
(FPCore (x y z t) :precision binary64 (/ (* x 2.0) (- (* y z) (* t z))))
double code(double x, double y, double z, double t) {
return (x * 2.0) / ((y * z) - (t * z));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x * 2.0d0) / ((y * z) - (t * z))
end function
public static double code(double x, double y, double z, double t) {
return (x * 2.0) / ((y * z) - (t * z));
}
def code(x, y, z, t): return (x * 2.0) / ((y * z) - (t * z))
function code(x, y, z, t) return Float64(Float64(x * 2.0) / Float64(Float64(y * z) - Float64(t * z))) end
function tmp = code(x, y, z, t) tmp = (x * 2.0) / ((y * z) - (t * z)); end
code[x_, y_, z_, t_] := N[(N[(x * 2.0), $MachinePrecision] / N[(N[(y * z), $MachinePrecision] - N[(t * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot 2}{y \cdot z - t \cdot z}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (/ (* x 2.0) (- (* y z) (* t z))))
double code(double x, double y, double z, double t) {
return (x * 2.0) / ((y * z) - (t * z));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x * 2.0d0) / ((y * z) - (t * z))
end function
public static double code(double x, double y, double z, double t) {
return (x * 2.0) / ((y * z) - (t * z));
}
def code(x, y, z, t): return (x * 2.0) / ((y * z) - (t * z))
function code(x, y, z, t) return Float64(Float64(x * 2.0) / Float64(Float64(y * z) - Float64(t * z))) end
function tmp = code(x, y, z, t) tmp = (x * 2.0) / ((y * z) - (t * z)); end
code[x_, y_, z_, t_] := N[(N[(x * 2.0), $MachinePrecision] / N[(N[(y * z), $MachinePrecision] - N[(t * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot 2}{y \cdot z - t \cdot z}
\end{array}
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (- (* y z) (* z t))))
(if (<= t_1 -1e+169)
(/ (/ (* x -2.0) (- t y)) z)
(if (<= t_1 1e+74)
(/ (* x 2.0) (* z (- y t)))
(* 2.0 (/ (/ x z) (- y t)))))))
double code(double x, double y, double z, double t) {
double t_1 = (y * z) - (z * t);
double tmp;
if (t_1 <= -1e+169) {
tmp = ((x * -2.0) / (t - y)) / z;
} else if (t_1 <= 1e+74) {
tmp = (x * 2.0) / (z * (y - t));
} else {
tmp = 2.0 * ((x / z) / (y - t));
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = (y * z) - (z * t)
if (t_1 <= (-1d+169)) then
tmp = ((x * (-2.0d0)) / (t - y)) / z
else if (t_1 <= 1d+74) then
tmp = (x * 2.0d0) / (z * (y - t))
else
tmp = 2.0d0 * ((x / z) / (y - t))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (y * z) - (z * t);
double tmp;
if (t_1 <= -1e+169) {
tmp = ((x * -2.0) / (t - y)) / z;
} else if (t_1 <= 1e+74) {
tmp = (x * 2.0) / (z * (y - t));
} else {
tmp = 2.0 * ((x / z) / (y - t));
}
return tmp;
}
def code(x, y, z, t): t_1 = (y * z) - (z * t) tmp = 0 if t_1 <= -1e+169: tmp = ((x * -2.0) / (t - y)) / z elif t_1 <= 1e+74: tmp = (x * 2.0) / (z * (y - t)) else: tmp = 2.0 * ((x / z) / (y - t)) return tmp
function code(x, y, z, t) t_1 = Float64(Float64(y * z) - Float64(z * t)) tmp = 0.0 if (t_1 <= -1e+169) tmp = Float64(Float64(Float64(x * -2.0) / Float64(t - y)) / z); elseif (t_1 <= 1e+74) tmp = Float64(Float64(x * 2.0) / Float64(z * Float64(y - t))); else tmp = Float64(2.0 * Float64(Float64(x / z) / Float64(y - t))); end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (y * z) - (z * t); tmp = 0.0; if (t_1 <= -1e+169) tmp = ((x * -2.0) / (t - y)) / z; elseif (t_1 <= 1e+74) tmp = (x * 2.0) / (z * (y - t)); else tmp = 2.0 * ((x / z) / (y - t)); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(y * z), $MachinePrecision] - N[(z * t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -1e+169], N[(N[(N[(x * -2.0), $MachinePrecision] / N[(t - y), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision], If[LessEqual[t$95$1, 1e+74], N[(N[(x * 2.0), $MachinePrecision] / N[(z * N[(y - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(2.0 * N[(N[(x / z), $MachinePrecision] / N[(y - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := y \cdot z - z \cdot t\\
\mathbf{if}\;t_1 \leq -1 \cdot 10^{+169}:\\
\;\;\;\;\frac{\frac{x \cdot -2}{t - y}}{z}\\
\mathbf{elif}\;t_1 \leq 10^{+74}:\\
\;\;\;\;\frac{x \cdot 2}{z \cdot \left(y - t\right)}\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \frac{\frac{x}{z}}{y - t}\\
\end{array}
\end{array}
if (-.f64 (*.f64 y z) (*.f64 t z)) < -9.99999999999999934e168Initial program 82.4%
associate-*r/82.3%
distribute-rgt-out--82.3%
associate-/l/85.5%
sub-neg85.5%
+-commutative85.5%
neg-sub085.5%
associate-+l-85.5%
sub0-neg85.5%
neg-mul-185.5%
associate-/r*85.5%
metadata-eval85.5%
Simplified85.5%
associate-*r/99.7%
associate-*r/99.9%
Applied egg-rr99.9%
if -9.99999999999999934e168 < (-.f64 (*.f64 y z) (*.f64 t z)) < 9.99999999999999952e73Initial program 97.6%
distribute-rgt-out--98.3%
Simplified98.3%
if 9.99999999999999952e73 < (-.f64 (*.f64 y z) (*.f64 t z)) Initial program 82.2%
associate-*l/82.2%
*-commutative82.2%
distribute-rgt-out--88.9%
associate-/r*99.9%
Simplified99.9%
Final simplification99.1%
(FPCore (x y z t) :precision binary64 (if (or (<= z -5.1e+116) (not (<= z 2.2e-59))) (* 2.0 (/ (/ x z) (- y t))) (* x (/ (/ -2.0 (- t y)) z))))
double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -5.1e+116) || !(z <= 2.2e-59)) {
tmp = 2.0 * ((x / z) / (y - t));
} else {
tmp = x * ((-2.0 / (t - y)) / z);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((z <= (-5.1d+116)) .or. (.not. (z <= 2.2d-59))) then
tmp = 2.0d0 * ((x / z) / (y - t))
else
tmp = x * (((-2.0d0) / (t - y)) / z)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -5.1e+116) || !(z <= 2.2e-59)) {
tmp = 2.0 * ((x / z) / (y - t));
} else {
tmp = x * ((-2.0 / (t - y)) / z);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (z <= -5.1e+116) or not (z <= 2.2e-59): tmp = 2.0 * ((x / z) / (y - t)) else: tmp = x * ((-2.0 / (t - y)) / z) return tmp
function code(x, y, z, t) tmp = 0.0 if ((z <= -5.1e+116) || !(z <= 2.2e-59)) tmp = Float64(2.0 * Float64(Float64(x / z) / Float64(y - t))); else tmp = Float64(x * Float64(Float64(-2.0 / Float64(t - y)) / z)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((z <= -5.1e+116) || ~((z <= 2.2e-59))) tmp = 2.0 * ((x / z) / (y - t)); else tmp = x * ((-2.0 / (t - y)) / z); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[z, -5.1e+116], N[Not[LessEqual[z, 2.2e-59]], $MachinePrecision]], N[(2.0 * N[(N[(x / z), $MachinePrecision] / N[(y - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x * N[(N[(-2.0 / N[(t - y), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -5.1 \cdot 10^{+116} \lor \neg \left(z \leq 2.2 \cdot 10^{-59}\right):\\
\;\;\;\;2 \cdot \frac{\frac{x}{z}}{y - t}\\
\mathbf{else}:\\
\;\;\;\;x \cdot \frac{\frac{-2}{t - y}}{z}\\
\end{array}
\end{array}
if z < -5.09999999999999999e116 or 2.1999999999999999e-59 < z Initial program 83.5%
associate-*l/83.5%
*-commutative83.5%
distribute-rgt-out--87.7%
associate-/r*98.1%
Simplified98.1%
if -5.09999999999999999e116 < z < 2.1999999999999999e-59Initial program 96.2%
associate-*r/96.1%
distribute-rgt-out--96.8%
associate-/l/97.4%
sub-neg97.4%
+-commutative97.4%
neg-sub097.4%
associate-+l-97.4%
sub0-neg97.4%
neg-mul-197.4%
associate-/r*97.4%
metadata-eval97.4%
Simplified97.4%
Final simplification97.7%
(FPCore (x y z t)
:precision binary64
(if (<= z -3.4e+27)
(/ (* x (/ 2.0 (- y t))) z)
(if (<= z 2.5e-59)
(/ (* x 2.0) (* z (- y t)))
(* 2.0 (/ (/ x z) (- y t))))))
double code(double x, double y, double z, double t) {
double tmp;
if (z <= -3.4e+27) {
tmp = (x * (2.0 / (y - t))) / z;
} else if (z <= 2.5e-59) {
tmp = (x * 2.0) / (z * (y - t));
} else {
tmp = 2.0 * ((x / z) / (y - t));
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (z <= (-3.4d+27)) then
tmp = (x * (2.0d0 / (y - t))) / z
else if (z <= 2.5d-59) then
tmp = (x * 2.0d0) / (z * (y - t))
else
tmp = 2.0d0 * ((x / z) / (y - t))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (z <= -3.4e+27) {
tmp = (x * (2.0 / (y - t))) / z;
} else if (z <= 2.5e-59) {
tmp = (x * 2.0) / (z * (y - t));
} else {
tmp = 2.0 * ((x / z) / (y - t));
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if z <= -3.4e+27: tmp = (x * (2.0 / (y - t))) / z elif z <= 2.5e-59: tmp = (x * 2.0) / (z * (y - t)) else: tmp = 2.0 * ((x / z) / (y - t)) return tmp
function code(x, y, z, t) tmp = 0.0 if (z <= -3.4e+27) tmp = Float64(Float64(x * Float64(2.0 / Float64(y - t))) / z); elseif (z <= 2.5e-59) tmp = Float64(Float64(x * 2.0) / Float64(z * Float64(y - t))); else tmp = Float64(2.0 * Float64(Float64(x / z) / Float64(y - t))); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (z <= -3.4e+27) tmp = (x * (2.0 / (y - t))) / z; elseif (z <= 2.5e-59) tmp = (x * 2.0) / (z * (y - t)); else tmp = 2.0 * ((x / z) / (y - t)); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[z, -3.4e+27], N[(N[(x * N[(2.0 / N[(y - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision], If[LessEqual[z, 2.5e-59], N[(N[(x * 2.0), $MachinePrecision] / N[(z * N[(y - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(2.0 * N[(N[(x / z), $MachinePrecision] / N[(y - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -3.4 \cdot 10^{+27}:\\
\;\;\;\;\frac{x \cdot \frac{2}{y - t}}{z}\\
\mathbf{elif}\;z \leq 2.5 \cdot 10^{-59}:\\
\;\;\;\;\frac{x \cdot 2}{z \cdot \left(y - t\right)}\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \frac{\frac{x}{z}}{y - t}\\
\end{array}
\end{array}
if z < -3.4e27Initial program 82.7%
associate-*l/82.7%
*-commutative82.7%
distribute-rgt-out--88.3%
associate-/r*94.7%
Simplified94.7%
*-commutative94.7%
associate-*l/94.7%
associate-*r/94.7%
associate-*l/98.5%
Applied egg-rr98.5%
if -3.4e27 < z < 2.5000000000000001e-59Initial program 97.2%
distribute-rgt-out--98.1%
Simplified98.1%
if 2.5000000000000001e-59 < z Initial program 86.8%
associate-*l/86.8%
*-commutative86.8%
distribute-rgt-out--88.4%
associate-/r*99.8%
Simplified99.8%
Final simplification98.7%
(FPCore (x y z t) :precision binary64 (if (or (<= t -1.75e-41) (not (<= t 6e+27))) (* x (/ (/ -2.0 t) z)) (* x (/ (/ 2.0 y) z))))
double code(double x, double y, double z, double t) {
double tmp;
if ((t <= -1.75e-41) || !(t <= 6e+27)) {
tmp = x * ((-2.0 / t) / z);
} else {
tmp = x * ((2.0 / y) / z);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((t <= (-1.75d-41)) .or. (.not. (t <= 6d+27))) then
tmp = x * (((-2.0d0) / t) / z)
else
tmp = x * ((2.0d0 / y) / z)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((t <= -1.75e-41) || !(t <= 6e+27)) {
tmp = x * ((-2.0 / t) / z);
} else {
tmp = x * ((2.0 / y) / z);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (t <= -1.75e-41) or not (t <= 6e+27): tmp = x * ((-2.0 / t) / z) else: tmp = x * ((2.0 / y) / z) return tmp
function code(x, y, z, t) tmp = 0.0 if ((t <= -1.75e-41) || !(t <= 6e+27)) tmp = Float64(x * Float64(Float64(-2.0 / t) / z)); else tmp = Float64(x * Float64(Float64(2.0 / y) / z)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((t <= -1.75e-41) || ~((t <= 6e+27))) tmp = x * ((-2.0 / t) / z); else tmp = x * ((2.0 / y) / z); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[t, -1.75e-41], N[Not[LessEqual[t, 6e+27]], $MachinePrecision]], N[(x * N[(N[(-2.0 / t), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision], N[(x * N[(N[(2.0 / y), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;t \leq -1.75 \cdot 10^{-41} \lor \neg \left(t \leq 6 \cdot 10^{+27}\right):\\
\;\;\;\;x \cdot \frac{\frac{-2}{t}}{z}\\
\mathbf{else}:\\
\;\;\;\;x \cdot \frac{\frac{2}{y}}{z}\\
\end{array}
\end{array}
if t < -1.75e-41 or 5.99999999999999953e27 < t Initial program 85.7%
associate-*r/85.6%
distribute-rgt-out--89.6%
associate-/l/90.6%
sub-neg90.6%
+-commutative90.6%
neg-sub090.6%
associate-+l-90.6%
sub0-neg90.6%
neg-mul-190.6%
associate-/r*90.6%
metadata-eval90.6%
Simplified90.6%
Taylor expanded in t around inf 75.7%
associate-/r*76.7%
Simplified76.7%
if -1.75e-41 < t < 5.99999999999999953e27Initial program 94.6%
associate-*r/94.5%
distribute-rgt-out--95.3%
associate-/l/95.5%
sub-neg95.5%
+-commutative95.5%
neg-sub095.5%
associate-+l-95.5%
sub0-neg95.5%
neg-mul-195.5%
associate-/r*95.5%
metadata-eval95.5%
Simplified95.5%
Taylor expanded in t around 0 81.1%
Final simplification78.9%
(FPCore (x y z t) :precision binary64 (if (or (<= t -4.5e+82) (not (<= t 2.2e-22))) (* x (/ (/ -2.0 t) z)) (* (/ x z) (/ 2.0 y))))
double code(double x, double y, double z, double t) {
double tmp;
if ((t <= -4.5e+82) || !(t <= 2.2e-22)) {
tmp = x * ((-2.0 / t) / z);
} else {
tmp = (x / z) * (2.0 / y);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((t <= (-4.5d+82)) .or. (.not. (t <= 2.2d-22))) then
tmp = x * (((-2.0d0) / t) / z)
else
tmp = (x / z) * (2.0d0 / y)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((t <= -4.5e+82) || !(t <= 2.2e-22)) {
tmp = x * ((-2.0 / t) / z);
} else {
tmp = (x / z) * (2.0 / y);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (t <= -4.5e+82) or not (t <= 2.2e-22): tmp = x * ((-2.0 / t) / z) else: tmp = (x / z) * (2.0 / y) return tmp
function code(x, y, z, t) tmp = 0.0 if ((t <= -4.5e+82) || !(t <= 2.2e-22)) tmp = Float64(x * Float64(Float64(-2.0 / t) / z)); else tmp = Float64(Float64(x / z) * Float64(2.0 / y)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((t <= -4.5e+82) || ~((t <= 2.2e-22))) tmp = x * ((-2.0 / t) / z); else tmp = (x / z) * (2.0 / y); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[t, -4.5e+82], N[Not[LessEqual[t, 2.2e-22]], $MachinePrecision]], N[(x * N[(N[(-2.0 / t), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision], N[(N[(x / z), $MachinePrecision] * N[(2.0 / y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;t \leq -4.5 \cdot 10^{+82} \lor \neg \left(t \leq 2.2 \cdot 10^{-22}\right):\\
\;\;\;\;x \cdot \frac{\frac{-2}{t}}{z}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{z} \cdot \frac{2}{y}\\
\end{array}
\end{array}
if t < -4.4999999999999997e82 or 2.2000000000000001e-22 < t Initial program 85.2%
associate-*r/85.2%
distribute-rgt-out--89.5%
associate-/l/90.7%
sub-neg90.7%
+-commutative90.7%
neg-sub090.7%
associate-+l-90.7%
sub0-neg90.7%
neg-mul-190.7%
associate-/r*90.7%
metadata-eval90.7%
Simplified90.7%
Taylor expanded in t around inf 77.5%
associate-/r*78.6%
Simplified78.6%
if -4.4999999999999997e82 < t < 2.2000000000000001e-22Initial program 94.3%
associate-*r/94.2%
distribute-rgt-out--94.9%
associate-/l/95.1%
sub-neg95.1%
+-commutative95.1%
neg-sub095.1%
associate-+l-95.1%
sub0-neg95.1%
neg-mul-195.1%
associate-/r*95.1%
metadata-eval95.1%
Simplified95.1%
associate-*r/93.9%
associate-*r/94.0%
Applied egg-rr94.0%
Taylor expanded in t around 0 76.5%
associate-*r/76.5%
*-commutative76.5%
associate-/l/77.5%
times-frac81.5%
Applied egg-rr81.5%
Final simplification80.1%
(FPCore (x y z t) :precision binary64 (if (<= t -4.5e+82) (* -2.0 (/ (/ x z) t)) (if (<= t 3.7e-22) (* (/ x z) (/ 2.0 y)) (* x (/ (/ -2.0 t) z)))))
double code(double x, double y, double z, double t) {
double tmp;
if (t <= -4.5e+82) {
tmp = -2.0 * ((x / z) / t);
} else if (t <= 3.7e-22) {
tmp = (x / z) * (2.0 / y);
} else {
tmp = x * ((-2.0 / t) / z);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (t <= (-4.5d+82)) then
tmp = (-2.0d0) * ((x / z) / t)
else if (t <= 3.7d-22) then
tmp = (x / z) * (2.0d0 / y)
else
tmp = x * (((-2.0d0) / t) / z)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (t <= -4.5e+82) {
tmp = -2.0 * ((x / z) / t);
} else if (t <= 3.7e-22) {
tmp = (x / z) * (2.0 / y);
} else {
tmp = x * ((-2.0 / t) / z);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if t <= -4.5e+82: tmp = -2.0 * ((x / z) / t) elif t <= 3.7e-22: tmp = (x / z) * (2.0 / y) else: tmp = x * ((-2.0 / t) / z) return tmp
function code(x, y, z, t) tmp = 0.0 if (t <= -4.5e+82) tmp = Float64(-2.0 * Float64(Float64(x / z) / t)); elseif (t <= 3.7e-22) tmp = Float64(Float64(x / z) * Float64(2.0 / y)); else tmp = Float64(x * Float64(Float64(-2.0 / t) / z)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (t <= -4.5e+82) tmp = -2.0 * ((x / z) / t); elseif (t <= 3.7e-22) tmp = (x / z) * (2.0 / y); else tmp = x * ((-2.0 / t) / z); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[t, -4.5e+82], N[(-2.0 * N[(N[(x / z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision], If[LessEqual[t, 3.7e-22], N[(N[(x / z), $MachinePrecision] * N[(2.0 / y), $MachinePrecision]), $MachinePrecision], N[(x * N[(N[(-2.0 / t), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;t \leq -4.5 \cdot 10^{+82}:\\
\;\;\;\;-2 \cdot \frac{\frac{x}{z}}{t}\\
\mathbf{elif}\;t \leq 3.7 \cdot 10^{-22}:\\
\;\;\;\;\frac{x}{z} \cdot \frac{2}{y}\\
\mathbf{else}:\\
\;\;\;\;x \cdot \frac{\frac{-2}{t}}{z}\\
\end{array}
\end{array}
if t < -4.4999999999999997e82Initial program 81.3%
associate-*l/81.3%
*-commutative81.3%
distribute-rgt-out--87.3%
associate-/r*92.5%
Simplified92.5%
Taylor expanded in y around 0 74.8%
*-commutative74.8%
*-commutative74.8%
associate-/r*78.5%
Simplified78.5%
if -4.4999999999999997e82 < t < 3.7e-22Initial program 94.3%
associate-*r/94.2%
distribute-rgt-out--94.9%
associate-/l/95.1%
sub-neg95.1%
+-commutative95.1%
neg-sub095.1%
associate-+l-95.1%
sub0-neg95.1%
neg-mul-195.1%
associate-/r*95.1%
metadata-eval95.1%
Simplified95.1%
associate-*r/93.9%
associate-*r/94.0%
Applied egg-rr94.0%
Taylor expanded in t around 0 76.5%
associate-*r/76.5%
*-commutative76.5%
associate-/l/77.5%
times-frac81.5%
Applied egg-rr81.5%
if 3.7e-22 < t Initial program 88.3%
associate-*r/88.2%
distribute-rgt-out--91.3%
associate-/l/92.1%
sub-neg92.1%
+-commutative92.1%
neg-sub092.1%
associate-+l-92.1%
sub0-neg92.1%
neg-mul-192.1%
associate-/r*92.1%
metadata-eval92.1%
Simplified92.1%
Taylor expanded in t around inf 79.5%
associate-/r*80.3%
Simplified80.3%
Final simplification80.6%
(FPCore (x y z t) :precision binary64 (if (<= t -3.3e+84) (* -2.0 (/ (/ x z) t)) (if (<= t 1.25e-22) (* (/ x z) (/ 2.0 y)) (/ (* -2.0 (/ x t)) z))))
double code(double x, double y, double z, double t) {
double tmp;
if (t <= -3.3e+84) {
tmp = -2.0 * ((x / z) / t);
} else if (t <= 1.25e-22) {
tmp = (x / z) * (2.0 / y);
} else {
tmp = (-2.0 * (x / t)) / z;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (t <= (-3.3d+84)) then
tmp = (-2.0d0) * ((x / z) / t)
else if (t <= 1.25d-22) then
tmp = (x / z) * (2.0d0 / y)
else
tmp = ((-2.0d0) * (x / t)) / z
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (t <= -3.3e+84) {
tmp = -2.0 * ((x / z) / t);
} else if (t <= 1.25e-22) {
tmp = (x / z) * (2.0 / y);
} else {
tmp = (-2.0 * (x / t)) / z;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if t <= -3.3e+84: tmp = -2.0 * ((x / z) / t) elif t <= 1.25e-22: tmp = (x / z) * (2.0 / y) else: tmp = (-2.0 * (x / t)) / z return tmp
function code(x, y, z, t) tmp = 0.0 if (t <= -3.3e+84) tmp = Float64(-2.0 * Float64(Float64(x / z) / t)); elseif (t <= 1.25e-22) tmp = Float64(Float64(x / z) * Float64(2.0 / y)); else tmp = Float64(Float64(-2.0 * Float64(x / t)) / z); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (t <= -3.3e+84) tmp = -2.0 * ((x / z) / t); elseif (t <= 1.25e-22) tmp = (x / z) * (2.0 / y); else tmp = (-2.0 * (x / t)) / z; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[t, -3.3e+84], N[(-2.0 * N[(N[(x / z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision], If[LessEqual[t, 1.25e-22], N[(N[(x / z), $MachinePrecision] * N[(2.0 / y), $MachinePrecision]), $MachinePrecision], N[(N[(-2.0 * N[(x / t), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;t \leq -3.3 \cdot 10^{+84}:\\
\;\;\;\;-2 \cdot \frac{\frac{x}{z}}{t}\\
\mathbf{elif}\;t \leq 1.25 \cdot 10^{-22}:\\
\;\;\;\;\frac{x}{z} \cdot \frac{2}{y}\\
\mathbf{else}:\\
\;\;\;\;\frac{-2 \cdot \frac{x}{t}}{z}\\
\end{array}
\end{array}
if t < -3.30000000000000017e84Initial program 81.3%
associate-*l/81.3%
*-commutative81.3%
distribute-rgt-out--87.3%
associate-/r*92.5%
Simplified92.5%
Taylor expanded in y around 0 74.8%
*-commutative74.8%
*-commutative74.8%
associate-/r*78.5%
Simplified78.5%
if -3.30000000000000017e84 < t < 1.24999999999999988e-22Initial program 94.3%
associate-*r/94.2%
distribute-rgt-out--94.9%
associate-/l/95.1%
sub-neg95.1%
+-commutative95.1%
neg-sub095.1%
associate-+l-95.1%
sub0-neg95.1%
neg-mul-195.1%
associate-/r*95.1%
metadata-eval95.1%
Simplified95.1%
associate-*r/93.9%
associate-*r/94.0%
Applied egg-rr94.0%
Taylor expanded in t around 0 76.5%
associate-*r/76.5%
*-commutative76.5%
associate-/l/77.5%
times-frac81.5%
Applied egg-rr81.5%
if 1.24999999999999988e-22 < t Initial program 88.3%
associate-*r/88.2%
distribute-rgt-out--91.3%
associate-/l/92.1%
sub-neg92.1%
+-commutative92.1%
neg-sub092.1%
associate-+l-92.1%
sub0-neg92.1%
neg-mul-192.1%
associate-/r*92.1%
metadata-eval92.1%
Simplified92.1%
Taylor expanded in t around inf 79.5%
associate-/r*80.3%
Simplified80.3%
associate-*r/81.2%
associate-*r/81.3%
associate-/r*79.6%
associate-*l/79.6%
associate-/r*81.3%
associate-*l/81.3%
Applied egg-rr81.3%
Final simplification80.8%
(FPCore (x y z t) :precision binary64 (* 2.0 (/ (/ x z) (- y t))))
double code(double x, double y, double z, double t) {
return 2.0 * ((x / z) / (y - t));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = 2.0d0 * ((x / z) / (y - t))
end function
public static double code(double x, double y, double z, double t) {
return 2.0 * ((x / z) / (y - t));
}
def code(x, y, z, t): return 2.0 * ((x / z) / (y - t))
function code(x, y, z, t) return Float64(2.0 * Float64(Float64(x / z) / Float64(y - t))) end
function tmp = code(x, y, z, t) tmp = 2.0 * ((x / z) / (y - t)); end
code[x_, y_, z_, t_] := N[(2.0 * N[(N[(x / z), $MachinePrecision] / N[(y - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
2 \cdot \frac{\frac{x}{z}}{y - t}
\end{array}
Initial program 90.1%
associate-*l/90.1%
*-commutative90.1%
distribute-rgt-out--92.5%
associate-/r*93.5%
Simplified93.5%
Final simplification93.5%
(FPCore (x y z t) :precision binary64 (* x (/ (/ -2.0 t) z)))
double code(double x, double y, double z, double t) {
return x * ((-2.0 / t) / z);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x * (((-2.0d0) / t) / z)
end function
public static double code(double x, double y, double z, double t) {
return x * ((-2.0 / t) / z);
}
def code(x, y, z, t): return x * ((-2.0 / t) / z)
function code(x, y, z, t) return Float64(x * Float64(Float64(-2.0 / t) / z)) end
function tmp = code(x, y, z, t) tmp = x * ((-2.0 / t) / z); end
code[x_, y_, z_, t_] := N[(x * N[(N[(-2.0 / t), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \frac{\frac{-2}{t}}{z}
\end{array}
Initial program 90.1%
associate-*r/90.0%
distribute-rgt-out--92.4%
associate-/l/93.0%
sub-neg93.0%
+-commutative93.0%
neg-sub093.0%
associate-+l-93.0%
sub0-neg93.0%
neg-mul-193.0%
associate-/r*93.0%
metadata-eval93.0%
Simplified93.0%
Taylor expanded in t around inf 51.4%
associate-/r*52.0%
Simplified52.0%
Final simplification52.0%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* (/ x (* (- y t) z)) 2.0))
(t_2 (/ (* x 2.0) (- (* y z) (* t z)))))
(if (< t_2 -2.559141628295061e-13)
t_1
(if (< t_2 1.045027827330126e-269) (/ (* (/ x z) 2.0) (- y t)) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = (x / ((y - t) * z)) * 2.0;
double t_2 = (x * 2.0) / ((y * z) - (t * z));
double tmp;
if (t_2 < -2.559141628295061e-13) {
tmp = t_1;
} else if (t_2 < 1.045027827330126e-269) {
tmp = ((x / z) * 2.0) / (y - t);
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = (x / ((y - t) * z)) * 2.0d0
t_2 = (x * 2.0d0) / ((y * z) - (t * z))
if (t_2 < (-2.559141628295061d-13)) then
tmp = t_1
else if (t_2 < 1.045027827330126d-269) then
tmp = ((x / z) * 2.0d0) / (y - t)
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (x / ((y - t) * z)) * 2.0;
double t_2 = (x * 2.0) / ((y * z) - (t * z));
double tmp;
if (t_2 < -2.559141628295061e-13) {
tmp = t_1;
} else if (t_2 < 1.045027827330126e-269) {
tmp = ((x / z) * 2.0) / (y - t);
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = (x / ((y - t) * z)) * 2.0 t_2 = (x * 2.0) / ((y * z) - (t * z)) tmp = 0 if t_2 < -2.559141628295061e-13: tmp = t_1 elif t_2 < 1.045027827330126e-269: tmp = ((x / z) * 2.0) / (y - t) else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(Float64(x / Float64(Float64(y - t) * z)) * 2.0) t_2 = Float64(Float64(x * 2.0) / Float64(Float64(y * z) - Float64(t * z))) tmp = 0.0 if (t_2 < -2.559141628295061e-13) tmp = t_1; elseif (t_2 < 1.045027827330126e-269) tmp = Float64(Float64(Float64(x / z) * 2.0) / Float64(y - t)); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (x / ((y - t) * z)) * 2.0; t_2 = (x * 2.0) / ((y * z) - (t * z)); tmp = 0.0; if (t_2 < -2.559141628295061e-13) tmp = t_1; elseif (t_2 < 1.045027827330126e-269) tmp = ((x / z) * 2.0) / (y - t); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x / N[(N[(y - t), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision] * 2.0), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x * 2.0), $MachinePrecision] / N[(N[(y * z), $MachinePrecision] - N[(t * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[t$95$2, -2.559141628295061e-13], t$95$1, If[Less[t$95$2, 1.045027827330126e-269], N[(N[(N[(x / z), $MachinePrecision] * 2.0), $MachinePrecision] / N[(y - t), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x}{\left(y - t\right) \cdot z} \cdot 2\\
t_2 := \frac{x \cdot 2}{y \cdot z - t \cdot z}\\
\mathbf{if}\;t_2 < -2.559141628295061 \cdot 10^{-13}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;t_2 < 1.045027827330126 \cdot 10^{-269}:\\
\;\;\;\;\frac{\frac{x}{z} \cdot 2}{y - t}\\
\mathbf{else}:\\
\;\;\;\;t_1\\
\end{array}
\end{array}
herbie shell --seed 2023221
(FPCore (x y z t)
:name "Linear.Projection:infinitePerspective from linear-1.19.1.3, A"
:precision binary64
:herbie-target
(if (< (/ (* x 2.0) (- (* y z) (* t z))) -2.559141628295061e-13) (* (/ x (* (- y t) z)) 2.0) (if (< (/ (* x 2.0) (- (* y z) (* t z))) 1.045027827330126e-269) (/ (* (/ x z) 2.0) (- y t)) (* (/ x (* (- y t) z)) 2.0)))
(/ (* x 2.0) (- (* y z) (* t z))))