
(FPCore (re im) :precision binary64 (* 0.5 (sqrt (* 2.0 (+ (sqrt (+ (* re re) (* im im))) re)))))
double code(double re, double im) {
return 0.5 * sqrt((2.0 * (sqrt(((re * re) + (im * im))) + re)));
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = 0.5d0 * sqrt((2.0d0 * (sqrt(((re * re) + (im * im))) + re)))
end function
public static double code(double re, double im) {
return 0.5 * Math.sqrt((2.0 * (Math.sqrt(((re * re) + (im * im))) + re)));
}
def code(re, im): return 0.5 * math.sqrt((2.0 * (math.sqrt(((re * re) + (im * im))) + re)))
function code(re, im) return Float64(0.5 * sqrt(Float64(2.0 * Float64(sqrt(Float64(Float64(re * re) + Float64(im * im))) + re)))) end
function tmp = code(re, im) tmp = 0.5 * sqrt((2.0 * (sqrt(((re * re) + (im * im))) + re))); end
code[re_, im_] := N[(0.5 * N[Sqrt[N[(2.0 * N[(N[Sqrt[N[(N[(re * re), $MachinePrecision] + N[(im * im), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] + re), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
0.5 \cdot \sqrt{2 \cdot \left(\sqrt{re \cdot re + im \cdot im} + re\right)}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (re im) :precision binary64 (* 0.5 (sqrt (* 2.0 (+ (sqrt (+ (* re re) (* im im))) re)))))
double code(double re, double im) {
return 0.5 * sqrt((2.0 * (sqrt(((re * re) + (im * im))) + re)));
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = 0.5d0 * sqrt((2.0d0 * (sqrt(((re * re) + (im * im))) + re)))
end function
public static double code(double re, double im) {
return 0.5 * Math.sqrt((2.0 * (Math.sqrt(((re * re) + (im * im))) + re)));
}
def code(re, im): return 0.5 * math.sqrt((2.0 * (math.sqrt(((re * re) + (im * im))) + re)))
function code(re, im) return Float64(0.5 * sqrt(Float64(2.0 * Float64(sqrt(Float64(Float64(re * re) + Float64(im * im))) + re)))) end
function tmp = code(re, im) tmp = 0.5 * sqrt((2.0 * (sqrt(((re * re) + (im * im))) + re))); end
code[re_, im_] := N[(0.5 * N[Sqrt[N[(2.0 * N[(N[Sqrt[N[(N[(re * re), $MachinePrecision] + N[(im * im), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] + re), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
0.5 \cdot \sqrt{2 \cdot \left(\sqrt{re \cdot re + im \cdot im} + re\right)}
\end{array}
(FPCore (re im) :precision binary64 (if (<= (+ re (sqrt (+ (* re re) (* im im)))) 0.0) (* 0.5 (sqrt (* 2.0 (* (/ im (/ re im)) -0.5)))) (sqrt (* 0.5 (+ re (hypot re im))))))
double code(double re, double im) {
double tmp;
if ((re + sqrt(((re * re) + (im * im)))) <= 0.0) {
tmp = 0.5 * sqrt((2.0 * ((im / (re / im)) * -0.5)));
} else {
tmp = sqrt((0.5 * (re + hypot(re, im))));
}
return tmp;
}
public static double code(double re, double im) {
double tmp;
if ((re + Math.sqrt(((re * re) + (im * im)))) <= 0.0) {
tmp = 0.5 * Math.sqrt((2.0 * ((im / (re / im)) * -0.5)));
} else {
tmp = Math.sqrt((0.5 * (re + Math.hypot(re, im))));
}
return tmp;
}
def code(re, im): tmp = 0 if (re + math.sqrt(((re * re) + (im * im)))) <= 0.0: tmp = 0.5 * math.sqrt((2.0 * ((im / (re / im)) * -0.5))) else: tmp = math.sqrt((0.5 * (re + math.hypot(re, im)))) return tmp
function code(re, im) tmp = 0.0 if (Float64(re + sqrt(Float64(Float64(re * re) + Float64(im * im)))) <= 0.0) tmp = Float64(0.5 * sqrt(Float64(2.0 * Float64(Float64(im / Float64(re / im)) * -0.5)))); else tmp = sqrt(Float64(0.5 * Float64(re + hypot(re, im)))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if ((re + sqrt(((re * re) + (im * im)))) <= 0.0) tmp = 0.5 * sqrt((2.0 * ((im / (re / im)) * -0.5))); else tmp = sqrt((0.5 * (re + hypot(re, im)))); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[N[(re + N[Sqrt[N[(N[(re * re), $MachinePrecision] + N[(im * im), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 0.0], N[(0.5 * N[Sqrt[N[(2.0 * N[(N[(im / N[(re / im), $MachinePrecision]), $MachinePrecision] * -0.5), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[Sqrt[N[(0.5 * N[(re + N[Sqrt[re ^ 2 + im ^ 2], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;re + \sqrt{re \cdot re + im \cdot im} \leq 0:\\
\;\;\;\;0.5 \cdot \sqrt{2 \cdot \left(\frac{im}{\frac{re}{im}} \cdot -0.5\right)}\\
\mathbf{else}:\\
\;\;\;\;\sqrt{0.5 \cdot \left(re + \mathsf{hypot}\left(re, im\right)\right)}\\
\end{array}
\end{array}
if (+.f64 (sqrt.f64 (+.f64 (*.f64 re re) (*.f64 im im))) re) < 0.0Initial program 5.9%
+-commutative5.9%
hypot-def6.4%
Simplified6.4%
Taylor expanded in re around -inf 54.9%
*-commutative54.9%
unpow254.9%
associate-/l*67.6%
Simplified67.6%
if 0.0 < (+.f64 (sqrt.f64 (+.f64 (*.f64 re re) (*.f64 im im))) re) Initial program 45.1%
+-commutative45.1%
hypot-def88.4%
Simplified88.4%
add-sqr-sqrt87.8%
sqrt-unprod88.4%
*-commutative88.4%
*-commutative88.4%
swap-sqr88.4%
add-sqr-sqrt88.4%
*-commutative88.4%
metadata-eval88.4%
Applied egg-rr88.4%
associate-*l*88.4%
metadata-eval88.4%
Simplified88.4%
Final simplification84.9%
(FPCore (re im) :precision binary64 (if (<= re -1.52e+16) (* 0.5 (sqrt (* 2.0 (* (/ im (/ re im)) -0.5)))) (if (<= re 2.1e-42) (* 0.5 (sqrt (* im 2.0))) (sqrt re))))
double code(double re, double im) {
double tmp;
if (re <= -1.52e+16) {
tmp = 0.5 * sqrt((2.0 * ((im / (re / im)) * -0.5)));
} else if (re <= 2.1e-42) {
tmp = 0.5 * sqrt((im * 2.0));
} else {
tmp = sqrt(re);
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (re <= (-1.52d+16)) then
tmp = 0.5d0 * sqrt((2.0d0 * ((im / (re / im)) * (-0.5d0))))
else if (re <= 2.1d-42) then
tmp = 0.5d0 * sqrt((im * 2.0d0))
else
tmp = sqrt(re)
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (re <= -1.52e+16) {
tmp = 0.5 * Math.sqrt((2.0 * ((im / (re / im)) * -0.5)));
} else if (re <= 2.1e-42) {
tmp = 0.5 * Math.sqrt((im * 2.0));
} else {
tmp = Math.sqrt(re);
}
return tmp;
}
def code(re, im): tmp = 0 if re <= -1.52e+16: tmp = 0.5 * math.sqrt((2.0 * ((im / (re / im)) * -0.5))) elif re <= 2.1e-42: tmp = 0.5 * math.sqrt((im * 2.0)) else: tmp = math.sqrt(re) return tmp
function code(re, im) tmp = 0.0 if (re <= -1.52e+16) tmp = Float64(0.5 * sqrt(Float64(2.0 * Float64(Float64(im / Float64(re / im)) * -0.5)))); elseif (re <= 2.1e-42) tmp = Float64(0.5 * sqrt(Float64(im * 2.0))); else tmp = sqrt(re); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (re <= -1.52e+16) tmp = 0.5 * sqrt((2.0 * ((im / (re / im)) * -0.5))); elseif (re <= 2.1e-42) tmp = 0.5 * sqrt((im * 2.0)); else tmp = sqrt(re); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[re, -1.52e+16], N[(0.5 * N[Sqrt[N[(2.0 * N[(N[(im / N[(re / im), $MachinePrecision]), $MachinePrecision] * -0.5), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], If[LessEqual[re, 2.1e-42], N[(0.5 * N[Sqrt[N[(im * 2.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[Sqrt[re], $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;re \leq -1.52 \cdot 10^{+16}:\\
\;\;\;\;0.5 \cdot \sqrt{2 \cdot \left(\frac{im}{\frac{re}{im}} \cdot -0.5\right)}\\
\mathbf{elif}\;re \leq 2.1 \cdot 10^{-42}:\\
\;\;\;\;0.5 \cdot \sqrt{im \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\sqrt{re}\\
\end{array}
\end{array}
if re < -1.52e16Initial program 7.2%
+-commutative7.2%
hypot-def31.9%
Simplified31.9%
Taylor expanded in re around -inf 50.0%
*-commutative50.0%
unpow250.0%
associate-/l*58.1%
Simplified58.1%
if -1.52e16 < re < 2.10000000000000006e-42Initial program 56.8%
+-commutative56.8%
hypot-def86.0%
Simplified86.0%
Taylor expanded in re around 0 37.9%
*-commutative37.9%
Simplified37.9%
if 2.10000000000000006e-42 < re Initial program 42.2%
+-commutative42.2%
hypot-def100.0%
Simplified100.0%
Taylor expanded in im around 0 77.3%
associate-*r*77.3%
unpow277.3%
rem-square-sqrt78.8%
metadata-eval78.8%
Simplified78.8%
Final simplification55.4%
(FPCore (re im) :precision binary64 (if (<= re -7500000.0) (* 0.5 (sqrt (/ (* im (- im)) re))) (if (<= re 3e-42) (* 0.5 (sqrt (* 2.0 (+ re im)))) (sqrt re))))
double code(double re, double im) {
double tmp;
if (re <= -7500000.0) {
tmp = 0.5 * sqrt(((im * -im) / re));
} else if (re <= 3e-42) {
tmp = 0.5 * sqrt((2.0 * (re + im)));
} else {
tmp = sqrt(re);
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (re <= (-7500000.0d0)) then
tmp = 0.5d0 * sqrt(((im * -im) / re))
else if (re <= 3d-42) then
tmp = 0.5d0 * sqrt((2.0d0 * (re + im)))
else
tmp = sqrt(re)
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (re <= -7500000.0) {
tmp = 0.5 * Math.sqrt(((im * -im) / re));
} else if (re <= 3e-42) {
tmp = 0.5 * Math.sqrt((2.0 * (re + im)));
} else {
tmp = Math.sqrt(re);
}
return tmp;
}
def code(re, im): tmp = 0 if re <= -7500000.0: tmp = 0.5 * math.sqrt(((im * -im) / re)) elif re <= 3e-42: tmp = 0.5 * math.sqrt((2.0 * (re + im))) else: tmp = math.sqrt(re) return tmp
function code(re, im) tmp = 0.0 if (re <= -7500000.0) tmp = Float64(0.5 * sqrt(Float64(Float64(im * Float64(-im)) / re))); elseif (re <= 3e-42) tmp = Float64(0.5 * sqrt(Float64(2.0 * Float64(re + im)))); else tmp = sqrt(re); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (re <= -7500000.0) tmp = 0.5 * sqrt(((im * -im) / re)); elseif (re <= 3e-42) tmp = 0.5 * sqrt((2.0 * (re + im))); else tmp = sqrt(re); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[re, -7500000.0], N[(0.5 * N[Sqrt[N[(N[(im * (-im)), $MachinePrecision] / re), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], If[LessEqual[re, 3e-42], N[(0.5 * N[Sqrt[N[(2.0 * N[(re + im), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[Sqrt[re], $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;re \leq -7500000:\\
\;\;\;\;0.5 \cdot \sqrt{\frac{im \cdot \left(-im\right)}{re}}\\
\mathbf{elif}\;re \leq 3 \cdot 10^{-42}:\\
\;\;\;\;0.5 \cdot \sqrt{2 \cdot \left(re + im\right)}\\
\mathbf{else}:\\
\;\;\;\;\sqrt{re}\\
\end{array}
\end{array}
if re < -7.5e6Initial program 8.4%
+-commutative8.4%
hypot-def32.5%
Simplified32.5%
Taylor expanded in re around -inf 50.3%
unpow250.3%
associate-*r/50.3%
associate-*r*50.3%
mul-1-neg50.3%
Simplified50.3%
if -7.5e6 < re < 3.00000000000000027e-42Initial program 56.9%
+-commutative56.9%
hypot-def86.6%
Simplified86.6%
Taylor expanded in re around 0 39.5%
distribute-lft-out39.5%
+-commutative39.5%
*-commutative39.5%
+-commutative39.5%
Simplified39.5%
if 3.00000000000000027e-42 < re Initial program 42.2%
+-commutative42.2%
hypot-def100.0%
Simplified100.0%
Taylor expanded in im around 0 77.3%
associate-*r*77.3%
unpow277.3%
rem-square-sqrt78.8%
metadata-eval78.8%
Simplified78.8%
Final simplification53.9%
(FPCore (re im) :precision binary64 (if (<= re 2.8e-42) (* 0.5 (sqrt (* im 2.0))) (sqrt re)))
double code(double re, double im) {
double tmp;
if (re <= 2.8e-42) {
tmp = 0.5 * sqrt((im * 2.0));
} else {
tmp = sqrt(re);
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (re <= 2.8d-42) then
tmp = 0.5d0 * sqrt((im * 2.0d0))
else
tmp = sqrt(re)
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (re <= 2.8e-42) {
tmp = 0.5 * Math.sqrt((im * 2.0));
} else {
tmp = Math.sqrt(re);
}
return tmp;
}
def code(re, im): tmp = 0 if re <= 2.8e-42: tmp = 0.5 * math.sqrt((im * 2.0)) else: tmp = math.sqrt(re) return tmp
function code(re, im) tmp = 0.0 if (re <= 2.8e-42) tmp = Float64(0.5 * sqrt(Float64(im * 2.0))); else tmp = sqrt(re); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (re <= 2.8e-42) tmp = 0.5 * sqrt((im * 2.0)); else tmp = sqrt(re); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[re, 2.8e-42], N[(0.5 * N[Sqrt[N[(im * 2.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[Sqrt[re], $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;re \leq 2.8 \cdot 10^{-42}:\\
\;\;\;\;0.5 \cdot \sqrt{im \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\sqrt{re}\\
\end{array}
\end{array}
if re < 2.79999999999999998e-42Initial program 36.8%
+-commutative36.8%
hypot-def64.1%
Simplified64.1%
Taylor expanded in re around 0 25.9%
*-commutative25.9%
Simplified25.9%
if 2.79999999999999998e-42 < re Initial program 42.2%
+-commutative42.2%
hypot-def100.0%
Simplified100.0%
Taylor expanded in im around 0 77.3%
associate-*r*77.3%
unpow277.3%
rem-square-sqrt78.8%
metadata-eval78.8%
Simplified78.8%
Final simplification41.0%
(FPCore (re im) :precision binary64 (sqrt re))
double code(double re, double im) {
return sqrt(re);
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = sqrt(re)
end function
public static double code(double re, double im) {
return Math.sqrt(re);
}
def code(re, im): return math.sqrt(re)
function code(re, im) return sqrt(re) end
function tmp = code(re, im) tmp = sqrt(re); end
code[re_, im_] := N[Sqrt[re], $MachinePrecision]
\begin{array}{l}
\\
\sqrt{re}
\end{array}
Initial program 38.3%
+-commutative38.3%
hypot-def74.3%
Simplified74.3%
Taylor expanded in im around 0 26.8%
associate-*r*26.8%
unpow226.8%
rem-square-sqrt27.3%
metadata-eval27.3%
Simplified27.3%
Final simplification27.3%
(FPCore (re im)
:precision binary64
(let* ((t_0 (sqrt (+ (* re re) (* im im)))))
(if (< re 0.0)
(* 0.5 (* (sqrt 2.0) (sqrt (/ (* im im) (- t_0 re)))))
(* 0.5 (sqrt (* 2.0 (+ t_0 re)))))))
double code(double re, double im) {
double t_0 = sqrt(((re * re) + (im * im)));
double tmp;
if (re < 0.0) {
tmp = 0.5 * (sqrt(2.0) * sqrt(((im * im) / (t_0 - re))));
} else {
tmp = 0.5 * sqrt((2.0 * (t_0 + re)));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt(((re * re) + (im * im)))
if (re < 0.0d0) then
tmp = 0.5d0 * (sqrt(2.0d0) * sqrt(((im * im) / (t_0 - re))))
else
tmp = 0.5d0 * sqrt((2.0d0 * (t_0 + re)))
end if
code = tmp
end function
public static double code(double re, double im) {
double t_0 = Math.sqrt(((re * re) + (im * im)));
double tmp;
if (re < 0.0) {
tmp = 0.5 * (Math.sqrt(2.0) * Math.sqrt(((im * im) / (t_0 - re))));
} else {
tmp = 0.5 * Math.sqrt((2.0 * (t_0 + re)));
}
return tmp;
}
def code(re, im): t_0 = math.sqrt(((re * re) + (im * im))) tmp = 0 if re < 0.0: tmp = 0.5 * (math.sqrt(2.0) * math.sqrt(((im * im) / (t_0 - re)))) else: tmp = 0.5 * math.sqrt((2.0 * (t_0 + re))) return tmp
function code(re, im) t_0 = sqrt(Float64(Float64(re * re) + Float64(im * im))) tmp = 0.0 if (re < 0.0) tmp = Float64(0.5 * Float64(sqrt(2.0) * sqrt(Float64(Float64(im * im) / Float64(t_0 - re))))); else tmp = Float64(0.5 * sqrt(Float64(2.0 * Float64(t_0 + re)))); end return tmp end
function tmp_2 = code(re, im) t_0 = sqrt(((re * re) + (im * im))); tmp = 0.0; if (re < 0.0) tmp = 0.5 * (sqrt(2.0) * sqrt(((im * im) / (t_0 - re)))); else tmp = 0.5 * sqrt((2.0 * (t_0 + re))); end tmp_2 = tmp; end
code[re_, im_] := Block[{t$95$0 = N[Sqrt[N[(N[(re * re), $MachinePrecision] + N[(im * im), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[Less[re, 0.0], N[(0.5 * N[(N[Sqrt[2.0], $MachinePrecision] * N[Sqrt[N[(N[(im * im), $MachinePrecision] / N[(t$95$0 - re), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(0.5 * N[Sqrt[N[(2.0 * N[(t$95$0 + re), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{re \cdot re + im \cdot im}\\
\mathbf{if}\;re < 0:\\
\;\;\;\;0.5 \cdot \left(\sqrt{2} \cdot \sqrt{\frac{im \cdot im}{t_0 - re}}\right)\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \sqrt{2 \cdot \left(t_0 + re\right)}\\
\end{array}
\end{array}
herbie shell --seed 2023218
(FPCore (re im)
:name "math.sqrt on complex, real part"
:precision binary64
:herbie-target
(if (< re 0.0) (* 0.5 (* (sqrt 2.0) (sqrt (/ (* im im) (- (sqrt (+ (* re re) (* im im))) re))))) (* 0.5 (sqrt (* 2.0 (+ (sqrt (+ (* re re) (* im im))) re)))))
(* 0.5 (sqrt (* 2.0 (+ (sqrt (+ (* re re) (* im im))) re)))))