
(FPCore (x y z) :precision binary64 (- (+ (- x (* (+ y 0.5) (log y))) y) z))
double code(double x, double y, double z) {
return ((x - ((y + 0.5) * log(y))) + y) - z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((x - ((y + 0.5d0) * log(y))) + y) - z
end function
public static double code(double x, double y, double z) {
return ((x - ((y + 0.5) * Math.log(y))) + y) - z;
}
def code(x, y, z): return ((x - ((y + 0.5) * math.log(y))) + y) - z
function code(x, y, z) return Float64(Float64(Float64(x - Float64(Float64(y + 0.5) * log(y))) + y) - z) end
function tmp = code(x, y, z) tmp = ((x - ((y + 0.5) * log(y))) + y) - z; end
code[x_, y_, z_] := N[(N[(N[(x - N[(N[(y + 0.5), $MachinePrecision] * N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + y), $MachinePrecision] - z), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(x - \left(y + 0.5\right) \cdot \log y\right) + y\right) - z
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (- (+ (- x (* (+ y 0.5) (log y))) y) z))
double code(double x, double y, double z) {
return ((x - ((y + 0.5) * log(y))) + y) - z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((x - ((y + 0.5d0) * log(y))) + y) - z
end function
public static double code(double x, double y, double z) {
return ((x - ((y + 0.5) * Math.log(y))) + y) - z;
}
def code(x, y, z): return ((x - ((y + 0.5) * math.log(y))) + y) - z
function code(x, y, z) return Float64(Float64(Float64(x - Float64(Float64(y + 0.5) * log(y))) + y) - z) end
function tmp = code(x, y, z) tmp = ((x - ((y + 0.5) * log(y))) + y) - z; end
code[x_, y_, z_] := N[(N[(N[(x - N[(N[(y + 0.5), $MachinePrecision] * N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + y), $MachinePrecision] - z), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(x - \left(y + 0.5\right) \cdot \log y\right) + y\right) - z
\end{array}
(FPCore (x y z) :precision binary64 (+ x (- (fma (log y) (- -0.5 y) y) z)))
double code(double x, double y, double z) {
return x + (fma(log(y), (-0.5 - y), y) - z);
}
function code(x, y, z) return Float64(x + Float64(fma(log(y), Float64(-0.5 - y), y) - z)) end
code[x_, y_, z_] := N[(x + N[(N[(N[Log[y], $MachinePrecision] * N[(-0.5 - y), $MachinePrecision] + y), $MachinePrecision] - z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(\mathsf{fma}\left(\log y, -0.5 - y, y\right) - z\right)
\end{array}
Initial program 99.8%
sub-neg99.8%
sub-neg99.8%
associate-+l+99.8%
associate-+l+99.8%
sub-neg99.8%
neg-sub099.8%
associate-+l-99.8%
neg-sub099.8%
neg-mul-199.8%
Simplified99.9%
Final simplification99.9%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (- x (* (log y) 0.5))))
(if (<= y 7.6e-281)
(- x z)
(if (<= y 2.3e-252)
t_0
(if (<= y 1.95e-178)
(- x z)
(if (<= y 7.2e-101)
t_0
(if (<= y 3.3e+92) (- x z) (- (+ x y) (* y (log y))))))))))
double code(double x, double y, double z) {
double t_0 = x - (log(y) * 0.5);
double tmp;
if (y <= 7.6e-281) {
tmp = x - z;
} else if (y <= 2.3e-252) {
tmp = t_0;
} else if (y <= 1.95e-178) {
tmp = x - z;
} else if (y <= 7.2e-101) {
tmp = t_0;
} else if (y <= 3.3e+92) {
tmp = x - z;
} else {
tmp = (x + y) - (y * log(y));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = x - (log(y) * 0.5d0)
if (y <= 7.6d-281) then
tmp = x - z
else if (y <= 2.3d-252) then
tmp = t_0
else if (y <= 1.95d-178) then
tmp = x - z
else if (y <= 7.2d-101) then
tmp = t_0
else if (y <= 3.3d+92) then
tmp = x - z
else
tmp = (x + y) - (y * log(y))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = x - (Math.log(y) * 0.5);
double tmp;
if (y <= 7.6e-281) {
tmp = x - z;
} else if (y <= 2.3e-252) {
tmp = t_0;
} else if (y <= 1.95e-178) {
tmp = x - z;
} else if (y <= 7.2e-101) {
tmp = t_0;
} else if (y <= 3.3e+92) {
tmp = x - z;
} else {
tmp = (x + y) - (y * Math.log(y));
}
return tmp;
}
def code(x, y, z): t_0 = x - (math.log(y) * 0.5) tmp = 0 if y <= 7.6e-281: tmp = x - z elif y <= 2.3e-252: tmp = t_0 elif y <= 1.95e-178: tmp = x - z elif y <= 7.2e-101: tmp = t_0 elif y <= 3.3e+92: tmp = x - z else: tmp = (x + y) - (y * math.log(y)) return tmp
function code(x, y, z) t_0 = Float64(x - Float64(log(y) * 0.5)) tmp = 0.0 if (y <= 7.6e-281) tmp = Float64(x - z); elseif (y <= 2.3e-252) tmp = t_0; elseif (y <= 1.95e-178) tmp = Float64(x - z); elseif (y <= 7.2e-101) tmp = t_0; elseif (y <= 3.3e+92) tmp = Float64(x - z); else tmp = Float64(Float64(x + y) - Float64(y * log(y))); end return tmp end
function tmp_2 = code(x, y, z) t_0 = x - (log(y) * 0.5); tmp = 0.0; if (y <= 7.6e-281) tmp = x - z; elseif (y <= 2.3e-252) tmp = t_0; elseif (y <= 1.95e-178) tmp = x - z; elseif (y <= 7.2e-101) tmp = t_0; elseif (y <= 3.3e+92) tmp = x - z; else tmp = (x + y) - (y * log(y)); end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(x - N[(N[Log[y], $MachinePrecision] * 0.5), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, 7.6e-281], N[(x - z), $MachinePrecision], If[LessEqual[y, 2.3e-252], t$95$0, If[LessEqual[y, 1.95e-178], N[(x - z), $MachinePrecision], If[LessEqual[y, 7.2e-101], t$95$0, If[LessEqual[y, 3.3e+92], N[(x - z), $MachinePrecision], N[(N[(x + y), $MachinePrecision] - N[(y * N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x - \log y \cdot 0.5\\
\mathbf{if}\;y \leq 7.6 \cdot 10^{-281}:\\
\;\;\;\;x - z\\
\mathbf{elif}\;y \leq 2.3 \cdot 10^{-252}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;y \leq 1.95 \cdot 10^{-178}:\\
\;\;\;\;x - z\\
\mathbf{elif}\;y \leq 7.2 \cdot 10^{-101}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;y \leq 3.3 \cdot 10^{+92}:\\
\;\;\;\;x - z\\
\mathbf{else}:\\
\;\;\;\;\left(x + y\right) - y \cdot \log y\\
\end{array}
\end{array}
if y < 7.59999999999999953e-281 or 2.2999999999999998e-252 < y < 1.95000000000000013e-178 or 7.19999999999999999e-101 < y < 3.29999999999999974e92Initial program 100.0%
sub-neg100.0%
sub-neg100.0%
associate-+l+100.0%
associate-+l+100.0%
sub-neg100.0%
neg-sub0100.0%
associate-+l-100.0%
neg-sub0100.0%
neg-mul-1100.0%
Simplified100.0%
Taylor expanded in z around inf 78.4%
neg-mul-178.4%
Simplified78.4%
if 7.59999999999999953e-281 < y < 2.2999999999999998e-252 or 1.95000000000000013e-178 < y < 7.19999999999999999e-101Initial program 100.0%
sub-neg100.0%
sub-neg100.0%
associate-+l+100.0%
associate-+l+100.0%
sub-neg100.0%
neg-sub0100.0%
associate-+l-100.0%
neg-sub0100.0%
neg-mul-1100.0%
Simplified100.0%
Taylor expanded in z around 0 82.5%
+-commutative82.5%
mul-1-neg82.5%
+-commutative82.5%
*-commutative82.5%
sub-neg82.5%
Simplified82.5%
Taylor expanded in y around 0 82.5%
if 3.29999999999999974e92 < y Initial program 99.6%
sub-neg99.6%
sub-neg99.6%
associate-+l+99.7%
associate-+l+99.7%
sub-neg99.7%
neg-sub099.7%
associate-+l-99.7%
neg-sub099.7%
neg-mul-199.7%
Simplified99.7%
Taylor expanded in z around 0 87.1%
+-commutative87.1%
mul-1-neg87.1%
+-commutative87.1%
*-commutative87.1%
sub-neg87.1%
Simplified87.1%
Taylor expanded in y around inf 87.1%
mul-1-neg87.1%
distribute-rgt-neg-in87.1%
log-rec87.1%
remove-double-neg87.1%
Simplified87.1%
Final simplification82.4%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (- x (* (log y) 0.5))))
(if (<= y 6.5e-281)
(- x z)
(if (<= y 9.6e-252)
t_0
(if (<= y 1.8e-178)
(- x z)
(if (<= y 1.15e-101)
t_0
(if (<= y 6e+127) (- x z) (- y (* y (log y))))))))))
double code(double x, double y, double z) {
double t_0 = x - (log(y) * 0.5);
double tmp;
if (y <= 6.5e-281) {
tmp = x - z;
} else if (y <= 9.6e-252) {
tmp = t_0;
} else if (y <= 1.8e-178) {
tmp = x - z;
} else if (y <= 1.15e-101) {
tmp = t_0;
} else if (y <= 6e+127) {
tmp = x - z;
} else {
tmp = y - (y * log(y));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = x - (log(y) * 0.5d0)
if (y <= 6.5d-281) then
tmp = x - z
else if (y <= 9.6d-252) then
tmp = t_0
else if (y <= 1.8d-178) then
tmp = x - z
else if (y <= 1.15d-101) then
tmp = t_0
else if (y <= 6d+127) then
tmp = x - z
else
tmp = y - (y * log(y))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = x - (Math.log(y) * 0.5);
double tmp;
if (y <= 6.5e-281) {
tmp = x - z;
} else if (y <= 9.6e-252) {
tmp = t_0;
} else if (y <= 1.8e-178) {
tmp = x - z;
} else if (y <= 1.15e-101) {
tmp = t_0;
} else if (y <= 6e+127) {
tmp = x - z;
} else {
tmp = y - (y * Math.log(y));
}
return tmp;
}
def code(x, y, z): t_0 = x - (math.log(y) * 0.5) tmp = 0 if y <= 6.5e-281: tmp = x - z elif y <= 9.6e-252: tmp = t_0 elif y <= 1.8e-178: tmp = x - z elif y <= 1.15e-101: tmp = t_0 elif y <= 6e+127: tmp = x - z else: tmp = y - (y * math.log(y)) return tmp
function code(x, y, z) t_0 = Float64(x - Float64(log(y) * 0.5)) tmp = 0.0 if (y <= 6.5e-281) tmp = Float64(x - z); elseif (y <= 9.6e-252) tmp = t_0; elseif (y <= 1.8e-178) tmp = Float64(x - z); elseif (y <= 1.15e-101) tmp = t_0; elseif (y <= 6e+127) tmp = Float64(x - z); else tmp = Float64(y - Float64(y * log(y))); end return tmp end
function tmp_2 = code(x, y, z) t_0 = x - (log(y) * 0.5); tmp = 0.0; if (y <= 6.5e-281) tmp = x - z; elseif (y <= 9.6e-252) tmp = t_0; elseif (y <= 1.8e-178) tmp = x - z; elseif (y <= 1.15e-101) tmp = t_0; elseif (y <= 6e+127) tmp = x - z; else tmp = y - (y * log(y)); end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(x - N[(N[Log[y], $MachinePrecision] * 0.5), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, 6.5e-281], N[(x - z), $MachinePrecision], If[LessEqual[y, 9.6e-252], t$95$0, If[LessEqual[y, 1.8e-178], N[(x - z), $MachinePrecision], If[LessEqual[y, 1.15e-101], t$95$0, If[LessEqual[y, 6e+127], N[(x - z), $MachinePrecision], N[(y - N[(y * N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x - \log y \cdot 0.5\\
\mathbf{if}\;y \leq 6.5 \cdot 10^{-281}:\\
\;\;\;\;x - z\\
\mathbf{elif}\;y \leq 9.6 \cdot 10^{-252}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;y \leq 1.8 \cdot 10^{-178}:\\
\;\;\;\;x - z\\
\mathbf{elif}\;y \leq 1.15 \cdot 10^{-101}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;y \leq 6 \cdot 10^{+127}:\\
\;\;\;\;x - z\\
\mathbf{else}:\\
\;\;\;\;y - y \cdot \log y\\
\end{array}
\end{array}
if y < 6.5e-281 or 9.6000000000000006e-252 < y < 1.79999999999999997e-178 or 1.15e-101 < y < 6.0000000000000005e127Initial program 99.9%
sub-neg99.9%
sub-neg99.9%
associate-+l+99.9%
associate-+l+99.9%
sub-neg99.9%
neg-sub099.9%
associate-+l-99.9%
neg-sub099.9%
neg-mul-199.9%
Simplified100.0%
Taylor expanded in z around inf 75.1%
neg-mul-175.1%
Simplified75.1%
if 6.5e-281 < y < 9.6000000000000006e-252 or 1.79999999999999997e-178 < y < 1.15e-101Initial program 100.0%
sub-neg100.0%
sub-neg100.0%
associate-+l+100.0%
associate-+l+100.0%
sub-neg100.0%
neg-sub0100.0%
associate-+l-100.0%
neg-sub0100.0%
neg-mul-1100.0%
Simplified100.0%
Taylor expanded in z around 0 82.5%
+-commutative82.5%
mul-1-neg82.5%
+-commutative82.5%
*-commutative82.5%
sub-neg82.5%
Simplified82.5%
Taylor expanded in y around 0 82.5%
if 6.0000000000000005e127 < y Initial program 99.6%
sub-neg99.6%
sub-neg99.6%
associate-+l+99.7%
associate-+l+99.7%
sub-neg99.7%
neg-sub099.7%
associate-+l-99.7%
neg-sub099.7%
neg-mul-199.7%
Simplified99.7%
Taylor expanded in z around 0 91.1%
+-commutative91.1%
mul-1-neg91.1%
+-commutative91.1%
*-commutative91.1%
sub-neg91.1%
Simplified91.1%
Taylor expanded in x around 0 83.2%
Taylor expanded in y around inf 83.2%
mul-1-neg83.2%
log-rec83.2%
distribute-rgt-neg-out83.2%
remove-double-neg83.2%
Simplified83.2%
Final simplification78.8%
(FPCore (x y z) :precision binary64 (if (<= y 0.28) (- (- x (* (log y) 0.5)) z) (+ x (- (* y (- 1.0 (log y))) z))))
double code(double x, double y, double z) {
double tmp;
if (y <= 0.28) {
tmp = (x - (log(y) * 0.5)) - z;
} else {
tmp = x + ((y * (1.0 - log(y))) - z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 0.28d0) then
tmp = (x - (log(y) * 0.5d0)) - z
else
tmp = x + ((y * (1.0d0 - log(y))) - z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= 0.28) {
tmp = (x - (Math.log(y) * 0.5)) - z;
} else {
tmp = x + ((y * (1.0 - Math.log(y))) - z);
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= 0.28: tmp = (x - (math.log(y) * 0.5)) - z else: tmp = x + ((y * (1.0 - math.log(y))) - z) return tmp
function code(x, y, z) tmp = 0.0 if (y <= 0.28) tmp = Float64(Float64(x - Float64(log(y) * 0.5)) - z); else tmp = Float64(x + Float64(Float64(y * Float64(1.0 - log(y))) - z)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= 0.28) tmp = (x - (log(y) * 0.5)) - z; else tmp = x + ((y * (1.0 - log(y))) - z); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, 0.28], N[(N[(x - N[(N[Log[y], $MachinePrecision] * 0.5), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision], N[(x + N[(N[(y * N[(1.0 - N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 0.28:\\
\;\;\;\;\left(x - \log y \cdot 0.5\right) - z\\
\mathbf{else}:\\
\;\;\;\;x + \left(y \cdot \left(1 - \log y\right) - z\right)\\
\end{array}
\end{array}
if y < 0.28000000000000003Initial program 100.0%
Taylor expanded in y around 0 99.3%
if 0.28000000000000003 < y Initial program 99.7%
sub-neg99.7%
sub-neg99.7%
associate-+l+99.7%
associate-+l+99.7%
sub-neg99.7%
neg-sub099.7%
associate-+l-99.7%
neg-sub099.7%
neg-mul-199.7%
Simplified99.8%
Taylor expanded in y around inf 99.2%
log-rec99.2%
sub-neg99.2%
Simplified99.2%
Final simplification99.3%
(FPCore (x y z) :precision binary64 (- (+ y (- x (* (log y) (+ y 0.5)))) z))
double code(double x, double y, double z) {
return (y + (x - (log(y) * (y + 0.5)))) - z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (y + (x - (log(y) * (y + 0.5d0)))) - z
end function
public static double code(double x, double y, double z) {
return (y + (x - (Math.log(y) * (y + 0.5)))) - z;
}
def code(x, y, z): return (y + (x - (math.log(y) * (y + 0.5)))) - z
function code(x, y, z) return Float64(Float64(y + Float64(x - Float64(log(y) * Float64(y + 0.5)))) - z) end
function tmp = code(x, y, z) tmp = (y + (x - (log(y) * (y + 0.5)))) - z; end
code[x_, y_, z_] := N[(N[(y + N[(x - N[(N[Log[y], $MachinePrecision] * N[(y + 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]
\begin{array}{l}
\\
\left(y + \left(x - \log y \cdot \left(y + 0.5\right)\right)\right) - z
\end{array}
Initial program 99.8%
Final simplification99.8%
(FPCore (x y z) :precision binary64 (if (<= z -14000000000000.0) (- x z) (if (<= z 185.0) (- x (* (log y) 0.5)) (- x z))))
double code(double x, double y, double z) {
double tmp;
if (z <= -14000000000000.0) {
tmp = x - z;
} else if (z <= 185.0) {
tmp = x - (log(y) * 0.5);
} else {
tmp = x - z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-14000000000000.0d0)) then
tmp = x - z
else if (z <= 185.0d0) then
tmp = x - (log(y) * 0.5d0)
else
tmp = x - z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -14000000000000.0) {
tmp = x - z;
} else if (z <= 185.0) {
tmp = x - (Math.log(y) * 0.5);
} else {
tmp = x - z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -14000000000000.0: tmp = x - z elif z <= 185.0: tmp = x - (math.log(y) * 0.5) else: tmp = x - z return tmp
function code(x, y, z) tmp = 0.0 if (z <= -14000000000000.0) tmp = Float64(x - z); elseif (z <= 185.0) tmp = Float64(x - Float64(log(y) * 0.5)); else tmp = Float64(x - z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -14000000000000.0) tmp = x - z; elseif (z <= 185.0) tmp = x - (log(y) * 0.5); else tmp = x - z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -14000000000000.0], N[(x - z), $MachinePrecision], If[LessEqual[z, 185.0], N[(x - N[(N[Log[y], $MachinePrecision] * 0.5), $MachinePrecision]), $MachinePrecision], N[(x - z), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -14000000000000:\\
\;\;\;\;x - z\\
\mathbf{elif}\;z \leq 185:\\
\;\;\;\;x - \log y \cdot 0.5\\
\mathbf{else}:\\
\;\;\;\;x - z\\
\end{array}
\end{array}
if z < -1.4e13 or 185 < z Initial program 99.9%
sub-neg99.9%
sub-neg99.9%
associate-+l+99.9%
associate-+l+99.9%
sub-neg99.9%
neg-sub099.9%
associate-+l-99.9%
neg-sub099.9%
neg-mul-199.9%
Simplified99.9%
Taylor expanded in z around inf 77.7%
neg-mul-177.7%
Simplified77.7%
if -1.4e13 < z < 185Initial program 99.8%
sub-neg99.8%
sub-neg99.8%
associate-+l+99.8%
associate-+l+99.8%
sub-neg99.8%
neg-sub099.8%
associate-+l-99.8%
neg-sub099.8%
neg-mul-199.8%
Simplified99.9%
Taylor expanded in z around 0 99.7%
+-commutative99.7%
mul-1-neg99.7%
+-commutative99.7%
*-commutative99.7%
sub-neg99.7%
Simplified99.7%
Taylor expanded in y around 0 58.8%
Final simplification67.2%
(FPCore (x y z) :precision binary64 (if (<= y 2.3e+94) (- (- x (* (log y) 0.5)) z) (- (+ x y) (* y (log y)))))
double code(double x, double y, double z) {
double tmp;
if (y <= 2.3e+94) {
tmp = (x - (log(y) * 0.5)) - z;
} else {
tmp = (x + y) - (y * log(y));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 2.3d+94) then
tmp = (x - (log(y) * 0.5d0)) - z
else
tmp = (x + y) - (y * log(y))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= 2.3e+94) {
tmp = (x - (Math.log(y) * 0.5)) - z;
} else {
tmp = (x + y) - (y * Math.log(y));
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= 2.3e+94: tmp = (x - (math.log(y) * 0.5)) - z else: tmp = (x + y) - (y * math.log(y)) return tmp
function code(x, y, z) tmp = 0.0 if (y <= 2.3e+94) tmp = Float64(Float64(x - Float64(log(y) * 0.5)) - z); else tmp = Float64(Float64(x + y) - Float64(y * log(y))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= 2.3e+94) tmp = (x - (log(y) * 0.5)) - z; else tmp = (x + y) - (y * log(y)); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, 2.3e+94], N[(N[(x - N[(N[Log[y], $MachinePrecision] * 0.5), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision], N[(N[(x + y), $MachinePrecision] - N[(y * N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 2.3 \cdot 10^{+94}:\\
\;\;\;\;\left(x - \log y \cdot 0.5\right) - z\\
\mathbf{else}:\\
\;\;\;\;\left(x + y\right) - y \cdot \log y\\
\end{array}
\end{array}
if y < 2.3e94Initial program 100.0%
Taylor expanded in y around 0 95.2%
if 2.3e94 < y Initial program 99.6%
sub-neg99.6%
sub-neg99.6%
associate-+l+99.7%
associate-+l+99.7%
sub-neg99.7%
neg-sub099.7%
associate-+l-99.7%
neg-sub099.7%
neg-mul-199.7%
Simplified99.7%
Taylor expanded in z around 0 87.1%
+-commutative87.1%
mul-1-neg87.1%
+-commutative87.1%
*-commutative87.1%
sub-neg87.1%
Simplified87.1%
Taylor expanded in y around inf 87.1%
mul-1-neg87.1%
distribute-rgt-neg-in87.1%
log-rec87.1%
remove-double-neg87.1%
Simplified87.1%
Final simplification92.0%
(FPCore (x y z) :precision binary64 (if (<= y 6e+65) (- (- x (* (log y) 0.5)) z) (- (- y (* y (log y))) z)))
double code(double x, double y, double z) {
double tmp;
if (y <= 6e+65) {
tmp = (x - (log(y) * 0.5)) - z;
} else {
tmp = (y - (y * log(y))) - z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 6d+65) then
tmp = (x - (log(y) * 0.5d0)) - z
else
tmp = (y - (y * log(y))) - z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= 6e+65) {
tmp = (x - (Math.log(y) * 0.5)) - z;
} else {
tmp = (y - (y * Math.log(y))) - z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= 6e+65: tmp = (x - (math.log(y) * 0.5)) - z else: tmp = (y - (y * math.log(y))) - z return tmp
function code(x, y, z) tmp = 0.0 if (y <= 6e+65) tmp = Float64(Float64(x - Float64(log(y) * 0.5)) - z); else tmp = Float64(Float64(y - Float64(y * log(y))) - z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= 6e+65) tmp = (x - (log(y) * 0.5)) - z; else tmp = (y - (y * log(y))) - z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, 6e+65], N[(N[(x - N[(N[Log[y], $MachinePrecision] * 0.5), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision], N[(N[(y - N[(y * N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 6 \cdot 10^{+65}:\\
\;\;\;\;\left(x - \log y \cdot 0.5\right) - z\\
\mathbf{else}:\\
\;\;\;\;\left(y - y \cdot \log y\right) - z\\
\end{array}
\end{array}
if y < 6.0000000000000004e65Initial program 100.0%
Taylor expanded in y around 0 96.3%
if 6.0000000000000004e65 < y Initial program 99.7%
Taylor expanded in y around inf 87.8%
*-commutative87.8%
log-rec87.8%
distribute-lft-neg-in87.8%
distribute-rgt-neg-in87.8%
Simplified87.8%
Final simplification92.7%
(FPCore (x y z) :precision binary64 (if (<= x -1.4e-20) (- x z) (if (<= x -6.5e-87) (* (log y) -0.5) (- x z))))
double code(double x, double y, double z) {
double tmp;
if (x <= -1.4e-20) {
tmp = x - z;
} else if (x <= -6.5e-87) {
tmp = log(y) * -0.5;
} else {
tmp = x - z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= (-1.4d-20)) then
tmp = x - z
else if (x <= (-6.5d-87)) then
tmp = log(y) * (-0.5d0)
else
tmp = x - z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (x <= -1.4e-20) {
tmp = x - z;
} else if (x <= -6.5e-87) {
tmp = Math.log(y) * -0.5;
} else {
tmp = x - z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if x <= -1.4e-20: tmp = x - z elif x <= -6.5e-87: tmp = math.log(y) * -0.5 else: tmp = x - z return tmp
function code(x, y, z) tmp = 0.0 if (x <= -1.4e-20) tmp = Float64(x - z); elseif (x <= -6.5e-87) tmp = Float64(log(y) * -0.5); else tmp = Float64(x - z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (x <= -1.4e-20) tmp = x - z; elseif (x <= -6.5e-87) tmp = log(y) * -0.5; else tmp = x - z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[x, -1.4e-20], N[(x - z), $MachinePrecision], If[LessEqual[x, -6.5e-87], N[(N[Log[y], $MachinePrecision] * -0.5), $MachinePrecision], N[(x - z), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.4 \cdot 10^{-20}:\\
\;\;\;\;x - z\\
\mathbf{elif}\;x \leq -6.5 \cdot 10^{-87}:\\
\;\;\;\;\log y \cdot -0.5\\
\mathbf{else}:\\
\;\;\;\;x - z\\
\end{array}
\end{array}
if x < -1.4000000000000001e-20 or -6.5000000000000003e-87 < x Initial program 99.8%
sub-neg99.8%
sub-neg99.8%
associate-+l+99.8%
associate-+l+99.8%
sub-neg99.8%
neg-sub099.8%
associate-+l-99.8%
neg-sub099.8%
neg-mul-199.8%
Simplified99.9%
Taylor expanded in z around inf 55.9%
neg-mul-155.9%
Simplified55.9%
if -1.4000000000000001e-20 < x < -6.5000000000000003e-87Initial program 100.0%
sub-neg100.0%
sub-neg100.0%
associate-+l+100.0%
associate-+l+100.0%
sub-neg100.0%
neg-sub0100.0%
associate-+l-100.0%
neg-sub0100.0%
neg-mul-1100.0%
Simplified100.0%
Taylor expanded in z around 0 77.1%
+-commutative77.1%
mul-1-neg77.1%
+-commutative77.1%
*-commutative77.1%
sub-neg77.1%
Simplified77.1%
Taylor expanded in y around 0 60.6%
Taylor expanded in x around 0 60.6%
*-commutative60.6%
Simplified60.6%
Final simplification56.2%
(FPCore (x y z) :precision binary64 (- x z))
double code(double x, double y, double z) {
return x - z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x - z
end function
public static double code(double x, double y, double z) {
return x - z;
}
def code(x, y, z): return x - z
function code(x, y, z) return Float64(x - z) end
function tmp = code(x, y, z) tmp = x - z; end
code[x_, y_, z_] := N[(x - z), $MachinePrecision]
\begin{array}{l}
\\
x - z
\end{array}
Initial program 99.8%
sub-neg99.8%
sub-neg99.8%
associate-+l+99.8%
associate-+l+99.8%
sub-neg99.8%
neg-sub099.8%
associate-+l-99.8%
neg-sub099.8%
neg-mul-199.8%
Simplified99.9%
Taylor expanded in z around inf 53.9%
neg-mul-153.9%
Simplified53.9%
Final simplification53.9%
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
return x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x
end function
public static double code(double x, double y, double z) {
return x;
}
def code(x, y, z): return x
function code(x, y, z) return x end
function tmp = code(x, y, z) tmp = x; end
code[x_, y_, z_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 99.8%
sub-neg99.8%
sub-neg99.8%
associate-+l+99.8%
associate-+l+99.8%
sub-neg99.8%
neg-sub099.8%
associate-+l-99.8%
neg-sub099.8%
neg-mul-199.8%
Simplified99.9%
Taylor expanded in x around inf 28.8%
Final simplification28.8%
(FPCore (x y z) :precision binary64 (- (- (+ y x) z) (* (+ y 0.5) (log y))))
double code(double x, double y, double z) {
return ((y + x) - z) - ((y + 0.5) * log(y));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((y + x) - z) - ((y + 0.5d0) * log(y))
end function
public static double code(double x, double y, double z) {
return ((y + x) - z) - ((y + 0.5) * Math.log(y));
}
def code(x, y, z): return ((y + x) - z) - ((y + 0.5) * math.log(y))
function code(x, y, z) return Float64(Float64(Float64(y + x) - z) - Float64(Float64(y + 0.5) * log(y))) end
function tmp = code(x, y, z) tmp = ((y + x) - z) - ((y + 0.5) * log(y)); end
code[x_, y_, z_] := N[(N[(N[(y + x), $MachinePrecision] - z), $MachinePrecision] - N[(N[(y + 0.5), $MachinePrecision] * N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(y + x\right) - z\right) - \left(y + 0.5\right) \cdot \log y
\end{array}
herbie shell --seed 2023214
(FPCore (x y z)
:name "Numeric.SpecFunctions:stirlingError from math-functions-0.1.5.2"
:precision binary64
:herbie-target
(- (- (+ y x) z) (* (+ y 0.5) (log y)))
(- (+ (- x (* (+ y 0.5) (log y))) y) z))