
(FPCore (g h a) :precision binary64 (let* ((t_0 (/ 1.0 (* 2.0 a))) (t_1 (sqrt (- (* g g) (* h h))))) (+ (cbrt (* t_0 (+ (- g) t_1))) (cbrt (* t_0 (- (- g) t_1))))))
double code(double g, double h, double a) {
double t_0 = 1.0 / (2.0 * a);
double t_1 = sqrt(((g * g) - (h * h)));
return cbrt((t_0 * (-g + t_1))) + cbrt((t_0 * (-g - t_1)));
}
public static double code(double g, double h, double a) {
double t_0 = 1.0 / (2.0 * a);
double t_1 = Math.sqrt(((g * g) - (h * h)));
return Math.cbrt((t_0 * (-g + t_1))) + Math.cbrt((t_0 * (-g - t_1)));
}
function code(g, h, a) t_0 = Float64(1.0 / Float64(2.0 * a)) t_1 = sqrt(Float64(Float64(g * g) - Float64(h * h))) return Float64(cbrt(Float64(t_0 * Float64(Float64(-g) + t_1))) + cbrt(Float64(t_0 * Float64(Float64(-g) - t_1)))) end
code[g_, h_, a_] := Block[{t$95$0 = N[(1.0 / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[Sqrt[N[(N[(g * g), $MachinePrecision] - N[(h * h), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, N[(N[Power[N[(t$95$0 * N[((-g) + t$95$1), $MachinePrecision]), $MachinePrecision], 1/3], $MachinePrecision] + N[Power[N[(t$95$0 * N[((-g) - t$95$1), $MachinePrecision]), $MachinePrecision], 1/3], $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{1}{2 \cdot a}\\
t_1 := \sqrt{g \cdot g - h \cdot h}\\
\sqrt[3]{t_0 \cdot \left(\left(-g\right) + t_1\right)} + \sqrt[3]{t_0 \cdot \left(\left(-g\right) - t_1\right)}
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 4 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (g h a) :precision binary64 (let* ((t_0 (/ 1.0 (* 2.0 a))) (t_1 (sqrt (- (* g g) (* h h))))) (+ (cbrt (* t_0 (+ (- g) t_1))) (cbrt (* t_0 (- (- g) t_1))))))
double code(double g, double h, double a) {
double t_0 = 1.0 / (2.0 * a);
double t_1 = sqrt(((g * g) - (h * h)));
return cbrt((t_0 * (-g + t_1))) + cbrt((t_0 * (-g - t_1)));
}
public static double code(double g, double h, double a) {
double t_0 = 1.0 / (2.0 * a);
double t_1 = Math.sqrt(((g * g) - (h * h)));
return Math.cbrt((t_0 * (-g + t_1))) + Math.cbrt((t_0 * (-g - t_1)));
}
function code(g, h, a) t_0 = Float64(1.0 / Float64(2.0 * a)) t_1 = sqrt(Float64(Float64(g * g) - Float64(h * h))) return Float64(cbrt(Float64(t_0 * Float64(Float64(-g) + t_1))) + cbrt(Float64(t_0 * Float64(Float64(-g) - t_1)))) end
code[g_, h_, a_] := Block[{t$95$0 = N[(1.0 / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[Sqrt[N[(N[(g * g), $MachinePrecision] - N[(h * h), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, N[(N[Power[N[(t$95$0 * N[((-g) + t$95$1), $MachinePrecision]), $MachinePrecision], 1/3], $MachinePrecision] + N[Power[N[(t$95$0 * N[((-g) - t$95$1), $MachinePrecision]), $MachinePrecision], 1/3], $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{1}{2 \cdot a}\\
t_1 := \sqrt{g \cdot g - h \cdot h}\\
\sqrt[3]{t_0 \cdot \left(\left(-g\right) + t_1\right)} + \sqrt[3]{t_0 \cdot \left(\left(-g\right) - t_1\right)}
\end{array}
\end{array}
(FPCore (g h a) :precision binary64 (+ (cbrt (* 0.0 (/ -0.5 a))) (/ (cbrt g) (cbrt (- a)))))
double code(double g, double h, double a) {
return cbrt((0.0 * (-0.5 / a))) + (cbrt(g) / cbrt(-a));
}
public static double code(double g, double h, double a) {
return Math.cbrt((0.0 * (-0.5 / a))) + (Math.cbrt(g) / Math.cbrt(-a));
}
function code(g, h, a) return Float64(cbrt(Float64(0.0 * Float64(-0.5 / a))) + Float64(cbrt(g) / cbrt(Float64(-a)))) end
code[g_, h_, a_] := N[(N[Power[N[(0.0 * N[(-0.5 / a), $MachinePrecision]), $MachinePrecision], 1/3], $MachinePrecision] + N[(N[Power[g, 1/3], $MachinePrecision] / N[Power[(-a), 1/3], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sqrt[3]{0 \cdot \frac{-0.5}{a}} + \frac{\sqrt[3]{g}}{\sqrt[3]{-a}}
\end{array}
Initial program 49.8%
Simplified49.8%
Taylor expanded in g around inf 25.4%
distribute-rgt1-in25.4%
metadata-eval25.4%
mul0-lft25.4%
metadata-eval25.4%
Simplified25.4%
Taylor expanded in g around inf 74.6%
associate-*r/74.6%
neg-mul-174.6%
Simplified74.6%
frac-2neg74.6%
cbrt-div95.6%
remove-double-neg95.6%
Applied egg-rr95.6%
Final simplification95.6%
(FPCore (g h a) :precision binary64 (+ (cbrt (* 0.0 (/ -0.5 a))) (cbrt (* (/ -0.5 a) (+ g g)))))
double code(double g, double h, double a) {
return cbrt((0.0 * (-0.5 / a))) + cbrt(((-0.5 / a) * (g + g)));
}
public static double code(double g, double h, double a) {
return Math.cbrt((0.0 * (-0.5 / a))) + Math.cbrt(((-0.5 / a) * (g + g)));
}
function code(g, h, a) return Float64(cbrt(Float64(0.0 * Float64(-0.5 / a))) + cbrt(Float64(Float64(-0.5 / a) * Float64(g + g)))) end
code[g_, h_, a_] := N[(N[Power[N[(0.0 * N[(-0.5 / a), $MachinePrecision]), $MachinePrecision], 1/3], $MachinePrecision] + N[Power[N[(N[(-0.5 / a), $MachinePrecision] * N[(g + g), $MachinePrecision]), $MachinePrecision], 1/3], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sqrt[3]{0 \cdot \frac{-0.5}{a}} + \sqrt[3]{\frac{-0.5}{a} \cdot \left(g + g\right)}
\end{array}
Initial program 49.8%
Simplified49.8%
Taylor expanded in g around inf 25.4%
distribute-rgt1-in25.4%
metadata-eval25.4%
mul0-lft25.4%
metadata-eval25.4%
Simplified25.4%
Taylor expanded in g around inf 74.6%
Final simplification74.6%
(FPCore (g h a) :precision binary64 (+ (cbrt (* 0.0 (/ -0.5 a))) (cbrt (/ (- g) a))))
double code(double g, double h, double a) {
return cbrt((0.0 * (-0.5 / a))) + cbrt((-g / a));
}
public static double code(double g, double h, double a) {
return Math.cbrt((0.0 * (-0.5 / a))) + Math.cbrt((-g / a));
}
function code(g, h, a) return Float64(cbrt(Float64(0.0 * Float64(-0.5 / a))) + cbrt(Float64(Float64(-g) / a))) end
code[g_, h_, a_] := N[(N[Power[N[(0.0 * N[(-0.5 / a), $MachinePrecision]), $MachinePrecision], 1/3], $MachinePrecision] + N[Power[N[((-g) / a), $MachinePrecision], 1/3], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sqrt[3]{0 \cdot \frac{-0.5}{a}} + \sqrt[3]{\frac{-g}{a}}
\end{array}
Initial program 49.8%
Simplified49.8%
Taylor expanded in g around inf 25.4%
distribute-rgt1-in25.4%
metadata-eval25.4%
mul0-lft25.4%
metadata-eval25.4%
Simplified25.4%
Taylor expanded in g around inf 74.6%
associate-*r/74.6%
neg-mul-174.6%
Simplified74.6%
Final simplification74.6%
(FPCore (g h a) :precision binary64 (/ (cbrt (/ h a)) (cbrt -2.0)))
double code(double g, double h, double a) {
return cbrt((h / a)) / cbrt(-2.0);
}
public static double code(double g, double h, double a) {
return Math.cbrt((h / a)) / Math.cbrt(-2.0);
}
function code(g, h, a) return Float64(cbrt(Float64(h / a)) / cbrt(-2.0)) end
code[g_, h_, a_] := N[(N[Power[N[(h / a), $MachinePrecision], 1/3], $MachinePrecision] / N[Power[-2.0, 1/3], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\sqrt[3]{\frac{h}{a}}}{\sqrt[3]{-2}}
\end{array}
Initial program 49.8%
associate-/r*49.8%
metadata-eval49.8%
+-commutative49.8%
unsub-neg49.8%
fma-neg49.8%
sub-neg49.8%
distribute-neg-out49.8%
neg-mul-149.8%
associate-*r*49.8%
Simplified49.8%
clear-num49.5%
cbrt-div49.6%
metadata-eval49.6%
div-inv49.6%
metadata-eval49.6%
fma-udef49.6%
add-sqr-sqrt23.8%
hypot-def24.1%
add-sqr-sqrt24.1%
sqrt-unprod48.1%
sqr-neg48.1%
sqrt-unprod50.0%
add-sqr-sqrt50.0%
sqrt-prod26.3%
add-sqr-sqrt50.0%
Applied egg-rr50.0%
cbrt-div55.4%
Applied egg-rr55.4%
Taylor expanded in g around inf 47.3%
unpow247.3%
Simplified47.3%
Taylor expanded in g around 0 2.1%
associate-*r/2.1%
*-rgt-identity2.1%
unpow1/33.9%
*-lft-identity3.9%
Simplified3.9%
Final simplification3.9%
herbie shell --seed 2023217
(FPCore (g h a)
:name "2-ancestry mixing, positive discriminant"
:precision binary64
(+ (cbrt (* (/ 1.0 (* 2.0 a)) (+ (- g) (sqrt (- (* g g) (* h h)))))) (cbrt (* (/ 1.0 (* 2.0 a)) (- (- g) (sqrt (- (* g g) (* h h))))))))