
(FPCore (a1 a2 b1 b2) :precision binary64 (/ (* a1 a2) (* b1 b2)))
double code(double a1, double a2, double b1, double b2) {
return (a1 * a2) / (b1 * b2);
}
real(8) function code(a1, a2, b1, b2)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: b1
real(8), intent (in) :: b2
code = (a1 * a2) / (b1 * b2)
end function
public static double code(double a1, double a2, double b1, double b2) {
return (a1 * a2) / (b1 * b2);
}
def code(a1, a2, b1, b2): return (a1 * a2) / (b1 * b2)
function code(a1, a2, b1, b2) return Float64(Float64(a1 * a2) / Float64(b1 * b2)) end
function tmp = code(a1, a2, b1, b2) tmp = (a1 * a2) / (b1 * b2); end
code[a1_, a2_, b1_, b2_] := N[(N[(a1 * a2), $MachinePrecision] / N[(b1 * b2), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{a1 \cdot a2}{b1 \cdot b2}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a1 a2 b1 b2) :precision binary64 (/ (* a1 a2) (* b1 b2)))
double code(double a1, double a2, double b1, double b2) {
return (a1 * a2) / (b1 * b2);
}
real(8) function code(a1, a2, b1, b2)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: b1
real(8), intent (in) :: b2
code = (a1 * a2) / (b1 * b2)
end function
public static double code(double a1, double a2, double b1, double b2) {
return (a1 * a2) / (b1 * b2);
}
def code(a1, a2, b1, b2): return (a1 * a2) / (b1 * b2)
function code(a1, a2, b1, b2) return Float64(Float64(a1 * a2) / Float64(b1 * b2)) end
function tmp = code(a1, a2, b1, b2) tmp = (a1 * a2) / (b1 * b2); end
code[a1_, a2_, b1_, b2_] := N[(N[(a1 * a2), $MachinePrecision] / N[(b1 * b2), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{a1 \cdot a2}{b1 \cdot b2}
\end{array}
(FPCore (a1 a2 b1 b2)
:precision binary64
(let* ((t_0 (* a2 (/ a1 (* b1 b2)))))
(if (<= (* b1 b2) -2e+94)
(/ (/ a1 b2) (/ b1 a2))
(if (<= (* b1 b2) -2e-197)
t_0
(if (<= (* b1 b2) 5e-228)
(/ (/ a2 b2) (/ b1 a1))
(if (<= (* b1 b2) 2e+188) t_0 (* (/ 1.0 b2) (* a2 (/ a1 b1)))))))))
double code(double a1, double a2, double b1, double b2) {
double t_0 = a2 * (a1 / (b1 * b2));
double tmp;
if ((b1 * b2) <= -2e+94) {
tmp = (a1 / b2) / (b1 / a2);
} else if ((b1 * b2) <= -2e-197) {
tmp = t_0;
} else if ((b1 * b2) <= 5e-228) {
tmp = (a2 / b2) / (b1 / a1);
} else if ((b1 * b2) <= 2e+188) {
tmp = t_0;
} else {
tmp = (1.0 / b2) * (a2 * (a1 / b1));
}
return tmp;
}
real(8) function code(a1, a2, b1, b2)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: b1
real(8), intent (in) :: b2
real(8) :: t_0
real(8) :: tmp
t_0 = a2 * (a1 / (b1 * b2))
if ((b1 * b2) <= (-2d+94)) then
tmp = (a1 / b2) / (b1 / a2)
else if ((b1 * b2) <= (-2d-197)) then
tmp = t_0
else if ((b1 * b2) <= 5d-228) then
tmp = (a2 / b2) / (b1 / a1)
else if ((b1 * b2) <= 2d+188) then
tmp = t_0
else
tmp = (1.0d0 / b2) * (a2 * (a1 / b1))
end if
code = tmp
end function
public static double code(double a1, double a2, double b1, double b2) {
double t_0 = a2 * (a1 / (b1 * b2));
double tmp;
if ((b1 * b2) <= -2e+94) {
tmp = (a1 / b2) / (b1 / a2);
} else if ((b1 * b2) <= -2e-197) {
tmp = t_0;
} else if ((b1 * b2) <= 5e-228) {
tmp = (a2 / b2) / (b1 / a1);
} else if ((b1 * b2) <= 2e+188) {
tmp = t_0;
} else {
tmp = (1.0 / b2) * (a2 * (a1 / b1));
}
return tmp;
}
def code(a1, a2, b1, b2): t_0 = a2 * (a1 / (b1 * b2)) tmp = 0 if (b1 * b2) <= -2e+94: tmp = (a1 / b2) / (b1 / a2) elif (b1 * b2) <= -2e-197: tmp = t_0 elif (b1 * b2) <= 5e-228: tmp = (a2 / b2) / (b1 / a1) elif (b1 * b2) <= 2e+188: tmp = t_0 else: tmp = (1.0 / b2) * (a2 * (a1 / b1)) return tmp
function code(a1, a2, b1, b2) t_0 = Float64(a2 * Float64(a1 / Float64(b1 * b2))) tmp = 0.0 if (Float64(b1 * b2) <= -2e+94) tmp = Float64(Float64(a1 / b2) / Float64(b1 / a2)); elseif (Float64(b1 * b2) <= -2e-197) tmp = t_0; elseif (Float64(b1 * b2) <= 5e-228) tmp = Float64(Float64(a2 / b2) / Float64(b1 / a1)); elseif (Float64(b1 * b2) <= 2e+188) tmp = t_0; else tmp = Float64(Float64(1.0 / b2) * Float64(a2 * Float64(a1 / b1))); end return tmp end
function tmp_2 = code(a1, a2, b1, b2) t_0 = a2 * (a1 / (b1 * b2)); tmp = 0.0; if ((b1 * b2) <= -2e+94) tmp = (a1 / b2) / (b1 / a2); elseif ((b1 * b2) <= -2e-197) tmp = t_0; elseif ((b1 * b2) <= 5e-228) tmp = (a2 / b2) / (b1 / a1); elseif ((b1 * b2) <= 2e+188) tmp = t_0; else tmp = (1.0 / b2) * (a2 * (a1 / b1)); end tmp_2 = tmp; end
code[a1_, a2_, b1_, b2_] := Block[{t$95$0 = N[(a2 * N[(a1 / N[(b1 * b2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(b1 * b2), $MachinePrecision], -2e+94], N[(N[(a1 / b2), $MachinePrecision] / N[(b1 / a2), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(b1 * b2), $MachinePrecision], -2e-197], t$95$0, If[LessEqual[N[(b1 * b2), $MachinePrecision], 5e-228], N[(N[(a2 / b2), $MachinePrecision] / N[(b1 / a1), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(b1 * b2), $MachinePrecision], 2e+188], t$95$0, N[(N[(1.0 / b2), $MachinePrecision] * N[(a2 * N[(a1 / b1), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := a2 \cdot \frac{a1}{b1 \cdot b2}\\
\mathbf{if}\;b1 \cdot b2 \leq -2 \cdot 10^{+94}:\\
\;\;\;\;\frac{\frac{a1}{b2}}{\frac{b1}{a2}}\\
\mathbf{elif}\;b1 \cdot b2 \leq -2 \cdot 10^{-197}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;b1 \cdot b2 \leq 5 \cdot 10^{-228}:\\
\;\;\;\;\frac{\frac{a2}{b2}}{\frac{b1}{a1}}\\
\mathbf{elif}\;b1 \cdot b2 \leq 2 \cdot 10^{+188}:\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{b2} \cdot \left(a2 \cdot \frac{a1}{b1}\right)\\
\end{array}
\end{array}
if (*.f64 b1 b2) < -2e94Initial program 80.4%
times-frac86.6%
Simplified86.6%
frac-times80.4%
*-commutative80.4%
frac-times99.7%
clear-num99.7%
un-div-inv99.8%
Applied egg-rr99.8%
if -2e94 < (*.f64 b1 b2) < -2e-197 or 4.99999999999999972e-228 < (*.f64 b1 b2) < 2e188Initial program 86.9%
associate-/l*94.4%
*-commutative94.4%
associate-/l*87.3%
Simplified87.3%
associate-/l*94.4%
*-commutative94.4%
associate-/r/97.4%
Applied egg-rr97.4%
if -2e-197 < (*.f64 b1 b2) < 4.99999999999999972e-228Initial program 79.4%
times-frac96.2%
Simplified96.2%
*-commutative96.2%
clear-num96.2%
un-div-inv96.2%
Applied egg-rr96.2%
if 2e188 < (*.f64 b1 b2) Initial program 87.2%
associate-/l*73.7%
*-commutative73.7%
associate-/l*83.3%
Simplified83.3%
associate-/r/91.9%
frac-times87.2%
*-un-lft-identity87.2%
times-frac99.8%
associate-*l/96.4%
Applied egg-rr96.4%
Final simplification97.5%
(FPCore (a1 a2 b1 b2)
:precision binary64
(let* ((t_0 (* a2 (/ a1 (* b1 b2)))) (t_1 (* (/ a1 b2) (/ a2 b1))))
(if (<= (* b1 b2) -2e+94)
t_1
(if (<= (* b1 b2) -2e-197)
t_0
(if (<= (* b1 b2) 5e-228)
(* (/ a2 b2) (/ a1 b1))
(if (<= (* b1 b2) 2e+251) t_0 t_1))))))
double code(double a1, double a2, double b1, double b2) {
double t_0 = a2 * (a1 / (b1 * b2));
double t_1 = (a1 / b2) * (a2 / b1);
double tmp;
if ((b1 * b2) <= -2e+94) {
tmp = t_1;
} else if ((b1 * b2) <= -2e-197) {
tmp = t_0;
} else if ((b1 * b2) <= 5e-228) {
tmp = (a2 / b2) * (a1 / b1);
} else if ((b1 * b2) <= 2e+251) {
tmp = t_0;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(a1, a2, b1, b2)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: b1
real(8), intent (in) :: b2
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = a2 * (a1 / (b1 * b2))
t_1 = (a1 / b2) * (a2 / b1)
if ((b1 * b2) <= (-2d+94)) then
tmp = t_1
else if ((b1 * b2) <= (-2d-197)) then
tmp = t_0
else if ((b1 * b2) <= 5d-228) then
tmp = (a2 / b2) * (a1 / b1)
else if ((b1 * b2) <= 2d+251) then
tmp = t_0
else
tmp = t_1
end if
code = tmp
end function
public static double code(double a1, double a2, double b1, double b2) {
double t_0 = a2 * (a1 / (b1 * b2));
double t_1 = (a1 / b2) * (a2 / b1);
double tmp;
if ((b1 * b2) <= -2e+94) {
tmp = t_1;
} else if ((b1 * b2) <= -2e-197) {
tmp = t_0;
} else if ((b1 * b2) <= 5e-228) {
tmp = (a2 / b2) * (a1 / b1);
} else if ((b1 * b2) <= 2e+251) {
tmp = t_0;
} else {
tmp = t_1;
}
return tmp;
}
def code(a1, a2, b1, b2): t_0 = a2 * (a1 / (b1 * b2)) t_1 = (a1 / b2) * (a2 / b1) tmp = 0 if (b1 * b2) <= -2e+94: tmp = t_1 elif (b1 * b2) <= -2e-197: tmp = t_0 elif (b1 * b2) <= 5e-228: tmp = (a2 / b2) * (a1 / b1) elif (b1 * b2) <= 2e+251: tmp = t_0 else: tmp = t_1 return tmp
function code(a1, a2, b1, b2) t_0 = Float64(a2 * Float64(a1 / Float64(b1 * b2))) t_1 = Float64(Float64(a1 / b2) * Float64(a2 / b1)) tmp = 0.0 if (Float64(b1 * b2) <= -2e+94) tmp = t_1; elseif (Float64(b1 * b2) <= -2e-197) tmp = t_0; elseif (Float64(b1 * b2) <= 5e-228) tmp = Float64(Float64(a2 / b2) * Float64(a1 / b1)); elseif (Float64(b1 * b2) <= 2e+251) tmp = t_0; else tmp = t_1; end return tmp end
function tmp_2 = code(a1, a2, b1, b2) t_0 = a2 * (a1 / (b1 * b2)); t_1 = (a1 / b2) * (a2 / b1); tmp = 0.0; if ((b1 * b2) <= -2e+94) tmp = t_1; elseif ((b1 * b2) <= -2e-197) tmp = t_0; elseif ((b1 * b2) <= 5e-228) tmp = (a2 / b2) * (a1 / b1); elseif ((b1 * b2) <= 2e+251) tmp = t_0; else tmp = t_1; end tmp_2 = tmp; end
code[a1_, a2_, b1_, b2_] := Block[{t$95$0 = N[(a2 * N[(a1 / N[(b1 * b2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(a1 / b2), $MachinePrecision] * N[(a2 / b1), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(b1 * b2), $MachinePrecision], -2e+94], t$95$1, If[LessEqual[N[(b1 * b2), $MachinePrecision], -2e-197], t$95$0, If[LessEqual[N[(b1 * b2), $MachinePrecision], 5e-228], N[(N[(a2 / b2), $MachinePrecision] * N[(a1 / b1), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(b1 * b2), $MachinePrecision], 2e+251], t$95$0, t$95$1]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := a2 \cdot \frac{a1}{b1 \cdot b2}\\
t_1 := \frac{a1}{b2} \cdot \frac{a2}{b1}\\
\mathbf{if}\;b1 \cdot b2 \leq -2 \cdot 10^{+94}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;b1 \cdot b2 \leq -2 \cdot 10^{-197}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;b1 \cdot b2 \leq 5 \cdot 10^{-228}:\\
\;\;\;\;\frac{a2}{b2} \cdot \frac{a1}{b1}\\
\mathbf{elif}\;b1 \cdot b2 \leq 2 \cdot 10^{+251}:\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;t_1\\
\end{array}
\end{array}
if (*.f64 b1 b2) < -2e94 or 2.0000000000000001e251 < (*.f64 b1 b2) Initial program 80.6%
associate-/l*81.7%
*-commutative81.7%
associate-/l*91.3%
Simplified91.3%
associate-/r/99.0%
*-commutative99.0%
Applied egg-rr99.0%
if -2e94 < (*.f64 b1 b2) < -2e-197 or 4.99999999999999972e-228 < (*.f64 b1 b2) < 2.0000000000000001e251Initial program 87.9%
associate-/l*92.7%
*-commutative92.7%
associate-/l*86.2%
Simplified86.2%
associate-/l*92.7%
*-commutative92.7%
associate-/r/96.8%
Applied egg-rr96.8%
if -2e-197 < (*.f64 b1 b2) < 4.99999999999999972e-228Initial program 79.4%
times-frac96.2%
Simplified96.2%
Final simplification97.3%
(FPCore (a1 a2 b1 b2)
:precision binary64
(let* ((t_0 (* a2 (/ a1 (* b1 b2)))) (t_1 (/ (/ a1 b2) (/ b1 a2))))
(if (<= (* b1 b2) -2e+94)
t_1
(if (<= (* b1 b2) -2e-197)
t_0
(if (<= (* b1 b2) 5e-228)
(* (/ a2 b2) (/ a1 b1))
(if (<= (* b1 b2) 2e+251) t_0 t_1))))))
double code(double a1, double a2, double b1, double b2) {
double t_0 = a2 * (a1 / (b1 * b2));
double t_1 = (a1 / b2) / (b1 / a2);
double tmp;
if ((b1 * b2) <= -2e+94) {
tmp = t_1;
} else if ((b1 * b2) <= -2e-197) {
tmp = t_0;
} else if ((b1 * b2) <= 5e-228) {
tmp = (a2 / b2) * (a1 / b1);
} else if ((b1 * b2) <= 2e+251) {
tmp = t_0;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(a1, a2, b1, b2)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: b1
real(8), intent (in) :: b2
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = a2 * (a1 / (b1 * b2))
t_1 = (a1 / b2) / (b1 / a2)
if ((b1 * b2) <= (-2d+94)) then
tmp = t_1
else if ((b1 * b2) <= (-2d-197)) then
tmp = t_0
else if ((b1 * b2) <= 5d-228) then
tmp = (a2 / b2) * (a1 / b1)
else if ((b1 * b2) <= 2d+251) then
tmp = t_0
else
tmp = t_1
end if
code = tmp
end function
public static double code(double a1, double a2, double b1, double b2) {
double t_0 = a2 * (a1 / (b1 * b2));
double t_1 = (a1 / b2) / (b1 / a2);
double tmp;
if ((b1 * b2) <= -2e+94) {
tmp = t_1;
} else if ((b1 * b2) <= -2e-197) {
tmp = t_0;
} else if ((b1 * b2) <= 5e-228) {
tmp = (a2 / b2) * (a1 / b1);
} else if ((b1 * b2) <= 2e+251) {
tmp = t_0;
} else {
tmp = t_1;
}
return tmp;
}
def code(a1, a2, b1, b2): t_0 = a2 * (a1 / (b1 * b2)) t_1 = (a1 / b2) / (b1 / a2) tmp = 0 if (b1 * b2) <= -2e+94: tmp = t_1 elif (b1 * b2) <= -2e-197: tmp = t_0 elif (b1 * b2) <= 5e-228: tmp = (a2 / b2) * (a1 / b1) elif (b1 * b2) <= 2e+251: tmp = t_0 else: tmp = t_1 return tmp
function code(a1, a2, b1, b2) t_0 = Float64(a2 * Float64(a1 / Float64(b1 * b2))) t_1 = Float64(Float64(a1 / b2) / Float64(b1 / a2)) tmp = 0.0 if (Float64(b1 * b2) <= -2e+94) tmp = t_1; elseif (Float64(b1 * b2) <= -2e-197) tmp = t_0; elseif (Float64(b1 * b2) <= 5e-228) tmp = Float64(Float64(a2 / b2) * Float64(a1 / b1)); elseif (Float64(b1 * b2) <= 2e+251) tmp = t_0; else tmp = t_1; end return tmp end
function tmp_2 = code(a1, a2, b1, b2) t_0 = a2 * (a1 / (b1 * b2)); t_1 = (a1 / b2) / (b1 / a2); tmp = 0.0; if ((b1 * b2) <= -2e+94) tmp = t_1; elseif ((b1 * b2) <= -2e-197) tmp = t_0; elseif ((b1 * b2) <= 5e-228) tmp = (a2 / b2) * (a1 / b1); elseif ((b1 * b2) <= 2e+251) tmp = t_0; else tmp = t_1; end tmp_2 = tmp; end
code[a1_, a2_, b1_, b2_] := Block[{t$95$0 = N[(a2 * N[(a1 / N[(b1 * b2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(a1 / b2), $MachinePrecision] / N[(b1 / a2), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(b1 * b2), $MachinePrecision], -2e+94], t$95$1, If[LessEqual[N[(b1 * b2), $MachinePrecision], -2e-197], t$95$0, If[LessEqual[N[(b1 * b2), $MachinePrecision], 5e-228], N[(N[(a2 / b2), $MachinePrecision] * N[(a1 / b1), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(b1 * b2), $MachinePrecision], 2e+251], t$95$0, t$95$1]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := a2 \cdot \frac{a1}{b1 \cdot b2}\\
t_1 := \frac{\frac{a1}{b2}}{\frac{b1}{a2}}\\
\mathbf{if}\;b1 \cdot b2 \leq -2 \cdot 10^{+94}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;b1 \cdot b2 \leq -2 \cdot 10^{-197}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;b1 \cdot b2 \leq 5 \cdot 10^{-228}:\\
\;\;\;\;\frac{a2}{b2} \cdot \frac{a1}{b1}\\
\mathbf{elif}\;b1 \cdot b2 \leq 2 \cdot 10^{+251}:\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;t_1\\
\end{array}
\end{array}
if (*.f64 b1 b2) < -2e94 or 2.0000000000000001e251 < (*.f64 b1 b2) Initial program 80.6%
times-frac87.1%
Simplified87.1%
frac-times80.6%
*-commutative80.6%
frac-times99.0%
clear-num99.0%
un-div-inv99.1%
Applied egg-rr99.1%
if -2e94 < (*.f64 b1 b2) < -2e-197 or 4.99999999999999972e-228 < (*.f64 b1 b2) < 2.0000000000000001e251Initial program 87.9%
associate-/l*92.7%
*-commutative92.7%
associate-/l*86.2%
Simplified86.2%
associate-/l*92.7%
*-commutative92.7%
associate-/r/96.8%
Applied egg-rr96.8%
if -2e-197 < (*.f64 b1 b2) < 4.99999999999999972e-228Initial program 79.4%
times-frac96.2%
Simplified96.2%
Final simplification97.3%
(FPCore (a1 a2 b1 b2)
:precision binary64
(let* ((t_0 (* a2 (/ a1 (* b1 b2)))) (t_1 (/ (/ a1 b2) (/ b1 a2))))
(if (<= (* b1 b2) -2e+94)
t_1
(if (<= (* b1 b2) -2e-197)
t_0
(if (<= (* b1 b2) 5e-228)
(/ (/ a2 b2) (/ b1 a1))
(if (<= (* b1 b2) 2e+251) t_0 t_1))))))
double code(double a1, double a2, double b1, double b2) {
double t_0 = a2 * (a1 / (b1 * b2));
double t_1 = (a1 / b2) / (b1 / a2);
double tmp;
if ((b1 * b2) <= -2e+94) {
tmp = t_1;
} else if ((b1 * b2) <= -2e-197) {
tmp = t_0;
} else if ((b1 * b2) <= 5e-228) {
tmp = (a2 / b2) / (b1 / a1);
} else if ((b1 * b2) <= 2e+251) {
tmp = t_0;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(a1, a2, b1, b2)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: b1
real(8), intent (in) :: b2
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = a2 * (a1 / (b1 * b2))
t_1 = (a1 / b2) / (b1 / a2)
if ((b1 * b2) <= (-2d+94)) then
tmp = t_1
else if ((b1 * b2) <= (-2d-197)) then
tmp = t_0
else if ((b1 * b2) <= 5d-228) then
tmp = (a2 / b2) / (b1 / a1)
else if ((b1 * b2) <= 2d+251) then
tmp = t_0
else
tmp = t_1
end if
code = tmp
end function
public static double code(double a1, double a2, double b1, double b2) {
double t_0 = a2 * (a1 / (b1 * b2));
double t_1 = (a1 / b2) / (b1 / a2);
double tmp;
if ((b1 * b2) <= -2e+94) {
tmp = t_1;
} else if ((b1 * b2) <= -2e-197) {
tmp = t_0;
} else if ((b1 * b2) <= 5e-228) {
tmp = (a2 / b2) / (b1 / a1);
} else if ((b1 * b2) <= 2e+251) {
tmp = t_0;
} else {
tmp = t_1;
}
return tmp;
}
def code(a1, a2, b1, b2): t_0 = a2 * (a1 / (b1 * b2)) t_1 = (a1 / b2) / (b1 / a2) tmp = 0 if (b1 * b2) <= -2e+94: tmp = t_1 elif (b1 * b2) <= -2e-197: tmp = t_0 elif (b1 * b2) <= 5e-228: tmp = (a2 / b2) / (b1 / a1) elif (b1 * b2) <= 2e+251: tmp = t_0 else: tmp = t_1 return tmp
function code(a1, a2, b1, b2) t_0 = Float64(a2 * Float64(a1 / Float64(b1 * b2))) t_1 = Float64(Float64(a1 / b2) / Float64(b1 / a2)) tmp = 0.0 if (Float64(b1 * b2) <= -2e+94) tmp = t_1; elseif (Float64(b1 * b2) <= -2e-197) tmp = t_0; elseif (Float64(b1 * b2) <= 5e-228) tmp = Float64(Float64(a2 / b2) / Float64(b1 / a1)); elseif (Float64(b1 * b2) <= 2e+251) tmp = t_0; else tmp = t_1; end return tmp end
function tmp_2 = code(a1, a2, b1, b2) t_0 = a2 * (a1 / (b1 * b2)); t_1 = (a1 / b2) / (b1 / a2); tmp = 0.0; if ((b1 * b2) <= -2e+94) tmp = t_1; elseif ((b1 * b2) <= -2e-197) tmp = t_0; elseif ((b1 * b2) <= 5e-228) tmp = (a2 / b2) / (b1 / a1); elseif ((b1 * b2) <= 2e+251) tmp = t_0; else tmp = t_1; end tmp_2 = tmp; end
code[a1_, a2_, b1_, b2_] := Block[{t$95$0 = N[(a2 * N[(a1 / N[(b1 * b2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(a1 / b2), $MachinePrecision] / N[(b1 / a2), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(b1 * b2), $MachinePrecision], -2e+94], t$95$1, If[LessEqual[N[(b1 * b2), $MachinePrecision], -2e-197], t$95$0, If[LessEqual[N[(b1 * b2), $MachinePrecision], 5e-228], N[(N[(a2 / b2), $MachinePrecision] / N[(b1 / a1), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(b1 * b2), $MachinePrecision], 2e+251], t$95$0, t$95$1]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := a2 \cdot \frac{a1}{b1 \cdot b2}\\
t_1 := \frac{\frac{a1}{b2}}{\frac{b1}{a2}}\\
\mathbf{if}\;b1 \cdot b2 \leq -2 \cdot 10^{+94}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;b1 \cdot b2 \leq -2 \cdot 10^{-197}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;b1 \cdot b2 \leq 5 \cdot 10^{-228}:\\
\;\;\;\;\frac{\frac{a2}{b2}}{\frac{b1}{a1}}\\
\mathbf{elif}\;b1 \cdot b2 \leq 2 \cdot 10^{+251}:\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;t_1\\
\end{array}
\end{array}
if (*.f64 b1 b2) < -2e94 or 2.0000000000000001e251 < (*.f64 b1 b2) Initial program 80.6%
times-frac87.1%
Simplified87.1%
frac-times80.6%
*-commutative80.6%
frac-times99.0%
clear-num99.0%
un-div-inv99.1%
Applied egg-rr99.1%
if -2e94 < (*.f64 b1 b2) < -2e-197 or 4.99999999999999972e-228 < (*.f64 b1 b2) < 2.0000000000000001e251Initial program 87.9%
associate-/l*92.7%
*-commutative92.7%
associate-/l*86.2%
Simplified86.2%
associate-/l*92.7%
*-commutative92.7%
associate-/r/96.8%
Applied egg-rr96.8%
if -2e-197 < (*.f64 b1 b2) < 4.99999999999999972e-228Initial program 79.4%
times-frac96.2%
Simplified96.2%
*-commutative96.2%
clear-num96.2%
un-div-inv96.2%
Applied egg-rr96.2%
Final simplification97.3%
(FPCore (a1 a2 b1 b2)
:precision binary64
(if (or (<= (* b1 b2) -4e+218)
(and (not (<= (* b1 b2) -2e-197)) (<= (* b1 b2) 5e-228)))
(* (/ a2 b2) (/ a1 b1))
(* a2 (/ a1 (* b1 b2)))))
double code(double a1, double a2, double b1, double b2) {
double tmp;
if (((b1 * b2) <= -4e+218) || (!((b1 * b2) <= -2e-197) && ((b1 * b2) <= 5e-228))) {
tmp = (a2 / b2) * (a1 / b1);
} else {
tmp = a2 * (a1 / (b1 * b2));
}
return tmp;
}
real(8) function code(a1, a2, b1, b2)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: b1
real(8), intent (in) :: b2
real(8) :: tmp
if (((b1 * b2) <= (-4d+218)) .or. (.not. ((b1 * b2) <= (-2d-197))) .and. ((b1 * b2) <= 5d-228)) then
tmp = (a2 / b2) * (a1 / b1)
else
tmp = a2 * (a1 / (b1 * b2))
end if
code = tmp
end function
public static double code(double a1, double a2, double b1, double b2) {
double tmp;
if (((b1 * b2) <= -4e+218) || (!((b1 * b2) <= -2e-197) && ((b1 * b2) <= 5e-228))) {
tmp = (a2 / b2) * (a1 / b1);
} else {
tmp = a2 * (a1 / (b1 * b2));
}
return tmp;
}
def code(a1, a2, b1, b2): tmp = 0 if ((b1 * b2) <= -4e+218) or (not ((b1 * b2) <= -2e-197) and ((b1 * b2) <= 5e-228)): tmp = (a2 / b2) * (a1 / b1) else: tmp = a2 * (a1 / (b1 * b2)) return tmp
function code(a1, a2, b1, b2) tmp = 0.0 if ((Float64(b1 * b2) <= -4e+218) || (!(Float64(b1 * b2) <= -2e-197) && (Float64(b1 * b2) <= 5e-228))) tmp = Float64(Float64(a2 / b2) * Float64(a1 / b1)); else tmp = Float64(a2 * Float64(a1 / Float64(b1 * b2))); end return tmp end
function tmp_2 = code(a1, a2, b1, b2) tmp = 0.0; if (((b1 * b2) <= -4e+218) || (~(((b1 * b2) <= -2e-197)) && ((b1 * b2) <= 5e-228))) tmp = (a2 / b2) * (a1 / b1); else tmp = a2 * (a1 / (b1 * b2)); end tmp_2 = tmp; end
code[a1_, a2_, b1_, b2_] := If[Or[LessEqual[N[(b1 * b2), $MachinePrecision], -4e+218], And[N[Not[LessEqual[N[(b1 * b2), $MachinePrecision], -2e-197]], $MachinePrecision], LessEqual[N[(b1 * b2), $MachinePrecision], 5e-228]]], N[(N[(a2 / b2), $MachinePrecision] * N[(a1 / b1), $MachinePrecision]), $MachinePrecision], N[(a2 * N[(a1 / N[(b1 * b2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b1 \cdot b2 \leq -4 \cdot 10^{+218} \lor \neg \left(b1 \cdot b2 \leq -2 \cdot 10^{-197}\right) \land b1 \cdot b2 \leq 5 \cdot 10^{-228}:\\
\;\;\;\;\frac{a2}{b2} \cdot \frac{a1}{b1}\\
\mathbf{else}:\\
\;\;\;\;a2 \cdot \frac{a1}{b1 \cdot b2}\\
\end{array}
\end{array}
if (*.f64 b1 b2) < -4.00000000000000033e218 or -2e-197 < (*.f64 b1 b2) < 4.99999999999999972e-228Initial program 75.3%
times-frac94.2%
Simplified94.2%
if -4.00000000000000033e218 < (*.f64 b1 b2) < -2e-197 or 4.99999999999999972e-228 < (*.f64 b1 b2) Initial program 88.4%
associate-/l*91.4%
*-commutative91.4%
associate-/l*88.0%
Simplified88.0%
associate-/l*91.4%
*-commutative91.4%
associate-/r/93.1%
Applied egg-rr93.1%
Final simplification93.5%
(FPCore (a1 a2 b1 b2) :precision binary64 (* (/ a2 b2) (/ a1 b1)))
double code(double a1, double a2, double b1, double b2) {
return (a2 / b2) * (a1 / b1);
}
real(8) function code(a1, a2, b1, b2)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: b1
real(8), intent (in) :: b2
code = (a2 / b2) * (a1 / b1)
end function
public static double code(double a1, double a2, double b1, double b2) {
return (a2 / b2) * (a1 / b1);
}
def code(a1, a2, b1, b2): return (a2 / b2) * (a1 / b1)
function code(a1, a2, b1, b2) return Float64(Float64(a2 / b2) * Float64(a1 / b1)) end
function tmp = code(a1, a2, b1, b2) tmp = (a2 / b2) * (a1 / b1); end
code[a1_, a2_, b1_, b2_] := N[(N[(a2 / b2), $MachinePrecision] * N[(a1 / b1), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{a2}{b2} \cdot \frac{a1}{b1}
\end{array}
Initial program 84.1%
times-frac83.7%
Simplified83.7%
Final simplification83.7%
(FPCore (a1 a2 b1 b2) :precision binary64 (* (/ a1 b1) (/ a2 b2)))
double code(double a1, double a2, double b1, double b2) {
return (a1 / b1) * (a2 / b2);
}
real(8) function code(a1, a2, b1, b2)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: b1
real(8), intent (in) :: b2
code = (a1 / b1) * (a2 / b2)
end function
public static double code(double a1, double a2, double b1, double b2) {
return (a1 / b1) * (a2 / b2);
}
def code(a1, a2, b1, b2): return (a1 / b1) * (a2 / b2)
function code(a1, a2, b1, b2) return Float64(Float64(a1 / b1) * Float64(a2 / b2)) end
function tmp = code(a1, a2, b1, b2) tmp = (a1 / b1) * (a2 / b2); end
code[a1_, a2_, b1_, b2_] := N[(N[(a1 / b1), $MachinePrecision] * N[(a2 / b2), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{a1}{b1} \cdot \frac{a2}{b2}
\end{array}
herbie shell --seed 2023215
(FPCore (a1 a2 b1 b2)
:name "Quotient of products"
:precision binary64
:herbie-target
(* (/ a1 b1) (/ a2 b2))
(/ (* a1 a2) (* b1 b2)))