
(FPCore (x y) :precision binary64 (- (log (+ 1.0 (exp x))) (* x y)))
double code(double x, double y) {
return log((1.0 + exp(x))) - (x * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = log((1.0d0 + exp(x))) - (x * y)
end function
public static double code(double x, double y) {
return Math.log((1.0 + Math.exp(x))) - (x * y);
}
def code(x, y): return math.log((1.0 + math.exp(x))) - (x * y)
function code(x, y) return Float64(log(Float64(1.0 + exp(x))) - Float64(x * y)) end
function tmp = code(x, y) tmp = log((1.0 + exp(x))) - (x * y); end
code[x_, y_] := N[(N[Log[N[(1.0 + N[Exp[x], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\log \left(1 + e^{x}\right) - x \cdot y
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (- (log (+ 1.0 (exp x))) (* x y)))
double code(double x, double y) {
return log((1.0 + exp(x))) - (x * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = log((1.0d0 + exp(x))) - (x * y)
end function
public static double code(double x, double y) {
return Math.log((1.0 + Math.exp(x))) - (x * y);
}
def code(x, y): return math.log((1.0 + math.exp(x))) - (x * y)
function code(x, y) return Float64(log(Float64(1.0 + exp(x))) - Float64(x * y)) end
function tmp = code(x, y) tmp = log((1.0 + exp(x))) - (x * y); end
code[x_, y_] := N[(N[Log[N[(1.0 + N[Exp[x], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\log \left(1 + e^{x}\right) - x \cdot y
\end{array}
(FPCore (x y) :precision binary64 (fma x (- y) (log1p (exp x))))
double code(double x, double y) {
return fma(x, -y, log1p(exp(x)));
}
function code(x, y) return fma(x, Float64(-y), log1p(exp(x))) end
code[x_, y_] := N[(x * (-y) + N[Log[1 + N[Exp[x], $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(x, -y, \mathsf{log1p}\left(e^{x}\right)\right)
\end{array}
Initial program 99.2%
sub-neg99.2%
+-commutative99.2%
distribute-rgt-neg-in99.2%
fma-def99.2%
log1p-def99.2%
Simplified99.2%
Final simplification99.2%
(FPCore (x y) :precision binary64 (- (log1p (exp x)) (* x y)))
double code(double x, double y) {
return log1p(exp(x)) - (x * y);
}
public static double code(double x, double y) {
return Math.log1p(Math.exp(x)) - (x * y);
}
def code(x, y): return math.log1p(math.exp(x)) - (x * y)
function code(x, y) return Float64(log1p(exp(x)) - Float64(x * y)) end
code[x_, y_] := N[(N[Log[1 + N[Exp[x], $MachinePrecision]], $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{log1p}\left(e^{x}\right) - x \cdot y
\end{array}
Initial program 99.2%
log1p-def99.2%
Simplified99.2%
Final simplification99.2%
(FPCore (x y) :precision binary64 (if (<= x -54.0) (* x (- y)) (+ (log 2.0) (* x (+ (- 0.5 y) (* x 0.125))))))
double code(double x, double y) {
double tmp;
if (x <= -54.0) {
tmp = x * -y;
} else {
tmp = log(2.0) + (x * ((0.5 - y) + (x * 0.125)));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-54.0d0)) then
tmp = x * -y
else
tmp = log(2.0d0) + (x * ((0.5d0 - y) + (x * 0.125d0)))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -54.0) {
tmp = x * -y;
} else {
tmp = Math.log(2.0) + (x * ((0.5 - y) + (x * 0.125)));
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -54.0: tmp = x * -y else: tmp = math.log(2.0) + (x * ((0.5 - y) + (x * 0.125))) return tmp
function code(x, y) tmp = 0.0 if (x <= -54.0) tmp = Float64(x * Float64(-y)); else tmp = Float64(log(2.0) + Float64(x * Float64(Float64(0.5 - y) + Float64(x * 0.125)))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -54.0) tmp = x * -y; else tmp = log(2.0) + (x * ((0.5 - y) + (x * 0.125))); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -54.0], N[(x * (-y)), $MachinePrecision], N[(N[Log[2.0], $MachinePrecision] + N[(x * N[(N[(0.5 - y), $MachinePrecision] + N[(x * 0.125), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -54:\\
\;\;\;\;x \cdot \left(-y\right)\\
\mathbf{else}:\\
\;\;\;\;\log 2 + x \cdot \left(\left(0.5 - y\right) + x \cdot 0.125\right)\\
\end{array}
\end{array}
if x < -54Initial program 100.0%
log1p-def100.0%
Simplified100.0%
Taylor expanded in x around inf 100.0%
mul-1-neg100.0%
distribute-rgt-neg-out100.0%
Simplified100.0%
if -54 < x Initial program 98.7%
log1p-def98.8%
Simplified98.8%
*-un-lft-identity98.8%
exp-prod98.8%
Applied egg-rr98.8%
exp-1-e98.8%
Simplified98.8%
Taylor expanded in x around 0 98.5%
associate-*r*98.5%
distribute-rgt-out98.5%
log-E98.5%
metadata-eval98.5%
metadata-eval98.5%
log-E98.5%
metadata-eval98.5%
*-commutative98.5%
log-E98.5%
metadata-eval98.5%
metadata-eval98.5%
metadata-eval98.5%
unpow298.5%
*-commutative98.5%
Simplified98.5%
*-un-lft-identity98.5%
*-commutative98.5%
+-commutative98.5%
*-commutative98.5%
associate-*r*98.5%
distribute-rgt-out98.5%
*-commutative98.5%
Applied egg-rr98.5%
Final simplification99.0%
(FPCore (x y) :precision binary64 (if (<= x -6.5e-8) (* x (- y)) (if (<= x 0.16) (+ (log 2.0) (* x 0.5)) (* x (- 0.5 y)))))
double code(double x, double y) {
double tmp;
if (x <= -6.5e-8) {
tmp = x * -y;
} else if (x <= 0.16) {
tmp = log(2.0) + (x * 0.5);
} else {
tmp = x * (0.5 - y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-6.5d-8)) then
tmp = x * -y
else if (x <= 0.16d0) then
tmp = log(2.0d0) + (x * 0.5d0)
else
tmp = x * (0.5d0 - y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -6.5e-8) {
tmp = x * -y;
} else if (x <= 0.16) {
tmp = Math.log(2.0) + (x * 0.5);
} else {
tmp = x * (0.5 - y);
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -6.5e-8: tmp = x * -y elif x <= 0.16: tmp = math.log(2.0) + (x * 0.5) else: tmp = x * (0.5 - y) return tmp
function code(x, y) tmp = 0.0 if (x <= -6.5e-8) tmp = Float64(x * Float64(-y)); elseif (x <= 0.16) tmp = Float64(log(2.0) + Float64(x * 0.5)); else tmp = Float64(x * Float64(0.5 - y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -6.5e-8) tmp = x * -y; elseif (x <= 0.16) tmp = log(2.0) + (x * 0.5); else tmp = x * (0.5 - y); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -6.5e-8], N[(x * (-y)), $MachinePrecision], If[LessEqual[x, 0.16], N[(N[Log[2.0], $MachinePrecision] + N[(x * 0.5), $MachinePrecision]), $MachinePrecision], N[(x * N[(0.5 - y), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -6.5 \cdot 10^{-8}:\\
\;\;\;\;x \cdot \left(-y\right)\\
\mathbf{elif}\;x \leq 0.16:\\
\;\;\;\;\log 2 + x \cdot 0.5\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(0.5 - y\right)\\
\end{array}
\end{array}
if x < -6.49999999999999997e-8Initial program 100.0%
log1p-def100.0%
Simplified100.0%
Taylor expanded in x around inf 97.9%
mul-1-neg97.9%
distribute-rgt-neg-out97.9%
Simplified97.9%
if -6.49999999999999997e-8 < x < 0.160000000000000003Initial program 99.9%
log1p-def100.0%
Simplified100.0%
Taylor expanded in x around 0 98.8%
Taylor expanded in y around 0 76.1%
if 0.160000000000000003 < x Initial program 86.9%
log1p-def86.9%
Simplified86.9%
Taylor expanded in x around 0 94.6%
Taylor expanded in x around inf 94.6%
Final simplification85.2%
(FPCore (x y) :precision binary64 (if (<= x -1.4) (* x (- y)) (+ (log 2.0) (* x (- 0.5 y)))))
double code(double x, double y) {
double tmp;
if (x <= -1.4) {
tmp = x * -y;
} else {
tmp = log(2.0) + (x * (0.5 - y));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-1.4d0)) then
tmp = x * -y
else
tmp = log(2.0d0) + (x * (0.5d0 - y))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -1.4) {
tmp = x * -y;
} else {
tmp = Math.log(2.0) + (x * (0.5 - y));
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -1.4: tmp = x * -y else: tmp = math.log(2.0) + (x * (0.5 - y)) return tmp
function code(x, y) tmp = 0.0 if (x <= -1.4) tmp = Float64(x * Float64(-y)); else tmp = Float64(log(2.0) + Float64(x * Float64(0.5 - y))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -1.4) tmp = x * -y; else tmp = log(2.0) + (x * (0.5 - y)); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -1.4], N[(x * (-y)), $MachinePrecision], N[(N[Log[2.0], $MachinePrecision] + N[(x * N[(0.5 - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.4:\\
\;\;\;\;x \cdot \left(-y\right)\\
\mathbf{else}:\\
\;\;\;\;\log 2 + x \cdot \left(0.5 - y\right)\\
\end{array}
\end{array}
if x < -1.3999999999999999Initial program 100.0%
log1p-def100.0%
Simplified100.0%
Taylor expanded in x around inf 100.0%
mul-1-neg100.0%
distribute-rgt-neg-out100.0%
Simplified100.0%
if -1.3999999999999999 < x Initial program 98.7%
log1p-def98.8%
Simplified98.8%
Taylor expanded in x around 0 97.9%
Final simplification98.7%
(FPCore (x y) :precision binary64 (if (<= x -42.0) (* x (- y)) (- (log1p 1.0) (* x y))))
double code(double x, double y) {
double tmp;
if (x <= -42.0) {
tmp = x * -y;
} else {
tmp = log1p(1.0) - (x * y);
}
return tmp;
}
public static double code(double x, double y) {
double tmp;
if (x <= -42.0) {
tmp = x * -y;
} else {
tmp = Math.log1p(1.0) - (x * y);
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -42.0: tmp = x * -y else: tmp = math.log1p(1.0) - (x * y) return tmp
function code(x, y) tmp = 0.0 if (x <= -42.0) tmp = Float64(x * Float64(-y)); else tmp = Float64(log1p(1.0) - Float64(x * y)); end return tmp end
code[x_, y_] := If[LessEqual[x, -42.0], N[(x * (-y)), $MachinePrecision], N[(N[Log[1 + 1.0], $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -42:\\
\;\;\;\;x \cdot \left(-y\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{log1p}\left(1\right) - x \cdot y\\
\end{array}
\end{array}
if x < -42Initial program 100.0%
log1p-def100.0%
Simplified100.0%
Taylor expanded in x around inf 100.0%
mul-1-neg100.0%
distribute-rgt-neg-out100.0%
Simplified100.0%
if -42 < x Initial program 98.7%
log1p-def98.8%
Simplified98.8%
Taylor expanded in x around 0 96.7%
Final simplification97.8%
(FPCore (x y) :precision binary64 (if (<= x -2.12e-29) (* x (- y)) (if (<= x 7.6e-47) (log 2.0) (* x (- 0.5 y)))))
double code(double x, double y) {
double tmp;
if (x <= -2.12e-29) {
tmp = x * -y;
} else if (x <= 7.6e-47) {
tmp = log(2.0);
} else {
tmp = x * (0.5 - y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-2.12d-29)) then
tmp = x * -y
else if (x <= 7.6d-47) then
tmp = log(2.0d0)
else
tmp = x * (0.5d0 - y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -2.12e-29) {
tmp = x * -y;
} else if (x <= 7.6e-47) {
tmp = Math.log(2.0);
} else {
tmp = x * (0.5 - y);
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -2.12e-29: tmp = x * -y elif x <= 7.6e-47: tmp = math.log(2.0) else: tmp = x * (0.5 - y) return tmp
function code(x, y) tmp = 0.0 if (x <= -2.12e-29) tmp = Float64(x * Float64(-y)); elseif (x <= 7.6e-47) tmp = log(2.0); else tmp = Float64(x * Float64(0.5 - y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -2.12e-29) tmp = x * -y; elseif (x <= 7.6e-47) tmp = log(2.0); else tmp = x * (0.5 - y); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -2.12e-29], N[(x * (-y)), $MachinePrecision], If[LessEqual[x, 7.6e-47], N[Log[2.0], $MachinePrecision], N[(x * N[(0.5 - y), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2.12 \cdot 10^{-29}:\\
\;\;\;\;x \cdot \left(-y\right)\\
\mathbf{elif}\;x \leq 7.6 \cdot 10^{-47}:\\
\;\;\;\;\log 2\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(0.5 - y\right)\\
\end{array}
\end{array}
if x < -2.1199999999999999e-29Initial program 100.0%
log1p-def100.0%
Simplified100.0%
Taylor expanded in x around inf 95.2%
mul-1-neg95.2%
distribute-rgt-neg-out95.2%
Simplified95.2%
if -2.1199999999999999e-29 < x < 7.60000000000000029e-47Initial program 100.0%
log1p-def100.0%
Simplified100.0%
Taylor expanded in x around 0 100.0%
add-cube-cbrt99.6%
pow399.6%
*-commutative99.6%
Applied egg-rr99.6%
Taylor expanded in x around 0 79.4%
if 7.60000000000000029e-47 < x Initial program 92.3%
log1p-def92.4%
Simplified92.4%
Taylor expanded in x around 0 90.7%
Taylor expanded in x around inf 73.1%
Final simplification84.9%
(FPCore (x y) :precision binary64 (* x (- y)))
double code(double x, double y) {
return x * -y;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * -y
end function
public static double code(double x, double y) {
return x * -y;
}
def code(x, y): return x * -y
function code(x, y) return Float64(x * Float64(-y)) end
function tmp = code(x, y) tmp = x * -y; end
code[x_, y_] := N[(x * (-y)), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(-y\right)
\end{array}
Initial program 99.2%
log1p-def99.2%
Simplified99.2%
Taylor expanded in x around inf 56.1%
mul-1-neg56.1%
distribute-rgt-neg-out56.1%
Simplified56.1%
Final simplification56.1%
(FPCore (x y) :precision binary64 (* x 0.5))
double code(double x, double y) {
return x * 0.5;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * 0.5d0
end function
public static double code(double x, double y) {
return x * 0.5;
}
def code(x, y): return x * 0.5
function code(x, y) return Float64(x * 0.5) end
function tmp = code(x, y) tmp = x * 0.5; end
code[x_, y_] := N[(x * 0.5), $MachinePrecision]
\begin{array}{l}
\\
x \cdot 0.5
\end{array}
Initial program 99.2%
log1p-def99.2%
Simplified99.2%
Taylor expanded in x around 0 80.4%
Taylor expanded in y around 0 45.7%
Taylor expanded in x around inf 3.7%
Final simplification3.7%
(FPCore (x y) :precision binary64 (if (<= x 0.0) (- (log (+ 1.0 (exp x))) (* x y)) (- (log (+ 1.0 (exp (- x)))) (* (- x) (- 1.0 y)))))
double code(double x, double y) {
double tmp;
if (x <= 0.0) {
tmp = log((1.0 + exp(x))) - (x * y);
} else {
tmp = log((1.0 + exp(-x))) - (-x * (1.0 - y));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= 0.0d0) then
tmp = log((1.0d0 + exp(x))) - (x * y)
else
tmp = log((1.0d0 + exp(-x))) - (-x * (1.0d0 - y))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= 0.0) {
tmp = Math.log((1.0 + Math.exp(x))) - (x * y);
} else {
tmp = Math.log((1.0 + Math.exp(-x))) - (-x * (1.0 - y));
}
return tmp;
}
def code(x, y): tmp = 0 if x <= 0.0: tmp = math.log((1.0 + math.exp(x))) - (x * y) else: tmp = math.log((1.0 + math.exp(-x))) - (-x * (1.0 - y)) return tmp
function code(x, y) tmp = 0.0 if (x <= 0.0) tmp = Float64(log(Float64(1.0 + exp(x))) - Float64(x * y)); else tmp = Float64(log(Float64(1.0 + exp(Float64(-x)))) - Float64(Float64(-x) * Float64(1.0 - y))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= 0.0) tmp = log((1.0 + exp(x))) - (x * y); else tmp = log((1.0 + exp(-x))) - (-x * (1.0 - y)); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, 0.0], N[(N[Log[N[(1.0 + N[Exp[x], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision], N[(N[Log[N[(1.0 + N[Exp[(-x)], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - N[((-x) * N[(1.0 - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 0:\\
\;\;\;\;\log \left(1 + e^{x}\right) - x \cdot y\\
\mathbf{else}:\\
\;\;\;\;\log \left(1 + e^{-x}\right) - \left(-x\right) \cdot \left(1 - y\right)\\
\end{array}
\end{array}
herbie shell --seed 2023221
(FPCore (x y)
:name "Logistic regression 2"
:precision binary64
:herbie-target
(if (<= x 0.0) (- (log (+ 1.0 (exp x))) (* x y)) (- (log (+ 1.0 (exp (- x)))) (* (- x) (- 1.0 y))))
(- (log (+ 1.0 (exp x))) (* x y)))