
(FPCore (x y z t) :precision binary64 (/ x (- y (* z t))))
double code(double x, double y, double z, double t) {
return x / (y - (z * t));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x / (y - (z * t))
end function
public static double code(double x, double y, double z, double t) {
return x / (y - (z * t));
}
def code(x, y, z, t): return x / (y - (z * t))
function code(x, y, z, t) return Float64(x / Float64(y - Float64(z * t))) end
function tmp = code(x, y, z, t) tmp = x / (y - (z * t)); end
code[x_, y_, z_, t_] := N[(x / N[(y - N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{y - z \cdot t}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (/ x (- y (* z t))))
double code(double x, double y, double z, double t) {
return x / (y - (z * t));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x / (y - (z * t))
end function
public static double code(double x, double y, double z, double t) {
return x / (y - (z * t));
}
def code(x, y, z, t): return x / (y - (z * t))
function code(x, y, z, t) return Float64(x / Float64(y - Float64(z * t))) end
function tmp = code(x, y, z, t) tmp = x / (y - (z * t)); end
code[x_, y_, z_, t_] := N[(x / N[(y - N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{y - z \cdot t}
\end{array}
NOTE: z and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (if (<= (* z t) -2e+284) (/ (/ (- x) z) t) (if (<= (* z t) 5e+292) (/ x (fma (- z) t y)) (* (/ x z) (/ -1.0 t)))))
assert(z < t);
double code(double x, double y, double z, double t) {
double tmp;
if ((z * t) <= -2e+284) {
tmp = (-x / z) / t;
} else if ((z * t) <= 5e+292) {
tmp = x / fma(-z, t, y);
} else {
tmp = (x / z) * (-1.0 / t);
}
return tmp;
}
z, t = sort([z, t]) function code(x, y, z, t) tmp = 0.0 if (Float64(z * t) <= -2e+284) tmp = Float64(Float64(Float64(-x) / z) / t); elseif (Float64(z * t) <= 5e+292) tmp = Float64(x / fma(Float64(-z), t, y)); else tmp = Float64(Float64(x / z) * Float64(-1.0 / t)); end return tmp end
NOTE: z and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := If[LessEqual[N[(z * t), $MachinePrecision], -2e+284], N[(N[((-x) / z), $MachinePrecision] / t), $MachinePrecision], If[LessEqual[N[(z * t), $MachinePrecision], 5e+292], N[(x / N[((-z) * t + y), $MachinePrecision]), $MachinePrecision], N[(N[(x / z), $MachinePrecision] * N[(-1.0 / t), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
[z, t] = \mathsf{sort}([z, t])\\
\\
\begin{array}{l}
\mathbf{if}\;z \cdot t \leq -2 \cdot 10^{+284}:\\
\;\;\;\;\frac{\frac{-x}{z}}{t}\\
\mathbf{elif}\;z \cdot t \leq 5 \cdot 10^{+292}:\\
\;\;\;\;\frac{x}{\mathsf{fma}\left(-z, t, y\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{z} \cdot \frac{-1}{t}\\
\end{array}
\end{array}
if (*.f64 z t) < -2.00000000000000016e284Initial program 70.2%
clear-num70.2%
inv-pow70.2%
Applied egg-rr70.2%
frac-2neg70.2%
div-inv70.2%
sub-neg70.2%
+-commutative70.2%
distribute-neg-in70.2%
add-sqr-sqrt0.0%
distribute-rgt-neg-in0.0%
distribute-lft-neg-out0.0%
sqr-neg0.0%
add-sqr-sqrt70.2%
fma-def70.2%
Applied egg-rr70.2%
fma-neg70.2%
*-commutative70.2%
Simplified70.2%
Taylor expanded in t around inf 70.2%
neg-mul-170.2%
associate-/l/99.8%
distribute-frac-neg99.8%
distribute-neg-frac99.8%
Simplified99.8%
if -2.00000000000000016e284 < (*.f64 z t) < 4.9999999999999996e292Initial program 99.8%
sub-neg99.8%
+-commutative99.8%
distribute-lft-neg-in99.8%
fma-def99.8%
Applied egg-rr99.8%
if 4.9999999999999996e292 < (*.f64 z t) Initial program 70.7%
clear-num70.7%
inv-pow70.7%
Applied egg-rr70.7%
Taylor expanded in y around 0 70.7%
mul-1-neg70.7%
associate-*l/99.8%
distribute-rgt-neg-in99.8%
Simplified99.8%
Taylor expanded in t around 0 70.7%
mul-1-neg70.7%
associate-/l*99.7%
distribute-neg-frac99.7%
Simplified99.7%
unpow-199.7%
clear-num99.8%
add-sqr-sqrt63.0%
sqrt-unprod75.5%
sqr-neg75.5%
sqrt-unprod31.8%
add-sqr-sqrt65.0%
frac-2neg65.0%
div-inv65.0%
add-sqr-sqrt33.2%
sqrt-unprod65.4%
sqr-neg65.4%
sqrt-unprod36.8%
add-sqr-sqrt99.8%
Applied egg-rr99.8%
Final simplification99.8%
NOTE: z and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (if (<= (* z t) -2e+284) (/ (/ (- x) z) t) (if (<= (* z t) 1e+294) (/ x (- y (* z t))) (* (/ -1.0 z) (/ x t)))))
assert(z < t);
double code(double x, double y, double z, double t) {
double tmp;
if ((z * t) <= -2e+284) {
tmp = (-x / z) / t;
} else if ((z * t) <= 1e+294) {
tmp = x / (y - (z * t));
} else {
tmp = (-1.0 / z) * (x / t);
}
return tmp;
}
NOTE: z and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((z * t) <= (-2d+284)) then
tmp = (-x / z) / t
else if ((z * t) <= 1d+294) then
tmp = x / (y - (z * t))
else
tmp = ((-1.0d0) / z) * (x / t)
end if
code = tmp
end function
assert z < t;
public static double code(double x, double y, double z, double t) {
double tmp;
if ((z * t) <= -2e+284) {
tmp = (-x / z) / t;
} else if ((z * t) <= 1e+294) {
tmp = x / (y - (z * t));
} else {
tmp = (-1.0 / z) * (x / t);
}
return tmp;
}
[z, t] = sort([z, t]) def code(x, y, z, t): tmp = 0 if (z * t) <= -2e+284: tmp = (-x / z) / t elif (z * t) <= 1e+294: tmp = x / (y - (z * t)) else: tmp = (-1.0 / z) * (x / t) return tmp
z, t = sort([z, t]) function code(x, y, z, t) tmp = 0.0 if (Float64(z * t) <= -2e+284) tmp = Float64(Float64(Float64(-x) / z) / t); elseif (Float64(z * t) <= 1e+294) tmp = Float64(x / Float64(y - Float64(z * t))); else tmp = Float64(Float64(-1.0 / z) * Float64(x / t)); end return tmp end
z, t = num2cell(sort([z, t])){:}
function tmp_2 = code(x, y, z, t)
tmp = 0.0;
if ((z * t) <= -2e+284)
tmp = (-x / z) / t;
elseif ((z * t) <= 1e+294)
tmp = x / (y - (z * t));
else
tmp = (-1.0 / z) * (x / t);
end
tmp_2 = tmp;
end
NOTE: z and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := If[LessEqual[N[(z * t), $MachinePrecision], -2e+284], N[(N[((-x) / z), $MachinePrecision] / t), $MachinePrecision], If[LessEqual[N[(z * t), $MachinePrecision], 1e+294], N[(x / N[(y - N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(-1.0 / z), $MachinePrecision] * N[(x / t), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
[z, t] = \mathsf{sort}([z, t])\\
\\
\begin{array}{l}
\mathbf{if}\;z \cdot t \leq -2 \cdot 10^{+284}:\\
\;\;\;\;\frac{\frac{-x}{z}}{t}\\
\mathbf{elif}\;z \cdot t \leq 10^{+294}:\\
\;\;\;\;\frac{x}{y - z \cdot t}\\
\mathbf{else}:\\
\;\;\;\;\frac{-1}{z} \cdot \frac{x}{t}\\
\end{array}
\end{array}
if (*.f64 z t) < -2.00000000000000016e284Initial program 70.2%
clear-num70.2%
inv-pow70.2%
Applied egg-rr70.2%
frac-2neg70.2%
div-inv70.2%
sub-neg70.2%
+-commutative70.2%
distribute-neg-in70.2%
add-sqr-sqrt0.0%
distribute-rgt-neg-in0.0%
distribute-lft-neg-out0.0%
sqr-neg0.0%
add-sqr-sqrt70.2%
fma-def70.2%
Applied egg-rr70.2%
fma-neg70.2%
*-commutative70.2%
Simplified70.2%
Taylor expanded in t around inf 70.2%
neg-mul-170.2%
associate-/l/99.8%
distribute-frac-neg99.8%
distribute-neg-frac99.8%
Simplified99.8%
if -2.00000000000000016e284 < (*.f64 z t) < 1.00000000000000007e294Initial program 99.8%
if 1.00000000000000007e294 < (*.f64 z t) Initial program 69.0%
clear-num69.0%
inv-pow69.0%
Applied egg-rr69.0%
Taylor expanded in y around 0 69.0%
mul-1-neg69.0%
associate-*l/99.8%
distribute-rgt-neg-in99.8%
Simplified99.8%
Taylor expanded in t around 0 69.0%
mul-1-neg69.0%
associate-/l*99.7%
distribute-neg-frac99.7%
Simplified99.7%
unpow-199.7%
clear-num99.8%
*-un-lft-identity99.8%
neg-mul-199.8%
times-frac99.8%
metadata-eval99.8%
metadata-eval99.8%
associate-/l/69.0%
*-commutative69.0%
times-frac69.0%
*-un-lft-identity69.0%
times-frac99.9%
Applied egg-rr99.9%
Final simplification99.8%
NOTE: z and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (if (<= (* z t) -2e+284) (/ (/ (- x) z) t) (if (<= (* z t) 5e+292) (/ x (- y (* z t))) (* (/ x z) (/ -1.0 t)))))
assert(z < t);
double code(double x, double y, double z, double t) {
double tmp;
if ((z * t) <= -2e+284) {
tmp = (-x / z) / t;
} else if ((z * t) <= 5e+292) {
tmp = x / (y - (z * t));
} else {
tmp = (x / z) * (-1.0 / t);
}
return tmp;
}
NOTE: z and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((z * t) <= (-2d+284)) then
tmp = (-x / z) / t
else if ((z * t) <= 5d+292) then
tmp = x / (y - (z * t))
else
tmp = (x / z) * ((-1.0d0) / t)
end if
code = tmp
end function
assert z < t;
public static double code(double x, double y, double z, double t) {
double tmp;
if ((z * t) <= -2e+284) {
tmp = (-x / z) / t;
} else if ((z * t) <= 5e+292) {
tmp = x / (y - (z * t));
} else {
tmp = (x / z) * (-1.0 / t);
}
return tmp;
}
[z, t] = sort([z, t]) def code(x, y, z, t): tmp = 0 if (z * t) <= -2e+284: tmp = (-x / z) / t elif (z * t) <= 5e+292: tmp = x / (y - (z * t)) else: tmp = (x / z) * (-1.0 / t) return tmp
z, t = sort([z, t]) function code(x, y, z, t) tmp = 0.0 if (Float64(z * t) <= -2e+284) tmp = Float64(Float64(Float64(-x) / z) / t); elseif (Float64(z * t) <= 5e+292) tmp = Float64(x / Float64(y - Float64(z * t))); else tmp = Float64(Float64(x / z) * Float64(-1.0 / t)); end return tmp end
z, t = num2cell(sort([z, t])){:}
function tmp_2 = code(x, y, z, t)
tmp = 0.0;
if ((z * t) <= -2e+284)
tmp = (-x / z) / t;
elseif ((z * t) <= 5e+292)
tmp = x / (y - (z * t));
else
tmp = (x / z) * (-1.0 / t);
end
tmp_2 = tmp;
end
NOTE: z and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := If[LessEqual[N[(z * t), $MachinePrecision], -2e+284], N[(N[((-x) / z), $MachinePrecision] / t), $MachinePrecision], If[LessEqual[N[(z * t), $MachinePrecision], 5e+292], N[(x / N[(y - N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(x / z), $MachinePrecision] * N[(-1.0 / t), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
[z, t] = \mathsf{sort}([z, t])\\
\\
\begin{array}{l}
\mathbf{if}\;z \cdot t \leq -2 \cdot 10^{+284}:\\
\;\;\;\;\frac{\frac{-x}{z}}{t}\\
\mathbf{elif}\;z \cdot t \leq 5 \cdot 10^{+292}:\\
\;\;\;\;\frac{x}{y - z \cdot t}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{z} \cdot \frac{-1}{t}\\
\end{array}
\end{array}
if (*.f64 z t) < -2.00000000000000016e284Initial program 70.2%
clear-num70.2%
inv-pow70.2%
Applied egg-rr70.2%
frac-2neg70.2%
div-inv70.2%
sub-neg70.2%
+-commutative70.2%
distribute-neg-in70.2%
add-sqr-sqrt0.0%
distribute-rgt-neg-in0.0%
distribute-lft-neg-out0.0%
sqr-neg0.0%
add-sqr-sqrt70.2%
fma-def70.2%
Applied egg-rr70.2%
fma-neg70.2%
*-commutative70.2%
Simplified70.2%
Taylor expanded in t around inf 70.2%
neg-mul-170.2%
associate-/l/99.8%
distribute-frac-neg99.8%
distribute-neg-frac99.8%
Simplified99.8%
if -2.00000000000000016e284 < (*.f64 z t) < 4.9999999999999996e292Initial program 99.8%
if 4.9999999999999996e292 < (*.f64 z t) Initial program 70.7%
clear-num70.7%
inv-pow70.7%
Applied egg-rr70.7%
Taylor expanded in y around 0 70.7%
mul-1-neg70.7%
associate-*l/99.8%
distribute-rgt-neg-in99.8%
Simplified99.8%
Taylor expanded in t around 0 70.7%
mul-1-neg70.7%
associate-/l*99.7%
distribute-neg-frac99.7%
Simplified99.7%
unpow-199.7%
clear-num99.8%
add-sqr-sqrt63.0%
sqrt-unprod75.5%
sqr-neg75.5%
sqrt-unprod31.8%
add-sqr-sqrt65.0%
frac-2neg65.0%
div-inv65.0%
add-sqr-sqrt33.2%
sqrt-unprod65.4%
sqr-neg65.4%
sqrt-unprod36.8%
add-sqr-sqrt99.8%
Applied egg-rr99.8%
Final simplification99.8%
NOTE: z and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (if (or (<= (* z t) -1e+84) (not (<= (* z t) 1e+18))) (/ (/ (- x) z) t) (/ x y)))
assert(z < t);
double code(double x, double y, double z, double t) {
double tmp;
if (((z * t) <= -1e+84) || !((z * t) <= 1e+18)) {
tmp = (-x / z) / t;
} else {
tmp = x / y;
}
return tmp;
}
NOTE: z and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (((z * t) <= (-1d+84)) .or. (.not. ((z * t) <= 1d+18))) then
tmp = (-x / z) / t
else
tmp = x / y
end if
code = tmp
end function
assert z < t;
public static double code(double x, double y, double z, double t) {
double tmp;
if (((z * t) <= -1e+84) || !((z * t) <= 1e+18)) {
tmp = (-x / z) / t;
} else {
tmp = x / y;
}
return tmp;
}
[z, t] = sort([z, t]) def code(x, y, z, t): tmp = 0 if ((z * t) <= -1e+84) or not ((z * t) <= 1e+18): tmp = (-x / z) / t else: tmp = x / y return tmp
z, t = sort([z, t]) function code(x, y, z, t) tmp = 0.0 if ((Float64(z * t) <= -1e+84) || !(Float64(z * t) <= 1e+18)) tmp = Float64(Float64(Float64(-x) / z) / t); else tmp = Float64(x / y); end return tmp end
z, t = num2cell(sort([z, t])){:}
function tmp_2 = code(x, y, z, t)
tmp = 0.0;
if (((z * t) <= -1e+84) || ~(((z * t) <= 1e+18)))
tmp = (-x / z) / t;
else
tmp = x / y;
end
tmp_2 = tmp;
end
NOTE: z and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := If[Or[LessEqual[N[(z * t), $MachinePrecision], -1e+84], N[Not[LessEqual[N[(z * t), $MachinePrecision], 1e+18]], $MachinePrecision]], N[(N[((-x) / z), $MachinePrecision] / t), $MachinePrecision], N[(x / y), $MachinePrecision]]
\begin{array}{l}
[z, t] = \mathsf{sort}([z, t])\\
\\
\begin{array}{l}
\mathbf{if}\;z \cdot t \leq -1 \cdot 10^{+84} \lor \neg \left(z \cdot t \leq 10^{+18}\right):\\
\;\;\;\;\frac{\frac{-x}{z}}{t}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y}\\
\end{array}
\end{array}
if (*.f64 z t) < -1.00000000000000006e84 or 1e18 < (*.f64 z t) Initial program 89.7%
clear-num89.3%
inv-pow89.3%
Applied egg-rr89.3%
frac-2neg89.3%
div-inv89.2%
sub-neg89.2%
+-commutative89.2%
distribute-neg-in89.2%
add-sqr-sqrt47.1%
distribute-rgt-neg-in47.1%
distribute-lft-neg-out47.1%
sqr-neg47.1%
add-sqr-sqrt89.2%
fma-def89.2%
Applied egg-rr89.2%
fma-neg89.2%
*-commutative89.2%
Simplified89.2%
Taylor expanded in t around inf 81.0%
neg-mul-181.0%
associate-/l/86.5%
distribute-frac-neg86.5%
distribute-neg-frac86.5%
Simplified86.5%
if -1.00000000000000006e84 < (*.f64 z t) < 1e18Initial program 99.9%
Taylor expanded in y around inf 74.2%
Final simplification79.6%
NOTE: z and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (if (or (<= (* z t) -5e+166) (not (<= (* z t) 1e+71))) (/ x (* z t)) (/ x y)))
assert(z < t);
double code(double x, double y, double z, double t) {
double tmp;
if (((z * t) <= -5e+166) || !((z * t) <= 1e+71)) {
tmp = x / (z * t);
} else {
tmp = x / y;
}
return tmp;
}
NOTE: z and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (((z * t) <= (-5d+166)) .or. (.not. ((z * t) <= 1d+71))) then
tmp = x / (z * t)
else
tmp = x / y
end if
code = tmp
end function
assert z < t;
public static double code(double x, double y, double z, double t) {
double tmp;
if (((z * t) <= -5e+166) || !((z * t) <= 1e+71)) {
tmp = x / (z * t);
} else {
tmp = x / y;
}
return tmp;
}
[z, t] = sort([z, t]) def code(x, y, z, t): tmp = 0 if ((z * t) <= -5e+166) or not ((z * t) <= 1e+71): tmp = x / (z * t) else: tmp = x / y return tmp
z, t = sort([z, t]) function code(x, y, z, t) tmp = 0.0 if ((Float64(z * t) <= -5e+166) || !(Float64(z * t) <= 1e+71)) tmp = Float64(x / Float64(z * t)); else tmp = Float64(x / y); end return tmp end
z, t = num2cell(sort([z, t])){:}
function tmp_2 = code(x, y, z, t)
tmp = 0.0;
if (((z * t) <= -5e+166) || ~(((z * t) <= 1e+71)))
tmp = x / (z * t);
else
tmp = x / y;
end
tmp_2 = tmp;
end
NOTE: z and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := If[Or[LessEqual[N[(z * t), $MachinePrecision], -5e+166], N[Not[LessEqual[N[(z * t), $MachinePrecision], 1e+71]], $MachinePrecision]], N[(x / N[(z * t), $MachinePrecision]), $MachinePrecision], N[(x / y), $MachinePrecision]]
\begin{array}{l}
[z, t] = \mathsf{sort}([z, t])\\
\\
\begin{array}{l}
\mathbf{if}\;z \cdot t \leq -5 \cdot 10^{+166} \lor \neg \left(z \cdot t \leq 10^{+71}\right):\\
\;\;\;\;\frac{x}{z \cdot t}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y}\\
\end{array}
\end{array}
if (*.f64 z t) < -5.0000000000000002e166 or 1e71 < (*.f64 z t) Initial program 87.1%
clear-num86.5%
inv-pow86.5%
Applied egg-rr86.5%
Taylor expanded in y around 0 81.8%
mul-1-neg81.8%
associate-*l/91.3%
distribute-rgt-neg-in91.3%
Simplified91.3%
unpow-191.3%
add-sqr-sqrt51.7%
sqrt-unprod67.1%
sqr-neg67.1%
sqrt-unprod24.7%
add-sqr-sqrt52.6%
associate-/r/52.5%
clear-num52.5%
associate-/l/52.7%
*-commutative52.7%
Applied egg-rr52.7%
if -5.0000000000000002e166 < (*.f64 z t) < 1e71Initial program 99.9%
Taylor expanded in y around inf 69.1%
Final simplification63.5%
NOTE: z and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (if (<= y -2.6e+31) (/ x y) (if (<= y 1.15e+31) (/ (- x) (* z t)) (/ x y))))
assert(z < t);
double code(double x, double y, double z, double t) {
double tmp;
if (y <= -2.6e+31) {
tmp = x / y;
} else if (y <= 1.15e+31) {
tmp = -x / (z * t);
} else {
tmp = x / y;
}
return tmp;
}
NOTE: z and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (y <= (-2.6d+31)) then
tmp = x / y
else if (y <= 1.15d+31) then
tmp = -x / (z * t)
else
tmp = x / y
end if
code = tmp
end function
assert z < t;
public static double code(double x, double y, double z, double t) {
double tmp;
if (y <= -2.6e+31) {
tmp = x / y;
} else if (y <= 1.15e+31) {
tmp = -x / (z * t);
} else {
tmp = x / y;
}
return tmp;
}
[z, t] = sort([z, t]) def code(x, y, z, t): tmp = 0 if y <= -2.6e+31: tmp = x / y elif y <= 1.15e+31: tmp = -x / (z * t) else: tmp = x / y return tmp
z, t = sort([z, t]) function code(x, y, z, t) tmp = 0.0 if (y <= -2.6e+31) tmp = Float64(x / y); elseif (y <= 1.15e+31) tmp = Float64(Float64(-x) / Float64(z * t)); else tmp = Float64(x / y); end return tmp end
z, t = num2cell(sort([z, t])){:}
function tmp_2 = code(x, y, z, t)
tmp = 0.0;
if (y <= -2.6e+31)
tmp = x / y;
elseif (y <= 1.15e+31)
tmp = -x / (z * t);
else
tmp = x / y;
end
tmp_2 = tmp;
end
NOTE: z and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := If[LessEqual[y, -2.6e+31], N[(x / y), $MachinePrecision], If[LessEqual[y, 1.15e+31], N[((-x) / N[(z * t), $MachinePrecision]), $MachinePrecision], N[(x / y), $MachinePrecision]]]
\begin{array}{l}
[z, t] = \mathsf{sort}([z, t])\\
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2.6 \cdot 10^{+31}:\\
\;\;\;\;\frac{x}{y}\\
\mathbf{elif}\;y \leq 1.15 \cdot 10^{+31}:\\
\;\;\;\;\frac{-x}{z \cdot t}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y}\\
\end{array}
\end{array}
if y < -2.6e31 or 1.15e31 < y Initial program 93.7%
Taylor expanded in y around inf 80.8%
if -2.6e31 < y < 1.15e31Initial program 97.0%
Taylor expanded in y around 0 78.1%
associate-*r/78.1%
neg-mul-178.1%
Simplified78.1%
Final simplification79.4%
NOTE: z and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (/ x y))
assert(z < t);
double code(double x, double y, double z, double t) {
return x / y;
}
NOTE: z and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x / y
end function
assert z < t;
public static double code(double x, double y, double z, double t) {
return x / y;
}
[z, t] = sort([z, t]) def code(x, y, z, t): return x / y
z, t = sort([z, t]) function code(x, y, z, t) return Float64(x / y) end
z, t = num2cell(sort([z, t])){:}
function tmp = code(x, y, z, t)
tmp = x / y;
end
NOTE: z and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := N[(x / y), $MachinePrecision]
\begin{array}{l}
[z, t] = \mathsf{sort}([z, t])\\
\\
\frac{x}{y}
\end{array}
Initial program 95.5%
Taylor expanded in y around inf 52.7%
Final simplification52.7%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ 1.0 (- (/ y x) (* (/ z x) t)))))
(if (< x -1.618195973607049e+50)
t_1
(if (< x 2.1378306434876444e+131) (/ x (- y (* z t))) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = 1.0 / ((y / x) - ((z / x) * t));
double tmp;
if (x < -1.618195973607049e+50) {
tmp = t_1;
} else if (x < 2.1378306434876444e+131) {
tmp = x / (y - (z * t));
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = 1.0d0 / ((y / x) - ((z / x) * t))
if (x < (-1.618195973607049d+50)) then
tmp = t_1
else if (x < 2.1378306434876444d+131) then
tmp = x / (y - (z * t))
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = 1.0 / ((y / x) - ((z / x) * t));
double tmp;
if (x < -1.618195973607049e+50) {
tmp = t_1;
} else if (x < 2.1378306434876444e+131) {
tmp = x / (y - (z * t));
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = 1.0 / ((y / x) - ((z / x) * t)) tmp = 0 if x < -1.618195973607049e+50: tmp = t_1 elif x < 2.1378306434876444e+131: tmp = x / (y - (z * t)) else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(1.0 / Float64(Float64(y / x) - Float64(Float64(z / x) * t))) tmp = 0.0 if (x < -1.618195973607049e+50) tmp = t_1; elseif (x < 2.1378306434876444e+131) tmp = Float64(x / Float64(y - Float64(z * t))); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = 1.0 / ((y / x) - ((z / x) * t)); tmp = 0.0; if (x < -1.618195973607049e+50) tmp = t_1; elseif (x < 2.1378306434876444e+131) tmp = x / (y - (z * t)); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(1.0 / N[(N[(y / x), $MachinePrecision] - N[(N[(z / x), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[x, -1.618195973607049e+50], t$95$1, If[Less[x, 2.1378306434876444e+131], N[(x / N[(y - N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{1}{\frac{y}{x} - \frac{z}{x} \cdot t}\\
\mathbf{if}\;x < -1.618195973607049 \cdot 10^{+50}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;x < 2.1378306434876444 \cdot 10^{+131}:\\
\;\;\;\;\frac{x}{y - z \cdot t}\\
\mathbf{else}:\\
\;\;\;\;t_1\\
\end{array}
\end{array}
herbie shell --seed 2023213
(FPCore (x y z t)
:name "Diagrams.Solve.Tridiagonal:solveTriDiagonal from diagrams-solve-0.1, B"
:precision binary64
:herbie-target
(if (< x -1.618195973607049e+50) (/ 1.0 (- (/ y x) (* (/ z x) t))) (if (< x 2.1378306434876444e+131) (/ x (- y (* z t))) (/ 1.0 (- (/ y x) (* (/ z x) t)))))
(/ x (- y (* z t))))