Linear.V3:$cdot from linear-1.19.1.3, B

Percentage Accurate: 97.9% → 98.1%
Time: 4.2s
Alternatives: 8
Speedup: 1.0×

Specification

?
\[\begin{array}{l} \\ \left(x \cdot y + z \cdot t\right) + a \cdot b \end{array} \]
(FPCore (x y z t a b) :precision binary64 (+ (+ (* x y) (* z t)) (* a b)))
double code(double x, double y, double z, double t, double a, double b) {
	return ((x * y) + (z * t)) + (a * b);
}
real(8) function code(x, y, z, t, a, b)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8), intent (in) :: a
    real(8), intent (in) :: b
    code = ((x * y) + (z * t)) + (a * b)
end function
public static double code(double x, double y, double z, double t, double a, double b) {
	return ((x * y) + (z * t)) + (a * b);
}
def code(x, y, z, t, a, b):
	return ((x * y) + (z * t)) + (a * b)
function code(x, y, z, t, a, b)
	return Float64(Float64(Float64(x * y) + Float64(z * t)) + Float64(a * b))
end
function tmp = code(x, y, z, t, a, b)
	tmp = ((x * y) + (z * t)) + (a * b);
end
code[x_, y_, z_, t_, a_, b_] := N[(N[(N[(x * y), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision] + N[(a * b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\left(x \cdot y + z \cdot t\right) + a \cdot b
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 8 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 97.9% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \left(x \cdot y + z \cdot t\right) + a \cdot b \end{array} \]
(FPCore (x y z t a b) :precision binary64 (+ (+ (* x y) (* z t)) (* a b)))
double code(double x, double y, double z, double t, double a, double b) {
	return ((x * y) + (z * t)) + (a * b);
}
real(8) function code(x, y, z, t, a, b)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8), intent (in) :: a
    real(8), intent (in) :: b
    code = ((x * y) + (z * t)) + (a * b)
end function
public static double code(double x, double y, double z, double t, double a, double b) {
	return ((x * y) + (z * t)) + (a * b);
}
def code(x, y, z, t, a, b):
	return ((x * y) + (z * t)) + (a * b)
function code(x, y, z, t, a, b)
	return Float64(Float64(Float64(x * y) + Float64(z * t)) + Float64(a * b))
end
function tmp = code(x, y, z, t, a, b)
	tmp = ((x * y) + (z * t)) + (a * b);
end
code[x_, y_, z_, t_, a_, b_] := N[(N[(N[(x * y), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision] + N[(a * b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\left(x \cdot y + z \cdot t\right) + a \cdot b
\end{array}

Alternative 1: 98.1% accurate, 0.1× speedup?

\[\begin{array}{l} \\ \mathsf{fma}\left(z, t, a \cdot b\right) + x \cdot y \end{array} \]
(FPCore (x y z t a b) :precision binary64 (+ (fma z t (* a b)) (* x y)))
double code(double x, double y, double z, double t, double a, double b) {
	return fma(z, t, (a * b)) + (x * y);
}
function code(x, y, z, t, a, b)
	return Float64(fma(z, t, Float64(a * b)) + Float64(x * y))
end
code[x_, y_, z_, t_, a_, b_] := N[(N[(z * t + N[(a * b), $MachinePrecision]), $MachinePrecision] + N[(x * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\mathsf{fma}\left(z, t, a \cdot b\right) + x \cdot y
\end{array}
Derivation
  1. Initial program 98.8%

    \[\left(x \cdot y + z \cdot t\right) + a \cdot b \]
  2. Step-by-step derivation
    1. associate-+l+98.8%

      \[\leadsto \color{blue}{x \cdot y + \left(z \cdot t + a \cdot b\right)} \]
    2. fma-def98.8%

      \[\leadsto \color{blue}{\mathsf{fma}\left(x, y, z \cdot t + a \cdot b\right)} \]
    3. fma-def99.2%

      \[\leadsto \mathsf{fma}\left(x, y, \color{blue}{\mathsf{fma}\left(z, t, a \cdot b\right)}\right) \]
  3. Simplified99.2%

    \[\leadsto \color{blue}{\mathsf{fma}\left(x, y, \mathsf{fma}\left(z, t, a \cdot b\right)\right)} \]
  4. Step-by-step derivation
    1. fma-udef99.2%

      \[\leadsto \color{blue}{x \cdot y + \mathsf{fma}\left(z, t, a \cdot b\right)} \]
    2. +-commutative99.2%

      \[\leadsto \color{blue}{\mathsf{fma}\left(z, t, a \cdot b\right) + x \cdot y} \]
  5. Applied egg-rr99.2%

    \[\leadsto \color{blue}{\mathsf{fma}\left(z, t, a \cdot b\right) + x \cdot y} \]
  6. Final simplification99.2%

    \[\leadsto \mathsf{fma}\left(z, t, a \cdot b\right) + x \cdot y \]

Alternative 2: 69.9% accurate, 0.6× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;x \leq -6.5 \cdot 10^{+262}:\\ \;\;\;\;x \cdot y\\ \mathbf{elif}\;x \leq -4.6 \cdot 10^{+258} \lor \neg \left(x \leq -1.56 \cdot 10^{+205}\right) \land \left(x \leq -1.6 \cdot 10^{+132} \lor \neg \left(x \leq -3.6 \cdot 10^{+77}\right) \land x \leq 4150000000000\right):\\ \;\;\;\;a \cdot b + z \cdot t\\ \mathbf{else}:\\ \;\;\;\;x \cdot y\\ \end{array} \end{array} \]
(FPCore (x y z t a b)
 :precision binary64
 (if (<= x -6.5e+262)
   (* x y)
   (if (or (<= x -4.6e+258)
           (and (not (<= x -1.56e+205))
                (or (<= x -1.6e+132)
                    (and (not (<= x -3.6e+77)) (<= x 4150000000000.0)))))
     (+ (* a b) (* z t))
     (* x y))))
double code(double x, double y, double z, double t, double a, double b) {
	double tmp;
	if (x <= -6.5e+262) {
		tmp = x * y;
	} else if ((x <= -4.6e+258) || (!(x <= -1.56e+205) && ((x <= -1.6e+132) || (!(x <= -3.6e+77) && (x <= 4150000000000.0))))) {
		tmp = (a * b) + (z * t);
	} else {
		tmp = x * y;
	}
	return tmp;
}
real(8) function code(x, y, z, t, a, b)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8), intent (in) :: a
    real(8), intent (in) :: b
    real(8) :: tmp
    if (x <= (-6.5d+262)) then
        tmp = x * y
    else if ((x <= (-4.6d+258)) .or. (.not. (x <= (-1.56d+205))) .and. (x <= (-1.6d+132)) .or. (.not. (x <= (-3.6d+77))) .and. (x <= 4150000000000.0d0)) then
        tmp = (a * b) + (z * t)
    else
        tmp = x * y
    end if
    code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
	double tmp;
	if (x <= -6.5e+262) {
		tmp = x * y;
	} else if ((x <= -4.6e+258) || (!(x <= -1.56e+205) && ((x <= -1.6e+132) || (!(x <= -3.6e+77) && (x <= 4150000000000.0))))) {
		tmp = (a * b) + (z * t);
	} else {
		tmp = x * y;
	}
	return tmp;
}
def code(x, y, z, t, a, b):
	tmp = 0
	if x <= -6.5e+262:
		tmp = x * y
	elif (x <= -4.6e+258) or (not (x <= -1.56e+205) and ((x <= -1.6e+132) or (not (x <= -3.6e+77) and (x <= 4150000000000.0)))):
		tmp = (a * b) + (z * t)
	else:
		tmp = x * y
	return tmp
function code(x, y, z, t, a, b)
	tmp = 0.0
	if (x <= -6.5e+262)
		tmp = Float64(x * y);
	elseif ((x <= -4.6e+258) || (!(x <= -1.56e+205) && ((x <= -1.6e+132) || (!(x <= -3.6e+77) && (x <= 4150000000000.0)))))
		tmp = Float64(Float64(a * b) + Float64(z * t));
	else
		tmp = Float64(x * y);
	end
	return tmp
end
function tmp_2 = code(x, y, z, t, a, b)
	tmp = 0.0;
	if (x <= -6.5e+262)
		tmp = x * y;
	elseif ((x <= -4.6e+258) || (~((x <= -1.56e+205)) && ((x <= -1.6e+132) || (~((x <= -3.6e+77)) && (x <= 4150000000000.0)))))
		tmp = (a * b) + (z * t);
	else
		tmp = x * y;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_, t_, a_, b_] := If[LessEqual[x, -6.5e+262], N[(x * y), $MachinePrecision], If[Or[LessEqual[x, -4.6e+258], And[N[Not[LessEqual[x, -1.56e+205]], $MachinePrecision], Or[LessEqual[x, -1.6e+132], And[N[Not[LessEqual[x, -3.6e+77]], $MachinePrecision], LessEqual[x, 4150000000000.0]]]]], N[(N[(a * b), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision], N[(x * y), $MachinePrecision]]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;x \leq -6.5 \cdot 10^{+262}:\\
\;\;\;\;x \cdot y\\

\mathbf{elif}\;x \leq -4.6 \cdot 10^{+258} \lor \neg \left(x \leq -1.56 \cdot 10^{+205}\right) \land \left(x \leq -1.6 \cdot 10^{+132} \lor \neg \left(x \leq -3.6 \cdot 10^{+77}\right) \land x \leq 4150000000000\right):\\
\;\;\;\;a \cdot b + z \cdot t\\

\mathbf{else}:\\
\;\;\;\;x \cdot y\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if x < -6.5000000000000005e262 or -4.6000000000000002e258 < x < -1.56000000000000007e205 or -1.5999999999999999e132 < x < -3.5999999999999998e77 or 4.15e12 < x

    1. Initial program 100.0%

      \[\left(x \cdot y + z \cdot t\right) + a \cdot b \]
    2. Taylor expanded in x around inf 63.5%

      \[\leadsto \color{blue}{y \cdot x} \]

    if -6.5000000000000005e262 < x < -4.6000000000000002e258 or -1.56000000000000007e205 < x < -1.5999999999999999e132 or -3.5999999999999998e77 < x < 4.15e12

    1. Initial program 98.2%

      \[\left(x \cdot y + z \cdot t\right) + a \cdot b \]
    2. Taylor expanded in x around 0 82.6%

      \[\leadsto \color{blue}{a \cdot b + t \cdot z} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification76.0%

    \[\leadsto \begin{array}{l} \mathbf{if}\;x \leq -6.5 \cdot 10^{+262}:\\ \;\;\;\;x \cdot y\\ \mathbf{elif}\;x \leq -4.6 \cdot 10^{+258} \lor \neg \left(x \leq -1.56 \cdot 10^{+205}\right) \land \left(x \leq -1.6 \cdot 10^{+132} \lor \neg \left(x \leq -3.6 \cdot 10^{+77}\right) \land x \leq 4150000000000\right):\\ \;\;\;\;a \cdot b + z \cdot t\\ \mathbf{else}:\\ \;\;\;\;x \cdot y\\ \end{array} \]

Alternative 3: 47.1% accurate, 0.6× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;b \leq -1.5 \cdot 10^{-78}:\\ \;\;\;\;a \cdot b\\ \mathbf{elif}\;b \leq 1.8 \cdot 10^{-191}:\\ \;\;\;\;z \cdot t\\ \mathbf{elif}\;b \leq 5.2 \cdot 10^{-136}:\\ \;\;\;\;x \cdot y\\ \mathbf{elif}\;b \leq 1.15 \cdot 10^{-82}:\\ \;\;\;\;z \cdot t\\ \mathbf{elif}\;b \leq 1.52 \cdot 10^{+26}:\\ \;\;\;\;x \cdot y\\ \mathbf{elif}\;b \leq 2.85 \cdot 10^{+78}:\\ \;\;\;\;z \cdot t\\ \mathbf{elif}\;b \leq 3.3 \cdot 10^{+118}:\\ \;\;\;\;x \cdot y\\ \mathbf{else}:\\ \;\;\;\;a \cdot b\\ \end{array} \end{array} \]
(FPCore (x y z t a b)
 :precision binary64
 (if (<= b -1.5e-78)
   (* a b)
   (if (<= b 1.8e-191)
     (* z t)
     (if (<= b 5.2e-136)
       (* x y)
       (if (<= b 1.15e-82)
         (* z t)
         (if (<= b 1.52e+26)
           (* x y)
           (if (<= b 2.85e+78)
             (* z t)
             (if (<= b 3.3e+118) (* x y) (* a b)))))))))
double code(double x, double y, double z, double t, double a, double b) {
	double tmp;
	if (b <= -1.5e-78) {
		tmp = a * b;
	} else if (b <= 1.8e-191) {
		tmp = z * t;
	} else if (b <= 5.2e-136) {
		tmp = x * y;
	} else if (b <= 1.15e-82) {
		tmp = z * t;
	} else if (b <= 1.52e+26) {
		tmp = x * y;
	} else if (b <= 2.85e+78) {
		tmp = z * t;
	} else if (b <= 3.3e+118) {
		tmp = x * y;
	} else {
		tmp = a * b;
	}
	return tmp;
}
real(8) function code(x, y, z, t, a, b)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8), intent (in) :: a
    real(8), intent (in) :: b
    real(8) :: tmp
    if (b <= (-1.5d-78)) then
        tmp = a * b
    else if (b <= 1.8d-191) then
        tmp = z * t
    else if (b <= 5.2d-136) then
        tmp = x * y
    else if (b <= 1.15d-82) then
        tmp = z * t
    else if (b <= 1.52d+26) then
        tmp = x * y
    else if (b <= 2.85d+78) then
        tmp = z * t
    else if (b <= 3.3d+118) then
        tmp = x * y
    else
        tmp = a * b
    end if
    code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
	double tmp;
	if (b <= -1.5e-78) {
		tmp = a * b;
	} else if (b <= 1.8e-191) {
		tmp = z * t;
	} else if (b <= 5.2e-136) {
		tmp = x * y;
	} else if (b <= 1.15e-82) {
		tmp = z * t;
	} else if (b <= 1.52e+26) {
		tmp = x * y;
	} else if (b <= 2.85e+78) {
		tmp = z * t;
	} else if (b <= 3.3e+118) {
		tmp = x * y;
	} else {
		tmp = a * b;
	}
	return tmp;
}
def code(x, y, z, t, a, b):
	tmp = 0
	if b <= -1.5e-78:
		tmp = a * b
	elif b <= 1.8e-191:
		tmp = z * t
	elif b <= 5.2e-136:
		tmp = x * y
	elif b <= 1.15e-82:
		tmp = z * t
	elif b <= 1.52e+26:
		tmp = x * y
	elif b <= 2.85e+78:
		tmp = z * t
	elif b <= 3.3e+118:
		tmp = x * y
	else:
		tmp = a * b
	return tmp
function code(x, y, z, t, a, b)
	tmp = 0.0
	if (b <= -1.5e-78)
		tmp = Float64(a * b);
	elseif (b <= 1.8e-191)
		tmp = Float64(z * t);
	elseif (b <= 5.2e-136)
		tmp = Float64(x * y);
	elseif (b <= 1.15e-82)
		tmp = Float64(z * t);
	elseif (b <= 1.52e+26)
		tmp = Float64(x * y);
	elseif (b <= 2.85e+78)
		tmp = Float64(z * t);
	elseif (b <= 3.3e+118)
		tmp = Float64(x * y);
	else
		tmp = Float64(a * b);
	end
	return tmp
end
function tmp_2 = code(x, y, z, t, a, b)
	tmp = 0.0;
	if (b <= -1.5e-78)
		tmp = a * b;
	elseif (b <= 1.8e-191)
		tmp = z * t;
	elseif (b <= 5.2e-136)
		tmp = x * y;
	elseif (b <= 1.15e-82)
		tmp = z * t;
	elseif (b <= 1.52e+26)
		tmp = x * y;
	elseif (b <= 2.85e+78)
		tmp = z * t;
	elseif (b <= 3.3e+118)
		tmp = x * y;
	else
		tmp = a * b;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_, t_, a_, b_] := If[LessEqual[b, -1.5e-78], N[(a * b), $MachinePrecision], If[LessEqual[b, 1.8e-191], N[(z * t), $MachinePrecision], If[LessEqual[b, 5.2e-136], N[(x * y), $MachinePrecision], If[LessEqual[b, 1.15e-82], N[(z * t), $MachinePrecision], If[LessEqual[b, 1.52e+26], N[(x * y), $MachinePrecision], If[LessEqual[b, 2.85e+78], N[(z * t), $MachinePrecision], If[LessEqual[b, 3.3e+118], N[(x * y), $MachinePrecision], N[(a * b), $MachinePrecision]]]]]]]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;b \leq -1.5 \cdot 10^{-78}:\\
\;\;\;\;a \cdot b\\

\mathbf{elif}\;b \leq 1.8 \cdot 10^{-191}:\\
\;\;\;\;z \cdot t\\

\mathbf{elif}\;b \leq 5.2 \cdot 10^{-136}:\\
\;\;\;\;x \cdot y\\

\mathbf{elif}\;b \leq 1.15 \cdot 10^{-82}:\\
\;\;\;\;z \cdot t\\

\mathbf{elif}\;b \leq 1.52 \cdot 10^{+26}:\\
\;\;\;\;x \cdot y\\

\mathbf{elif}\;b \leq 2.85 \cdot 10^{+78}:\\
\;\;\;\;z \cdot t\\

\mathbf{elif}\;b \leq 3.3 \cdot 10^{+118}:\\
\;\;\;\;x \cdot y\\

\mathbf{else}:\\
\;\;\;\;a \cdot b\\


\end{array}
\end{array}
Derivation
  1. Split input into 3 regimes
  2. if b < -1.49999999999999994e-78 or 3.3e118 < b

    1. Initial program 97.1%

      \[\left(x \cdot y + z \cdot t\right) + a \cdot b \]
    2. Taylor expanded in a around inf 53.7%

      \[\leadsto \color{blue}{a \cdot b} \]

    if -1.49999999999999994e-78 < b < 1.8000000000000001e-191 or 5.19999999999999993e-136 < b < 1.14999999999999998e-82 or 1.52e26 < b < 2.84999999999999993e78

    1. Initial program 100.0%

      \[\left(x \cdot y + z \cdot t\right) + a \cdot b \]
    2. Taylor expanded in z around inf 48.8%

      \[\leadsto \color{blue}{t \cdot z} \]

    if 1.8000000000000001e-191 < b < 5.19999999999999993e-136 or 1.14999999999999998e-82 < b < 1.52e26 or 2.84999999999999993e78 < b < 3.3e118

    1. Initial program 100.0%

      \[\left(x \cdot y + z \cdot t\right) + a \cdot b \]
    2. Taylor expanded in x around inf 57.1%

      \[\leadsto \color{blue}{y \cdot x} \]
  3. Recombined 3 regimes into one program.
  4. Final simplification52.2%

    \[\leadsto \begin{array}{l} \mathbf{if}\;b \leq -1.5 \cdot 10^{-78}:\\ \;\;\;\;a \cdot b\\ \mathbf{elif}\;b \leq 1.8 \cdot 10^{-191}:\\ \;\;\;\;z \cdot t\\ \mathbf{elif}\;b \leq 5.2 \cdot 10^{-136}:\\ \;\;\;\;x \cdot y\\ \mathbf{elif}\;b \leq 1.15 \cdot 10^{-82}:\\ \;\;\;\;z \cdot t\\ \mathbf{elif}\;b \leq 1.52 \cdot 10^{+26}:\\ \;\;\;\;x \cdot y\\ \mathbf{elif}\;b \leq 2.85 \cdot 10^{+78}:\\ \;\;\;\;z \cdot t\\ \mathbf{elif}\;b \leq 3.3 \cdot 10^{+118}:\\ \;\;\;\;x \cdot y\\ \mathbf{else}:\\ \;\;\;\;a \cdot b\\ \end{array} \]

Alternative 4: 77.5% accurate, 0.7× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_1 := a \cdot b + z \cdot t\\ \mathbf{if}\;z \leq -1.1 \cdot 10^{+87}:\\ \;\;\;\;t_1\\ \mathbf{elif}\;z \leq -8.5 \cdot 10^{+80}:\\ \;\;\;\;x \cdot y\\ \mathbf{elif}\;z \leq -1.55 \cdot 10^{+19} \lor \neg \left(z \leq 1.3 \cdot 10^{-121}\right):\\ \;\;\;\;t_1\\ \mathbf{else}:\\ \;\;\;\;a \cdot b + x \cdot y\\ \end{array} \end{array} \]
(FPCore (x y z t a b)
 :precision binary64
 (let* ((t_1 (+ (* a b) (* z t))))
   (if (<= z -1.1e+87)
     t_1
     (if (<= z -8.5e+80)
       (* x y)
       (if (or (<= z -1.55e+19) (not (<= z 1.3e-121)))
         t_1
         (+ (* a b) (* x y)))))))
double code(double x, double y, double z, double t, double a, double b) {
	double t_1 = (a * b) + (z * t);
	double tmp;
	if (z <= -1.1e+87) {
		tmp = t_1;
	} else if (z <= -8.5e+80) {
		tmp = x * y;
	} else if ((z <= -1.55e+19) || !(z <= 1.3e-121)) {
		tmp = t_1;
	} else {
		tmp = (a * b) + (x * y);
	}
	return tmp;
}
real(8) function code(x, y, z, t, a, b)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8), intent (in) :: a
    real(8), intent (in) :: b
    real(8) :: t_1
    real(8) :: tmp
    t_1 = (a * b) + (z * t)
    if (z <= (-1.1d+87)) then
        tmp = t_1
    else if (z <= (-8.5d+80)) then
        tmp = x * y
    else if ((z <= (-1.55d+19)) .or. (.not. (z <= 1.3d-121))) then
        tmp = t_1
    else
        tmp = (a * b) + (x * y)
    end if
    code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
	double t_1 = (a * b) + (z * t);
	double tmp;
	if (z <= -1.1e+87) {
		tmp = t_1;
	} else if (z <= -8.5e+80) {
		tmp = x * y;
	} else if ((z <= -1.55e+19) || !(z <= 1.3e-121)) {
		tmp = t_1;
	} else {
		tmp = (a * b) + (x * y);
	}
	return tmp;
}
def code(x, y, z, t, a, b):
	t_1 = (a * b) + (z * t)
	tmp = 0
	if z <= -1.1e+87:
		tmp = t_1
	elif z <= -8.5e+80:
		tmp = x * y
	elif (z <= -1.55e+19) or not (z <= 1.3e-121):
		tmp = t_1
	else:
		tmp = (a * b) + (x * y)
	return tmp
function code(x, y, z, t, a, b)
	t_1 = Float64(Float64(a * b) + Float64(z * t))
	tmp = 0.0
	if (z <= -1.1e+87)
		tmp = t_1;
	elseif (z <= -8.5e+80)
		tmp = Float64(x * y);
	elseif ((z <= -1.55e+19) || !(z <= 1.3e-121))
		tmp = t_1;
	else
		tmp = Float64(Float64(a * b) + Float64(x * y));
	end
	return tmp
end
function tmp_2 = code(x, y, z, t, a, b)
	t_1 = (a * b) + (z * t);
	tmp = 0.0;
	if (z <= -1.1e+87)
		tmp = t_1;
	elseif (z <= -8.5e+80)
		tmp = x * y;
	elseif ((z <= -1.55e+19) || ~((z <= 1.3e-121)))
		tmp = t_1;
	else
		tmp = (a * b) + (x * y);
	end
	tmp_2 = tmp;
end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(a * b), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -1.1e+87], t$95$1, If[LessEqual[z, -8.5e+80], N[(x * y), $MachinePrecision], If[Or[LessEqual[z, -1.55e+19], N[Not[LessEqual[z, 1.3e-121]], $MachinePrecision]], t$95$1, N[(N[(a * b), $MachinePrecision] + N[(x * y), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}

\\
\begin{array}{l}
t_1 := a \cdot b + z \cdot t\\
\mathbf{if}\;z \leq -1.1 \cdot 10^{+87}:\\
\;\;\;\;t_1\\

\mathbf{elif}\;z \leq -8.5 \cdot 10^{+80}:\\
\;\;\;\;x \cdot y\\

\mathbf{elif}\;z \leq -1.55 \cdot 10^{+19} \lor \neg \left(z \leq 1.3 \cdot 10^{-121}\right):\\
\;\;\;\;t_1\\

\mathbf{else}:\\
\;\;\;\;a \cdot b + x \cdot y\\


\end{array}
\end{array}
Derivation
  1. Split input into 3 regimes
  2. if z < -1.1e87 or -8.50000000000000007e80 < z < -1.55e19 or 1.29999999999999993e-121 < z

    1. Initial program 97.9%

      \[\left(x \cdot y + z \cdot t\right) + a \cdot b \]
    2. Taylor expanded in x around 0 78.7%

      \[\leadsto \color{blue}{a \cdot b + t \cdot z} \]

    if -1.1e87 < z < -8.50000000000000007e80

    1. Initial program 100.0%

      \[\left(x \cdot y + z \cdot t\right) + a \cdot b \]
    2. Taylor expanded in x around inf 0.3%

      \[\leadsto \color{blue}{y \cdot x} \]

    if -1.55e19 < z < 1.29999999999999993e-121

    1. Initial program 100.0%

      \[\left(x \cdot y + z \cdot t\right) + a \cdot b \]
    2. Taylor expanded in z around 0 83.8%

      \[\leadsto \color{blue}{a \cdot b + y \cdot x} \]
  3. Recombined 3 regimes into one program.
  4. Final simplification80.2%

    \[\leadsto \begin{array}{l} \mathbf{if}\;z \leq -1.1 \cdot 10^{+87}:\\ \;\;\;\;a \cdot b + z \cdot t\\ \mathbf{elif}\;z \leq -8.5 \cdot 10^{+80}:\\ \;\;\;\;x \cdot y\\ \mathbf{elif}\;z \leq -1.55 \cdot 10^{+19} \lor \neg \left(z \leq 1.3 \cdot 10^{-121}\right):\\ \;\;\;\;a \cdot b + z \cdot t\\ \mathbf{else}:\\ \;\;\;\;a \cdot b + x \cdot y\\ \end{array} \]

Alternative 5: 84.6% accurate, 0.7× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;a \cdot b \leq -2.6 \cdot 10^{+83} \lor \neg \left(a \cdot b \leq 6.6 \cdot 10^{+114}\right):\\ \;\;\;\;a \cdot b + z \cdot t\\ \mathbf{else}:\\ \;\;\;\;z \cdot t + x \cdot y\\ \end{array} \end{array} \]
(FPCore (x y z t a b)
 :precision binary64
 (if (or (<= (* a b) -2.6e+83) (not (<= (* a b) 6.6e+114)))
   (+ (* a b) (* z t))
   (+ (* z t) (* x y))))
double code(double x, double y, double z, double t, double a, double b) {
	double tmp;
	if (((a * b) <= -2.6e+83) || !((a * b) <= 6.6e+114)) {
		tmp = (a * b) + (z * t);
	} else {
		tmp = (z * t) + (x * y);
	}
	return tmp;
}
real(8) function code(x, y, z, t, a, b)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8), intent (in) :: a
    real(8), intent (in) :: b
    real(8) :: tmp
    if (((a * b) <= (-2.6d+83)) .or. (.not. ((a * b) <= 6.6d+114))) then
        tmp = (a * b) + (z * t)
    else
        tmp = (z * t) + (x * y)
    end if
    code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
	double tmp;
	if (((a * b) <= -2.6e+83) || !((a * b) <= 6.6e+114)) {
		tmp = (a * b) + (z * t);
	} else {
		tmp = (z * t) + (x * y);
	}
	return tmp;
}
def code(x, y, z, t, a, b):
	tmp = 0
	if ((a * b) <= -2.6e+83) or not ((a * b) <= 6.6e+114):
		tmp = (a * b) + (z * t)
	else:
		tmp = (z * t) + (x * y)
	return tmp
function code(x, y, z, t, a, b)
	tmp = 0.0
	if ((Float64(a * b) <= -2.6e+83) || !(Float64(a * b) <= 6.6e+114))
		tmp = Float64(Float64(a * b) + Float64(z * t));
	else
		tmp = Float64(Float64(z * t) + Float64(x * y));
	end
	return tmp
end
function tmp_2 = code(x, y, z, t, a, b)
	tmp = 0.0;
	if (((a * b) <= -2.6e+83) || ~(((a * b) <= 6.6e+114)))
		tmp = (a * b) + (z * t);
	else
		tmp = (z * t) + (x * y);
	end
	tmp_2 = tmp;
end
code[x_, y_, z_, t_, a_, b_] := If[Or[LessEqual[N[(a * b), $MachinePrecision], -2.6e+83], N[Not[LessEqual[N[(a * b), $MachinePrecision], 6.6e+114]], $MachinePrecision]], N[(N[(a * b), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision], N[(N[(z * t), $MachinePrecision] + N[(x * y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;a \cdot b \leq -2.6 \cdot 10^{+83} \lor \neg \left(a \cdot b \leq 6.6 \cdot 10^{+114}\right):\\
\;\;\;\;a \cdot b + z \cdot t\\

\mathbf{else}:\\
\;\;\;\;z \cdot t + x \cdot y\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if (*.f64 a b) < -2.6000000000000001e83 or 6.6000000000000001e114 < (*.f64 a b)

    1. Initial program 96.3%

      \[\left(x \cdot y + z \cdot t\right) + a \cdot b \]
    2. Taylor expanded in x around 0 90.3%

      \[\leadsto \color{blue}{a \cdot b + t \cdot z} \]

    if -2.6000000000000001e83 < (*.f64 a b) < 6.6000000000000001e114

    1. Initial program 100.0%

      \[\left(x \cdot y + z \cdot t\right) + a \cdot b \]
    2. Taylor expanded in a around 0 86.1%

      \[\leadsto \color{blue}{y \cdot x + t \cdot z} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification87.4%

    \[\leadsto \begin{array}{l} \mathbf{if}\;a \cdot b \leq -2.6 \cdot 10^{+83} \lor \neg \left(a \cdot b \leq 6.6 \cdot 10^{+114}\right):\\ \;\;\;\;a \cdot b + z \cdot t\\ \mathbf{else}:\\ \;\;\;\;z \cdot t + x \cdot y\\ \end{array} \]

Alternative 6: 53.2% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;a \cdot b \leq -1.45 \cdot 10^{+69}:\\ \;\;\;\;a \cdot b\\ \mathbf{elif}\;a \cdot b \leq 3.9 \cdot 10^{+133}:\\ \;\;\;\;z \cdot t\\ \mathbf{else}:\\ \;\;\;\;a \cdot b\\ \end{array} \end{array} \]
(FPCore (x y z t a b)
 :precision binary64
 (if (<= (* a b) -1.45e+69)
   (* a b)
   (if (<= (* a b) 3.9e+133) (* z t) (* a b))))
double code(double x, double y, double z, double t, double a, double b) {
	double tmp;
	if ((a * b) <= -1.45e+69) {
		tmp = a * b;
	} else if ((a * b) <= 3.9e+133) {
		tmp = z * t;
	} else {
		tmp = a * b;
	}
	return tmp;
}
real(8) function code(x, y, z, t, a, b)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8), intent (in) :: a
    real(8), intent (in) :: b
    real(8) :: tmp
    if ((a * b) <= (-1.45d+69)) then
        tmp = a * b
    else if ((a * b) <= 3.9d+133) then
        tmp = z * t
    else
        tmp = a * b
    end if
    code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
	double tmp;
	if ((a * b) <= -1.45e+69) {
		tmp = a * b;
	} else if ((a * b) <= 3.9e+133) {
		tmp = z * t;
	} else {
		tmp = a * b;
	}
	return tmp;
}
def code(x, y, z, t, a, b):
	tmp = 0
	if (a * b) <= -1.45e+69:
		tmp = a * b
	elif (a * b) <= 3.9e+133:
		tmp = z * t
	else:
		tmp = a * b
	return tmp
function code(x, y, z, t, a, b)
	tmp = 0.0
	if (Float64(a * b) <= -1.45e+69)
		tmp = Float64(a * b);
	elseif (Float64(a * b) <= 3.9e+133)
		tmp = Float64(z * t);
	else
		tmp = Float64(a * b);
	end
	return tmp
end
function tmp_2 = code(x, y, z, t, a, b)
	tmp = 0.0;
	if ((a * b) <= -1.45e+69)
		tmp = a * b;
	elseif ((a * b) <= 3.9e+133)
		tmp = z * t;
	else
		tmp = a * b;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_, t_, a_, b_] := If[LessEqual[N[(a * b), $MachinePrecision], -1.45e+69], N[(a * b), $MachinePrecision], If[LessEqual[N[(a * b), $MachinePrecision], 3.9e+133], N[(z * t), $MachinePrecision], N[(a * b), $MachinePrecision]]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;a \cdot b \leq -1.45 \cdot 10^{+69}:\\
\;\;\;\;a \cdot b\\

\mathbf{elif}\;a \cdot b \leq 3.9 \cdot 10^{+133}:\\
\;\;\;\;z \cdot t\\

\mathbf{else}:\\
\;\;\;\;a \cdot b\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if (*.f64 a b) < -1.4499999999999999e69 or 3.90000000000000014e133 < (*.f64 a b)

    1. Initial program 96.2%

      \[\left(x \cdot y + z \cdot t\right) + a \cdot b \]
    2. Taylor expanded in a around inf 72.9%

      \[\leadsto \color{blue}{a \cdot b} \]

    if -1.4499999999999999e69 < (*.f64 a b) < 3.90000000000000014e133

    1. Initial program 100.0%

      \[\left(x \cdot y + z \cdot t\right) + a \cdot b \]
    2. Taylor expanded in z around inf 45.3%

      \[\leadsto \color{blue}{t \cdot z} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification53.7%

    \[\leadsto \begin{array}{l} \mathbf{if}\;a \cdot b \leq -1.45 \cdot 10^{+69}:\\ \;\;\;\;a \cdot b\\ \mathbf{elif}\;a \cdot b \leq 3.9 \cdot 10^{+133}:\\ \;\;\;\;z \cdot t\\ \mathbf{else}:\\ \;\;\;\;a \cdot b\\ \end{array} \]

Alternative 7: 97.9% accurate, 1.0× speedup?

\[\begin{array}{l} \\ a \cdot b + \left(z \cdot t + x \cdot y\right) \end{array} \]
(FPCore (x y z t a b) :precision binary64 (+ (* a b) (+ (* z t) (* x y))))
double code(double x, double y, double z, double t, double a, double b) {
	return (a * b) + ((z * t) + (x * y));
}
real(8) function code(x, y, z, t, a, b)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8), intent (in) :: a
    real(8), intent (in) :: b
    code = (a * b) + ((z * t) + (x * y))
end function
public static double code(double x, double y, double z, double t, double a, double b) {
	return (a * b) + ((z * t) + (x * y));
}
def code(x, y, z, t, a, b):
	return (a * b) + ((z * t) + (x * y))
function code(x, y, z, t, a, b)
	return Float64(Float64(a * b) + Float64(Float64(z * t) + Float64(x * y)))
end
function tmp = code(x, y, z, t, a, b)
	tmp = (a * b) + ((z * t) + (x * y));
end
code[x_, y_, z_, t_, a_, b_] := N[(N[(a * b), $MachinePrecision] + N[(N[(z * t), $MachinePrecision] + N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
a \cdot b + \left(z \cdot t + x \cdot y\right)
\end{array}
Derivation
  1. Initial program 98.8%

    \[\left(x \cdot y + z \cdot t\right) + a \cdot b \]
  2. Final simplification98.8%

    \[\leadsto a \cdot b + \left(z \cdot t + x \cdot y\right) \]

Alternative 8: 35.0% accurate, 3.7× speedup?

\[\begin{array}{l} \\ a \cdot b \end{array} \]
(FPCore (x y z t a b) :precision binary64 (* a b))
double code(double x, double y, double z, double t, double a, double b) {
	return a * b;
}
real(8) function code(x, y, z, t, a, b)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8), intent (in) :: a
    real(8), intent (in) :: b
    code = a * b
end function
public static double code(double x, double y, double z, double t, double a, double b) {
	return a * b;
}
def code(x, y, z, t, a, b):
	return a * b
function code(x, y, z, t, a, b)
	return Float64(a * b)
end
function tmp = code(x, y, z, t, a, b)
	tmp = a * b;
end
code[x_, y_, z_, t_, a_, b_] := N[(a * b), $MachinePrecision]
\begin{array}{l}

\\
a \cdot b
\end{array}
Derivation
  1. Initial program 98.8%

    \[\left(x \cdot y + z \cdot t\right) + a \cdot b \]
  2. Taylor expanded in a around inf 32.5%

    \[\leadsto \color{blue}{a \cdot b} \]
  3. Final simplification32.5%

    \[\leadsto a \cdot b \]

Reproduce

?
herbie shell --seed 2023221 
(FPCore (x y z t a b)
  :name "Linear.V3:$cdot from linear-1.19.1.3, B"
  :precision binary64
  (+ (+ (* x y) (* z t)) (* a b)))