
(FPCore (x y z t) :precision binary64 (+ (- (* (/ 1.0 8.0) x) (/ (* y z) 2.0)) t))
double code(double x, double y, double z, double t) {
return (((1.0 / 8.0) * x) - ((y * z) / 2.0)) + t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (((1.0d0 / 8.0d0) * x) - ((y * z) / 2.0d0)) + t
end function
public static double code(double x, double y, double z, double t) {
return (((1.0 / 8.0) * x) - ((y * z) / 2.0)) + t;
}
def code(x, y, z, t): return (((1.0 / 8.0) * x) - ((y * z) / 2.0)) + t
function code(x, y, z, t) return Float64(Float64(Float64(Float64(1.0 / 8.0) * x) - Float64(Float64(y * z) / 2.0)) + t) end
function tmp = code(x, y, z, t) tmp = (((1.0 / 8.0) * x) - ((y * z) / 2.0)) + t; end
code[x_, y_, z_, t_] := N[(N[(N[(N[(1.0 / 8.0), $MachinePrecision] * x), $MachinePrecision] - N[(N[(y * z), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision] + t), $MachinePrecision]
\begin{array}{l}
\\
\left(\frac{1}{8} \cdot x - \frac{y \cdot z}{2}\right) + t
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (+ (- (* (/ 1.0 8.0) x) (/ (* y z) 2.0)) t))
double code(double x, double y, double z, double t) {
return (((1.0 / 8.0) * x) - ((y * z) / 2.0)) + t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (((1.0d0 / 8.0d0) * x) - ((y * z) / 2.0d0)) + t
end function
public static double code(double x, double y, double z, double t) {
return (((1.0 / 8.0) * x) - ((y * z) / 2.0)) + t;
}
def code(x, y, z, t): return (((1.0 / 8.0) * x) - ((y * z) / 2.0)) + t
function code(x, y, z, t) return Float64(Float64(Float64(Float64(1.0 / 8.0) * x) - Float64(Float64(y * z) / 2.0)) + t) end
function tmp = code(x, y, z, t) tmp = (((1.0 / 8.0) * x) - ((y * z) / 2.0)) + t; end
code[x_, y_, z_, t_] := N[(N[(N[(N[(1.0 / 8.0), $MachinePrecision] * x), $MachinePrecision] - N[(N[(y * z), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision] + t), $MachinePrecision]
\begin{array}{l}
\\
\left(\frac{1}{8} \cdot x - \frac{y \cdot z}{2}\right) + t
\end{array}
(FPCore (x y z t) :precision binary64 (fma z (/ y -2.0) (fma 0.125 x t)))
double code(double x, double y, double z, double t) {
return fma(z, (y / -2.0), fma(0.125, x, t));
}
function code(x, y, z, t) return fma(z, Float64(y / -2.0), fma(0.125, x, t)) end
code[x_, y_, z_, t_] := N[(z * N[(y / -2.0), $MachinePrecision] + N[(0.125 * x + t), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(z, \frac{y}{-2}, \mathsf{fma}\left(0.125, x, t\right)\right)
\end{array}
Initial program 100.0%
remove-double-neg100.0%
sub-neg100.0%
sub-neg100.0%
+-commutative100.0%
associate--l+100.0%
*-commutative100.0%
associate-*r/100.0%
distribute-rgt-neg-in100.0%
fma-def100.0%
neg-mul-1100.0%
*-commutative100.0%
associate-*l/100.0%
associate-/l*100.0%
metadata-eval100.0%
fma-neg100.0%
remove-double-neg100.0%
metadata-eval100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* (* z y) -0.5)))
(if (<= (* z y) -3.6e+78)
t_1
(if (<= (* z y) -6.2e-209)
t
(if (<= (* z y) -2.4e-249)
(* 0.125 x)
(if (<= (* z y) 1.05e-71)
t
(if (<= (* z y) 3.3e+79) (* 0.125 x) t_1)))))))
double code(double x, double y, double z, double t) {
double t_1 = (z * y) * -0.5;
double tmp;
if ((z * y) <= -3.6e+78) {
tmp = t_1;
} else if ((z * y) <= -6.2e-209) {
tmp = t;
} else if ((z * y) <= -2.4e-249) {
tmp = 0.125 * x;
} else if ((z * y) <= 1.05e-71) {
tmp = t;
} else if ((z * y) <= 3.3e+79) {
tmp = 0.125 * x;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = (z * y) * (-0.5d0)
if ((z * y) <= (-3.6d+78)) then
tmp = t_1
else if ((z * y) <= (-6.2d-209)) then
tmp = t
else if ((z * y) <= (-2.4d-249)) then
tmp = 0.125d0 * x
else if ((z * y) <= 1.05d-71) then
tmp = t
else if ((z * y) <= 3.3d+79) then
tmp = 0.125d0 * x
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (z * y) * -0.5;
double tmp;
if ((z * y) <= -3.6e+78) {
tmp = t_1;
} else if ((z * y) <= -6.2e-209) {
tmp = t;
} else if ((z * y) <= -2.4e-249) {
tmp = 0.125 * x;
} else if ((z * y) <= 1.05e-71) {
tmp = t;
} else if ((z * y) <= 3.3e+79) {
tmp = 0.125 * x;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = (z * y) * -0.5 tmp = 0 if (z * y) <= -3.6e+78: tmp = t_1 elif (z * y) <= -6.2e-209: tmp = t elif (z * y) <= -2.4e-249: tmp = 0.125 * x elif (z * y) <= 1.05e-71: tmp = t elif (z * y) <= 3.3e+79: tmp = 0.125 * x else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(Float64(z * y) * -0.5) tmp = 0.0 if (Float64(z * y) <= -3.6e+78) tmp = t_1; elseif (Float64(z * y) <= -6.2e-209) tmp = t; elseif (Float64(z * y) <= -2.4e-249) tmp = Float64(0.125 * x); elseif (Float64(z * y) <= 1.05e-71) tmp = t; elseif (Float64(z * y) <= 3.3e+79) tmp = Float64(0.125 * x); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (z * y) * -0.5; tmp = 0.0; if ((z * y) <= -3.6e+78) tmp = t_1; elseif ((z * y) <= -6.2e-209) tmp = t; elseif ((z * y) <= -2.4e-249) tmp = 0.125 * x; elseif ((z * y) <= 1.05e-71) tmp = t; elseif ((z * y) <= 3.3e+79) tmp = 0.125 * x; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(z * y), $MachinePrecision] * -0.5), $MachinePrecision]}, If[LessEqual[N[(z * y), $MachinePrecision], -3.6e+78], t$95$1, If[LessEqual[N[(z * y), $MachinePrecision], -6.2e-209], t, If[LessEqual[N[(z * y), $MachinePrecision], -2.4e-249], N[(0.125 * x), $MachinePrecision], If[LessEqual[N[(z * y), $MachinePrecision], 1.05e-71], t, If[LessEqual[N[(z * y), $MachinePrecision], 3.3e+79], N[(0.125 * x), $MachinePrecision], t$95$1]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \left(z \cdot y\right) \cdot -0.5\\
\mathbf{if}\;z \cdot y \leq -3.6 \cdot 10^{+78}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;z \cdot y \leq -6.2 \cdot 10^{-209}:\\
\;\;\;\;t\\
\mathbf{elif}\;z \cdot y \leq -2.4 \cdot 10^{-249}:\\
\;\;\;\;0.125 \cdot x\\
\mathbf{elif}\;z \cdot y \leq 1.05 \cdot 10^{-71}:\\
\;\;\;\;t\\
\mathbf{elif}\;z \cdot y \leq 3.3 \cdot 10^{+79}:\\
\;\;\;\;0.125 \cdot x\\
\mathbf{else}:\\
\;\;\;\;t_1\\
\end{array}
\end{array}
if (*.f64 y z) < -3.6000000000000002e78 or 3.3000000000000002e79 < (*.f64 y z) Initial program 100.0%
sub-neg100.0%
+-commutative100.0%
neg-sub0100.0%
associate-+l-100.0%
sub-neg100.0%
+-commutative100.0%
associate--r+100.0%
neg-sub0100.0%
distribute-rgt-neg-in100.0%
distribute-rgt-neg-in100.0%
metadata-eval100.0%
remove-double-neg100.0%
associate-*l/100.0%
Simplified100.0%
Taylor expanded in y around inf 78.9%
*-commutative78.9%
Simplified78.9%
if -3.6000000000000002e78 < (*.f64 y z) < -6.2e-209 or -2.40000000000000013e-249 < (*.f64 y z) < 1.0500000000000001e-71Initial program 100.0%
sub-neg100.0%
+-commutative100.0%
neg-sub0100.0%
associate-+l-100.0%
sub-neg100.0%
+-commutative100.0%
associate--r+100.0%
neg-sub0100.0%
distribute-rgt-neg-in100.0%
distribute-rgt-neg-in100.0%
metadata-eval100.0%
remove-double-neg100.0%
associate-*l/100.0%
Simplified100.0%
Taylor expanded in t around inf 67.8%
if -6.2e-209 < (*.f64 y z) < -2.40000000000000013e-249 or 1.0500000000000001e-71 < (*.f64 y z) < 3.3000000000000002e79Initial program 99.9%
sub-neg99.9%
+-commutative99.9%
neg-sub099.9%
associate-+l-99.9%
sub-neg99.9%
+-commutative99.9%
associate--r+99.9%
neg-sub099.9%
distribute-rgt-neg-in99.9%
distribute-rgt-neg-in99.9%
metadata-eval99.9%
remove-double-neg99.9%
associate-*l/99.9%
Simplified99.9%
Taylor expanded in x around inf 58.4%
Final simplification71.1%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* (* z y) 0.5)) (t_2 (- t t_1)))
(if (<= (* z y) -5.8e+58)
t_2
(if (<= (* z y) 5.5e-28)
(+ t (* 0.125 x))
(if (<= (* z y) 2.5e+125) (- (* 0.125 x) t_1) t_2)))))
double code(double x, double y, double z, double t) {
double t_1 = (z * y) * 0.5;
double t_2 = t - t_1;
double tmp;
if ((z * y) <= -5.8e+58) {
tmp = t_2;
} else if ((z * y) <= 5.5e-28) {
tmp = t + (0.125 * x);
} else if ((z * y) <= 2.5e+125) {
tmp = (0.125 * x) - t_1;
} else {
tmp = t_2;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = (z * y) * 0.5d0
t_2 = t - t_1
if ((z * y) <= (-5.8d+58)) then
tmp = t_2
else if ((z * y) <= 5.5d-28) then
tmp = t + (0.125d0 * x)
else if ((z * y) <= 2.5d+125) then
tmp = (0.125d0 * x) - t_1
else
tmp = t_2
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (z * y) * 0.5;
double t_2 = t - t_1;
double tmp;
if ((z * y) <= -5.8e+58) {
tmp = t_2;
} else if ((z * y) <= 5.5e-28) {
tmp = t + (0.125 * x);
} else if ((z * y) <= 2.5e+125) {
tmp = (0.125 * x) - t_1;
} else {
tmp = t_2;
}
return tmp;
}
def code(x, y, z, t): t_1 = (z * y) * 0.5 t_2 = t - t_1 tmp = 0 if (z * y) <= -5.8e+58: tmp = t_2 elif (z * y) <= 5.5e-28: tmp = t + (0.125 * x) elif (z * y) <= 2.5e+125: tmp = (0.125 * x) - t_1 else: tmp = t_2 return tmp
function code(x, y, z, t) t_1 = Float64(Float64(z * y) * 0.5) t_2 = Float64(t - t_1) tmp = 0.0 if (Float64(z * y) <= -5.8e+58) tmp = t_2; elseif (Float64(z * y) <= 5.5e-28) tmp = Float64(t + Float64(0.125 * x)); elseif (Float64(z * y) <= 2.5e+125) tmp = Float64(Float64(0.125 * x) - t_1); else tmp = t_2; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (z * y) * 0.5; t_2 = t - t_1; tmp = 0.0; if ((z * y) <= -5.8e+58) tmp = t_2; elseif ((z * y) <= 5.5e-28) tmp = t + (0.125 * x); elseif ((z * y) <= 2.5e+125) tmp = (0.125 * x) - t_1; else tmp = t_2; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(z * y), $MachinePrecision] * 0.5), $MachinePrecision]}, Block[{t$95$2 = N[(t - t$95$1), $MachinePrecision]}, If[LessEqual[N[(z * y), $MachinePrecision], -5.8e+58], t$95$2, If[LessEqual[N[(z * y), $MachinePrecision], 5.5e-28], N[(t + N[(0.125 * x), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(z * y), $MachinePrecision], 2.5e+125], N[(N[(0.125 * x), $MachinePrecision] - t$95$1), $MachinePrecision], t$95$2]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \left(z \cdot y\right) \cdot 0.5\\
t_2 := t - t_1\\
\mathbf{if}\;z \cdot y \leq -5.8 \cdot 10^{+58}:\\
\;\;\;\;t_2\\
\mathbf{elif}\;z \cdot y \leq 5.5 \cdot 10^{-28}:\\
\;\;\;\;t + 0.125 \cdot x\\
\mathbf{elif}\;z \cdot y \leq 2.5 \cdot 10^{+125}:\\
\;\;\;\;0.125 \cdot x - t_1\\
\mathbf{else}:\\
\;\;\;\;t_2\\
\end{array}
\end{array}
if (*.f64 y z) < -5.80000000000000004e58 or 2.49999999999999981e125 < (*.f64 y z) Initial program 100.0%
sub-neg100.0%
+-commutative100.0%
neg-sub0100.0%
associate-+l-100.0%
sub-neg100.0%
+-commutative100.0%
associate--r+100.0%
neg-sub0100.0%
distribute-rgt-neg-in100.0%
distribute-rgt-neg-in100.0%
metadata-eval100.0%
remove-double-neg100.0%
associate-*l/100.0%
Simplified100.0%
Taylor expanded in x around 0 94.9%
if -5.80000000000000004e58 < (*.f64 y z) < 5.49999999999999967e-28Initial program 100.0%
sub-neg100.0%
+-commutative100.0%
neg-sub0100.0%
associate-+l-100.0%
sub-neg100.0%
+-commutative100.0%
associate--r+100.0%
neg-sub0100.0%
distribute-rgt-neg-in100.0%
distribute-rgt-neg-in100.0%
metadata-eval100.0%
remove-double-neg100.0%
associate-*l/100.0%
Simplified100.0%
Taylor expanded in y around 0 94.5%
if 5.49999999999999967e-28 < (*.f64 y z) < 2.49999999999999981e125Initial program 99.9%
sub-neg99.9%
+-commutative99.9%
neg-sub099.9%
associate-+l-99.9%
sub-neg99.9%
+-commutative99.9%
associate--r+99.9%
neg-sub099.9%
distribute-rgt-neg-in99.9%
distribute-rgt-neg-in99.9%
metadata-eval99.9%
remove-double-neg99.9%
associate-*l/99.9%
Simplified99.9%
Taylor expanded in t around 0 82.2%
Final simplification93.0%
(FPCore (x y z t) :precision binary64 (if (or (<= (* z y) -6e+58) (not (<= (* z y) 3.3e+79))) (- t (* (* z y) 0.5)) (+ t (* 0.125 x))))
double code(double x, double y, double z, double t) {
double tmp;
if (((z * y) <= -6e+58) || !((z * y) <= 3.3e+79)) {
tmp = t - ((z * y) * 0.5);
} else {
tmp = t + (0.125 * x);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (((z * y) <= (-6d+58)) .or. (.not. ((z * y) <= 3.3d+79))) then
tmp = t - ((z * y) * 0.5d0)
else
tmp = t + (0.125d0 * x)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (((z * y) <= -6e+58) || !((z * y) <= 3.3e+79)) {
tmp = t - ((z * y) * 0.5);
} else {
tmp = t + (0.125 * x);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if ((z * y) <= -6e+58) or not ((z * y) <= 3.3e+79): tmp = t - ((z * y) * 0.5) else: tmp = t + (0.125 * x) return tmp
function code(x, y, z, t) tmp = 0.0 if ((Float64(z * y) <= -6e+58) || !(Float64(z * y) <= 3.3e+79)) tmp = Float64(t - Float64(Float64(z * y) * 0.5)); else tmp = Float64(t + Float64(0.125 * x)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (((z * y) <= -6e+58) || ~(((z * y) <= 3.3e+79))) tmp = t - ((z * y) * 0.5); else tmp = t + (0.125 * x); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[N[(z * y), $MachinePrecision], -6e+58], N[Not[LessEqual[N[(z * y), $MachinePrecision], 3.3e+79]], $MachinePrecision]], N[(t - N[(N[(z * y), $MachinePrecision] * 0.5), $MachinePrecision]), $MachinePrecision], N[(t + N[(0.125 * x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \cdot y \leq -6 \cdot 10^{+58} \lor \neg \left(z \cdot y \leq 3.3 \cdot 10^{+79}\right):\\
\;\;\;\;t - \left(z \cdot y\right) \cdot 0.5\\
\mathbf{else}:\\
\;\;\;\;t + 0.125 \cdot x\\
\end{array}
\end{array}
if (*.f64 y z) < -6.0000000000000005e58 or 3.3000000000000002e79 < (*.f64 y z) Initial program 100.0%
sub-neg100.0%
+-commutative100.0%
neg-sub0100.0%
associate-+l-100.0%
sub-neg100.0%
+-commutative100.0%
associate--r+100.0%
neg-sub0100.0%
distribute-rgt-neg-in100.0%
distribute-rgt-neg-in100.0%
metadata-eval100.0%
remove-double-neg100.0%
associate-*l/100.0%
Simplified100.0%
Taylor expanded in x around 0 91.4%
if -6.0000000000000005e58 < (*.f64 y z) < 3.3000000000000002e79Initial program 100.0%
sub-neg100.0%
+-commutative100.0%
neg-sub0100.0%
associate-+l-100.0%
sub-neg100.0%
+-commutative100.0%
associate--r+100.0%
neg-sub0100.0%
distribute-rgt-neg-in100.0%
distribute-rgt-neg-in100.0%
metadata-eval100.0%
remove-double-neg100.0%
associate-*l/100.0%
Simplified100.0%
Taylor expanded in y around 0 90.2%
Final simplification90.7%
(FPCore (x y z t) :precision binary64 (if (or (<= (* z y) -5.9e+78) (not (<= (* z y) 6.4e+159))) (* (* z y) -0.5) (+ t (* 0.125 x))))
double code(double x, double y, double z, double t) {
double tmp;
if (((z * y) <= -5.9e+78) || !((z * y) <= 6.4e+159)) {
tmp = (z * y) * -0.5;
} else {
tmp = t + (0.125 * x);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (((z * y) <= (-5.9d+78)) .or. (.not. ((z * y) <= 6.4d+159))) then
tmp = (z * y) * (-0.5d0)
else
tmp = t + (0.125d0 * x)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (((z * y) <= -5.9e+78) || !((z * y) <= 6.4e+159)) {
tmp = (z * y) * -0.5;
} else {
tmp = t + (0.125 * x);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if ((z * y) <= -5.9e+78) or not ((z * y) <= 6.4e+159): tmp = (z * y) * -0.5 else: tmp = t + (0.125 * x) return tmp
function code(x, y, z, t) tmp = 0.0 if ((Float64(z * y) <= -5.9e+78) || !(Float64(z * y) <= 6.4e+159)) tmp = Float64(Float64(z * y) * -0.5); else tmp = Float64(t + Float64(0.125 * x)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (((z * y) <= -5.9e+78) || ~(((z * y) <= 6.4e+159))) tmp = (z * y) * -0.5; else tmp = t + (0.125 * x); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[N[(z * y), $MachinePrecision], -5.9e+78], N[Not[LessEqual[N[(z * y), $MachinePrecision], 6.4e+159]], $MachinePrecision]], N[(N[(z * y), $MachinePrecision] * -0.5), $MachinePrecision], N[(t + N[(0.125 * x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \cdot y \leq -5.9 \cdot 10^{+78} \lor \neg \left(z \cdot y \leq 6.4 \cdot 10^{+159}\right):\\
\;\;\;\;\left(z \cdot y\right) \cdot -0.5\\
\mathbf{else}:\\
\;\;\;\;t + 0.125 \cdot x\\
\end{array}
\end{array}
if (*.f64 y z) < -5.9e78 or 6.3999999999999997e159 < (*.f64 y z) Initial program 100.0%
sub-neg100.0%
+-commutative100.0%
neg-sub0100.0%
associate-+l-100.0%
sub-neg100.0%
+-commutative100.0%
associate--r+100.0%
neg-sub0100.0%
distribute-rgt-neg-in100.0%
distribute-rgt-neg-in100.0%
metadata-eval100.0%
remove-double-neg100.0%
associate-*l/100.0%
Simplified100.0%
Taylor expanded in y around inf 85.9%
*-commutative85.9%
Simplified85.9%
if -5.9e78 < (*.f64 y z) < 6.3999999999999997e159Initial program 100.0%
sub-neg100.0%
+-commutative100.0%
neg-sub0100.0%
associate-+l-100.0%
sub-neg100.0%
+-commutative100.0%
associate--r+100.0%
neg-sub0100.0%
distribute-rgt-neg-in100.0%
distribute-rgt-neg-in100.0%
metadata-eval100.0%
remove-double-neg100.0%
associate-*l/100.0%
Simplified100.0%
Taylor expanded in y around 0 86.4%
Final simplification86.2%
(FPCore (x y z t) :precision binary64 (+ t (- (* 0.125 x) (* z (/ y 2.0)))))
double code(double x, double y, double z, double t) {
return t + ((0.125 * x) - (z * (y / 2.0)));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = t + ((0.125d0 * x) - (z * (y / 2.0d0)))
end function
public static double code(double x, double y, double z, double t) {
return t + ((0.125 * x) - (z * (y / 2.0)));
}
def code(x, y, z, t): return t + ((0.125 * x) - (z * (y / 2.0)))
function code(x, y, z, t) return Float64(t + Float64(Float64(0.125 * x) - Float64(z * Float64(y / 2.0)))) end
function tmp = code(x, y, z, t) tmp = t + ((0.125 * x) - (z * (y / 2.0))); end
code[x_, y_, z_, t_] := N[(t + N[(N[(0.125 * x), $MachinePrecision] - N[(z * N[(y / 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
t + \left(0.125 \cdot x - z \cdot \frac{y}{2}\right)
\end{array}
Initial program 100.0%
sub-neg100.0%
+-commutative100.0%
neg-sub0100.0%
associate-+l-100.0%
sub-neg100.0%
+-commutative100.0%
associate--r+100.0%
neg-sub0100.0%
distribute-rgt-neg-in100.0%
distribute-rgt-neg-in100.0%
metadata-eval100.0%
remove-double-neg100.0%
associate-*l/100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y z t) :precision binary64 (if (<= x -1.75e+158) (* 0.125 x) (if (<= x 1.45e+18) t (* 0.125 x))))
double code(double x, double y, double z, double t) {
double tmp;
if (x <= -1.75e+158) {
tmp = 0.125 * x;
} else if (x <= 1.45e+18) {
tmp = t;
} else {
tmp = 0.125 * x;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (x <= (-1.75d+158)) then
tmp = 0.125d0 * x
else if (x <= 1.45d+18) then
tmp = t
else
tmp = 0.125d0 * x
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (x <= -1.75e+158) {
tmp = 0.125 * x;
} else if (x <= 1.45e+18) {
tmp = t;
} else {
tmp = 0.125 * x;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if x <= -1.75e+158: tmp = 0.125 * x elif x <= 1.45e+18: tmp = t else: tmp = 0.125 * x return tmp
function code(x, y, z, t) tmp = 0.0 if (x <= -1.75e+158) tmp = Float64(0.125 * x); elseif (x <= 1.45e+18) tmp = t; else tmp = Float64(0.125 * x); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (x <= -1.75e+158) tmp = 0.125 * x; elseif (x <= 1.45e+18) tmp = t; else tmp = 0.125 * x; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[x, -1.75e+158], N[(0.125 * x), $MachinePrecision], If[LessEqual[x, 1.45e+18], t, N[(0.125 * x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.75 \cdot 10^{+158}:\\
\;\;\;\;0.125 \cdot x\\
\mathbf{elif}\;x \leq 1.45 \cdot 10^{+18}:\\
\;\;\;\;t\\
\mathbf{else}:\\
\;\;\;\;0.125 \cdot x\\
\end{array}
\end{array}
if x < -1.7500000000000001e158 or 1.45e18 < x Initial program 100.0%
sub-neg100.0%
+-commutative100.0%
neg-sub0100.0%
associate-+l-100.0%
sub-neg100.0%
+-commutative100.0%
associate--r+100.0%
neg-sub0100.0%
distribute-rgt-neg-in100.0%
distribute-rgt-neg-in100.0%
metadata-eval100.0%
remove-double-neg100.0%
associate-*l/100.0%
Simplified100.0%
Taylor expanded in x around inf 57.4%
if -1.7500000000000001e158 < x < 1.45e18Initial program 100.0%
sub-neg100.0%
+-commutative100.0%
neg-sub0100.0%
associate-+l-100.0%
sub-neg100.0%
+-commutative100.0%
associate--r+100.0%
neg-sub0100.0%
distribute-rgt-neg-in100.0%
distribute-rgt-neg-in100.0%
metadata-eval100.0%
remove-double-neg100.0%
associate-*l/100.0%
Simplified100.0%
Taylor expanded in t around inf 49.8%
Final simplification52.4%
(FPCore (x y z t) :precision binary64 t)
double code(double x, double y, double z, double t) {
return t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = t
end function
public static double code(double x, double y, double z, double t) {
return t;
}
def code(x, y, z, t): return t
function code(x, y, z, t) return t end
function tmp = code(x, y, z, t) tmp = t; end
code[x_, y_, z_, t_] := t
\begin{array}{l}
\\
t
\end{array}
Initial program 100.0%
sub-neg100.0%
+-commutative100.0%
neg-sub0100.0%
associate-+l-100.0%
sub-neg100.0%
+-commutative100.0%
associate--r+100.0%
neg-sub0100.0%
distribute-rgt-neg-in100.0%
distribute-rgt-neg-in100.0%
metadata-eval100.0%
remove-double-neg100.0%
associate-*l/100.0%
Simplified100.0%
Taylor expanded in t around inf 37.5%
Final simplification37.5%
(FPCore (x y z t) :precision binary64 (- (+ (/ x 8.0) t) (* (/ z 2.0) y)))
double code(double x, double y, double z, double t) {
return ((x / 8.0) + t) - ((z / 2.0) * y);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x / 8.0d0) + t) - ((z / 2.0d0) * y)
end function
public static double code(double x, double y, double z, double t) {
return ((x / 8.0) + t) - ((z / 2.0) * y);
}
def code(x, y, z, t): return ((x / 8.0) + t) - ((z / 2.0) * y)
function code(x, y, z, t) return Float64(Float64(Float64(x / 8.0) + t) - Float64(Float64(z / 2.0) * y)) end
function tmp = code(x, y, z, t) tmp = ((x / 8.0) + t) - ((z / 2.0) * y); end
code[x_, y_, z_, t_] := N[(N[(N[(x / 8.0), $MachinePrecision] + t), $MachinePrecision] - N[(N[(z / 2.0), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\frac{x}{8} + t\right) - \frac{z}{2} \cdot y
\end{array}
herbie shell --seed 2023221
(FPCore (x y z t)
:name "Diagrams.Solve.Polynomial:quartForm from diagrams-solve-0.1, B"
:precision binary64
:herbie-target
(- (+ (/ x 8.0) t) (* (/ z 2.0) y))
(+ (- (* (/ 1.0 8.0) x) (/ (* y z) 2.0)) t))