
(FPCore (x y z) :precision binary64 (+ (* x y) (* (- 1.0 x) z)))
double code(double x, double y, double z) {
return (x * y) + ((1.0 - x) * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * y) + ((1.0d0 - x) * z)
end function
public static double code(double x, double y, double z) {
return (x * y) + ((1.0 - x) * z);
}
def code(x, y, z): return (x * y) + ((1.0 - x) * z)
function code(x, y, z) return Float64(Float64(x * y) + Float64(Float64(1.0 - x) * z)) end
function tmp = code(x, y, z) tmp = (x * y) + ((1.0 - x) * z); end
code[x_, y_, z_] := N[(N[(x * y), $MachinePrecision] + N[(N[(1.0 - x), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot y + \left(1 - x\right) \cdot z
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ (* x y) (* (- 1.0 x) z)))
double code(double x, double y, double z) {
return (x * y) + ((1.0 - x) * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * y) + ((1.0d0 - x) * z)
end function
public static double code(double x, double y, double z) {
return (x * y) + ((1.0 - x) * z);
}
def code(x, y, z): return (x * y) + ((1.0 - x) * z)
function code(x, y, z) return Float64(Float64(x * y) + Float64(Float64(1.0 - x) * z)) end
function tmp = code(x, y, z) tmp = (x * y) + ((1.0 - x) * z); end
code[x_, y_, z_] := N[(N[(x * y), $MachinePrecision] + N[(N[(1.0 - x), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot y + \left(1 - x\right) \cdot z
\end{array}
(FPCore (x y z) :precision binary64 (fma x (- y z) z))
double code(double x, double y, double z) {
return fma(x, (y - z), z);
}
function code(x, y, z) return fma(x, Float64(y - z), z) end
code[x_, y_, z_] := N[(x * N[(y - z), $MachinePrecision] + z), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(x, y - z, z\right)
\end{array}
Initial program 98.8%
sub-neg98.8%
+-commutative98.8%
distribute-lft1-in98.8%
associate-+r+98.8%
+-commutative98.8%
*-commutative98.8%
neg-mul-198.8%
associate-*r*98.8%
*-commutative98.8%
distribute-rgt-out100.0%
fma-def100.0%
+-commutative100.0%
*-commutative100.0%
neg-mul-1100.0%
unsub-neg100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y z) :precision binary64 (let* ((t_0 (* x (- z)))) (if (<= x -6.4e+35) t_0 (if (<= x -5e-65) (* x y) (if (<= x 1.0) z t_0)))))
double code(double x, double y, double z) {
double t_0 = x * -z;
double tmp;
if (x <= -6.4e+35) {
tmp = t_0;
} else if (x <= -5e-65) {
tmp = x * y;
} else if (x <= 1.0) {
tmp = z;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = x * -z
if (x <= (-6.4d+35)) then
tmp = t_0
else if (x <= (-5d-65)) then
tmp = x * y
else if (x <= 1.0d0) then
tmp = z
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = x * -z;
double tmp;
if (x <= -6.4e+35) {
tmp = t_0;
} else if (x <= -5e-65) {
tmp = x * y;
} else if (x <= 1.0) {
tmp = z;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = x * -z tmp = 0 if x <= -6.4e+35: tmp = t_0 elif x <= -5e-65: tmp = x * y elif x <= 1.0: tmp = z else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(x * Float64(-z)) tmp = 0.0 if (x <= -6.4e+35) tmp = t_0; elseif (x <= -5e-65) tmp = Float64(x * y); elseif (x <= 1.0) tmp = z; else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = x * -z; tmp = 0.0; if (x <= -6.4e+35) tmp = t_0; elseif (x <= -5e-65) tmp = x * y; elseif (x <= 1.0) tmp = z; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(x * (-z)), $MachinePrecision]}, If[LessEqual[x, -6.4e+35], t$95$0, If[LessEqual[x, -5e-65], N[(x * y), $MachinePrecision], If[LessEqual[x, 1.0], z, t$95$0]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x \cdot \left(-z\right)\\
\mathbf{if}\;x \leq -6.4 \cdot 10^{+35}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;x \leq -5 \cdot 10^{-65}:\\
\;\;\;\;x \cdot y\\
\mathbf{elif}\;x \leq 1:\\
\;\;\;\;z\\
\mathbf{else}:\\
\;\;\;\;t_0\\
\end{array}
\end{array}
if x < -6.39999999999999965e35 or 1 < x Initial program 97.2%
sub-neg97.2%
+-commutative97.2%
distribute-lft1-in97.2%
associate-+r+97.2%
+-commutative97.2%
*-commutative97.2%
neg-mul-197.2%
associate-*r*97.2%
*-commutative97.2%
distribute-rgt-out100.0%
fma-def100.0%
+-commutative100.0%
*-commutative100.0%
neg-mul-1100.0%
unsub-neg100.0%
Simplified100.0%
Taylor expanded in x around inf 98.1%
Taylor expanded in y around 0 58.4%
mul-1-neg58.4%
distribute-rgt-neg-out58.4%
Simplified58.4%
if -6.39999999999999965e35 < x < -4.99999999999999983e-65Initial program 100.0%
Taylor expanded in y around inf 70.6%
if -4.99999999999999983e-65 < x < 1Initial program 100.0%
Taylor expanded in x around 0 68.5%
Final simplification64.4%
(FPCore (x y z) :precision binary64 (if (or (<= y -9.5e+61) (not (<= y 7.6e-62))) (* x (- y z)) (* z (- 1.0 x))))
double code(double x, double y, double z) {
double tmp;
if ((y <= -9.5e+61) || !(y <= 7.6e-62)) {
tmp = x * (y - z);
} else {
tmp = z * (1.0 - x);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-9.5d+61)) .or. (.not. (y <= 7.6d-62))) then
tmp = x * (y - z)
else
tmp = z * (1.0d0 - x)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -9.5e+61) || !(y <= 7.6e-62)) {
tmp = x * (y - z);
} else {
tmp = z * (1.0 - x);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -9.5e+61) or not (y <= 7.6e-62): tmp = x * (y - z) else: tmp = z * (1.0 - x) return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -9.5e+61) || !(y <= 7.6e-62)) tmp = Float64(x * Float64(y - z)); else tmp = Float64(z * Float64(1.0 - x)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -9.5e+61) || ~((y <= 7.6e-62))) tmp = x * (y - z); else tmp = z * (1.0 - x); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -9.5e+61], N[Not[LessEqual[y, 7.6e-62]], $MachinePrecision]], N[(x * N[(y - z), $MachinePrecision]), $MachinePrecision], N[(z * N[(1.0 - x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -9.5 \cdot 10^{+61} \lor \neg \left(y \leq 7.6 \cdot 10^{-62}\right):\\
\;\;\;\;x \cdot \left(y - z\right)\\
\mathbf{else}:\\
\;\;\;\;z \cdot \left(1 - x\right)\\
\end{array}
\end{array}
if y < -9.49999999999999959e61 or 7.60000000000000013e-62 < y Initial program 97.6%
sub-neg97.6%
+-commutative97.6%
distribute-lft1-in97.6%
associate-+r+97.6%
+-commutative97.6%
*-commutative97.6%
neg-mul-197.6%
associate-*r*97.6%
*-commutative97.6%
distribute-rgt-out100.0%
fma-def100.0%
+-commutative100.0%
*-commutative100.0%
neg-mul-1100.0%
unsub-neg100.0%
Simplified100.0%
Taylor expanded in x around inf 80.8%
if -9.49999999999999959e61 < y < 7.60000000000000013e-62Initial program 100.0%
Taylor expanded in y around 0 88.1%
Final simplification84.4%
(FPCore (x y z) :precision binary64 (if (or (<= x -3900000000.0) (not (<= x 1.0))) (* x (- y z)) (+ z (* x y))))
double code(double x, double y, double z) {
double tmp;
if ((x <= -3900000000.0) || !(x <= 1.0)) {
tmp = x * (y - z);
} else {
tmp = z + (x * y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-3900000000.0d0)) .or. (.not. (x <= 1.0d0))) then
tmp = x * (y - z)
else
tmp = z + (x * y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -3900000000.0) || !(x <= 1.0)) {
tmp = x * (y - z);
} else {
tmp = z + (x * y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -3900000000.0) or not (x <= 1.0): tmp = x * (y - z) else: tmp = z + (x * y) return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -3900000000.0) || !(x <= 1.0)) tmp = Float64(x * Float64(y - z)); else tmp = Float64(z + Float64(x * y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -3900000000.0) || ~((x <= 1.0))) tmp = x * (y - z); else tmp = z + (x * y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -3900000000.0], N[Not[LessEqual[x, 1.0]], $MachinePrecision]], N[(x * N[(y - z), $MachinePrecision]), $MachinePrecision], N[(z + N[(x * y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -3900000000 \lor \neg \left(x \leq 1\right):\\
\;\;\;\;x \cdot \left(y - z\right)\\
\mathbf{else}:\\
\;\;\;\;z + x \cdot y\\
\end{array}
\end{array}
if x < -3.9e9 or 1 < x Initial program 97.3%
sub-neg97.3%
+-commutative97.3%
distribute-lft1-in97.3%
associate-+r+97.3%
+-commutative97.3%
*-commutative97.3%
neg-mul-197.3%
associate-*r*97.3%
*-commutative97.3%
distribute-rgt-out100.0%
fma-def100.0%
+-commutative100.0%
*-commutative100.0%
neg-mul-1100.0%
unsub-neg100.0%
Simplified100.0%
Taylor expanded in x around inf 98.1%
if -3.9e9 < x < 1Initial program 100.0%
sub-neg100.0%
+-commutative100.0%
distribute-lft1-in100.0%
associate-+r+100.0%
+-commutative100.0%
*-commutative100.0%
neg-mul-1100.0%
associate-*r*100.0%
*-commutative100.0%
distribute-rgt-out100.0%
fma-def100.0%
+-commutative100.0%
*-commutative100.0%
neg-mul-1100.0%
unsub-neg100.0%
Simplified100.0%
Taylor expanded in x around 0 100.0%
*-commutative100.0%
flip--60.8%
associate-*r/60.3%
Applied egg-rr60.3%
associate-/l*60.8%
difference-of-squares60.9%
associate-/r*99.9%
*-inverses99.9%
Simplified99.9%
Taylor expanded in y around inf 99.8%
Final simplification99.0%
(FPCore (x y z) :precision binary64 (if (<= y -2.9e+73) (* x y) (if (<= y 1.7e+25) (* z (- 1.0 x)) (* x y))))
double code(double x, double y, double z) {
double tmp;
if (y <= -2.9e+73) {
tmp = x * y;
} else if (y <= 1.7e+25) {
tmp = z * (1.0 - x);
} else {
tmp = x * y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-2.9d+73)) then
tmp = x * y
else if (y <= 1.7d+25) then
tmp = z * (1.0d0 - x)
else
tmp = x * y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -2.9e+73) {
tmp = x * y;
} else if (y <= 1.7e+25) {
tmp = z * (1.0 - x);
} else {
tmp = x * y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -2.9e+73: tmp = x * y elif y <= 1.7e+25: tmp = z * (1.0 - x) else: tmp = x * y return tmp
function code(x, y, z) tmp = 0.0 if (y <= -2.9e+73) tmp = Float64(x * y); elseif (y <= 1.7e+25) tmp = Float64(z * Float64(1.0 - x)); else tmp = Float64(x * y); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -2.9e+73) tmp = x * y; elseif (y <= 1.7e+25) tmp = z * (1.0 - x); else tmp = x * y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -2.9e+73], N[(x * y), $MachinePrecision], If[LessEqual[y, 1.7e+25], N[(z * N[(1.0 - x), $MachinePrecision]), $MachinePrecision], N[(x * y), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2.9 \cdot 10^{+73}:\\
\;\;\;\;x \cdot y\\
\mathbf{elif}\;y \leq 1.7 \cdot 10^{+25}:\\
\;\;\;\;z \cdot \left(1 - x\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot y\\
\end{array}
\end{array}
if y < -2.9000000000000002e73 or 1.69999999999999992e25 < y Initial program 97.3%
Taylor expanded in y around inf 76.9%
if -2.9000000000000002e73 < y < 1.69999999999999992e25Initial program 100.0%
Taylor expanded in y around 0 84.8%
Final simplification81.4%
(FPCore (x y z) :precision binary64 (if (<= x -4.8e-65) (* x y) (if (<= x 4e-21) z (* x y))))
double code(double x, double y, double z) {
double tmp;
if (x <= -4.8e-65) {
tmp = x * y;
} else if (x <= 4e-21) {
tmp = z;
} else {
tmp = x * y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= (-4.8d-65)) then
tmp = x * y
else if (x <= 4d-21) then
tmp = z
else
tmp = x * y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (x <= -4.8e-65) {
tmp = x * y;
} else if (x <= 4e-21) {
tmp = z;
} else {
tmp = x * y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if x <= -4.8e-65: tmp = x * y elif x <= 4e-21: tmp = z else: tmp = x * y return tmp
function code(x, y, z) tmp = 0.0 if (x <= -4.8e-65) tmp = Float64(x * y); elseif (x <= 4e-21) tmp = z; else tmp = Float64(x * y); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (x <= -4.8e-65) tmp = x * y; elseif (x <= 4e-21) tmp = z; else tmp = x * y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[x, -4.8e-65], N[(x * y), $MachinePrecision], If[LessEqual[x, 4e-21], z, N[(x * y), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -4.8 \cdot 10^{-65}:\\
\;\;\;\;x \cdot y\\
\mathbf{elif}\;x \leq 4 \cdot 10^{-21}:\\
\;\;\;\;z\\
\mathbf{else}:\\
\;\;\;\;x \cdot y\\
\end{array}
\end{array}
if x < -4.8000000000000003e-65 or 3.99999999999999963e-21 < x Initial program 97.7%
Taylor expanded in y around inf 53.5%
if -4.8000000000000003e-65 < x < 3.99999999999999963e-21Initial program 100.0%
Taylor expanded in x around 0 68.8%
Final simplification60.9%
(FPCore (x y z) :precision binary64 (+ z (* x (- y z))))
double code(double x, double y, double z) {
return z + (x * (y - z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = z + (x * (y - z))
end function
public static double code(double x, double y, double z) {
return z + (x * (y - z));
}
def code(x, y, z): return z + (x * (y - z))
function code(x, y, z) return Float64(z + Float64(x * Float64(y - z))) end
function tmp = code(x, y, z) tmp = z + (x * (y - z)); end
code[x_, y_, z_] := N[(z + N[(x * N[(y - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
z + x \cdot \left(y - z\right)
\end{array}
Initial program 98.8%
sub-neg98.8%
+-commutative98.8%
distribute-lft1-in98.8%
associate-+r+98.8%
+-commutative98.8%
*-commutative98.8%
neg-mul-198.8%
associate-*r*98.8%
*-commutative98.8%
distribute-rgt-out100.0%
fma-def100.0%
+-commutative100.0%
*-commutative100.0%
neg-mul-1100.0%
unsub-neg100.0%
Simplified100.0%
Taylor expanded in x around 0 100.0%
Final simplification100.0%
(FPCore (x y z) :precision binary64 z)
double code(double x, double y, double z) {
return z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = z
end function
public static double code(double x, double y, double z) {
return z;
}
def code(x, y, z): return z
function code(x, y, z) return z end
function tmp = code(x, y, z) tmp = z; end
code[x_, y_, z_] := z
\begin{array}{l}
\\
z
\end{array}
Initial program 98.8%
Taylor expanded in x around 0 36.9%
Final simplification36.9%
herbie shell --seed 2023213
(FPCore (x y z)
:name "Diagrams.Backend.Rasterific:$crender from diagrams-rasterific-1.3.1.3"
:precision binary64
(+ (* x y) (* (- 1.0 x) z)))