
(FPCore (x s) :precision binary32 (/ 1.0 (+ 1.0 (exp (/ (- x) s)))))
float code(float x, float s) {
return 1.0f / (1.0f + expf((-x / s)));
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
code = 1.0e0 / (1.0e0 + exp((-x / s)))
end function
function code(x, s) return Float32(Float32(1.0) / Float32(Float32(1.0) + exp(Float32(Float32(-x) / s)))) end
function tmp = code(x, s) tmp = single(1.0) / (single(1.0) + exp((-x / s))); end
\begin{array}{l}
\\
\frac{1}{1 + e^{\frac{-x}{s}}}
\end{array}
Sampling outcomes in binary32 precision:
Herbie found 15 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x s) :precision binary32 (/ 1.0 (+ 1.0 (exp (/ (- x) s)))))
float code(float x, float s) {
return 1.0f / (1.0f + expf((-x / s)));
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
code = 1.0e0 / (1.0e0 + exp((-x / s)))
end function
function code(x, s) return Float32(Float32(1.0) / Float32(Float32(1.0) + exp(Float32(Float32(-x) / s)))) end
function tmp = code(x, s) tmp = single(1.0) / (single(1.0) + exp((-x / s))); end
\begin{array}{l}
\\
\frac{1}{1 + e^{\frac{-x}{s}}}
\end{array}
(FPCore (x s) :precision binary32 (/ 1.0 (+ 1.0 (pow (sqrt (exp -1.0)) (* (/ x s) 2.0)))))
float code(float x, float s) {
return 1.0f / (1.0f + powf(sqrtf(expf(-1.0f)), ((x / s) * 2.0f)));
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
code = 1.0e0 / (1.0e0 + (sqrt(exp((-1.0e0))) ** ((x / s) * 2.0e0)))
end function
function code(x, s) return Float32(Float32(1.0) / Float32(Float32(1.0) + (sqrt(exp(Float32(-1.0))) ^ Float32(Float32(x / s) * Float32(2.0))))) end
function tmp = code(x, s) tmp = single(1.0) / (single(1.0) + (sqrt(exp(single(-1.0))) ^ ((x / s) * single(2.0)))); end
\begin{array}{l}
\\
\frac{1}{1 + {\left(\sqrt{e^{-1}}\right)}^{\left(\frac{x}{s} \cdot 2\right)}}
\end{array}
Initial program 99.7%
div-inv99.8%
exp-prod84.5%
neg-mul-184.5%
exp-prod84.5%
pow-pow99.8%
div-inv99.8%
Applied egg-rr99.8%
add-sqr-sqrt99.8%
unpow-prod-down99.8%
Applied egg-rr99.8%
pow-sqr99.8%
count-299.8%
*-rgt-identity99.8%
*-rgt-identity99.8%
distribute-lft-out99.8%
metadata-eval99.8%
Simplified99.8%
Final simplification99.8%
(FPCore (x s) :precision binary32 (/ 1.0 (+ 1.0 (pow (exp -1.0) (/ x s)))))
float code(float x, float s) {
return 1.0f / (1.0f + powf(expf(-1.0f), (x / s)));
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
code = 1.0e0 / (1.0e0 + (exp((-1.0e0)) ** (x / s)))
end function
function code(x, s) return Float32(Float32(1.0) / Float32(Float32(1.0) + (exp(Float32(-1.0)) ^ Float32(x / s)))) end
function tmp = code(x, s) tmp = single(1.0) / (single(1.0) + (exp(single(-1.0)) ^ (x / s))); end
\begin{array}{l}
\\
\frac{1}{1 + {\left(e^{-1}\right)}^{\left(\frac{x}{s}\right)}}
\end{array}
Initial program 99.7%
div-inv99.8%
exp-prod84.5%
neg-mul-184.5%
exp-prod84.5%
pow-pow99.8%
div-inv99.8%
Applied egg-rr99.8%
Final simplification99.8%
(FPCore (x s) :precision binary32 (/ 1.0 (+ 1.0 (exp (/ (- x) s)))))
float code(float x, float s) {
return 1.0f / (1.0f + expf((-x / s)));
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
code = 1.0e0 / (1.0e0 + exp((-x / s)))
end function
function code(x, s) return Float32(Float32(1.0) / Float32(Float32(1.0) + exp(Float32(Float32(-x) / s)))) end
function tmp = code(x, s) tmp = single(1.0) / (single(1.0) + exp((-x / s))); end
\begin{array}{l}
\\
\frac{1}{1 + e^{\frac{-x}{s}}}
\end{array}
Initial program 99.7%
Final simplification99.7%
(FPCore (x s) :precision binary32 (if (<= (- x) 2.999999997758287e-32) (/ 1.0 (+ 1.0 (/ 1.0 (+ 1.0 (/ x s))))) (/ 1.0 (+ 2.0 (- (* 0.5 (* x (* x (/ (/ 1.0 s) s)))) (/ x s))))))
float code(float x, float s) {
float tmp;
if (-x <= 2.999999997758287e-32f) {
tmp = 1.0f / (1.0f + (1.0f / (1.0f + (x / s))));
} else {
tmp = 1.0f / (2.0f + ((0.5f * (x * (x * ((1.0f / s) / s)))) - (x / s)));
}
return tmp;
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
real(4) :: tmp
if (-x <= 2.999999997758287e-32) then
tmp = 1.0e0 / (1.0e0 + (1.0e0 / (1.0e0 + (x / s))))
else
tmp = 1.0e0 / (2.0e0 + ((0.5e0 * (x * (x * ((1.0e0 / s) / s)))) - (x / s)))
end if
code = tmp
end function
function code(x, s) tmp = Float32(0.0) if (Float32(-x) <= Float32(2.999999997758287e-32)) tmp = Float32(Float32(1.0) / Float32(Float32(1.0) + Float32(Float32(1.0) / Float32(Float32(1.0) + Float32(x / s))))); else tmp = Float32(Float32(1.0) / Float32(Float32(2.0) + Float32(Float32(Float32(0.5) * Float32(x * Float32(x * Float32(Float32(Float32(1.0) / s) / s)))) - Float32(x / s)))); end return tmp end
function tmp_2 = code(x, s) tmp = single(0.0); if (-x <= single(2.999999997758287e-32)) tmp = single(1.0) / (single(1.0) + (single(1.0) / (single(1.0) + (x / s)))); else tmp = single(1.0) / (single(2.0) + ((single(0.5) * (x * (x * ((single(1.0) / s) / s)))) - (x / s))); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;-x \leq 2.999999997758287 \cdot 10^{-32}:\\
\;\;\;\;\frac{1}{1 + \frac{1}{1 + \frac{x}{s}}}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{2 + \left(0.5 \cdot \left(x \cdot \left(x \cdot \frac{\frac{1}{s}}{s}\right)\right) - \frac{x}{s}\right)}\\
\end{array}
\end{array}
if (neg.f32 x) < 3e-32Initial program 99.8%
distribute-frac-neg99.8%
exp-neg99.8%
Applied egg-rr99.8%
Taylor expanded in x around 0 93.9%
if 3e-32 < (neg.f32 x) Initial program 99.6%
Taylor expanded in x around 0 85.3%
mul-1-neg85.3%
unsub-neg85.3%
unpow285.3%
unpow285.3%
times-frac78.1%
Simplified78.1%
clear-num78.1%
frac-times82.2%
*-un-lft-identity82.2%
Applied egg-rr82.2%
div-inv85.9%
*-commutative85.9%
Applied egg-rr85.9%
associate-/r*85.9%
associate-/r/87.8%
Simplified87.8%
Final simplification91.0%
(FPCore (x s)
:precision binary32
(let* ((t_0 (/ (- x) s)))
(if (<= t_0 -2.0)
1.0
(if (<= t_0 1.0) (+ 0.5 (* (/ x s) 0.25)) (* 2.0 (/ s (* x (/ x s))))))))
float code(float x, float s) {
float t_0 = -x / s;
float tmp;
if (t_0 <= -2.0f) {
tmp = 1.0f;
} else if (t_0 <= 1.0f) {
tmp = 0.5f + ((x / s) * 0.25f);
} else {
tmp = 2.0f * (s / (x * (x / s)));
}
return tmp;
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
real(4) :: t_0
real(4) :: tmp
t_0 = -x / s
if (t_0 <= (-2.0e0)) then
tmp = 1.0e0
else if (t_0 <= 1.0e0) then
tmp = 0.5e0 + ((x / s) * 0.25e0)
else
tmp = 2.0e0 * (s / (x * (x / s)))
end if
code = tmp
end function
function code(x, s) t_0 = Float32(Float32(-x) / s) tmp = Float32(0.0) if (t_0 <= Float32(-2.0)) tmp = Float32(1.0); elseif (t_0 <= Float32(1.0)) tmp = Float32(Float32(0.5) + Float32(Float32(x / s) * Float32(0.25))); else tmp = Float32(Float32(2.0) * Float32(s / Float32(x * Float32(x / s)))); end return tmp end
function tmp_2 = code(x, s) t_0 = -x / s; tmp = single(0.0); if (t_0 <= single(-2.0)) tmp = single(1.0); elseif (t_0 <= single(1.0)) tmp = single(0.5) + ((x / s) * single(0.25)); else tmp = single(2.0) * (s / (x * (x / s))); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{-x}{s}\\
\mathbf{if}\;t_0 \leq -2:\\
\;\;\;\;1\\
\mathbf{elif}\;t_0 \leq 1:\\
\;\;\;\;0.5 + \frac{x}{s} \cdot 0.25\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \frac{s}{x \cdot \frac{x}{s}}\\
\end{array}
\end{array}
if (/.f32 (neg.f32 x) s) < -2Initial program 100.0%
distribute-frac-neg100.0%
exp-neg100.0%
Applied egg-rr100.0%
Taylor expanded in x around 0 94.9%
Taylor expanded in x around inf 94.8%
+-commutative94.8%
mul-1-neg94.8%
unsub-neg94.8%
Simplified94.8%
Taylor expanded in s around 0 98.2%
if -2 < (/.f32 (neg.f32 x) s) < 1Initial program 99.6%
Taylor expanded in x around 0 96.3%
*-commutative96.3%
Simplified96.3%
if 1 < (/.f32 (neg.f32 x) s) Initial program 99.6%
Taylor expanded in x around 0 82.8%
mul-1-neg82.8%
unsub-neg82.8%
unpow282.8%
unpow282.8%
times-frac73.9%
Simplified73.9%
Taylor expanded in x around inf 81.8%
unpow281.8%
associate-/l*71.2%
unpow271.2%
associate-*l/71.5%
*-commutative71.5%
Simplified71.5%
Final simplification87.3%
(FPCore (x s) :precision binary32 (if (<= x -2.999999997758287e-32) (/ 1.0 (+ 2.0 (- (* 0.5 (/ x (/ (* s s) x))) (/ x s)))) (/ 1.0 (+ 1.0 (/ 1.0 (+ 1.0 (/ x s)))))))
float code(float x, float s) {
float tmp;
if (x <= -2.999999997758287e-32f) {
tmp = 1.0f / (2.0f + ((0.5f * (x / ((s * s) / x))) - (x / s)));
} else {
tmp = 1.0f / (1.0f + (1.0f / (1.0f + (x / s))));
}
return tmp;
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
real(4) :: tmp
if (x <= (-2.999999997758287e-32)) then
tmp = 1.0e0 / (2.0e0 + ((0.5e0 * (x / ((s * s) / x))) - (x / s)))
else
tmp = 1.0e0 / (1.0e0 + (1.0e0 / (1.0e0 + (x / s))))
end if
code = tmp
end function
function code(x, s) tmp = Float32(0.0) if (x <= Float32(-2.999999997758287e-32)) tmp = Float32(Float32(1.0) / Float32(Float32(2.0) + Float32(Float32(Float32(0.5) * Float32(x / Float32(Float32(s * s) / x))) - Float32(x / s)))); else tmp = Float32(Float32(1.0) / Float32(Float32(1.0) + Float32(Float32(1.0) / Float32(Float32(1.0) + Float32(x / s))))); end return tmp end
function tmp_2 = code(x, s) tmp = single(0.0); if (x <= single(-2.999999997758287e-32)) tmp = single(1.0) / (single(2.0) + ((single(0.5) * (x / ((s * s) / x))) - (x / s))); else tmp = single(1.0) / (single(1.0) + (single(1.0) / (single(1.0) + (x / s)))); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2.999999997758287 \cdot 10^{-32}:\\
\;\;\;\;\frac{1}{2 + \left(0.5 \cdot \frac{x}{\frac{s \cdot s}{x}} - \frac{x}{s}\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{1 + \frac{1}{1 + \frac{x}{s}}}\\
\end{array}
\end{array}
if x < -3e-32Initial program 99.6%
Taylor expanded in x around 0 85.3%
mul-1-neg85.3%
unsub-neg85.3%
unpow285.3%
unpow285.3%
times-frac78.1%
Simplified78.1%
clear-num78.1%
frac-times82.2%
*-un-lft-identity82.2%
Applied egg-rr82.2%
associate-*l/86.3%
Applied egg-rr86.3%
if -3e-32 < x Initial program 99.8%
distribute-frac-neg99.8%
exp-neg99.8%
Applied egg-rr99.8%
Taylor expanded in x around 0 93.9%
Final simplification90.4%
(FPCore (x s) :precision binary32 (if (<= (/ (- x) s) 0.10000000149011612) (/ 1.0 (+ 1.0 (/ 1.0 (+ 1.0 (/ x s))))) (/ 1.0 (+ 2.0 (* 0.5 (* (/ x s) (/ x s)))))))
float code(float x, float s) {
float tmp;
if ((-x / s) <= 0.10000000149011612f) {
tmp = 1.0f / (1.0f + (1.0f / (1.0f + (x / s))));
} else {
tmp = 1.0f / (2.0f + (0.5f * ((x / s) * (x / s))));
}
return tmp;
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
real(4) :: tmp
if ((-x / s) <= 0.10000000149011612e0) then
tmp = 1.0e0 / (1.0e0 + (1.0e0 / (1.0e0 + (x / s))))
else
tmp = 1.0e0 / (2.0e0 + (0.5e0 * ((x / s) * (x / s))))
end if
code = tmp
end function
function code(x, s) tmp = Float32(0.0) if (Float32(Float32(-x) / s) <= Float32(0.10000000149011612)) tmp = Float32(Float32(1.0) / Float32(Float32(1.0) + Float32(Float32(1.0) / Float32(Float32(1.0) + Float32(x / s))))); else tmp = Float32(Float32(1.0) / Float32(Float32(2.0) + Float32(Float32(0.5) * Float32(Float32(x / s) * Float32(x / s))))); end return tmp end
function tmp_2 = code(x, s) tmp = single(0.0); if ((-x / s) <= single(0.10000000149011612)) tmp = single(1.0) / (single(1.0) + (single(1.0) / (single(1.0) + (x / s)))); else tmp = single(1.0) / (single(2.0) + (single(0.5) * ((x / s) * (x / s)))); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{-x}{s} \leq 0.10000000149011612:\\
\;\;\;\;\frac{1}{1 + \frac{1}{1 + \frac{x}{s}}}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{2 + 0.5 \cdot \left(\frac{x}{s} \cdot \frac{x}{s}\right)}\\
\end{array}
\end{array}
if (/.f32 (neg.f32 x) s) < 0.100000001Initial program 99.8%
distribute-frac-neg99.8%
exp-neg99.8%
Applied egg-rr99.8%
Taylor expanded in x around 0 95.1%
if 0.100000001 < (/.f32 (neg.f32 x) s) Initial program 99.6%
Taylor expanded in x around 0 81.2%
mul-1-neg81.2%
unsub-neg81.2%
unpow281.2%
unpow281.2%
times-frac73.3%
Simplified73.3%
clear-num73.3%
frac-times78.2%
*-un-lft-identity78.2%
Applied egg-rr78.2%
Taylor expanded in x around inf 81.2%
unpow281.2%
unpow281.2%
Simplified81.2%
times-frac73.1%
Applied egg-rr73.1%
Final simplification86.3%
(FPCore (x s) :precision binary32 (if (<= (/ (- x) s) 20.0) (/ 1.0 (+ 1.0 (/ 1.0 (+ 1.0 (/ x s))))) (/ 1.0 (+ 2.0 (* 0.5 (* x (/ x (* s s))))))))
float code(float x, float s) {
float tmp;
if ((-x / s) <= 20.0f) {
tmp = 1.0f / (1.0f + (1.0f / (1.0f + (x / s))));
} else {
tmp = 1.0f / (2.0f + (0.5f * (x * (x / (s * s)))));
}
return tmp;
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
real(4) :: tmp
if ((-x / s) <= 20.0e0) then
tmp = 1.0e0 / (1.0e0 + (1.0e0 / (1.0e0 + (x / s))))
else
tmp = 1.0e0 / (2.0e0 + (0.5e0 * (x * (x / (s * s)))))
end if
code = tmp
end function
function code(x, s) tmp = Float32(0.0) if (Float32(Float32(-x) / s) <= Float32(20.0)) tmp = Float32(Float32(1.0) / Float32(Float32(1.0) + Float32(Float32(1.0) / Float32(Float32(1.0) + Float32(x / s))))); else tmp = Float32(Float32(1.0) / Float32(Float32(2.0) + Float32(Float32(0.5) * Float32(x * Float32(x / Float32(s * s)))))); end return tmp end
function tmp_2 = code(x, s) tmp = single(0.0); if ((-x / s) <= single(20.0)) tmp = single(1.0) / (single(1.0) + (single(1.0) / (single(1.0) + (x / s)))); else tmp = single(1.0) / (single(2.0) + (single(0.5) * (x * (x / (s * s))))); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{-x}{s} \leq 20:\\
\;\;\;\;\frac{1}{1 + \frac{1}{1 + \frac{x}{s}}}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{2 + 0.5 \cdot \left(x \cdot \frac{x}{s \cdot s}\right)}\\
\end{array}
\end{array}
if (/.f32 (neg.f32 x) s) < 20Initial program 99.7%
distribute-frac-neg99.7%
exp-neg99.7%
Applied egg-rr99.7%
Taylor expanded in x around 0 92.3%
if 20 < (/.f32 (neg.f32 x) s) Initial program 99.9%
Taylor expanded in x around 0 85.9%
mul-1-neg85.9%
unsub-neg85.9%
unpow285.9%
unpow285.9%
times-frac76.2%
Simplified76.2%
clear-num76.2%
frac-times81.3%
*-un-lft-identity81.3%
Applied egg-rr81.3%
Taylor expanded in x around inf 85.9%
unpow285.9%
unpow285.9%
Simplified85.9%
associate-/l*86.9%
associate-/r/86.9%
Applied egg-rr86.9%
Final simplification90.3%
(FPCore (x s)
:precision binary32
(let* ((t_0 (/ (- x) s)))
(if (<= t_0 -2.0)
1.0
(if (<= t_0 1.0) (+ 0.5 (* (/ x s) 0.25)) (/ 1.0 t_0)))))
float code(float x, float s) {
float t_0 = -x / s;
float tmp;
if (t_0 <= -2.0f) {
tmp = 1.0f;
} else if (t_0 <= 1.0f) {
tmp = 0.5f + ((x / s) * 0.25f);
} else {
tmp = 1.0f / t_0;
}
return tmp;
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
real(4) :: t_0
real(4) :: tmp
t_0 = -x / s
if (t_0 <= (-2.0e0)) then
tmp = 1.0e0
else if (t_0 <= 1.0e0) then
tmp = 0.5e0 + ((x / s) * 0.25e0)
else
tmp = 1.0e0 / t_0
end if
code = tmp
end function
function code(x, s) t_0 = Float32(Float32(-x) / s) tmp = Float32(0.0) if (t_0 <= Float32(-2.0)) tmp = Float32(1.0); elseif (t_0 <= Float32(1.0)) tmp = Float32(Float32(0.5) + Float32(Float32(x / s) * Float32(0.25))); else tmp = Float32(Float32(1.0) / t_0); end return tmp end
function tmp_2 = code(x, s) t_0 = -x / s; tmp = single(0.0); if (t_0 <= single(-2.0)) tmp = single(1.0); elseif (t_0 <= single(1.0)) tmp = single(0.5) + ((x / s) * single(0.25)); else tmp = single(1.0) / t_0; end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{-x}{s}\\
\mathbf{if}\;t_0 \leq -2:\\
\;\;\;\;1\\
\mathbf{elif}\;t_0 \leq 1:\\
\;\;\;\;0.5 + \frac{x}{s} \cdot 0.25\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{t_0}\\
\end{array}
\end{array}
if (/.f32 (neg.f32 x) s) < -2Initial program 100.0%
distribute-frac-neg100.0%
exp-neg100.0%
Applied egg-rr100.0%
Taylor expanded in x around 0 94.9%
Taylor expanded in x around inf 94.8%
+-commutative94.8%
mul-1-neg94.8%
unsub-neg94.8%
Simplified94.8%
Taylor expanded in s around 0 98.2%
if -2 < (/.f32 (neg.f32 x) s) < 1Initial program 99.6%
Taylor expanded in x around 0 96.3%
*-commutative96.3%
Simplified96.3%
if 1 < (/.f32 (neg.f32 x) s) Initial program 99.6%
Taylor expanded in x around 0 48.5%
mul-1-neg48.5%
unsub-neg48.5%
Simplified48.5%
Taylor expanded in x around inf 48.5%
mul-1-neg48.5%
distribute-frac-neg48.5%
Simplified48.5%
Final simplification78.3%
(FPCore (x s) :precision binary32 (let* ((t_0 (/ (- x) s))) (if (<= t_0 -2.0) 1.0 (if (<= t_0 1.0) 0.5 (/ 1.0 t_0)))))
float code(float x, float s) {
float t_0 = -x / s;
float tmp;
if (t_0 <= -2.0f) {
tmp = 1.0f;
} else if (t_0 <= 1.0f) {
tmp = 0.5f;
} else {
tmp = 1.0f / t_0;
}
return tmp;
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
real(4) :: t_0
real(4) :: tmp
t_0 = -x / s
if (t_0 <= (-2.0e0)) then
tmp = 1.0e0
else if (t_0 <= 1.0e0) then
tmp = 0.5e0
else
tmp = 1.0e0 / t_0
end if
code = tmp
end function
function code(x, s) t_0 = Float32(Float32(-x) / s) tmp = Float32(0.0) if (t_0 <= Float32(-2.0)) tmp = Float32(1.0); elseif (t_0 <= Float32(1.0)) tmp = Float32(0.5); else tmp = Float32(Float32(1.0) / t_0); end return tmp end
function tmp_2 = code(x, s) t_0 = -x / s; tmp = single(0.0); if (t_0 <= single(-2.0)) tmp = single(1.0); elseif (t_0 <= single(1.0)) tmp = single(0.5); else tmp = single(1.0) / t_0; end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{-x}{s}\\
\mathbf{if}\;t_0 \leq -2:\\
\;\;\;\;1\\
\mathbf{elif}\;t_0 \leq 1:\\
\;\;\;\;0.5\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{t_0}\\
\end{array}
\end{array}
if (/.f32 (neg.f32 x) s) < -2Initial program 100.0%
distribute-frac-neg100.0%
exp-neg100.0%
Applied egg-rr100.0%
Taylor expanded in x around 0 94.9%
Taylor expanded in x around inf 94.8%
+-commutative94.8%
mul-1-neg94.8%
unsub-neg94.8%
Simplified94.8%
Taylor expanded in s around 0 98.2%
if -2 < (/.f32 (neg.f32 x) s) < 1Initial program 99.6%
Taylor expanded in x around 0 88.0%
if 1 < (/.f32 (neg.f32 x) s) Initial program 99.6%
Taylor expanded in x around 0 48.5%
mul-1-neg48.5%
unsub-neg48.5%
Simplified48.5%
Taylor expanded in x around inf 48.5%
mul-1-neg48.5%
distribute-frac-neg48.5%
Simplified48.5%
Final simplification76.1%
(FPCore (x s) :precision binary32 (if (<= (/ (- x) s) 1.0) (/ 1.0 (+ 1.0 (/ 1.0 (+ 1.0 (/ x s))))) (* 2.0 (/ s (* x (/ x s))))))
float code(float x, float s) {
float tmp;
if ((-x / s) <= 1.0f) {
tmp = 1.0f / (1.0f + (1.0f / (1.0f + (x / s))));
} else {
tmp = 2.0f * (s / (x * (x / s)));
}
return tmp;
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
real(4) :: tmp
if ((-x / s) <= 1.0e0) then
tmp = 1.0e0 / (1.0e0 + (1.0e0 / (1.0e0 + (x / s))))
else
tmp = 2.0e0 * (s / (x * (x / s)))
end if
code = tmp
end function
function code(x, s) tmp = Float32(0.0) if (Float32(Float32(-x) / s) <= Float32(1.0)) tmp = Float32(Float32(1.0) / Float32(Float32(1.0) + Float32(Float32(1.0) / Float32(Float32(1.0) + Float32(x / s))))); else tmp = Float32(Float32(2.0) * Float32(s / Float32(x * Float32(x / s)))); end return tmp end
function tmp_2 = code(x, s) tmp = single(0.0); if ((-x / s) <= single(1.0)) tmp = single(1.0) / (single(1.0) + (single(1.0) / (single(1.0) + (x / s)))); else tmp = single(2.0) * (s / (x * (x / s))); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{-x}{s} \leq 1:\\
\;\;\;\;\frac{1}{1 + \frac{1}{1 + \frac{x}{s}}}\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \frac{s}{x \cdot \frac{x}{s}}\\
\end{array}
\end{array}
if (/.f32 (neg.f32 x) s) < 1Initial program 99.8%
distribute-frac-neg99.8%
exp-neg99.8%
Applied egg-rr99.8%
Taylor expanded in x around 0 94.3%
if 1 < (/.f32 (neg.f32 x) s) Initial program 99.6%
Taylor expanded in x around 0 82.8%
mul-1-neg82.8%
unsub-neg82.8%
unpow282.8%
unpow282.8%
times-frac73.9%
Simplified73.9%
Taylor expanded in x around inf 81.8%
unpow281.8%
associate-/l*71.2%
unpow271.2%
associate-*l/71.5%
*-commutative71.5%
Simplified71.5%
Final simplification85.4%
(FPCore (x s) :precision binary32 (if (<= (/ (- x) s) -2.0) 1.0 (/ 1.0 (- 2.0 (/ x s)))))
float code(float x, float s) {
float tmp;
if ((-x / s) <= -2.0f) {
tmp = 1.0f;
} else {
tmp = 1.0f / (2.0f - (x / s));
}
return tmp;
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
real(4) :: tmp
if ((-x / s) <= (-2.0e0)) then
tmp = 1.0e0
else
tmp = 1.0e0 / (2.0e0 - (x / s))
end if
code = tmp
end function
function code(x, s) tmp = Float32(0.0) if (Float32(Float32(-x) / s) <= Float32(-2.0)) tmp = Float32(1.0); else tmp = Float32(Float32(1.0) / Float32(Float32(2.0) - Float32(x / s))); end return tmp end
function tmp_2 = code(x, s) tmp = single(0.0); if ((-x / s) <= single(-2.0)) tmp = single(1.0); else tmp = single(1.0) / (single(2.0) - (x / s)); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{-x}{s} \leq -2:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{2 - \frac{x}{s}}\\
\end{array}
\end{array}
if (/.f32 (neg.f32 x) s) < -2Initial program 100.0%
distribute-frac-neg100.0%
exp-neg100.0%
Applied egg-rr100.0%
Taylor expanded in x around 0 94.9%
Taylor expanded in x around inf 94.8%
+-commutative94.8%
mul-1-neg94.8%
unsub-neg94.8%
Simplified94.8%
Taylor expanded in s around 0 98.2%
if -2 < (/.f32 (neg.f32 x) s) Initial program 99.6%
Taylor expanded in x around 0 66.6%
mul-1-neg66.6%
unsub-neg66.6%
Simplified66.6%
Final simplification77.6%
(FPCore (x s) :precision binary32 (if (<= x -0.0010000000474974513) (/ (- s) x) (if (<= x 4.999999841327613e-21) 0.5 1.0)))
float code(float x, float s) {
float tmp;
if (x <= -0.0010000000474974513f) {
tmp = -s / x;
} else if (x <= 4.999999841327613e-21f) {
tmp = 0.5f;
} else {
tmp = 1.0f;
}
return tmp;
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
real(4) :: tmp
if (x <= (-0.0010000000474974513e0)) then
tmp = -s / x
else if (x <= 4.999999841327613e-21) then
tmp = 0.5e0
else
tmp = 1.0e0
end if
code = tmp
end function
function code(x, s) tmp = Float32(0.0) if (x <= Float32(-0.0010000000474974513)) tmp = Float32(Float32(-s) / x); elseif (x <= Float32(4.999999841327613e-21)) tmp = Float32(0.5); else tmp = Float32(1.0); end return tmp end
function tmp_2 = code(x, s) tmp = single(0.0); if (x <= single(-0.0010000000474974513)) tmp = -s / x; elseif (x <= single(4.999999841327613e-21)) tmp = single(0.5); else tmp = single(1.0); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -0.0010000000474974513:\\
\;\;\;\;\frac{-s}{x}\\
\mathbf{elif}\;x \leq 4.999999841327613 \cdot 10^{-21}:\\
\;\;\;\;0.5\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if x < -0.00100000005Initial program 100.0%
Taylor expanded in x around 0 61.1%
mul-1-neg61.1%
unsub-neg61.1%
Simplified61.1%
Taylor expanded in x around inf 55.0%
associate-*r/55.0%
neg-mul-155.0%
Simplified55.0%
if -0.00100000005 < x < 4.99999984e-21Initial program 99.4%
Taylor expanded in x around 0 63.4%
if 4.99999984e-21 < x Initial program 99.9%
distribute-frac-neg99.9%
exp-neg99.9%
Applied egg-rr99.9%
Taylor expanded in x around 0 95.3%
Taylor expanded in x around inf 90.0%
+-commutative90.0%
mul-1-neg90.0%
unsub-neg90.0%
Simplified90.0%
Taylor expanded in s around 0 93.2%
Final simplification71.1%
(FPCore (x s) :precision binary32 (if (<= x 4.999999841327613e-21) 0.5 1.0))
float code(float x, float s) {
float tmp;
if (x <= 4.999999841327613e-21f) {
tmp = 0.5f;
} else {
tmp = 1.0f;
}
return tmp;
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
real(4) :: tmp
if (x <= 4.999999841327613e-21) then
tmp = 0.5e0
else
tmp = 1.0e0
end if
code = tmp
end function
function code(x, s) tmp = Float32(0.0) if (x <= Float32(4.999999841327613e-21)) tmp = Float32(0.5); else tmp = Float32(1.0); end return tmp end
function tmp_2 = code(x, s) tmp = single(0.0); if (x <= single(4.999999841327613e-21)) tmp = single(0.5); else tmp = single(1.0); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 4.999999841327613 \cdot 10^{-21}:\\
\;\;\;\;0.5\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if x < 4.99999984e-21Initial program 99.7%
Taylor expanded in x around 0 38.0%
if 4.99999984e-21 < x Initial program 99.9%
distribute-frac-neg99.9%
exp-neg99.9%
Applied egg-rr99.9%
Taylor expanded in x around 0 95.3%
Taylor expanded in x around inf 90.0%
+-commutative90.0%
mul-1-neg90.0%
unsub-neg90.0%
Simplified90.0%
Taylor expanded in s around 0 93.2%
Final simplification56.8%
(FPCore (x s) :precision binary32 0.5)
float code(float x, float s) {
return 0.5f;
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
code = 0.5e0
end function
function code(x, s) return Float32(0.5) end
function tmp = code(x, s) tmp = single(0.5); end
\begin{array}{l}
\\
0.5
\end{array}
Initial program 99.7%
Taylor expanded in x around 0 35.5%
Final simplification35.5%
herbie shell --seed 2023218
(FPCore (x s)
:name "Logistic function"
:precision binary32
:pre (and (<= 0.0 s) (<= s 1.0651631))
(/ 1.0 (+ 1.0 (exp (/ (- x) s)))))