
(FPCore (x y) :precision binary64 (+ (+ (+ (* x x) (* y y)) (* y y)) (* y y)))
double code(double x, double y) {
return (((x * x) + (y * y)) + (y * y)) + (y * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (((x * x) + (y * y)) + (y * y)) + (y * y)
end function
public static double code(double x, double y) {
return (((x * x) + (y * y)) + (y * y)) + (y * y);
}
def code(x, y): return (((x * x) + (y * y)) + (y * y)) + (y * y)
function code(x, y) return Float64(Float64(Float64(Float64(x * x) + Float64(y * y)) + Float64(y * y)) + Float64(y * y)) end
function tmp = code(x, y) tmp = (((x * x) + (y * y)) + (y * y)) + (y * y); end
code[x_, y_] := N[(N[(N[(N[(x * x), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(x \cdot x + y \cdot y\right) + y \cdot y\right) + y \cdot y
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (+ (+ (+ (* x x) (* y y)) (* y y)) (* y y)))
double code(double x, double y) {
return (((x * x) + (y * y)) + (y * y)) + (y * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (((x * x) + (y * y)) + (y * y)) + (y * y)
end function
public static double code(double x, double y) {
return (((x * x) + (y * y)) + (y * y)) + (y * y);
}
def code(x, y): return (((x * x) + (y * y)) + (y * y)) + (y * y)
function code(x, y) return Float64(Float64(Float64(Float64(x * x) + Float64(y * y)) + Float64(y * y)) + Float64(y * y)) end
function tmp = code(x, y) tmp = (((x * x) + (y * y)) + (y * y)) + (y * y); end
code[x_, y_] := N[(N[(N[(N[(x * x), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(x \cdot x + y \cdot y\right) + y \cdot y\right) + y \cdot y
\end{array}
(FPCore (x y) :precision binary64 (fma y y (fma x x (* y (+ y y)))))
double code(double x, double y) {
return fma(y, y, fma(x, x, (y * (y + y))));
}
function code(x, y) return fma(y, y, fma(x, x, Float64(y * Float64(y + y)))) end
code[x_, y_] := N[(y * y + N[(x * x + N[(y * N[(y + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(y, y, \mathsf{fma}\left(x, x, y \cdot \left(y + y\right)\right)\right)
\end{array}
Initial program 99.9%
+-commutative99.9%
fma-def99.9%
associate-+l+99.9%
fma-def99.9%
distribute-lft-out99.9%
Simplified99.9%
Final simplification99.9%
(FPCore (x y) :precision binary64 (fma y (* y 3.0) (* x x)))
double code(double x, double y) {
return fma(y, (y * 3.0), (x * x));
}
function code(x, y) return fma(y, Float64(y * 3.0), Float64(x * x)) end
code[x_, y_] := N[(y * N[(y * 3.0), $MachinePrecision] + N[(x * x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(y, y \cdot 3, x \cdot x\right)
\end{array}
Initial program 99.9%
Taylor expanded in x around 0 99.9%
unpow299.9%
unpow299.9%
associate-+r+99.9%
unpow299.9%
distribute-lft1-in99.9%
metadata-eval99.9%
*-commutative99.9%
associate-*r*99.9%
fma-def99.9%
Simplified99.9%
Final simplification99.9%
(FPCore (x y)
:precision binary64
(if (<= (* y y) 5e-123)
(* x x)
(if (<= (* y y) 4e+160)
(* 3.0 (* y y))
(if (<= (* y y) 2e+200) (* x x) (* y (* y 3.0))))))
double code(double x, double y) {
double tmp;
if ((y * y) <= 5e-123) {
tmp = x * x;
} else if ((y * y) <= 4e+160) {
tmp = 3.0 * (y * y);
} else if ((y * y) <= 2e+200) {
tmp = x * x;
} else {
tmp = y * (y * 3.0);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y * y) <= 5d-123) then
tmp = x * x
else if ((y * y) <= 4d+160) then
tmp = 3.0d0 * (y * y)
else if ((y * y) <= 2d+200) then
tmp = x * x
else
tmp = y * (y * 3.0d0)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y * y) <= 5e-123) {
tmp = x * x;
} else if ((y * y) <= 4e+160) {
tmp = 3.0 * (y * y);
} else if ((y * y) <= 2e+200) {
tmp = x * x;
} else {
tmp = y * (y * 3.0);
}
return tmp;
}
def code(x, y): tmp = 0 if (y * y) <= 5e-123: tmp = x * x elif (y * y) <= 4e+160: tmp = 3.0 * (y * y) elif (y * y) <= 2e+200: tmp = x * x else: tmp = y * (y * 3.0) return tmp
function code(x, y) tmp = 0.0 if (Float64(y * y) <= 5e-123) tmp = Float64(x * x); elseif (Float64(y * y) <= 4e+160) tmp = Float64(3.0 * Float64(y * y)); elseif (Float64(y * y) <= 2e+200) tmp = Float64(x * x); else tmp = Float64(y * Float64(y * 3.0)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y * y) <= 5e-123) tmp = x * x; elseif ((y * y) <= 4e+160) tmp = 3.0 * (y * y); elseif ((y * y) <= 2e+200) tmp = x * x; else tmp = y * (y * 3.0); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[N[(y * y), $MachinePrecision], 5e-123], N[(x * x), $MachinePrecision], If[LessEqual[N[(y * y), $MachinePrecision], 4e+160], N[(3.0 * N[(y * y), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(y * y), $MachinePrecision], 2e+200], N[(x * x), $MachinePrecision], N[(y * N[(y * 3.0), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \cdot y \leq 5 \cdot 10^{-123}:\\
\;\;\;\;x \cdot x\\
\mathbf{elif}\;y \cdot y \leq 4 \cdot 10^{+160}:\\
\;\;\;\;3 \cdot \left(y \cdot y\right)\\
\mathbf{elif}\;y \cdot y \leq 2 \cdot 10^{+200}:\\
\;\;\;\;x \cdot x\\
\mathbf{else}:\\
\;\;\;\;y \cdot \left(y \cdot 3\right)\\
\end{array}
\end{array}
if (*.f64 y y) < 5.0000000000000003e-123 or 4.00000000000000003e160 < (*.f64 y y) < 1.9999999999999999e200Initial program 99.9%
Taylor expanded in x around inf 84.1%
unpow284.1%
Simplified84.1%
if 5.0000000000000003e-123 < (*.f64 y y) < 4.00000000000000003e160Initial program 99.7%
Taylor expanded in x around 0 65.7%
unpow265.7%
*-commutative65.7%
associate-*l*65.7%
*-commutative65.7%
count-265.7%
Simplified65.7%
distribute-lft-out65.7%
count-265.7%
*-un-lft-identity65.7%
distribute-rgt-out65.7%
metadata-eval65.7%
associate-*r*65.7%
Applied egg-rr65.7%
if 1.9999999999999999e200 < (*.f64 y y) Initial program 100.0%
Taylor expanded in x around 0 94.2%
unpow294.2%
unpow294.2%
distribute-rgt1-in94.2%
metadata-eval94.2%
*-commutative94.2%
associate-*r*94.3%
Simplified94.3%
Final simplification83.5%
(FPCore (x y) :precision binary64 (if (or (<= y 7.5e-62) (and (not (<= y 2.05e+80)) (<= y 1.1e+100))) (* x x) (* y (* y 3.0))))
double code(double x, double y) {
double tmp;
if ((y <= 7.5e-62) || (!(y <= 2.05e+80) && (y <= 1.1e+100))) {
tmp = x * x;
} else {
tmp = y * (y * 3.0);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= 7.5d-62) .or. (.not. (y <= 2.05d+80)) .and. (y <= 1.1d+100)) then
tmp = x * x
else
tmp = y * (y * 3.0d0)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= 7.5e-62) || (!(y <= 2.05e+80) && (y <= 1.1e+100))) {
tmp = x * x;
} else {
tmp = y * (y * 3.0);
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= 7.5e-62) or (not (y <= 2.05e+80) and (y <= 1.1e+100)): tmp = x * x else: tmp = y * (y * 3.0) return tmp
function code(x, y) tmp = 0.0 if ((y <= 7.5e-62) || (!(y <= 2.05e+80) && (y <= 1.1e+100))) tmp = Float64(x * x); else tmp = Float64(y * Float64(y * 3.0)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= 7.5e-62) || (~((y <= 2.05e+80)) && (y <= 1.1e+100))) tmp = x * x; else tmp = y * (y * 3.0); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, 7.5e-62], And[N[Not[LessEqual[y, 2.05e+80]], $MachinePrecision], LessEqual[y, 1.1e+100]]], N[(x * x), $MachinePrecision], N[(y * N[(y * 3.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 7.5 \cdot 10^{-62} \lor \neg \left(y \leq 2.05 \cdot 10^{+80}\right) \land y \leq 1.1 \cdot 10^{+100}:\\
\;\;\;\;x \cdot x\\
\mathbf{else}:\\
\;\;\;\;y \cdot \left(y \cdot 3\right)\\
\end{array}
\end{array}
if y < 7.5000000000000003e-62 or 2.05000000000000001e80 < y < 1.1e100Initial program 99.9%
Taylor expanded in x around inf 61.4%
unpow261.4%
Simplified61.4%
if 7.5000000000000003e-62 < y < 2.05000000000000001e80 or 1.1e100 < y Initial program 99.8%
Taylor expanded in x around 0 86.1%
unpow286.1%
unpow286.1%
distribute-rgt1-in86.1%
metadata-eval86.1%
*-commutative86.1%
associate-*r*86.2%
Simplified86.2%
Final simplification67.5%
(FPCore (x y) :precision binary64 (+ (* x x) (* y (* y 3.0))))
double code(double x, double y) {
return (x * x) + (y * (y * 3.0));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x * x) + (y * (y * 3.0d0))
end function
public static double code(double x, double y) {
return (x * x) + (y * (y * 3.0));
}
def code(x, y): return (x * x) + (y * (y * 3.0))
function code(x, y) return Float64(Float64(x * x) + Float64(y * Float64(y * 3.0))) end
function tmp = code(x, y) tmp = (x * x) + (y * (y * 3.0)); end
code[x_, y_] := N[(N[(x * x), $MachinePrecision] + N[(y * N[(y * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot x + y \cdot \left(y \cdot 3\right)
\end{array}
Initial program 99.9%
associate-+l+99.9%
associate-+l+99.9%
fma-def99.9%
count-299.9%
distribute-rgt1-in99.9%
*-commutative99.9%
metadata-eval99.9%
Simplified99.9%
fma-udef99.9%
+-commutative99.9%
associate-*l*99.9%
Applied egg-rr99.9%
Final simplification99.9%
(FPCore (x y) :precision binary64 (* x x))
double code(double x, double y) {
return x * x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * x
end function
public static double code(double x, double y) {
return x * x;
}
def code(x, y): return x * x
function code(x, y) return Float64(x * x) end
function tmp = code(x, y) tmp = x * x; end
code[x_, y_] := N[(x * x), $MachinePrecision]
\begin{array}{l}
\\
x \cdot x
\end{array}
Initial program 99.9%
Taylor expanded in x around inf 53.2%
unpow253.2%
Simplified53.2%
Final simplification53.2%
(FPCore (x y) :precision binary64 (+ (* x x) (* y (+ y (+ y y)))))
double code(double x, double y) {
return (x * x) + (y * (y + (y + y)));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x * x) + (y * (y + (y + y)))
end function
public static double code(double x, double y) {
return (x * x) + (y * (y + (y + y)));
}
def code(x, y): return (x * x) + (y * (y + (y + y)))
function code(x, y) return Float64(Float64(x * x) + Float64(y * Float64(y + Float64(y + y)))) end
function tmp = code(x, y) tmp = (x * x) + (y * (y + (y + y))); end
code[x_, y_] := N[(N[(x * x), $MachinePrecision] + N[(y * N[(y + N[(y + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot x + y \cdot \left(y + \left(y + y\right)\right)
\end{array}
herbie shell --seed 2023214
(FPCore (x y)
:name "Linear.Quaternion:$c/ from linear-1.19.1.3, E"
:precision binary64
:herbie-target
(+ (* x x) (* y (+ y (+ y y))))
(+ (+ (+ (* x x) (* y y)) (* y y)) (* y y)))