
(FPCore (x y z) :precision binary64 (* 2.0 (sqrt (+ (+ (* x y) (* x z)) (* y z)))))
double code(double x, double y, double z) {
return 2.0 * sqrt((((x * y) + (x * z)) + (y * z)));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = 2.0d0 * sqrt((((x * y) + (x * z)) + (y * z)))
end function
public static double code(double x, double y, double z) {
return 2.0 * Math.sqrt((((x * y) + (x * z)) + (y * z)));
}
def code(x, y, z): return 2.0 * math.sqrt((((x * y) + (x * z)) + (y * z)))
function code(x, y, z) return Float64(2.0 * sqrt(Float64(Float64(Float64(x * y) + Float64(x * z)) + Float64(y * z)))) end
function tmp = code(x, y, z) tmp = 2.0 * sqrt((((x * y) + (x * z)) + (y * z))); end
code[x_, y_, z_] := N[(2.0 * N[Sqrt[N[(N[(N[(x * y), $MachinePrecision] + N[(x * z), $MachinePrecision]), $MachinePrecision] + N[(y * z), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (* 2.0 (sqrt (+ (+ (* x y) (* x z)) (* y z)))))
double code(double x, double y, double z) {
return 2.0 * sqrt((((x * y) + (x * z)) + (y * z)));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = 2.0d0 * sqrt((((x * y) + (x * z)) + (y * z)))
end function
public static double code(double x, double y, double z) {
return 2.0 * Math.sqrt((((x * y) + (x * z)) + (y * z)));
}
def code(x, y, z): return 2.0 * math.sqrt((((x * y) + (x * z)) + (y * z)))
function code(x, y, z) return Float64(2.0 * sqrt(Float64(Float64(Float64(x * y) + Float64(x * z)) + Float64(y * z)))) end
function tmp = code(x, y, z) tmp = 2.0 * sqrt((((x * y) + (x * z)) + (y * z))); end
code[x_, y_, z_] := N[(2.0 * N[Sqrt[N[(N[(N[(x * y), $MachinePrecision] + N[(x * z), $MachinePrecision]), $MachinePrecision] + N[(y * z), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z}
\end{array}
NOTE: x, y, and z should be sorted in increasing order before calling this function.
(FPCore (x y z)
:precision binary64
(let* ((t_0
(*
2.0
(pow (exp (* 0.25 (- (log (- (- z) y)) (log (/ -1.0 x))))) 2.0))))
(if (<= y -2.9e+42)
t_0
(if (<= y -2.55e-200)
(* 2.0 (sqrt (* y x)))
(if (<= y 7.8e-285) t_0 (* 2.0 (* (sqrt z) (sqrt y))))))))assert(x < y && y < z);
double code(double x, double y, double z) {
double t_0 = 2.0 * pow(exp((0.25 * (log((-z - y)) - log((-1.0 / x))))), 2.0);
double tmp;
if (y <= -2.9e+42) {
tmp = t_0;
} else if (y <= -2.55e-200) {
tmp = 2.0 * sqrt((y * x));
} else if (y <= 7.8e-285) {
tmp = t_0;
} else {
tmp = 2.0 * (sqrt(z) * sqrt(y));
}
return tmp;
}
NOTE: x, y, and z should be sorted in increasing order before calling this function.
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = 2.0d0 * (exp((0.25d0 * (log((-z - y)) - log(((-1.0d0) / x))))) ** 2.0d0)
if (y <= (-2.9d+42)) then
tmp = t_0
else if (y <= (-2.55d-200)) then
tmp = 2.0d0 * sqrt((y * x))
else if (y <= 7.8d-285) then
tmp = t_0
else
tmp = 2.0d0 * (sqrt(z) * sqrt(y))
end if
code = tmp
end function
assert x < y && y < z;
public static double code(double x, double y, double z) {
double t_0 = 2.0 * Math.pow(Math.exp((0.25 * (Math.log((-z - y)) - Math.log((-1.0 / x))))), 2.0);
double tmp;
if (y <= -2.9e+42) {
tmp = t_0;
} else if (y <= -2.55e-200) {
tmp = 2.0 * Math.sqrt((y * x));
} else if (y <= 7.8e-285) {
tmp = t_0;
} else {
tmp = 2.0 * (Math.sqrt(z) * Math.sqrt(y));
}
return tmp;
}
[x, y, z] = sort([x, y, z]) def code(x, y, z): t_0 = 2.0 * math.pow(math.exp((0.25 * (math.log((-z - y)) - math.log((-1.0 / x))))), 2.0) tmp = 0 if y <= -2.9e+42: tmp = t_0 elif y <= -2.55e-200: tmp = 2.0 * math.sqrt((y * x)) elif y <= 7.8e-285: tmp = t_0 else: tmp = 2.0 * (math.sqrt(z) * math.sqrt(y)) return tmp
x, y, z = sort([x, y, z]) function code(x, y, z) t_0 = Float64(2.0 * (exp(Float64(0.25 * Float64(log(Float64(Float64(-z) - y)) - log(Float64(-1.0 / x))))) ^ 2.0)) tmp = 0.0 if (y <= -2.9e+42) tmp = t_0; elseif (y <= -2.55e-200) tmp = Float64(2.0 * sqrt(Float64(y * x))); elseif (y <= 7.8e-285) tmp = t_0; else tmp = Float64(2.0 * Float64(sqrt(z) * sqrt(y))); end return tmp end
x, y, z = num2cell(sort([x, y, z])){:}
function tmp_2 = code(x, y, z)
t_0 = 2.0 * (exp((0.25 * (log((-z - y)) - log((-1.0 / x))))) ^ 2.0);
tmp = 0.0;
if (y <= -2.9e+42)
tmp = t_0;
elseif (y <= -2.55e-200)
tmp = 2.0 * sqrt((y * x));
elseif (y <= 7.8e-285)
tmp = t_0;
else
tmp = 2.0 * (sqrt(z) * sqrt(y));
end
tmp_2 = tmp;
end
NOTE: x, y, and z should be sorted in increasing order before calling this function.
code[x_, y_, z_] := Block[{t$95$0 = N[(2.0 * N[Power[N[Exp[N[(0.25 * N[(N[Log[N[((-z) - y), $MachinePrecision]], $MachinePrecision] - N[Log[N[(-1.0 / x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -2.9e+42], t$95$0, If[LessEqual[y, -2.55e-200], N[(2.0 * N[Sqrt[N[(y * x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 7.8e-285], t$95$0, N[(2.0 * N[(N[Sqrt[z], $MachinePrecision] * N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
[x, y, z] = \mathsf{sort}([x, y, z])\\
\\
\begin{array}{l}
t_0 := 2 \cdot {\left(e^{0.25 \cdot \left(\log \left(\left(-z\right) - y\right) - \log \left(\frac{-1}{x}\right)\right)}\right)}^{2}\\
\mathbf{if}\;y \leq -2.9 \cdot 10^{+42}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;y \leq -2.55 \cdot 10^{-200}:\\
\;\;\;\;2 \cdot \sqrt{y \cdot x}\\
\mathbf{elif}\;y \leq 7.8 \cdot 10^{-285}:\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \left(\sqrt{z} \cdot \sqrt{y}\right)\\
\end{array}
\end{array}
if y < -2.89999999999999981e42 or -2.5499999999999999e-200 < y < 7.79999999999999972e-285Initial program 58.8%
distribute-lft-out59.0%
Simplified59.0%
Taylor expanded in y around 0 58.9%
add-sqr-sqrt58.6%
pow258.6%
pow1/258.6%
sqrt-pow158.7%
fma-def59.1%
metadata-eval59.1%
Applied egg-rr59.1%
Taylor expanded in x around -inf 41.5%
if -2.89999999999999981e42 < y < -2.5499999999999999e-200Initial program 90.5%
distribute-lft-out90.5%
Simplified90.5%
Taylor expanded in z around 0 29.2%
if 7.79999999999999972e-285 < y Initial program 72.6%
distribute-lft-out72.6%
Simplified72.6%
Taylor expanded in x around 0 24.1%
pow1/224.3%
*-commutative24.3%
metadata-eval24.3%
unpow-prod-down34.6%
metadata-eval34.6%
pow1/234.6%
metadata-eval34.6%
pow1/234.6%
Applied egg-rr34.6%
Final simplification35.7%
NOTE: x, y, and z should be sorted in increasing order before calling this function.
(FPCore (x y z)
:precision binary64
(let* ((t_0
(* 2.0 (pow (exp (* 0.25 (- (log (- x)) (log (/ -1.0 y))))) 2.0))))
(if (<= y -1.06e+44)
t_0
(if (<= y -2.4e-239)
(* 2.0 (sqrt (* x (+ y z))))
(if (<= y -5e-310) t_0 (* 2.0 (* (sqrt z) (sqrt y))))))))assert(x < y && y < z);
double code(double x, double y, double z) {
double t_0 = 2.0 * pow(exp((0.25 * (log(-x) - log((-1.0 / y))))), 2.0);
double tmp;
if (y <= -1.06e+44) {
tmp = t_0;
} else if (y <= -2.4e-239) {
tmp = 2.0 * sqrt((x * (y + z)));
} else if (y <= -5e-310) {
tmp = t_0;
} else {
tmp = 2.0 * (sqrt(z) * sqrt(y));
}
return tmp;
}
NOTE: x, y, and z should be sorted in increasing order before calling this function.
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = 2.0d0 * (exp((0.25d0 * (log(-x) - log(((-1.0d0) / y))))) ** 2.0d0)
if (y <= (-1.06d+44)) then
tmp = t_0
else if (y <= (-2.4d-239)) then
tmp = 2.0d0 * sqrt((x * (y + z)))
else if (y <= (-5d-310)) then
tmp = t_0
else
tmp = 2.0d0 * (sqrt(z) * sqrt(y))
end if
code = tmp
end function
assert x < y && y < z;
public static double code(double x, double y, double z) {
double t_0 = 2.0 * Math.pow(Math.exp((0.25 * (Math.log(-x) - Math.log((-1.0 / y))))), 2.0);
double tmp;
if (y <= -1.06e+44) {
tmp = t_0;
} else if (y <= -2.4e-239) {
tmp = 2.0 * Math.sqrt((x * (y + z)));
} else if (y <= -5e-310) {
tmp = t_0;
} else {
tmp = 2.0 * (Math.sqrt(z) * Math.sqrt(y));
}
return tmp;
}
[x, y, z] = sort([x, y, z]) def code(x, y, z): t_0 = 2.0 * math.pow(math.exp((0.25 * (math.log(-x) - math.log((-1.0 / y))))), 2.0) tmp = 0 if y <= -1.06e+44: tmp = t_0 elif y <= -2.4e-239: tmp = 2.0 * math.sqrt((x * (y + z))) elif y <= -5e-310: tmp = t_0 else: tmp = 2.0 * (math.sqrt(z) * math.sqrt(y)) return tmp
x, y, z = sort([x, y, z]) function code(x, y, z) t_0 = Float64(2.0 * (exp(Float64(0.25 * Float64(log(Float64(-x)) - log(Float64(-1.0 / y))))) ^ 2.0)) tmp = 0.0 if (y <= -1.06e+44) tmp = t_0; elseif (y <= -2.4e-239) tmp = Float64(2.0 * sqrt(Float64(x * Float64(y + z)))); elseif (y <= -5e-310) tmp = t_0; else tmp = Float64(2.0 * Float64(sqrt(z) * sqrt(y))); end return tmp end
x, y, z = num2cell(sort([x, y, z])){:}
function tmp_2 = code(x, y, z)
t_0 = 2.0 * (exp((0.25 * (log(-x) - log((-1.0 / y))))) ^ 2.0);
tmp = 0.0;
if (y <= -1.06e+44)
tmp = t_0;
elseif (y <= -2.4e-239)
tmp = 2.0 * sqrt((x * (y + z)));
elseif (y <= -5e-310)
tmp = t_0;
else
tmp = 2.0 * (sqrt(z) * sqrt(y));
end
tmp_2 = tmp;
end
NOTE: x, y, and z should be sorted in increasing order before calling this function.
code[x_, y_, z_] := Block[{t$95$0 = N[(2.0 * N[Power[N[Exp[N[(0.25 * N[(N[Log[(-x)], $MachinePrecision] - N[Log[N[(-1.0 / y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -1.06e+44], t$95$0, If[LessEqual[y, -2.4e-239], N[(2.0 * N[Sqrt[N[(x * N[(y + z), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], If[LessEqual[y, -5e-310], t$95$0, N[(2.0 * N[(N[Sqrt[z], $MachinePrecision] * N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
[x, y, z] = \mathsf{sort}([x, y, z])\\
\\
\begin{array}{l}
t_0 := 2 \cdot {\left(e^{0.25 \cdot \left(\log \left(-x\right) - \log \left(\frac{-1}{y}\right)\right)}\right)}^{2}\\
\mathbf{if}\;y \leq -1.06 \cdot 10^{+44}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;y \leq -2.4 \cdot 10^{-239}:\\
\;\;\;\;2 \cdot \sqrt{x \cdot \left(y + z\right)}\\
\mathbf{elif}\;y \leq -5 \cdot 10^{-310}:\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \left(\sqrt{z} \cdot \sqrt{y}\right)\\
\end{array}
\end{array}
if y < -1.06e44 or -2.39999999999999993e-239 < y < -4.999999999999985e-310Initial program 52.0%
distribute-lft-out52.2%
Simplified52.2%
Taylor expanded in z around 0 23.8%
add-sqr-sqrt23.7%
pow223.7%
pow1/224.4%
sqrt-pow124.4%
*-commutative24.4%
metadata-eval24.4%
Applied egg-rr24.4%
Taylor expanded in y around -inf 38.6%
if -1.06e44 < y < -2.39999999999999993e-239Initial program 88.0%
distribute-lft-out88.0%
Simplified88.0%
Taylor expanded in x around inf 58.9%
if -4.999999999999985e-310 < y Initial program 74.1%
distribute-lft-out74.1%
Simplified74.1%
Taylor expanded in x around 0 23.2%
pow1/223.4%
*-commutative23.4%
metadata-eval23.4%
unpow-prod-down33.1%
metadata-eval33.1%
pow1/233.1%
metadata-eval33.1%
pow1/233.1%
Applied egg-rr33.1%
Final simplification40.6%
NOTE: x, y, and z should be sorted in increasing order before calling this function.
(FPCore (x y z)
:precision binary64
(if (<= y -1.8e+155)
(* 2.0 (hypot (* y (sqrt (/ x (- y z)))) (sqrt (* y z))))
(if (<= y 7e-284)
(* 2.0 (sqrt (fma z (+ y x) (* y x))))
(* 2.0 (* (sqrt z) (sqrt y))))))assert(x < y && y < z);
double code(double x, double y, double z) {
double tmp;
if (y <= -1.8e+155) {
tmp = 2.0 * hypot((y * sqrt((x / (y - z)))), sqrt((y * z)));
} else if (y <= 7e-284) {
tmp = 2.0 * sqrt(fma(z, (y + x), (y * x)));
} else {
tmp = 2.0 * (sqrt(z) * sqrt(y));
}
return tmp;
}
x, y, z = sort([x, y, z]) function code(x, y, z) tmp = 0.0 if (y <= -1.8e+155) tmp = Float64(2.0 * hypot(Float64(y * sqrt(Float64(x / Float64(y - z)))), sqrt(Float64(y * z)))); elseif (y <= 7e-284) tmp = Float64(2.0 * sqrt(fma(z, Float64(y + x), Float64(y * x)))); else tmp = Float64(2.0 * Float64(sqrt(z) * sqrt(y))); end return tmp end
NOTE: x, y, and z should be sorted in increasing order before calling this function. code[x_, y_, z_] := If[LessEqual[y, -1.8e+155], N[(2.0 * N[Sqrt[N[(y * N[Sqrt[N[(x / N[(y - z), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] ^ 2 + N[Sqrt[N[(y * z), $MachinePrecision]], $MachinePrecision] ^ 2], $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 7e-284], N[(2.0 * N[Sqrt[N[(z * N[(y + x), $MachinePrecision] + N[(y * x), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(2.0 * N[(N[Sqrt[z], $MachinePrecision] * N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
[x, y, z] = \mathsf{sort}([x, y, z])\\
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.8 \cdot 10^{+155}:\\
\;\;\;\;2 \cdot \mathsf{hypot}\left(y \cdot \sqrt{\frac{x}{y - z}}, \sqrt{y \cdot z}\right)\\
\mathbf{elif}\;y \leq 7 \cdot 10^{-284}:\\
\;\;\;\;2 \cdot \sqrt{\mathsf{fma}\left(z, y + x, y \cdot x\right)}\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \left(\sqrt{z} \cdot \sqrt{y}\right)\\
\end{array}
\end{array}
if y < -1.80000000000000004e155Initial program 39.7%
distribute-lft-out39.7%
Simplified39.7%
flip-+3.1%
associate-*r/3.1%
Applied egg-rr3.1%
associate-/l*3.1%
associate-/r/2.5%
Simplified2.5%
Taylor expanded in y around inf 2.6%
unpow22.6%
Simplified2.6%
add-sqr-sqrt2.6%
*-commutative2.6%
add-sqr-sqrt1.2%
add-sqr-sqrt0.0%
swap-sqr0.0%
hypot-def2.6%
*-commutative2.6%
sqrt-prod2.6%
sqrt-prod0.0%
add-sqr-sqrt0.0%
sqrt-unprod39.0%
*-commutative39.0%
Applied egg-rr39.0%
if -1.80000000000000004e155 < y < 6.99999999999999951e-284Initial program 79.8%
associate-+l+79.8%
+-commutative79.8%
distribute-rgt-out79.8%
fma-def79.9%
Simplified79.9%
if 6.99999999999999951e-284 < y Initial program 72.6%
distribute-lft-out72.6%
Simplified72.6%
Taylor expanded in x around 0 24.1%
pow1/224.3%
*-commutative24.3%
metadata-eval24.3%
unpow-prod-down34.6%
metadata-eval34.6%
pow1/234.6%
metadata-eval34.6%
pow1/234.6%
Applied egg-rr34.6%
Final simplification53.5%
NOTE: x, y, and z should be sorted in increasing order before calling this function. (FPCore (x y z) :precision binary64 (if (<= y 7e-284) (* 2.0 (sqrt (fma z (+ y x) (* y x)))) (* 2.0 (* (sqrt z) (sqrt y)))))
assert(x < y && y < z);
double code(double x, double y, double z) {
double tmp;
if (y <= 7e-284) {
tmp = 2.0 * sqrt(fma(z, (y + x), (y * x)));
} else {
tmp = 2.0 * (sqrt(z) * sqrt(y));
}
return tmp;
}
x, y, z = sort([x, y, z]) function code(x, y, z) tmp = 0.0 if (y <= 7e-284) tmp = Float64(2.0 * sqrt(fma(z, Float64(y + x), Float64(y * x)))); else tmp = Float64(2.0 * Float64(sqrt(z) * sqrt(y))); end return tmp end
NOTE: x, y, and z should be sorted in increasing order before calling this function. code[x_, y_, z_] := If[LessEqual[y, 7e-284], N[(2.0 * N[Sqrt[N[(z * N[(y + x), $MachinePrecision] + N[(y * x), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(2.0 * N[(N[Sqrt[z], $MachinePrecision] * N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y, z] = \mathsf{sort}([x, y, z])\\
\\
\begin{array}{l}
\mathbf{if}\;y \leq 7 \cdot 10^{-284}:\\
\;\;\;\;2 \cdot \sqrt{\mathsf{fma}\left(z, y + x, y \cdot x\right)}\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \left(\sqrt{z} \cdot \sqrt{y}\right)\\
\end{array}
\end{array}
if y < 6.99999999999999951e-284Initial program 70.8%
associate-+l+70.8%
+-commutative70.8%
distribute-rgt-out70.8%
fma-def70.9%
Simplified70.9%
if 6.99999999999999951e-284 < y Initial program 72.6%
distribute-lft-out72.6%
Simplified72.6%
Taylor expanded in x around 0 24.1%
pow1/224.3%
*-commutative24.3%
metadata-eval24.3%
unpow-prod-down34.6%
metadata-eval34.6%
pow1/234.6%
metadata-eval34.6%
pow1/234.6%
Applied egg-rr34.6%
Final simplification53.6%
NOTE: x, y, and z should be sorted in increasing order before calling this function. (FPCore (x y z) :precision binary64 (if (<= y 7e-284) (* 2.0 (sqrt (+ (* y z) (* x (+ y z))))) (* 2.0 (* (sqrt z) (sqrt y)))))
assert(x < y && y < z);
double code(double x, double y, double z) {
double tmp;
if (y <= 7e-284) {
tmp = 2.0 * sqrt(((y * z) + (x * (y + z))));
} else {
tmp = 2.0 * (sqrt(z) * sqrt(y));
}
return tmp;
}
NOTE: x, y, and z should be sorted in increasing order before calling this function.
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 7d-284) then
tmp = 2.0d0 * sqrt(((y * z) + (x * (y + z))))
else
tmp = 2.0d0 * (sqrt(z) * sqrt(y))
end if
code = tmp
end function
assert x < y && y < z;
public static double code(double x, double y, double z) {
double tmp;
if (y <= 7e-284) {
tmp = 2.0 * Math.sqrt(((y * z) + (x * (y + z))));
} else {
tmp = 2.0 * (Math.sqrt(z) * Math.sqrt(y));
}
return tmp;
}
[x, y, z] = sort([x, y, z]) def code(x, y, z): tmp = 0 if y <= 7e-284: tmp = 2.0 * math.sqrt(((y * z) + (x * (y + z)))) else: tmp = 2.0 * (math.sqrt(z) * math.sqrt(y)) return tmp
x, y, z = sort([x, y, z]) function code(x, y, z) tmp = 0.0 if (y <= 7e-284) tmp = Float64(2.0 * sqrt(Float64(Float64(y * z) + Float64(x * Float64(y + z))))); else tmp = Float64(2.0 * Float64(sqrt(z) * sqrt(y))); end return tmp end
x, y, z = num2cell(sort([x, y, z])){:}
function tmp_2 = code(x, y, z)
tmp = 0.0;
if (y <= 7e-284)
tmp = 2.0 * sqrt(((y * z) + (x * (y + z))));
else
tmp = 2.0 * (sqrt(z) * sqrt(y));
end
tmp_2 = tmp;
end
NOTE: x, y, and z should be sorted in increasing order before calling this function. code[x_, y_, z_] := If[LessEqual[y, 7e-284], N[(2.0 * N[Sqrt[N[(N[(y * z), $MachinePrecision] + N[(x * N[(y + z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(2.0 * N[(N[Sqrt[z], $MachinePrecision] * N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y, z] = \mathsf{sort}([x, y, z])\\
\\
\begin{array}{l}
\mathbf{if}\;y \leq 7 \cdot 10^{-284}:\\
\;\;\;\;2 \cdot \sqrt{y \cdot z + x \cdot \left(y + z\right)}\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \left(\sqrt{z} \cdot \sqrt{y}\right)\\
\end{array}
\end{array}
if y < 6.99999999999999951e-284Initial program 70.8%
distribute-lft-out71.0%
Simplified71.0%
if 6.99999999999999951e-284 < y Initial program 72.6%
distribute-lft-out72.6%
Simplified72.6%
Taylor expanded in x around 0 24.1%
pow1/224.3%
*-commutative24.3%
metadata-eval24.3%
unpow-prod-down34.6%
metadata-eval34.6%
pow1/234.6%
metadata-eval34.6%
pow1/234.6%
Applied egg-rr34.6%
Final simplification53.6%
NOTE: x, y, and z should be sorted in increasing order before calling this function. (FPCore (x y z) :precision binary64 (* 2.0 (sqrt (+ (* y z) (* x (+ y z))))))
assert(x < y && y < z);
double code(double x, double y, double z) {
return 2.0 * sqrt(((y * z) + (x * (y + z))));
}
NOTE: x, y, and z should be sorted in increasing order before calling this function.
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = 2.0d0 * sqrt(((y * z) + (x * (y + z))))
end function
assert x < y && y < z;
public static double code(double x, double y, double z) {
return 2.0 * Math.sqrt(((y * z) + (x * (y + z))));
}
[x, y, z] = sort([x, y, z]) def code(x, y, z): return 2.0 * math.sqrt(((y * z) + (x * (y + z))))
x, y, z = sort([x, y, z]) function code(x, y, z) return Float64(2.0 * sqrt(Float64(Float64(y * z) + Float64(x * Float64(y + z))))) end
x, y, z = num2cell(sort([x, y, z])){:}
function tmp = code(x, y, z)
tmp = 2.0 * sqrt(((y * z) + (x * (y + z))));
end
NOTE: x, y, and z should be sorted in increasing order before calling this function. code[x_, y_, z_] := N[(2.0 * N[Sqrt[N[(N[(y * z), $MachinePrecision] + N[(x * N[(y + z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[x, y, z] = \mathsf{sort}([x, y, z])\\
\\
2 \cdot \sqrt{y \cdot z + x \cdot \left(y + z\right)}
\end{array}
Initial program 71.7%
distribute-lft-out71.8%
Simplified71.8%
Final simplification71.8%
NOTE: x, y, and z should be sorted in increasing order before calling this function. (FPCore (x y z) :precision binary64 (if (<= y -9.5e-273) (* 2.0 (sqrt (* y x))) (* 2.0 (sqrt (* z (+ y x))))))
assert(x < y && y < z);
double code(double x, double y, double z) {
double tmp;
if (y <= -9.5e-273) {
tmp = 2.0 * sqrt((y * x));
} else {
tmp = 2.0 * sqrt((z * (y + x)));
}
return tmp;
}
NOTE: x, y, and z should be sorted in increasing order before calling this function.
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-9.5d-273)) then
tmp = 2.0d0 * sqrt((y * x))
else
tmp = 2.0d0 * sqrt((z * (y + x)))
end if
code = tmp
end function
assert x < y && y < z;
public static double code(double x, double y, double z) {
double tmp;
if (y <= -9.5e-273) {
tmp = 2.0 * Math.sqrt((y * x));
} else {
tmp = 2.0 * Math.sqrt((z * (y + x)));
}
return tmp;
}
[x, y, z] = sort([x, y, z]) def code(x, y, z): tmp = 0 if y <= -9.5e-273: tmp = 2.0 * math.sqrt((y * x)) else: tmp = 2.0 * math.sqrt((z * (y + x))) return tmp
x, y, z = sort([x, y, z]) function code(x, y, z) tmp = 0.0 if (y <= -9.5e-273) tmp = Float64(2.0 * sqrt(Float64(y * x))); else tmp = Float64(2.0 * sqrt(Float64(z * Float64(y + x)))); end return tmp end
x, y, z = num2cell(sort([x, y, z])){:}
function tmp_2 = code(x, y, z)
tmp = 0.0;
if (y <= -9.5e-273)
tmp = 2.0 * sqrt((y * x));
else
tmp = 2.0 * sqrt((z * (y + x)));
end
tmp_2 = tmp;
end
NOTE: x, y, and z should be sorted in increasing order before calling this function. code[x_, y_, z_] := If[LessEqual[y, -9.5e-273], N[(2.0 * N[Sqrt[N[(y * x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(2.0 * N[Sqrt[N[(z * N[(y + x), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y, z] = \mathsf{sort}([x, y, z])\\
\\
\begin{array}{l}
\mathbf{if}\;y \leq -9.5 \cdot 10^{-273}:\\
\;\;\;\;2 \cdot \sqrt{y \cdot x}\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \sqrt{z \cdot \left(y + x\right)}\\
\end{array}
\end{array}
if y < -9.49999999999999925e-273Initial program 69.8%
distribute-lft-out69.9%
Simplified69.9%
Taylor expanded in z around 0 27.2%
if -9.49999999999999925e-273 < y Initial program 73.4%
distribute-lft-out73.5%
Simplified73.5%
Taylor expanded in z around inf 51.8%
Final simplification40.0%
NOTE: x, y, and z should be sorted in increasing order before calling this function. (FPCore (x y z) :precision binary64 (if (<= y 7.4e-284) (* 2.0 (sqrt (* x (+ y z)))) (* 2.0 (sqrt (* z (+ y x))))))
assert(x < y && y < z);
double code(double x, double y, double z) {
double tmp;
if (y <= 7.4e-284) {
tmp = 2.0 * sqrt((x * (y + z)));
} else {
tmp = 2.0 * sqrt((z * (y + x)));
}
return tmp;
}
NOTE: x, y, and z should be sorted in increasing order before calling this function.
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 7.4d-284) then
tmp = 2.0d0 * sqrt((x * (y + z)))
else
tmp = 2.0d0 * sqrt((z * (y + x)))
end if
code = tmp
end function
assert x < y && y < z;
public static double code(double x, double y, double z) {
double tmp;
if (y <= 7.4e-284) {
tmp = 2.0 * Math.sqrt((x * (y + z)));
} else {
tmp = 2.0 * Math.sqrt((z * (y + x)));
}
return tmp;
}
[x, y, z] = sort([x, y, z]) def code(x, y, z): tmp = 0 if y <= 7.4e-284: tmp = 2.0 * math.sqrt((x * (y + z))) else: tmp = 2.0 * math.sqrt((z * (y + x))) return tmp
x, y, z = sort([x, y, z]) function code(x, y, z) tmp = 0.0 if (y <= 7.4e-284) tmp = Float64(2.0 * sqrt(Float64(x * Float64(y + z)))); else tmp = Float64(2.0 * sqrt(Float64(z * Float64(y + x)))); end return tmp end
x, y, z = num2cell(sort([x, y, z])){:}
function tmp_2 = code(x, y, z)
tmp = 0.0;
if (y <= 7.4e-284)
tmp = 2.0 * sqrt((x * (y + z)));
else
tmp = 2.0 * sqrt((z * (y + x)));
end
tmp_2 = tmp;
end
NOTE: x, y, and z should be sorted in increasing order before calling this function. code[x_, y_, z_] := If[LessEqual[y, 7.4e-284], N[(2.0 * N[Sqrt[N[(x * N[(y + z), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(2.0 * N[Sqrt[N[(z * N[(y + x), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y, z] = \mathsf{sort}([x, y, z])\\
\\
\begin{array}{l}
\mathbf{if}\;y \leq 7.4 \cdot 10^{-284}:\\
\;\;\;\;2 \cdot \sqrt{x \cdot \left(y + z\right)}\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \sqrt{z \cdot \left(y + x\right)}\\
\end{array}
\end{array}
if y < 7.4000000000000001e-284Initial program 70.8%
distribute-lft-out71.0%
Simplified71.0%
Taylor expanded in x around inf 47.4%
if 7.4000000000000001e-284 < y Initial program 72.6%
distribute-lft-out72.6%
Simplified72.6%
Taylor expanded in z around inf 49.1%
Final simplification48.2%
NOTE: x, y, and z should be sorted in increasing order before calling this function. (FPCore (x y z) :precision binary64 (if (<= y 7.4e-284) (* 2.0 (sqrt (* y x))) (* 2.0 (sqrt (* y z)))))
assert(x < y && y < z);
double code(double x, double y, double z) {
double tmp;
if (y <= 7.4e-284) {
tmp = 2.0 * sqrt((y * x));
} else {
tmp = 2.0 * sqrt((y * z));
}
return tmp;
}
NOTE: x, y, and z should be sorted in increasing order before calling this function.
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 7.4d-284) then
tmp = 2.0d0 * sqrt((y * x))
else
tmp = 2.0d0 * sqrt((y * z))
end if
code = tmp
end function
assert x < y && y < z;
public static double code(double x, double y, double z) {
double tmp;
if (y <= 7.4e-284) {
tmp = 2.0 * Math.sqrt((y * x));
} else {
tmp = 2.0 * Math.sqrt((y * z));
}
return tmp;
}
[x, y, z] = sort([x, y, z]) def code(x, y, z): tmp = 0 if y <= 7.4e-284: tmp = 2.0 * math.sqrt((y * x)) else: tmp = 2.0 * math.sqrt((y * z)) return tmp
x, y, z = sort([x, y, z]) function code(x, y, z) tmp = 0.0 if (y <= 7.4e-284) tmp = Float64(2.0 * sqrt(Float64(y * x))); else tmp = Float64(2.0 * sqrt(Float64(y * z))); end return tmp end
x, y, z = num2cell(sort([x, y, z])){:}
function tmp_2 = code(x, y, z)
tmp = 0.0;
if (y <= 7.4e-284)
tmp = 2.0 * sqrt((y * x));
else
tmp = 2.0 * sqrt((y * z));
end
tmp_2 = tmp;
end
NOTE: x, y, and z should be sorted in increasing order before calling this function. code[x_, y_, z_] := If[LessEqual[y, 7.4e-284], N[(2.0 * N[Sqrt[N[(y * x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(2.0 * N[Sqrt[N[(y * z), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y, z] = \mathsf{sort}([x, y, z])\\
\\
\begin{array}{l}
\mathbf{if}\;y \leq 7.4 \cdot 10^{-284}:\\
\;\;\;\;2 \cdot \sqrt{y \cdot x}\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \sqrt{y \cdot z}\\
\end{array}
\end{array}
if y < 7.4000000000000001e-284Initial program 70.8%
distribute-lft-out71.0%
Simplified71.0%
Taylor expanded in z around 0 25.3%
if 7.4000000000000001e-284 < y Initial program 72.6%
distribute-lft-out72.6%
Simplified72.6%
Taylor expanded in x around 0 24.1%
Final simplification24.7%
NOTE: x, y, and z should be sorted in increasing order before calling this function. (FPCore (x y z) :precision binary64 (* 2.0 (sqrt (* y x))))
assert(x < y && y < z);
double code(double x, double y, double z) {
return 2.0 * sqrt((y * x));
}
NOTE: x, y, and z should be sorted in increasing order before calling this function.
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = 2.0d0 * sqrt((y * x))
end function
assert x < y && y < z;
public static double code(double x, double y, double z) {
return 2.0 * Math.sqrt((y * x));
}
[x, y, z] = sort([x, y, z]) def code(x, y, z): return 2.0 * math.sqrt((y * x))
x, y, z = sort([x, y, z]) function code(x, y, z) return Float64(2.0 * sqrt(Float64(y * x))) end
x, y, z = num2cell(sort([x, y, z])){:}
function tmp = code(x, y, z)
tmp = 2.0 * sqrt((y * x));
end
NOTE: x, y, and z should be sorted in increasing order before calling this function. code[x_, y_, z_] := N[(2.0 * N[Sqrt[N[(y * x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[x, y, z] = \mathsf{sort}([x, y, z])\\
\\
2 \cdot \sqrt{y \cdot x}
\end{array}
Initial program 71.7%
distribute-lft-out71.8%
Simplified71.8%
Taylor expanded in z around 0 25.7%
Final simplification25.7%
(FPCore (x y z)
:precision binary64
(let* ((t_0
(+
(* 0.25 (* (* (pow y -0.75) (* (pow z -0.75) x)) (+ y z)))
(* (pow z 0.25) (pow y 0.25)))))
(if (< z 7.636950090573675e+176)
(* 2.0 (sqrt (+ (* (+ x y) z) (* x y))))
(* (* t_0 t_0) 2.0))))
double code(double x, double y, double z) {
double t_0 = (0.25 * ((pow(y, -0.75) * (pow(z, -0.75) * x)) * (y + z))) + (pow(z, 0.25) * pow(y, 0.25));
double tmp;
if (z < 7.636950090573675e+176) {
tmp = 2.0 * sqrt((((x + y) * z) + (x * y)));
} else {
tmp = (t_0 * t_0) * 2.0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = (0.25d0 * (((y ** (-0.75d0)) * ((z ** (-0.75d0)) * x)) * (y + z))) + ((z ** 0.25d0) * (y ** 0.25d0))
if (z < 7.636950090573675d+176) then
tmp = 2.0d0 * sqrt((((x + y) * z) + (x * y)))
else
tmp = (t_0 * t_0) * 2.0d0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = (0.25 * ((Math.pow(y, -0.75) * (Math.pow(z, -0.75) * x)) * (y + z))) + (Math.pow(z, 0.25) * Math.pow(y, 0.25));
double tmp;
if (z < 7.636950090573675e+176) {
tmp = 2.0 * Math.sqrt((((x + y) * z) + (x * y)));
} else {
tmp = (t_0 * t_0) * 2.0;
}
return tmp;
}
def code(x, y, z): t_0 = (0.25 * ((math.pow(y, -0.75) * (math.pow(z, -0.75) * x)) * (y + z))) + (math.pow(z, 0.25) * math.pow(y, 0.25)) tmp = 0 if z < 7.636950090573675e+176: tmp = 2.0 * math.sqrt((((x + y) * z) + (x * y))) else: tmp = (t_0 * t_0) * 2.0 return tmp
function code(x, y, z) t_0 = Float64(Float64(0.25 * Float64(Float64((y ^ -0.75) * Float64((z ^ -0.75) * x)) * Float64(y + z))) + Float64((z ^ 0.25) * (y ^ 0.25))) tmp = 0.0 if (z < 7.636950090573675e+176) tmp = Float64(2.0 * sqrt(Float64(Float64(Float64(x + y) * z) + Float64(x * y)))); else tmp = Float64(Float64(t_0 * t_0) * 2.0); end return tmp end
function tmp_2 = code(x, y, z) t_0 = (0.25 * (((y ^ -0.75) * ((z ^ -0.75) * x)) * (y + z))) + ((z ^ 0.25) * (y ^ 0.25)); tmp = 0.0; if (z < 7.636950090573675e+176) tmp = 2.0 * sqrt((((x + y) * z) + (x * y))); else tmp = (t_0 * t_0) * 2.0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(0.25 * N[(N[(N[Power[y, -0.75], $MachinePrecision] * N[(N[Power[z, -0.75], $MachinePrecision] * x), $MachinePrecision]), $MachinePrecision] * N[(y + z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Power[z, 0.25], $MachinePrecision] * N[Power[y, 0.25], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[z, 7.636950090573675e+176], N[(2.0 * N[Sqrt[N[(N[(N[(x + y), $MachinePrecision] * z), $MachinePrecision] + N[(x * y), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(N[(t$95$0 * t$95$0), $MachinePrecision] * 2.0), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 0.25 \cdot \left(\left({y}^{-0.75} \cdot \left({z}^{-0.75} \cdot x\right)\right) \cdot \left(y + z\right)\right) + {z}^{0.25} \cdot {y}^{0.25}\\
\mathbf{if}\;z < 7.636950090573675 \cdot 10^{+176}:\\
\;\;\;\;2 \cdot \sqrt{\left(x + y\right) \cdot z + x \cdot y}\\
\mathbf{else}:\\
\;\;\;\;\left(t_0 \cdot t_0\right) \cdot 2\\
\end{array}
\end{array}
herbie shell --seed 2023215
(FPCore (x y z)
:name "Diagrams.TwoD.Apollonian:descartes from diagrams-contrib-1.3.0.5"
:precision binary64
:herbie-target
(if (< z 7.636950090573675e+176) (* 2.0 (sqrt (+ (* (+ x y) z) (* x y)))) (* (* (+ (* 0.25 (* (* (pow y -0.75) (* (pow z -0.75) x)) (+ y z))) (* (pow z 0.25) (pow y 0.25))) (+ (* 0.25 (* (* (pow y -0.75) (* (pow z -0.75) x)) (+ y z))) (* (pow z 0.25) (pow y 0.25)))) 2.0))
(* 2.0 (sqrt (+ (+ (* x y) (* x z)) (* y z)))))