
(FPCore (x) :precision binary64 (- (/ x (+ x 1.0)) (/ (+ x 1.0) (- x 1.0))))
double code(double x) {
return (x / (x + 1.0)) - ((x + 1.0) / (x - 1.0));
}
real(8) function code(x)
real(8), intent (in) :: x
code = (x / (x + 1.0d0)) - ((x + 1.0d0) / (x - 1.0d0))
end function
public static double code(double x) {
return (x / (x + 1.0)) - ((x + 1.0) / (x - 1.0));
}
def code(x): return (x / (x + 1.0)) - ((x + 1.0) / (x - 1.0))
function code(x) return Float64(Float64(x / Float64(x + 1.0)) - Float64(Float64(x + 1.0) / Float64(x - 1.0))) end
function tmp = code(x) tmp = (x / (x + 1.0)) - ((x + 1.0) / (x - 1.0)); end
code[x_] := N[(N[(x / N[(x + 1.0), $MachinePrecision]), $MachinePrecision] - N[(N[(x + 1.0), $MachinePrecision] / N[(x - 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{x + 1} - \frac{x + 1}{x - 1}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary64 (- (/ x (+ x 1.0)) (/ (+ x 1.0) (- x 1.0))))
double code(double x) {
return (x / (x + 1.0)) - ((x + 1.0) / (x - 1.0));
}
real(8) function code(x)
real(8), intent (in) :: x
code = (x / (x + 1.0d0)) - ((x + 1.0d0) / (x - 1.0d0))
end function
public static double code(double x) {
return (x / (x + 1.0)) - ((x + 1.0) / (x - 1.0));
}
def code(x): return (x / (x + 1.0)) - ((x + 1.0) / (x - 1.0))
function code(x) return Float64(Float64(x / Float64(x + 1.0)) - Float64(Float64(x + 1.0) / Float64(x - 1.0))) end
function tmp = code(x) tmp = (x / (x + 1.0)) - ((x + 1.0) / (x - 1.0)); end
code[x_] := N[(N[(x / N[(x + 1.0), $MachinePrecision]), $MachinePrecision] - N[(N[(x + 1.0), $MachinePrecision] / N[(x - 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{x + 1} - \frac{x + 1}{x - 1}
\end{array}
(FPCore (x) :precision binary64 (/ (- -3.0 (/ 1.0 x)) (- x (/ 1.0 x))))
double code(double x) {
return (-3.0 - (1.0 / x)) / (x - (1.0 / x));
}
real(8) function code(x)
real(8), intent (in) :: x
code = ((-3.0d0) - (1.0d0 / x)) / (x - (1.0d0 / x))
end function
public static double code(double x) {
return (-3.0 - (1.0 / x)) / (x - (1.0 / x));
}
def code(x): return (-3.0 - (1.0 / x)) / (x - (1.0 / x))
function code(x) return Float64(Float64(-3.0 - Float64(1.0 / x)) / Float64(x - Float64(1.0 / x))) end
function tmp = code(x) tmp = (-3.0 - (1.0 / x)) / (x - (1.0 / x)); end
code[x_] := N[(N[(-3.0 - N[(1.0 / x), $MachinePrecision]), $MachinePrecision] / N[(x - N[(1.0 / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{-3 - \frac{1}{x}}{x - \frac{1}{x}}
\end{array}
Initial program 57.4%
clear-num57.4%
frac-sub57.4%
*-un-lft-identity57.4%
sub-neg57.4%
metadata-eval57.4%
sub-neg57.4%
metadata-eval57.4%
Applied egg-rr57.4%
Taylor expanded in x around 0 99.9%
distribute-neg-in99.9%
metadata-eval99.9%
unsub-neg99.9%
Simplified99.9%
Taylor expanded in x around 0 100.0%
Final simplification100.0%
(FPCore (x)
:precision binary64
(if (<= x -1.0)
(/ (- -3.0 (/ 1.0 x)) x)
(if (<= x 1.0)
(- x (+ -1.0 (* -2.0 (+ x (* x x)))))
(- (/ -3.0 x) (/ (/ 1.0 x) x)))))
double code(double x) {
double tmp;
if (x <= -1.0) {
tmp = (-3.0 - (1.0 / x)) / x;
} else if (x <= 1.0) {
tmp = x - (-1.0 + (-2.0 * (x + (x * x))));
} else {
tmp = (-3.0 / x) - ((1.0 / x) / x);
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= (-1.0d0)) then
tmp = ((-3.0d0) - (1.0d0 / x)) / x
else if (x <= 1.0d0) then
tmp = x - ((-1.0d0) + ((-2.0d0) * (x + (x * x))))
else
tmp = ((-3.0d0) / x) - ((1.0d0 / x) / x)
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= -1.0) {
tmp = (-3.0 - (1.0 / x)) / x;
} else if (x <= 1.0) {
tmp = x - (-1.0 + (-2.0 * (x + (x * x))));
} else {
tmp = (-3.0 / x) - ((1.0 / x) / x);
}
return tmp;
}
def code(x): tmp = 0 if x <= -1.0: tmp = (-3.0 - (1.0 / x)) / x elif x <= 1.0: tmp = x - (-1.0 + (-2.0 * (x + (x * x)))) else: tmp = (-3.0 / x) - ((1.0 / x) / x) return tmp
function code(x) tmp = 0.0 if (x <= -1.0) tmp = Float64(Float64(-3.0 - Float64(1.0 / x)) / x); elseif (x <= 1.0) tmp = Float64(x - Float64(-1.0 + Float64(-2.0 * Float64(x + Float64(x * x))))); else tmp = Float64(Float64(-3.0 / x) - Float64(Float64(1.0 / x) / x)); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= -1.0) tmp = (-3.0 - (1.0 / x)) / x; elseif (x <= 1.0) tmp = x - (-1.0 + (-2.0 * (x + (x * x)))); else tmp = (-3.0 / x) - ((1.0 / x) / x); end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, -1.0], N[(N[(-3.0 - N[(1.0 / x), $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision], If[LessEqual[x, 1.0], N[(x - N[(-1.0 + N[(-2.0 * N[(x + N[(x * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(-3.0 / x), $MachinePrecision] - N[(N[(1.0 / x), $MachinePrecision] / x), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1:\\
\;\;\;\;\frac{-3 - \frac{1}{x}}{x}\\
\mathbf{elif}\;x \leq 1:\\
\;\;\;\;x - \left(-1 + -2 \cdot \left(x + x \cdot x\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{-3}{x} - \frac{\frac{1}{x}}{x}\\
\end{array}
\end{array}
if x < -1Initial program 9.4%
clear-num9.4%
frac-sub9.4%
*-un-lft-identity9.4%
sub-neg9.4%
metadata-eval9.4%
sub-neg9.4%
metadata-eval9.4%
Applied egg-rr9.4%
Taylor expanded in x around 0 100.0%
distribute-neg-in100.0%
metadata-eval100.0%
unsub-neg100.0%
Simplified100.0%
Taylor expanded in x around inf 97.0%
if -1 < x < 1Initial program 100.0%
Taylor expanded in x around 0 99.1%
Taylor expanded in x around 0 99.1%
sub-neg99.1%
distribute-lft-out99.1%
unpow299.1%
metadata-eval99.1%
Simplified99.1%
if 1 < x Initial program 7.3%
Taylor expanded in x around inf 99.5%
+-commutative99.5%
distribute-neg-in99.5%
sub-neg99.5%
associate-*r/100.0%
metadata-eval100.0%
distribute-neg-frac100.0%
metadata-eval100.0%
unpow2100.0%
associate-/r*100.0%
Simplified100.0%
Final simplification98.8%
(FPCore (x) :precision binary64 (if (<= x -1.0) (/ (- -3.0 (/ 1.0 x)) x) (if (<= x 1.0) (+ 1.0 (* x 3.0)) (- (/ -3.0 x) (/ (/ 1.0 x) x)))))
double code(double x) {
double tmp;
if (x <= -1.0) {
tmp = (-3.0 - (1.0 / x)) / x;
} else if (x <= 1.0) {
tmp = 1.0 + (x * 3.0);
} else {
tmp = (-3.0 / x) - ((1.0 / x) / x);
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= (-1.0d0)) then
tmp = ((-3.0d0) - (1.0d0 / x)) / x
else if (x <= 1.0d0) then
tmp = 1.0d0 + (x * 3.0d0)
else
tmp = ((-3.0d0) / x) - ((1.0d0 / x) / x)
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= -1.0) {
tmp = (-3.0 - (1.0 / x)) / x;
} else if (x <= 1.0) {
tmp = 1.0 + (x * 3.0);
} else {
tmp = (-3.0 / x) - ((1.0 / x) / x);
}
return tmp;
}
def code(x): tmp = 0 if x <= -1.0: tmp = (-3.0 - (1.0 / x)) / x elif x <= 1.0: tmp = 1.0 + (x * 3.0) else: tmp = (-3.0 / x) - ((1.0 / x) / x) return tmp
function code(x) tmp = 0.0 if (x <= -1.0) tmp = Float64(Float64(-3.0 - Float64(1.0 / x)) / x); elseif (x <= 1.0) tmp = Float64(1.0 + Float64(x * 3.0)); else tmp = Float64(Float64(-3.0 / x) - Float64(Float64(1.0 / x) / x)); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= -1.0) tmp = (-3.0 - (1.0 / x)) / x; elseif (x <= 1.0) tmp = 1.0 + (x * 3.0); else tmp = (-3.0 / x) - ((1.0 / x) / x); end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, -1.0], N[(N[(-3.0 - N[(1.0 / x), $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision], If[LessEqual[x, 1.0], N[(1.0 + N[(x * 3.0), $MachinePrecision]), $MachinePrecision], N[(N[(-3.0 / x), $MachinePrecision] - N[(N[(1.0 / x), $MachinePrecision] / x), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1:\\
\;\;\;\;\frac{-3 - \frac{1}{x}}{x}\\
\mathbf{elif}\;x \leq 1:\\
\;\;\;\;1 + x \cdot 3\\
\mathbf{else}:\\
\;\;\;\;\frac{-3}{x} - \frac{\frac{1}{x}}{x}\\
\end{array}
\end{array}
if x < -1Initial program 9.4%
clear-num9.4%
frac-sub9.4%
*-un-lft-identity9.4%
sub-neg9.4%
metadata-eval9.4%
sub-neg9.4%
metadata-eval9.4%
Applied egg-rr9.4%
Taylor expanded in x around 0 100.0%
distribute-neg-in100.0%
metadata-eval100.0%
unsub-neg100.0%
Simplified100.0%
Taylor expanded in x around inf 97.0%
if -1 < x < 1Initial program 100.0%
Taylor expanded in x around 0 99.1%
if 1 < x Initial program 7.3%
Taylor expanded in x around inf 99.5%
+-commutative99.5%
distribute-neg-in99.5%
sub-neg99.5%
associate-*r/100.0%
metadata-eval100.0%
distribute-neg-frac100.0%
metadata-eval100.0%
unpow2100.0%
associate-/r*100.0%
Simplified100.0%
Final simplification98.8%
(FPCore (x) :precision binary64 (if (or (<= x -1.0) (not (<= x 1.0))) (/ (- -3.0 (/ 1.0 x)) x) (+ 1.0 (* x 3.0))))
double code(double x) {
double tmp;
if ((x <= -1.0) || !(x <= 1.0)) {
tmp = (-3.0 - (1.0 / x)) / x;
} else {
tmp = 1.0 + (x * 3.0);
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if ((x <= (-1.0d0)) .or. (.not. (x <= 1.0d0))) then
tmp = ((-3.0d0) - (1.0d0 / x)) / x
else
tmp = 1.0d0 + (x * 3.0d0)
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if ((x <= -1.0) || !(x <= 1.0)) {
tmp = (-3.0 - (1.0 / x)) / x;
} else {
tmp = 1.0 + (x * 3.0);
}
return tmp;
}
def code(x): tmp = 0 if (x <= -1.0) or not (x <= 1.0): tmp = (-3.0 - (1.0 / x)) / x else: tmp = 1.0 + (x * 3.0) return tmp
function code(x) tmp = 0.0 if ((x <= -1.0) || !(x <= 1.0)) tmp = Float64(Float64(-3.0 - Float64(1.0 / x)) / x); else tmp = Float64(1.0 + Float64(x * 3.0)); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if ((x <= -1.0) || ~((x <= 1.0))) tmp = (-3.0 - (1.0 / x)) / x; else tmp = 1.0 + (x * 3.0); end tmp_2 = tmp; end
code[x_] := If[Or[LessEqual[x, -1.0], N[Not[LessEqual[x, 1.0]], $MachinePrecision]], N[(N[(-3.0 - N[(1.0 / x), $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision], N[(1.0 + N[(x * 3.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1 \lor \neg \left(x \leq 1\right):\\
\;\;\;\;\frac{-3 - \frac{1}{x}}{x}\\
\mathbf{else}:\\
\;\;\;\;1 + x \cdot 3\\
\end{array}
\end{array}
if x < -1 or 1 < x Initial program 8.4%
clear-num8.4%
frac-sub8.5%
*-un-lft-identity8.5%
sub-neg8.5%
metadata-eval8.5%
sub-neg8.5%
metadata-eval8.5%
Applied egg-rr8.5%
Taylor expanded in x around 0 100.0%
distribute-neg-in100.0%
metadata-eval100.0%
unsub-neg100.0%
Simplified100.0%
Taylor expanded in x around inf 98.4%
if -1 < x < 1Initial program 100.0%
Taylor expanded in x around 0 99.1%
Final simplification98.8%
(FPCore (x) :precision binary64 (if (<= x -1.0) (/ -3.0 x) (if (<= x 1.0) (+ 1.0 (* x 3.0)) (/ -3.0 x))))
double code(double x) {
double tmp;
if (x <= -1.0) {
tmp = -3.0 / x;
} else if (x <= 1.0) {
tmp = 1.0 + (x * 3.0);
} else {
tmp = -3.0 / x;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= (-1.0d0)) then
tmp = (-3.0d0) / x
else if (x <= 1.0d0) then
tmp = 1.0d0 + (x * 3.0d0)
else
tmp = (-3.0d0) / x
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= -1.0) {
tmp = -3.0 / x;
} else if (x <= 1.0) {
tmp = 1.0 + (x * 3.0);
} else {
tmp = -3.0 / x;
}
return tmp;
}
def code(x): tmp = 0 if x <= -1.0: tmp = -3.0 / x elif x <= 1.0: tmp = 1.0 + (x * 3.0) else: tmp = -3.0 / x return tmp
function code(x) tmp = 0.0 if (x <= -1.0) tmp = Float64(-3.0 / x); elseif (x <= 1.0) tmp = Float64(1.0 + Float64(x * 3.0)); else tmp = Float64(-3.0 / x); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= -1.0) tmp = -3.0 / x; elseif (x <= 1.0) tmp = 1.0 + (x * 3.0); else tmp = -3.0 / x; end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, -1.0], N[(-3.0 / x), $MachinePrecision], If[LessEqual[x, 1.0], N[(1.0 + N[(x * 3.0), $MachinePrecision]), $MachinePrecision], N[(-3.0 / x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1:\\
\;\;\;\;\frac{-3}{x}\\
\mathbf{elif}\;x \leq 1:\\
\;\;\;\;1 + x \cdot 3\\
\mathbf{else}:\\
\;\;\;\;\frac{-3}{x}\\
\end{array}
\end{array}
if x < -1 or 1 < x Initial program 8.4%
Taylor expanded in x around inf 97.8%
if -1 < x < 1Initial program 100.0%
Taylor expanded in x around 0 99.1%
Final simplification98.5%
(FPCore (x) :precision binary64 (if (<= x -1.0) (/ -3.0 x) (if (<= x 1.0) (- x -1.0) (/ -3.0 x))))
double code(double x) {
double tmp;
if (x <= -1.0) {
tmp = -3.0 / x;
} else if (x <= 1.0) {
tmp = x - -1.0;
} else {
tmp = -3.0 / x;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= (-1.0d0)) then
tmp = (-3.0d0) / x
else if (x <= 1.0d0) then
tmp = x - (-1.0d0)
else
tmp = (-3.0d0) / x
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= -1.0) {
tmp = -3.0 / x;
} else if (x <= 1.0) {
tmp = x - -1.0;
} else {
tmp = -3.0 / x;
}
return tmp;
}
def code(x): tmp = 0 if x <= -1.0: tmp = -3.0 / x elif x <= 1.0: tmp = x - -1.0 else: tmp = -3.0 / x return tmp
function code(x) tmp = 0.0 if (x <= -1.0) tmp = Float64(-3.0 / x); elseif (x <= 1.0) tmp = Float64(x - -1.0); else tmp = Float64(-3.0 / x); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= -1.0) tmp = -3.0 / x; elseif (x <= 1.0) tmp = x - -1.0; else tmp = -3.0 / x; end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, -1.0], N[(-3.0 / x), $MachinePrecision], If[LessEqual[x, 1.0], N[(x - -1.0), $MachinePrecision], N[(-3.0 / x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1:\\
\;\;\;\;\frac{-3}{x}\\
\mathbf{elif}\;x \leq 1:\\
\;\;\;\;x - -1\\
\mathbf{else}:\\
\;\;\;\;\frac{-3}{x}\\
\end{array}
\end{array}
if x < -1 or 1 < x Initial program 8.4%
Taylor expanded in x around inf 97.8%
if -1 < x < 1Initial program 100.0%
Taylor expanded in x around 0 99.1%
Taylor expanded in x around 0 97.6%
Final simplification97.7%
(FPCore (x) :precision binary64 1.0)
double code(double x) {
return 1.0;
}
real(8) function code(x)
real(8), intent (in) :: x
code = 1.0d0
end function
public static double code(double x) {
return 1.0;
}
def code(x): return 1.0
function code(x) return 1.0 end
function tmp = code(x) tmp = 1.0; end
code[x_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 57.4%
Taylor expanded in x around 0 54.2%
Final simplification54.2%
herbie shell --seed 2023217
(FPCore (x)
:name "Asymptote C"
:precision binary64
(- (/ x (+ x 1.0)) (/ (+ x 1.0) (- x 1.0))))