
(FPCore (x y z) :precision binary64 (* 2.0 (sqrt (+ (+ (* x y) (* x z)) (* y z)))))
double code(double x, double y, double z) {
return 2.0 * sqrt((((x * y) + (x * z)) + (y * z)));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = 2.0d0 * sqrt((((x * y) + (x * z)) + (y * z)))
end function
public static double code(double x, double y, double z) {
return 2.0 * Math.sqrt((((x * y) + (x * z)) + (y * z)));
}
def code(x, y, z): return 2.0 * math.sqrt((((x * y) + (x * z)) + (y * z)))
function code(x, y, z) return Float64(2.0 * sqrt(Float64(Float64(Float64(x * y) + Float64(x * z)) + Float64(y * z)))) end
function tmp = code(x, y, z) tmp = 2.0 * sqrt((((x * y) + (x * z)) + (y * z))); end
code[x_, y_, z_] := N[(2.0 * N[Sqrt[N[(N[(N[(x * y), $MachinePrecision] + N[(x * z), $MachinePrecision]), $MachinePrecision] + N[(y * z), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (* 2.0 (sqrt (+ (+ (* x y) (* x z)) (* y z)))))
double code(double x, double y, double z) {
return 2.0 * sqrt((((x * y) + (x * z)) + (y * z)));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = 2.0d0 * sqrt((((x * y) + (x * z)) + (y * z)))
end function
public static double code(double x, double y, double z) {
return 2.0 * Math.sqrt((((x * y) + (x * z)) + (y * z)));
}
def code(x, y, z): return 2.0 * math.sqrt((((x * y) + (x * z)) + (y * z)))
function code(x, y, z) return Float64(2.0 * sqrt(Float64(Float64(Float64(x * y) + Float64(x * z)) + Float64(y * z)))) end
function tmp = code(x, y, z) tmp = 2.0 * sqrt((((x * y) + (x * z)) + (y * z))); end
code[x_, y_, z_] := N[(2.0 * N[Sqrt[N[(N[(N[(x * y), $MachinePrecision] + N[(x * z), $MachinePrecision]), $MachinePrecision] + N[(y * z), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z}
\end{array}
NOTE: x, y, and z should be sorted in increasing order before calling this function.
(FPCore (x y z)
:precision binary64
(let* ((t_0 (- (log (- (- y) z)) (log (/ -1.0 x)))))
(if (<= y -3e+25)
(* 2.0 (exp (* 0.5 t_0)))
(if (<= y -4.5e-190)
(* 2.0 (sqrt (+ (* x (+ y z)) (* y z))))
(if (<= y 8.2e-278)
(* 2.0 (pow (exp (* 0.25 t_0)) 2.0))
(* 2.0 (* (sqrt z) (sqrt y))))))))assert(x < y && y < z);
double code(double x, double y, double z) {
double t_0 = log((-y - z)) - log((-1.0 / x));
double tmp;
if (y <= -3e+25) {
tmp = 2.0 * exp((0.5 * t_0));
} else if (y <= -4.5e-190) {
tmp = 2.0 * sqrt(((x * (y + z)) + (y * z)));
} else if (y <= 8.2e-278) {
tmp = 2.0 * pow(exp((0.25 * t_0)), 2.0);
} else {
tmp = 2.0 * (sqrt(z) * sqrt(y));
}
return tmp;
}
NOTE: x, y, and z should be sorted in increasing order before calling this function.
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = log((-y - z)) - log(((-1.0d0) / x))
if (y <= (-3d+25)) then
tmp = 2.0d0 * exp((0.5d0 * t_0))
else if (y <= (-4.5d-190)) then
tmp = 2.0d0 * sqrt(((x * (y + z)) + (y * z)))
else if (y <= 8.2d-278) then
tmp = 2.0d0 * (exp((0.25d0 * t_0)) ** 2.0d0)
else
tmp = 2.0d0 * (sqrt(z) * sqrt(y))
end if
code = tmp
end function
assert x < y && y < z;
public static double code(double x, double y, double z) {
double t_0 = Math.log((-y - z)) - Math.log((-1.0 / x));
double tmp;
if (y <= -3e+25) {
tmp = 2.0 * Math.exp((0.5 * t_0));
} else if (y <= -4.5e-190) {
tmp = 2.0 * Math.sqrt(((x * (y + z)) + (y * z)));
} else if (y <= 8.2e-278) {
tmp = 2.0 * Math.pow(Math.exp((0.25 * t_0)), 2.0);
} else {
tmp = 2.0 * (Math.sqrt(z) * Math.sqrt(y));
}
return tmp;
}
[x, y, z] = sort([x, y, z]) def code(x, y, z): t_0 = math.log((-y - z)) - math.log((-1.0 / x)) tmp = 0 if y <= -3e+25: tmp = 2.0 * math.exp((0.5 * t_0)) elif y <= -4.5e-190: tmp = 2.0 * math.sqrt(((x * (y + z)) + (y * z))) elif y <= 8.2e-278: tmp = 2.0 * math.pow(math.exp((0.25 * t_0)), 2.0) else: tmp = 2.0 * (math.sqrt(z) * math.sqrt(y)) return tmp
x, y, z = sort([x, y, z]) function code(x, y, z) t_0 = Float64(log(Float64(Float64(-y) - z)) - log(Float64(-1.0 / x))) tmp = 0.0 if (y <= -3e+25) tmp = Float64(2.0 * exp(Float64(0.5 * t_0))); elseif (y <= -4.5e-190) tmp = Float64(2.0 * sqrt(Float64(Float64(x * Float64(y + z)) + Float64(y * z)))); elseif (y <= 8.2e-278) tmp = Float64(2.0 * (exp(Float64(0.25 * t_0)) ^ 2.0)); else tmp = Float64(2.0 * Float64(sqrt(z) * sqrt(y))); end return tmp end
x, y, z = num2cell(sort([x, y, z])){:}
function tmp_2 = code(x, y, z)
t_0 = log((-y - z)) - log((-1.0 / x));
tmp = 0.0;
if (y <= -3e+25)
tmp = 2.0 * exp((0.5 * t_0));
elseif (y <= -4.5e-190)
tmp = 2.0 * sqrt(((x * (y + z)) + (y * z)));
elseif (y <= 8.2e-278)
tmp = 2.0 * (exp((0.25 * t_0)) ^ 2.0);
else
tmp = 2.0 * (sqrt(z) * sqrt(y));
end
tmp_2 = tmp;
end
NOTE: x, y, and z should be sorted in increasing order before calling this function.
code[x_, y_, z_] := Block[{t$95$0 = N[(N[Log[N[((-y) - z), $MachinePrecision]], $MachinePrecision] - N[Log[N[(-1.0 / x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -3e+25], N[(2.0 * N[Exp[N[(0.5 * t$95$0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], If[LessEqual[y, -4.5e-190], N[(2.0 * N[Sqrt[N[(N[(x * N[(y + z), $MachinePrecision]), $MachinePrecision] + N[(y * z), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 8.2e-278], N[(2.0 * N[Power[N[Exp[N[(0.25 * t$95$0), $MachinePrecision]], $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision], N[(2.0 * N[(N[Sqrt[z], $MachinePrecision] * N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
[x, y, z] = \mathsf{sort}([x, y, z])\\
\\
\begin{array}{l}
t_0 := \log \left(\left(-y\right) - z\right) - \log \left(\frac{-1}{x}\right)\\
\mathbf{if}\;y \leq -3 \cdot 10^{+25}:\\
\;\;\;\;2 \cdot e^{0.5 \cdot t_0}\\
\mathbf{elif}\;y \leq -4.5 \cdot 10^{-190}:\\
\;\;\;\;2 \cdot \sqrt{x \cdot \left(y + z\right) + y \cdot z}\\
\mathbf{elif}\;y \leq 8.2 \cdot 10^{-278}:\\
\;\;\;\;2 \cdot {\left(e^{0.25 \cdot t_0}\right)}^{2}\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \left(\sqrt{z} \cdot \sqrt{y}\right)\\
\end{array}
\end{array}
if y < -3.00000000000000006e25Initial program 55.7%
distribute-lft-out55.7%
Simplified55.7%
distribute-lft-in55.7%
associate-+r+55.7%
distribute-rgt-in55.9%
+-commutative55.9%
fma-udef56.3%
add-cbrt-cube34.3%
pow1/331.9%
Applied egg-rr32.4%
unpow1/334.7%
fma-def33.8%
+-commutative33.8%
fma-def34.7%
*-commutative34.7%
Simplified34.7%
pow1/332.4%
pow-to-exp32.3%
pow-exp51.8%
add-log-exp32.2%
pow-to-exp32.7%
log-pow51.8%
*-commutative51.8%
Applied egg-rr51.8%
Taylor expanded in x around -inf 46.9%
+-commutative46.9%
mul-1-neg46.9%
unsub-neg46.9%
distribute-lft-in46.9%
mul-1-neg46.9%
unsub-neg46.9%
mul-1-neg46.9%
Simplified46.9%
if -3.00000000000000006e25 < y < -4.50000000000000021e-190Initial program 79.8%
distribute-lft-out79.8%
Simplified79.8%
if -4.50000000000000021e-190 < y < 8.20000000000000002e-278Initial program 70.4%
distribute-lft-out70.4%
Simplified70.4%
add-sqr-sqrt70.1%
pow270.1%
pow1/270.1%
sqrt-pow170.1%
fma-def70.1%
metadata-eval70.1%
Applied egg-rr70.1%
Taylor expanded in x around -inf 58.3%
if 8.20000000000000002e-278 < y Initial program 69.9%
distribute-lft-out70.0%
Simplified70.0%
Taylor expanded in x around 0 24.6%
sqrt-prod34.5%
Applied egg-rr34.5%
*-commutative34.5%
Simplified34.5%
Final simplification46.7%
NOTE: x, y, and z should be sorted in increasing order before calling this function.
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* 2.0 (exp (* 0.5 (- (log (- (- y) z)) (log (/ -1.0 x))))))))
(if (<= y -5.4e+20)
t_0
(if (<= y -1.8e-187)
(* 2.0 (sqrt (+ (* x (+ y z)) (* y z))))
(if (<= y 1.38e-285) t_0 (* 2.0 (* (sqrt z) (sqrt y))))))))assert(x < y && y < z);
double code(double x, double y, double z) {
double t_0 = 2.0 * exp((0.5 * (log((-y - z)) - log((-1.0 / x)))));
double tmp;
if (y <= -5.4e+20) {
tmp = t_0;
} else if (y <= -1.8e-187) {
tmp = 2.0 * sqrt(((x * (y + z)) + (y * z)));
} else if (y <= 1.38e-285) {
tmp = t_0;
} else {
tmp = 2.0 * (sqrt(z) * sqrt(y));
}
return tmp;
}
NOTE: x, y, and z should be sorted in increasing order before calling this function.
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = 2.0d0 * exp((0.5d0 * (log((-y - z)) - log(((-1.0d0) / x)))))
if (y <= (-5.4d+20)) then
tmp = t_0
else if (y <= (-1.8d-187)) then
tmp = 2.0d0 * sqrt(((x * (y + z)) + (y * z)))
else if (y <= 1.38d-285) then
tmp = t_0
else
tmp = 2.0d0 * (sqrt(z) * sqrt(y))
end if
code = tmp
end function
assert x < y && y < z;
public static double code(double x, double y, double z) {
double t_0 = 2.0 * Math.exp((0.5 * (Math.log((-y - z)) - Math.log((-1.0 / x)))));
double tmp;
if (y <= -5.4e+20) {
tmp = t_0;
} else if (y <= -1.8e-187) {
tmp = 2.0 * Math.sqrt(((x * (y + z)) + (y * z)));
} else if (y <= 1.38e-285) {
tmp = t_0;
} else {
tmp = 2.0 * (Math.sqrt(z) * Math.sqrt(y));
}
return tmp;
}
[x, y, z] = sort([x, y, z]) def code(x, y, z): t_0 = 2.0 * math.exp((0.5 * (math.log((-y - z)) - math.log((-1.0 / x))))) tmp = 0 if y <= -5.4e+20: tmp = t_0 elif y <= -1.8e-187: tmp = 2.0 * math.sqrt(((x * (y + z)) + (y * z))) elif y <= 1.38e-285: tmp = t_0 else: tmp = 2.0 * (math.sqrt(z) * math.sqrt(y)) return tmp
x, y, z = sort([x, y, z]) function code(x, y, z) t_0 = Float64(2.0 * exp(Float64(0.5 * Float64(log(Float64(Float64(-y) - z)) - log(Float64(-1.0 / x)))))) tmp = 0.0 if (y <= -5.4e+20) tmp = t_0; elseif (y <= -1.8e-187) tmp = Float64(2.0 * sqrt(Float64(Float64(x * Float64(y + z)) + Float64(y * z)))); elseif (y <= 1.38e-285) tmp = t_0; else tmp = Float64(2.0 * Float64(sqrt(z) * sqrt(y))); end return tmp end
x, y, z = num2cell(sort([x, y, z])){:}
function tmp_2 = code(x, y, z)
t_0 = 2.0 * exp((0.5 * (log((-y - z)) - log((-1.0 / x)))));
tmp = 0.0;
if (y <= -5.4e+20)
tmp = t_0;
elseif (y <= -1.8e-187)
tmp = 2.0 * sqrt(((x * (y + z)) + (y * z)));
elseif (y <= 1.38e-285)
tmp = t_0;
else
tmp = 2.0 * (sqrt(z) * sqrt(y));
end
tmp_2 = tmp;
end
NOTE: x, y, and z should be sorted in increasing order before calling this function.
code[x_, y_, z_] := Block[{t$95$0 = N[(2.0 * N[Exp[N[(0.5 * N[(N[Log[N[((-y) - z), $MachinePrecision]], $MachinePrecision] - N[Log[N[(-1.0 / x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -5.4e+20], t$95$0, If[LessEqual[y, -1.8e-187], N[(2.0 * N[Sqrt[N[(N[(x * N[(y + z), $MachinePrecision]), $MachinePrecision] + N[(y * z), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 1.38e-285], t$95$0, N[(2.0 * N[(N[Sqrt[z], $MachinePrecision] * N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
[x, y, z] = \mathsf{sort}([x, y, z])\\
\\
\begin{array}{l}
t_0 := 2 \cdot e^{0.5 \cdot \left(\log \left(\left(-y\right) - z\right) - \log \left(\frac{-1}{x}\right)\right)}\\
\mathbf{if}\;y \leq -5.4 \cdot 10^{+20}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;y \leq -1.8 \cdot 10^{-187}:\\
\;\;\;\;2 \cdot \sqrt{x \cdot \left(y + z\right) + y \cdot z}\\
\mathbf{elif}\;y \leq 1.38 \cdot 10^{-285}:\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \left(\sqrt{z} \cdot \sqrt{y}\right)\\
\end{array}
\end{array}
if y < -5.4e20 or -1.79999999999999997e-187 < y < 1.38000000000000009e-285Initial program 59.9%
distribute-lft-out60.0%
Simplified60.0%
distribute-lft-in59.9%
associate-+r+59.9%
distribute-rgt-in60.1%
+-commutative60.1%
fma-udef60.4%
add-cbrt-cube38.9%
pow1/336.3%
Applied egg-rr36.6%
unpow1/339.2%
fma-def38.6%
+-commutative38.6%
fma-def39.2%
*-commutative39.2%
Simplified39.2%
pow1/336.6%
pow-to-exp36.7%
pow-exp55.6%
add-log-exp36.6%
pow-to-exp36.9%
log-pow55.6%
*-commutative55.6%
Applied egg-rr55.6%
Taylor expanded in x around -inf 49.1%
+-commutative49.1%
mul-1-neg49.1%
unsub-neg49.1%
distribute-lft-in49.1%
mul-1-neg49.1%
unsub-neg49.1%
mul-1-neg49.1%
Simplified49.1%
if -5.4e20 < y < -1.79999999999999997e-187Initial program 79.3%
distribute-lft-out79.3%
Simplified79.3%
if 1.38000000000000009e-285 < y Initial program 70.1%
distribute-lft-out70.2%
Simplified70.2%
Taylor expanded in x around 0 24.4%
sqrt-prod34.2%
Applied egg-rr34.2%
*-commutative34.2%
Simplified34.2%
Final simplification45.9%
NOTE: x, y, and z should be sorted in increasing order before calling this function.
(FPCore (x y z)
:precision binary64
(if (<= y -8.5e+20)
(* 2.0 (exp (* 0.5 (- (log (- y)) (log (/ -1.0 x))))))
(if (<= y 2.55e+45)
(* 2.0 (sqrt (+ (* x (+ y z)) (* y z))))
(* 2.0 (* (sqrt z) (sqrt y))))))assert(x < y && y < z);
double code(double x, double y, double z) {
double tmp;
if (y <= -8.5e+20) {
tmp = 2.0 * exp((0.5 * (log(-y) - log((-1.0 / x)))));
} else if (y <= 2.55e+45) {
tmp = 2.0 * sqrt(((x * (y + z)) + (y * z)));
} else {
tmp = 2.0 * (sqrt(z) * sqrt(y));
}
return tmp;
}
NOTE: x, y, and z should be sorted in increasing order before calling this function.
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-8.5d+20)) then
tmp = 2.0d0 * exp((0.5d0 * (log(-y) - log(((-1.0d0) / x)))))
else if (y <= 2.55d+45) then
tmp = 2.0d0 * sqrt(((x * (y + z)) + (y * z)))
else
tmp = 2.0d0 * (sqrt(z) * sqrt(y))
end if
code = tmp
end function
assert x < y && y < z;
public static double code(double x, double y, double z) {
double tmp;
if (y <= -8.5e+20) {
tmp = 2.0 * Math.exp((0.5 * (Math.log(-y) - Math.log((-1.0 / x)))));
} else if (y <= 2.55e+45) {
tmp = 2.0 * Math.sqrt(((x * (y + z)) + (y * z)));
} else {
tmp = 2.0 * (Math.sqrt(z) * Math.sqrt(y));
}
return tmp;
}
[x, y, z] = sort([x, y, z]) def code(x, y, z): tmp = 0 if y <= -8.5e+20: tmp = 2.0 * math.exp((0.5 * (math.log(-y) - math.log((-1.0 / x))))) elif y <= 2.55e+45: tmp = 2.0 * math.sqrt(((x * (y + z)) + (y * z))) else: tmp = 2.0 * (math.sqrt(z) * math.sqrt(y)) return tmp
x, y, z = sort([x, y, z]) function code(x, y, z) tmp = 0.0 if (y <= -8.5e+20) tmp = Float64(2.0 * exp(Float64(0.5 * Float64(log(Float64(-y)) - log(Float64(-1.0 / x)))))); elseif (y <= 2.55e+45) tmp = Float64(2.0 * sqrt(Float64(Float64(x * Float64(y + z)) + Float64(y * z)))); else tmp = Float64(2.0 * Float64(sqrt(z) * sqrt(y))); end return tmp end
x, y, z = num2cell(sort([x, y, z])){:}
function tmp_2 = code(x, y, z)
tmp = 0.0;
if (y <= -8.5e+20)
tmp = 2.0 * exp((0.5 * (log(-y) - log((-1.0 / x)))));
elseif (y <= 2.55e+45)
tmp = 2.0 * sqrt(((x * (y + z)) + (y * z)));
else
tmp = 2.0 * (sqrt(z) * sqrt(y));
end
tmp_2 = tmp;
end
NOTE: x, y, and z should be sorted in increasing order before calling this function. code[x_, y_, z_] := If[LessEqual[y, -8.5e+20], N[(2.0 * N[Exp[N[(0.5 * N[(N[Log[(-y)], $MachinePrecision] - N[Log[N[(-1.0 / x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 2.55e+45], N[(2.0 * N[Sqrt[N[(N[(x * N[(y + z), $MachinePrecision]), $MachinePrecision] + N[(y * z), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(2.0 * N[(N[Sqrt[z], $MachinePrecision] * N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
[x, y, z] = \mathsf{sort}([x, y, z])\\
\\
\begin{array}{l}
\mathbf{if}\;y \leq -8.5 \cdot 10^{+20}:\\
\;\;\;\;2 \cdot e^{0.5 \cdot \left(\log \left(-y\right) - \log \left(\frac{-1}{x}\right)\right)}\\
\mathbf{elif}\;y \leq 2.55 \cdot 10^{+45}:\\
\;\;\;\;2 \cdot \sqrt{x \cdot \left(y + z\right) + y \cdot z}\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \left(\sqrt{z} \cdot \sqrt{y}\right)\\
\end{array}
\end{array}
if y < -8.5e20Initial program 56.4%
distribute-lft-out56.5%
Simplified56.5%
distribute-lft-in56.4%
associate-+r+56.4%
distribute-rgt-in56.6%
+-commutative56.6%
fma-udef57.0%
add-cbrt-cube35.4%
pow1/332.9%
Applied egg-rr33.3%
unpow1/335.8%
fma-def34.8%
+-commutative34.8%
fma-def35.8%
*-commutative35.8%
Simplified35.8%
pow1/333.3%
pow-to-exp33.2%
pow-exp52.4%
add-log-exp33.1%
pow-to-exp33.6%
log-pow52.4%
*-commutative52.4%
Applied egg-rr52.4%
Taylor expanded in z around 0 24.7%
*-commutative24.7%
Simplified24.7%
Taylor expanded in x around -inf 44.9%
+-commutative44.9%
mul-1-neg44.9%
unsub-neg44.9%
mul-1-neg44.9%
Simplified44.9%
if -8.5e20 < y < 2.5499999999999999e45Initial program 81.7%
distribute-lft-out81.7%
Simplified81.7%
if 2.5499999999999999e45 < y Initial program 47.4%
distribute-lft-out47.5%
Simplified47.5%
Taylor expanded in x around 0 23.3%
sqrt-prod45.7%
Applied egg-rr45.7%
*-commutative45.7%
Simplified45.7%
Final simplification64.9%
NOTE: x, y, and z should be sorted in increasing order before calling this function. (FPCore (x y z) :precision binary64 (if (<= y 2.55e+45) (* 2.0 (sqrt (fma z (+ y x) (* y x)))) (* 2.0 (* (sqrt z) (sqrt y)))))
assert(x < y && y < z);
double code(double x, double y, double z) {
double tmp;
if (y <= 2.55e+45) {
tmp = 2.0 * sqrt(fma(z, (y + x), (y * x)));
} else {
tmp = 2.0 * (sqrt(z) * sqrt(y));
}
return tmp;
}
x, y, z = sort([x, y, z]) function code(x, y, z) tmp = 0.0 if (y <= 2.55e+45) tmp = Float64(2.0 * sqrt(fma(z, Float64(y + x), Float64(y * x)))); else tmp = Float64(2.0 * Float64(sqrt(z) * sqrt(y))); end return tmp end
NOTE: x, y, and z should be sorted in increasing order before calling this function. code[x_, y_, z_] := If[LessEqual[y, 2.55e+45], N[(2.0 * N[Sqrt[N[(z * N[(y + x), $MachinePrecision] + N[(y * x), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(2.0 * N[(N[Sqrt[z], $MachinePrecision] * N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y, z] = \mathsf{sort}([x, y, z])\\
\\
\begin{array}{l}
\mathbf{if}\;y \leq 2.55 \cdot 10^{+45}:\\
\;\;\;\;2 \cdot \sqrt{\mathsf{fma}\left(z, y + x, y \cdot x\right)}\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \left(\sqrt{z} \cdot \sqrt{y}\right)\\
\end{array}
\end{array}
if y < 2.5499999999999999e45Initial program 73.8%
associate-+l+73.8%
+-commutative73.8%
distribute-rgt-out73.9%
fma-def74.0%
Simplified74.0%
if 2.5499999999999999e45 < y Initial program 47.4%
distribute-lft-out47.5%
Simplified47.5%
Taylor expanded in x around 0 23.3%
sqrt-prod45.7%
Applied egg-rr45.7%
*-commutative45.7%
Simplified45.7%
Final simplification67.8%
NOTE: x, y, and z should be sorted in increasing order before calling this function. (FPCore (x y z) :precision binary64 (if (<= y 2.55e+45) (* 2.0 (sqrt (+ (* x (+ y z)) (* y z)))) (* 2.0 (* (sqrt z) (sqrt y)))))
assert(x < y && y < z);
double code(double x, double y, double z) {
double tmp;
if (y <= 2.55e+45) {
tmp = 2.0 * sqrt(((x * (y + z)) + (y * z)));
} else {
tmp = 2.0 * (sqrt(z) * sqrt(y));
}
return tmp;
}
NOTE: x, y, and z should be sorted in increasing order before calling this function.
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 2.55d+45) then
tmp = 2.0d0 * sqrt(((x * (y + z)) + (y * z)))
else
tmp = 2.0d0 * (sqrt(z) * sqrt(y))
end if
code = tmp
end function
assert x < y && y < z;
public static double code(double x, double y, double z) {
double tmp;
if (y <= 2.55e+45) {
tmp = 2.0 * Math.sqrt(((x * (y + z)) + (y * z)));
} else {
tmp = 2.0 * (Math.sqrt(z) * Math.sqrt(y));
}
return tmp;
}
[x, y, z] = sort([x, y, z]) def code(x, y, z): tmp = 0 if y <= 2.55e+45: tmp = 2.0 * math.sqrt(((x * (y + z)) + (y * z))) else: tmp = 2.0 * (math.sqrt(z) * math.sqrt(y)) return tmp
x, y, z = sort([x, y, z]) function code(x, y, z) tmp = 0.0 if (y <= 2.55e+45) tmp = Float64(2.0 * sqrt(Float64(Float64(x * Float64(y + z)) + Float64(y * z)))); else tmp = Float64(2.0 * Float64(sqrt(z) * sqrt(y))); end return tmp end
x, y, z = num2cell(sort([x, y, z])){:}
function tmp_2 = code(x, y, z)
tmp = 0.0;
if (y <= 2.55e+45)
tmp = 2.0 * sqrt(((x * (y + z)) + (y * z)));
else
tmp = 2.0 * (sqrt(z) * sqrt(y));
end
tmp_2 = tmp;
end
NOTE: x, y, and z should be sorted in increasing order before calling this function. code[x_, y_, z_] := If[LessEqual[y, 2.55e+45], N[(2.0 * N[Sqrt[N[(N[(x * N[(y + z), $MachinePrecision]), $MachinePrecision] + N[(y * z), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(2.0 * N[(N[Sqrt[z], $MachinePrecision] * N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y, z] = \mathsf{sort}([x, y, z])\\
\\
\begin{array}{l}
\mathbf{if}\;y \leq 2.55 \cdot 10^{+45}:\\
\;\;\;\;2 \cdot \sqrt{x \cdot \left(y + z\right) + y \cdot z}\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \left(\sqrt{z} \cdot \sqrt{y}\right)\\
\end{array}
\end{array}
if y < 2.5499999999999999e45Initial program 73.8%
distribute-lft-out73.9%
Simplified73.9%
if 2.5499999999999999e45 < y Initial program 47.4%
distribute-lft-out47.5%
Simplified47.5%
Taylor expanded in x around 0 23.3%
sqrt-prod45.7%
Applied egg-rr45.7%
*-commutative45.7%
Simplified45.7%
Final simplification67.7%
NOTE: x, y, and z should be sorted in increasing order before calling this function. (FPCore (x y z) :precision binary64 (* 2.0 (sqrt (+ (* x (+ y z)) (* y z)))))
assert(x < y && y < z);
double code(double x, double y, double z) {
return 2.0 * sqrt(((x * (y + z)) + (y * z)));
}
NOTE: x, y, and z should be sorted in increasing order before calling this function.
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = 2.0d0 * sqrt(((x * (y + z)) + (y * z)))
end function
assert x < y && y < z;
public static double code(double x, double y, double z) {
return 2.0 * Math.sqrt(((x * (y + z)) + (y * z)));
}
[x, y, z] = sort([x, y, z]) def code(x, y, z): return 2.0 * math.sqrt(((x * (y + z)) + (y * z)))
x, y, z = sort([x, y, z]) function code(x, y, z) return Float64(2.0 * sqrt(Float64(Float64(x * Float64(y + z)) + Float64(y * z)))) end
x, y, z = num2cell(sort([x, y, z])){:}
function tmp = code(x, y, z)
tmp = 2.0 * sqrt(((x * (y + z)) + (y * z)));
end
NOTE: x, y, and z should be sorted in increasing order before calling this function. code[x_, y_, z_] := N[(2.0 * N[Sqrt[N[(N[(x * N[(y + z), $MachinePrecision]), $MachinePrecision] + N[(y * z), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[x, y, z] = \mathsf{sort}([x, y, z])\\
\\
2 \cdot \sqrt{x \cdot \left(y + z\right) + y \cdot z}
\end{array}
Initial program 68.1%
distribute-lft-out68.1%
Simplified68.1%
Final simplification68.1%
NOTE: x, y, and z should be sorted in increasing order before calling this function. (FPCore (x y z) :precision binary64 (if (<= y 5.2e-275) (* 2.0 (sqrt (* y x))) (* 2.0 (sqrt (* z (+ y x))))))
assert(x < y && y < z);
double code(double x, double y, double z) {
double tmp;
if (y <= 5.2e-275) {
tmp = 2.0 * sqrt((y * x));
} else {
tmp = 2.0 * sqrt((z * (y + x)));
}
return tmp;
}
NOTE: x, y, and z should be sorted in increasing order before calling this function.
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 5.2d-275) then
tmp = 2.0d0 * sqrt((y * x))
else
tmp = 2.0d0 * sqrt((z * (y + x)))
end if
code = tmp
end function
assert x < y && y < z;
public static double code(double x, double y, double z) {
double tmp;
if (y <= 5.2e-275) {
tmp = 2.0 * Math.sqrt((y * x));
} else {
tmp = 2.0 * Math.sqrt((z * (y + x)));
}
return tmp;
}
[x, y, z] = sort([x, y, z]) def code(x, y, z): tmp = 0 if y <= 5.2e-275: tmp = 2.0 * math.sqrt((y * x)) else: tmp = 2.0 * math.sqrt((z * (y + x))) return tmp
x, y, z = sort([x, y, z]) function code(x, y, z) tmp = 0.0 if (y <= 5.2e-275) tmp = Float64(2.0 * sqrt(Float64(y * x))); else tmp = Float64(2.0 * sqrt(Float64(z * Float64(y + x)))); end return tmp end
x, y, z = num2cell(sort([x, y, z])){:}
function tmp_2 = code(x, y, z)
tmp = 0.0;
if (y <= 5.2e-275)
tmp = 2.0 * sqrt((y * x));
else
tmp = 2.0 * sqrt((z * (y + x)));
end
tmp_2 = tmp;
end
NOTE: x, y, and z should be sorted in increasing order before calling this function. code[x_, y_, z_] := If[LessEqual[y, 5.2e-275], N[(2.0 * N[Sqrt[N[(y * x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(2.0 * N[Sqrt[N[(z * N[(y + x), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y, z] = \mathsf{sort}([x, y, z])\\
\\
\begin{array}{l}
\mathbf{if}\;y \leq 5.2 \cdot 10^{-275}:\\
\;\;\;\;2 \cdot \sqrt{y \cdot x}\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \sqrt{z \cdot \left(y + x\right)}\\
\end{array}
\end{array}
if y < 5.19999999999999985e-275Initial program 65.6%
distribute-lft-out65.7%
Simplified65.7%
Taylor expanded in z around 0 19.8%
if 5.19999999999999985e-275 < y Initial program 70.4%
distribute-lft-out70.4%
Simplified70.4%
Taylor expanded in z around inf 49.0%
Final simplification34.6%
NOTE: x, y, and z should be sorted in increasing order before calling this function. (FPCore (x y z) :precision binary64 (if (<= y 5.2e-275) (* 2.0 (sqrt (* x (+ y z)))) (* 2.0 (sqrt (* z (+ y x))))))
assert(x < y && y < z);
double code(double x, double y, double z) {
double tmp;
if (y <= 5.2e-275) {
tmp = 2.0 * sqrt((x * (y + z)));
} else {
tmp = 2.0 * sqrt((z * (y + x)));
}
return tmp;
}
NOTE: x, y, and z should be sorted in increasing order before calling this function.
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 5.2d-275) then
tmp = 2.0d0 * sqrt((x * (y + z)))
else
tmp = 2.0d0 * sqrt((z * (y + x)))
end if
code = tmp
end function
assert x < y && y < z;
public static double code(double x, double y, double z) {
double tmp;
if (y <= 5.2e-275) {
tmp = 2.0 * Math.sqrt((x * (y + z)));
} else {
tmp = 2.0 * Math.sqrt((z * (y + x)));
}
return tmp;
}
[x, y, z] = sort([x, y, z]) def code(x, y, z): tmp = 0 if y <= 5.2e-275: tmp = 2.0 * math.sqrt((x * (y + z))) else: tmp = 2.0 * math.sqrt((z * (y + x))) return tmp
x, y, z = sort([x, y, z]) function code(x, y, z) tmp = 0.0 if (y <= 5.2e-275) tmp = Float64(2.0 * sqrt(Float64(x * Float64(y + z)))); else tmp = Float64(2.0 * sqrt(Float64(z * Float64(y + x)))); end return tmp end
x, y, z = num2cell(sort([x, y, z])){:}
function tmp_2 = code(x, y, z)
tmp = 0.0;
if (y <= 5.2e-275)
tmp = 2.0 * sqrt((x * (y + z)));
else
tmp = 2.0 * sqrt((z * (y + x)));
end
tmp_2 = tmp;
end
NOTE: x, y, and z should be sorted in increasing order before calling this function. code[x_, y_, z_] := If[LessEqual[y, 5.2e-275], N[(2.0 * N[Sqrt[N[(x * N[(y + z), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(2.0 * N[Sqrt[N[(z * N[(y + x), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y, z] = \mathsf{sort}([x, y, z])\\
\\
\begin{array}{l}
\mathbf{if}\;y \leq 5.2 \cdot 10^{-275}:\\
\;\;\;\;2 \cdot \sqrt{x \cdot \left(y + z\right)}\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \sqrt{z \cdot \left(y + x\right)}\\
\end{array}
\end{array}
if y < 5.19999999999999985e-275Initial program 65.6%
distribute-lft-out65.7%
Simplified65.7%
Taylor expanded in x around inf 38.2%
if 5.19999999999999985e-275 < y Initial program 70.4%
distribute-lft-out70.4%
Simplified70.4%
Taylor expanded in z around inf 49.0%
Final simplification43.7%
NOTE: x, y, and z should be sorted in increasing order before calling this function. (FPCore (x y z) :precision binary64 (if (<= y 5.2e-275) (* 2.0 (sqrt (* y x))) (* 2.0 (sqrt (* y z)))))
assert(x < y && y < z);
double code(double x, double y, double z) {
double tmp;
if (y <= 5.2e-275) {
tmp = 2.0 * sqrt((y * x));
} else {
tmp = 2.0 * sqrt((y * z));
}
return tmp;
}
NOTE: x, y, and z should be sorted in increasing order before calling this function.
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 5.2d-275) then
tmp = 2.0d0 * sqrt((y * x))
else
tmp = 2.0d0 * sqrt((y * z))
end if
code = tmp
end function
assert x < y && y < z;
public static double code(double x, double y, double z) {
double tmp;
if (y <= 5.2e-275) {
tmp = 2.0 * Math.sqrt((y * x));
} else {
tmp = 2.0 * Math.sqrt((y * z));
}
return tmp;
}
[x, y, z] = sort([x, y, z]) def code(x, y, z): tmp = 0 if y <= 5.2e-275: tmp = 2.0 * math.sqrt((y * x)) else: tmp = 2.0 * math.sqrt((y * z)) return tmp
x, y, z = sort([x, y, z]) function code(x, y, z) tmp = 0.0 if (y <= 5.2e-275) tmp = Float64(2.0 * sqrt(Float64(y * x))); else tmp = Float64(2.0 * sqrt(Float64(y * z))); end return tmp end
x, y, z = num2cell(sort([x, y, z])){:}
function tmp_2 = code(x, y, z)
tmp = 0.0;
if (y <= 5.2e-275)
tmp = 2.0 * sqrt((y * x));
else
tmp = 2.0 * sqrt((y * z));
end
tmp_2 = tmp;
end
NOTE: x, y, and z should be sorted in increasing order before calling this function. code[x_, y_, z_] := If[LessEqual[y, 5.2e-275], N[(2.0 * N[Sqrt[N[(y * x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(2.0 * N[Sqrt[N[(y * z), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y, z] = \mathsf{sort}([x, y, z])\\
\\
\begin{array}{l}
\mathbf{if}\;y \leq 5.2 \cdot 10^{-275}:\\
\;\;\;\;2 \cdot \sqrt{y \cdot x}\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \sqrt{y \cdot z}\\
\end{array}
\end{array}
if y < 5.19999999999999985e-275Initial program 65.6%
distribute-lft-out65.7%
Simplified65.7%
Taylor expanded in z around 0 19.8%
if 5.19999999999999985e-275 < y Initial program 70.4%
distribute-lft-out70.4%
Simplified70.4%
Taylor expanded in x around 0 24.7%
Final simplification22.3%
NOTE: x, y, and z should be sorted in increasing order before calling this function. (FPCore (x y z) :precision binary64 (* 2.0 (sqrt (* y x))))
assert(x < y && y < z);
double code(double x, double y, double z) {
return 2.0 * sqrt((y * x));
}
NOTE: x, y, and z should be sorted in increasing order before calling this function.
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = 2.0d0 * sqrt((y * x))
end function
assert x < y && y < z;
public static double code(double x, double y, double z) {
return 2.0 * Math.sqrt((y * x));
}
[x, y, z] = sort([x, y, z]) def code(x, y, z): return 2.0 * math.sqrt((y * x))
x, y, z = sort([x, y, z]) function code(x, y, z) return Float64(2.0 * sqrt(Float64(y * x))) end
x, y, z = num2cell(sort([x, y, z])){:}
function tmp = code(x, y, z)
tmp = 2.0 * sqrt((y * x));
end
NOTE: x, y, and z should be sorted in increasing order before calling this function. code[x_, y_, z_] := N[(2.0 * N[Sqrt[N[(y * x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[x, y, z] = \mathsf{sort}([x, y, z])\\
\\
2 \cdot \sqrt{y \cdot x}
\end{array}
Initial program 68.1%
distribute-lft-out68.1%
Simplified68.1%
Taylor expanded in z around 0 21.8%
Final simplification21.8%
(FPCore (x y z)
:precision binary64
(let* ((t_0
(+
(* 0.25 (* (* (pow y -0.75) (* (pow z -0.75) x)) (+ y z)))
(* (pow z 0.25) (pow y 0.25)))))
(if (< z 7.636950090573675e+176)
(* 2.0 (sqrt (+ (* (+ x y) z) (* x y))))
(* (* t_0 t_0) 2.0))))
double code(double x, double y, double z) {
double t_0 = (0.25 * ((pow(y, -0.75) * (pow(z, -0.75) * x)) * (y + z))) + (pow(z, 0.25) * pow(y, 0.25));
double tmp;
if (z < 7.636950090573675e+176) {
tmp = 2.0 * sqrt((((x + y) * z) + (x * y)));
} else {
tmp = (t_0 * t_0) * 2.0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = (0.25d0 * (((y ** (-0.75d0)) * ((z ** (-0.75d0)) * x)) * (y + z))) + ((z ** 0.25d0) * (y ** 0.25d0))
if (z < 7.636950090573675d+176) then
tmp = 2.0d0 * sqrt((((x + y) * z) + (x * y)))
else
tmp = (t_0 * t_0) * 2.0d0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = (0.25 * ((Math.pow(y, -0.75) * (Math.pow(z, -0.75) * x)) * (y + z))) + (Math.pow(z, 0.25) * Math.pow(y, 0.25));
double tmp;
if (z < 7.636950090573675e+176) {
tmp = 2.0 * Math.sqrt((((x + y) * z) + (x * y)));
} else {
tmp = (t_0 * t_0) * 2.0;
}
return tmp;
}
def code(x, y, z): t_0 = (0.25 * ((math.pow(y, -0.75) * (math.pow(z, -0.75) * x)) * (y + z))) + (math.pow(z, 0.25) * math.pow(y, 0.25)) tmp = 0 if z < 7.636950090573675e+176: tmp = 2.0 * math.sqrt((((x + y) * z) + (x * y))) else: tmp = (t_0 * t_0) * 2.0 return tmp
function code(x, y, z) t_0 = Float64(Float64(0.25 * Float64(Float64((y ^ -0.75) * Float64((z ^ -0.75) * x)) * Float64(y + z))) + Float64((z ^ 0.25) * (y ^ 0.25))) tmp = 0.0 if (z < 7.636950090573675e+176) tmp = Float64(2.0 * sqrt(Float64(Float64(Float64(x + y) * z) + Float64(x * y)))); else tmp = Float64(Float64(t_0 * t_0) * 2.0); end return tmp end
function tmp_2 = code(x, y, z) t_0 = (0.25 * (((y ^ -0.75) * ((z ^ -0.75) * x)) * (y + z))) + ((z ^ 0.25) * (y ^ 0.25)); tmp = 0.0; if (z < 7.636950090573675e+176) tmp = 2.0 * sqrt((((x + y) * z) + (x * y))); else tmp = (t_0 * t_0) * 2.0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(0.25 * N[(N[(N[Power[y, -0.75], $MachinePrecision] * N[(N[Power[z, -0.75], $MachinePrecision] * x), $MachinePrecision]), $MachinePrecision] * N[(y + z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Power[z, 0.25], $MachinePrecision] * N[Power[y, 0.25], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[z, 7.636950090573675e+176], N[(2.0 * N[Sqrt[N[(N[(N[(x + y), $MachinePrecision] * z), $MachinePrecision] + N[(x * y), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(N[(t$95$0 * t$95$0), $MachinePrecision] * 2.0), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 0.25 \cdot \left(\left({y}^{-0.75} \cdot \left({z}^{-0.75} \cdot x\right)\right) \cdot \left(y + z\right)\right) + {z}^{0.25} \cdot {y}^{0.25}\\
\mathbf{if}\;z < 7.636950090573675 \cdot 10^{+176}:\\
\;\;\;\;2 \cdot \sqrt{\left(x + y\right) \cdot z + x \cdot y}\\
\mathbf{else}:\\
\;\;\;\;\left(t_0 \cdot t_0\right) \cdot 2\\
\end{array}
\end{array}
herbie shell --seed 2023213
(FPCore (x y z)
:name "Diagrams.TwoD.Apollonian:descartes from diagrams-contrib-1.3.0.5"
:precision binary64
:herbie-target
(if (< z 7.636950090573675e+176) (* 2.0 (sqrt (+ (* (+ x y) z) (* x y)))) (* (* (+ (* 0.25 (* (* (pow y -0.75) (* (pow z -0.75) x)) (+ y z))) (* (pow z 0.25) (pow y 0.25))) (+ (* 0.25 (* (* (pow y -0.75) (* (pow z -0.75) x)) (+ y z))) (* (pow z 0.25) (pow y 0.25)))) 2.0))
(* 2.0 (sqrt (+ (+ (* x y) (* x z)) (* y z)))))