
(FPCore (x y z) :precision binary64 (+ x (/ (exp (* y (log (/ y (+ z y))))) y)))
double code(double x, double y, double z) {
return x + (exp((y * log((y / (z + y))))) / y);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (exp((y * log((y / (z + y))))) / y)
end function
public static double code(double x, double y, double z) {
return x + (Math.exp((y * Math.log((y / (z + y))))) / y);
}
def code(x, y, z): return x + (math.exp((y * math.log((y / (z + y))))) / y)
function code(x, y, z) return Float64(x + Float64(exp(Float64(y * log(Float64(y / Float64(z + y))))) / y)) end
function tmp = code(x, y, z) tmp = x + (exp((y * log((y / (z + y))))) / y); end
code[x_, y_, z_] := N[(x + N[(N[Exp[N[(y * N[Log[N[(y / N[(z + y), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{e^{y \cdot \log \left(\frac{y}{z + y}\right)}}{y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ x (/ (exp (* y (log (/ y (+ z y))))) y)))
double code(double x, double y, double z) {
return x + (exp((y * log((y / (z + y))))) / y);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (exp((y * log((y / (z + y))))) / y)
end function
public static double code(double x, double y, double z) {
return x + (Math.exp((y * Math.log((y / (z + y))))) / y);
}
def code(x, y, z): return x + (math.exp((y * math.log((y / (z + y))))) / y)
function code(x, y, z) return Float64(x + Float64(exp(Float64(y * log(Float64(y / Float64(z + y))))) / y)) end
function tmp = code(x, y, z) tmp = x + (exp((y * log((y / (z + y))))) / y); end
code[x_, y_, z_] := N[(x + N[(N[Exp[N[(y * N[Log[N[(y / N[(z + y), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{e^{y \cdot \log \left(\frac{y}{z + y}\right)}}{y}
\end{array}
(FPCore (x y z) :precision binary64 (if (or (<= y -1e+65) (not (<= y 2.5e-41))) (+ x (/ (exp (- z)) y)) (+ x (/ (pow (exp y) (log (/ y (+ y z)))) y))))
double code(double x, double y, double z) {
double tmp;
if ((y <= -1e+65) || !(y <= 2.5e-41)) {
tmp = x + (exp(-z) / y);
} else {
tmp = x + (pow(exp(y), log((y / (y + z)))) / y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-1d+65)) .or. (.not. (y <= 2.5d-41))) then
tmp = x + (exp(-z) / y)
else
tmp = x + ((exp(y) ** log((y / (y + z)))) / y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -1e+65) || !(y <= 2.5e-41)) {
tmp = x + (Math.exp(-z) / y);
} else {
tmp = x + (Math.pow(Math.exp(y), Math.log((y / (y + z)))) / y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -1e+65) or not (y <= 2.5e-41): tmp = x + (math.exp(-z) / y) else: tmp = x + (math.pow(math.exp(y), math.log((y / (y + z)))) / y) return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -1e+65) || !(y <= 2.5e-41)) tmp = Float64(x + Float64(exp(Float64(-z)) / y)); else tmp = Float64(x + Float64((exp(y) ^ log(Float64(y / Float64(y + z)))) / y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -1e+65) || ~((y <= 2.5e-41))) tmp = x + (exp(-z) / y); else tmp = x + ((exp(y) ^ log((y / (y + z)))) / y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -1e+65], N[Not[LessEqual[y, 2.5e-41]], $MachinePrecision]], N[(x + N[(N[Exp[(-z)], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(x + N[(N[Power[N[Exp[y], $MachinePrecision], N[Log[N[(y / N[(y + z), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1 \cdot 10^{+65} \lor \neg \left(y \leq 2.5 \cdot 10^{-41}\right):\\
\;\;\;\;x + \frac{e^{-z}}{y}\\
\mathbf{else}:\\
\;\;\;\;x + \frac{{\left(e^{y}\right)}^{\log \left(\frac{y}{y + z}\right)}}{y}\\
\end{array}
\end{array}
if y < -9.9999999999999999e64 or 2.4999999999999998e-41 < y Initial program 84.5%
Taylor expanded in y around inf 99.5%
mul-1-neg99.5%
Simplified99.5%
if -9.9999999999999999e64 < y < 2.4999999999999998e-41Initial program 79.4%
exp-prod99.9%
sqr-pow99.9%
sqr-pow99.9%
+-commutative99.9%
Simplified99.9%
Final simplification99.7%
(FPCore (x y z) :precision binary64 (if (or (<= z -6.4e+78) (and (not (<= z -3.05e+56)) (<= z -255000.0))) (/ (exp (- z)) y) (+ x (/ 1.0 y))))
double code(double x, double y, double z) {
double tmp;
if ((z <= -6.4e+78) || (!(z <= -3.05e+56) && (z <= -255000.0))) {
tmp = exp(-z) / y;
} else {
tmp = x + (1.0 / y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-6.4d+78)) .or. (.not. (z <= (-3.05d+56))) .and. (z <= (-255000.0d0))) then
tmp = exp(-z) / y
else
tmp = x + (1.0d0 / y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((z <= -6.4e+78) || (!(z <= -3.05e+56) && (z <= -255000.0))) {
tmp = Math.exp(-z) / y;
} else {
tmp = x + (1.0 / y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (z <= -6.4e+78) or (not (z <= -3.05e+56) and (z <= -255000.0)): tmp = math.exp(-z) / y else: tmp = x + (1.0 / y) return tmp
function code(x, y, z) tmp = 0.0 if ((z <= -6.4e+78) || (!(z <= -3.05e+56) && (z <= -255000.0))) tmp = Float64(exp(Float64(-z)) / y); else tmp = Float64(x + Float64(1.0 / y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((z <= -6.4e+78) || (~((z <= -3.05e+56)) && (z <= -255000.0))) tmp = exp(-z) / y; else tmp = x + (1.0 / y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[z, -6.4e+78], And[N[Not[LessEqual[z, -3.05e+56]], $MachinePrecision], LessEqual[z, -255000.0]]], N[(N[Exp[(-z)], $MachinePrecision] / y), $MachinePrecision], N[(x + N[(1.0 / y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -6.4 \cdot 10^{+78} \lor \neg \left(z \leq -3.05 \cdot 10^{+56}\right) \land z \leq -255000:\\
\;\;\;\;\frac{e^{-z}}{y}\\
\mathbf{else}:\\
\;\;\;\;x + \frac{1}{y}\\
\end{array}
\end{array}
if z < -6.39999999999999989e78 or -3.0500000000000001e56 < z < -255000Initial program 46.3%
Taylor expanded in y around inf 65.2%
mul-1-neg65.2%
Simplified65.2%
Taylor expanded in x around 0 65.2%
if -6.39999999999999989e78 < z < -3.0500000000000001e56 or -255000 < z Initial program 91.6%
Taylor expanded in y around 0 96.9%
Final simplification90.5%
(FPCore (x y z) :precision binary64 (if (or (<= y -1.05e+22) (not (<= y 2.5e-41))) (+ x (/ (exp (- z)) y)) (+ x (/ 1.0 y))))
double code(double x, double y, double z) {
double tmp;
if ((y <= -1.05e+22) || !(y <= 2.5e-41)) {
tmp = x + (exp(-z) / y);
} else {
tmp = x + (1.0 / y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-1.05d+22)) .or. (.not. (y <= 2.5d-41))) then
tmp = x + (exp(-z) / y)
else
tmp = x + (1.0d0 / y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -1.05e+22) || !(y <= 2.5e-41)) {
tmp = x + (Math.exp(-z) / y);
} else {
tmp = x + (1.0 / y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -1.05e+22) or not (y <= 2.5e-41): tmp = x + (math.exp(-z) / y) else: tmp = x + (1.0 / y) return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -1.05e+22) || !(y <= 2.5e-41)) tmp = Float64(x + Float64(exp(Float64(-z)) / y)); else tmp = Float64(x + Float64(1.0 / y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -1.05e+22) || ~((y <= 2.5e-41))) tmp = x + (exp(-z) / y); else tmp = x + (1.0 / y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -1.05e+22], N[Not[LessEqual[y, 2.5e-41]], $MachinePrecision]], N[(x + N[(N[Exp[(-z)], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(x + N[(1.0 / y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.05 \cdot 10^{+22} \lor \neg \left(y \leq 2.5 \cdot 10^{-41}\right):\\
\;\;\;\;x + \frac{e^{-z}}{y}\\
\mathbf{else}:\\
\;\;\;\;x + \frac{1}{y}\\
\end{array}
\end{array}
if y < -1.0499999999999999e22 or 2.4999999999999998e-41 < y Initial program 85.3%
Taylor expanded in y around inf 99.5%
mul-1-neg99.5%
Simplified99.5%
if -1.0499999999999999e22 < y < 2.4999999999999998e-41Initial program 77.7%
Taylor expanded in y around 0 99.3%
Final simplification99.5%
(FPCore (x y z) :precision binary64 (if (<= z -3e+172) (+ x (/ 0.5 (/ y (* z z)))) (+ x (/ 1.0 y))))
double code(double x, double y, double z) {
double tmp;
if (z <= -3e+172) {
tmp = x + (0.5 / (y / (z * z)));
} else {
tmp = x + (1.0 / y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-3d+172)) then
tmp = x + (0.5d0 / (y / (z * z)))
else
tmp = x + (1.0d0 / y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -3e+172) {
tmp = x + (0.5 / (y / (z * z)));
} else {
tmp = x + (1.0 / y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -3e+172: tmp = x + (0.5 / (y / (z * z))) else: tmp = x + (1.0 / y) return tmp
function code(x, y, z) tmp = 0.0 if (z <= -3e+172) tmp = Float64(x + Float64(0.5 / Float64(y / Float64(z * z)))); else tmp = Float64(x + Float64(1.0 / y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -3e+172) tmp = x + (0.5 / (y / (z * z))); else tmp = x + (1.0 / y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -3e+172], N[(x + N[(0.5 / N[(y / N[(z * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + N[(1.0 / y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -3 \cdot 10^{+172}:\\
\;\;\;\;x + \frac{0.5}{\frac{y}{z \cdot z}}\\
\mathbf{else}:\\
\;\;\;\;x + \frac{1}{y}\\
\end{array}
\end{array}
if z < -2.9999999999999999e172Initial program 48.4%
clear-num44.1%
log-rec44.1%
+-commutative44.1%
Applied egg-rr44.1%
Taylor expanded in z around 0 59.3%
associate-+r+59.3%
+-commutative59.3%
neg-mul-159.3%
sub-neg59.3%
*-commutative59.3%
unpow259.3%
+-commutative59.3%
associate-*r/59.3%
metadata-eval59.3%
Simplified59.3%
Taylor expanded in z around inf 59.3%
unpow259.3%
associate-/l*59.3%
associate-*r/59.3%
metadata-eval59.3%
+-commutative59.3%
Simplified59.3%
Taylor expanded in y around inf 61.3%
if -2.9999999999999999e172 < z Initial program 85.6%
Taylor expanded in y around 0 88.7%
Final simplification86.3%
(FPCore (x y z) :precision binary64 (if (<= y -1.5e-53) x (if (<= y 7.8e-81) (/ 1.0 y) x)))
double code(double x, double y, double z) {
double tmp;
if (y <= -1.5e-53) {
tmp = x;
} else if (y <= 7.8e-81) {
tmp = 1.0 / y;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-1.5d-53)) then
tmp = x
else if (y <= 7.8d-81) then
tmp = 1.0d0 / y
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -1.5e-53) {
tmp = x;
} else if (y <= 7.8e-81) {
tmp = 1.0 / y;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -1.5e-53: tmp = x elif y <= 7.8e-81: tmp = 1.0 / y else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if (y <= -1.5e-53) tmp = x; elseif (y <= 7.8e-81) tmp = Float64(1.0 / y); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -1.5e-53) tmp = x; elseif (y <= 7.8e-81) tmp = 1.0 / y; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -1.5e-53], x, If[LessEqual[y, 7.8e-81], N[(1.0 / y), $MachinePrecision], x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.5 \cdot 10^{-53}:\\
\;\;\;\;x\\
\mathbf{elif}\;y \leq 7.8 \cdot 10^{-81}:\\
\;\;\;\;\frac{1}{y}\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if y < -1.5000000000000001e-53 or 7.7999999999999997e-81 < y Initial program 86.5%
Taylor expanded in y around 0 78.1%
Taylor expanded in x around inf 65.1%
if -1.5000000000000001e-53 < y < 7.7999999999999997e-81Initial program 72.9%
Taylor expanded in y around 0 100.0%
Taylor expanded in x around 0 77.9%
Final simplification68.9%
(FPCore (x y z) :precision binary64 (+ x (/ 1.0 y)))
double code(double x, double y, double z) {
return x + (1.0 / y);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (1.0d0 / y)
end function
public static double code(double x, double y, double z) {
return x + (1.0 / y);
}
def code(x, y, z): return x + (1.0 / y)
function code(x, y, z) return Float64(x + Float64(1.0 / y)) end
function tmp = code(x, y, z) tmp = x + (1.0 / y); end
code[x_, y_, z_] := N[(x + N[(1.0 / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{1}{y}
\end{array}
Initial program 82.4%
Taylor expanded in y around 0 84.7%
Final simplification84.7%
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
return x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x
end function
public static double code(double x, double y, double z) {
return x;
}
def code(x, y, z): return x
function code(x, y, z) return x end
function tmp = code(x, y, z) tmp = x; end
code[x_, y_, z_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 82.4%
Taylor expanded in y around 0 84.7%
Taylor expanded in x around inf 52.2%
Final simplification52.2%
(FPCore (x y z) :precision binary64 (if (< (/ y (+ z y)) 7.11541576e-315) (+ x (/ (exp (/ -1.0 z)) y)) (+ x (/ (exp (log (pow (/ y (+ y z)) y))) y))))
double code(double x, double y, double z) {
double tmp;
if ((y / (z + y)) < 7.11541576e-315) {
tmp = x + (exp((-1.0 / z)) / y);
} else {
tmp = x + (exp(log(pow((y / (y + z)), y))) / y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y / (z + y)) < 7.11541576d-315) then
tmp = x + (exp(((-1.0d0) / z)) / y)
else
tmp = x + (exp(log(((y / (y + z)) ** y))) / y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y / (z + y)) < 7.11541576e-315) {
tmp = x + (Math.exp((-1.0 / z)) / y);
} else {
tmp = x + (Math.exp(Math.log(Math.pow((y / (y + z)), y))) / y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y / (z + y)) < 7.11541576e-315: tmp = x + (math.exp((-1.0 / z)) / y) else: tmp = x + (math.exp(math.log(math.pow((y / (y + z)), y))) / y) return tmp
function code(x, y, z) tmp = 0.0 if (Float64(y / Float64(z + y)) < 7.11541576e-315) tmp = Float64(x + Float64(exp(Float64(-1.0 / z)) / y)); else tmp = Float64(x + Float64(exp(log((Float64(y / Float64(y + z)) ^ y))) / y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y / (z + y)) < 7.11541576e-315) tmp = x + (exp((-1.0 / z)) / y); else tmp = x + (exp(log(((y / (y + z)) ^ y))) / y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Less[N[(y / N[(z + y), $MachinePrecision]), $MachinePrecision], 7.11541576e-315], N[(x + N[(N[Exp[N[(-1.0 / z), $MachinePrecision]], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(x + N[(N[Exp[N[Log[N[Power[N[(y / N[(y + z), $MachinePrecision]), $MachinePrecision], y], $MachinePrecision]], $MachinePrecision]], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{y}{z + y} < 7.11541576 \cdot 10^{-315}:\\
\;\;\;\;x + \frac{e^{\frac{-1}{z}}}{y}\\
\mathbf{else}:\\
\;\;\;\;x + \frac{e^{\log \left({\left(\frac{y}{y + z}\right)}^{y}\right)}}{y}\\
\end{array}
\end{array}
herbie shell --seed 2023221
(FPCore (x y z)
:name "Numeric.SpecFunctions:invIncompleteBetaWorker from math-functions-0.1.5.2, G"
:precision binary64
:herbie-target
(if (< (/ y (+ z y)) 7.11541576e-315) (+ x (/ (exp (/ -1.0 z)) y)) (+ x (/ (exp (log (pow (/ y (+ y z)) y))) y)))
(+ x (/ (exp (* y (log (/ y (+ z y))))) y)))