
(FPCore (x y) :precision binary64 (+ (+ (* x 2.0) (* x x)) (* y y)))
double code(double x, double y) {
return ((x * 2.0) + (x * x)) + (y * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x * 2.0d0) + (x * x)) + (y * y)
end function
public static double code(double x, double y) {
return ((x * 2.0) + (x * x)) + (y * y);
}
def code(x, y): return ((x * 2.0) + (x * x)) + (y * y)
function code(x, y) return Float64(Float64(Float64(x * 2.0) + Float64(x * x)) + Float64(y * y)) end
function tmp = code(x, y) tmp = ((x * 2.0) + (x * x)) + (y * y); end
code[x_, y_] := N[(N[(N[(x * 2.0), $MachinePrecision] + N[(x * x), $MachinePrecision]), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot 2 + x \cdot x\right) + y \cdot y
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (+ (+ (* x 2.0) (* x x)) (* y y)))
double code(double x, double y) {
return ((x * 2.0) + (x * x)) + (y * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x * 2.0d0) + (x * x)) + (y * y)
end function
public static double code(double x, double y) {
return ((x * 2.0) + (x * x)) + (y * y);
}
def code(x, y): return ((x * 2.0) + (x * x)) + (y * y)
function code(x, y) return Float64(Float64(Float64(x * 2.0) + Float64(x * x)) + Float64(y * y)) end
function tmp = code(x, y) tmp = ((x * 2.0) + (x * x)) + (y * y); end
code[x_, y_] := N[(N[(N[(x * 2.0), $MachinePrecision] + N[(x * x), $MachinePrecision]), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot 2 + x \cdot x\right) + y \cdot y
\end{array}
(FPCore (x y) :precision binary64 (+ (+ (* x x) (* x 2.0)) (* y y)))
double code(double x, double y) {
return ((x * x) + (x * 2.0)) + (y * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x * x) + (x * 2.0d0)) + (y * y)
end function
public static double code(double x, double y) {
return ((x * x) + (x * 2.0)) + (y * y);
}
def code(x, y): return ((x * x) + (x * 2.0)) + (y * y)
function code(x, y) return Float64(Float64(Float64(x * x) + Float64(x * 2.0)) + Float64(y * y)) end
function tmp = code(x, y) tmp = ((x * x) + (x * 2.0)) + (y * y); end
code[x_, y_] := N[(N[(N[(x * x), $MachinePrecision] + N[(x * 2.0), $MachinePrecision]), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot x + x \cdot 2\right) + y \cdot y
\end{array}
Initial program 100.0%
Final simplification100.0%
(FPCore (x y)
:precision binary64
(if (or (<= (* y y) 1e-123)
(and (not (<= (* y y) 1.9e-78)) (<= (* y y) 2e+96)))
(* x (+ x 2.0))
(* y y)))
double code(double x, double y) {
double tmp;
if (((y * y) <= 1e-123) || (!((y * y) <= 1.9e-78) && ((y * y) <= 2e+96))) {
tmp = x * (x + 2.0);
} else {
tmp = y * y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (((y * y) <= 1d-123) .or. (.not. ((y * y) <= 1.9d-78)) .and. ((y * y) <= 2d+96)) then
tmp = x * (x + 2.0d0)
else
tmp = y * y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (((y * y) <= 1e-123) || (!((y * y) <= 1.9e-78) && ((y * y) <= 2e+96))) {
tmp = x * (x + 2.0);
} else {
tmp = y * y;
}
return tmp;
}
def code(x, y): tmp = 0 if ((y * y) <= 1e-123) or (not ((y * y) <= 1.9e-78) and ((y * y) <= 2e+96)): tmp = x * (x + 2.0) else: tmp = y * y return tmp
function code(x, y) tmp = 0.0 if ((Float64(y * y) <= 1e-123) || (!(Float64(y * y) <= 1.9e-78) && (Float64(y * y) <= 2e+96))) tmp = Float64(x * Float64(x + 2.0)); else tmp = Float64(y * y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (((y * y) <= 1e-123) || (~(((y * y) <= 1.9e-78)) && ((y * y) <= 2e+96))) tmp = x * (x + 2.0); else tmp = y * y; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[N[(y * y), $MachinePrecision], 1e-123], And[N[Not[LessEqual[N[(y * y), $MachinePrecision], 1.9e-78]], $MachinePrecision], LessEqual[N[(y * y), $MachinePrecision], 2e+96]]], N[(x * N[(x + 2.0), $MachinePrecision]), $MachinePrecision], N[(y * y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \cdot y \leq 10^{-123} \lor \neg \left(y \cdot y \leq 1.9 \cdot 10^{-78}\right) \land y \cdot y \leq 2 \cdot 10^{+96}:\\
\;\;\;\;x \cdot \left(x + 2\right)\\
\mathbf{else}:\\
\;\;\;\;y \cdot y\\
\end{array}
\end{array}
if (*.f64 y y) < 1.0000000000000001e-123 or 1.8999999999999999e-78 < (*.f64 y y) < 2.0000000000000001e96Initial program 100.0%
distribute-lft-out100.0%
Simplified100.0%
Taylor expanded in y around 0 88.6%
if 1.0000000000000001e-123 < (*.f64 y y) < 1.8999999999999999e-78 or 2.0000000000000001e96 < (*.f64 y y) Initial program 100.0%
distribute-lft-out100.0%
Simplified100.0%
Taylor expanded in x around 0 84.8%
unpow284.8%
Simplified84.8%
Final simplification86.8%
(FPCore (x y)
:precision binary64
(if (<= (* y y) 5.4e-123)
(+ (* x x) (* x 2.0))
(if (<= (* y y) 1.7e-76)
(* y y)
(if (<= (* y y) 2e+96) (* x (+ x 2.0)) (* y y)))))
double code(double x, double y) {
double tmp;
if ((y * y) <= 5.4e-123) {
tmp = (x * x) + (x * 2.0);
} else if ((y * y) <= 1.7e-76) {
tmp = y * y;
} else if ((y * y) <= 2e+96) {
tmp = x * (x + 2.0);
} else {
tmp = y * y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y * y) <= 5.4d-123) then
tmp = (x * x) + (x * 2.0d0)
else if ((y * y) <= 1.7d-76) then
tmp = y * y
else if ((y * y) <= 2d+96) then
tmp = x * (x + 2.0d0)
else
tmp = y * y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y * y) <= 5.4e-123) {
tmp = (x * x) + (x * 2.0);
} else if ((y * y) <= 1.7e-76) {
tmp = y * y;
} else if ((y * y) <= 2e+96) {
tmp = x * (x + 2.0);
} else {
tmp = y * y;
}
return tmp;
}
def code(x, y): tmp = 0 if (y * y) <= 5.4e-123: tmp = (x * x) + (x * 2.0) elif (y * y) <= 1.7e-76: tmp = y * y elif (y * y) <= 2e+96: tmp = x * (x + 2.0) else: tmp = y * y return tmp
function code(x, y) tmp = 0.0 if (Float64(y * y) <= 5.4e-123) tmp = Float64(Float64(x * x) + Float64(x * 2.0)); elseif (Float64(y * y) <= 1.7e-76) tmp = Float64(y * y); elseif (Float64(y * y) <= 2e+96) tmp = Float64(x * Float64(x + 2.0)); else tmp = Float64(y * y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y * y) <= 5.4e-123) tmp = (x * x) + (x * 2.0); elseif ((y * y) <= 1.7e-76) tmp = y * y; elseif ((y * y) <= 2e+96) tmp = x * (x + 2.0); else tmp = y * y; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[N[(y * y), $MachinePrecision], 5.4e-123], N[(N[(x * x), $MachinePrecision] + N[(x * 2.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(y * y), $MachinePrecision], 1.7e-76], N[(y * y), $MachinePrecision], If[LessEqual[N[(y * y), $MachinePrecision], 2e+96], N[(x * N[(x + 2.0), $MachinePrecision]), $MachinePrecision], N[(y * y), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \cdot y \leq 5.4 \cdot 10^{-123}:\\
\;\;\;\;x \cdot x + x \cdot 2\\
\mathbf{elif}\;y \cdot y \leq 1.7 \cdot 10^{-76}:\\
\;\;\;\;y \cdot y\\
\mathbf{elif}\;y \cdot y \leq 2 \cdot 10^{+96}:\\
\;\;\;\;x \cdot \left(x + 2\right)\\
\mathbf{else}:\\
\;\;\;\;y \cdot y\\
\end{array}
\end{array}
if (*.f64 y y) < 5.4000000000000002e-123Initial program 100.0%
distribute-lft-out100.0%
Simplified100.0%
Taylor expanded in y around 0 94.6%
*-commutative94.6%
+-commutative94.6%
distribute-rgt-in94.6%
Applied egg-rr94.6%
if 5.4000000000000002e-123 < (*.f64 y y) < 1.7e-76 or 2.0000000000000001e96 < (*.f64 y y) Initial program 100.0%
distribute-lft-out100.0%
Simplified100.0%
Taylor expanded in x around 0 84.8%
unpow284.8%
Simplified84.8%
if 1.7e-76 < (*.f64 y y) < 2.0000000000000001e96Initial program 100.0%
distribute-lft-out99.9%
Simplified99.9%
Taylor expanded in y around 0 68.0%
Final simplification86.8%
(FPCore (x y)
:precision binary64
(if (<= x -1250000000.0)
(* x x)
(if (<= x -3.9e-128)
(* y y)
(if (<= x -9e-144)
(* x 2.0)
(if (<= x 9.6e-64)
(* y y)
(if (<= x 6.5e-23) (* x 2.0) (if (<= x 2.1e+16) (* y y) (* x x))))))))
double code(double x, double y) {
double tmp;
if (x <= -1250000000.0) {
tmp = x * x;
} else if (x <= -3.9e-128) {
tmp = y * y;
} else if (x <= -9e-144) {
tmp = x * 2.0;
} else if (x <= 9.6e-64) {
tmp = y * y;
} else if (x <= 6.5e-23) {
tmp = x * 2.0;
} else if (x <= 2.1e+16) {
tmp = y * y;
} else {
tmp = x * x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-1250000000.0d0)) then
tmp = x * x
else if (x <= (-3.9d-128)) then
tmp = y * y
else if (x <= (-9d-144)) then
tmp = x * 2.0d0
else if (x <= 9.6d-64) then
tmp = y * y
else if (x <= 6.5d-23) then
tmp = x * 2.0d0
else if (x <= 2.1d+16) then
tmp = y * y
else
tmp = x * x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -1250000000.0) {
tmp = x * x;
} else if (x <= -3.9e-128) {
tmp = y * y;
} else if (x <= -9e-144) {
tmp = x * 2.0;
} else if (x <= 9.6e-64) {
tmp = y * y;
} else if (x <= 6.5e-23) {
tmp = x * 2.0;
} else if (x <= 2.1e+16) {
tmp = y * y;
} else {
tmp = x * x;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -1250000000.0: tmp = x * x elif x <= -3.9e-128: tmp = y * y elif x <= -9e-144: tmp = x * 2.0 elif x <= 9.6e-64: tmp = y * y elif x <= 6.5e-23: tmp = x * 2.0 elif x <= 2.1e+16: tmp = y * y else: tmp = x * x return tmp
function code(x, y) tmp = 0.0 if (x <= -1250000000.0) tmp = Float64(x * x); elseif (x <= -3.9e-128) tmp = Float64(y * y); elseif (x <= -9e-144) tmp = Float64(x * 2.0); elseif (x <= 9.6e-64) tmp = Float64(y * y); elseif (x <= 6.5e-23) tmp = Float64(x * 2.0); elseif (x <= 2.1e+16) tmp = Float64(y * y); else tmp = Float64(x * x); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -1250000000.0) tmp = x * x; elseif (x <= -3.9e-128) tmp = y * y; elseif (x <= -9e-144) tmp = x * 2.0; elseif (x <= 9.6e-64) tmp = y * y; elseif (x <= 6.5e-23) tmp = x * 2.0; elseif (x <= 2.1e+16) tmp = y * y; else tmp = x * x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -1250000000.0], N[(x * x), $MachinePrecision], If[LessEqual[x, -3.9e-128], N[(y * y), $MachinePrecision], If[LessEqual[x, -9e-144], N[(x * 2.0), $MachinePrecision], If[LessEqual[x, 9.6e-64], N[(y * y), $MachinePrecision], If[LessEqual[x, 6.5e-23], N[(x * 2.0), $MachinePrecision], If[LessEqual[x, 2.1e+16], N[(y * y), $MachinePrecision], N[(x * x), $MachinePrecision]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1250000000:\\
\;\;\;\;x \cdot x\\
\mathbf{elif}\;x \leq -3.9 \cdot 10^{-128}:\\
\;\;\;\;y \cdot y\\
\mathbf{elif}\;x \leq -9 \cdot 10^{-144}:\\
\;\;\;\;x \cdot 2\\
\mathbf{elif}\;x \leq 9.6 \cdot 10^{-64}:\\
\;\;\;\;y \cdot y\\
\mathbf{elif}\;x \leq 6.5 \cdot 10^{-23}:\\
\;\;\;\;x \cdot 2\\
\mathbf{elif}\;x \leq 2.1 \cdot 10^{+16}:\\
\;\;\;\;y \cdot y\\
\mathbf{else}:\\
\;\;\;\;x \cdot x\\
\end{array}
\end{array}
if x < -1.25e9 or 2.1e16 < x Initial program 100.0%
distribute-lft-out100.0%
Simplified100.0%
Taylor expanded in y around 0 86.5%
Taylor expanded in x around inf 85.6%
unpow285.6%
Simplified85.6%
if -1.25e9 < x < -3.89999999999999997e-128 or -8.9999999999999996e-144 < x < 9.59999999999999994e-64 or 6.5e-23 < x < 2.1e16Initial program 100.0%
distribute-lft-out100.0%
Simplified100.0%
Taylor expanded in x around 0 68.6%
unpow268.6%
Simplified68.6%
if -3.89999999999999997e-128 < x < -8.9999999999999996e-144 or 9.59999999999999994e-64 < x < 6.5e-23Initial program 100.0%
distribute-lft-out100.0%
Simplified100.0%
Taylor expanded in y around 0 88.6%
Taylor expanded in x around 0 88.6%
Final simplification77.4%
(FPCore (x y) :precision binary64 (if (<= x -260000000.0) (* x (+ x 2.0)) (if (<= x 2.55e+16) (+ (* y y) (+ x x)) (* x x))))
double code(double x, double y) {
double tmp;
if (x <= -260000000.0) {
tmp = x * (x + 2.0);
} else if (x <= 2.55e+16) {
tmp = (y * y) + (x + x);
} else {
tmp = x * x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-260000000.0d0)) then
tmp = x * (x + 2.0d0)
else if (x <= 2.55d+16) then
tmp = (y * y) + (x + x)
else
tmp = x * x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -260000000.0) {
tmp = x * (x + 2.0);
} else if (x <= 2.55e+16) {
tmp = (y * y) + (x + x);
} else {
tmp = x * x;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -260000000.0: tmp = x * (x + 2.0) elif x <= 2.55e+16: tmp = (y * y) + (x + x) else: tmp = x * x return tmp
function code(x, y) tmp = 0.0 if (x <= -260000000.0) tmp = Float64(x * Float64(x + 2.0)); elseif (x <= 2.55e+16) tmp = Float64(Float64(y * y) + Float64(x + x)); else tmp = Float64(x * x); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -260000000.0) tmp = x * (x + 2.0); elseif (x <= 2.55e+16) tmp = (y * y) + (x + x); else tmp = x * x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -260000000.0], N[(x * N[(x + 2.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 2.55e+16], N[(N[(y * y), $MachinePrecision] + N[(x + x), $MachinePrecision]), $MachinePrecision], N[(x * x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -260000000:\\
\;\;\;\;x \cdot \left(x + 2\right)\\
\mathbf{elif}\;x \leq 2.55 \cdot 10^{+16}:\\
\;\;\;\;y \cdot y + \left(x + x\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot x\\
\end{array}
\end{array}
if x < -2.6e8Initial program 100.0%
distribute-lft-out100.0%
Simplified100.0%
Taylor expanded in y around 0 88.4%
if -2.6e8 < x < 2.55e16Initial program 100.0%
distribute-lft-out100.0%
Simplified100.0%
Taylor expanded in x around 0 99.1%
count-299.1%
Simplified99.1%
if 2.55e16 < x Initial program 100.0%
distribute-lft-out100.0%
Simplified100.0%
Taylor expanded in y around 0 84.5%
Taylor expanded in x around inf 84.5%
unpow284.5%
Simplified84.5%
Final simplification93.6%
(FPCore (x y) :precision binary64 (+ (* y y) (* x (+ x 2.0))))
double code(double x, double y) {
return (y * y) + (x * (x + 2.0));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (y * y) + (x * (x + 2.0d0))
end function
public static double code(double x, double y) {
return (y * y) + (x * (x + 2.0));
}
def code(x, y): return (y * y) + (x * (x + 2.0))
function code(x, y) return Float64(Float64(y * y) + Float64(x * Float64(x + 2.0))) end
function tmp = code(x, y) tmp = (y * y) + (x * (x + 2.0)); end
code[x_, y_] := N[(N[(y * y), $MachinePrecision] + N[(x * N[(x + 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
y \cdot y + x \cdot \left(x + 2\right)
\end{array}
Initial program 100.0%
distribute-lft-out100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y) :precision binary64 (if (<= x -2.0) (* x x) (if (<= x 2.0) (* x 2.0) (* x x))))
double code(double x, double y) {
double tmp;
if (x <= -2.0) {
tmp = x * x;
} else if (x <= 2.0) {
tmp = x * 2.0;
} else {
tmp = x * x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-2.0d0)) then
tmp = x * x
else if (x <= 2.0d0) then
tmp = x * 2.0d0
else
tmp = x * x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -2.0) {
tmp = x * x;
} else if (x <= 2.0) {
tmp = x * 2.0;
} else {
tmp = x * x;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -2.0: tmp = x * x elif x <= 2.0: tmp = x * 2.0 else: tmp = x * x return tmp
function code(x, y) tmp = 0.0 if (x <= -2.0) tmp = Float64(x * x); elseif (x <= 2.0) tmp = Float64(x * 2.0); else tmp = Float64(x * x); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -2.0) tmp = x * x; elseif (x <= 2.0) tmp = x * 2.0; else tmp = x * x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -2.0], N[(x * x), $MachinePrecision], If[LessEqual[x, 2.0], N[(x * 2.0), $MachinePrecision], N[(x * x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2:\\
\;\;\;\;x \cdot x\\
\mathbf{elif}\;x \leq 2:\\
\;\;\;\;x \cdot 2\\
\mathbf{else}:\\
\;\;\;\;x \cdot x\\
\end{array}
\end{array}
if x < -2 or 2 < x Initial program 100.0%
distribute-lft-out100.0%
Simplified100.0%
Taylor expanded in y around 0 83.6%
Taylor expanded in x around inf 82.8%
unpow282.8%
Simplified82.8%
if -2 < x < 2Initial program 100.0%
distribute-lft-out100.0%
Simplified100.0%
Taylor expanded in y around 0 41.5%
Taylor expanded in x around 0 40.7%
Final simplification59.8%
(FPCore (x y) :precision binary64 (* x 2.0))
double code(double x, double y) {
return x * 2.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * 2.0d0
end function
public static double code(double x, double y) {
return x * 2.0;
}
def code(x, y): return x * 2.0
function code(x, y) return Float64(x * 2.0) end
function tmp = code(x, y) tmp = x * 2.0; end
code[x_, y_] := N[(x * 2.0), $MachinePrecision]
\begin{array}{l}
\\
x \cdot 2
\end{array}
Initial program 100.0%
distribute-lft-out100.0%
Simplified100.0%
Taylor expanded in y around 0 60.6%
Taylor expanded in x around 0 23.8%
Final simplification23.8%
(FPCore (x y) :precision binary64 (+ (* y y) (+ (* 2.0 x) (* x x))))
double code(double x, double y) {
return (y * y) + ((2.0 * x) + (x * x));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (y * y) + ((2.0d0 * x) + (x * x))
end function
public static double code(double x, double y) {
return (y * y) + ((2.0 * x) + (x * x));
}
def code(x, y): return (y * y) + ((2.0 * x) + (x * x))
function code(x, y) return Float64(Float64(y * y) + Float64(Float64(2.0 * x) + Float64(x * x))) end
function tmp = code(x, y) tmp = (y * y) + ((2.0 * x) + (x * x)); end
code[x_, y_] := N[(N[(y * y), $MachinePrecision] + N[(N[(2.0 * x), $MachinePrecision] + N[(x * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
y \cdot y + \left(2 \cdot x + x \cdot x\right)
\end{array}
herbie shell --seed 2023221
(FPCore (x y)
:name "Numeric.Log:$clog1p from log-domain-0.10.2.1, A"
:precision binary64
:herbie-target
(+ (* y y) (+ (* 2.0 x) (* x x)))
(+ (+ (* x 2.0) (* x x)) (* y y)))