
(FPCore (x y) :precision binary64 (/ (+ x y) (+ y 1.0)))
double code(double x, double y) {
return (x + y) / (y + 1.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x + y) / (y + 1.0d0)
end function
public static double code(double x, double y) {
return (x + y) / (y + 1.0);
}
def code(x, y): return (x + y) / (y + 1.0)
function code(x, y) return Float64(Float64(x + y) / Float64(y + 1.0)) end
function tmp = code(x, y) tmp = (x + y) / (y + 1.0); end
code[x_, y_] := N[(N[(x + y), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y}{y + 1}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ (+ x y) (+ y 1.0)))
double code(double x, double y) {
return (x + y) / (y + 1.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x + y) / (y + 1.0d0)
end function
public static double code(double x, double y) {
return (x + y) / (y + 1.0);
}
def code(x, y): return (x + y) / (y + 1.0)
function code(x, y) return Float64(Float64(x + y) / Float64(y + 1.0)) end
function tmp = code(x, y) tmp = (x + y) / (y + 1.0); end
code[x_, y_] := N[(N[(x + y), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y}{y + 1}
\end{array}
(FPCore (x y) :precision binary64 (/ (+ x y) (+ y 1.0)))
double code(double x, double y) {
return (x + y) / (y + 1.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x + y) / (y + 1.0d0)
end function
public static double code(double x, double y) {
return (x + y) / (y + 1.0);
}
def code(x, y): return (x + y) / (y + 1.0)
function code(x, y) return Float64(Float64(x + y) / Float64(y + 1.0)) end
function tmp = code(x, y) tmp = (x + y) / (y + 1.0); end
code[x_, y_] := N[(N[(x + y), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y}{y + 1}
\end{array}
Initial program 100.0%
Final simplification100.0%
(FPCore (x y) :precision binary64 (if (or (<= y -1.0) (not (<= y 0.78))) (+ 1.0 (/ x y)) (+ x (* y (- 1.0 x)))))
double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 0.78)) {
tmp = 1.0 + (x / y);
} else {
tmp = x + (y * (1.0 - x));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-1.0d0)) .or. (.not. (y <= 0.78d0))) then
tmp = 1.0d0 + (x / y)
else
tmp = x + (y * (1.0d0 - x))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 0.78)) {
tmp = 1.0 + (x / y);
} else {
tmp = x + (y * (1.0 - x));
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -1.0) or not (y <= 0.78): tmp = 1.0 + (x / y) else: tmp = x + (y * (1.0 - x)) return tmp
function code(x, y) tmp = 0.0 if ((y <= -1.0) || !(y <= 0.78)) tmp = Float64(1.0 + Float64(x / y)); else tmp = Float64(x + Float64(y * Float64(1.0 - x))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -1.0) || ~((y <= 0.78))) tmp = 1.0 + (x / y); else tmp = x + (y * (1.0 - x)); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -1.0], N[Not[LessEqual[y, 0.78]], $MachinePrecision]], N[(1.0 + N[(x / y), $MachinePrecision]), $MachinePrecision], N[(x + N[(y * N[(1.0 - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1 \lor \neg \left(y \leq 0.78\right):\\
\;\;\;\;1 + \frac{x}{y}\\
\mathbf{else}:\\
\;\;\;\;x + y \cdot \left(1 - x\right)\\
\end{array}
\end{array}
if y < -1 or 0.78000000000000003 < y Initial program 100.0%
Taylor expanded in y around -inf 97.7%
mul-1-neg97.7%
unsub-neg97.7%
mul-1-neg97.7%
sub-neg97.7%
Simplified97.7%
Taylor expanded in x around inf 96.4%
neg-mul-196.4%
distribute-neg-frac96.4%
Simplified96.4%
if -1 < y < 0.78000000000000003Initial program 100.0%
Taylor expanded in y around 0 97.8%
Final simplification97.1%
(FPCore (x y) :precision binary64 (if (or (<= y -1.0) (not (<= y 1.0))) (+ 1.0 (/ (+ x -1.0) y)) (+ x (* y (- 1.0 x)))))
double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 1.0)) {
tmp = 1.0 + ((x + -1.0) / y);
} else {
tmp = x + (y * (1.0 - x));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-1.0d0)) .or. (.not. (y <= 1.0d0))) then
tmp = 1.0d0 + ((x + (-1.0d0)) / y)
else
tmp = x + (y * (1.0d0 - x))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 1.0)) {
tmp = 1.0 + ((x + -1.0) / y);
} else {
tmp = x + (y * (1.0 - x));
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -1.0) or not (y <= 1.0): tmp = 1.0 + ((x + -1.0) / y) else: tmp = x + (y * (1.0 - x)) return tmp
function code(x, y) tmp = 0.0 if ((y <= -1.0) || !(y <= 1.0)) tmp = Float64(1.0 + Float64(Float64(x + -1.0) / y)); else tmp = Float64(x + Float64(y * Float64(1.0 - x))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -1.0) || ~((y <= 1.0))) tmp = 1.0 + ((x + -1.0) / y); else tmp = x + (y * (1.0 - x)); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -1.0], N[Not[LessEqual[y, 1.0]], $MachinePrecision]], N[(1.0 + N[(N[(x + -1.0), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(x + N[(y * N[(1.0 - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1 \lor \neg \left(y \leq 1\right):\\
\;\;\;\;1 + \frac{x + -1}{y}\\
\mathbf{else}:\\
\;\;\;\;x + y \cdot \left(1 - x\right)\\
\end{array}
\end{array}
if y < -1 or 1 < y Initial program 100.0%
Taylor expanded in y around -inf 97.7%
mul-1-neg97.7%
unsub-neg97.7%
mul-1-neg97.7%
sub-neg97.7%
Simplified97.7%
if -1 < y < 1Initial program 100.0%
Taylor expanded in y around 0 97.8%
Final simplification97.8%
(FPCore (x y) :precision binary64 (if (or (<= y -11500000000000.0) (not (<= y 2800000.0))) (/ y (+ y 1.0)) (/ x (+ y 1.0))))
double code(double x, double y) {
double tmp;
if ((y <= -11500000000000.0) || !(y <= 2800000.0)) {
tmp = y / (y + 1.0);
} else {
tmp = x / (y + 1.0);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-11500000000000.0d0)) .or. (.not. (y <= 2800000.0d0))) then
tmp = y / (y + 1.0d0)
else
tmp = x / (y + 1.0d0)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -11500000000000.0) || !(y <= 2800000.0)) {
tmp = y / (y + 1.0);
} else {
tmp = x / (y + 1.0);
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -11500000000000.0) or not (y <= 2800000.0): tmp = y / (y + 1.0) else: tmp = x / (y + 1.0) return tmp
function code(x, y) tmp = 0.0 if ((y <= -11500000000000.0) || !(y <= 2800000.0)) tmp = Float64(y / Float64(y + 1.0)); else tmp = Float64(x / Float64(y + 1.0)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -11500000000000.0) || ~((y <= 2800000.0))) tmp = y / (y + 1.0); else tmp = x / (y + 1.0); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -11500000000000.0], N[Not[LessEqual[y, 2800000.0]], $MachinePrecision]], N[(y / N[(y + 1.0), $MachinePrecision]), $MachinePrecision], N[(x / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -11500000000000 \lor \neg \left(y \leq 2800000\right):\\
\;\;\;\;\frac{y}{y + 1}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y + 1}\\
\end{array}
\end{array}
if y < -1.15e13 or 2.8e6 < y Initial program 100.0%
Taylor expanded in x around 0 77.4%
+-commutative77.4%
Simplified77.4%
if -1.15e13 < y < 2.8e6Initial program 100.0%
Taylor expanded in x around inf 85.3%
+-commutative85.3%
Simplified85.3%
Final simplification81.5%
(FPCore (x y) :precision binary64 (if (or (<= y -15500.0) (not (<= y 3300000.0))) (+ 1.0 (/ x y)) (/ x (+ y 1.0))))
double code(double x, double y) {
double tmp;
if ((y <= -15500.0) || !(y <= 3300000.0)) {
tmp = 1.0 + (x / y);
} else {
tmp = x / (y + 1.0);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-15500.0d0)) .or. (.not. (y <= 3300000.0d0))) then
tmp = 1.0d0 + (x / y)
else
tmp = x / (y + 1.0d0)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -15500.0) || !(y <= 3300000.0)) {
tmp = 1.0 + (x / y);
} else {
tmp = x / (y + 1.0);
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -15500.0) or not (y <= 3300000.0): tmp = 1.0 + (x / y) else: tmp = x / (y + 1.0) return tmp
function code(x, y) tmp = 0.0 if ((y <= -15500.0) || !(y <= 3300000.0)) tmp = Float64(1.0 + Float64(x / y)); else tmp = Float64(x / Float64(y + 1.0)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -15500.0) || ~((y <= 3300000.0))) tmp = 1.0 + (x / y); else tmp = x / (y + 1.0); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -15500.0], N[Not[LessEqual[y, 3300000.0]], $MachinePrecision]], N[(1.0 + N[(x / y), $MachinePrecision]), $MachinePrecision], N[(x / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -15500 \lor \neg \left(y \leq 3300000\right):\\
\;\;\;\;1 + \frac{x}{y}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y + 1}\\
\end{array}
\end{array}
if y < -15500 or 3.3e6 < y Initial program 100.0%
Taylor expanded in y around -inf 98.7%
mul-1-neg98.7%
unsub-neg98.7%
mul-1-neg98.7%
sub-neg98.7%
Simplified98.7%
Taylor expanded in x around inf 97.4%
neg-mul-197.4%
distribute-neg-frac97.4%
Simplified97.4%
if -15500 < y < 3.3e6Initial program 100.0%
Taylor expanded in x around inf 86.4%
+-commutative86.4%
Simplified86.4%
Final simplification91.8%
(FPCore (x y) :precision binary64 (if (<= y -1.0) 1.0 (if (<= y 0.9) (- x (* x y)) 1.0)))
double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = 1.0;
} else if (y <= 0.9) {
tmp = x - (x * y);
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-1.0d0)) then
tmp = 1.0d0
else if (y <= 0.9d0) then
tmp = x - (x * y)
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = 1.0;
} else if (y <= 0.9) {
tmp = x - (x * y);
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -1.0: tmp = 1.0 elif y <= 0.9: tmp = x - (x * y) else: tmp = 1.0 return tmp
function code(x, y) tmp = 0.0 if (y <= -1.0) tmp = 1.0; elseif (y <= 0.9) tmp = Float64(x - Float64(x * y)); else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -1.0) tmp = 1.0; elseif (y <= 0.9) tmp = x - (x * y); else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -1.0], 1.0, If[LessEqual[y, 0.9], N[(x - N[(x * y), $MachinePrecision]), $MachinePrecision], 1.0]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1:\\
\;\;\;\;1\\
\mathbf{elif}\;y \leq 0.9:\\
\;\;\;\;x - x \cdot y\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if y < -1 or 0.900000000000000022 < y Initial program 100.0%
Taylor expanded in y around inf 73.6%
if -1 < y < 0.900000000000000022Initial program 100.0%
Taylor expanded in y around 0 97.8%
Taylor expanded in x around inf 84.7%
mul-1-neg84.7%
distribute-rgt-neg-out84.7%
Simplified84.7%
+-commutative84.7%
distribute-rgt-neg-out84.7%
unsub-neg84.7%
Applied egg-rr84.7%
Final simplification79.1%
(FPCore (x y) :precision binary64 (if (<= y -11500000000000.0) 1.0 (if (<= y 3400000.0) (/ x (+ y 1.0)) 1.0)))
double code(double x, double y) {
double tmp;
if (y <= -11500000000000.0) {
tmp = 1.0;
} else if (y <= 3400000.0) {
tmp = x / (y + 1.0);
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-11500000000000.0d0)) then
tmp = 1.0d0
else if (y <= 3400000.0d0) then
tmp = x / (y + 1.0d0)
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -11500000000000.0) {
tmp = 1.0;
} else if (y <= 3400000.0) {
tmp = x / (y + 1.0);
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -11500000000000.0: tmp = 1.0 elif y <= 3400000.0: tmp = x / (y + 1.0) else: tmp = 1.0 return tmp
function code(x, y) tmp = 0.0 if (y <= -11500000000000.0) tmp = 1.0; elseif (y <= 3400000.0) tmp = Float64(x / Float64(y + 1.0)); else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -11500000000000.0) tmp = 1.0; elseif (y <= 3400000.0) tmp = x / (y + 1.0); else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -11500000000000.0], 1.0, If[LessEqual[y, 3400000.0], N[(x / N[(y + 1.0), $MachinePrecision]), $MachinePrecision], 1.0]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -11500000000000:\\
\;\;\;\;1\\
\mathbf{elif}\;y \leq 3400000:\\
\;\;\;\;\frac{x}{y + 1}\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if y < -1.15e13 or 3.4e6 < y Initial program 100.0%
Taylor expanded in y around inf 76.4%
if -1.15e13 < y < 3.4e6Initial program 100.0%
Taylor expanded in x around inf 85.3%
+-commutative85.3%
Simplified85.3%
Final simplification81.1%
(FPCore (x y) :precision binary64 (if (<= y -1.0) 1.0 (if (<= y 176000.0) x 1.0)))
double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = 1.0;
} else if (y <= 176000.0) {
tmp = x;
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-1.0d0)) then
tmp = 1.0d0
else if (y <= 176000.0d0) then
tmp = x
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = 1.0;
} else if (y <= 176000.0) {
tmp = x;
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -1.0: tmp = 1.0 elif y <= 176000.0: tmp = x else: tmp = 1.0 return tmp
function code(x, y) tmp = 0.0 if (y <= -1.0) tmp = 1.0; elseif (y <= 176000.0) tmp = x; else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -1.0) tmp = 1.0; elseif (y <= 176000.0) tmp = x; else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -1.0], 1.0, If[LessEqual[y, 176000.0], x, 1.0]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1:\\
\;\;\;\;1\\
\mathbf{elif}\;y \leq 176000:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if y < -1 or 176000 < y Initial program 100.0%
Taylor expanded in y around inf 74.2%
if -1 < y < 176000Initial program 100.0%
Taylor expanded in y around 0 83.8%
Final simplification79.0%
(FPCore (x y) :precision binary64 1.0)
double code(double x, double y) {
return 1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0
end function
public static double code(double x, double y) {
return 1.0;
}
def code(x, y): return 1.0
function code(x, y) return 1.0 end
function tmp = code(x, y) tmp = 1.0; end
code[x_, y_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 100.0%
Taylor expanded in y around inf 38.7%
Final simplification38.7%
herbie shell --seed 2023221
(FPCore (x y)
:name "Data.Colour.SRGB:invTransferFunction from colour-2.3.3"
:precision binary64
(/ (+ x y) (+ y 1.0)))