
(FPCore (x y) :precision binary64 (+ (+ (* x 2.0) (* x x)) (* y y)))
double code(double x, double y) {
return ((x * 2.0) + (x * x)) + (y * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x * 2.0d0) + (x * x)) + (y * y)
end function
public static double code(double x, double y) {
return ((x * 2.0) + (x * x)) + (y * y);
}
def code(x, y): return ((x * 2.0) + (x * x)) + (y * y)
function code(x, y) return Float64(Float64(Float64(x * 2.0) + Float64(x * x)) + Float64(y * y)) end
function tmp = code(x, y) tmp = ((x * 2.0) + (x * x)) + (y * y); end
code[x_, y_] := N[(N[(N[(x * 2.0), $MachinePrecision] + N[(x * x), $MachinePrecision]), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot 2 + x \cdot x\right) + y \cdot y
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (+ (+ (* x 2.0) (* x x)) (* y y)))
double code(double x, double y) {
return ((x * 2.0) + (x * x)) + (y * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x * 2.0d0) + (x * x)) + (y * y)
end function
public static double code(double x, double y) {
return ((x * 2.0) + (x * x)) + (y * y);
}
def code(x, y): return ((x * 2.0) + (x * x)) + (y * y)
function code(x, y) return Float64(Float64(Float64(x * 2.0) + Float64(x * x)) + Float64(y * y)) end
function tmp = code(x, y) tmp = ((x * 2.0) + (x * x)) + (y * y); end
code[x_, y_] := N[(N[(N[(x * 2.0), $MachinePrecision] + N[(x * x), $MachinePrecision]), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot 2 + x \cdot x\right) + y \cdot y
\end{array}
(FPCore (x y) :precision binary64 (+ (fma x x (+ x x)) (* y y)))
double code(double x, double y) {
return fma(x, x, (x + x)) + (y * y);
}
function code(x, y) return Float64(fma(x, x, Float64(x + x)) + Float64(y * y)) end
code[x_, y_] := N[(N[(x * x + N[(x + x), $MachinePrecision]), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(x, x, x + x\right) + y \cdot y
\end{array}
Initial program 100.0%
distribute-lft-out100.0%
Simplified100.0%
distribute-lft-in100.0%
+-commutative100.0%
fma-def100.0%
add-log-exp51.4%
exp-lft-sqr51.3%
log-prod51.4%
add-log-exp53.7%
add-log-exp100.0%
Applied egg-rr100.0%
Final simplification100.0%
(FPCore (x y)
:precision binary64
(if (or (<= (* y y) 2.2e-30)
(and (not (<= (* y y) 6.9e+102)) (<= (* y y) 2.7e+174)))
(* x (+ x 2.0))
(* y y)))
double code(double x, double y) {
double tmp;
if (((y * y) <= 2.2e-30) || (!((y * y) <= 6.9e+102) && ((y * y) <= 2.7e+174))) {
tmp = x * (x + 2.0);
} else {
tmp = y * y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (((y * y) <= 2.2d-30) .or. (.not. ((y * y) <= 6.9d+102)) .and. ((y * y) <= 2.7d+174)) then
tmp = x * (x + 2.0d0)
else
tmp = y * y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (((y * y) <= 2.2e-30) || (!((y * y) <= 6.9e+102) && ((y * y) <= 2.7e+174))) {
tmp = x * (x + 2.0);
} else {
tmp = y * y;
}
return tmp;
}
def code(x, y): tmp = 0 if ((y * y) <= 2.2e-30) or (not ((y * y) <= 6.9e+102) and ((y * y) <= 2.7e+174)): tmp = x * (x + 2.0) else: tmp = y * y return tmp
function code(x, y) tmp = 0.0 if ((Float64(y * y) <= 2.2e-30) || (!(Float64(y * y) <= 6.9e+102) && (Float64(y * y) <= 2.7e+174))) tmp = Float64(x * Float64(x + 2.0)); else tmp = Float64(y * y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (((y * y) <= 2.2e-30) || (~(((y * y) <= 6.9e+102)) && ((y * y) <= 2.7e+174))) tmp = x * (x + 2.0); else tmp = y * y; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[N[(y * y), $MachinePrecision], 2.2e-30], And[N[Not[LessEqual[N[(y * y), $MachinePrecision], 6.9e+102]], $MachinePrecision], LessEqual[N[(y * y), $MachinePrecision], 2.7e+174]]], N[(x * N[(x + 2.0), $MachinePrecision]), $MachinePrecision], N[(y * y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \cdot y \leq 2.2 \cdot 10^{-30} \lor \neg \left(y \cdot y \leq 6.9 \cdot 10^{+102}\right) \land y \cdot y \leq 2.7 \cdot 10^{+174}:\\
\;\;\;\;x \cdot \left(x + 2\right)\\
\mathbf{else}:\\
\;\;\;\;y \cdot y\\
\end{array}
\end{array}
if (*.f64 y y) < 2.19999999999999983e-30 or 6.89999999999999966e102 < (*.f64 y y) < 2.6999999999999999e174Initial program 100.0%
distribute-lft-out100.0%
Simplified100.0%
Taylor expanded in y around 0 87.6%
if 2.19999999999999983e-30 < (*.f64 y y) < 6.89999999999999966e102 or 2.6999999999999999e174 < (*.f64 y y) Initial program 100.0%
distribute-lft-out100.0%
Simplified100.0%
Taylor expanded in x around 0 83.5%
unpow283.5%
Simplified83.5%
Final simplification85.7%
(FPCore (x y) :precision binary64 (if (or (<= x -1.8e+29) (not (<= x 2.0))) (+ (* y y) (* x x)) (+ (+ x x) (* y y))))
double code(double x, double y) {
double tmp;
if ((x <= -1.8e+29) || !(x <= 2.0)) {
tmp = (y * y) + (x * x);
} else {
tmp = (x + x) + (y * y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x <= (-1.8d+29)) .or. (.not. (x <= 2.0d0))) then
tmp = (y * y) + (x * x)
else
tmp = (x + x) + (y * y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x <= -1.8e+29) || !(x <= 2.0)) {
tmp = (y * y) + (x * x);
} else {
tmp = (x + x) + (y * y);
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= -1.8e+29) or not (x <= 2.0): tmp = (y * y) + (x * x) else: tmp = (x + x) + (y * y) return tmp
function code(x, y) tmp = 0.0 if ((x <= -1.8e+29) || !(x <= 2.0)) tmp = Float64(Float64(y * y) + Float64(x * x)); else tmp = Float64(Float64(x + x) + Float64(y * y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x <= -1.8e+29) || ~((x <= 2.0))) tmp = (y * y) + (x * x); else tmp = (x + x) + (y * y); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[x, -1.8e+29], N[Not[LessEqual[x, 2.0]], $MachinePrecision]], N[(N[(y * y), $MachinePrecision] + N[(x * x), $MachinePrecision]), $MachinePrecision], N[(N[(x + x), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.8 \cdot 10^{+29} \lor \neg \left(x \leq 2\right):\\
\;\;\;\;y \cdot y + x \cdot x\\
\mathbf{else}:\\
\;\;\;\;\left(x + x\right) + y \cdot y\\
\end{array}
\end{array}
if x < -1.79999999999999988e29 or 2 < x Initial program 100.0%
distribute-lft-out100.0%
Simplified100.0%
Taylor expanded in x around inf 99.6%
unpow299.6%
Simplified99.6%
if -1.79999999999999988e29 < x < 2Initial program 100.0%
distribute-lft-out100.0%
Simplified100.0%
Taylor expanded in x around 0 98.5%
count-298.5%
Simplified98.5%
Final simplification99.0%
(FPCore (x y) :precision binary64 (if (<= (* y y) 7e-182) (* x (+ x 2.0)) (+ (* y y) (* x x))))
double code(double x, double y) {
double tmp;
if ((y * y) <= 7e-182) {
tmp = x * (x + 2.0);
} else {
tmp = (y * y) + (x * x);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y * y) <= 7d-182) then
tmp = x * (x + 2.0d0)
else
tmp = (y * y) + (x * x)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y * y) <= 7e-182) {
tmp = x * (x + 2.0);
} else {
tmp = (y * y) + (x * x);
}
return tmp;
}
def code(x, y): tmp = 0 if (y * y) <= 7e-182: tmp = x * (x + 2.0) else: tmp = (y * y) + (x * x) return tmp
function code(x, y) tmp = 0.0 if (Float64(y * y) <= 7e-182) tmp = Float64(x * Float64(x + 2.0)); else tmp = Float64(Float64(y * y) + Float64(x * x)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y * y) <= 7e-182) tmp = x * (x + 2.0); else tmp = (y * y) + (x * x); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[N[(y * y), $MachinePrecision], 7e-182], N[(x * N[(x + 2.0), $MachinePrecision]), $MachinePrecision], N[(N[(y * y), $MachinePrecision] + N[(x * x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \cdot y \leq 7 \cdot 10^{-182}:\\
\;\;\;\;x \cdot \left(x + 2\right)\\
\mathbf{else}:\\
\;\;\;\;y \cdot y + x \cdot x\\
\end{array}
\end{array}
if (*.f64 y y) < 6.99999999999999966e-182Initial program 100.0%
distribute-lft-out100.0%
Simplified100.0%
Taylor expanded in y around 0 100.0%
if 6.99999999999999966e-182 < (*.f64 y y) Initial program 100.0%
distribute-lft-out100.0%
Simplified100.0%
Taylor expanded in x around inf 95.8%
unpow295.8%
Simplified95.8%
Final simplification97.2%
(FPCore (x y) :precision binary64 (+ (* y y) (* x (+ x 2.0))))
double code(double x, double y) {
return (y * y) + (x * (x + 2.0));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (y * y) + (x * (x + 2.0d0))
end function
public static double code(double x, double y) {
return (y * y) + (x * (x + 2.0));
}
def code(x, y): return (y * y) + (x * (x + 2.0))
function code(x, y) return Float64(Float64(y * y) + Float64(x * Float64(x + 2.0))) end
function tmp = code(x, y) tmp = (y * y) + (x * (x + 2.0)); end
code[x_, y_] := N[(N[(y * y), $MachinePrecision] + N[(x * N[(x + 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
y \cdot y + x \cdot \left(x + 2\right)
\end{array}
Initial program 100.0%
distribute-lft-out100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y) :precision binary64 (if (<= x -2.7e+29) (* x x) (if (<= x 7.5e-5) (* y y) (* x x))))
double code(double x, double y) {
double tmp;
if (x <= -2.7e+29) {
tmp = x * x;
} else if (x <= 7.5e-5) {
tmp = y * y;
} else {
tmp = x * x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-2.7d+29)) then
tmp = x * x
else if (x <= 7.5d-5) then
tmp = y * y
else
tmp = x * x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -2.7e+29) {
tmp = x * x;
} else if (x <= 7.5e-5) {
tmp = y * y;
} else {
tmp = x * x;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -2.7e+29: tmp = x * x elif x <= 7.5e-5: tmp = y * y else: tmp = x * x return tmp
function code(x, y) tmp = 0.0 if (x <= -2.7e+29) tmp = Float64(x * x); elseif (x <= 7.5e-5) tmp = Float64(y * y); else tmp = Float64(x * x); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -2.7e+29) tmp = x * x; elseif (x <= 7.5e-5) tmp = y * y; else tmp = x * x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -2.7e+29], N[(x * x), $MachinePrecision], If[LessEqual[x, 7.5e-5], N[(y * y), $MachinePrecision], N[(x * x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2.7 \cdot 10^{+29}:\\
\;\;\;\;x \cdot x\\
\mathbf{elif}\;x \leq 7.5 \cdot 10^{-5}:\\
\;\;\;\;y \cdot y\\
\mathbf{else}:\\
\;\;\;\;x \cdot x\\
\end{array}
\end{array}
if x < -2.7e29 or 7.49999999999999934e-5 < x Initial program 100.0%
distribute-lft-out100.0%
Simplified100.0%
distribute-lft-in100.0%
+-commutative100.0%
fma-def100.0%
add-log-exp35.5%
exp-lft-sqr35.5%
log-prod35.5%
add-log-exp35.6%
add-log-exp100.0%
Applied egg-rr100.0%
Taylor expanded in x around inf 87.7%
Simplified87.7%
if -2.7e29 < x < 7.49999999999999934e-5Initial program 100.0%
distribute-lft-out100.0%
Simplified100.0%
Taylor expanded in x around 0 66.4%
unpow266.4%
Simplified66.4%
Final simplification76.6%
(FPCore (x y) :precision binary64 (* x x))
double code(double x, double y) {
return x * x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * x
end function
public static double code(double x, double y) {
return x * x;
}
def code(x, y): return x * x
function code(x, y) return Float64(x * x) end
function tmp = code(x, y) tmp = x * x; end
code[x_, y_] := N[(x * x), $MachinePrecision]
\begin{array}{l}
\\
x \cdot x
\end{array}
Initial program 100.0%
distribute-lft-out100.0%
Simplified100.0%
distribute-lft-in100.0%
+-commutative100.0%
fma-def100.0%
add-log-exp51.4%
exp-lft-sqr51.3%
log-prod51.4%
add-log-exp53.7%
add-log-exp100.0%
Applied egg-rr100.0%
Taylor expanded in x around inf 43.7%
Simplified43.7%
Final simplification43.7%
(FPCore (x y) :precision binary64 (+ (* y y) (+ (* 2.0 x) (* x x))))
double code(double x, double y) {
return (y * y) + ((2.0 * x) + (x * x));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (y * y) + ((2.0d0 * x) + (x * x))
end function
public static double code(double x, double y) {
return (y * y) + ((2.0 * x) + (x * x));
}
def code(x, y): return (y * y) + ((2.0 * x) + (x * x))
function code(x, y) return Float64(Float64(y * y) + Float64(Float64(2.0 * x) + Float64(x * x))) end
function tmp = code(x, y) tmp = (y * y) + ((2.0 * x) + (x * x)); end
code[x_, y_] := N[(N[(y * y), $MachinePrecision] + N[(N[(2.0 * x), $MachinePrecision] + N[(x * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
y \cdot y + \left(2 \cdot x + x \cdot x\right)
\end{array}
herbie shell --seed 2023218
(FPCore (x y)
:name "Numeric.Log:$clog1p from log-domain-0.10.2.1, A"
:precision binary64
:herbie-target
(+ (* y y) (+ (* 2.0 x) (* x x)))
(+ (+ (* x 2.0) (* x x)) (* y y)))