
(FPCore (x y z t) :precision binary64 (/ x (- y (* z t))))
double code(double x, double y, double z, double t) {
return x / (y - (z * t));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x / (y - (z * t))
end function
public static double code(double x, double y, double z, double t) {
return x / (y - (z * t));
}
def code(x, y, z, t): return x / (y - (z * t))
function code(x, y, z, t) return Float64(x / Float64(y - Float64(z * t))) end
function tmp = code(x, y, z, t) tmp = x / (y - (z * t)); end
code[x_, y_, z_, t_] := N[(x / N[(y - N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{y - z \cdot t}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (/ x (- y (* z t))))
double code(double x, double y, double z, double t) {
return x / (y - (z * t));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x / (y - (z * t))
end function
public static double code(double x, double y, double z, double t) {
return x / (y - (z * t));
}
def code(x, y, z, t): return x / (y - (z * t))
function code(x, y, z, t) return Float64(x / Float64(y - Float64(z * t))) end
function tmp = code(x, y, z, t) tmp = x / (y - (z * t)); end
code[x_, y_, z_, t_] := N[(x / N[(y - N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{y - z \cdot t}
\end{array}
NOTE: z and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (if (or (<= (* z t) (- INFINITY)) (not (<= (* z t) 5e+206))) (/ (/ x t) (- z)) (/ x (- y (* z t)))))
assert(z < t);
double code(double x, double y, double z, double t) {
double tmp;
if (((z * t) <= -((double) INFINITY)) || !((z * t) <= 5e+206)) {
tmp = (x / t) / -z;
} else {
tmp = x / (y - (z * t));
}
return tmp;
}
assert z < t;
public static double code(double x, double y, double z, double t) {
double tmp;
if (((z * t) <= -Double.POSITIVE_INFINITY) || !((z * t) <= 5e+206)) {
tmp = (x / t) / -z;
} else {
tmp = x / (y - (z * t));
}
return tmp;
}
[z, t] = sort([z, t]) def code(x, y, z, t): tmp = 0 if ((z * t) <= -math.inf) or not ((z * t) <= 5e+206): tmp = (x / t) / -z else: tmp = x / (y - (z * t)) return tmp
z, t = sort([z, t]) function code(x, y, z, t) tmp = 0.0 if ((Float64(z * t) <= Float64(-Inf)) || !(Float64(z * t) <= 5e+206)) tmp = Float64(Float64(x / t) / Float64(-z)); else tmp = Float64(x / Float64(y - Float64(z * t))); end return tmp end
z, t = num2cell(sort([z, t])){:}
function tmp_2 = code(x, y, z, t)
tmp = 0.0;
if (((z * t) <= -Inf) || ~(((z * t) <= 5e+206)))
tmp = (x / t) / -z;
else
tmp = x / (y - (z * t));
end
tmp_2 = tmp;
end
NOTE: z and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := If[Or[LessEqual[N[(z * t), $MachinePrecision], (-Infinity)], N[Not[LessEqual[N[(z * t), $MachinePrecision], 5e+206]], $MachinePrecision]], N[(N[(x / t), $MachinePrecision] / (-z)), $MachinePrecision], N[(x / N[(y - N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[z, t] = \mathsf{sort}([z, t])\\
\\
\begin{array}{l}
\mathbf{if}\;z \cdot t \leq -\infty \lor \neg \left(z \cdot t \leq 5 \cdot 10^{+206}\right):\\
\;\;\;\;\frac{\frac{x}{t}}{-z}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y - z \cdot t}\\
\end{array}
\end{array}
if (*.f64 z t) < -inf.0 or 5.0000000000000002e206 < (*.f64 z t) Initial program 70.1%
clear-num70.1%
associate-/r/70.1%
Applied egg-rr70.1%
Taylor expanded in y around 0 70.1%
associate-/r*74.4%
Simplified74.4%
*-commutative74.4%
frac-2neg74.4%
distribute-neg-frac74.4%
metadata-eval74.4%
associate-*r/99.7%
add-sqr-sqrt55.5%
sqrt-unprod70.8%
sqr-neg70.8%
sqrt-unprod22.3%
add-sqr-sqrt58.5%
div-inv58.5%
add-sqr-sqrt22.3%
sqrt-unprod70.9%
sqr-neg70.9%
sqrt-unprod55.5%
add-sqr-sqrt99.9%
Applied egg-rr99.9%
if -inf.0 < (*.f64 z t) < 5.0000000000000002e206Initial program 99.9%
Final simplification99.9%
NOTE: z and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (/ x t) (- z))))
(if (<= (* z t) (- INFINITY))
t_1
(if (<= (* z t) -2e-112)
(/ (- x) (* z t))
(if (<= (* z t) 1e+124) (/ x y) t_1)))))assert(z < t);
double code(double x, double y, double z, double t) {
double t_1 = (x / t) / -z;
double tmp;
if ((z * t) <= -((double) INFINITY)) {
tmp = t_1;
} else if ((z * t) <= -2e-112) {
tmp = -x / (z * t);
} else if ((z * t) <= 1e+124) {
tmp = x / y;
} else {
tmp = t_1;
}
return tmp;
}
assert z < t;
public static double code(double x, double y, double z, double t) {
double t_1 = (x / t) / -z;
double tmp;
if ((z * t) <= -Double.POSITIVE_INFINITY) {
tmp = t_1;
} else if ((z * t) <= -2e-112) {
tmp = -x / (z * t);
} else if ((z * t) <= 1e+124) {
tmp = x / y;
} else {
tmp = t_1;
}
return tmp;
}
[z, t] = sort([z, t]) def code(x, y, z, t): t_1 = (x / t) / -z tmp = 0 if (z * t) <= -math.inf: tmp = t_1 elif (z * t) <= -2e-112: tmp = -x / (z * t) elif (z * t) <= 1e+124: tmp = x / y else: tmp = t_1 return tmp
z, t = sort([z, t]) function code(x, y, z, t) t_1 = Float64(Float64(x / t) / Float64(-z)) tmp = 0.0 if (Float64(z * t) <= Float64(-Inf)) tmp = t_1; elseif (Float64(z * t) <= -2e-112) tmp = Float64(Float64(-x) / Float64(z * t)); elseif (Float64(z * t) <= 1e+124) tmp = Float64(x / y); else tmp = t_1; end return tmp end
z, t = num2cell(sort([z, t])){:}
function tmp_2 = code(x, y, z, t)
t_1 = (x / t) / -z;
tmp = 0.0;
if ((z * t) <= -Inf)
tmp = t_1;
elseif ((z * t) <= -2e-112)
tmp = -x / (z * t);
elseif ((z * t) <= 1e+124)
tmp = x / y;
else
tmp = t_1;
end
tmp_2 = tmp;
end
NOTE: z and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x / t), $MachinePrecision] / (-z)), $MachinePrecision]}, If[LessEqual[N[(z * t), $MachinePrecision], (-Infinity)], t$95$1, If[LessEqual[N[(z * t), $MachinePrecision], -2e-112], N[((-x) / N[(z * t), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(z * t), $MachinePrecision], 1e+124], N[(x / y), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
[z, t] = \mathsf{sort}([z, t])\\
\\
\begin{array}{l}
t_1 := \frac{\frac{x}{t}}{-z}\\
\mathbf{if}\;z \cdot t \leq -\infty:\\
\;\;\;\;t_1\\
\mathbf{elif}\;z \cdot t \leq -2 \cdot 10^{-112}:\\
\;\;\;\;\frac{-x}{z \cdot t}\\
\mathbf{elif}\;z \cdot t \leq 10^{+124}:\\
\;\;\;\;\frac{x}{y}\\
\mathbf{else}:\\
\;\;\;\;t_1\\
\end{array}
\end{array}
if (*.f64 z t) < -inf.0 or 9.99999999999999948e123 < (*.f64 z t) Initial program 78.5%
clear-num78.0%
associate-/r/78.4%
Applied egg-rr78.4%
Taylor expanded in y around 0 70.6%
associate-/r*73.6%
Simplified73.6%
*-commutative73.6%
frac-2neg73.6%
distribute-neg-frac73.6%
metadata-eval73.6%
associate-*r/91.5%
add-sqr-sqrt48.3%
sqrt-unprod61.1%
sqr-neg61.1%
sqrt-unprod22.6%
add-sqr-sqrt49.0%
div-inv49.0%
add-sqr-sqrt22.6%
sqrt-unprod61.2%
sqr-neg61.2%
sqrt-unprod48.4%
add-sqr-sqrt91.6%
Applied egg-rr91.6%
if -inf.0 < (*.f64 z t) < -1.9999999999999999e-112Initial program 99.8%
Taylor expanded in y around 0 73.0%
associate-*r/73.0%
neg-mul-173.0%
Simplified73.0%
if -1.9999999999999999e-112 < (*.f64 z t) < 9.99999999999999948e123Initial program 99.9%
Taylor expanded in y around inf 81.4%
Final simplification81.5%
NOTE: z and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (if (or (<= (* z t) -4e+193) (not (<= (* z t) 5e+195))) (/ x (* z t)) (/ x y)))
assert(z < t);
double code(double x, double y, double z, double t) {
double tmp;
if (((z * t) <= -4e+193) || !((z * t) <= 5e+195)) {
tmp = x / (z * t);
} else {
tmp = x / y;
}
return tmp;
}
NOTE: z and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (((z * t) <= (-4d+193)) .or. (.not. ((z * t) <= 5d+195))) then
tmp = x / (z * t)
else
tmp = x / y
end if
code = tmp
end function
assert z < t;
public static double code(double x, double y, double z, double t) {
double tmp;
if (((z * t) <= -4e+193) || !((z * t) <= 5e+195)) {
tmp = x / (z * t);
} else {
tmp = x / y;
}
return tmp;
}
[z, t] = sort([z, t]) def code(x, y, z, t): tmp = 0 if ((z * t) <= -4e+193) or not ((z * t) <= 5e+195): tmp = x / (z * t) else: tmp = x / y return tmp
z, t = sort([z, t]) function code(x, y, z, t) tmp = 0.0 if ((Float64(z * t) <= -4e+193) || !(Float64(z * t) <= 5e+195)) tmp = Float64(x / Float64(z * t)); else tmp = Float64(x / y); end return tmp end
z, t = num2cell(sort([z, t])){:}
function tmp_2 = code(x, y, z, t)
tmp = 0.0;
if (((z * t) <= -4e+193) || ~(((z * t) <= 5e+195)))
tmp = x / (z * t);
else
tmp = x / y;
end
tmp_2 = tmp;
end
NOTE: z and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := If[Or[LessEqual[N[(z * t), $MachinePrecision], -4e+193], N[Not[LessEqual[N[(z * t), $MachinePrecision], 5e+195]], $MachinePrecision]], N[(x / N[(z * t), $MachinePrecision]), $MachinePrecision], N[(x / y), $MachinePrecision]]
\begin{array}{l}
[z, t] = \mathsf{sort}([z, t])\\
\\
\begin{array}{l}
\mathbf{if}\;z \cdot t \leq -4 \cdot 10^{+193} \lor \neg \left(z \cdot t \leq 5 \cdot 10^{+195}\right):\\
\;\;\;\;\frac{x}{z \cdot t}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y}\\
\end{array}
\end{array}
if (*.f64 z t) < -4.00000000000000026e193 or 4.9999999999999998e195 < (*.f64 z t) Initial program 79.3%
clear-num79.1%
associate-/r/79.2%
Applied egg-rr79.2%
Taylor expanded in y around 0 79.2%
associate-/r*82.1%
Simplified82.1%
associate-/l/79.2%
associate-*l/79.3%
neg-mul-179.3%
add-sqr-sqrt37.9%
sqrt-unprod64.5%
sqr-neg64.5%
sqrt-unprod30.4%
add-sqr-sqrt57.5%
Applied egg-rr57.5%
if -4.00000000000000026e193 < (*.f64 z t) < 4.9999999999999998e195Initial program 99.9%
Taylor expanded in y around inf 67.5%
Final simplification65.1%
NOTE: z and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (if (<= y -4.3e-37) (/ x y) (if (<= y 5.6e-26) (/ (- x) (* z t)) (/ x y))))
assert(z < t);
double code(double x, double y, double z, double t) {
double tmp;
if (y <= -4.3e-37) {
tmp = x / y;
} else if (y <= 5.6e-26) {
tmp = -x / (z * t);
} else {
tmp = x / y;
}
return tmp;
}
NOTE: z and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (y <= (-4.3d-37)) then
tmp = x / y
else if (y <= 5.6d-26) then
tmp = -x / (z * t)
else
tmp = x / y
end if
code = tmp
end function
assert z < t;
public static double code(double x, double y, double z, double t) {
double tmp;
if (y <= -4.3e-37) {
tmp = x / y;
} else if (y <= 5.6e-26) {
tmp = -x / (z * t);
} else {
tmp = x / y;
}
return tmp;
}
[z, t] = sort([z, t]) def code(x, y, z, t): tmp = 0 if y <= -4.3e-37: tmp = x / y elif y <= 5.6e-26: tmp = -x / (z * t) else: tmp = x / y return tmp
z, t = sort([z, t]) function code(x, y, z, t) tmp = 0.0 if (y <= -4.3e-37) tmp = Float64(x / y); elseif (y <= 5.6e-26) tmp = Float64(Float64(-x) / Float64(z * t)); else tmp = Float64(x / y); end return tmp end
z, t = num2cell(sort([z, t])){:}
function tmp_2 = code(x, y, z, t)
tmp = 0.0;
if (y <= -4.3e-37)
tmp = x / y;
elseif (y <= 5.6e-26)
tmp = -x / (z * t);
else
tmp = x / y;
end
tmp_2 = tmp;
end
NOTE: z and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := If[LessEqual[y, -4.3e-37], N[(x / y), $MachinePrecision], If[LessEqual[y, 5.6e-26], N[((-x) / N[(z * t), $MachinePrecision]), $MachinePrecision], N[(x / y), $MachinePrecision]]]
\begin{array}{l}
[z, t] = \mathsf{sort}([z, t])\\
\\
\begin{array}{l}
\mathbf{if}\;y \leq -4.3 \cdot 10^{-37}:\\
\;\;\;\;\frac{x}{y}\\
\mathbf{elif}\;y \leq 5.6 \cdot 10^{-26}:\\
\;\;\;\;\frac{-x}{z \cdot t}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y}\\
\end{array}
\end{array}
if y < -4.29999999999999968e-37 or 5.6000000000000002e-26 < y Initial program 94.9%
Taylor expanded in y around inf 76.4%
if -4.29999999999999968e-37 < y < 5.6000000000000002e-26Initial program 94.8%
Taylor expanded in y around 0 76.6%
associate-*r/76.6%
neg-mul-176.6%
Simplified76.6%
Final simplification76.5%
NOTE: z and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (/ x y))
assert(z < t);
double code(double x, double y, double z, double t) {
return x / y;
}
NOTE: z and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x / y
end function
assert z < t;
public static double code(double x, double y, double z, double t) {
return x / y;
}
[z, t] = sort([z, t]) def code(x, y, z, t): return x / y
z, t = sort([z, t]) function code(x, y, z, t) return Float64(x / y) end
z, t = num2cell(sort([z, t])){:}
function tmp = code(x, y, z, t)
tmp = x / y;
end
NOTE: z and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := N[(x / y), $MachinePrecision]
\begin{array}{l}
[z, t] = \mathsf{sort}([z, t])\\
\\
\frac{x}{y}
\end{array}
Initial program 94.9%
Taylor expanded in y around inf 54.1%
Final simplification54.1%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ 1.0 (- (/ y x) (* (/ z x) t)))))
(if (< x -1.618195973607049e+50)
t_1
(if (< x 2.1378306434876444e+131) (/ x (- y (* z t))) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = 1.0 / ((y / x) - ((z / x) * t));
double tmp;
if (x < -1.618195973607049e+50) {
tmp = t_1;
} else if (x < 2.1378306434876444e+131) {
tmp = x / (y - (z * t));
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = 1.0d0 / ((y / x) - ((z / x) * t))
if (x < (-1.618195973607049d+50)) then
tmp = t_1
else if (x < 2.1378306434876444d+131) then
tmp = x / (y - (z * t))
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = 1.0 / ((y / x) - ((z / x) * t));
double tmp;
if (x < -1.618195973607049e+50) {
tmp = t_1;
} else if (x < 2.1378306434876444e+131) {
tmp = x / (y - (z * t));
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = 1.0 / ((y / x) - ((z / x) * t)) tmp = 0 if x < -1.618195973607049e+50: tmp = t_1 elif x < 2.1378306434876444e+131: tmp = x / (y - (z * t)) else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(1.0 / Float64(Float64(y / x) - Float64(Float64(z / x) * t))) tmp = 0.0 if (x < -1.618195973607049e+50) tmp = t_1; elseif (x < 2.1378306434876444e+131) tmp = Float64(x / Float64(y - Float64(z * t))); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = 1.0 / ((y / x) - ((z / x) * t)); tmp = 0.0; if (x < -1.618195973607049e+50) tmp = t_1; elseif (x < 2.1378306434876444e+131) tmp = x / (y - (z * t)); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(1.0 / N[(N[(y / x), $MachinePrecision] - N[(N[(z / x), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[x, -1.618195973607049e+50], t$95$1, If[Less[x, 2.1378306434876444e+131], N[(x / N[(y - N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{1}{\frac{y}{x} - \frac{z}{x} \cdot t}\\
\mathbf{if}\;x < -1.618195973607049 \cdot 10^{+50}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;x < 2.1378306434876444 \cdot 10^{+131}:\\
\;\;\;\;\frac{x}{y - z \cdot t}\\
\mathbf{else}:\\
\;\;\;\;t_1\\
\end{array}
\end{array}
herbie shell --seed 2023214
(FPCore (x y z t)
:name "Diagrams.Solve.Tridiagonal:solveTriDiagonal from diagrams-solve-0.1, B"
:precision binary64
:herbie-target
(if (< x -1.618195973607049e+50) (/ 1.0 (- (/ y x) (* (/ z x) t))) (if (< x 2.1378306434876444e+131) (/ x (- y (* z t))) (/ 1.0 (- (/ y x) (* (/ z x) t)))))
(/ x (- y (* z t))))