
(FPCore (a b c) :precision binary64 (let* ((t_0 (sqrt (- (* b b) (* (* 4.0 a) c))))) (if (>= b 0.0) (/ (* 2.0 c) (- (- b) t_0)) (/ (+ (- b) t_0) (* 2.0 a)))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (2.0 * c) / (-b - t_0);
} else {
tmp = (-b + t_0) / (2.0 * a);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt(((b * b) - ((4.0d0 * a) * c)))
if (b >= 0.0d0) then
tmp = (2.0d0 * c) / (-b - t_0)
else
tmp = (-b + t_0) / (2.0d0 * a)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (2.0 * c) / (-b - t_0);
} else {
tmp = (-b + t_0) / (2.0 * a);
}
return tmp;
}
def code(a, b, c): t_0 = math.sqrt(((b * b) - ((4.0 * a) * c))) tmp = 0 if b >= 0.0: tmp = (2.0 * c) / (-b - t_0) else: tmp = (-b + t_0) / (2.0 * a) return tmp
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c))) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(2.0 * c) / Float64(Float64(-b) - t_0)); else tmp = Float64(Float64(Float64(-b) + t_0) / Float64(2.0 * a)); end return tmp end
function tmp_2 = code(a, b, c) t_0 = sqrt(((b * b) - ((4.0 * a) * c))); tmp = 0.0; if (b >= 0.0) tmp = (2.0 * c) / (-b - t_0); else tmp = (-b + t_0) / (2.0 * a); end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[GreaterEqual[b, 0.0], N[(N[(2.0 * c), $MachinePrecision] / N[((-b) - t$95$0), $MachinePrecision]), $MachinePrecision], N[(N[((-b) + t$95$0), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}\\
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{2 \cdot c}{\left(-b\right) - t_0}\\
\mathbf{else}:\\
\;\;\;\;\frac{\left(-b\right) + t_0}{2 \cdot a}\\
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b c) :precision binary64 (let* ((t_0 (sqrt (- (* b b) (* (* 4.0 a) c))))) (if (>= b 0.0) (/ (* 2.0 c) (- (- b) t_0)) (/ (+ (- b) t_0) (* 2.0 a)))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (2.0 * c) / (-b - t_0);
} else {
tmp = (-b + t_0) / (2.0 * a);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt(((b * b) - ((4.0d0 * a) * c)))
if (b >= 0.0d0) then
tmp = (2.0d0 * c) / (-b - t_0)
else
tmp = (-b + t_0) / (2.0d0 * a)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (2.0 * c) / (-b - t_0);
} else {
tmp = (-b + t_0) / (2.0 * a);
}
return tmp;
}
def code(a, b, c): t_0 = math.sqrt(((b * b) - ((4.0 * a) * c))) tmp = 0 if b >= 0.0: tmp = (2.0 * c) / (-b - t_0) else: tmp = (-b + t_0) / (2.0 * a) return tmp
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c))) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(2.0 * c) / Float64(Float64(-b) - t_0)); else tmp = Float64(Float64(Float64(-b) + t_0) / Float64(2.0 * a)); end return tmp end
function tmp_2 = code(a, b, c) t_0 = sqrt(((b * b) - ((4.0 * a) * c))); tmp = 0.0; if (b >= 0.0) tmp = (2.0 * c) / (-b - t_0); else tmp = (-b + t_0) / (2.0 * a); end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[GreaterEqual[b, 0.0], N[(N[(2.0 * c), $MachinePrecision] / N[((-b) - t$95$0), $MachinePrecision]), $MachinePrecision], N[(N[((-b) + t$95$0), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}\\
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{2 \cdot c}{\left(-b\right) - t_0}\\
\mathbf{else}:\\
\;\;\;\;\frac{\left(-b\right) + t_0}{2 \cdot a}\\
\end{array}
\end{array}
(FPCore (a b c)
:precision binary64
(let* ((t_0 (- (/ c b) (/ b a))) (t_1 (sqrt (- (* b b) (* c (* a 4.0))))))
(if (<= b -4.8e+161)
(if (>= b 0.0) (* -2.0 (/ (* b 0.5) a)) t_0)
(if (<= b 7.5e+138)
(if (>= b 0.0) (/ (* c 2.0) (- (- b) t_1)) (/ (- t_1 b) (* a 2.0)))
(if (>= b 0.0) (* -2.0 (/ (* 0.5 c) b)) t_0)))))
double code(double a, double b, double c) {
double t_0 = (c / b) - (b / a);
double t_1 = sqrt(((b * b) - (c * (a * 4.0))));
double tmp_1;
if (b <= -4.8e+161) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = -2.0 * ((b * 0.5) / a);
} else {
tmp_2 = t_0;
}
tmp_1 = tmp_2;
} else if (b <= 7.5e+138) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = (c * 2.0) / (-b - t_1);
} else {
tmp_3 = (t_1 - b) / (a * 2.0);
}
tmp_1 = tmp_3;
} else if (b >= 0.0) {
tmp_1 = -2.0 * ((0.5 * c) / b);
} else {
tmp_1 = t_0;
}
return tmp_1;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
real(8) :: tmp_1
real(8) :: tmp_2
real(8) :: tmp_3
t_0 = (c / b) - (b / a)
t_1 = sqrt(((b * b) - (c * (a * 4.0d0))))
if (b <= (-4.8d+161)) then
if (b >= 0.0d0) then
tmp_2 = (-2.0d0) * ((b * 0.5d0) / a)
else
tmp_2 = t_0
end if
tmp_1 = tmp_2
else if (b <= 7.5d+138) then
if (b >= 0.0d0) then
tmp_3 = (c * 2.0d0) / (-b - t_1)
else
tmp_3 = (t_1 - b) / (a * 2.0d0)
end if
tmp_1 = tmp_3
else if (b >= 0.0d0) then
tmp_1 = (-2.0d0) * ((0.5d0 * c) / b)
else
tmp_1 = t_0
end if
code = tmp_1
end function
public static double code(double a, double b, double c) {
double t_0 = (c / b) - (b / a);
double t_1 = Math.sqrt(((b * b) - (c * (a * 4.0))));
double tmp_1;
if (b <= -4.8e+161) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = -2.0 * ((b * 0.5) / a);
} else {
tmp_2 = t_0;
}
tmp_1 = tmp_2;
} else if (b <= 7.5e+138) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = (c * 2.0) / (-b - t_1);
} else {
tmp_3 = (t_1 - b) / (a * 2.0);
}
tmp_1 = tmp_3;
} else if (b >= 0.0) {
tmp_1 = -2.0 * ((0.5 * c) / b);
} else {
tmp_1 = t_0;
}
return tmp_1;
}
def code(a, b, c): t_0 = (c / b) - (b / a) t_1 = math.sqrt(((b * b) - (c * (a * 4.0)))) tmp_1 = 0 if b <= -4.8e+161: tmp_2 = 0 if b >= 0.0: tmp_2 = -2.0 * ((b * 0.5) / a) else: tmp_2 = t_0 tmp_1 = tmp_2 elif b <= 7.5e+138: tmp_3 = 0 if b >= 0.0: tmp_3 = (c * 2.0) / (-b - t_1) else: tmp_3 = (t_1 - b) / (a * 2.0) tmp_1 = tmp_3 elif b >= 0.0: tmp_1 = -2.0 * ((0.5 * c) / b) else: tmp_1 = t_0 return tmp_1
function code(a, b, c) t_0 = Float64(Float64(c / b) - Float64(b / a)) t_1 = sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 4.0)))) tmp_1 = 0.0 if (b <= -4.8e+161) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = Float64(-2.0 * Float64(Float64(b * 0.5) / a)); else tmp_2 = t_0; end tmp_1 = tmp_2; elseif (b <= 7.5e+138) tmp_3 = 0.0 if (b >= 0.0) tmp_3 = Float64(Float64(c * 2.0) / Float64(Float64(-b) - t_1)); else tmp_3 = Float64(Float64(t_1 - b) / Float64(a * 2.0)); end tmp_1 = tmp_3; elseif (b >= 0.0) tmp_1 = Float64(-2.0 * Float64(Float64(0.5 * c) / b)); else tmp_1 = t_0; end return tmp_1 end
function tmp_5 = code(a, b, c) t_0 = (c / b) - (b / a); t_1 = sqrt(((b * b) - (c * (a * 4.0)))); tmp_2 = 0.0; if (b <= -4.8e+161) tmp_3 = 0.0; if (b >= 0.0) tmp_3 = -2.0 * ((b * 0.5) / a); else tmp_3 = t_0; end tmp_2 = tmp_3; elseif (b <= 7.5e+138) tmp_4 = 0.0; if (b >= 0.0) tmp_4 = (c * 2.0) / (-b - t_1); else tmp_4 = (t_1 - b) / (a * 2.0); end tmp_2 = tmp_4; elseif (b >= 0.0) tmp_2 = -2.0 * ((0.5 * c) / b); else tmp_2 = t_0; end tmp_5 = tmp_2; end
code[a_, b_, c_] := Block[{t$95$0 = N[(N[(c / b), $MachinePrecision] - N[(b / a), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[LessEqual[b, -4.8e+161], If[GreaterEqual[b, 0.0], N[(-2.0 * N[(N[(b * 0.5), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision], t$95$0], If[LessEqual[b, 7.5e+138], If[GreaterEqual[b, 0.0], N[(N[(c * 2.0), $MachinePrecision] / N[((-b) - t$95$1), $MachinePrecision]), $MachinePrecision], N[(N[(t$95$1 - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]], If[GreaterEqual[b, 0.0], N[(-2.0 * N[(N[(0.5 * c), $MachinePrecision] / b), $MachinePrecision]), $MachinePrecision], t$95$0]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{c}{b} - \frac{b}{a}\\
t_1 := \sqrt{b \cdot b - c \cdot \left(a \cdot 4\right)}\\
\mathbf{if}\;b \leq -4.8 \cdot 10^{+161}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;-2 \cdot \frac{b \cdot 0.5}{a}\\
\mathbf{else}:\\
\;\;\;\;t_0\\
\end{array}\\
\mathbf{elif}\;b \leq 7.5 \cdot 10^{+138}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{c \cdot 2}{\left(-b\right) - t_1}\\
\mathbf{else}:\\
\;\;\;\;\frac{t_1 - b}{a \cdot 2}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;-2 \cdot \frac{0.5 \cdot c}{b}\\
\mathbf{else}:\\
\;\;\;\;t_0\\
\end{array}
\end{array}
if b < -4.7999999999999998e161Initial program 48.1%
Simplified48.1%
Taylor expanded in b around -inf 100.0%
mul-1-neg100.0%
unsub-neg100.0%
Simplified100.0%
Taylor expanded in b around -inf 100.0%
associate-*r/100.0%
Simplified100.0%
if -4.7999999999999998e161 < b < 7.4999999999999999e138Initial program 90.0%
if 7.4999999999999999e138 < b Initial program 35.6%
Simplified35.6%
Taylor expanded in b around -inf 35.6%
mul-1-neg35.6%
unsub-neg35.6%
Simplified35.6%
Taylor expanded in c around 0 96.1%
associate-*r/96.1%
Simplified96.1%
Final simplification92.8%
(FPCore (a b c)
:precision binary64
(if (<= b -4.8e+161)
(if (>= b 0.0) (* -2.0 (/ (* b 0.5) a)) (- (/ c b) (/ b a)))
(if (>= b 0.0)
(/ 2.0 (/ (- (- b) b) c))
(/ (- (sqrt (+ (* b b) (* c (* a -4.0)))) b) (* a 2.0)))))
double code(double a, double b, double c) {
double tmp_1;
if (b <= -4.8e+161) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = -2.0 * ((b * 0.5) / a);
} else {
tmp_2 = (c / b) - (b / a);
}
tmp_1 = tmp_2;
} else if (b >= 0.0) {
tmp_1 = 2.0 / ((-b - b) / c);
} else {
tmp_1 = (sqrt(((b * b) + (c * (a * -4.0)))) - b) / (a * 2.0);
}
return tmp_1;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
real(8) :: tmp_1
real(8) :: tmp_2
if (b <= (-4.8d+161)) then
if (b >= 0.0d0) then
tmp_2 = (-2.0d0) * ((b * 0.5d0) / a)
else
tmp_2 = (c / b) - (b / a)
end if
tmp_1 = tmp_2
else if (b >= 0.0d0) then
tmp_1 = 2.0d0 / ((-b - b) / c)
else
tmp_1 = (sqrt(((b * b) + (c * (a * (-4.0d0))))) - b) / (a * 2.0d0)
end if
code = tmp_1
end function
public static double code(double a, double b, double c) {
double tmp_1;
if (b <= -4.8e+161) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = -2.0 * ((b * 0.5) / a);
} else {
tmp_2 = (c / b) - (b / a);
}
tmp_1 = tmp_2;
} else if (b >= 0.0) {
tmp_1 = 2.0 / ((-b - b) / c);
} else {
tmp_1 = (Math.sqrt(((b * b) + (c * (a * -4.0)))) - b) / (a * 2.0);
}
return tmp_1;
}
def code(a, b, c): tmp_1 = 0 if b <= -4.8e+161: tmp_2 = 0 if b >= 0.0: tmp_2 = -2.0 * ((b * 0.5) / a) else: tmp_2 = (c / b) - (b / a) tmp_1 = tmp_2 elif b >= 0.0: tmp_1 = 2.0 / ((-b - b) / c) else: tmp_1 = (math.sqrt(((b * b) + (c * (a * -4.0)))) - b) / (a * 2.0) return tmp_1
function code(a, b, c) tmp_1 = 0.0 if (b <= -4.8e+161) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = Float64(-2.0 * Float64(Float64(b * 0.5) / a)); else tmp_2 = Float64(Float64(c / b) - Float64(b / a)); end tmp_1 = tmp_2; elseif (b >= 0.0) tmp_1 = Float64(2.0 / Float64(Float64(Float64(-b) - b) / c)); else tmp_1 = Float64(Float64(sqrt(Float64(Float64(b * b) + Float64(c * Float64(a * -4.0)))) - b) / Float64(a * 2.0)); end return tmp_1 end
function tmp_4 = code(a, b, c) tmp_2 = 0.0; if (b <= -4.8e+161) tmp_3 = 0.0; if (b >= 0.0) tmp_3 = -2.0 * ((b * 0.5) / a); else tmp_3 = (c / b) - (b / a); end tmp_2 = tmp_3; elseif (b >= 0.0) tmp_2 = 2.0 / ((-b - b) / c); else tmp_2 = (sqrt(((b * b) + (c * (a * -4.0)))) - b) / (a * 2.0); end tmp_4 = tmp_2; end
code[a_, b_, c_] := If[LessEqual[b, -4.8e+161], If[GreaterEqual[b, 0.0], N[(-2.0 * N[(N[(b * 0.5), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision], N[(N[(c / b), $MachinePrecision] - N[(b / a), $MachinePrecision]), $MachinePrecision]], If[GreaterEqual[b, 0.0], N[(2.0 / N[(N[((-b) - b), $MachinePrecision] / c), $MachinePrecision]), $MachinePrecision], N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] + N[(c * N[(a * -4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq -4.8 \cdot 10^{+161}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;-2 \cdot \frac{b \cdot 0.5}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{c}{b} - \frac{b}{a}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;\frac{2}{\frac{\left(-b\right) - b}{c}}\\
\mathbf{else}:\\
\;\;\;\;\frac{\sqrt{b \cdot b + c \cdot \left(a \cdot -4\right)} - b}{a \cdot 2}\\
\end{array}
\end{array}
if b < -4.7999999999999998e161Initial program 48.1%
Simplified48.1%
Taylor expanded in b around -inf 100.0%
mul-1-neg100.0%
unsub-neg100.0%
Simplified100.0%
Taylor expanded in b around -inf 100.0%
associate-*r/100.0%
Simplified100.0%
if -4.7999999999999998e161 < b Initial program 78.2%
Simplified77.9%
Taylor expanded in b around inf 77.2%
fma-udef77.2%
Applied egg-rr77.2%
Final simplification81.1%
(FPCore (a b c)
:precision binary64
(if (<= b -4.8e+161)
(if (>= b 0.0) (* -2.0 (/ (* b 0.5) a)) (- (/ c b) (/ b a)))
(if (>= b 0.0)
(* c (/ 2.0 (- (- b) b)))
(/ (- (sqrt (+ (* b b) (* c (* a -4.0)))) b) (* a 2.0)))))
double code(double a, double b, double c) {
double tmp_1;
if (b <= -4.8e+161) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = -2.0 * ((b * 0.5) / a);
} else {
tmp_2 = (c / b) - (b / a);
}
tmp_1 = tmp_2;
} else if (b >= 0.0) {
tmp_1 = c * (2.0 / (-b - b));
} else {
tmp_1 = (sqrt(((b * b) + (c * (a * -4.0)))) - b) / (a * 2.0);
}
return tmp_1;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
real(8) :: tmp_1
real(8) :: tmp_2
if (b <= (-4.8d+161)) then
if (b >= 0.0d0) then
tmp_2 = (-2.0d0) * ((b * 0.5d0) / a)
else
tmp_2 = (c / b) - (b / a)
end if
tmp_1 = tmp_2
else if (b >= 0.0d0) then
tmp_1 = c * (2.0d0 / (-b - b))
else
tmp_1 = (sqrt(((b * b) + (c * (a * (-4.0d0))))) - b) / (a * 2.0d0)
end if
code = tmp_1
end function
public static double code(double a, double b, double c) {
double tmp_1;
if (b <= -4.8e+161) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = -2.0 * ((b * 0.5) / a);
} else {
tmp_2 = (c / b) - (b / a);
}
tmp_1 = tmp_2;
} else if (b >= 0.0) {
tmp_1 = c * (2.0 / (-b - b));
} else {
tmp_1 = (Math.sqrt(((b * b) + (c * (a * -4.0)))) - b) / (a * 2.0);
}
return tmp_1;
}
def code(a, b, c): tmp_1 = 0 if b <= -4.8e+161: tmp_2 = 0 if b >= 0.0: tmp_2 = -2.0 * ((b * 0.5) / a) else: tmp_2 = (c / b) - (b / a) tmp_1 = tmp_2 elif b >= 0.0: tmp_1 = c * (2.0 / (-b - b)) else: tmp_1 = (math.sqrt(((b * b) + (c * (a * -4.0)))) - b) / (a * 2.0) return tmp_1
function code(a, b, c) tmp_1 = 0.0 if (b <= -4.8e+161) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = Float64(-2.0 * Float64(Float64(b * 0.5) / a)); else tmp_2 = Float64(Float64(c / b) - Float64(b / a)); end tmp_1 = tmp_2; elseif (b >= 0.0) tmp_1 = Float64(c * Float64(2.0 / Float64(Float64(-b) - b))); else tmp_1 = Float64(Float64(sqrt(Float64(Float64(b * b) + Float64(c * Float64(a * -4.0)))) - b) / Float64(a * 2.0)); end return tmp_1 end
function tmp_4 = code(a, b, c) tmp_2 = 0.0; if (b <= -4.8e+161) tmp_3 = 0.0; if (b >= 0.0) tmp_3 = -2.0 * ((b * 0.5) / a); else tmp_3 = (c / b) - (b / a); end tmp_2 = tmp_3; elseif (b >= 0.0) tmp_2 = c * (2.0 / (-b - b)); else tmp_2 = (sqrt(((b * b) + (c * (a * -4.0)))) - b) / (a * 2.0); end tmp_4 = tmp_2; end
code[a_, b_, c_] := If[LessEqual[b, -4.8e+161], If[GreaterEqual[b, 0.0], N[(-2.0 * N[(N[(b * 0.5), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision], N[(N[(c / b), $MachinePrecision] - N[(b / a), $MachinePrecision]), $MachinePrecision]], If[GreaterEqual[b, 0.0], N[(c * N[(2.0 / N[((-b) - b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] + N[(c * N[(a * -4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq -4.8 \cdot 10^{+161}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;-2 \cdot \frac{b \cdot 0.5}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{c}{b} - \frac{b}{a}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;c \cdot \frac{2}{\left(-b\right) - b}\\
\mathbf{else}:\\
\;\;\;\;\frac{\sqrt{b \cdot b + c \cdot \left(a \cdot -4\right)} - b}{a \cdot 2}\\
\end{array}
\end{array}
if b < -4.7999999999999998e161Initial program 48.1%
Simplified48.1%
Taylor expanded in b around -inf 100.0%
mul-1-neg100.0%
unsub-neg100.0%
Simplified100.0%
Taylor expanded in b around -inf 100.0%
associate-*r/100.0%
Simplified100.0%
if -4.7999999999999998e161 < b Initial program 78.2%
Simplified77.9%
Taylor expanded in b around inf 77.2%
fma-udef77.2%
Applied egg-rr77.2%
pow177.2%
associate-/r/77.3%
Applied egg-rr77.3%
Final simplification81.2%
(FPCore (a b c)
:precision binary64
(if (<= b -6.2e-103)
(if (>= b 0.0) (* -2.0 (/ (* b 0.5) a)) (- (/ c b) (/ b a)))
(if (>= b 0.0)
(* -2.0 (/ c (+ b (fma -2.0 (* a (/ c b)) b))))
(* (- b (sqrt (* c (* a -4.0)))) (/ -0.5 a)))))
double code(double a, double b, double c) {
double tmp_1;
if (b <= -6.2e-103) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = -2.0 * ((b * 0.5) / a);
} else {
tmp_2 = (c / b) - (b / a);
}
tmp_1 = tmp_2;
} else if (b >= 0.0) {
tmp_1 = -2.0 * (c / (b + fma(-2.0, (a * (c / b)), b)));
} else {
tmp_1 = (b - sqrt((c * (a * -4.0)))) * (-0.5 / a);
}
return tmp_1;
}
function code(a, b, c) tmp_1 = 0.0 if (b <= -6.2e-103) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = Float64(-2.0 * Float64(Float64(b * 0.5) / a)); else tmp_2 = Float64(Float64(c / b) - Float64(b / a)); end tmp_1 = tmp_2; elseif (b >= 0.0) tmp_1 = Float64(-2.0 * Float64(c / Float64(b + fma(-2.0, Float64(a * Float64(c / b)), b)))); else tmp_1 = Float64(Float64(b - sqrt(Float64(c * Float64(a * -4.0)))) * Float64(-0.5 / a)); end return tmp_1 end
code[a_, b_, c_] := If[LessEqual[b, -6.2e-103], If[GreaterEqual[b, 0.0], N[(-2.0 * N[(N[(b * 0.5), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision], N[(N[(c / b), $MachinePrecision] - N[(b / a), $MachinePrecision]), $MachinePrecision]], If[GreaterEqual[b, 0.0], N[(-2.0 * N[(c / N[(b + N[(-2.0 * N[(a * N[(c / b), $MachinePrecision]), $MachinePrecision] + b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(b - N[Sqrt[N[(c * N[(a * -4.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * N[(-0.5 / a), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq -6.2 \cdot 10^{-103}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;-2 \cdot \frac{b \cdot 0.5}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{c}{b} - \frac{b}{a}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;-2 \cdot \frac{c}{b + \mathsf{fma}\left(-2, a \cdot \frac{c}{b}, b\right)}\\
\mathbf{else}:\\
\;\;\;\;\left(b - \sqrt{c \cdot \left(a \cdot -4\right)}\right) \cdot \frac{-0.5}{a}\\
\end{array}
\end{array}
if b < -6.2000000000000003e-103Initial program 72.3%
Simplified72.1%
Taylor expanded in b around -inf 92.0%
mul-1-neg92.0%
unsub-neg92.0%
Simplified92.0%
Taylor expanded in b around -inf 92.0%
associate-*r/92.0%
Simplified92.0%
if -6.2000000000000003e-103 < b Initial program 73.4%
Simplified73.4%
Taylor expanded in b around inf 70.2%
+-commutative70.2%
fma-def70.2%
associate-/l*72.6%
associate-/r/72.5%
Simplified72.5%
Taylor expanded in b around 0 71.6%
*-commutative71.1%
associate-*r*71.1%
Simplified71.6%
Final simplification78.4%
(FPCore (a b c)
:precision binary64
(if (<= b -3.8e-103)
(if (>= b 0.0) (* -2.0 (/ (* b 0.5) a)) (- (/ c b) (/ b a)))
(if (>= b 0.0)
(/ 2.0 (/ (- (- b) b) c))
(/ (- (sqrt (* c (* a -4.0))) b) (* a 2.0)))))
double code(double a, double b, double c) {
double tmp_1;
if (b <= -3.8e-103) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = -2.0 * ((b * 0.5) / a);
} else {
tmp_2 = (c / b) - (b / a);
}
tmp_1 = tmp_2;
} else if (b >= 0.0) {
tmp_1 = 2.0 / ((-b - b) / c);
} else {
tmp_1 = (sqrt((c * (a * -4.0))) - b) / (a * 2.0);
}
return tmp_1;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
real(8) :: tmp_1
real(8) :: tmp_2
if (b <= (-3.8d-103)) then
if (b >= 0.0d0) then
tmp_2 = (-2.0d0) * ((b * 0.5d0) / a)
else
tmp_2 = (c / b) - (b / a)
end if
tmp_1 = tmp_2
else if (b >= 0.0d0) then
tmp_1 = 2.0d0 / ((-b - b) / c)
else
tmp_1 = (sqrt((c * (a * (-4.0d0)))) - b) / (a * 2.0d0)
end if
code = tmp_1
end function
public static double code(double a, double b, double c) {
double tmp_1;
if (b <= -3.8e-103) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = -2.0 * ((b * 0.5) / a);
} else {
tmp_2 = (c / b) - (b / a);
}
tmp_1 = tmp_2;
} else if (b >= 0.0) {
tmp_1 = 2.0 / ((-b - b) / c);
} else {
tmp_1 = (Math.sqrt((c * (a * -4.0))) - b) / (a * 2.0);
}
return tmp_1;
}
def code(a, b, c): tmp_1 = 0 if b <= -3.8e-103: tmp_2 = 0 if b >= 0.0: tmp_2 = -2.0 * ((b * 0.5) / a) else: tmp_2 = (c / b) - (b / a) tmp_1 = tmp_2 elif b >= 0.0: tmp_1 = 2.0 / ((-b - b) / c) else: tmp_1 = (math.sqrt((c * (a * -4.0))) - b) / (a * 2.0) return tmp_1
function code(a, b, c) tmp_1 = 0.0 if (b <= -3.8e-103) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = Float64(-2.0 * Float64(Float64(b * 0.5) / a)); else tmp_2 = Float64(Float64(c / b) - Float64(b / a)); end tmp_1 = tmp_2; elseif (b >= 0.0) tmp_1 = Float64(2.0 / Float64(Float64(Float64(-b) - b) / c)); else tmp_1 = Float64(Float64(sqrt(Float64(c * Float64(a * -4.0))) - b) / Float64(a * 2.0)); end return tmp_1 end
function tmp_4 = code(a, b, c) tmp_2 = 0.0; if (b <= -3.8e-103) tmp_3 = 0.0; if (b >= 0.0) tmp_3 = -2.0 * ((b * 0.5) / a); else tmp_3 = (c / b) - (b / a); end tmp_2 = tmp_3; elseif (b >= 0.0) tmp_2 = 2.0 / ((-b - b) / c); else tmp_2 = (sqrt((c * (a * -4.0))) - b) / (a * 2.0); end tmp_4 = tmp_2; end
code[a_, b_, c_] := If[LessEqual[b, -3.8e-103], If[GreaterEqual[b, 0.0], N[(-2.0 * N[(N[(b * 0.5), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision], N[(N[(c / b), $MachinePrecision] - N[(b / a), $MachinePrecision]), $MachinePrecision]], If[GreaterEqual[b, 0.0], N[(2.0 / N[(N[((-b) - b), $MachinePrecision] / c), $MachinePrecision]), $MachinePrecision], N[(N[(N[Sqrt[N[(c * N[(a * -4.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq -3.8 \cdot 10^{-103}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;-2 \cdot \frac{b \cdot 0.5}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{c}{b} - \frac{b}{a}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;\frac{2}{\frac{\left(-b\right) - b}{c}}\\
\mathbf{else}:\\
\;\;\;\;\frac{\sqrt{c \cdot \left(a \cdot -4\right)} - b}{a \cdot 2}\\
\end{array}
\end{array}
if b < -3.8000000000000001e-103Initial program 72.3%
Simplified72.1%
Taylor expanded in b around -inf 92.0%
mul-1-neg92.0%
unsub-neg92.0%
Simplified92.0%
Taylor expanded in b around -inf 92.0%
associate-*r/92.0%
Simplified92.0%
if -3.8000000000000001e-103 < b Initial program 73.4%
Simplified73.1%
Taylor expanded in b around inf 72.1%
Taylor expanded in b around 0 71.1%
*-commutative71.1%
associate-*r*71.1%
Simplified71.1%
Final simplification78.1%
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (* -2.0 (/ c (+ b (+ b (* -2.0 (* a (/ c b))))))) (- (/ c b) (/ b a))))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = -2.0 * (c / (b + (b + (-2.0 * (a * (c / b))))));
} else {
tmp = (c / b) - (b / a);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b >= 0.0d0) then
tmp = (-2.0d0) * (c / (b + (b + ((-2.0d0) * (a * (c / b))))))
else
tmp = (c / b) - (b / a)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = -2.0 * (c / (b + (b + (-2.0 * (a * (c / b))))));
} else {
tmp = (c / b) - (b / a);
}
return tmp;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = -2.0 * (c / (b + (b + (-2.0 * (a * (c / b)))))) else: tmp = (c / b) - (b / a) return tmp
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(-2.0 * Float64(c / Float64(b + Float64(b + Float64(-2.0 * Float64(a * Float64(c / b))))))); else tmp = Float64(Float64(c / b) - Float64(b / a)); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = -2.0 * (c / (b + (b + (-2.0 * (a * (c / b)))))); else tmp = (c / b) - (b / a); end tmp_2 = tmp; end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[(-2.0 * N[(c / N[(b + N[(b + N[(-2.0 * N[(a * N[(c / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(c / b), $MachinePrecision] - N[(b / a), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;-2 \cdot \frac{c}{b + \left(b + -2 \cdot \left(a \cdot \frac{c}{b}\right)\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{c}{b} - \frac{b}{a}\\
\end{array}
\end{array}
Initial program 73.0%
Simplified73.0%
Taylor expanded in b around -inf 70.0%
mul-1-neg70.0%
unsub-neg70.0%
Simplified70.0%
Taylor expanded in b around inf 67.9%
associate-/l*69.5%
Simplified69.5%
associate-/r/69.5%
Applied egg-rr69.5%
Final simplification69.5%
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (* -2.0 (/ c (+ b (+ b (* -2.0 (/ c (/ b a))))))) (- (/ c b) (/ b a))))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = -2.0 * (c / (b + (b + (-2.0 * (c / (b / a))))));
} else {
tmp = (c / b) - (b / a);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b >= 0.0d0) then
tmp = (-2.0d0) * (c / (b + (b + ((-2.0d0) * (c / (b / a))))))
else
tmp = (c / b) - (b / a)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = -2.0 * (c / (b + (b + (-2.0 * (c / (b / a))))));
} else {
tmp = (c / b) - (b / a);
}
return tmp;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = -2.0 * (c / (b + (b + (-2.0 * (c / (b / a)))))) else: tmp = (c / b) - (b / a) return tmp
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(-2.0 * Float64(c / Float64(b + Float64(b + Float64(-2.0 * Float64(c / Float64(b / a))))))); else tmp = Float64(Float64(c / b) - Float64(b / a)); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = -2.0 * (c / (b + (b + (-2.0 * (c / (b / a)))))); else tmp = (c / b) - (b / a); end tmp_2 = tmp; end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[(-2.0 * N[(c / N[(b + N[(b + N[(-2.0 * N[(c / N[(b / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(c / b), $MachinePrecision] - N[(b / a), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;-2 \cdot \frac{c}{b + \left(b + -2 \cdot \frac{c}{\frac{b}{a}}\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{c}{b} - \frac{b}{a}\\
\end{array}
\end{array}
Initial program 73.0%
Simplified73.0%
Taylor expanded in b around -inf 70.0%
mul-1-neg70.0%
unsub-neg70.0%
Simplified70.0%
Taylor expanded in b around inf 67.9%
associate-/l*69.5%
Simplified69.5%
Final simplification69.5%
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (* -2.0 (/ (* b 0.5) a)) (- (/ c b) (/ b a))))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = -2.0 * ((b * 0.5) / a);
} else {
tmp = (c / b) - (b / a);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b >= 0.0d0) then
tmp = (-2.0d0) * ((b * 0.5d0) / a)
else
tmp = (c / b) - (b / a)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = -2.0 * ((b * 0.5) / a);
} else {
tmp = (c / b) - (b / a);
}
return tmp;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = -2.0 * ((b * 0.5) / a) else: tmp = (c / b) - (b / a) return tmp
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(-2.0 * Float64(Float64(b * 0.5) / a)); else tmp = Float64(Float64(c / b) - Float64(b / a)); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = -2.0 * ((b * 0.5) / a); else tmp = (c / b) - (b / a); end tmp_2 = tmp; end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[(-2.0 * N[(N[(b * 0.5), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision], N[(N[(c / b), $MachinePrecision] - N[(b / a), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;-2 \cdot \frac{b \cdot 0.5}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{c}{b} - \frac{b}{a}\\
\end{array}
\end{array}
Initial program 73.0%
Simplified73.0%
Taylor expanded in b around -inf 70.0%
mul-1-neg70.0%
unsub-neg70.0%
Simplified70.0%
Taylor expanded in b around -inf 34.8%
associate-*r/34.8%
Simplified34.8%
Final simplification34.8%
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (* -2.0 (/ (* 0.5 c) b)) (- (/ c b) (/ b a))))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = -2.0 * ((0.5 * c) / b);
} else {
tmp = (c / b) - (b / a);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b >= 0.0d0) then
tmp = (-2.0d0) * ((0.5d0 * c) / b)
else
tmp = (c / b) - (b / a)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = -2.0 * ((0.5 * c) / b);
} else {
tmp = (c / b) - (b / a);
}
return tmp;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = -2.0 * ((0.5 * c) / b) else: tmp = (c / b) - (b / a) return tmp
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(-2.0 * Float64(Float64(0.5 * c) / b)); else tmp = Float64(Float64(c / b) - Float64(b / a)); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = -2.0 * ((0.5 * c) / b); else tmp = (c / b) - (b / a); end tmp_2 = tmp; end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[(-2.0 * N[(N[(0.5 * c), $MachinePrecision] / b), $MachinePrecision]), $MachinePrecision], N[(N[(c / b), $MachinePrecision] - N[(b / a), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;-2 \cdot \frac{0.5 \cdot c}{b}\\
\mathbf{else}:\\
\;\;\;\;\frac{c}{b} - \frac{b}{a}\\
\end{array}
\end{array}
Initial program 73.0%
Simplified73.0%
Taylor expanded in b around -inf 70.0%
mul-1-neg70.0%
unsub-neg70.0%
Simplified70.0%
Taylor expanded in c around 0 69.4%
associate-*r/69.4%
Simplified69.4%
Final simplification69.4%
herbie shell --seed 2023217
(FPCore (a b c)
:name "jeff quadratic root 2"
:precision binary64
(if (>= b 0.0) (/ (* 2.0 c) (- (- b) (sqrt (- (* b b) (* (* 4.0 a) c))))) (/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a))))