
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (/ u1 (- 1.0 u1))) (sin (* 6.28318530718 u2))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((u1 / (1.0f - u1))) * sinf((6.28318530718f * u2));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt((u1 / (1.0e0 - u1))) * sin((6.28318530718e0 * u2))
end function
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(u1 / Float32(Float32(1.0) - u1))) * sin(Float32(Float32(6.28318530718) * u2))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((u1 / (single(1.0) - u1))) * sin((single(6.28318530718) * u2)); end
\begin{array}{l}
\\
\sqrt{\frac{u1}{1 - u1}} \cdot \sin \left(6.28318530718 \cdot u2\right)
\end{array}
Sampling outcomes in binary32 precision:
Herbie found 12 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (/ u1 (- 1.0 u1))) (sin (* 6.28318530718 u2))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((u1 / (1.0f - u1))) * sinf((6.28318530718f * u2));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt((u1 / (1.0e0 - u1))) * sin((6.28318530718e0 * u2))
end function
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(u1 / Float32(Float32(1.0) - u1))) * sin(Float32(Float32(6.28318530718) * u2))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((u1 / (single(1.0) - u1))) * sin((single(6.28318530718) * u2)); end
\begin{array}{l}
\\
\sqrt{\frac{u1}{1 - u1}} \cdot \sin \left(6.28318530718 \cdot u2\right)
\end{array}
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (/ u1 (- 1.0 u1))) (sin (sqrt (* u2 (* 39.47841760436263 u2))))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((u1 / (1.0f - u1))) * sinf(sqrtf((u2 * (39.47841760436263f * u2))));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt((u1 / (1.0e0 - u1))) * sin(sqrt((u2 * (39.47841760436263e0 * u2))))
end function
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(u1 / Float32(Float32(1.0) - u1))) * sin(sqrt(Float32(u2 * Float32(Float32(39.47841760436263) * u2))))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((u1 / (single(1.0) - u1))) * sin(sqrt((u2 * (single(39.47841760436263) * u2)))); end
\begin{array}{l}
\\
\sqrt{\frac{u1}{1 - u1}} \cdot \sin \left(\sqrt{u2 \cdot \left(39.47841760436263 \cdot u2\right)}\right)
\end{array}
Initial program 98.4%
add-sqr-sqrt97.5%
pow1/297.5%
pow1/297.5%
pow-prod-down98.4%
swap-sqr98.1%
metadata-eval98.4%
Applied egg-rr98.4%
unpow1/298.4%
associate-*r*98.5%
Simplified98.5%
Final simplification98.5%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (/ u1 (- 1.0 u1))) (sin (sqrt (* 39.47841760436263 (* u2 u2))))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((u1 / (1.0f - u1))) * sinf(sqrtf((39.47841760436263f * (u2 * u2))));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt((u1 / (1.0e0 - u1))) * sin(sqrt((39.47841760436263e0 * (u2 * u2))))
end function
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(u1 / Float32(Float32(1.0) - u1))) * sin(sqrt(Float32(Float32(39.47841760436263) * Float32(u2 * u2))))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((u1 / (single(1.0) - u1))) * sin(sqrt((single(39.47841760436263) * (u2 * u2)))); end
\begin{array}{l}
\\
\sqrt{\frac{u1}{1 - u1}} \cdot \sin \left(\sqrt{39.47841760436263 \cdot \left(u2 \cdot u2\right)}\right)
\end{array}
Initial program 98.4%
add-sqr-sqrt97.5%
sqrt-unprod98.4%
swap-sqr98.1%
metadata-eval98.4%
Applied egg-rr98.4%
Final simplification98.4%
(FPCore (cosTheta_i u1 u2) :precision binary32 (if (<= (* u2 6.28318530718) 0.003000000026077032) (sqrt (* 39.47841760436263 (/ (* u1 (* u2 u2)) (- 1.0 u1)))) (* (sin (* u2 6.28318530718)) (sqrt (+ u1 (* u1 u1))))))
float code(float cosTheta_i, float u1, float u2) {
float tmp;
if ((u2 * 6.28318530718f) <= 0.003000000026077032f) {
tmp = sqrtf((39.47841760436263f * ((u1 * (u2 * u2)) / (1.0f - u1))));
} else {
tmp = sinf((u2 * 6.28318530718f)) * sqrtf((u1 + (u1 * u1)));
}
return tmp;
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
real(4) :: tmp
if ((u2 * 6.28318530718e0) <= 0.003000000026077032e0) then
tmp = sqrt((39.47841760436263e0 * ((u1 * (u2 * u2)) / (1.0e0 - u1))))
else
tmp = sin((u2 * 6.28318530718e0)) * sqrt((u1 + (u1 * u1)))
end if
code = tmp
end function
function code(cosTheta_i, u1, u2) tmp = Float32(0.0) if (Float32(u2 * Float32(6.28318530718)) <= Float32(0.003000000026077032)) tmp = sqrt(Float32(Float32(39.47841760436263) * Float32(Float32(u1 * Float32(u2 * u2)) / Float32(Float32(1.0) - u1)))); else tmp = Float32(sin(Float32(u2 * Float32(6.28318530718))) * sqrt(Float32(u1 + Float32(u1 * u1)))); end return tmp end
function tmp_2 = code(cosTheta_i, u1, u2) tmp = single(0.0); if ((u2 * single(6.28318530718)) <= single(0.003000000026077032)) tmp = sqrt((single(39.47841760436263) * ((u1 * (u2 * u2)) / (single(1.0) - u1)))); else tmp = sin((u2 * single(6.28318530718))) * sqrt((u1 + (u1 * u1))); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;u2 \cdot 6.28318530718 \leq 0.003000000026077032:\\
\;\;\;\;\sqrt{39.47841760436263 \cdot \frac{u1 \cdot \left(u2 \cdot u2\right)}{1 - u1}}\\
\mathbf{else}:\\
\;\;\;\;\sin \left(u2 \cdot 6.28318530718\right) \cdot \sqrt{u1 + u1 \cdot u1}\\
\end{array}
\end{array}
if (*.f32 314159265359/50000000000 u2) < 0.00300000003Initial program 98.4%
add-sqr-sqrt97.5%
pow1/297.5%
pow1/297.5%
pow-prod-down98.4%
swap-sqr98.2%
metadata-eval98.5%
Applied egg-rr98.5%
unpow1/298.5%
associate-*r*98.6%
Simplified98.6%
add-sqr-sqrt97.8%
sqrt-unprod98.6%
swap-sqr98.3%
add-sqr-sqrt98.6%
pow298.6%
sqrt-prod98.4%
sqrt-prod97.8%
metadata-eval97.7%
associate-*r*97.7%
add-sqr-sqrt98.6%
*-commutative98.6%
Applied egg-rr98.6%
Taylor expanded in u2 around 0 98.5%
unpow298.5%
*-commutative98.5%
Simplified98.5%
if 0.00300000003 < (*.f32 314159265359/50000000000 u2) Initial program 98.4%
flip--98.4%
associate-/r/98.4%
metadata-eval98.4%
+-commutative98.4%
Applied egg-rr98.4%
*-commutative98.4%
clear-num98.4%
un-div-inv98.3%
Applied egg-rr98.3%
Taylor expanded in u1 around 0 88.5%
+-commutative88.5%
unpow288.5%
Simplified88.5%
Final simplification95.4%
(FPCore (cosTheta_i u1 u2) :precision binary32 (if (<= (* u2 6.28318530718) 0.017999999225139618) (sqrt (* 39.47841760436263 (/ (* u1 (* u2 u2)) (- 1.0 u1)))) (* (sin (* u2 6.28318530718)) (sqrt u1))))
float code(float cosTheta_i, float u1, float u2) {
float tmp;
if ((u2 * 6.28318530718f) <= 0.017999999225139618f) {
tmp = sqrtf((39.47841760436263f * ((u1 * (u2 * u2)) / (1.0f - u1))));
} else {
tmp = sinf((u2 * 6.28318530718f)) * sqrtf(u1);
}
return tmp;
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
real(4) :: tmp
if ((u2 * 6.28318530718e0) <= 0.017999999225139618e0) then
tmp = sqrt((39.47841760436263e0 * ((u1 * (u2 * u2)) / (1.0e0 - u1))))
else
tmp = sin((u2 * 6.28318530718e0)) * sqrt(u1)
end if
code = tmp
end function
function code(cosTheta_i, u1, u2) tmp = Float32(0.0) if (Float32(u2 * Float32(6.28318530718)) <= Float32(0.017999999225139618)) tmp = sqrt(Float32(Float32(39.47841760436263) * Float32(Float32(u1 * Float32(u2 * u2)) / Float32(Float32(1.0) - u1)))); else tmp = Float32(sin(Float32(u2 * Float32(6.28318530718))) * sqrt(u1)); end return tmp end
function tmp_2 = code(cosTheta_i, u1, u2) tmp = single(0.0); if ((u2 * single(6.28318530718)) <= single(0.017999999225139618)) tmp = sqrt((single(39.47841760436263) * ((u1 * (u2 * u2)) / (single(1.0) - u1)))); else tmp = sin((u2 * single(6.28318530718))) * sqrt(u1); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;u2 \cdot 6.28318530718 \leq 0.017999999225139618:\\
\;\;\;\;\sqrt{39.47841760436263 \cdot \frac{u1 \cdot \left(u2 \cdot u2\right)}{1 - u1}}\\
\mathbf{else}:\\
\;\;\;\;\sin \left(u2 \cdot 6.28318530718\right) \cdot \sqrt{u1}\\
\end{array}
\end{array}
if (*.f32 314159265359/50000000000 u2) < 0.0179999992Initial program 98.4%
add-sqr-sqrt97.6%
pow1/297.6%
pow1/297.6%
pow-prod-down98.4%
swap-sqr98.2%
metadata-eval98.5%
Applied egg-rr98.5%
unpow1/298.5%
associate-*r*98.7%
Simplified98.7%
add-sqr-sqrt97.9%
sqrt-unprod98.7%
swap-sqr98.4%
add-sqr-sqrt98.6%
pow298.6%
sqrt-prod98.4%
sqrt-prod97.9%
metadata-eval97.8%
associate-*r*97.9%
add-sqr-sqrt98.6%
*-commutative98.6%
Applied egg-rr98.6%
Taylor expanded in u2 around 0 97.3%
unpow297.3%
*-commutative97.3%
Simplified97.3%
if 0.0179999992 < (*.f32 314159265359/50000000000 u2) Initial program 98.4%
Taylor expanded in u1 around 0 77.8%
Final simplification92.3%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (/ u1 (- 1.0 u1))) (sin (* u2 6.28318530718))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((u1 / (1.0f - u1))) * sinf((u2 * 6.28318530718f));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt((u1 / (1.0e0 - u1))) * sin((u2 * 6.28318530718e0))
end function
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(u1 / Float32(Float32(1.0) - u1))) * sin(Float32(u2 * Float32(6.28318530718)))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((u1 / (single(1.0) - u1))) * sin((u2 * single(6.28318530718))); end
\begin{array}{l}
\\
\sqrt{\frac{u1}{1 - u1}} \cdot \sin \left(u2 \cdot 6.28318530718\right)
\end{array}
Initial program 98.4%
Final simplification98.4%
(FPCore (cosTheta_i u1 u2) :precision binary32 (/ (sin (* u2 6.28318530718)) (sqrt (+ (/ 1.0 u1) -1.0))))
float code(float cosTheta_i, float u1, float u2) {
return sinf((u2 * 6.28318530718f)) / sqrtf(((1.0f / u1) + -1.0f));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sin((u2 * 6.28318530718e0)) / sqrt(((1.0e0 / u1) + (-1.0e0)))
end function
function code(cosTheta_i, u1, u2) return Float32(sin(Float32(u2 * Float32(6.28318530718))) / sqrt(Float32(Float32(Float32(1.0) / u1) + Float32(-1.0)))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sin((u2 * single(6.28318530718))) / sqrt(((single(1.0) / u1) + single(-1.0))); end
\begin{array}{l}
\\
\frac{\sin \left(u2 \cdot 6.28318530718\right)}{\sqrt{\frac{1}{u1} + -1}}
\end{array}
Initial program 98.4%
clear-num98.3%
inv-pow98.3%
Applied egg-rr98.3%
unpow-198.3%
div-sub98.2%
*-inverses98.2%
sub-neg98.2%
metadata-eval98.2%
Applied egg-rr98.2%
sqrt-div98.3%
metadata-eval98.3%
*-commutative98.3%
un-div-inv98.4%
Applied egg-rr98.4%
Final simplification98.4%
(FPCore (cosTheta_i u1 u2) :precision binary32 (sqrt (* 39.47841760436263 (* (/ u1 (- 1.0 u1)) (* u2 u2)))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((39.47841760436263f * ((u1 / (1.0f - u1)) * (u2 * u2))));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt((39.47841760436263e0 * ((u1 / (1.0e0 - u1)) * (u2 * u2))))
end function
function code(cosTheta_i, u1, u2) return sqrt(Float32(Float32(39.47841760436263) * Float32(Float32(u1 / Float32(Float32(1.0) - u1)) * Float32(u2 * u2)))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((single(39.47841760436263) * ((u1 / (single(1.0) - u1)) * (u2 * u2)))); end
\begin{array}{l}
\\
\sqrt{39.47841760436263 \cdot \left(\frac{u1}{1 - u1} \cdot \left(u2 \cdot u2\right)\right)}
\end{array}
Initial program 98.4%
Taylor expanded in u2 around 0 82.7%
add-sqr-sqrt82.3%
sqrt-unprod82.7%
swap-sqr82.7%
metadata-eval82.7%
*-commutative82.7%
*-commutative82.7%
swap-sqr82.9%
add-sqr-sqrt83.1%
Applied egg-rr83.1%
Final simplification83.1%
(FPCore (cosTheta_i u1 u2) :precision binary32 (sqrt (* 39.47841760436263 (/ (* u1 (* u2 u2)) (- 1.0 u1)))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((39.47841760436263f * ((u1 * (u2 * u2)) / (1.0f - u1))));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt((39.47841760436263e0 * ((u1 * (u2 * u2)) / (1.0e0 - u1))))
end function
function code(cosTheta_i, u1, u2) return sqrt(Float32(Float32(39.47841760436263) * Float32(Float32(u1 * Float32(u2 * u2)) / Float32(Float32(1.0) - u1)))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((single(39.47841760436263) * ((u1 * (u2 * u2)) / (single(1.0) - u1)))); end
\begin{array}{l}
\\
\sqrt{39.47841760436263 \cdot \frac{u1 \cdot \left(u2 \cdot u2\right)}{1 - u1}}
\end{array}
Initial program 98.4%
add-sqr-sqrt97.5%
pow1/297.5%
pow1/297.5%
pow-prod-down98.4%
swap-sqr98.1%
metadata-eval98.4%
Applied egg-rr98.4%
unpow1/298.4%
associate-*r*98.5%
Simplified98.5%
add-sqr-sqrt95.1%
sqrt-unprod95.9%
swap-sqr95.7%
add-sqr-sqrt96.0%
pow296.0%
sqrt-prod95.8%
sqrt-prod95.2%
metadata-eval95.1%
associate-*r*95.3%
add-sqr-sqrt96.0%
*-commutative96.0%
Applied egg-rr96.0%
Taylor expanded in u2 around 0 83.2%
unpow283.2%
*-commutative83.2%
Simplified83.2%
Final simplification83.2%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* 6.28318530718 (* (sqrt (/ u1 (- 1.0 u1))) u2)))
float code(float cosTheta_i, float u1, float u2) {
return 6.28318530718f * (sqrtf((u1 / (1.0f - u1))) * u2);
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = 6.28318530718e0 * (sqrt((u1 / (1.0e0 - u1))) * u2)
end function
function code(cosTheta_i, u1, u2) return Float32(Float32(6.28318530718) * Float32(sqrt(Float32(u1 / Float32(Float32(1.0) - u1))) * u2)) end
function tmp = code(cosTheta_i, u1, u2) tmp = single(6.28318530718) * (sqrt((u1 / (single(1.0) - u1))) * u2); end
\begin{array}{l}
\\
6.28318530718 \cdot \left(\sqrt{\frac{u1}{1 - u1}} \cdot u2\right)
\end{array}
Initial program 98.4%
Taylor expanded in u2 around 0 82.7%
Final simplification82.7%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* 6.28318530718 (/ u2 (sqrt (+ (/ 1.0 u1) -1.0)))))
float code(float cosTheta_i, float u1, float u2) {
return 6.28318530718f * (u2 / sqrtf(((1.0f / u1) + -1.0f)));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = 6.28318530718e0 * (u2 / sqrt(((1.0e0 / u1) + (-1.0e0))))
end function
function code(cosTheta_i, u1, u2) return Float32(Float32(6.28318530718) * Float32(u2 / sqrt(Float32(Float32(Float32(1.0) / u1) + Float32(-1.0))))) end
function tmp = code(cosTheta_i, u1, u2) tmp = single(6.28318530718) * (u2 / sqrt(((single(1.0) / u1) + single(-1.0)))); end
\begin{array}{l}
\\
6.28318530718 \cdot \frac{u2}{\sqrt{\frac{1}{u1} + -1}}
\end{array}
Initial program 98.4%
Taylor expanded in u2 around 0 82.7%
clear-num82.7%
sqrt-div82.7%
metadata-eval82.7%
div-sub82.7%
*-inverses82.7%
sub-neg82.7%
metadata-eval82.7%
Applied egg-rr82.7%
un-div-inv82.9%
Applied egg-rr82.9%
Final simplification82.9%
(FPCore (cosTheta_i u1 u2) :precision binary32 (sqrt (* u1 (* u2 (* 39.47841760436263 u2)))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((u1 * (u2 * (39.47841760436263f * u2))));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt((u1 * (u2 * (39.47841760436263e0 * u2))))
end function
function code(cosTheta_i, u1, u2) return sqrt(Float32(u1 * Float32(u2 * Float32(Float32(39.47841760436263) * u2)))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((u1 * (u2 * (single(39.47841760436263) * u2)))); end
\begin{array}{l}
\\
\sqrt{u1 \cdot \left(u2 \cdot \left(39.47841760436263 \cdot u2\right)\right)}
\end{array}
Initial program 98.4%
Taylor expanded in u2 around 0 82.7%
Taylor expanded in u1 around 0 65.3%
expm1-log1p-u65.3%
expm1-udef27.1%
Applied egg-rr27.1%
expm1-def65.3%
expm1-log1p65.3%
*-commutative65.3%
*-commutative65.3%
associate-*r*65.3%
Simplified65.3%
add-sqr-sqrt65.1%
sqrt-unprod65.3%
*-commutative65.3%
*-commutative65.3%
swap-sqr65.2%
add-sqr-sqrt65.3%
swap-sqr65.4%
metadata-eval65.3%
Applied egg-rr65.3%
*-commutative65.3%
associate-*l*65.4%
Simplified65.4%
Final simplification65.4%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* 6.28318530718 (* u2 (sqrt u1))))
float code(float cosTheta_i, float u1, float u2) {
return 6.28318530718f * (u2 * sqrtf(u1));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = 6.28318530718e0 * (u2 * sqrt(u1))
end function
function code(cosTheta_i, u1, u2) return Float32(Float32(6.28318530718) * Float32(u2 * sqrt(u1))) end
function tmp = code(cosTheta_i, u1, u2) tmp = single(6.28318530718) * (u2 * sqrt(u1)); end
\begin{array}{l}
\\
6.28318530718 \cdot \left(u2 \cdot \sqrt{u1}\right)
\end{array}
Initial program 98.4%
Taylor expanded in u2 around 0 82.7%
Taylor expanded in u1 around 0 65.3%
Final simplification65.3%
herbie shell --seed 2023213
(FPCore (cosTheta_i u1 u2)
:name "Trowbridge-Reitz Sample, near normal, slope_y"
:precision binary32
:pre (and (and (and (> cosTheta_i 0.9999) (<= cosTheta_i 1.0)) (and (<= 2.328306437e-10 u1) (<= u1 1.0))) (and (<= 2.328306437e-10 u2) (<= u2 1.0)))
(* (sqrt (/ u1 (- 1.0 u1))) (sin (* 6.28318530718 u2))))