
(FPCore (a b angle) :precision binary64 (let* ((t_0 (* PI (/ angle 180.0)))) (+ (pow (* a (cos t_0)) 2.0) (pow (* b (sin t_0)) 2.0))))
double code(double a, double b, double angle) {
double t_0 = ((double) M_PI) * (angle / 180.0);
return pow((a * cos(t_0)), 2.0) + pow((b * sin(t_0)), 2.0);
}
public static double code(double a, double b, double angle) {
double t_0 = Math.PI * (angle / 180.0);
return Math.pow((a * Math.cos(t_0)), 2.0) + Math.pow((b * Math.sin(t_0)), 2.0);
}
def code(a, b, angle): t_0 = math.pi * (angle / 180.0) return math.pow((a * math.cos(t_0)), 2.0) + math.pow((b * math.sin(t_0)), 2.0)
function code(a, b, angle) t_0 = Float64(pi * Float64(angle / 180.0)) return Float64((Float64(a * cos(t_0)) ^ 2.0) + (Float64(b * sin(t_0)) ^ 2.0)) end
function tmp = code(a, b, angle) t_0 = pi * (angle / 180.0); tmp = ((a * cos(t_0)) ^ 2.0) + ((b * sin(t_0)) ^ 2.0); end
code[a_, b_, angle_] := Block[{t$95$0 = N[(Pi * N[(angle / 180.0), $MachinePrecision]), $MachinePrecision]}, N[(N[Power[N[(a * N[Cos[t$95$0], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[Power[N[(b * N[Sin[t$95$0], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \pi \cdot \frac{angle}{180}\\
{\left(a \cdot \cos t_0\right)}^{2} + {\left(b \cdot \sin t_0\right)}^{2}
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b angle) :precision binary64 (let* ((t_0 (* PI (/ angle 180.0)))) (+ (pow (* a (cos t_0)) 2.0) (pow (* b (sin t_0)) 2.0))))
double code(double a, double b, double angle) {
double t_0 = ((double) M_PI) * (angle / 180.0);
return pow((a * cos(t_0)), 2.0) + pow((b * sin(t_0)), 2.0);
}
public static double code(double a, double b, double angle) {
double t_0 = Math.PI * (angle / 180.0);
return Math.pow((a * Math.cos(t_0)), 2.0) + Math.pow((b * Math.sin(t_0)), 2.0);
}
def code(a, b, angle): t_0 = math.pi * (angle / 180.0) return math.pow((a * math.cos(t_0)), 2.0) + math.pow((b * math.sin(t_0)), 2.0)
function code(a, b, angle) t_0 = Float64(pi * Float64(angle / 180.0)) return Float64((Float64(a * cos(t_0)) ^ 2.0) + (Float64(b * sin(t_0)) ^ 2.0)) end
function tmp = code(a, b, angle) t_0 = pi * (angle / 180.0); tmp = ((a * cos(t_0)) ^ 2.0) + ((b * sin(t_0)) ^ 2.0); end
code[a_, b_, angle_] := Block[{t$95$0 = N[(Pi * N[(angle / 180.0), $MachinePrecision]), $MachinePrecision]}, N[(N[Power[N[(a * N[Cos[t$95$0], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[Power[N[(b * N[Sin[t$95$0], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \pi \cdot \frac{angle}{180}\\
{\left(a \cdot \cos t_0\right)}^{2} + {\left(b \cdot \sin t_0\right)}^{2}
\end{array}
\end{array}
(FPCore (a b angle) :precision binary64 (+ (pow (* a (cos (* PI (/ angle 180.0)))) 2.0) (pow (* b (sin (* PI (* angle 0.005555555555555556)))) 2.0)))
double code(double a, double b, double angle) {
return pow((a * cos((((double) M_PI) * (angle / 180.0)))), 2.0) + pow((b * sin((((double) M_PI) * (angle * 0.005555555555555556)))), 2.0);
}
public static double code(double a, double b, double angle) {
return Math.pow((a * Math.cos((Math.PI * (angle / 180.0)))), 2.0) + Math.pow((b * Math.sin((Math.PI * (angle * 0.005555555555555556)))), 2.0);
}
def code(a, b, angle): return math.pow((a * math.cos((math.pi * (angle / 180.0)))), 2.0) + math.pow((b * math.sin((math.pi * (angle * 0.005555555555555556)))), 2.0)
function code(a, b, angle) return Float64((Float64(a * cos(Float64(pi * Float64(angle / 180.0)))) ^ 2.0) + (Float64(b * sin(Float64(pi * Float64(angle * 0.005555555555555556)))) ^ 2.0)) end
function tmp = code(a, b, angle) tmp = ((a * cos((pi * (angle / 180.0)))) ^ 2.0) + ((b * sin((pi * (angle * 0.005555555555555556)))) ^ 2.0); end
code[a_, b_, angle_] := N[(N[Power[N[(a * N[Cos[N[(Pi * N[(angle / 180.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[Power[N[(b * N[Sin[N[(Pi * N[(angle * 0.005555555555555556), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
{\left(a \cdot \cos \left(\pi \cdot \frac{angle}{180}\right)\right)}^{2} + {\left(b \cdot \sin \left(\pi \cdot \left(angle \cdot 0.005555555555555556\right)\right)\right)}^{2}
\end{array}
Initial program 77.6%
Taylor expanded in angle around inf 77.6%
*-commutative77.6%
*-commutative77.6%
associate-*r*77.7%
Simplified77.7%
Final simplification77.7%
(FPCore (a b angle) :precision binary64 (+ (pow a 2.0) (pow (* b (sin (* angle (* PI 0.005555555555555556)))) 2.0)))
double code(double a, double b, double angle) {
return pow(a, 2.0) + pow((b * sin((angle * (((double) M_PI) * 0.005555555555555556)))), 2.0);
}
public static double code(double a, double b, double angle) {
return Math.pow(a, 2.0) + Math.pow((b * Math.sin((angle * (Math.PI * 0.005555555555555556)))), 2.0);
}
def code(a, b, angle): return math.pow(a, 2.0) + math.pow((b * math.sin((angle * (math.pi * 0.005555555555555556)))), 2.0)
function code(a, b, angle) return Float64((a ^ 2.0) + (Float64(b * sin(Float64(angle * Float64(pi * 0.005555555555555556)))) ^ 2.0)) end
function tmp = code(a, b, angle) tmp = (a ^ 2.0) + ((b * sin((angle * (pi * 0.005555555555555556)))) ^ 2.0); end
code[a_, b_, angle_] := N[(N[Power[a, 2.0], $MachinePrecision] + N[Power[N[(b * N[Sin[N[(angle * N[(Pi * 0.005555555555555556), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
{a}^{2} + {\left(b \cdot \sin \left(angle \cdot \left(\pi \cdot 0.005555555555555556\right)\right)\right)}^{2}
\end{array}
Initial program 77.6%
Taylor expanded in angle around 0 77.5%
Taylor expanded in angle around inf 77.5%
*-commutative77.5%
associate-*l*77.6%
Simplified77.6%
Final simplification77.6%
(FPCore (a b angle) :precision binary64 (+ (pow (* b (sin (* PI (* angle 0.005555555555555556)))) 2.0) (pow a 2.0)))
double code(double a, double b, double angle) {
return pow((b * sin((((double) M_PI) * (angle * 0.005555555555555556)))), 2.0) + pow(a, 2.0);
}
public static double code(double a, double b, double angle) {
return Math.pow((b * Math.sin((Math.PI * (angle * 0.005555555555555556)))), 2.0) + Math.pow(a, 2.0);
}
def code(a, b, angle): return math.pow((b * math.sin((math.pi * (angle * 0.005555555555555556)))), 2.0) + math.pow(a, 2.0)
function code(a, b, angle) return Float64((Float64(b * sin(Float64(pi * Float64(angle * 0.005555555555555556)))) ^ 2.0) + (a ^ 2.0)) end
function tmp = code(a, b, angle) tmp = ((b * sin((pi * (angle * 0.005555555555555556)))) ^ 2.0) + (a ^ 2.0); end
code[a_, b_, angle_] := N[(N[Power[N[(b * N[Sin[N[(Pi * N[(angle * 0.005555555555555556), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[Power[a, 2.0], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
{\left(b \cdot \sin \left(\pi \cdot \left(angle \cdot 0.005555555555555556\right)\right)\right)}^{2} + {a}^{2}
\end{array}
Initial program 77.6%
Taylor expanded in angle around 0 77.5%
Taylor expanded in angle around inf 77.5%
*-commutative77.6%
*-commutative77.6%
associate-*r*77.7%
Simplified77.7%
Final simplification77.7%
(FPCore (a b angle) :precision binary64 (+ (pow a 2.0) (* 0.005555555555555556 (* (* angle (* 0.005555555555555556 (* PI b))) (* b (* PI angle))))))
double code(double a, double b, double angle) {
return pow(a, 2.0) + (0.005555555555555556 * ((angle * (0.005555555555555556 * (((double) M_PI) * b))) * (b * (((double) M_PI) * angle))));
}
public static double code(double a, double b, double angle) {
return Math.pow(a, 2.0) + (0.005555555555555556 * ((angle * (0.005555555555555556 * (Math.PI * b))) * (b * (Math.PI * angle))));
}
def code(a, b, angle): return math.pow(a, 2.0) + (0.005555555555555556 * ((angle * (0.005555555555555556 * (math.pi * b))) * (b * (math.pi * angle))))
function code(a, b, angle) return Float64((a ^ 2.0) + Float64(0.005555555555555556 * Float64(Float64(angle * Float64(0.005555555555555556 * Float64(pi * b))) * Float64(b * Float64(pi * angle))))) end
function tmp = code(a, b, angle) tmp = (a ^ 2.0) + (0.005555555555555556 * ((angle * (0.005555555555555556 * (pi * b))) * (b * (pi * angle)))); end
code[a_, b_, angle_] := N[(N[Power[a, 2.0], $MachinePrecision] + N[(0.005555555555555556 * N[(N[(angle * N[(0.005555555555555556 * N[(Pi * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(b * N[(Pi * angle), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
{a}^{2} + 0.005555555555555556 \cdot \left(\left(angle \cdot \left(0.005555555555555556 \cdot \left(\pi \cdot b\right)\right)\right) \cdot \left(b \cdot \left(\pi \cdot angle\right)\right)\right)
\end{array}
Initial program 77.6%
Taylor expanded in angle around 0 77.5%
Taylor expanded in angle around 0 72.6%
*-commutative72.6%
Simplified72.6%
unpow272.6%
*-commutative72.6%
associate-*r*72.6%
associate-*r*72.6%
*-commutative72.6%
associate-*l*72.7%
*-commutative72.7%
*-commutative72.7%
associate-*l*72.6%
Applied egg-rr72.6%
Final simplification72.6%
(FPCore (a b angle) :precision binary64 (+ (pow a 2.0) (* 3.08641975308642e-5 (pow (* angle (* PI b)) 2.0))))
double code(double a, double b, double angle) {
return pow(a, 2.0) + (3.08641975308642e-5 * pow((angle * (((double) M_PI) * b)), 2.0));
}
public static double code(double a, double b, double angle) {
return Math.pow(a, 2.0) + (3.08641975308642e-5 * Math.pow((angle * (Math.PI * b)), 2.0));
}
def code(a, b, angle): return math.pow(a, 2.0) + (3.08641975308642e-5 * math.pow((angle * (math.pi * b)), 2.0))
function code(a, b, angle) return Float64((a ^ 2.0) + Float64(3.08641975308642e-5 * (Float64(angle * Float64(pi * b)) ^ 2.0))) end
function tmp = code(a, b, angle) tmp = (a ^ 2.0) + (3.08641975308642e-5 * ((angle * (pi * b)) ^ 2.0)); end
code[a_, b_, angle_] := N[(N[Power[a, 2.0], $MachinePrecision] + N[(3.08641975308642e-5 * N[Power[N[(angle * N[(Pi * b), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
{a}^{2} + 3.08641975308642 \cdot 10^{-5} \cdot {\left(angle \cdot \left(\pi \cdot b\right)\right)}^{2}
\end{array}
Initial program 77.6%
expm1-log1p-u77.6%
div-inv77.7%
metadata-eval77.7%
Applied egg-rr77.7%
Taylor expanded in angle around 0 77.7%
Taylor expanded in angle around 0 61.8%
*-commutative61.8%
*-commutative61.8%
unpow261.8%
unpow261.8%
swap-sqr61.8%
unpow261.8%
swap-sqr72.3%
*-commutative72.3%
associate-*r*72.3%
*-commutative72.3%
associate-*r*72.3%
unpow272.3%
associate-*r*72.3%
*-commutative72.3%
*-commutative72.3%
Simplified72.3%
Final simplification72.3%
(FPCore (a b angle) :precision binary64 (+ (pow a 2.0) (pow (* 0.005555555555555556 (* angle (* PI b))) 2.0)))
double code(double a, double b, double angle) {
return pow(a, 2.0) + pow((0.005555555555555556 * (angle * (((double) M_PI) * b))), 2.0);
}
public static double code(double a, double b, double angle) {
return Math.pow(a, 2.0) + Math.pow((0.005555555555555556 * (angle * (Math.PI * b))), 2.0);
}
def code(a, b, angle): return math.pow(a, 2.0) + math.pow((0.005555555555555556 * (angle * (math.pi * b))), 2.0)
function code(a, b, angle) return Float64((a ^ 2.0) + (Float64(0.005555555555555556 * Float64(angle * Float64(pi * b))) ^ 2.0)) end
function tmp = code(a, b, angle) tmp = (a ^ 2.0) + ((0.005555555555555556 * (angle * (pi * b))) ^ 2.0); end
code[a_, b_, angle_] := N[(N[Power[a, 2.0], $MachinePrecision] + N[Power[N[(0.005555555555555556 * N[(angle * N[(Pi * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
{a}^{2} + {\left(0.005555555555555556 \cdot \left(angle \cdot \left(\pi \cdot b\right)\right)\right)}^{2}
\end{array}
Initial program 77.6%
Taylor expanded in angle around 0 77.5%
Taylor expanded in angle around 0 72.6%
*-commutative72.6%
Simplified72.6%
Final simplification72.6%
(FPCore (a b angle) :precision binary64 (+ (pow a 2.0) (pow (* angle (* b (* PI 0.005555555555555556))) 2.0)))
double code(double a, double b, double angle) {
return pow(a, 2.0) + pow((angle * (b * (((double) M_PI) * 0.005555555555555556))), 2.0);
}
public static double code(double a, double b, double angle) {
return Math.pow(a, 2.0) + Math.pow((angle * (b * (Math.PI * 0.005555555555555556))), 2.0);
}
def code(a, b, angle): return math.pow(a, 2.0) + math.pow((angle * (b * (math.pi * 0.005555555555555556))), 2.0)
function code(a, b, angle) return Float64((a ^ 2.0) + (Float64(angle * Float64(b * Float64(pi * 0.005555555555555556))) ^ 2.0)) end
function tmp = code(a, b, angle) tmp = (a ^ 2.0) + ((angle * (b * (pi * 0.005555555555555556))) ^ 2.0); end
code[a_, b_, angle_] := N[(N[Power[a, 2.0], $MachinePrecision] + N[Power[N[(angle * N[(b * N[(Pi * 0.005555555555555556), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
{a}^{2} + {\left(angle \cdot \left(b \cdot \left(\pi \cdot 0.005555555555555556\right)\right)\right)}^{2}
\end{array}
Initial program 77.6%
expm1-log1p-u77.6%
div-inv77.7%
metadata-eval77.7%
Applied egg-rr77.7%
Taylor expanded in angle around 0 77.7%
Taylor expanded in angle around 0 61.8%
*-commutative61.8%
*-commutative61.8%
unpow261.8%
unpow261.8%
swap-sqr61.8%
unpow261.8%
swap-sqr72.3%
*-commutative72.3%
associate-*r*72.3%
*-commutative72.3%
associate-*r*72.3%
unpow272.3%
associate-*r*72.3%
*-commutative72.3%
*-commutative72.3%
Simplified72.3%
Taylor expanded in angle around 0 61.8%
*-commutative61.8%
*-commutative61.8%
*-commutative61.8%
unpow261.8%
unpow261.8%
unpow261.8%
unswap-sqr61.8%
swap-sqr72.3%
*-commutative72.3%
*-commutative72.3%
metadata-eval72.3%
swap-sqr72.6%
unpow272.6%
Simplified72.6%
Final simplification72.6%
(FPCore (a b angle) :precision binary64 (+ (pow a 2.0) (pow (* angle (* 0.005555555555555556 (* PI b))) 2.0)))
double code(double a, double b, double angle) {
return pow(a, 2.0) + pow((angle * (0.005555555555555556 * (((double) M_PI) * b))), 2.0);
}
public static double code(double a, double b, double angle) {
return Math.pow(a, 2.0) + Math.pow((angle * (0.005555555555555556 * (Math.PI * b))), 2.0);
}
def code(a, b, angle): return math.pow(a, 2.0) + math.pow((angle * (0.005555555555555556 * (math.pi * b))), 2.0)
function code(a, b, angle) return Float64((a ^ 2.0) + (Float64(angle * Float64(0.005555555555555556 * Float64(pi * b))) ^ 2.0)) end
function tmp = code(a, b, angle) tmp = (a ^ 2.0) + ((angle * (0.005555555555555556 * (pi * b))) ^ 2.0); end
code[a_, b_, angle_] := N[(N[Power[a, 2.0], $MachinePrecision] + N[Power[N[(angle * N[(0.005555555555555556 * N[(Pi * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
{a}^{2} + {\left(angle \cdot \left(0.005555555555555556 \cdot \left(\pi \cdot b\right)\right)\right)}^{2}
\end{array}
Initial program 77.6%
Taylor expanded in angle around 0 77.5%
Taylor expanded in angle around 0 72.6%
*-commutative72.6%
associate-*l*72.6%
*-commutative72.6%
Simplified72.6%
Final simplification72.6%
herbie shell --seed 2023222
(FPCore (a b angle)
:name "ab-angle->ABCF C"
:precision binary64
(+ (pow (* a (cos (* PI (/ angle 180.0)))) 2.0) (pow (* b (sin (* PI (/ angle 180.0)))) 2.0)))