
(FPCore (x y z) :precision binary64 (+ x (* (- y x) z)))
double code(double x, double y, double z) {
return x + ((y - x) * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + ((y - x) * z)
end function
public static double code(double x, double y, double z) {
return x + ((y - x) * z);
}
def code(x, y, z): return x + ((y - x) * z)
function code(x, y, z) return Float64(x + Float64(Float64(y - x) * z)) end
function tmp = code(x, y, z) tmp = x + ((y - x) * z); end
code[x_, y_, z_] := N[(x + N[(N[(y - x), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(y - x\right) \cdot z
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ x (* (- y x) z)))
double code(double x, double y, double z) {
return x + ((y - x) * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + ((y - x) * z)
end function
public static double code(double x, double y, double z) {
return x + ((y - x) * z);
}
def code(x, y, z): return x + ((y - x) * z)
function code(x, y, z) return Float64(x + Float64(Float64(y - x) * z)) end
function tmp = code(x, y, z) tmp = x + ((y - x) * z); end
code[x_, y_, z_] := N[(x + N[(N[(y - x), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(y - x\right) \cdot z
\end{array}
(FPCore (x y z) :precision binary64 (fma (- y x) z x))
double code(double x, double y, double z) {
return fma((y - x), z, x);
}
function code(x, y, z) return fma(Float64(y - x), z, x) end
code[x_, y_, z_] := N[(N[(y - x), $MachinePrecision] * z + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(y - x, z, x\right)
\end{array}
Initial program 100.0%
+-commutative100.0%
fma-def100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* z (- x))))
(if (<= z -1.8e+152)
t_0
(if (<= z -8.5e+131)
(* y z)
(if (<= z -3.5e+16)
t_0
(if (<= z -1.2e-155)
(* y z)
(if (<= z 2e-60)
x
(if (<= z 6400000000000.0)
(* y z)
(if (<= z 1.08e+70) t_0 (* y z))))))))))
double code(double x, double y, double z) {
double t_0 = z * -x;
double tmp;
if (z <= -1.8e+152) {
tmp = t_0;
} else if (z <= -8.5e+131) {
tmp = y * z;
} else if (z <= -3.5e+16) {
tmp = t_0;
} else if (z <= -1.2e-155) {
tmp = y * z;
} else if (z <= 2e-60) {
tmp = x;
} else if (z <= 6400000000000.0) {
tmp = y * z;
} else if (z <= 1.08e+70) {
tmp = t_0;
} else {
tmp = y * z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = z * -x
if (z <= (-1.8d+152)) then
tmp = t_0
else if (z <= (-8.5d+131)) then
tmp = y * z
else if (z <= (-3.5d+16)) then
tmp = t_0
else if (z <= (-1.2d-155)) then
tmp = y * z
else if (z <= 2d-60) then
tmp = x
else if (z <= 6400000000000.0d0) then
tmp = y * z
else if (z <= 1.08d+70) then
tmp = t_0
else
tmp = y * z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = z * -x;
double tmp;
if (z <= -1.8e+152) {
tmp = t_0;
} else if (z <= -8.5e+131) {
tmp = y * z;
} else if (z <= -3.5e+16) {
tmp = t_0;
} else if (z <= -1.2e-155) {
tmp = y * z;
} else if (z <= 2e-60) {
tmp = x;
} else if (z <= 6400000000000.0) {
tmp = y * z;
} else if (z <= 1.08e+70) {
tmp = t_0;
} else {
tmp = y * z;
}
return tmp;
}
def code(x, y, z): t_0 = z * -x tmp = 0 if z <= -1.8e+152: tmp = t_0 elif z <= -8.5e+131: tmp = y * z elif z <= -3.5e+16: tmp = t_0 elif z <= -1.2e-155: tmp = y * z elif z <= 2e-60: tmp = x elif z <= 6400000000000.0: tmp = y * z elif z <= 1.08e+70: tmp = t_0 else: tmp = y * z return tmp
function code(x, y, z) t_0 = Float64(z * Float64(-x)) tmp = 0.0 if (z <= -1.8e+152) tmp = t_0; elseif (z <= -8.5e+131) tmp = Float64(y * z); elseif (z <= -3.5e+16) tmp = t_0; elseif (z <= -1.2e-155) tmp = Float64(y * z); elseif (z <= 2e-60) tmp = x; elseif (z <= 6400000000000.0) tmp = Float64(y * z); elseif (z <= 1.08e+70) tmp = t_0; else tmp = Float64(y * z); end return tmp end
function tmp_2 = code(x, y, z) t_0 = z * -x; tmp = 0.0; if (z <= -1.8e+152) tmp = t_0; elseif (z <= -8.5e+131) tmp = y * z; elseif (z <= -3.5e+16) tmp = t_0; elseif (z <= -1.2e-155) tmp = y * z; elseif (z <= 2e-60) tmp = x; elseif (z <= 6400000000000.0) tmp = y * z; elseif (z <= 1.08e+70) tmp = t_0; else tmp = y * z; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(z * (-x)), $MachinePrecision]}, If[LessEqual[z, -1.8e+152], t$95$0, If[LessEqual[z, -8.5e+131], N[(y * z), $MachinePrecision], If[LessEqual[z, -3.5e+16], t$95$0, If[LessEqual[z, -1.2e-155], N[(y * z), $MachinePrecision], If[LessEqual[z, 2e-60], x, If[LessEqual[z, 6400000000000.0], N[(y * z), $MachinePrecision], If[LessEqual[z, 1.08e+70], t$95$0, N[(y * z), $MachinePrecision]]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := z \cdot \left(-x\right)\\
\mathbf{if}\;z \leq -1.8 \cdot 10^{+152}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;z \leq -8.5 \cdot 10^{+131}:\\
\;\;\;\;y \cdot z\\
\mathbf{elif}\;z \leq -3.5 \cdot 10^{+16}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;z \leq -1.2 \cdot 10^{-155}:\\
\;\;\;\;y \cdot z\\
\mathbf{elif}\;z \leq 2 \cdot 10^{-60}:\\
\;\;\;\;x\\
\mathbf{elif}\;z \leq 6400000000000:\\
\;\;\;\;y \cdot z\\
\mathbf{elif}\;z \leq 1.08 \cdot 10^{+70}:\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;y \cdot z\\
\end{array}
\end{array}
if z < -1.7999999999999999e152 or -8.50000000000000063e131 < z < -3.5e16 or 6.4e12 < z < 1.0799999999999999e70Initial program 99.9%
Taylor expanded in z around inf 99.8%
Taylor expanded in y around 0 65.2%
mul-1-neg65.2%
distribute-rgt-neg-out65.2%
Simplified65.2%
if -1.7999999999999999e152 < z < -8.50000000000000063e131 or -3.5e16 < z < -1.2e-155 or 1.9999999999999999e-60 < z < 6.4e12 or 1.0799999999999999e70 < z Initial program 100.0%
Taylor expanded in z around inf 81.3%
Taylor expanded in y around inf 59.7%
*-commutative59.7%
Simplified59.7%
if -1.2e-155 < z < 1.9999999999999999e-60Initial program 100.0%
Taylor expanded in z around 0 81.6%
Final simplification68.6%
(FPCore (x y z) :precision binary64 (if (or (<= z -1.2e-155) (not (<= z 1.26e-52))) (* (- y x) z) x))
double code(double x, double y, double z) {
double tmp;
if ((z <= -1.2e-155) || !(z <= 1.26e-52)) {
tmp = (y - x) * z;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-1.2d-155)) .or. (.not. (z <= 1.26d-52))) then
tmp = (y - x) * z
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((z <= -1.2e-155) || !(z <= 1.26e-52)) {
tmp = (y - x) * z;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (z <= -1.2e-155) or not (z <= 1.26e-52): tmp = (y - x) * z else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if ((z <= -1.2e-155) || !(z <= 1.26e-52)) tmp = Float64(Float64(y - x) * z); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((z <= -1.2e-155) || ~((z <= 1.26e-52))) tmp = (y - x) * z; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[z, -1.2e-155], N[Not[LessEqual[z, 1.26e-52]], $MachinePrecision]], N[(N[(y - x), $MachinePrecision] * z), $MachinePrecision], x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.2 \cdot 10^{-155} \lor \neg \left(z \leq 1.26 \cdot 10^{-52}\right):\\
\;\;\;\;\left(y - x\right) \cdot z\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if z < -1.2e-155 or 1.25999999999999996e-52 < z Initial program 100.0%
Taylor expanded in z around inf 87.9%
if -1.2e-155 < z < 1.25999999999999996e-52Initial program 100.0%
Taylor expanded in z around 0 81.6%
Final simplification85.7%
(FPCore (x y z) :precision binary64 (if (or (<= z -1.0) (not (<= z 2.4e-6))) (* (- y x) z) (+ x (* y z))))
double code(double x, double y, double z) {
double tmp;
if ((z <= -1.0) || !(z <= 2.4e-6)) {
tmp = (y - x) * z;
} else {
tmp = x + (y * z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-1.0d0)) .or. (.not. (z <= 2.4d-6))) then
tmp = (y - x) * z
else
tmp = x + (y * z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((z <= -1.0) || !(z <= 2.4e-6)) {
tmp = (y - x) * z;
} else {
tmp = x + (y * z);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (z <= -1.0) or not (z <= 2.4e-6): tmp = (y - x) * z else: tmp = x + (y * z) return tmp
function code(x, y, z) tmp = 0.0 if ((z <= -1.0) || !(z <= 2.4e-6)) tmp = Float64(Float64(y - x) * z); else tmp = Float64(x + Float64(y * z)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((z <= -1.0) || ~((z <= 2.4e-6))) tmp = (y - x) * z; else tmp = x + (y * z); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[z, -1.0], N[Not[LessEqual[z, 2.4e-6]], $MachinePrecision]], N[(N[(y - x), $MachinePrecision] * z), $MachinePrecision], N[(x + N[(y * z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1 \lor \neg \left(z \leq 2.4 \cdot 10^{-6}\right):\\
\;\;\;\;\left(y - x\right) \cdot z\\
\mathbf{else}:\\
\;\;\;\;x + y \cdot z\\
\end{array}
\end{array}
if z < -1 or 2.3999999999999999e-6 < z Initial program 100.0%
Taylor expanded in z around inf 99.3%
if -1 < z < 2.3999999999999999e-6Initial program 100.0%
Taylor expanded in y around inf 98.8%
*-commutative32.9%
Simplified98.8%
Final simplification99.0%
(FPCore (x y z) :precision binary64 (if (<= z -1.2e-155) (* y z) (if (<= z 1.6e-52) x (* y z))))
double code(double x, double y, double z) {
double tmp;
if (z <= -1.2e-155) {
tmp = y * z;
} else if (z <= 1.6e-52) {
tmp = x;
} else {
tmp = y * z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-1.2d-155)) then
tmp = y * z
else if (z <= 1.6d-52) then
tmp = x
else
tmp = y * z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -1.2e-155) {
tmp = y * z;
} else if (z <= 1.6e-52) {
tmp = x;
} else {
tmp = y * z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -1.2e-155: tmp = y * z elif z <= 1.6e-52: tmp = x else: tmp = y * z return tmp
function code(x, y, z) tmp = 0.0 if (z <= -1.2e-155) tmp = Float64(y * z); elseif (z <= 1.6e-52) tmp = x; else tmp = Float64(y * z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -1.2e-155) tmp = y * z; elseif (z <= 1.6e-52) tmp = x; else tmp = y * z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -1.2e-155], N[(y * z), $MachinePrecision], If[LessEqual[z, 1.6e-52], x, N[(y * z), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.2 \cdot 10^{-155}:\\
\;\;\;\;y \cdot z\\
\mathbf{elif}\;z \leq 1.6 \cdot 10^{-52}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;y \cdot z\\
\end{array}
\end{array}
if z < -1.2e-155 or 1.60000000000000005e-52 < z Initial program 100.0%
Taylor expanded in z around inf 87.9%
Taylor expanded in y around inf 52.4%
*-commutative52.4%
Simplified52.4%
if -1.2e-155 < z < 1.60000000000000005e-52Initial program 100.0%
Taylor expanded in z around 0 81.6%
Final simplification62.6%
(FPCore (x y z) :precision binary64 (+ x (* (- y x) z)))
double code(double x, double y, double z) {
return x + ((y - x) * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + ((y - x) * z)
end function
public static double code(double x, double y, double z) {
return x + ((y - x) * z);
}
def code(x, y, z): return x + ((y - x) * z)
function code(x, y, z) return Float64(x + Float64(Float64(y - x) * z)) end
function tmp = code(x, y, z) tmp = x + ((y - x) * z); end
code[x_, y_, z_] := N[(x + N[(N[(y - x), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(y - x\right) \cdot z
\end{array}
Initial program 100.0%
Final simplification100.0%
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
return x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x
end function
public static double code(double x, double y, double z) {
return x;
}
def code(x, y, z): return x
function code(x, y, z) return x end
function tmp = code(x, y, z) tmp = x; end
code[x_, y_, z_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 100.0%
Taylor expanded in z around 0 36.7%
Final simplification36.7%
herbie shell --seed 2023213
(FPCore (x y z)
:name "Diagrams.ThreeD.Shapes:frustum from diagrams-lib-1.3.0.3, B"
:precision binary64
(+ x (* (- y x) z)))