
(FPCore (a1 a2 b1 b2) :precision binary64 (/ (* a1 a2) (* b1 b2)))
double code(double a1, double a2, double b1, double b2) {
return (a1 * a2) / (b1 * b2);
}
real(8) function code(a1, a2, b1, b2)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: b1
real(8), intent (in) :: b2
code = (a1 * a2) / (b1 * b2)
end function
public static double code(double a1, double a2, double b1, double b2) {
return (a1 * a2) / (b1 * b2);
}
def code(a1, a2, b1, b2): return (a1 * a2) / (b1 * b2)
function code(a1, a2, b1, b2) return Float64(Float64(a1 * a2) / Float64(b1 * b2)) end
function tmp = code(a1, a2, b1, b2) tmp = (a1 * a2) / (b1 * b2); end
code[a1_, a2_, b1_, b2_] := N[(N[(a1 * a2), $MachinePrecision] / N[(b1 * b2), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{a1 \cdot a2}{b1 \cdot b2}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a1 a2 b1 b2) :precision binary64 (/ (* a1 a2) (* b1 b2)))
double code(double a1, double a2, double b1, double b2) {
return (a1 * a2) / (b1 * b2);
}
real(8) function code(a1, a2, b1, b2)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: b1
real(8), intent (in) :: b2
code = (a1 * a2) / (b1 * b2)
end function
public static double code(double a1, double a2, double b1, double b2) {
return (a1 * a2) / (b1 * b2);
}
def code(a1, a2, b1, b2): return (a1 * a2) / (b1 * b2)
function code(a1, a2, b1, b2) return Float64(Float64(a1 * a2) / Float64(b1 * b2)) end
function tmp = code(a1, a2, b1, b2) tmp = (a1 * a2) / (b1 * b2); end
code[a1_, a2_, b1_, b2_] := N[(N[(a1 * a2), $MachinePrecision] / N[(b1 * b2), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{a1 \cdot a2}{b1 \cdot b2}
\end{array}
(FPCore (a1 a2 b1 b2)
:precision binary64
(let* ((t_0 (/ (* a1 a2) (* b1 b2))) (t_1 (* (/ a1 b1) (/ a2 b2))))
(if (<= t_0 -5e+226)
t_1
(if (<= t_0 -5e-322)
t_0
(if (<= t_0 0.0)
(/ (/ a2 b2) (/ b1 a1))
(if (<= t_0 2e+254) t_0 t_1))))))
double code(double a1, double a2, double b1, double b2) {
double t_0 = (a1 * a2) / (b1 * b2);
double t_1 = (a1 / b1) * (a2 / b2);
double tmp;
if (t_0 <= -5e+226) {
tmp = t_1;
} else if (t_0 <= -5e-322) {
tmp = t_0;
} else if (t_0 <= 0.0) {
tmp = (a2 / b2) / (b1 / a1);
} else if (t_0 <= 2e+254) {
tmp = t_0;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(a1, a2, b1, b2)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: b1
real(8), intent (in) :: b2
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = (a1 * a2) / (b1 * b2)
t_1 = (a1 / b1) * (a2 / b2)
if (t_0 <= (-5d+226)) then
tmp = t_1
else if (t_0 <= (-5d-322)) then
tmp = t_0
else if (t_0 <= 0.0d0) then
tmp = (a2 / b2) / (b1 / a1)
else if (t_0 <= 2d+254) then
tmp = t_0
else
tmp = t_1
end if
code = tmp
end function
public static double code(double a1, double a2, double b1, double b2) {
double t_0 = (a1 * a2) / (b1 * b2);
double t_1 = (a1 / b1) * (a2 / b2);
double tmp;
if (t_0 <= -5e+226) {
tmp = t_1;
} else if (t_0 <= -5e-322) {
tmp = t_0;
} else if (t_0 <= 0.0) {
tmp = (a2 / b2) / (b1 / a1);
} else if (t_0 <= 2e+254) {
tmp = t_0;
} else {
tmp = t_1;
}
return tmp;
}
def code(a1, a2, b1, b2): t_0 = (a1 * a2) / (b1 * b2) t_1 = (a1 / b1) * (a2 / b2) tmp = 0 if t_0 <= -5e+226: tmp = t_1 elif t_0 <= -5e-322: tmp = t_0 elif t_0 <= 0.0: tmp = (a2 / b2) / (b1 / a1) elif t_0 <= 2e+254: tmp = t_0 else: tmp = t_1 return tmp
function code(a1, a2, b1, b2) t_0 = Float64(Float64(a1 * a2) / Float64(b1 * b2)) t_1 = Float64(Float64(a1 / b1) * Float64(a2 / b2)) tmp = 0.0 if (t_0 <= -5e+226) tmp = t_1; elseif (t_0 <= -5e-322) tmp = t_0; elseif (t_0 <= 0.0) tmp = Float64(Float64(a2 / b2) / Float64(b1 / a1)); elseif (t_0 <= 2e+254) tmp = t_0; else tmp = t_1; end return tmp end
function tmp_2 = code(a1, a2, b1, b2) t_0 = (a1 * a2) / (b1 * b2); t_1 = (a1 / b1) * (a2 / b2); tmp = 0.0; if (t_0 <= -5e+226) tmp = t_1; elseif (t_0 <= -5e-322) tmp = t_0; elseif (t_0 <= 0.0) tmp = (a2 / b2) / (b1 / a1); elseif (t_0 <= 2e+254) tmp = t_0; else tmp = t_1; end tmp_2 = tmp; end
code[a1_, a2_, b1_, b2_] := Block[{t$95$0 = N[(N[(a1 * a2), $MachinePrecision] / N[(b1 * b2), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(a1 / b1), $MachinePrecision] * N[(a2 / b2), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -5e+226], t$95$1, If[LessEqual[t$95$0, -5e-322], t$95$0, If[LessEqual[t$95$0, 0.0], N[(N[(a2 / b2), $MachinePrecision] / N[(b1 / a1), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$0, 2e+254], t$95$0, t$95$1]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{a1 \cdot a2}{b1 \cdot b2}\\
t_1 := \frac{a1}{b1} \cdot \frac{a2}{b2}\\
\mathbf{if}\;t_0 \leq -5 \cdot 10^{+226}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;t_0 \leq -5 \cdot 10^{-322}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;t_0 \leq 0:\\
\;\;\;\;\frac{\frac{a2}{b2}}{\frac{b1}{a1}}\\
\mathbf{elif}\;t_0 \leq 2 \cdot 10^{+254}:\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;t_1\\
\end{array}
\end{array}
if (/.f64 (*.f64 a1 a2) (*.f64 b1 b2)) < -5.0000000000000005e226 or 1.9999999999999999e254 < (/.f64 (*.f64 a1 a2) (*.f64 b1 b2)) Initial program 77.9%
times-frac98.7%
Simplified98.7%
if -5.0000000000000005e226 < (/.f64 (*.f64 a1 a2) (*.f64 b1 b2)) < -4.99006e-322 or -0.0 < (/.f64 (*.f64 a1 a2) (*.f64 b1 b2)) < 1.9999999999999999e254Initial program 99.3%
if -4.99006e-322 < (/.f64 (*.f64 a1 a2) (*.f64 b1 b2)) < -0.0Initial program 74.6%
times-frac98.5%
Simplified98.5%
*-commutative98.5%
clear-num98.5%
un-div-inv98.6%
Applied egg-rr98.6%
Final simplification99.0%
(FPCore (a1 a2 b1 b2)
:precision binary64
(let* ((t_0 (/ (* a1 a2) (* b1 b2))))
(if (or (<= t_0 -5e+226)
(and (not (<= t_0 -5e-322))
(or (<= t_0 0.0) (not (<= t_0 2e+254)))))
(* (/ a1 b1) (/ a2 b2))
t_0)))
double code(double a1, double a2, double b1, double b2) {
double t_0 = (a1 * a2) / (b1 * b2);
double tmp;
if ((t_0 <= -5e+226) || (!(t_0 <= -5e-322) && ((t_0 <= 0.0) || !(t_0 <= 2e+254)))) {
tmp = (a1 / b1) * (a2 / b2);
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(a1, a2, b1, b2)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: b1
real(8), intent (in) :: b2
real(8) :: t_0
real(8) :: tmp
t_0 = (a1 * a2) / (b1 * b2)
if ((t_0 <= (-5d+226)) .or. (.not. (t_0 <= (-5d-322))) .and. (t_0 <= 0.0d0) .or. (.not. (t_0 <= 2d+254))) then
tmp = (a1 / b1) * (a2 / b2)
else
tmp = t_0
end if
code = tmp
end function
public static double code(double a1, double a2, double b1, double b2) {
double t_0 = (a1 * a2) / (b1 * b2);
double tmp;
if ((t_0 <= -5e+226) || (!(t_0 <= -5e-322) && ((t_0 <= 0.0) || !(t_0 <= 2e+254)))) {
tmp = (a1 / b1) * (a2 / b2);
} else {
tmp = t_0;
}
return tmp;
}
def code(a1, a2, b1, b2): t_0 = (a1 * a2) / (b1 * b2) tmp = 0 if (t_0 <= -5e+226) or (not (t_0 <= -5e-322) and ((t_0 <= 0.0) or not (t_0 <= 2e+254))): tmp = (a1 / b1) * (a2 / b2) else: tmp = t_0 return tmp
function code(a1, a2, b1, b2) t_0 = Float64(Float64(a1 * a2) / Float64(b1 * b2)) tmp = 0.0 if ((t_0 <= -5e+226) || (!(t_0 <= -5e-322) && ((t_0 <= 0.0) || !(t_0 <= 2e+254)))) tmp = Float64(Float64(a1 / b1) * Float64(a2 / b2)); else tmp = t_0; end return tmp end
function tmp_2 = code(a1, a2, b1, b2) t_0 = (a1 * a2) / (b1 * b2); tmp = 0.0; if ((t_0 <= -5e+226) || (~((t_0 <= -5e-322)) && ((t_0 <= 0.0) || ~((t_0 <= 2e+254))))) tmp = (a1 / b1) * (a2 / b2); else tmp = t_0; end tmp_2 = tmp; end
code[a1_, a2_, b1_, b2_] := Block[{t$95$0 = N[(N[(a1 * a2), $MachinePrecision] / N[(b1 * b2), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$0, -5e+226], And[N[Not[LessEqual[t$95$0, -5e-322]], $MachinePrecision], Or[LessEqual[t$95$0, 0.0], N[Not[LessEqual[t$95$0, 2e+254]], $MachinePrecision]]]], N[(N[(a1 / b1), $MachinePrecision] * N[(a2 / b2), $MachinePrecision]), $MachinePrecision], t$95$0]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{a1 \cdot a2}{b1 \cdot b2}\\
\mathbf{if}\;t_0 \leq -5 \cdot 10^{+226} \lor \neg \left(t_0 \leq -5 \cdot 10^{-322}\right) \land \left(t_0 \leq 0 \lor \neg \left(t_0 \leq 2 \cdot 10^{+254}\right)\right):\\
\;\;\;\;\frac{a1}{b1} \cdot \frac{a2}{b2}\\
\mathbf{else}:\\
\;\;\;\;t_0\\
\end{array}
\end{array}
if (/.f64 (*.f64 a1 a2) (*.f64 b1 b2)) < -5.0000000000000005e226 or -4.99006e-322 < (/.f64 (*.f64 a1 a2) (*.f64 b1 b2)) < -0.0 or 1.9999999999999999e254 < (/.f64 (*.f64 a1 a2) (*.f64 b1 b2)) Initial program 76.6%
times-frac98.6%
Simplified98.6%
if -5.0000000000000005e226 < (/.f64 (*.f64 a1 a2) (*.f64 b1 b2)) < -4.99006e-322 or -0.0 < (/.f64 (*.f64 a1 a2) (*.f64 b1 b2)) < 1.9999999999999999e254Initial program 99.3%
Final simplification98.9%
(FPCore (a1 a2 b1 b2) :precision binary64 (if (or (<= b1 -1.05e-109) (not (<= b1 7.4e+123))) (* (/ a1 b1) (/ a2 b2)) (* (/ a2 b1) (/ a1 b2))))
double code(double a1, double a2, double b1, double b2) {
double tmp;
if ((b1 <= -1.05e-109) || !(b1 <= 7.4e+123)) {
tmp = (a1 / b1) * (a2 / b2);
} else {
tmp = (a2 / b1) * (a1 / b2);
}
return tmp;
}
real(8) function code(a1, a2, b1, b2)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: b1
real(8), intent (in) :: b2
real(8) :: tmp
if ((b1 <= (-1.05d-109)) .or. (.not. (b1 <= 7.4d+123))) then
tmp = (a1 / b1) * (a2 / b2)
else
tmp = (a2 / b1) * (a1 / b2)
end if
code = tmp
end function
public static double code(double a1, double a2, double b1, double b2) {
double tmp;
if ((b1 <= -1.05e-109) || !(b1 <= 7.4e+123)) {
tmp = (a1 / b1) * (a2 / b2);
} else {
tmp = (a2 / b1) * (a1 / b2);
}
return tmp;
}
def code(a1, a2, b1, b2): tmp = 0 if (b1 <= -1.05e-109) or not (b1 <= 7.4e+123): tmp = (a1 / b1) * (a2 / b2) else: tmp = (a2 / b1) * (a1 / b2) return tmp
function code(a1, a2, b1, b2) tmp = 0.0 if ((b1 <= -1.05e-109) || !(b1 <= 7.4e+123)) tmp = Float64(Float64(a1 / b1) * Float64(a2 / b2)); else tmp = Float64(Float64(a2 / b1) * Float64(a1 / b2)); end return tmp end
function tmp_2 = code(a1, a2, b1, b2) tmp = 0.0; if ((b1 <= -1.05e-109) || ~((b1 <= 7.4e+123))) tmp = (a1 / b1) * (a2 / b2); else tmp = (a2 / b1) * (a1 / b2); end tmp_2 = tmp; end
code[a1_, a2_, b1_, b2_] := If[Or[LessEqual[b1, -1.05e-109], N[Not[LessEqual[b1, 7.4e+123]], $MachinePrecision]], N[(N[(a1 / b1), $MachinePrecision] * N[(a2 / b2), $MachinePrecision]), $MachinePrecision], N[(N[(a2 / b1), $MachinePrecision] * N[(a1 / b2), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b1 \leq -1.05 \cdot 10^{-109} \lor \neg \left(b1 \leq 7.4 \cdot 10^{+123}\right):\\
\;\;\;\;\frac{a1}{b1} \cdot \frac{a2}{b2}\\
\mathbf{else}:\\
\;\;\;\;\frac{a2}{b1} \cdot \frac{a1}{b2}\\
\end{array}
\end{array}
if b1 < -1.04999999999999998e-109 or 7.39999999999999992e123 < b1 Initial program 86.3%
times-frac88.9%
Simplified88.9%
if -1.04999999999999998e-109 < b1 < 7.39999999999999992e123Initial program 88.8%
associate-/l*91.6%
*-commutative91.6%
associate-/l*93.0%
Simplified93.0%
associate-/r/93.2%
*-commutative93.2%
Applied egg-rr93.2%
Final simplification91.1%
(FPCore (a1 a2 b1 b2) :precision binary64 (* (/ a1 b1) (/ a2 b2)))
double code(double a1, double a2, double b1, double b2) {
return (a1 / b1) * (a2 / b2);
}
real(8) function code(a1, a2, b1, b2)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: b1
real(8), intent (in) :: b2
code = (a1 / b1) * (a2 / b2)
end function
public static double code(double a1, double a2, double b1, double b2) {
return (a1 / b1) * (a2 / b2);
}
def code(a1, a2, b1, b2): return (a1 / b1) * (a2 / b2)
function code(a1, a2, b1, b2) return Float64(Float64(a1 / b1) * Float64(a2 / b2)) end
function tmp = code(a1, a2, b1, b2) tmp = (a1 / b1) * (a2 / b2); end
code[a1_, a2_, b1_, b2_] := N[(N[(a1 / b1), $MachinePrecision] * N[(a2 / b2), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{a1}{b1} \cdot \frac{a2}{b2}
\end{array}
Initial program 87.6%
times-frac87.5%
Simplified87.5%
Final simplification87.5%
(FPCore (a1 a2 b1 b2) :precision binary64 (/ a1 (* b1 (/ b2 a2))))
double code(double a1, double a2, double b1, double b2) {
return a1 / (b1 * (b2 / a2));
}
real(8) function code(a1, a2, b1, b2)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: b1
real(8), intent (in) :: b2
code = a1 / (b1 * (b2 / a2))
end function
public static double code(double a1, double a2, double b1, double b2) {
return a1 / (b1 * (b2 / a2));
}
def code(a1, a2, b1, b2): return a1 / (b1 * (b2 / a2))
function code(a1, a2, b1, b2) return Float64(a1 / Float64(b1 * Float64(b2 / a2))) end
function tmp = code(a1, a2, b1, b2) tmp = a1 / (b1 * (b2 / a2)); end
code[a1_, a2_, b1_, b2_] := N[(a1 / N[(b1 * N[(b2 / a2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{a1}{b1 \cdot \frac{b2}{a2}}
\end{array}
Initial program 87.6%
associate-/l*89.3%
*-commutative89.3%
associate-/l*87.4%
Simplified87.4%
associate-/r/89.5%
Applied egg-rr89.5%
Final simplification89.5%
(FPCore (a1 a2 b1 b2) :precision binary64 (* (/ a1 b1) (/ a2 b2)))
double code(double a1, double a2, double b1, double b2) {
return (a1 / b1) * (a2 / b2);
}
real(8) function code(a1, a2, b1, b2)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: b1
real(8), intent (in) :: b2
code = (a1 / b1) * (a2 / b2)
end function
public static double code(double a1, double a2, double b1, double b2) {
return (a1 / b1) * (a2 / b2);
}
def code(a1, a2, b1, b2): return (a1 / b1) * (a2 / b2)
function code(a1, a2, b1, b2) return Float64(Float64(a1 / b1) * Float64(a2 / b2)) end
function tmp = code(a1, a2, b1, b2) tmp = (a1 / b1) * (a2 / b2); end
code[a1_, a2_, b1_, b2_] := N[(N[(a1 / b1), $MachinePrecision] * N[(a2 / b2), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{a1}{b1} \cdot \frac{a2}{b2}
\end{array}
herbie shell --seed 2023214
(FPCore (a1 a2 b1 b2)
:name "Quotient of products"
:precision binary64
:herbie-target
(* (/ a1 b1) (/ a2 b2))
(/ (* a1 a2) (* b1 b2)))