
(FPCore (a b) :precision binary64 (- (* (* (* a a) b) b)))
double code(double a, double b) {
return -(((a * a) * b) * b);
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = -(((a * a) * b) * b)
end function
public static double code(double a, double b) {
return -(((a * a) * b) * b);
}
def code(a, b): return -(((a * a) * b) * b)
function code(a, b) return Float64(-Float64(Float64(Float64(a * a) * b) * b)) end
function tmp = code(a, b) tmp = -(((a * a) * b) * b); end
code[a_, b_] := (-N[(N[(N[(a * a), $MachinePrecision] * b), $MachinePrecision] * b), $MachinePrecision])
\begin{array}{l}
\\
-\left(\left(a \cdot a\right) \cdot b\right) \cdot b
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 4 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b) :precision binary64 (- (* (* (* a a) b) b)))
double code(double a, double b) {
return -(((a * a) * b) * b);
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = -(((a * a) * b) * b)
end function
public static double code(double a, double b) {
return -(((a * a) * b) * b);
}
def code(a, b): return -(((a * a) * b) * b)
function code(a, b) return Float64(-Float64(Float64(Float64(a * a) * b) * b)) end
function tmp = code(a, b) tmp = -(((a * a) * b) * b); end
code[a_, b_] := (-N[(N[(N[(a * a), $MachinePrecision] * b), $MachinePrecision] * b), $MachinePrecision])
\begin{array}{l}
\\
-\left(\left(a \cdot a\right) \cdot b\right) \cdot b
\end{array}
(FPCore (a b) :precision binary64 (* (* a b) (* a (- b))))
double code(double a, double b) {
return (a * b) * (a * -b);
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = (a * b) * (a * -b)
end function
public static double code(double a, double b) {
return (a * b) * (a * -b);
}
def code(a, b): return (a * b) * (a * -b)
function code(a, b) return Float64(Float64(a * b) * Float64(a * Float64(-b))) end
function tmp = code(a, b) tmp = (a * b) * (a * -b); end
code[a_, b_] := N[(N[(a * b), $MachinePrecision] * N[(a * (-b)), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(a \cdot b\right) \cdot \left(a \cdot \left(-b\right)\right)
\end{array}
Initial program 85.5%
Taylor expanded in a around 0 75.3%
unpow275.3%
unpow275.3%
swap-sqr99.6%
unpow299.6%
Simplified99.6%
unpow299.6%
Applied egg-rr99.6%
Final simplification99.6%
(FPCore (a b) :precision binary64 (* (* a a) (* b (- b))))
double code(double a, double b) {
return (a * a) * (b * -b);
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = (a * a) * (b * -b)
end function
public static double code(double a, double b) {
return (a * a) * (b * -b);
}
def code(a, b): return (a * a) * (b * -b)
function code(a, b) return Float64(Float64(a * a) * Float64(b * Float64(-b))) end
function tmp = code(a, b) tmp = (a * a) * (b * -b); end
code[a_, b_] := N[(N[(a * a), $MachinePrecision] * N[(b * (-b)), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(a \cdot a\right) \cdot \left(b \cdot \left(-b\right)\right)
\end{array}
Initial program 85.5%
Taylor expanded in a around 0 75.3%
unpow275.3%
unpow275.3%
Simplified75.3%
Final simplification75.3%
(FPCore (a b) :precision binary64 (* a (* a (* b b))))
double code(double a, double b) {
return a * (a * (b * b));
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = a * (a * (b * b))
end function
public static double code(double a, double b) {
return a * (a * (b * b));
}
def code(a, b): return a * (a * (b * b))
function code(a, b) return Float64(a * Float64(a * Float64(b * b))) end
function tmp = code(a, b) tmp = a * (a * (b * b)); end
code[a_, b_] := N[(a * N[(a * N[(b * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
a \cdot \left(a \cdot \left(b \cdot b\right)\right)
\end{array}
Initial program 85.5%
distribute-rgt-neg-in85.5%
associate-*l*95.9%
associate-*l*93.9%
Simplified93.9%
expm1-log1p-u72.8%
expm1-udef53.8%
log1p-udef53.8%
add-exp-log74.9%
add-sqr-sqrt37.7%
sqrt-unprod46.6%
sqr-neg46.6%
sqrt-unprod12.3%
add-sqr-sqrt27.8%
associate-*l*27.8%
Applied egg-rr27.8%
+-commutative27.8%
associate--l+27.6%
metadata-eval27.6%
+-rgt-identity27.6%
Simplified27.6%
Final simplification27.6%
(FPCore (a b) :precision binary64 (* a (* b (* a b))))
double code(double a, double b) {
return a * (b * (a * b));
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = a * (b * (a * b))
end function
public static double code(double a, double b) {
return a * (b * (a * b));
}
def code(a, b): return a * (b * (a * b))
function code(a, b) return Float64(a * Float64(b * Float64(a * b))) end
function tmp = code(a, b) tmp = a * (b * (a * b)); end
code[a_, b_] := N[(a * N[(b * N[(a * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
a \cdot \left(b \cdot \left(a \cdot b\right)\right)
\end{array}
Initial program 85.5%
distribute-rgt-neg-in85.5%
associate-*l*95.9%
associate-*l*93.9%
Simplified93.9%
expm1-log1p-u72.8%
expm1-udef53.8%
log1p-udef53.8%
add-exp-log74.9%
add-sqr-sqrt37.7%
sqrt-unprod46.6%
sqr-neg46.6%
sqrt-unprod12.3%
add-sqr-sqrt27.8%
associate-*l*27.8%
Applied egg-rr27.8%
+-commutative27.8%
associate--l+27.6%
metadata-eval27.6%
+-rgt-identity27.6%
Simplified27.6%
Taylor expanded in a around 0 27.6%
unpow227.6%
associate-*r*27.5%
*-commutative27.5%
Simplified27.5%
Final simplification27.5%
herbie shell --seed 2023222
(FPCore (a b)
:name "ab-angle->ABCF D"
:precision binary64
(- (* (* (* a a) b) b)))