
(FPCore (x y) :precision binary64 (+ (+ (* x y) x) y))
double code(double x, double y) {
return ((x * y) + x) + y;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x * y) + x) + y
end function
public static double code(double x, double y) {
return ((x * y) + x) + y;
}
def code(x, y): return ((x * y) + x) + y
function code(x, y) return Float64(Float64(Float64(x * y) + x) + y) end
function tmp = code(x, y) tmp = ((x * y) + x) + y; end
code[x_, y_] := N[(N[(N[(x * y), $MachinePrecision] + x), $MachinePrecision] + y), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot y + x\right) + y
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (+ (+ (* x y) x) y))
double code(double x, double y) {
return ((x * y) + x) + y;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x * y) + x) + y
end function
public static double code(double x, double y) {
return ((x * y) + x) + y;
}
def code(x, y): return ((x * y) + x) + y
function code(x, y) return Float64(Float64(Float64(x * y) + x) + y) end
function tmp = code(x, y) tmp = ((x * y) + x) + y; end
code[x_, y_] := N[(N[(N[(x * y), $MachinePrecision] + x), $MachinePrecision] + y), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot y + x\right) + y
\end{array}
NOTE: x and y should be sorted in increasing order before calling this function. (FPCore (x y) :precision binary64 (+ y (fma x y x)))
assert(x < y);
double code(double x, double y) {
return y + fma(x, y, x);
}
x, y = sort([x, y]) function code(x, y) return Float64(y + fma(x, y, x)) end
NOTE: x and y should be sorted in increasing order before calling this function. code[x_, y_] := N[(y + N[(x * y + x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[x, y] = \mathsf{sort}([x, y])\\
\\
y + \mathsf{fma}\left(x, y, x\right)
\end{array}
Initial program 100.0%
+-commutative100.0%
fma-def100.0%
Simplified100.0%
Final simplification100.0%
NOTE: x and y should be sorted in increasing order before calling this function. (FPCore (x y) :precision binary64 (if (or (<= y -1.0) (not (<= y 1.0))) (+ y (* y x)) (+ y x)))
assert(x < y);
double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 1.0)) {
tmp = y + (y * x);
} else {
tmp = y + x;
}
return tmp;
}
NOTE: x and y should be sorted in increasing order before calling this function.
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-1.0d0)) .or. (.not. (y <= 1.0d0))) then
tmp = y + (y * x)
else
tmp = y + x
end if
code = tmp
end function
assert x < y;
public static double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 1.0)) {
tmp = y + (y * x);
} else {
tmp = y + x;
}
return tmp;
}
[x, y] = sort([x, y]) def code(x, y): tmp = 0 if (y <= -1.0) or not (y <= 1.0): tmp = y + (y * x) else: tmp = y + x return tmp
x, y = sort([x, y]) function code(x, y) tmp = 0.0 if ((y <= -1.0) || !(y <= 1.0)) tmp = Float64(y + Float64(y * x)); else tmp = Float64(y + x); end return tmp end
x, y = num2cell(sort([x, y])){:}
function tmp_2 = code(x, y)
tmp = 0.0;
if ((y <= -1.0) || ~((y <= 1.0)))
tmp = y + (y * x);
else
tmp = y + x;
end
tmp_2 = tmp;
end
NOTE: x and y should be sorted in increasing order before calling this function. code[x_, y_] := If[Or[LessEqual[y, -1.0], N[Not[LessEqual[y, 1.0]], $MachinePrecision]], N[(y + N[(y * x), $MachinePrecision]), $MachinePrecision], N[(y + x), $MachinePrecision]]
\begin{array}{l}
[x, y] = \mathsf{sort}([x, y])\\
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1 \lor \neg \left(y \leq 1\right):\\
\;\;\;\;y + y \cdot x\\
\mathbf{else}:\\
\;\;\;\;y + x\\
\end{array}
\end{array}
if y < -1 or 1 < y Initial program 99.9%
Taylor expanded in y around inf 98.9%
if -1 < y < 1Initial program 100.0%
Taylor expanded in y around 0 98.3%
Final simplification98.5%
NOTE: x and y should be sorted in increasing order before calling this function. (FPCore (x y) :precision binary64 (if (<= x -0.195) (* y x) (if (<= x 1.0) y (* y x))))
assert(x < y);
double code(double x, double y) {
double tmp;
if (x <= -0.195) {
tmp = y * x;
} else if (x <= 1.0) {
tmp = y;
} else {
tmp = y * x;
}
return tmp;
}
NOTE: x and y should be sorted in increasing order before calling this function.
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-0.195d0)) then
tmp = y * x
else if (x <= 1.0d0) then
tmp = y
else
tmp = y * x
end if
code = tmp
end function
assert x < y;
public static double code(double x, double y) {
double tmp;
if (x <= -0.195) {
tmp = y * x;
} else if (x <= 1.0) {
tmp = y;
} else {
tmp = y * x;
}
return tmp;
}
[x, y] = sort([x, y]) def code(x, y): tmp = 0 if x <= -0.195: tmp = y * x elif x <= 1.0: tmp = y else: tmp = y * x return tmp
x, y = sort([x, y]) function code(x, y) tmp = 0.0 if (x <= -0.195) tmp = Float64(y * x); elseif (x <= 1.0) tmp = y; else tmp = Float64(y * x); end return tmp end
x, y = num2cell(sort([x, y])){:}
function tmp_2 = code(x, y)
tmp = 0.0;
if (x <= -0.195)
tmp = y * x;
elseif (x <= 1.0)
tmp = y;
else
tmp = y * x;
end
tmp_2 = tmp;
end
NOTE: x and y should be sorted in increasing order before calling this function. code[x_, y_] := If[LessEqual[x, -0.195], N[(y * x), $MachinePrecision], If[LessEqual[x, 1.0], y, N[(y * x), $MachinePrecision]]]
\begin{array}{l}
[x, y] = \mathsf{sort}([x, y])\\
\\
\begin{array}{l}
\mathbf{if}\;x \leq -0.195:\\
\;\;\;\;y \cdot x\\
\mathbf{elif}\;x \leq 1:\\
\;\;\;\;y\\
\mathbf{else}:\\
\;\;\;\;y \cdot x\\
\end{array}
\end{array}
if x < -0.19500000000000001 or 1 < x Initial program 99.9%
Taylor expanded in y around inf 49.2%
Taylor expanded in x around inf 47.7%
if -0.19500000000000001 < x < 1Initial program 100.0%
Taylor expanded in y around inf 75.7%
Taylor expanded in x around 0 75.1%
Final simplification62.6%
NOTE: x and y should be sorted in increasing order before calling this function. (FPCore (x y) :precision binary64 (if (<= x -4.6e+214) (* y x) (if (<= x 1100000000000.0) (+ y x) (* y x))))
assert(x < y);
double code(double x, double y) {
double tmp;
if (x <= -4.6e+214) {
tmp = y * x;
} else if (x <= 1100000000000.0) {
tmp = y + x;
} else {
tmp = y * x;
}
return tmp;
}
NOTE: x and y should be sorted in increasing order before calling this function.
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-4.6d+214)) then
tmp = y * x
else if (x <= 1100000000000.0d0) then
tmp = y + x
else
tmp = y * x
end if
code = tmp
end function
assert x < y;
public static double code(double x, double y) {
double tmp;
if (x <= -4.6e+214) {
tmp = y * x;
} else if (x <= 1100000000000.0) {
tmp = y + x;
} else {
tmp = y * x;
}
return tmp;
}
[x, y] = sort([x, y]) def code(x, y): tmp = 0 if x <= -4.6e+214: tmp = y * x elif x <= 1100000000000.0: tmp = y + x else: tmp = y * x return tmp
x, y = sort([x, y]) function code(x, y) tmp = 0.0 if (x <= -4.6e+214) tmp = Float64(y * x); elseif (x <= 1100000000000.0) tmp = Float64(y + x); else tmp = Float64(y * x); end return tmp end
x, y = num2cell(sort([x, y])){:}
function tmp_2 = code(x, y)
tmp = 0.0;
if (x <= -4.6e+214)
tmp = y * x;
elseif (x <= 1100000000000.0)
tmp = y + x;
else
tmp = y * x;
end
tmp_2 = tmp;
end
NOTE: x and y should be sorted in increasing order before calling this function. code[x_, y_] := If[LessEqual[x, -4.6e+214], N[(y * x), $MachinePrecision], If[LessEqual[x, 1100000000000.0], N[(y + x), $MachinePrecision], N[(y * x), $MachinePrecision]]]
\begin{array}{l}
[x, y] = \mathsf{sort}([x, y])\\
\\
\begin{array}{l}
\mathbf{if}\;x \leq -4.6 \cdot 10^{+214}:\\
\;\;\;\;y \cdot x\\
\mathbf{elif}\;x \leq 1100000000000:\\
\;\;\;\;y + x\\
\mathbf{else}:\\
\;\;\;\;y \cdot x\\
\end{array}
\end{array}
if x < -4.5999999999999998e214 or 1.1e12 < x Initial program 100.0%
Taylor expanded in y around inf 54.0%
Taylor expanded in x around inf 53.9%
if -4.5999999999999998e214 < x < 1.1e12Initial program 100.0%
Taylor expanded in y around 0 90.8%
Final simplification79.4%
NOTE: x and y should be sorted in increasing order before calling this function. (FPCore (x y) :precision binary64 (+ y (* x (+ y 1.0))))
assert(x < y);
double code(double x, double y) {
return y + (x * (y + 1.0));
}
NOTE: x and y should be sorted in increasing order before calling this function.
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = y + (x * (y + 1.0d0))
end function
assert x < y;
public static double code(double x, double y) {
return y + (x * (y + 1.0));
}
[x, y] = sort([x, y]) def code(x, y): return y + (x * (y + 1.0))
x, y = sort([x, y]) function code(x, y) return Float64(y + Float64(x * Float64(y + 1.0))) end
x, y = num2cell(sort([x, y])){:}
function tmp = code(x, y)
tmp = y + (x * (y + 1.0));
end
NOTE: x and y should be sorted in increasing order before calling this function. code[x_, y_] := N[(y + N[(x * N[(y + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[x, y] = \mathsf{sort}([x, y])\\
\\
y + x \cdot \left(y + 1\right)
\end{array}
Initial program 100.0%
*-commutative100.0%
distribute-lft1-in100.0%
Applied egg-rr100.0%
Final simplification100.0%
NOTE: x and y should be sorted in increasing order before calling this function. (FPCore (x y) :precision binary64 y)
assert(x < y);
double code(double x, double y) {
return y;
}
NOTE: x and y should be sorted in increasing order before calling this function.
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = y
end function
assert x < y;
public static double code(double x, double y) {
return y;
}
[x, y] = sort([x, y]) def code(x, y): return y
x, y = sort([x, y]) function code(x, y) return y end
x, y = num2cell(sort([x, y])){:}
function tmp = code(x, y)
tmp = y;
end
NOTE: x and y should be sorted in increasing order before calling this function. code[x_, y_] := y
\begin{array}{l}
[x, y] = \mathsf{sort}([x, y])\\
\\
y
\end{array}
Initial program 100.0%
Taylor expanded in y around inf 63.6%
Taylor expanded in x around 0 42.2%
Final simplification42.2%
herbie shell --seed 2023221
(FPCore (x y)
:name "Numeric.Log:$cexpm1 from log-domain-0.10.2.1, B"
:precision binary64
(+ (+ (* x y) x) y))