
(FPCore (x y z t a b) :precision binary64 (+ (- (+ (+ x y) z) (* z (log t))) (* (- a 0.5) b)))
double code(double x, double y, double z, double t, double a, double b) {
return (((x + y) + z) - (z * log(t))) + ((a - 0.5) * b);
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = (((x + y) + z) - (z * log(t))) + ((a - 0.5d0) * b)
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return (((x + y) + z) - (z * Math.log(t))) + ((a - 0.5) * b);
}
def code(x, y, z, t, a, b): return (((x + y) + z) - (z * math.log(t))) + ((a - 0.5) * b)
function code(x, y, z, t, a, b) return Float64(Float64(Float64(Float64(x + y) + z) - Float64(z * log(t))) + Float64(Float64(a - 0.5) * b)) end
function tmp = code(x, y, z, t, a, b) tmp = (((x + y) + z) - (z * log(t))) + ((a - 0.5) * b); end
code[x_, y_, z_, t_, a_, b_] := N[(N[(N[(N[(x + y), $MachinePrecision] + z), $MachinePrecision] - N[(z * N[Log[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(a - 0.5), $MachinePrecision] * b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(\left(x + y\right) + z\right) - z \cdot \log t\right) + \left(a - 0.5\right) \cdot b
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 20 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a b) :precision binary64 (+ (- (+ (+ x y) z) (* z (log t))) (* (- a 0.5) b)))
double code(double x, double y, double z, double t, double a, double b) {
return (((x + y) + z) - (z * log(t))) + ((a - 0.5) * b);
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = (((x + y) + z) - (z * log(t))) + ((a - 0.5d0) * b)
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return (((x + y) + z) - (z * Math.log(t))) + ((a - 0.5) * b);
}
def code(x, y, z, t, a, b): return (((x + y) + z) - (z * math.log(t))) + ((a - 0.5) * b)
function code(x, y, z, t, a, b) return Float64(Float64(Float64(Float64(x + y) + z) - Float64(z * log(t))) + Float64(Float64(a - 0.5) * b)) end
function tmp = code(x, y, z, t, a, b) tmp = (((x + y) + z) - (z * log(t))) + ((a - 0.5) * b); end
code[x_, y_, z_, t_, a_, b_] := N[(N[(N[(N[(x + y), $MachinePrecision] + z), $MachinePrecision] - N[(z * N[Log[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(a - 0.5), $MachinePrecision] * b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(\left(x + y\right) + z\right) - z \cdot \log t\right) + \left(a - 0.5\right) \cdot b
\end{array}
(FPCore (x y z t a b) :precision binary64 (+ x (fma z (- 1.0 (log t)) (fma (+ a -0.5) b y))))
double code(double x, double y, double z, double t, double a, double b) {
return x + fma(z, (1.0 - log(t)), fma((a + -0.5), b, y));
}
function code(x, y, z, t, a, b) return Float64(x + fma(z, Float64(1.0 - log(t)), fma(Float64(a + -0.5), b, y))) end
code[x_, y_, z_, t_, a_, b_] := N[(x + N[(z * N[(1.0 - N[Log[t], $MachinePrecision]), $MachinePrecision] + N[(N[(a + -0.5), $MachinePrecision] * b + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \mathsf{fma}\left(z, 1 - \log t, \mathsf{fma}\left(a + -0.5, b, y\right)\right)
\end{array}
Initial program 99.8%
associate--l+99.8%
associate-+l+99.8%
associate-+l+99.8%
+-commutative99.8%
associate-+r+99.8%
+-commutative99.8%
+-commutative99.8%
*-commutative99.8%
cancel-sign-sub-inv99.8%
distribute-rgt1-in99.9%
*-commutative99.9%
fma-def99.9%
+-commutative99.9%
unsub-neg99.9%
fma-def99.9%
sub-neg99.9%
metadata-eval99.9%
Simplified99.9%
Final simplification99.9%
(FPCore (x y z t a b) :precision binary64 (fma (+ a -0.5) b (- (+ y (+ x z)) (* z (log t)))))
double code(double x, double y, double z, double t, double a, double b) {
return fma((a + -0.5), b, ((y + (x + z)) - (z * log(t))));
}
function code(x, y, z, t, a, b) return fma(Float64(a + -0.5), b, Float64(Float64(y + Float64(x + z)) - Float64(z * log(t)))) end
code[x_, y_, z_, t_, a_, b_] := N[(N[(a + -0.5), $MachinePrecision] * b + N[(N[(y + N[(x + z), $MachinePrecision]), $MachinePrecision] - N[(z * N[Log[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(a + -0.5, b, \left(y + \left(x + z\right)\right) - z \cdot \log t\right)
\end{array}
Initial program 99.8%
+-commutative99.8%
fma-def99.9%
sub-neg99.9%
metadata-eval99.9%
+-commutative99.9%
associate-+l+99.9%
Simplified99.9%
Final simplification99.9%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (* b (- a 0.5))))
(if (<= t_1 -2e+155)
(+ (* -0.5 b) (+ (* a b) (+ x y)))
(if (<= t_1 2e+130)
(+ (+ x y) (* z (- 1.0 (log t))))
(- (+ z t_1) (* z (log t)))))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = b * (a - 0.5);
double tmp;
if (t_1 <= -2e+155) {
tmp = (-0.5 * b) + ((a * b) + (x + y));
} else if (t_1 <= 2e+130) {
tmp = (x + y) + (z * (1.0 - log(t)));
} else {
tmp = (z + t_1) - (z * log(t));
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_1
real(8) :: tmp
t_1 = b * (a - 0.5d0)
if (t_1 <= (-2d+155)) then
tmp = ((-0.5d0) * b) + ((a * b) + (x + y))
else if (t_1 <= 2d+130) then
tmp = (x + y) + (z * (1.0d0 - log(t)))
else
tmp = (z + t_1) - (z * log(t))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = b * (a - 0.5);
double tmp;
if (t_1 <= -2e+155) {
tmp = (-0.5 * b) + ((a * b) + (x + y));
} else if (t_1 <= 2e+130) {
tmp = (x + y) + (z * (1.0 - Math.log(t)));
} else {
tmp = (z + t_1) - (z * Math.log(t));
}
return tmp;
}
def code(x, y, z, t, a, b): t_1 = b * (a - 0.5) tmp = 0 if t_1 <= -2e+155: tmp = (-0.5 * b) + ((a * b) + (x + y)) elif t_1 <= 2e+130: tmp = (x + y) + (z * (1.0 - math.log(t))) else: tmp = (z + t_1) - (z * math.log(t)) return tmp
function code(x, y, z, t, a, b) t_1 = Float64(b * Float64(a - 0.5)) tmp = 0.0 if (t_1 <= -2e+155) tmp = Float64(Float64(-0.5 * b) + Float64(Float64(a * b) + Float64(x + y))); elseif (t_1 <= 2e+130) tmp = Float64(Float64(x + y) + Float64(z * Float64(1.0 - log(t)))); else tmp = Float64(Float64(z + t_1) - Float64(z * log(t))); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) t_1 = b * (a - 0.5); tmp = 0.0; if (t_1 <= -2e+155) tmp = (-0.5 * b) + ((a * b) + (x + y)); elseif (t_1 <= 2e+130) tmp = (x + y) + (z * (1.0 - log(t))); else tmp = (z + t_1) - (z * log(t)); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(b * N[(a - 0.5), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -2e+155], N[(N[(-0.5 * b), $MachinePrecision] + N[(N[(a * b), $MachinePrecision] + N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 2e+130], N[(N[(x + y), $MachinePrecision] + N[(z * N[(1.0 - N[Log[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(z + t$95$1), $MachinePrecision] - N[(z * N[Log[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := b \cdot \left(a - 0.5\right)\\
\mathbf{if}\;t_1 \leq -2 \cdot 10^{+155}:\\
\;\;\;\;-0.5 \cdot b + \left(a \cdot b + \left(x + y\right)\right)\\
\mathbf{elif}\;t_1 \leq 2 \cdot 10^{+130}:\\
\;\;\;\;\left(x + y\right) + z \cdot \left(1 - \log t\right)\\
\mathbf{else}:\\
\;\;\;\;\left(z + t_1\right) - z \cdot \log t\\
\end{array}
\end{array}
if (*.f64 (-.f64 a 1/2) b) < -2.00000000000000001e155Initial program 100.0%
Taylor expanded in a around inf 100.0%
Taylor expanded in z around 0 99.2%
if -2.00000000000000001e155 < (*.f64 (-.f64 a 1/2) b) < 2.0000000000000001e130Initial program 99.8%
associate--l+99.8%
associate-+l+99.8%
associate-+l+99.8%
+-commutative99.8%
associate-+r+99.8%
+-commutative99.8%
+-commutative99.8%
*-commutative99.8%
cancel-sign-sub-inv99.8%
distribute-rgt1-in99.8%
*-commutative99.8%
fma-def99.8%
+-commutative99.8%
unsub-neg99.8%
fma-def99.8%
sub-neg99.8%
metadata-eval99.8%
Simplified99.8%
Taylor expanded in b around 0 91.0%
if 2.0000000000000001e130 < (*.f64 (-.f64 a 1/2) b) Initial program 99.9%
Taylor expanded in y around 0 95.8%
Taylor expanded in x around 0 93.9%
Final simplification93.0%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (* b (- a 0.5))))
(if (<= t_1 -2e+155)
(+ (* -0.5 b) (+ (* a b) (+ x y)))
(if (<= t_1 1e+129) (+ (+ x y) (* z (- 1.0 (log t)))) (+ (+ x y) t_1)))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = b * (a - 0.5);
double tmp;
if (t_1 <= -2e+155) {
tmp = (-0.5 * b) + ((a * b) + (x + y));
} else if (t_1 <= 1e+129) {
tmp = (x + y) + (z * (1.0 - log(t)));
} else {
tmp = (x + y) + t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_1
real(8) :: tmp
t_1 = b * (a - 0.5d0)
if (t_1 <= (-2d+155)) then
tmp = ((-0.5d0) * b) + ((a * b) + (x + y))
else if (t_1 <= 1d+129) then
tmp = (x + y) + (z * (1.0d0 - log(t)))
else
tmp = (x + y) + t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = b * (a - 0.5);
double tmp;
if (t_1 <= -2e+155) {
tmp = (-0.5 * b) + ((a * b) + (x + y));
} else if (t_1 <= 1e+129) {
tmp = (x + y) + (z * (1.0 - Math.log(t)));
} else {
tmp = (x + y) + t_1;
}
return tmp;
}
def code(x, y, z, t, a, b): t_1 = b * (a - 0.5) tmp = 0 if t_1 <= -2e+155: tmp = (-0.5 * b) + ((a * b) + (x + y)) elif t_1 <= 1e+129: tmp = (x + y) + (z * (1.0 - math.log(t))) else: tmp = (x + y) + t_1 return tmp
function code(x, y, z, t, a, b) t_1 = Float64(b * Float64(a - 0.5)) tmp = 0.0 if (t_1 <= -2e+155) tmp = Float64(Float64(-0.5 * b) + Float64(Float64(a * b) + Float64(x + y))); elseif (t_1 <= 1e+129) tmp = Float64(Float64(x + y) + Float64(z * Float64(1.0 - log(t)))); else tmp = Float64(Float64(x + y) + t_1); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) t_1 = b * (a - 0.5); tmp = 0.0; if (t_1 <= -2e+155) tmp = (-0.5 * b) + ((a * b) + (x + y)); elseif (t_1 <= 1e+129) tmp = (x + y) + (z * (1.0 - log(t))); else tmp = (x + y) + t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(b * N[(a - 0.5), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -2e+155], N[(N[(-0.5 * b), $MachinePrecision] + N[(N[(a * b), $MachinePrecision] + N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 1e+129], N[(N[(x + y), $MachinePrecision] + N[(z * N[(1.0 - N[Log[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(x + y), $MachinePrecision] + t$95$1), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := b \cdot \left(a - 0.5\right)\\
\mathbf{if}\;t_1 \leq -2 \cdot 10^{+155}:\\
\;\;\;\;-0.5 \cdot b + \left(a \cdot b + \left(x + y\right)\right)\\
\mathbf{elif}\;t_1 \leq 10^{+129}:\\
\;\;\;\;\left(x + y\right) + z \cdot \left(1 - \log t\right)\\
\mathbf{else}:\\
\;\;\;\;\left(x + y\right) + t_1\\
\end{array}
\end{array}
if (*.f64 (-.f64 a 1/2) b) < -2.00000000000000001e155Initial program 100.0%
Taylor expanded in a around inf 100.0%
Taylor expanded in z around 0 99.2%
if -2.00000000000000001e155 < (*.f64 (-.f64 a 1/2) b) < 1e129Initial program 99.8%
associate--l+99.8%
associate-+l+99.8%
associate-+l+99.8%
+-commutative99.8%
associate-+r+99.8%
+-commutative99.8%
+-commutative99.8%
*-commutative99.8%
cancel-sign-sub-inv99.8%
distribute-rgt1-in99.8%
*-commutative99.8%
fma-def99.8%
+-commutative99.8%
unsub-neg99.8%
fma-def99.8%
sub-neg99.8%
metadata-eval99.8%
Simplified99.8%
Taylor expanded in b around 0 91.0%
if 1e129 < (*.f64 (-.f64 a 1/2) b) Initial program 99.9%
Taylor expanded in z around 0 91.1%
Final simplification92.4%
(FPCore (x y z t a b) :precision binary64 (if (<= (+ x y) -1e+99) (fma (+ a -0.5) b x) (- (+ (* b (- a 0.5)) (+ z y)) (* z (log t)))))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if ((x + y) <= -1e+99) {
tmp = fma((a + -0.5), b, x);
} else {
tmp = ((b * (a - 0.5)) + (z + y)) - (z * log(t));
}
return tmp;
}
function code(x, y, z, t, a, b) tmp = 0.0 if (Float64(x + y) <= -1e+99) tmp = fma(Float64(a + -0.5), b, x); else tmp = Float64(Float64(Float64(b * Float64(a - 0.5)) + Float64(z + y)) - Float64(z * log(t))); end return tmp end
code[x_, y_, z_, t_, a_, b_] := If[LessEqual[N[(x + y), $MachinePrecision], -1e+99], N[(N[(a + -0.5), $MachinePrecision] * b + x), $MachinePrecision], N[(N[(N[(b * N[(a - 0.5), $MachinePrecision]), $MachinePrecision] + N[(z + y), $MachinePrecision]), $MachinePrecision] - N[(z * N[Log[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x + y \leq -1 \cdot 10^{+99}:\\
\;\;\;\;\mathsf{fma}\left(a + -0.5, b, x\right)\\
\mathbf{else}:\\
\;\;\;\;\left(b \cdot \left(a - 0.5\right) + \left(z + y\right)\right) - z \cdot \log t\\
\end{array}
\end{array}
if (+.f64 x y) < -9.9999999999999997e98Initial program 99.9%
Taylor expanded in y around 0 67.6%
Taylor expanded in z around 0 56.8%
fma-def56.8%
sub-neg56.8%
metadata-eval56.8%
Simplified56.8%
if -9.9999999999999997e98 < (+.f64 x y) Initial program 99.8%
Taylor expanded in x around 0 86.0%
Final simplification77.7%
(FPCore (x y z t a b) :precision binary64 (let* ((t_1 (* b (- a 0.5))) (t_2 (* z (log t)))) (if (<= (+ x y) -5e-91) (- (+ (+ x z) t_1) t_2) (- (+ t_1 (+ z y)) t_2))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = b * (a - 0.5);
double t_2 = z * log(t);
double tmp;
if ((x + y) <= -5e-91) {
tmp = ((x + z) + t_1) - t_2;
} else {
tmp = (t_1 + (z + y)) - t_2;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = b * (a - 0.5d0)
t_2 = z * log(t)
if ((x + y) <= (-5d-91)) then
tmp = ((x + z) + t_1) - t_2
else
tmp = (t_1 + (z + y)) - t_2
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = b * (a - 0.5);
double t_2 = z * Math.log(t);
double tmp;
if ((x + y) <= -5e-91) {
tmp = ((x + z) + t_1) - t_2;
} else {
tmp = (t_1 + (z + y)) - t_2;
}
return tmp;
}
def code(x, y, z, t, a, b): t_1 = b * (a - 0.5) t_2 = z * math.log(t) tmp = 0 if (x + y) <= -5e-91: tmp = ((x + z) + t_1) - t_2 else: tmp = (t_1 + (z + y)) - t_2 return tmp
function code(x, y, z, t, a, b) t_1 = Float64(b * Float64(a - 0.5)) t_2 = Float64(z * log(t)) tmp = 0.0 if (Float64(x + y) <= -5e-91) tmp = Float64(Float64(Float64(x + z) + t_1) - t_2); else tmp = Float64(Float64(t_1 + Float64(z + y)) - t_2); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) t_1 = b * (a - 0.5); t_2 = z * log(t); tmp = 0.0; if ((x + y) <= -5e-91) tmp = ((x + z) + t_1) - t_2; else tmp = (t_1 + (z + y)) - t_2; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(b * N[(a - 0.5), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(z * N[Log[t], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(x + y), $MachinePrecision], -5e-91], N[(N[(N[(x + z), $MachinePrecision] + t$95$1), $MachinePrecision] - t$95$2), $MachinePrecision], N[(N[(t$95$1 + N[(z + y), $MachinePrecision]), $MachinePrecision] - t$95$2), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := b \cdot \left(a - 0.5\right)\\
t_2 := z \cdot \log t\\
\mathbf{if}\;x + y \leq -5 \cdot 10^{-91}:\\
\;\;\;\;\left(\left(x + z\right) + t_1\right) - t_2\\
\mathbf{else}:\\
\;\;\;\;\left(t_1 + \left(z + y\right)\right) - t_2\\
\end{array}
\end{array}
if (+.f64 x y) < -4.99999999999999997e-91Initial program 99.9%
Taylor expanded in y around 0 78.7%
if -4.99999999999999997e-91 < (+.f64 x y) Initial program 99.8%
Taylor expanded in x around 0 83.7%
Final simplification81.1%
(FPCore (x y z t a b) :precision binary64 (- (+ (* -0.5 b) (+ (+ y (+ x z)) (* a b))) (* z (log t))))
double code(double x, double y, double z, double t, double a, double b) {
return ((-0.5 * b) + ((y + (x + z)) + (a * b))) - (z * log(t));
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = (((-0.5d0) * b) + ((y + (x + z)) + (a * b))) - (z * log(t))
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return ((-0.5 * b) + ((y + (x + z)) + (a * b))) - (z * Math.log(t));
}
def code(x, y, z, t, a, b): return ((-0.5 * b) + ((y + (x + z)) + (a * b))) - (z * math.log(t))
function code(x, y, z, t, a, b) return Float64(Float64(Float64(-0.5 * b) + Float64(Float64(y + Float64(x + z)) + Float64(a * b))) - Float64(z * log(t))) end
function tmp = code(x, y, z, t, a, b) tmp = ((-0.5 * b) + ((y + (x + z)) + (a * b))) - (z * log(t)); end
code[x_, y_, z_, t_, a_, b_] := N[(N[(N[(-0.5 * b), $MachinePrecision] + N[(N[(y + N[(x + z), $MachinePrecision]), $MachinePrecision] + N[(a * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(z * N[Log[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(-0.5 \cdot b + \left(\left(y + \left(x + z\right)\right) + a \cdot b\right)\right) - z \cdot \log t
\end{array}
Initial program 99.8%
Taylor expanded in a around inf 99.8%
Final simplification99.8%
(FPCore (x y z t a b) :precision binary64 (+ (- (+ z (+ x y)) (* z (log t))) (* b (- a 0.5))))
double code(double x, double y, double z, double t, double a, double b) {
return ((z + (x + y)) - (z * log(t))) + (b * (a - 0.5));
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((z + (x + y)) - (z * log(t))) + (b * (a - 0.5d0))
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return ((z + (x + y)) - (z * Math.log(t))) + (b * (a - 0.5));
}
def code(x, y, z, t, a, b): return ((z + (x + y)) - (z * math.log(t))) + (b * (a - 0.5))
function code(x, y, z, t, a, b) return Float64(Float64(Float64(z + Float64(x + y)) - Float64(z * log(t))) + Float64(b * Float64(a - 0.5))) end
function tmp = code(x, y, z, t, a, b) tmp = ((z + (x + y)) - (z * log(t))) + (b * (a - 0.5)); end
code[x_, y_, z_, t_, a_, b_] := N[(N[(N[(z + N[(x + y), $MachinePrecision]), $MachinePrecision] - N[(z * N[Log[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(b * N[(a - 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(z + \left(x + y\right)\right) - z \cdot \log t\right) + b \cdot \left(a - 0.5\right)
\end{array}
Initial program 99.8%
Final simplification99.8%
(FPCore (x y z t a b) :precision binary64 (if (or (<= z -4.2e+143) (not (<= z 9.6e+111))) (+ x (* z (- 1.0 (log t)))) (+ (* -0.5 b) (+ (* a b) (+ x y)))))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if ((z <= -4.2e+143) || !(z <= 9.6e+111)) {
tmp = x + (z * (1.0 - log(t)));
} else {
tmp = (-0.5 * b) + ((a * b) + (x + y));
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if ((z <= (-4.2d+143)) .or. (.not. (z <= 9.6d+111))) then
tmp = x + (z * (1.0d0 - log(t)))
else
tmp = ((-0.5d0) * b) + ((a * b) + (x + y))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if ((z <= -4.2e+143) || !(z <= 9.6e+111)) {
tmp = x + (z * (1.0 - Math.log(t)));
} else {
tmp = (-0.5 * b) + ((a * b) + (x + y));
}
return tmp;
}
def code(x, y, z, t, a, b): tmp = 0 if (z <= -4.2e+143) or not (z <= 9.6e+111): tmp = x + (z * (1.0 - math.log(t))) else: tmp = (-0.5 * b) + ((a * b) + (x + y)) return tmp
function code(x, y, z, t, a, b) tmp = 0.0 if ((z <= -4.2e+143) || !(z <= 9.6e+111)) tmp = Float64(x + Float64(z * Float64(1.0 - log(t)))); else tmp = Float64(Float64(-0.5 * b) + Float64(Float64(a * b) + Float64(x + y))); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) tmp = 0.0; if ((z <= -4.2e+143) || ~((z <= 9.6e+111))) tmp = x + (z * (1.0 - log(t))); else tmp = (-0.5 * b) + ((a * b) + (x + y)); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := If[Or[LessEqual[z, -4.2e+143], N[Not[LessEqual[z, 9.6e+111]], $MachinePrecision]], N[(x + N[(z * N[(1.0 - N[Log[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(-0.5 * b), $MachinePrecision] + N[(N[(a * b), $MachinePrecision] + N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -4.2 \cdot 10^{+143} \lor \neg \left(z \leq 9.6 \cdot 10^{+111}\right):\\
\;\;\;\;x + z \cdot \left(1 - \log t\right)\\
\mathbf{else}:\\
\;\;\;\;-0.5 \cdot b + \left(a \cdot b + \left(x + y\right)\right)\\
\end{array}
\end{array}
if z < -4.19999999999999975e143 or 9.60000000000000023e111 < z Initial program 99.6%
associate--l+99.6%
associate-+l+99.6%
associate-+l+99.6%
+-commutative99.6%
associate-+r+99.6%
+-commutative99.6%
+-commutative99.6%
*-commutative99.6%
cancel-sign-sub-inv99.6%
distribute-rgt1-in99.8%
*-commutative99.8%
fma-def99.8%
+-commutative99.8%
unsub-neg99.8%
fma-def99.8%
sub-neg99.8%
metadata-eval99.8%
Simplified99.8%
Taylor expanded in z around inf 75.1%
if -4.19999999999999975e143 < z < 9.60000000000000023e111Initial program 99.9%
Taylor expanded in a around inf 99.9%
Taylor expanded in z around 0 92.4%
Final simplification87.1%
(FPCore (x y z t a b) :precision binary64 (if (or (<= z -2.6e+141) (not (<= z 9.6e+111))) (* z (- 1.0 (log t))) (+ (* -0.5 b) (+ (* a b) (+ x y)))))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if ((z <= -2.6e+141) || !(z <= 9.6e+111)) {
tmp = z * (1.0 - log(t));
} else {
tmp = (-0.5 * b) + ((a * b) + (x + y));
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if ((z <= (-2.6d+141)) .or. (.not. (z <= 9.6d+111))) then
tmp = z * (1.0d0 - log(t))
else
tmp = ((-0.5d0) * b) + ((a * b) + (x + y))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if ((z <= -2.6e+141) || !(z <= 9.6e+111)) {
tmp = z * (1.0 - Math.log(t));
} else {
tmp = (-0.5 * b) + ((a * b) + (x + y));
}
return tmp;
}
def code(x, y, z, t, a, b): tmp = 0 if (z <= -2.6e+141) or not (z <= 9.6e+111): tmp = z * (1.0 - math.log(t)) else: tmp = (-0.5 * b) + ((a * b) + (x + y)) return tmp
function code(x, y, z, t, a, b) tmp = 0.0 if ((z <= -2.6e+141) || !(z <= 9.6e+111)) tmp = Float64(z * Float64(1.0 - log(t))); else tmp = Float64(Float64(-0.5 * b) + Float64(Float64(a * b) + Float64(x + y))); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) tmp = 0.0; if ((z <= -2.6e+141) || ~((z <= 9.6e+111))) tmp = z * (1.0 - log(t)); else tmp = (-0.5 * b) + ((a * b) + (x + y)); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := If[Or[LessEqual[z, -2.6e+141], N[Not[LessEqual[z, 9.6e+111]], $MachinePrecision]], N[(z * N[(1.0 - N[Log[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(-0.5 * b), $MachinePrecision] + N[(N[(a * b), $MachinePrecision] + N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -2.6 \cdot 10^{+141} \lor \neg \left(z \leq 9.6 \cdot 10^{+111}\right):\\
\;\;\;\;z \cdot \left(1 - \log t\right)\\
\mathbf{else}:\\
\;\;\;\;-0.5 \cdot b + \left(a \cdot b + \left(x + y\right)\right)\\
\end{array}
\end{array}
if z < -2.5999999999999999e141 or 9.60000000000000023e111 < z Initial program 99.6%
Taylor expanded in a around inf 99.6%
Taylor expanded in z around inf 67.9%
if -2.5999999999999999e141 < z < 9.60000000000000023e111Initial program 99.9%
Taylor expanded in a around inf 99.9%
Taylor expanded in z around 0 92.4%
Final simplification84.9%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (* b (- a 0.5))))
(if (or (<= t_1 -1e+74) (not (<= t_1 50000000000000.0)))
(+ x t_1)
(+ x y))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = b * (a - 0.5);
double tmp;
if ((t_1 <= -1e+74) || !(t_1 <= 50000000000000.0)) {
tmp = x + t_1;
} else {
tmp = x + y;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_1
real(8) :: tmp
t_1 = b * (a - 0.5d0)
if ((t_1 <= (-1d+74)) .or. (.not. (t_1 <= 50000000000000.0d0))) then
tmp = x + t_1
else
tmp = x + y
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = b * (a - 0.5);
double tmp;
if ((t_1 <= -1e+74) || !(t_1 <= 50000000000000.0)) {
tmp = x + t_1;
} else {
tmp = x + y;
}
return tmp;
}
def code(x, y, z, t, a, b): t_1 = b * (a - 0.5) tmp = 0 if (t_1 <= -1e+74) or not (t_1 <= 50000000000000.0): tmp = x + t_1 else: tmp = x + y return tmp
function code(x, y, z, t, a, b) t_1 = Float64(b * Float64(a - 0.5)) tmp = 0.0 if ((t_1 <= -1e+74) || !(t_1 <= 50000000000000.0)) tmp = Float64(x + t_1); else tmp = Float64(x + y); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) t_1 = b * (a - 0.5); tmp = 0.0; if ((t_1 <= -1e+74) || ~((t_1 <= 50000000000000.0))) tmp = x + t_1; else tmp = x + y; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(b * N[(a - 0.5), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$1, -1e+74], N[Not[LessEqual[t$95$1, 50000000000000.0]], $MachinePrecision]], N[(x + t$95$1), $MachinePrecision], N[(x + y), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := b \cdot \left(a - 0.5\right)\\
\mathbf{if}\;t_1 \leq -1 \cdot 10^{+74} \lor \neg \left(t_1 \leq 50000000000000\right):\\
\;\;\;\;x + t_1\\
\mathbf{else}:\\
\;\;\;\;x + y\\
\end{array}
\end{array}
if (*.f64 (-.f64 a 1/2) b) < -9.99999999999999952e73 or 5e13 < (*.f64 (-.f64 a 1/2) b) Initial program 99.9%
associate--l+99.9%
associate-+l+99.9%
associate-+l+99.9%
+-commutative99.9%
associate-+r+99.9%
+-commutative99.9%
+-commutative99.9%
*-commutative99.9%
cancel-sign-sub-inv99.9%
distribute-rgt1-in99.9%
*-commutative99.9%
fma-def99.9%
+-commutative99.9%
unsub-neg99.9%
fma-def99.9%
sub-neg99.9%
metadata-eval99.9%
Simplified99.9%
Taylor expanded in b around inf 79.2%
if -9.99999999999999952e73 < (*.f64 (-.f64 a 1/2) b) < 5e13Initial program 99.8%
associate--l+99.8%
associate-+l+99.8%
associate-+l+99.8%
+-commutative99.8%
associate-+r+99.8%
+-commutative99.8%
+-commutative99.8%
*-commutative99.8%
cancel-sign-sub-inv99.8%
distribute-rgt1-in99.8%
*-commutative99.8%
fma-def99.8%
+-commutative99.8%
unsub-neg99.8%
fma-def99.8%
sub-neg99.8%
metadata-eval99.8%
Simplified99.8%
Taylor expanded in y around inf 59.4%
Final simplification69.5%
(FPCore (x y z t a b) :precision binary64 (let* ((t_1 (* b (- a 0.5)))) (if (or (<= t_1 -1e+184) (not (<= t_1 2e+130))) t_1 (+ x y))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = b * (a - 0.5);
double tmp;
if ((t_1 <= -1e+184) || !(t_1 <= 2e+130)) {
tmp = t_1;
} else {
tmp = x + y;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_1
real(8) :: tmp
t_1 = b * (a - 0.5d0)
if ((t_1 <= (-1d+184)) .or. (.not. (t_1 <= 2d+130))) then
tmp = t_1
else
tmp = x + y
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = b * (a - 0.5);
double tmp;
if ((t_1 <= -1e+184) || !(t_1 <= 2e+130)) {
tmp = t_1;
} else {
tmp = x + y;
}
return tmp;
}
def code(x, y, z, t, a, b): t_1 = b * (a - 0.5) tmp = 0 if (t_1 <= -1e+184) or not (t_1 <= 2e+130): tmp = t_1 else: tmp = x + y return tmp
function code(x, y, z, t, a, b) t_1 = Float64(b * Float64(a - 0.5)) tmp = 0.0 if ((t_1 <= -1e+184) || !(t_1 <= 2e+130)) tmp = t_1; else tmp = Float64(x + y); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) t_1 = b * (a - 0.5); tmp = 0.0; if ((t_1 <= -1e+184) || ~((t_1 <= 2e+130))) tmp = t_1; else tmp = x + y; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(b * N[(a - 0.5), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$1, -1e+184], N[Not[LessEqual[t$95$1, 2e+130]], $MachinePrecision]], t$95$1, N[(x + y), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := b \cdot \left(a - 0.5\right)\\
\mathbf{if}\;t_1 \leq -1 \cdot 10^{+184} \lor \neg \left(t_1 \leq 2 \cdot 10^{+130}\right):\\
\;\;\;\;t_1\\
\mathbf{else}:\\
\;\;\;\;x + y\\
\end{array}
\end{array}
if (*.f64 (-.f64 a 1/2) b) < -1.00000000000000002e184 or 2.0000000000000001e130 < (*.f64 (-.f64 a 1/2) b) Initial program 99.9%
Taylor expanded in a around inf 99.9%
Taylor expanded in b around inf 86.5%
if -1.00000000000000002e184 < (*.f64 (-.f64 a 1/2) b) < 2.0000000000000001e130Initial program 99.8%
associate--l+99.8%
associate-+l+99.8%
associate-+l+99.8%
+-commutative99.8%
associate-+r+99.8%
+-commutative99.8%
+-commutative99.8%
*-commutative99.8%
cancel-sign-sub-inv99.8%
distribute-rgt1-in99.8%
*-commutative99.8%
fma-def99.8%
+-commutative99.8%
unsub-neg99.8%
fma-def99.8%
sub-neg99.8%
metadata-eval99.8%
Simplified99.8%
Taylor expanded in y around inf 54.9%
Final simplification66.2%
(FPCore (x y z t a b) :precision binary64 (if (<= (+ x y) 1e-174) (+ (* -0.5 b) (+ x (* a b))) (+ y (* b (- a 0.5)))))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if ((x + y) <= 1e-174) {
tmp = (-0.5 * b) + (x + (a * b));
} else {
tmp = y + (b * (a - 0.5));
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if ((x + y) <= 1d-174) then
tmp = ((-0.5d0) * b) + (x + (a * b))
else
tmp = y + (b * (a - 0.5d0))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if ((x + y) <= 1e-174) {
tmp = (-0.5 * b) + (x + (a * b));
} else {
tmp = y + (b * (a - 0.5));
}
return tmp;
}
def code(x, y, z, t, a, b): tmp = 0 if (x + y) <= 1e-174: tmp = (-0.5 * b) + (x + (a * b)) else: tmp = y + (b * (a - 0.5)) return tmp
function code(x, y, z, t, a, b) tmp = 0.0 if (Float64(x + y) <= 1e-174) tmp = Float64(Float64(-0.5 * b) + Float64(x + Float64(a * b))); else tmp = Float64(y + Float64(b * Float64(a - 0.5))); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) tmp = 0.0; if ((x + y) <= 1e-174) tmp = (-0.5 * b) + (x + (a * b)); else tmp = y + (b * (a - 0.5)); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := If[LessEqual[N[(x + y), $MachinePrecision], 1e-174], N[(N[(-0.5 * b), $MachinePrecision] + N[(x + N[(a * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(y + N[(b * N[(a - 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x + y \leq 10^{-174}:\\
\;\;\;\;-0.5 \cdot b + \left(x + a \cdot b\right)\\
\mathbf{else}:\\
\;\;\;\;y + b \cdot \left(a - 0.5\right)\\
\end{array}
\end{array}
if (+.f64 x y) < 1e-174Initial program 99.9%
Taylor expanded in a around inf 99.9%
Taylor expanded in z around 0 73.9%
Taylor expanded in y around 0 55.4%
if 1e-174 < (+.f64 x y) Initial program 99.8%
add-cube-cbrt98.7%
pow298.7%
+-commutative98.7%
associate-+r+98.7%
associate--l+98.7%
+-commutative98.7%
+-commutative98.7%
associate-+r+98.7%
associate--l+98.7%
+-commutative98.7%
Applied egg-rr98.7%
Taylor expanded in y around inf 57.1%
Final simplification56.1%
(FPCore (x y z t a b) :precision binary64 (let* ((t_1 (* b (- a 0.5)))) (if (<= (+ x y) 1e-174) (+ x t_1) (+ y t_1))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = b * (a - 0.5);
double tmp;
if ((x + y) <= 1e-174) {
tmp = x + t_1;
} else {
tmp = y + t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_1
real(8) :: tmp
t_1 = b * (a - 0.5d0)
if ((x + y) <= 1d-174) then
tmp = x + t_1
else
tmp = y + t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = b * (a - 0.5);
double tmp;
if ((x + y) <= 1e-174) {
tmp = x + t_1;
} else {
tmp = y + t_1;
}
return tmp;
}
def code(x, y, z, t, a, b): t_1 = b * (a - 0.5) tmp = 0 if (x + y) <= 1e-174: tmp = x + t_1 else: tmp = y + t_1 return tmp
function code(x, y, z, t, a, b) t_1 = Float64(b * Float64(a - 0.5)) tmp = 0.0 if (Float64(x + y) <= 1e-174) tmp = Float64(x + t_1); else tmp = Float64(y + t_1); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) t_1 = b * (a - 0.5); tmp = 0.0; if ((x + y) <= 1e-174) tmp = x + t_1; else tmp = y + t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(b * N[(a - 0.5), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(x + y), $MachinePrecision], 1e-174], N[(x + t$95$1), $MachinePrecision], N[(y + t$95$1), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := b \cdot \left(a - 0.5\right)\\
\mathbf{if}\;x + y \leq 10^{-174}:\\
\;\;\;\;x + t_1\\
\mathbf{else}:\\
\;\;\;\;y + t_1\\
\end{array}
\end{array}
if (+.f64 x y) < 1e-174Initial program 99.9%
associate--l+99.9%
associate-+l+99.9%
associate-+l+99.9%
+-commutative99.9%
associate-+r+99.9%
+-commutative99.9%
+-commutative99.9%
*-commutative99.9%
cancel-sign-sub-inv99.9%
distribute-rgt1-in99.9%
*-commutative99.9%
fma-def99.9%
+-commutative99.9%
unsub-neg99.9%
fma-def99.9%
sub-neg99.9%
metadata-eval99.9%
Simplified99.9%
Taylor expanded in b around inf 55.4%
if 1e-174 < (+.f64 x y) Initial program 99.8%
add-cube-cbrt98.7%
pow298.7%
+-commutative98.7%
associate-+r+98.7%
associate--l+98.7%
+-commutative98.7%
+-commutative98.7%
associate-+r+98.7%
associate--l+98.7%
+-commutative98.7%
Applied egg-rr98.7%
Taylor expanded in y around inf 57.1%
Final simplification56.1%
(FPCore (x y z t a b) :precision binary64 (+ (* -0.5 b) (+ (* a b) (+ x y))))
double code(double x, double y, double z, double t, double a, double b) {
return (-0.5 * b) + ((a * b) + (x + y));
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((-0.5d0) * b) + ((a * b) + (x + y))
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return (-0.5 * b) + ((a * b) + (x + y));
}
def code(x, y, z, t, a, b): return (-0.5 * b) + ((a * b) + (x + y))
function code(x, y, z, t, a, b) return Float64(Float64(-0.5 * b) + Float64(Float64(a * b) + Float64(x + y))) end
function tmp = code(x, y, z, t, a, b) tmp = (-0.5 * b) + ((a * b) + (x + y)); end
code[x_, y_, z_, t_, a_, b_] := N[(N[(-0.5 * b), $MachinePrecision] + N[(N[(a * b), $MachinePrecision] + N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
-0.5 \cdot b + \left(a \cdot b + \left(x + y\right)\right)
\end{array}
Initial program 99.8%
Taylor expanded in a around inf 99.8%
Taylor expanded in z around 0 74.6%
Final simplification74.6%
(FPCore (x y z t a b) :precision binary64 (+ (+ x y) (* b (- a 0.5))))
double code(double x, double y, double z, double t, double a, double b) {
return (x + y) + (b * (a - 0.5));
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = (x + y) + (b * (a - 0.5d0))
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return (x + y) + (b * (a - 0.5));
}
def code(x, y, z, t, a, b): return (x + y) + (b * (a - 0.5))
function code(x, y, z, t, a, b) return Float64(Float64(x + y) + Float64(b * Float64(a - 0.5))) end
function tmp = code(x, y, z, t, a, b) tmp = (x + y) + (b * (a - 0.5)); end
code[x_, y_, z_, t_, a_, b_] := N[(N[(x + y), $MachinePrecision] + N[(b * N[(a - 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x + y\right) + b \cdot \left(a - 0.5\right)
\end{array}
Initial program 99.8%
Taylor expanded in z around 0 74.5%
Final simplification74.5%
(FPCore (x y z t a b) :precision binary64 (if (<= a -6e+25) (* a b) (if (<= a 1.3e+69) x (* a b))))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (a <= -6e+25) {
tmp = a * b;
} else if (a <= 1.3e+69) {
tmp = x;
} else {
tmp = a * b;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (a <= (-6d+25)) then
tmp = a * b
else if (a <= 1.3d+69) then
tmp = x
else
tmp = a * b
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (a <= -6e+25) {
tmp = a * b;
} else if (a <= 1.3e+69) {
tmp = x;
} else {
tmp = a * b;
}
return tmp;
}
def code(x, y, z, t, a, b): tmp = 0 if a <= -6e+25: tmp = a * b elif a <= 1.3e+69: tmp = x else: tmp = a * b return tmp
function code(x, y, z, t, a, b) tmp = 0.0 if (a <= -6e+25) tmp = Float64(a * b); elseif (a <= 1.3e+69) tmp = x; else tmp = Float64(a * b); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) tmp = 0.0; if (a <= -6e+25) tmp = a * b; elseif (a <= 1.3e+69) tmp = x; else tmp = a * b; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := If[LessEqual[a, -6e+25], N[(a * b), $MachinePrecision], If[LessEqual[a, 1.3e+69], x, N[(a * b), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq -6 \cdot 10^{+25}:\\
\;\;\;\;a \cdot b\\
\mathbf{elif}\;a \leq 1.3 \cdot 10^{+69}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;a \cdot b\\
\end{array}
\end{array}
if a < -6.00000000000000011e25 or 1.3000000000000001e69 < a Initial program 99.9%
Taylor expanded in a around inf 99.9%
Taylor expanded in a around inf 62.4%
if -6.00000000000000011e25 < a < 1.3000000000000001e69Initial program 99.8%
associate--l+99.8%
associate-+l+99.8%
associate-+l+99.8%
+-commutative99.8%
associate-+r+99.8%
+-commutative99.8%
+-commutative99.8%
*-commutative99.8%
cancel-sign-sub-inv99.8%
distribute-rgt1-in99.8%
*-commutative99.8%
fma-def99.8%
+-commutative99.8%
unsub-neg99.8%
fma-def99.8%
sub-neg99.8%
metadata-eval99.8%
Simplified99.8%
Taylor expanded in x around inf 26.2%
Final simplification40.2%
(FPCore (x y z t a b) :precision binary64 (if (<= a -5e+34) (* a b) (if (<= a 5.8e+168) (+ x y) (* a b))))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (a <= -5e+34) {
tmp = a * b;
} else if (a <= 5.8e+168) {
tmp = x + y;
} else {
tmp = a * b;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (a <= (-5d+34)) then
tmp = a * b
else if (a <= 5.8d+168) then
tmp = x + y
else
tmp = a * b
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (a <= -5e+34) {
tmp = a * b;
} else if (a <= 5.8e+168) {
tmp = x + y;
} else {
tmp = a * b;
}
return tmp;
}
def code(x, y, z, t, a, b): tmp = 0 if a <= -5e+34: tmp = a * b elif a <= 5.8e+168: tmp = x + y else: tmp = a * b return tmp
function code(x, y, z, t, a, b) tmp = 0.0 if (a <= -5e+34) tmp = Float64(a * b); elseif (a <= 5.8e+168) tmp = Float64(x + y); else tmp = Float64(a * b); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) tmp = 0.0; if (a <= -5e+34) tmp = a * b; elseif (a <= 5.8e+168) tmp = x + y; else tmp = a * b; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := If[LessEqual[a, -5e+34], N[(a * b), $MachinePrecision], If[LessEqual[a, 5.8e+168], N[(x + y), $MachinePrecision], N[(a * b), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq -5 \cdot 10^{+34}:\\
\;\;\;\;a \cdot b\\
\mathbf{elif}\;a \leq 5.8 \cdot 10^{+168}:\\
\;\;\;\;x + y\\
\mathbf{else}:\\
\;\;\;\;a \cdot b\\
\end{array}
\end{array}
if a < -4.9999999999999998e34 or 5.8e168 < a Initial program 99.9%
Taylor expanded in a around inf 99.9%
Taylor expanded in a around inf 68.0%
if -4.9999999999999998e34 < a < 5.8e168Initial program 99.8%
associate--l+99.8%
associate-+l+99.8%
associate-+l+99.8%
+-commutative99.8%
associate-+r+99.8%
+-commutative99.8%
+-commutative99.8%
*-commutative99.8%
cancel-sign-sub-inv99.8%
distribute-rgt1-in99.8%
*-commutative99.8%
fma-def99.8%
+-commutative99.8%
unsub-neg99.8%
fma-def99.9%
sub-neg99.9%
metadata-eval99.9%
Simplified99.9%
Taylor expanded in y around inf 49.8%
Final simplification55.4%
(FPCore (x y z t a b) :precision binary64 (if (<= x -5.2e+34) x y))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (x <= -5.2e+34) {
tmp = x;
} else {
tmp = y;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (x <= (-5.2d+34)) then
tmp = x
else
tmp = y
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (x <= -5.2e+34) {
tmp = x;
} else {
tmp = y;
}
return tmp;
}
def code(x, y, z, t, a, b): tmp = 0 if x <= -5.2e+34: tmp = x else: tmp = y return tmp
function code(x, y, z, t, a, b) tmp = 0.0 if (x <= -5.2e+34) tmp = x; else tmp = y; end return tmp end
function tmp_2 = code(x, y, z, t, a, b) tmp = 0.0; if (x <= -5.2e+34) tmp = x; else tmp = y; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := If[LessEqual[x, -5.2e+34], x, y]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -5.2 \cdot 10^{+34}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;y\\
\end{array}
\end{array}
if x < -5.19999999999999995e34Initial program 99.8%
associate--l+99.8%
associate-+l+99.8%
associate-+l+99.8%
+-commutative99.8%
associate-+r+99.8%
+-commutative99.8%
+-commutative99.8%
*-commutative99.8%
cancel-sign-sub-inv99.8%
distribute-rgt1-in99.8%
*-commutative99.8%
fma-def99.9%
+-commutative99.9%
unsub-neg99.9%
fma-def99.9%
sub-neg99.9%
metadata-eval99.9%
Simplified99.9%
Taylor expanded in x around inf 38.1%
if -5.19999999999999995e34 < x Initial program 99.9%
Taylor expanded in a around inf 99.9%
Taylor expanded in y around inf 25.4%
Final simplification28.7%
(FPCore (x y z t a b) :precision binary64 x)
double code(double x, double y, double z, double t, double a, double b) {
return x;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = x
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return x;
}
def code(x, y, z, t, a, b): return x
function code(x, y, z, t, a, b) return x end
function tmp = code(x, y, z, t, a, b) tmp = x; end
code[x_, y_, z_, t_, a_, b_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 99.8%
associate--l+99.8%
associate-+l+99.8%
associate-+l+99.8%
+-commutative99.8%
associate-+r+99.8%
+-commutative99.8%
+-commutative99.8%
*-commutative99.8%
cancel-sign-sub-inv99.8%
distribute-rgt1-in99.9%
*-commutative99.9%
fma-def99.9%
+-commutative99.9%
unsub-neg99.9%
fma-def99.9%
sub-neg99.9%
metadata-eval99.9%
Simplified99.9%
Taylor expanded in x around inf 20.2%
Final simplification20.2%
(FPCore (x y z t a b) :precision binary64 (+ (+ (+ x y) (/ (* (- 1.0 (pow (log t) 2.0)) z) (+ 1.0 (log t)))) (* (- a 0.5) b)))
double code(double x, double y, double z, double t, double a, double b) {
return ((x + y) + (((1.0 - pow(log(t), 2.0)) * z) / (1.0 + log(t)))) + ((a - 0.5) * b);
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((x + y) + (((1.0d0 - (log(t) ** 2.0d0)) * z) / (1.0d0 + log(t)))) + ((a - 0.5d0) * b)
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return ((x + y) + (((1.0 - Math.pow(Math.log(t), 2.0)) * z) / (1.0 + Math.log(t)))) + ((a - 0.5) * b);
}
def code(x, y, z, t, a, b): return ((x + y) + (((1.0 - math.pow(math.log(t), 2.0)) * z) / (1.0 + math.log(t)))) + ((a - 0.5) * b)
function code(x, y, z, t, a, b) return Float64(Float64(Float64(x + y) + Float64(Float64(Float64(1.0 - (log(t) ^ 2.0)) * z) / Float64(1.0 + log(t)))) + Float64(Float64(a - 0.5) * b)) end
function tmp = code(x, y, z, t, a, b) tmp = ((x + y) + (((1.0 - (log(t) ^ 2.0)) * z) / (1.0 + log(t)))) + ((a - 0.5) * b); end
code[x_, y_, z_, t_, a_, b_] := N[(N[(N[(x + y), $MachinePrecision] + N[(N[(N[(1.0 - N[Power[N[Log[t], $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision] * z), $MachinePrecision] / N[(1.0 + N[Log[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(a - 0.5), $MachinePrecision] * b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(x + y\right) + \frac{\left(1 - {\log t}^{2}\right) \cdot z}{1 + \log t}\right) + \left(a - 0.5\right) \cdot b
\end{array}
herbie shell --seed 2023221
(FPCore (x y z t a b)
:name "Numeric.SpecFunctions:logBeta from math-functions-0.1.5.2, A"
:precision binary64
:herbie-target
(+ (+ (+ x y) (/ (* (- 1.0 (pow (log t) 2.0)) z) (+ 1.0 (log t)))) (* (- a 0.5) b))
(+ (- (+ (+ x y) z) (* z (log t))) (* (- a 0.5) b)))