Diagrams.TwoD.Arc:bezierFromSweepQ1 from diagrams-lib-1.3.0.3

Percentage Accurate: 94.0% → 99.8%
Time: 7.4s
Alternatives: 16
Speedup: 1.0×

Specification

?
\[\begin{array}{l} \\ \frac{\left(1 - x\right) \cdot \left(3 - x\right)}{y \cdot 3} \end{array} \]
(FPCore (x y) :precision binary64 (/ (* (- 1.0 x) (- 3.0 x)) (* y 3.0)))
double code(double x, double y) {
	return ((1.0 - x) * (3.0 - x)) / (y * 3.0);
}
real(8) function code(x, y)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    code = ((1.0d0 - x) * (3.0d0 - x)) / (y * 3.0d0)
end function
public static double code(double x, double y) {
	return ((1.0 - x) * (3.0 - x)) / (y * 3.0);
}
def code(x, y):
	return ((1.0 - x) * (3.0 - x)) / (y * 3.0)
function code(x, y)
	return Float64(Float64(Float64(1.0 - x) * Float64(3.0 - x)) / Float64(y * 3.0))
end
function tmp = code(x, y)
	tmp = ((1.0 - x) * (3.0 - x)) / (y * 3.0);
end
code[x_, y_] := N[(N[(N[(1.0 - x), $MachinePrecision] * N[(3.0 - x), $MachinePrecision]), $MachinePrecision] / N[(y * 3.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{\left(1 - x\right) \cdot \left(3 - x\right)}{y \cdot 3}
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 16 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 94.0% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \frac{\left(1 - x\right) \cdot \left(3 - x\right)}{y \cdot 3} \end{array} \]
(FPCore (x y) :precision binary64 (/ (* (- 1.0 x) (- 3.0 x)) (* y 3.0)))
double code(double x, double y) {
	return ((1.0 - x) * (3.0 - x)) / (y * 3.0);
}
real(8) function code(x, y)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    code = ((1.0d0 - x) * (3.0d0 - x)) / (y * 3.0d0)
end function
public static double code(double x, double y) {
	return ((1.0 - x) * (3.0 - x)) / (y * 3.0);
}
def code(x, y):
	return ((1.0 - x) * (3.0 - x)) / (y * 3.0)
function code(x, y)
	return Float64(Float64(Float64(1.0 - x) * Float64(3.0 - x)) / Float64(y * 3.0))
end
function tmp = code(x, y)
	tmp = ((1.0 - x) * (3.0 - x)) / (y * 3.0);
end
code[x_, y_] := N[(N[(N[(1.0 - x), $MachinePrecision] * N[(3.0 - x), $MachinePrecision]), $MachinePrecision] / N[(y * 3.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{\left(1 - x\right) \cdot \left(3 - x\right)}{y \cdot 3}
\end{array}

Alternative 1: 99.8% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \frac{1 - x}{y} \cdot \left(1 - \frac{x}{3}\right) \end{array} \]
(FPCore (x y) :precision binary64 (* (/ (- 1.0 x) y) (- 1.0 (/ x 3.0))))
double code(double x, double y) {
	return ((1.0 - x) / y) * (1.0 - (x / 3.0));
}
real(8) function code(x, y)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    code = ((1.0d0 - x) / y) * (1.0d0 - (x / 3.0d0))
end function
public static double code(double x, double y) {
	return ((1.0 - x) / y) * (1.0 - (x / 3.0));
}
def code(x, y):
	return ((1.0 - x) / y) * (1.0 - (x / 3.0))
function code(x, y)
	return Float64(Float64(Float64(1.0 - x) / y) * Float64(1.0 - Float64(x / 3.0)))
end
function tmp = code(x, y)
	tmp = ((1.0 - x) / y) * (1.0 - (x / 3.0));
end
code[x_, y_] := N[(N[(N[(1.0 - x), $MachinePrecision] / y), $MachinePrecision] * N[(1.0 - N[(x / 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{1 - x}{y} \cdot \left(1 - \frac{x}{3}\right)
\end{array}
Derivation
  1. Initial program 93.1%

    \[\frac{\left(1 - x\right) \cdot \left(3 - x\right)}{y \cdot 3} \]
  2. Step-by-step derivation
    1. times-frac99.9%

      \[\leadsto \color{blue}{\frac{1 - x}{y} \cdot \frac{3 - x}{3}} \]
    2. div-sub99.9%

      \[\leadsto \frac{1 - x}{y} \cdot \color{blue}{\left(\frac{3}{3} - \frac{x}{3}\right)} \]
    3. metadata-eval99.9%

      \[\leadsto \frac{1 - x}{y} \cdot \left(\color{blue}{1} - \frac{x}{3}\right) \]
  3. Simplified99.9%

    \[\leadsto \color{blue}{\frac{1 - x}{y} \cdot \left(1 - \frac{x}{3}\right)} \]
  4. Final simplification99.9%

    \[\leadsto \frac{1 - x}{y} \cdot \left(1 - \frac{x}{3}\right) \]

Alternative 2: 97.8% accurate, 0.8× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;x \leq -1.75 \lor \neg \left(x \leq 1.72\right):\\ \;\;\;\;\left(3 - x\right) \cdot \left(\frac{x}{y} \cdot -0.3333333333333333\right)\\ \mathbf{else}:\\ \;\;\;\;\left(1 - x\right) \cdot \frac{1}{y}\\ \end{array} \end{array} \]
(FPCore (x y)
 :precision binary64
 (if (or (<= x -1.75) (not (<= x 1.72)))
   (* (- 3.0 x) (* (/ x y) -0.3333333333333333))
   (* (- 1.0 x) (/ 1.0 y))))
double code(double x, double y) {
	double tmp;
	if ((x <= -1.75) || !(x <= 1.72)) {
		tmp = (3.0 - x) * ((x / y) * -0.3333333333333333);
	} else {
		tmp = (1.0 - x) * (1.0 / y);
	}
	return tmp;
}
real(8) function code(x, y)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8) :: tmp
    if ((x <= (-1.75d0)) .or. (.not. (x <= 1.72d0))) then
        tmp = (3.0d0 - x) * ((x / y) * (-0.3333333333333333d0))
    else
        tmp = (1.0d0 - x) * (1.0d0 / y)
    end if
    code = tmp
end function
public static double code(double x, double y) {
	double tmp;
	if ((x <= -1.75) || !(x <= 1.72)) {
		tmp = (3.0 - x) * ((x / y) * -0.3333333333333333);
	} else {
		tmp = (1.0 - x) * (1.0 / y);
	}
	return tmp;
}
def code(x, y):
	tmp = 0
	if (x <= -1.75) or not (x <= 1.72):
		tmp = (3.0 - x) * ((x / y) * -0.3333333333333333)
	else:
		tmp = (1.0 - x) * (1.0 / y)
	return tmp
function code(x, y)
	tmp = 0.0
	if ((x <= -1.75) || !(x <= 1.72))
		tmp = Float64(Float64(3.0 - x) * Float64(Float64(x / y) * -0.3333333333333333));
	else
		tmp = Float64(Float64(1.0 - x) * Float64(1.0 / y));
	end
	return tmp
end
function tmp_2 = code(x, y)
	tmp = 0.0;
	if ((x <= -1.75) || ~((x <= 1.72)))
		tmp = (3.0 - x) * ((x / y) * -0.3333333333333333);
	else
		tmp = (1.0 - x) * (1.0 / y);
	end
	tmp_2 = tmp;
end
code[x_, y_] := If[Or[LessEqual[x, -1.75], N[Not[LessEqual[x, 1.72]], $MachinePrecision]], N[(N[(3.0 - x), $MachinePrecision] * N[(N[(x / y), $MachinePrecision] * -0.3333333333333333), $MachinePrecision]), $MachinePrecision], N[(N[(1.0 - x), $MachinePrecision] * N[(1.0 / y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.75 \lor \neg \left(x \leq 1.72\right):\\
\;\;\;\;\left(3 - x\right) \cdot \left(\frac{x}{y} \cdot -0.3333333333333333\right)\\

\mathbf{else}:\\
\;\;\;\;\left(1 - x\right) \cdot \frac{1}{y}\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if x < -1.75 or 1.71999999999999997 < x

    1. Initial program 86.3%

      \[\frac{\left(1 - x\right) \cdot \left(3 - x\right)}{y \cdot 3} \]
    2. Step-by-step derivation
      1. associate-*l/99.7%

        \[\leadsto \color{blue}{\frac{1 - x}{y \cdot 3} \cdot \left(3 - x\right)} \]
      2. *-commutative99.7%

        \[\leadsto \color{blue}{\left(3 - x\right) \cdot \frac{1 - x}{y \cdot 3}} \]
      3. associate-/r*99.7%

        \[\leadsto \left(3 - x\right) \cdot \color{blue}{\frac{\frac{1 - x}{y}}{3}} \]
    3. Simplified99.7%

      \[\leadsto \color{blue}{\left(3 - x\right) \cdot \frac{\frac{1 - x}{y}}{3}} \]
    4. Taylor expanded in x around inf 97.5%

      \[\leadsto \left(3 - x\right) \cdot \color{blue}{\left(-0.3333333333333333 \cdot \frac{x}{y}\right)} \]
    5. Step-by-step derivation
      1. *-commutative97.5%

        \[\leadsto \left(3 - x\right) \cdot \color{blue}{\left(\frac{x}{y} \cdot -0.3333333333333333\right)} \]
    6. Simplified97.5%

      \[\leadsto \left(3 - x\right) \cdot \color{blue}{\left(\frac{x}{y} \cdot -0.3333333333333333\right)} \]

    if -1.75 < x < 1.71999999999999997

    1. Initial program 99.5%

      \[\frac{\left(1 - x\right) \cdot \left(3 - x\right)}{y \cdot 3} \]
    2. Step-by-step derivation
      1. associate-/l*99.7%

        \[\leadsto \color{blue}{\frac{1 - x}{\frac{y \cdot 3}{3 - x}}} \]
      2. *-commutative99.7%

        \[\leadsto \frac{1 - x}{\frac{\color{blue}{3 \cdot y}}{3 - x}} \]
    3. Simplified99.7%

      \[\leadsto \color{blue}{\frac{1 - x}{\frac{3 \cdot y}{3 - x}}} \]
    4. Taylor expanded in x around 0 98.3%

      \[\leadsto \frac{1 - x}{\color{blue}{y}} \]
    5. Step-by-step derivation
      1. div-inv98.3%

        \[\leadsto \color{blue}{\left(1 - x\right) \cdot \frac{1}{y}} \]
    6. Applied egg-rr98.3%

      \[\leadsto \color{blue}{\left(1 - x\right) \cdot \frac{1}{y}} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification97.9%

    \[\leadsto \begin{array}{l} \mathbf{if}\;x \leq -1.75 \lor \neg \left(x \leq 1.72\right):\\ \;\;\;\;\left(3 - x\right) \cdot \left(\frac{x}{y} \cdot -0.3333333333333333\right)\\ \mathbf{else}:\\ \;\;\;\;\left(1 - x\right) \cdot \frac{1}{y}\\ \end{array} \]

Alternative 3: 98.3% accurate, 0.8× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;x \leq -1.3 \lor \neg \left(x \leq 2.3\right):\\ \;\;\;\;\frac{x}{y} \cdot \left(\left(x + -4\right) \cdot 0.3333333333333333\right)\\ \mathbf{else}:\\ \;\;\;\;\left(1 - x\right) \cdot \frac{1}{y}\\ \end{array} \end{array} \]
(FPCore (x y)
 :precision binary64
 (if (or (<= x -1.3) (not (<= x 2.3)))
   (* (/ x y) (* (+ x -4.0) 0.3333333333333333))
   (* (- 1.0 x) (/ 1.0 y))))
double code(double x, double y) {
	double tmp;
	if ((x <= -1.3) || !(x <= 2.3)) {
		tmp = (x / y) * ((x + -4.0) * 0.3333333333333333);
	} else {
		tmp = (1.0 - x) * (1.0 / y);
	}
	return tmp;
}
real(8) function code(x, y)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8) :: tmp
    if ((x <= (-1.3d0)) .or. (.not. (x <= 2.3d0))) then
        tmp = (x / y) * ((x + (-4.0d0)) * 0.3333333333333333d0)
    else
        tmp = (1.0d0 - x) * (1.0d0 / y)
    end if
    code = tmp
end function
public static double code(double x, double y) {
	double tmp;
	if ((x <= -1.3) || !(x <= 2.3)) {
		tmp = (x / y) * ((x + -4.0) * 0.3333333333333333);
	} else {
		tmp = (1.0 - x) * (1.0 / y);
	}
	return tmp;
}
def code(x, y):
	tmp = 0
	if (x <= -1.3) or not (x <= 2.3):
		tmp = (x / y) * ((x + -4.0) * 0.3333333333333333)
	else:
		tmp = (1.0 - x) * (1.0 / y)
	return tmp
function code(x, y)
	tmp = 0.0
	if ((x <= -1.3) || !(x <= 2.3))
		tmp = Float64(Float64(x / y) * Float64(Float64(x + -4.0) * 0.3333333333333333));
	else
		tmp = Float64(Float64(1.0 - x) * Float64(1.0 / y));
	end
	return tmp
end
function tmp_2 = code(x, y)
	tmp = 0.0;
	if ((x <= -1.3) || ~((x <= 2.3)))
		tmp = (x / y) * ((x + -4.0) * 0.3333333333333333);
	else
		tmp = (1.0 - x) * (1.0 / y);
	end
	tmp_2 = tmp;
end
code[x_, y_] := If[Or[LessEqual[x, -1.3], N[Not[LessEqual[x, 2.3]], $MachinePrecision]], N[(N[(x / y), $MachinePrecision] * N[(N[(x + -4.0), $MachinePrecision] * 0.3333333333333333), $MachinePrecision]), $MachinePrecision], N[(N[(1.0 - x), $MachinePrecision] * N[(1.0 / y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.3 \lor \neg \left(x \leq 2.3\right):\\
\;\;\;\;\frac{x}{y} \cdot \left(\left(x + -4\right) \cdot 0.3333333333333333\right)\\

\mathbf{else}:\\
\;\;\;\;\left(1 - x\right) \cdot \frac{1}{y}\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if x < -1.30000000000000004 or 2.2999999999999998 < x

    1. Initial program 86.3%

      \[\frac{\left(1 - x\right) \cdot \left(3 - x\right)}{y \cdot 3} \]
    2. Taylor expanded in x around inf 85.0%

      \[\leadsto \frac{\color{blue}{-4 \cdot x + {x}^{2}}}{y \cdot 3} \]
    3. Step-by-step derivation
      1. +-commutative85.0%

        \[\leadsto \frac{\color{blue}{{x}^{2} + -4 \cdot x}}{y \cdot 3} \]
      2. unpow285.0%

        \[\leadsto \frac{\color{blue}{x \cdot x} + -4 \cdot x}{y \cdot 3} \]
      3. distribute-rgt-in85.8%

        \[\leadsto \frac{\color{blue}{x \cdot \left(x + -4\right)}}{y \cdot 3} \]
    4. Simplified85.8%

      \[\leadsto \frac{\color{blue}{x \cdot \left(x + -4\right)}}{y \cdot 3} \]
    5. Step-by-step derivation
      1. times-frac99.3%

        \[\leadsto \color{blue}{\frac{x}{y} \cdot \frac{x + -4}{3}} \]
      2. div-inv99.2%

        \[\leadsto \frac{x}{y} \cdot \color{blue}{\left(\left(x + -4\right) \cdot \frac{1}{3}\right)} \]
      3. metadata-eval99.2%

        \[\leadsto \frac{x}{y} \cdot \left(\left(x + -4\right) \cdot \color{blue}{0.3333333333333333}\right) \]
    6. Applied egg-rr99.2%

      \[\leadsto \color{blue}{\frac{x}{y} \cdot \left(\left(x + -4\right) \cdot 0.3333333333333333\right)} \]

    if -1.30000000000000004 < x < 2.2999999999999998

    1. Initial program 99.5%

      \[\frac{\left(1 - x\right) \cdot \left(3 - x\right)}{y \cdot 3} \]
    2. Step-by-step derivation
      1. associate-/l*99.7%

        \[\leadsto \color{blue}{\frac{1 - x}{\frac{y \cdot 3}{3 - x}}} \]
      2. *-commutative99.7%

        \[\leadsto \frac{1 - x}{\frac{\color{blue}{3 \cdot y}}{3 - x}} \]
    3. Simplified99.7%

      \[\leadsto \color{blue}{\frac{1 - x}{\frac{3 \cdot y}{3 - x}}} \]
    4. Taylor expanded in x around 0 98.3%

      \[\leadsto \frac{1 - x}{\color{blue}{y}} \]
    5. Step-by-step derivation
      1. div-inv98.3%

        \[\leadsto \color{blue}{\left(1 - x\right) \cdot \frac{1}{y}} \]
    6. Applied egg-rr98.3%

      \[\leadsto \color{blue}{\left(1 - x\right) \cdot \frac{1}{y}} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification98.7%

    \[\leadsto \begin{array}{l} \mathbf{if}\;x \leq -1.3 \lor \neg \left(x \leq 2.3\right):\\ \;\;\;\;\frac{x}{y} \cdot \left(\left(x + -4\right) \cdot 0.3333333333333333\right)\\ \mathbf{else}:\\ \;\;\;\;\left(1 - x\right) \cdot \frac{1}{y}\\ \end{array} \]

Alternative 4: 98.5% accurate, 0.8× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;x \leq -1.75 \lor \neg \left(x \leq 1.72\right):\\ \;\;\;\;\frac{x}{y} \cdot \left(\left(x + -4\right) \cdot 0.3333333333333333\right)\\ \mathbf{else}:\\ \;\;\;\;\frac{3 + x \cdot -4}{y \cdot 3}\\ \end{array} \end{array} \]
(FPCore (x y)
 :precision binary64
 (if (or (<= x -1.75) (not (<= x 1.72)))
   (* (/ x y) (* (+ x -4.0) 0.3333333333333333))
   (/ (+ 3.0 (* x -4.0)) (* y 3.0))))
double code(double x, double y) {
	double tmp;
	if ((x <= -1.75) || !(x <= 1.72)) {
		tmp = (x / y) * ((x + -4.0) * 0.3333333333333333);
	} else {
		tmp = (3.0 + (x * -4.0)) / (y * 3.0);
	}
	return tmp;
}
real(8) function code(x, y)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8) :: tmp
    if ((x <= (-1.75d0)) .or. (.not. (x <= 1.72d0))) then
        tmp = (x / y) * ((x + (-4.0d0)) * 0.3333333333333333d0)
    else
        tmp = (3.0d0 + (x * (-4.0d0))) / (y * 3.0d0)
    end if
    code = tmp
end function
public static double code(double x, double y) {
	double tmp;
	if ((x <= -1.75) || !(x <= 1.72)) {
		tmp = (x / y) * ((x + -4.0) * 0.3333333333333333);
	} else {
		tmp = (3.0 + (x * -4.0)) / (y * 3.0);
	}
	return tmp;
}
def code(x, y):
	tmp = 0
	if (x <= -1.75) or not (x <= 1.72):
		tmp = (x / y) * ((x + -4.0) * 0.3333333333333333)
	else:
		tmp = (3.0 + (x * -4.0)) / (y * 3.0)
	return tmp
function code(x, y)
	tmp = 0.0
	if ((x <= -1.75) || !(x <= 1.72))
		tmp = Float64(Float64(x / y) * Float64(Float64(x + -4.0) * 0.3333333333333333));
	else
		tmp = Float64(Float64(3.0 + Float64(x * -4.0)) / Float64(y * 3.0));
	end
	return tmp
end
function tmp_2 = code(x, y)
	tmp = 0.0;
	if ((x <= -1.75) || ~((x <= 1.72)))
		tmp = (x / y) * ((x + -4.0) * 0.3333333333333333);
	else
		tmp = (3.0 + (x * -4.0)) / (y * 3.0);
	end
	tmp_2 = tmp;
end
code[x_, y_] := If[Or[LessEqual[x, -1.75], N[Not[LessEqual[x, 1.72]], $MachinePrecision]], N[(N[(x / y), $MachinePrecision] * N[(N[(x + -4.0), $MachinePrecision] * 0.3333333333333333), $MachinePrecision]), $MachinePrecision], N[(N[(3.0 + N[(x * -4.0), $MachinePrecision]), $MachinePrecision] / N[(y * 3.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.75 \lor \neg \left(x \leq 1.72\right):\\
\;\;\;\;\frac{x}{y} \cdot \left(\left(x + -4\right) \cdot 0.3333333333333333\right)\\

\mathbf{else}:\\
\;\;\;\;\frac{3 + x \cdot -4}{y \cdot 3}\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if x < -1.75 or 1.71999999999999997 < x

    1. Initial program 86.3%

      \[\frac{\left(1 - x\right) \cdot \left(3 - x\right)}{y \cdot 3} \]
    2. Taylor expanded in x around inf 85.0%

      \[\leadsto \frac{\color{blue}{-4 \cdot x + {x}^{2}}}{y \cdot 3} \]
    3. Step-by-step derivation
      1. +-commutative85.0%

        \[\leadsto \frac{\color{blue}{{x}^{2} + -4 \cdot x}}{y \cdot 3} \]
      2. unpow285.0%

        \[\leadsto \frac{\color{blue}{x \cdot x} + -4 \cdot x}{y \cdot 3} \]
      3. distribute-rgt-in85.8%

        \[\leadsto \frac{\color{blue}{x \cdot \left(x + -4\right)}}{y \cdot 3} \]
    4. Simplified85.8%

      \[\leadsto \frac{\color{blue}{x \cdot \left(x + -4\right)}}{y \cdot 3} \]
    5. Step-by-step derivation
      1. times-frac99.3%

        \[\leadsto \color{blue}{\frac{x}{y} \cdot \frac{x + -4}{3}} \]
      2. div-inv99.2%

        \[\leadsto \frac{x}{y} \cdot \color{blue}{\left(\left(x + -4\right) \cdot \frac{1}{3}\right)} \]
      3. metadata-eval99.2%

        \[\leadsto \frac{x}{y} \cdot \left(\left(x + -4\right) \cdot \color{blue}{0.3333333333333333}\right) \]
    6. Applied egg-rr99.2%

      \[\leadsto \color{blue}{\frac{x}{y} \cdot \left(\left(x + -4\right) \cdot 0.3333333333333333\right)} \]

    if -1.75 < x < 1.71999999999999997

    1. Initial program 99.5%

      \[\frac{\left(1 - x\right) \cdot \left(3 - x\right)}{y \cdot 3} \]
    2. Taylor expanded in x around 0 98.4%

      \[\leadsto \frac{\color{blue}{3 + -4 \cdot x}}{y \cdot 3} \]
    3. Step-by-step derivation
      1. *-commutative98.4%

        \[\leadsto \frac{3 + \color{blue}{x \cdot -4}}{y \cdot 3} \]
    4. Simplified98.4%

      \[\leadsto \frac{\color{blue}{3 + x \cdot -4}}{y \cdot 3} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification98.8%

    \[\leadsto \begin{array}{l} \mathbf{if}\;x \leq -1.75 \lor \neg \left(x \leq 1.72\right):\\ \;\;\;\;\frac{x}{y} \cdot \left(\left(x + -4\right) \cdot 0.3333333333333333\right)\\ \mathbf{else}:\\ \;\;\;\;\frac{3 + x \cdot -4}{y \cdot 3}\\ \end{array} \]

Alternative 5: 92.1% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;x \leq -3.8 \lor \neg \left(x \leq 3\right):\\ \;\;\;\;0.3333333333333333 \cdot \frac{x \cdot x}{y}\\ \mathbf{else}:\\ \;\;\;\;\frac{1 - x}{y}\\ \end{array} \end{array} \]
(FPCore (x y)
 :precision binary64
 (if (or (<= x -3.8) (not (<= x 3.0)))
   (* 0.3333333333333333 (/ (* x x) y))
   (/ (- 1.0 x) y)))
double code(double x, double y) {
	double tmp;
	if ((x <= -3.8) || !(x <= 3.0)) {
		tmp = 0.3333333333333333 * ((x * x) / y);
	} else {
		tmp = (1.0 - x) / y;
	}
	return tmp;
}
real(8) function code(x, y)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8) :: tmp
    if ((x <= (-3.8d0)) .or. (.not. (x <= 3.0d0))) then
        tmp = 0.3333333333333333d0 * ((x * x) / y)
    else
        tmp = (1.0d0 - x) / y
    end if
    code = tmp
end function
public static double code(double x, double y) {
	double tmp;
	if ((x <= -3.8) || !(x <= 3.0)) {
		tmp = 0.3333333333333333 * ((x * x) / y);
	} else {
		tmp = (1.0 - x) / y;
	}
	return tmp;
}
def code(x, y):
	tmp = 0
	if (x <= -3.8) or not (x <= 3.0):
		tmp = 0.3333333333333333 * ((x * x) / y)
	else:
		tmp = (1.0 - x) / y
	return tmp
function code(x, y)
	tmp = 0.0
	if ((x <= -3.8) || !(x <= 3.0))
		tmp = Float64(0.3333333333333333 * Float64(Float64(x * x) / y));
	else
		tmp = Float64(Float64(1.0 - x) / y);
	end
	return tmp
end
function tmp_2 = code(x, y)
	tmp = 0.0;
	if ((x <= -3.8) || ~((x <= 3.0)))
		tmp = 0.3333333333333333 * ((x * x) / y);
	else
		tmp = (1.0 - x) / y;
	end
	tmp_2 = tmp;
end
code[x_, y_] := If[Or[LessEqual[x, -3.8], N[Not[LessEqual[x, 3.0]], $MachinePrecision]], N[(0.3333333333333333 * N[(N[(x * x), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(N[(1.0 - x), $MachinePrecision] / y), $MachinePrecision]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;x \leq -3.8 \lor \neg \left(x \leq 3\right):\\
\;\;\;\;0.3333333333333333 \cdot \frac{x \cdot x}{y}\\

\mathbf{else}:\\
\;\;\;\;\frac{1 - x}{y}\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if x < -3.7999999999999998 or 3 < x

    1. Initial program 86.3%

      \[\frac{\left(1 - x\right) \cdot \left(3 - x\right)}{y \cdot 3} \]
    2. Step-by-step derivation
      1. times-frac99.7%

        \[\leadsto \color{blue}{\frac{1 - x}{y} \cdot \frac{3 - x}{3}} \]
      2. div-sub99.7%

        \[\leadsto \frac{1 - x}{y} \cdot \color{blue}{\left(\frac{3}{3} - \frac{x}{3}\right)} \]
      3. metadata-eval99.7%

        \[\leadsto \frac{1 - x}{y} \cdot \left(\color{blue}{1} - \frac{x}{3}\right) \]
    3. Simplified99.7%

      \[\leadsto \color{blue}{\frac{1 - x}{y} \cdot \left(1 - \frac{x}{3}\right)} \]
    4. Taylor expanded in x around inf 83.9%

      \[\leadsto \color{blue}{0.3333333333333333 \cdot \frac{{x}^{2}}{y}} \]
    5. Step-by-step derivation
      1. unpow283.9%

        \[\leadsto 0.3333333333333333 \cdot \frac{\color{blue}{x \cdot x}}{y} \]
    6. Simplified83.9%

      \[\leadsto \color{blue}{0.3333333333333333 \cdot \frac{x \cdot x}{y}} \]

    if -3.7999999999999998 < x < 3

    1. Initial program 99.5%

      \[\frac{\left(1 - x\right) \cdot \left(3 - x\right)}{y \cdot 3} \]
    2. Step-by-step derivation
      1. associate-/l*99.7%

        \[\leadsto \color{blue}{\frac{1 - x}{\frac{y \cdot 3}{3 - x}}} \]
      2. *-commutative99.7%

        \[\leadsto \frac{1 - x}{\frac{\color{blue}{3 \cdot y}}{3 - x}} \]
    3. Simplified99.7%

      \[\leadsto \color{blue}{\frac{1 - x}{\frac{3 \cdot y}{3 - x}}} \]
    4. Taylor expanded in x around 0 98.3%

      \[\leadsto \frac{1 - x}{\color{blue}{y}} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification91.3%

    \[\leadsto \begin{array}{l} \mathbf{if}\;x \leq -3.8 \lor \neg \left(x \leq 3\right):\\ \;\;\;\;0.3333333333333333 \cdot \frac{x \cdot x}{y}\\ \mathbf{else}:\\ \;\;\;\;\frac{1 - x}{y}\\ \end{array} \]

Alternative 6: 97.7% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;x \leq -3.8 \lor \neg \left(x \leq 3\right):\\ \;\;\;\;x \cdot \left(x \cdot \frac{0.3333333333333333}{y}\right)\\ \mathbf{else}:\\ \;\;\;\;\frac{1 - x}{y}\\ \end{array} \end{array} \]
(FPCore (x y)
 :precision binary64
 (if (or (<= x -3.8) (not (<= x 3.0)))
   (* x (* x (/ 0.3333333333333333 y)))
   (/ (- 1.0 x) y)))
double code(double x, double y) {
	double tmp;
	if ((x <= -3.8) || !(x <= 3.0)) {
		tmp = x * (x * (0.3333333333333333 / y));
	} else {
		tmp = (1.0 - x) / y;
	}
	return tmp;
}
real(8) function code(x, y)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8) :: tmp
    if ((x <= (-3.8d0)) .or. (.not. (x <= 3.0d0))) then
        tmp = x * (x * (0.3333333333333333d0 / y))
    else
        tmp = (1.0d0 - x) / y
    end if
    code = tmp
end function
public static double code(double x, double y) {
	double tmp;
	if ((x <= -3.8) || !(x <= 3.0)) {
		tmp = x * (x * (0.3333333333333333 / y));
	} else {
		tmp = (1.0 - x) / y;
	}
	return tmp;
}
def code(x, y):
	tmp = 0
	if (x <= -3.8) or not (x <= 3.0):
		tmp = x * (x * (0.3333333333333333 / y))
	else:
		tmp = (1.0 - x) / y
	return tmp
function code(x, y)
	tmp = 0.0
	if ((x <= -3.8) || !(x <= 3.0))
		tmp = Float64(x * Float64(x * Float64(0.3333333333333333 / y)));
	else
		tmp = Float64(Float64(1.0 - x) / y);
	end
	return tmp
end
function tmp_2 = code(x, y)
	tmp = 0.0;
	if ((x <= -3.8) || ~((x <= 3.0)))
		tmp = x * (x * (0.3333333333333333 / y));
	else
		tmp = (1.0 - x) / y;
	end
	tmp_2 = tmp;
end
code[x_, y_] := If[Or[LessEqual[x, -3.8], N[Not[LessEqual[x, 3.0]], $MachinePrecision]], N[(x * N[(x * N[(0.3333333333333333 / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(1.0 - x), $MachinePrecision] / y), $MachinePrecision]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;x \leq -3.8 \lor \neg \left(x \leq 3\right):\\
\;\;\;\;x \cdot \left(x \cdot \frac{0.3333333333333333}{y}\right)\\

\mathbf{else}:\\
\;\;\;\;\frac{1 - x}{y}\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if x < -3.7999999999999998 or 3 < x

    1. Initial program 86.3%

      \[\frac{\left(1 - x\right) \cdot \left(3 - x\right)}{y \cdot 3} \]
    2. Taylor expanded in x around inf 83.9%

      \[\leadsto \frac{\color{blue}{{x}^{2}}}{y \cdot 3} \]
    3. Step-by-step derivation
      1. unpow283.9%

        \[\leadsto \frac{\color{blue}{x \cdot x}}{y \cdot 3} \]
    4. Simplified83.9%

      \[\leadsto \frac{\color{blue}{x \cdot x}}{y \cdot 3} \]
    5. Taylor expanded in x around 0 83.9%

      \[\leadsto \color{blue}{0.3333333333333333 \cdot \frac{{x}^{2}}{y}} \]
    6. Step-by-step derivation
      1. unpow283.9%

        \[\leadsto 0.3333333333333333 \cdot \frac{\color{blue}{x \cdot x}}{y} \]
      2. associate-*r/83.9%

        \[\leadsto \color{blue}{\frac{0.3333333333333333 \cdot \left(x \cdot x\right)}{y}} \]
      3. associate-*l/83.9%

        \[\leadsto \color{blue}{\frac{0.3333333333333333}{y} \cdot \left(x \cdot x\right)} \]
      4. *-commutative83.9%

        \[\leadsto \color{blue}{\left(x \cdot x\right) \cdot \frac{0.3333333333333333}{y}} \]
      5. associate-*r*97.3%

        \[\leadsto \color{blue}{x \cdot \left(x \cdot \frac{0.3333333333333333}{y}\right)} \]
    7. Simplified97.3%

      \[\leadsto \color{blue}{x \cdot \left(x \cdot \frac{0.3333333333333333}{y}\right)} \]

    if -3.7999999999999998 < x < 3

    1. Initial program 99.5%

      \[\frac{\left(1 - x\right) \cdot \left(3 - x\right)}{y \cdot 3} \]
    2. Step-by-step derivation
      1. associate-/l*99.7%

        \[\leadsto \color{blue}{\frac{1 - x}{\frac{y \cdot 3}{3 - x}}} \]
      2. *-commutative99.7%

        \[\leadsto \frac{1 - x}{\frac{\color{blue}{3 \cdot y}}{3 - x}} \]
    3. Simplified99.7%

      \[\leadsto \color{blue}{\frac{1 - x}{\frac{3 \cdot y}{3 - x}}} \]
    4. Taylor expanded in x around 0 98.3%

      \[\leadsto \frac{1 - x}{\color{blue}{y}} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification97.8%

    \[\leadsto \begin{array}{l} \mathbf{if}\;x \leq -3.8 \lor \neg \left(x \leq 3\right):\\ \;\;\;\;x \cdot \left(x \cdot \frac{0.3333333333333333}{y}\right)\\ \mathbf{else}:\\ \;\;\;\;\frac{1 - x}{y}\\ \end{array} \]

Alternative 7: 97.7% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;x \leq -3.8 \lor \neg \left(x \leq 3\right):\\ \;\;\;\;x \cdot \left(x \cdot \frac{0.3333333333333333}{y}\right)\\ \mathbf{else}:\\ \;\;\;\;\left(1 - x\right) \cdot \frac{1}{y}\\ \end{array} \end{array} \]
(FPCore (x y)
 :precision binary64
 (if (or (<= x -3.8) (not (<= x 3.0)))
   (* x (* x (/ 0.3333333333333333 y)))
   (* (- 1.0 x) (/ 1.0 y))))
double code(double x, double y) {
	double tmp;
	if ((x <= -3.8) || !(x <= 3.0)) {
		tmp = x * (x * (0.3333333333333333 / y));
	} else {
		tmp = (1.0 - x) * (1.0 / y);
	}
	return tmp;
}
real(8) function code(x, y)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8) :: tmp
    if ((x <= (-3.8d0)) .or. (.not. (x <= 3.0d0))) then
        tmp = x * (x * (0.3333333333333333d0 / y))
    else
        tmp = (1.0d0 - x) * (1.0d0 / y)
    end if
    code = tmp
end function
public static double code(double x, double y) {
	double tmp;
	if ((x <= -3.8) || !(x <= 3.0)) {
		tmp = x * (x * (0.3333333333333333 / y));
	} else {
		tmp = (1.0 - x) * (1.0 / y);
	}
	return tmp;
}
def code(x, y):
	tmp = 0
	if (x <= -3.8) or not (x <= 3.0):
		tmp = x * (x * (0.3333333333333333 / y))
	else:
		tmp = (1.0 - x) * (1.0 / y)
	return tmp
function code(x, y)
	tmp = 0.0
	if ((x <= -3.8) || !(x <= 3.0))
		tmp = Float64(x * Float64(x * Float64(0.3333333333333333 / y)));
	else
		tmp = Float64(Float64(1.0 - x) * Float64(1.0 / y));
	end
	return tmp
end
function tmp_2 = code(x, y)
	tmp = 0.0;
	if ((x <= -3.8) || ~((x <= 3.0)))
		tmp = x * (x * (0.3333333333333333 / y));
	else
		tmp = (1.0 - x) * (1.0 / y);
	end
	tmp_2 = tmp;
end
code[x_, y_] := If[Or[LessEqual[x, -3.8], N[Not[LessEqual[x, 3.0]], $MachinePrecision]], N[(x * N[(x * N[(0.3333333333333333 / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(1.0 - x), $MachinePrecision] * N[(1.0 / y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;x \leq -3.8 \lor \neg \left(x \leq 3\right):\\
\;\;\;\;x \cdot \left(x \cdot \frac{0.3333333333333333}{y}\right)\\

\mathbf{else}:\\
\;\;\;\;\left(1 - x\right) \cdot \frac{1}{y}\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if x < -3.7999999999999998 or 3 < x

    1. Initial program 86.3%

      \[\frac{\left(1 - x\right) \cdot \left(3 - x\right)}{y \cdot 3} \]
    2. Taylor expanded in x around inf 83.9%

      \[\leadsto \frac{\color{blue}{{x}^{2}}}{y \cdot 3} \]
    3. Step-by-step derivation
      1. unpow283.9%

        \[\leadsto \frac{\color{blue}{x \cdot x}}{y \cdot 3} \]
    4. Simplified83.9%

      \[\leadsto \frac{\color{blue}{x \cdot x}}{y \cdot 3} \]
    5. Taylor expanded in x around 0 83.9%

      \[\leadsto \color{blue}{0.3333333333333333 \cdot \frac{{x}^{2}}{y}} \]
    6. Step-by-step derivation
      1. unpow283.9%

        \[\leadsto 0.3333333333333333 \cdot \frac{\color{blue}{x \cdot x}}{y} \]
      2. associate-*r/83.9%

        \[\leadsto \color{blue}{\frac{0.3333333333333333 \cdot \left(x \cdot x\right)}{y}} \]
      3. associate-*l/83.9%

        \[\leadsto \color{blue}{\frac{0.3333333333333333}{y} \cdot \left(x \cdot x\right)} \]
      4. *-commutative83.9%

        \[\leadsto \color{blue}{\left(x \cdot x\right) \cdot \frac{0.3333333333333333}{y}} \]
      5. associate-*r*97.3%

        \[\leadsto \color{blue}{x \cdot \left(x \cdot \frac{0.3333333333333333}{y}\right)} \]
    7. Simplified97.3%

      \[\leadsto \color{blue}{x \cdot \left(x \cdot \frac{0.3333333333333333}{y}\right)} \]

    if -3.7999999999999998 < x < 3

    1. Initial program 99.5%

      \[\frac{\left(1 - x\right) \cdot \left(3 - x\right)}{y \cdot 3} \]
    2. Step-by-step derivation
      1. associate-/l*99.7%

        \[\leadsto \color{blue}{\frac{1 - x}{\frac{y \cdot 3}{3 - x}}} \]
      2. *-commutative99.7%

        \[\leadsto \frac{1 - x}{\frac{\color{blue}{3 \cdot y}}{3 - x}} \]
    3. Simplified99.7%

      \[\leadsto \color{blue}{\frac{1 - x}{\frac{3 \cdot y}{3 - x}}} \]
    4. Taylor expanded in x around 0 98.3%

      \[\leadsto \frac{1 - x}{\color{blue}{y}} \]
    5. Step-by-step derivation
      1. div-inv98.3%

        \[\leadsto \color{blue}{\left(1 - x\right) \cdot \frac{1}{y}} \]
    6. Applied egg-rr98.3%

      \[\leadsto \color{blue}{\left(1 - x\right) \cdot \frac{1}{y}} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification97.8%

    \[\leadsto \begin{array}{l} \mathbf{if}\;x \leq -3.8 \lor \neg \left(x \leq 3\right):\\ \;\;\;\;x \cdot \left(x \cdot \frac{0.3333333333333333}{y}\right)\\ \mathbf{else}:\\ \;\;\;\;\left(1 - x\right) \cdot \frac{1}{y}\\ \end{array} \]

Alternative 8: 97.7% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;x \leq -3.8:\\ \;\;\;\;x \cdot \left(x \cdot \frac{0.3333333333333333}{y}\right)\\ \mathbf{elif}\;x \leq 3:\\ \;\;\;\;\left(1 - x\right) \cdot \frac{1}{y}\\ \mathbf{else}:\\ \;\;\;\;x \cdot \frac{x}{y \cdot 3}\\ \end{array} \end{array} \]
(FPCore (x y)
 :precision binary64
 (if (<= x -3.8)
   (* x (* x (/ 0.3333333333333333 y)))
   (if (<= x 3.0) (* (- 1.0 x) (/ 1.0 y)) (* x (/ x (* y 3.0))))))
double code(double x, double y) {
	double tmp;
	if (x <= -3.8) {
		tmp = x * (x * (0.3333333333333333 / y));
	} else if (x <= 3.0) {
		tmp = (1.0 - x) * (1.0 / y);
	} else {
		tmp = x * (x / (y * 3.0));
	}
	return tmp;
}
real(8) function code(x, y)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8) :: tmp
    if (x <= (-3.8d0)) then
        tmp = x * (x * (0.3333333333333333d0 / y))
    else if (x <= 3.0d0) then
        tmp = (1.0d0 - x) * (1.0d0 / y)
    else
        tmp = x * (x / (y * 3.0d0))
    end if
    code = tmp
end function
public static double code(double x, double y) {
	double tmp;
	if (x <= -3.8) {
		tmp = x * (x * (0.3333333333333333 / y));
	} else if (x <= 3.0) {
		tmp = (1.0 - x) * (1.0 / y);
	} else {
		tmp = x * (x / (y * 3.0));
	}
	return tmp;
}
def code(x, y):
	tmp = 0
	if x <= -3.8:
		tmp = x * (x * (0.3333333333333333 / y))
	elif x <= 3.0:
		tmp = (1.0 - x) * (1.0 / y)
	else:
		tmp = x * (x / (y * 3.0))
	return tmp
function code(x, y)
	tmp = 0.0
	if (x <= -3.8)
		tmp = Float64(x * Float64(x * Float64(0.3333333333333333 / y)));
	elseif (x <= 3.0)
		tmp = Float64(Float64(1.0 - x) * Float64(1.0 / y));
	else
		tmp = Float64(x * Float64(x / Float64(y * 3.0)));
	end
	return tmp
end
function tmp_2 = code(x, y)
	tmp = 0.0;
	if (x <= -3.8)
		tmp = x * (x * (0.3333333333333333 / y));
	elseif (x <= 3.0)
		tmp = (1.0 - x) * (1.0 / y);
	else
		tmp = x * (x / (y * 3.0));
	end
	tmp_2 = tmp;
end
code[x_, y_] := If[LessEqual[x, -3.8], N[(x * N[(x * N[(0.3333333333333333 / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 3.0], N[(N[(1.0 - x), $MachinePrecision] * N[(1.0 / y), $MachinePrecision]), $MachinePrecision], N[(x * N[(x / N[(y * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;x \leq -3.8:\\
\;\;\;\;x \cdot \left(x \cdot \frac{0.3333333333333333}{y}\right)\\

\mathbf{elif}\;x \leq 3:\\
\;\;\;\;\left(1 - x\right) \cdot \frac{1}{y}\\

\mathbf{else}:\\
\;\;\;\;x \cdot \frac{x}{y \cdot 3}\\


\end{array}
\end{array}
Derivation
  1. Split input into 3 regimes
  2. if x < -3.7999999999999998

    1. Initial program 92.0%

      \[\frac{\left(1 - x\right) \cdot \left(3 - x\right)}{y \cdot 3} \]
    2. Taylor expanded in x around inf 89.5%

      \[\leadsto \frac{\color{blue}{{x}^{2}}}{y \cdot 3} \]
    3. Step-by-step derivation
      1. unpow289.5%

        \[\leadsto \frac{\color{blue}{x \cdot x}}{y \cdot 3} \]
    4. Simplified89.5%

      \[\leadsto \frac{\color{blue}{x \cdot x}}{y \cdot 3} \]
    5. Taylor expanded in x around 0 89.5%

      \[\leadsto \color{blue}{0.3333333333333333 \cdot \frac{{x}^{2}}{y}} \]
    6. Step-by-step derivation
      1. unpow289.5%

        \[\leadsto 0.3333333333333333 \cdot \frac{\color{blue}{x \cdot x}}{y} \]
      2. associate-*r/89.5%

        \[\leadsto \color{blue}{\frac{0.3333333333333333 \cdot \left(x \cdot x\right)}{y}} \]
      3. associate-*l/89.5%

        \[\leadsto \color{blue}{\frac{0.3333333333333333}{y} \cdot \left(x \cdot x\right)} \]
      4. *-commutative89.5%

        \[\leadsto \color{blue}{\left(x \cdot x\right) \cdot \frac{0.3333333333333333}{y}} \]
      5. associate-*r*97.3%

        \[\leadsto \color{blue}{x \cdot \left(x \cdot \frac{0.3333333333333333}{y}\right)} \]
    7. Simplified97.3%

      \[\leadsto \color{blue}{x \cdot \left(x \cdot \frac{0.3333333333333333}{y}\right)} \]

    if -3.7999999999999998 < x < 3

    1. Initial program 99.5%

      \[\frac{\left(1 - x\right) \cdot \left(3 - x\right)}{y \cdot 3} \]
    2. Step-by-step derivation
      1. associate-/l*99.7%

        \[\leadsto \color{blue}{\frac{1 - x}{\frac{y \cdot 3}{3 - x}}} \]
      2. *-commutative99.7%

        \[\leadsto \frac{1 - x}{\frac{\color{blue}{3 \cdot y}}{3 - x}} \]
    3. Simplified99.7%

      \[\leadsto \color{blue}{\frac{1 - x}{\frac{3 \cdot y}{3 - x}}} \]
    4. Taylor expanded in x around 0 98.3%

      \[\leadsto \frac{1 - x}{\color{blue}{y}} \]
    5. Step-by-step derivation
      1. div-inv98.3%

        \[\leadsto \color{blue}{\left(1 - x\right) \cdot \frac{1}{y}} \]
    6. Applied egg-rr98.3%

      \[\leadsto \color{blue}{\left(1 - x\right) \cdot \frac{1}{y}} \]

    if 3 < x

    1. Initial program 80.9%

      \[\frac{\left(1 - x\right) \cdot \left(3 - x\right)}{y \cdot 3} \]
    2. Taylor expanded in x around inf 78.7%

      \[\leadsto \frac{\color{blue}{{x}^{2}}}{y \cdot 3} \]
    3. Step-by-step derivation
      1. unpow278.7%

        \[\leadsto \frac{\color{blue}{x \cdot x}}{y \cdot 3} \]
    4. Simplified78.7%

      \[\leadsto \frac{\color{blue}{x \cdot x}}{y \cdot 3} \]
    5. Step-by-step derivation
      1. associate-/l*97.4%

        \[\leadsto \color{blue}{\frac{x}{\frac{y \cdot 3}{x}}} \]
      2. associate-/r/97.4%

        \[\leadsto \color{blue}{\frac{x}{y \cdot 3} \cdot x} \]
      3. *-commutative97.4%

        \[\leadsto \frac{x}{\color{blue}{3 \cdot y}} \cdot x \]
    6. Applied egg-rr97.4%

      \[\leadsto \color{blue}{\frac{x}{3 \cdot y} \cdot x} \]
  3. Recombined 3 regimes into one program.
  4. Final simplification97.8%

    \[\leadsto \begin{array}{l} \mathbf{if}\;x \leq -3.8:\\ \;\;\;\;x \cdot \left(x \cdot \frac{0.3333333333333333}{y}\right)\\ \mathbf{elif}\;x \leq 3:\\ \;\;\;\;\left(1 - x\right) \cdot \frac{1}{y}\\ \mathbf{else}:\\ \;\;\;\;x \cdot \frac{x}{y \cdot 3}\\ \end{array} \]

Alternative 9: 97.7% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;x \leq -3.8:\\ \;\;\;\;x \cdot \left(x \cdot \frac{0.3333333333333333}{y}\right)\\ \mathbf{elif}\;x \leq 3:\\ \;\;\;\;\left(1 - x\right) \cdot \frac{1}{y}\\ \mathbf{else}:\\ \;\;\;\;0.3333333333333333 \cdot \frac{x}{\frac{y}{x}}\\ \end{array} \end{array} \]
(FPCore (x y)
 :precision binary64
 (if (<= x -3.8)
   (* x (* x (/ 0.3333333333333333 y)))
   (if (<= x 3.0)
     (* (- 1.0 x) (/ 1.0 y))
     (* 0.3333333333333333 (/ x (/ y x))))))
double code(double x, double y) {
	double tmp;
	if (x <= -3.8) {
		tmp = x * (x * (0.3333333333333333 / y));
	} else if (x <= 3.0) {
		tmp = (1.0 - x) * (1.0 / y);
	} else {
		tmp = 0.3333333333333333 * (x / (y / x));
	}
	return tmp;
}
real(8) function code(x, y)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8) :: tmp
    if (x <= (-3.8d0)) then
        tmp = x * (x * (0.3333333333333333d0 / y))
    else if (x <= 3.0d0) then
        tmp = (1.0d0 - x) * (1.0d0 / y)
    else
        tmp = 0.3333333333333333d0 * (x / (y / x))
    end if
    code = tmp
end function
public static double code(double x, double y) {
	double tmp;
	if (x <= -3.8) {
		tmp = x * (x * (0.3333333333333333 / y));
	} else if (x <= 3.0) {
		tmp = (1.0 - x) * (1.0 / y);
	} else {
		tmp = 0.3333333333333333 * (x / (y / x));
	}
	return tmp;
}
def code(x, y):
	tmp = 0
	if x <= -3.8:
		tmp = x * (x * (0.3333333333333333 / y))
	elif x <= 3.0:
		tmp = (1.0 - x) * (1.0 / y)
	else:
		tmp = 0.3333333333333333 * (x / (y / x))
	return tmp
function code(x, y)
	tmp = 0.0
	if (x <= -3.8)
		tmp = Float64(x * Float64(x * Float64(0.3333333333333333 / y)));
	elseif (x <= 3.0)
		tmp = Float64(Float64(1.0 - x) * Float64(1.0 / y));
	else
		tmp = Float64(0.3333333333333333 * Float64(x / Float64(y / x)));
	end
	return tmp
end
function tmp_2 = code(x, y)
	tmp = 0.0;
	if (x <= -3.8)
		tmp = x * (x * (0.3333333333333333 / y));
	elseif (x <= 3.0)
		tmp = (1.0 - x) * (1.0 / y);
	else
		tmp = 0.3333333333333333 * (x / (y / x));
	end
	tmp_2 = tmp;
end
code[x_, y_] := If[LessEqual[x, -3.8], N[(x * N[(x * N[(0.3333333333333333 / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 3.0], N[(N[(1.0 - x), $MachinePrecision] * N[(1.0 / y), $MachinePrecision]), $MachinePrecision], N[(0.3333333333333333 * N[(x / N[(y / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;x \leq -3.8:\\
\;\;\;\;x \cdot \left(x \cdot \frac{0.3333333333333333}{y}\right)\\

\mathbf{elif}\;x \leq 3:\\
\;\;\;\;\left(1 - x\right) \cdot \frac{1}{y}\\

\mathbf{else}:\\
\;\;\;\;0.3333333333333333 \cdot \frac{x}{\frac{y}{x}}\\


\end{array}
\end{array}
Derivation
  1. Split input into 3 regimes
  2. if x < -3.7999999999999998

    1. Initial program 92.0%

      \[\frac{\left(1 - x\right) \cdot \left(3 - x\right)}{y \cdot 3} \]
    2. Taylor expanded in x around inf 89.5%

      \[\leadsto \frac{\color{blue}{{x}^{2}}}{y \cdot 3} \]
    3. Step-by-step derivation
      1. unpow289.5%

        \[\leadsto \frac{\color{blue}{x \cdot x}}{y \cdot 3} \]
    4. Simplified89.5%

      \[\leadsto \frac{\color{blue}{x \cdot x}}{y \cdot 3} \]
    5. Taylor expanded in x around 0 89.5%

      \[\leadsto \color{blue}{0.3333333333333333 \cdot \frac{{x}^{2}}{y}} \]
    6. Step-by-step derivation
      1. unpow289.5%

        \[\leadsto 0.3333333333333333 \cdot \frac{\color{blue}{x \cdot x}}{y} \]
      2. associate-*r/89.5%

        \[\leadsto \color{blue}{\frac{0.3333333333333333 \cdot \left(x \cdot x\right)}{y}} \]
      3. associate-*l/89.5%

        \[\leadsto \color{blue}{\frac{0.3333333333333333}{y} \cdot \left(x \cdot x\right)} \]
      4. *-commutative89.5%

        \[\leadsto \color{blue}{\left(x \cdot x\right) \cdot \frac{0.3333333333333333}{y}} \]
      5. associate-*r*97.3%

        \[\leadsto \color{blue}{x \cdot \left(x \cdot \frac{0.3333333333333333}{y}\right)} \]
    7. Simplified97.3%

      \[\leadsto \color{blue}{x \cdot \left(x \cdot \frac{0.3333333333333333}{y}\right)} \]

    if -3.7999999999999998 < x < 3

    1. Initial program 99.5%

      \[\frac{\left(1 - x\right) \cdot \left(3 - x\right)}{y \cdot 3} \]
    2. Step-by-step derivation
      1. associate-/l*99.7%

        \[\leadsto \color{blue}{\frac{1 - x}{\frac{y \cdot 3}{3 - x}}} \]
      2. *-commutative99.7%

        \[\leadsto \frac{1 - x}{\frac{\color{blue}{3 \cdot y}}{3 - x}} \]
    3. Simplified99.7%

      \[\leadsto \color{blue}{\frac{1 - x}{\frac{3 \cdot y}{3 - x}}} \]
    4. Taylor expanded in x around 0 98.3%

      \[\leadsto \frac{1 - x}{\color{blue}{y}} \]
    5. Step-by-step derivation
      1. div-inv98.3%

        \[\leadsto \color{blue}{\left(1 - x\right) \cdot \frac{1}{y}} \]
    6. Applied egg-rr98.3%

      \[\leadsto \color{blue}{\left(1 - x\right) \cdot \frac{1}{y}} \]

    if 3 < x

    1. Initial program 80.9%

      \[\frac{\left(1 - x\right) \cdot \left(3 - x\right)}{y \cdot 3} \]
    2. Taylor expanded in x around inf 78.7%

      \[\leadsto \frac{\color{blue}{{x}^{2}}}{y \cdot 3} \]
    3. Step-by-step derivation
      1. unpow278.7%

        \[\leadsto \frac{\color{blue}{x \cdot x}}{y \cdot 3} \]
    4. Simplified78.7%

      \[\leadsto \frac{\color{blue}{x \cdot x}}{y \cdot 3} \]
    5. Step-by-step derivation
      1. associate-/r*78.7%

        \[\leadsto \color{blue}{\frac{\frac{x \cdot x}{y}}{3}} \]
      2. div-inv78.7%

        \[\leadsto \color{blue}{\frac{x \cdot x}{y} \cdot \frac{1}{3}} \]
      3. associate-/l*97.6%

        \[\leadsto \color{blue}{\frac{x}{\frac{y}{x}}} \cdot \frac{1}{3} \]
      4. metadata-eval97.6%

        \[\leadsto \frac{x}{\frac{y}{x}} \cdot \color{blue}{0.3333333333333333} \]
    6. Applied egg-rr97.6%

      \[\leadsto \color{blue}{\frac{x}{\frac{y}{x}} \cdot 0.3333333333333333} \]
  3. Recombined 3 regimes into one program.
  4. Final simplification97.9%

    \[\leadsto \begin{array}{l} \mathbf{if}\;x \leq -3.8:\\ \;\;\;\;x \cdot \left(x \cdot \frac{0.3333333333333333}{y}\right)\\ \mathbf{elif}\;x \leq 3:\\ \;\;\;\;\left(1 - x\right) \cdot \frac{1}{y}\\ \mathbf{else}:\\ \;\;\;\;0.3333333333333333 \cdot \frac{x}{\frac{y}{x}}\\ \end{array} \]

Alternative 10: 99.8% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \left(3 - x\right) \cdot \frac{\frac{1 - x}{y}}{3} \end{array} \]
(FPCore (x y) :precision binary64 (* (- 3.0 x) (/ (/ (- 1.0 x) y) 3.0)))
double code(double x, double y) {
	return (3.0 - x) * (((1.0 - x) / y) / 3.0);
}
real(8) function code(x, y)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    code = (3.0d0 - x) * (((1.0d0 - x) / y) / 3.0d0)
end function
public static double code(double x, double y) {
	return (3.0 - x) * (((1.0 - x) / y) / 3.0);
}
def code(x, y):
	return (3.0 - x) * (((1.0 - x) / y) / 3.0)
function code(x, y)
	return Float64(Float64(3.0 - x) * Float64(Float64(Float64(1.0 - x) / y) / 3.0))
end
function tmp = code(x, y)
	tmp = (3.0 - x) * (((1.0 - x) / y) / 3.0);
end
code[x_, y_] := N[(N[(3.0 - x), $MachinePrecision] * N[(N[(N[(1.0 - x), $MachinePrecision] / y), $MachinePrecision] / 3.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\left(3 - x\right) \cdot \frac{\frac{1 - x}{y}}{3}
\end{array}
Derivation
  1. Initial program 93.1%

    \[\frac{\left(1 - x\right) \cdot \left(3 - x\right)}{y \cdot 3} \]
  2. Step-by-step derivation
    1. associate-*l/99.5%

      \[\leadsto \color{blue}{\frac{1 - x}{y \cdot 3} \cdot \left(3 - x\right)} \]
    2. *-commutative99.5%

      \[\leadsto \color{blue}{\left(3 - x\right) \cdot \frac{1 - x}{y \cdot 3}} \]
    3. associate-/r*99.7%

      \[\leadsto \left(3 - x\right) \cdot \color{blue}{\frac{\frac{1 - x}{y}}{3}} \]
  3. Simplified99.7%

    \[\leadsto \color{blue}{\left(3 - x\right) \cdot \frac{\frac{1 - x}{y}}{3}} \]
  4. Final simplification99.7%

    \[\leadsto \left(3 - x\right) \cdot \frac{\frac{1 - x}{y}}{3} \]

Alternative 11: 64.2% accurate, 1.2× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;x \leq -0.75:\\ \;\;\;\;\frac{x}{y} \cdot -1.3333333333333333\\ \mathbf{elif}\;x \leq 5:\\ \;\;\;\;\frac{1}{y}\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{y} \cdot 1.3333333333333333\\ \end{array} \end{array} \]
(FPCore (x y)
 :precision binary64
 (if (<= x -0.75)
   (* (/ x y) -1.3333333333333333)
   (if (<= x 5.0) (/ 1.0 y) (* (/ x y) 1.3333333333333333))))
double code(double x, double y) {
	double tmp;
	if (x <= -0.75) {
		tmp = (x / y) * -1.3333333333333333;
	} else if (x <= 5.0) {
		tmp = 1.0 / y;
	} else {
		tmp = (x / y) * 1.3333333333333333;
	}
	return tmp;
}
real(8) function code(x, y)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8) :: tmp
    if (x <= (-0.75d0)) then
        tmp = (x / y) * (-1.3333333333333333d0)
    else if (x <= 5.0d0) then
        tmp = 1.0d0 / y
    else
        tmp = (x / y) * 1.3333333333333333d0
    end if
    code = tmp
end function
public static double code(double x, double y) {
	double tmp;
	if (x <= -0.75) {
		tmp = (x / y) * -1.3333333333333333;
	} else if (x <= 5.0) {
		tmp = 1.0 / y;
	} else {
		tmp = (x / y) * 1.3333333333333333;
	}
	return tmp;
}
def code(x, y):
	tmp = 0
	if x <= -0.75:
		tmp = (x / y) * -1.3333333333333333
	elif x <= 5.0:
		tmp = 1.0 / y
	else:
		tmp = (x / y) * 1.3333333333333333
	return tmp
function code(x, y)
	tmp = 0.0
	if (x <= -0.75)
		tmp = Float64(Float64(x / y) * -1.3333333333333333);
	elseif (x <= 5.0)
		tmp = Float64(1.0 / y);
	else
		tmp = Float64(Float64(x / y) * 1.3333333333333333);
	end
	return tmp
end
function tmp_2 = code(x, y)
	tmp = 0.0;
	if (x <= -0.75)
		tmp = (x / y) * -1.3333333333333333;
	elseif (x <= 5.0)
		tmp = 1.0 / y;
	else
		tmp = (x / y) * 1.3333333333333333;
	end
	tmp_2 = tmp;
end
code[x_, y_] := If[LessEqual[x, -0.75], N[(N[(x / y), $MachinePrecision] * -1.3333333333333333), $MachinePrecision], If[LessEqual[x, 5.0], N[(1.0 / y), $MachinePrecision], N[(N[(x / y), $MachinePrecision] * 1.3333333333333333), $MachinePrecision]]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;x \leq -0.75:\\
\;\;\;\;\frac{x}{y} \cdot -1.3333333333333333\\

\mathbf{elif}\;x \leq 5:\\
\;\;\;\;\frac{1}{y}\\

\mathbf{else}:\\
\;\;\;\;\frac{x}{y} \cdot 1.3333333333333333\\


\end{array}
\end{array}
Derivation
  1. Split input into 3 regimes
  2. if x < -0.75

    1. Initial program 92.0%

      \[\frac{\left(1 - x\right) \cdot \left(3 - x\right)}{y \cdot 3} \]
    2. Taylor expanded in x around 0 33.1%

      \[\leadsto \frac{\color{blue}{3 + -4 \cdot x}}{y \cdot 3} \]
    3. Step-by-step derivation
      1. *-commutative33.1%

        \[\leadsto \frac{3 + \color{blue}{x \cdot -4}}{y \cdot 3} \]
    4. Simplified33.1%

      \[\leadsto \frac{\color{blue}{3 + x \cdot -4}}{y \cdot 3} \]
    5. Taylor expanded in x around inf 31.5%

      \[\leadsto \color{blue}{-1.3333333333333333 \cdot \frac{x}{y}} \]

    if -0.75 < x < 5

    1. Initial program 99.5%

      \[\frac{\left(1 - x\right) \cdot \left(3 - x\right)}{y \cdot 3} \]
    2. Step-by-step derivation
      1. times-frac100.0%

        \[\leadsto \color{blue}{\frac{1 - x}{y} \cdot \frac{3 - x}{3}} \]
      2. div-sub100.0%

        \[\leadsto \frac{1 - x}{y} \cdot \color{blue}{\left(\frac{3}{3} - \frac{x}{3}\right)} \]
      3. metadata-eval100.0%

        \[\leadsto \frac{1 - x}{y} \cdot \left(\color{blue}{1} - \frac{x}{3}\right) \]
    3. Simplified100.0%

      \[\leadsto \color{blue}{\frac{1 - x}{y} \cdot \left(1 - \frac{x}{3}\right)} \]
    4. Taylor expanded in x around 0 98.1%

      \[\leadsto \color{blue}{\frac{1}{y}} \]

    if 5 < x

    1. Initial program 80.9%

      \[\frac{\left(1 - x\right) \cdot \left(3 - x\right)}{y \cdot 3} \]
    2. Taylor expanded in x around 0 0.9%

      \[\leadsto \frac{\color{blue}{3 + -4 \cdot x}}{y \cdot 3} \]
    3. Step-by-step derivation
      1. *-commutative0.9%

        \[\leadsto \frac{3 + \color{blue}{x \cdot -4}}{y \cdot 3} \]
    4. Simplified0.9%

      \[\leadsto \frac{\color{blue}{3 + x \cdot -4}}{y \cdot 3} \]
    5. Taylor expanded in x around inf 0.9%

      \[\leadsto \color{blue}{-1.3333333333333333 \cdot \frac{x}{y}} \]
    6. Step-by-step derivation
      1. frac-2neg0.9%

        \[\leadsto -1.3333333333333333 \cdot \color{blue}{\frac{-x}{-y}} \]
      2. associate-*r/0.9%

        \[\leadsto \color{blue}{\frac{-1.3333333333333333 \cdot \left(-x\right)}{-y}} \]
      3. add-sqr-sqrt0.0%

        \[\leadsto \frac{-1.3333333333333333 \cdot \color{blue}{\left(\sqrt{-x} \cdot \sqrt{-x}\right)}}{-y} \]
      4. sqrt-unprod43.6%

        \[\leadsto \frac{-1.3333333333333333 \cdot \color{blue}{\sqrt{\left(-x\right) \cdot \left(-x\right)}}}{-y} \]
      5. sqr-neg43.6%

        \[\leadsto \frac{-1.3333333333333333 \cdot \sqrt{\color{blue}{x \cdot x}}}{-y} \]
      6. sqrt-unprod26.9%

        \[\leadsto \frac{-1.3333333333333333 \cdot \color{blue}{\left(\sqrt{x} \cdot \sqrt{x}\right)}}{-y} \]
      7. add-sqr-sqrt26.9%

        \[\leadsto \frac{-1.3333333333333333 \cdot \color{blue}{x}}{-y} \]
    7. Applied egg-rr26.9%

      \[\leadsto \color{blue}{\frac{-1.3333333333333333 \cdot x}{-y}} \]
    8. Step-by-step derivation
      1. neg-mul-126.9%

        \[\leadsto \frac{-1.3333333333333333 \cdot x}{\color{blue}{-1 \cdot y}} \]
      2. times-frac25.4%

        \[\leadsto \color{blue}{\frac{-1.3333333333333333}{-1} \cdot \frac{x}{y}} \]
      3. metadata-eval25.4%

        \[\leadsto \color{blue}{1.3333333333333333} \cdot \frac{x}{y} \]
    9. Simplified25.4%

      \[\leadsto \color{blue}{1.3333333333333333 \cdot \frac{x}{y}} \]
  3. Recombined 3 regimes into one program.
  4. Final simplification64.3%

    \[\leadsto \begin{array}{l} \mathbf{if}\;x \leq -0.75:\\ \;\;\;\;\frac{x}{y} \cdot -1.3333333333333333\\ \mathbf{elif}\;x \leq 5:\\ \;\;\;\;\frac{1}{y}\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{y} \cdot 1.3333333333333333\\ \end{array} \]

Alternative 12: 64.3% accurate, 1.4× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;x \leq 3:\\ \;\;\;\;\frac{1 - x}{y}\\ \mathbf{else}:\\ \;\;\;\;\frac{x \cdot -1.3333333333333333}{-y}\\ \end{array} \end{array} \]
(FPCore (x y)
 :precision binary64
 (if (<= x 3.0) (/ (- 1.0 x) y) (/ (* x -1.3333333333333333) (- y))))
double code(double x, double y) {
	double tmp;
	if (x <= 3.0) {
		tmp = (1.0 - x) / y;
	} else {
		tmp = (x * -1.3333333333333333) / -y;
	}
	return tmp;
}
real(8) function code(x, y)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8) :: tmp
    if (x <= 3.0d0) then
        tmp = (1.0d0 - x) / y
    else
        tmp = (x * (-1.3333333333333333d0)) / -y
    end if
    code = tmp
end function
public static double code(double x, double y) {
	double tmp;
	if (x <= 3.0) {
		tmp = (1.0 - x) / y;
	} else {
		tmp = (x * -1.3333333333333333) / -y;
	}
	return tmp;
}
def code(x, y):
	tmp = 0
	if x <= 3.0:
		tmp = (1.0 - x) / y
	else:
		tmp = (x * -1.3333333333333333) / -y
	return tmp
function code(x, y)
	tmp = 0.0
	if (x <= 3.0)
		tmp = Float64(Float64(1.0 - x) / y);
	else
		tmp = Float64(Float64(x * -1.3333333333333333) / Float64(-y));
	end
	return tmp
end
function tmp_2 = code(x, y)
	tmp = 0.0;
	if (x <= 3.0)
		tmp = (1.0 - x) / y;
	else
		tmp = (x * -1.3333333333333333) / -y;
	end
	tmp_2 = tmp;
end
code[x_, y_] := If[LessEqual[x, 3.0], N[(N[(1.0 - x), $MachinePrecision] / y), $MachinePrecision], N[(N[(x * -1.3333333333333333), $MachinePrecision] / (-y)), $MachinePrecision]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;x \leq 3:\\
\;\;\;\;\frac{1 - x}{y}\\

\mathbf{else}:\\
\;\;\;\;\frac{x \cdot -1.3333333333333333}{-y}\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if x < 3

    1. Initial program 97.2%

      \[\frac{\left(1 - x\right) \cdot \left(3 - x\right)}{y \cdot 3} \]
    2. Step-by-step derivation
      1. associate-/l*99.7%

        \[\leadsto \color{blue}{\frac{1 - x}{\frac{y \cdot 3}{3 - x}}} \]
      2. *-commutative99.7%

        \[\leadsto \frac{1 - x}{\frac{\color{blue}{3 \cdot y}}{3 - x}} \]
    3. Simplified99.7%

      \[\leadsto \color{blue}{\frac{1 - x}{\frac{3 \cdot y}{3 - x}}} \]
    4. Taylor expanded in x around 0 77.4%

      \[\leadsto \frac{1 - x}{\color{blue}{y}} \]

    if 3 < x

    1. Initial program 80.9%

      \[\frac{\left(1 - x\right) \cdot \left(3 - x\right)}{y \cdot 3} \]
    2. Taylor expanded in x around 0 0.9%

      \[\leadsto \frac{\color{blue}{3 + -4 \cdot x}}{y \cdot 3} \]
    3. Step-by-step derivation
      1. *-commutative0.9%

        \[\leadsto \frac{3 + \color{blue}{x \cdot -4}}{y \cdot 3} \]
    4. Simplified0.9%

      \[\leadsto \frac{\color{blue}{3 + x \cdot -4}}{y \cdot 3} \]
    5. Taylor expanded in x around inf 0.9%

      \[\leadsto \color{blue}{-1.3333333333333333 \cdot \frac{x}{y}} \]
    6. Step-by-step derivation
      1. frac-2neg0.9%

        \[\leadsto -1.3333333333333333 \cdot \color{blue}{\frac{-x}{-y}} \]
      2. associate-*r/0.9%

        \[\leadsto \color{blue}{\frac{-1.3333333333333333 \cdot \left(-x\right)}{-y}} \]
      3. add-sqr-sqrt0.0%

        \[\leadsto \frac{-1.3333333333333333 \cdot \color{blue}{\left(\sqrt{-x} \cdot \sqrt{-x}\right)}}{-y} \]
      4. sqrt-unprod43.6%

        \[\leadsto \frac{-1.3333333333333333 \cdot \color{blue}{\sqrt{\left(-x\right) \cdot \left(-x\right)}}}{-y} \]
      5. sqr-neg43.6%

        \[\leadsto \frac{-1.3333333333333333 \cdot \sqrt{\color{blue}{x \cdot x}}}{-y} \]
      6. sqrt-unprod26.9%

        \[\leadsto \frac{-1.3333333333333333 \cdot \color{blue}{\left(\sqrt{x} \cdot \sqrt{x}\right)}}{-y} \]
      7. add-sqr-sqrt26.9%

        \[\leadsto \frac{-1.3333333333333333 \cdot \color{blue}{x}}{-y} \]
    7. Applied egg-rr26.9%

      \[\leadsto \color{blue}{\frac{-1.3333333333333333 \cdot x}{-y}} \]
    8. Step-by-step derivation
      1. *-commutative26.9%

        \[\leadsto \frac{\color{blue}{x \cdot -1.3333333333333333}}{-y} \]
    9. Simplified26.9%

      \[\leadsto \color{blue}{\frac{x \cdot -1.3333333333333333}{-y}} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification64.8%

    \[\leadsto \begin{array}{l} \mathbf{if}\;x \leq 3:\\ \;\;\;\;\frac{1 - x}{y}\\ \mathbf{else}:\\ \;\;\;\;\frac{x \cdot -1.3333333333333333}{-y}\\ \end{array} \]

Alternative 13: 57.7% accurate, 1.6× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;x \leq -0.75:\\ \;\;\;\;\frac{x}{y} \cdot -1.3333333333333333\\ \mathbf{else}:\\ \;\;\;\;\frac{1}{y}\\ \end{array} \end{array} \]
(FPCore (x y)
 :precision binary64
 (if (<= x -0.75) (* (/ x y) -1.3333333333333333) (/ 1.0 y)))
double code(double x, double y) {
	double tmp;
	if (x <= -0.75) {
		tmp = (x / y) * -1.3333333333333333;
	} else {
		tmp = 1.0 / y;
	}
	return tmp;
}
real(8) function code(x, y)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8) :: tmp
    if (x <= (-0.75d0)) then
        tmp = (x / y) * (-1.3333333333333333d0)
    else
        tmp = 1.0d0 / y
    end if
    code = tmp
end function
public static double code(double x, double y) {
	double tmp;
	if (x <= -0.75) {
		tmp = (x / y) * -1.3333333333333333;
	} else {
		tmp = 1.0 / y;
	}
	return tmp;
}
def code(x, y):
	tmp = 0
	if x <= -0.75:
		tmp = (x / y) * -1.3333333333333333
	else:
		tmp = 1.0 / y
	return tmp
function code(x, y)
	tmp = 0.0
	if (x <= -0.75)
		tmp = Float64(Float64(x / y) * -1.3333333333333333);
	else
		tmp = Float64(1.0 / y);
	end
	return tmp
end
function tmp_2 = code(x, y)
	tmp = 0.0;
	if (x <= -0.75)
		tmp = (x / y) * -1.3333333333333333;
	else
		tmp = 1.0 / y;
	end
	tmp_2 = tmp;
end
code[x_, y_] := If[LessEqual[x, -0.75], N[(N[(x / y), $MachinePrecision] * -1.3333333333333333), $MachinePrecision], N[(1.0 / y), $MachinePrecision]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;x \leq -0.75:\\
\;\;\;\;\frac{x}{y} \cdot -1.3333333333333333\\

\mathbf{else}:\\
\;\;\;\;\frac{1}{y}\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if x < -0.75

    1. Initial program 92.0%

      \[\frac{\left(1 - x\right) \cdot \left(3 - x\right)}{y \cdot 3} \]
    2. Taylor expanded in x around 0 33.1%

      \[\leadsto \frac{\color{blue}{3 + -4 \cdot x}}{y \cdot 3} \]
    3. Step-by-step derivation
      1. *-commutative33.1%

        \[\leadsto \frac{3 + \color{blue}{x \cdot -4}}{y \cdot 3} \]
    4. Simplified33.1%

      \[\leadsto \frac{\color{blue}{3 + x \cdot -4}}{y \cdot 3} \]
    5. Taylor expanded in x around inf 31.5%

      \[\leadsto \color{blue}{-1.3333333333333333 \cdot \frac{x}{y}} \]

    if -0.75 < x

    1. Initial program 93.4%

      \[\frac{\left(1 - x\right) \cdot \left(3 - x\right)}{y \cdot 3} \]
    2. Step-by-step derivation
      1. times-frac99.9%

        \[\leadsto \color{blue}{\frac{1 - x}{y} \cdot \frac{3 - x}{3}} \]
      2. div-sub99.9%

        \[\leadsto \frac{1 - x}{y} \cdot \color{blue}{\left(\frac{3}{3} - \frac{x}{3}\right)} \]
      3. metadata-eval99.9%

        \[\leadsto \frac{1 - x}{y} \cdot \left(\color{blue}{1} - \frac{x}{3}\right) \]
    3. Simplified99.9%

      \[\leadsto \color{blue}{\frac{1 - x}{y} \cdot \left(1 - \frac{x}{3}\right)} \]
    4. Taylor expanded in x around 0 67.6%

      \[\leadsto \color{blue}{\frac{1}{y}} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification59.2%

    \[\leadsto \begin{array}{l} \mathbf{if}\;x \leq -0.75:\\ \;\;\;\;\frac{x}{y} \cdot -1.3333333333333333\\ \mathbf{else}:\\ \;\;\;\;\frac{1}{y}\\ \end{array} \]

Alternative 14: 64.3% accurate, 1.6× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;x \leq 3:\\ \;\;\;\;\frac{1 - x}{y}\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{y} \cdot 1.3333333333333333\\ \end{array} \end{array} \]
(FPCore (x y)
 :precision binary64
 (if (<= x 3.0) (/ (- 1.0 x) y) (* (/ x y) 1.3333333333333333)))
double code(double x, double y) {
	double tmp;
	if (x <= 3.0) {
		tmp = (1.0 - x) / y;
	} else {
		tmp = (x / y) * 1.3333333333333333;
	}
	return tmp;
}
real(8) function code(x, y)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8) :: tmp
    if (x <= 3.0d0) then
        tmp = (1.0d0 - x) / y
    else
        tmp = (x / y) * 1.3333333333333333d0
    end if
    code = tmp
end function
public static double code(double x, double y) {
	double tmp;
	if (x <= 3.0) {
		tmp = (1.0 - x) / y;
	} else {
		tmp = (x / y) * 1.3333333333333333;
	}
	return tmp;
}
def code(x, y):
	tmp = 0
	if x <= 3.0:
		tmp = (1.0 - x) / y
	else:
		tmp = (x / y) * 1.3333333333333333
	return tmp
function code(x, y)
	tmp = 0.0
	if (x <= 3.0)
		tmp = Float64(Float64(1.0 - x) / y);
	else
		tmp = Float64(Float64(x / y) * 1.3333333333333333);
	end
	return tmp
end
function tmp_2 = code(x, y)
	tmp = 0.0;
	if (x <= 3.0)
		tmp = (1.0 - x) / y;
	else
		tmp = (x / y) * 1.3333333333333333;
	end
	tmp_2 = tmp;
end
code[x_, y_] := If[LessEqual[x, 3.0], N[(N[(1.0 - x), $MachinePrecision] / y), $MachinePrecision], N[(N[(x / y), $MachinePrecision] * 1.3333333333333333), $MachinePrecision]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;x \leq 3:\\
\;\;\;\;\frac{1 - x}{y}\\

\mathbf{else}:\\
\;\;\;\;\frac{x}{y} \cdot 1.3333333333333333\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if x < 3

    1. Initial program 97.2%

      \[\frac{\left(1 - x\right) \cdot \left(3 - x\right)}{y \cdot 3} \]
    2. Step-by-step derivation
      1. associate-/l*99.7%

        \[\leadsto \color{blue}{\frac{1 - x}{\frac{y \cdot 3}{3 - x}}} \]
      2. *-commutative99.7%

        \[\leadsto \frac{1 - x}{\frac{\color{blue}{3 \cdot y}}{3 - x}} \]
    3. Simplified99.7%

      \[\leadsto \color{blue}{\frac{1 - x}{\frac{3 \cdot y}{3 - x}}} \]
    4. Taylor expanded in x around 0 77.4%

      \[\leadsto \frac{1 - x}{\color{blue}{y}} \]

    if 3 < x

    1. Initial program 80.9%

      \[\frac{\left(1 - x\right) \cdot \left(3 - x\right)}{y \cdot 3} \]
    2. Taylor expanded in x around 0 0.9%

      \[\leadsto \frac{\color{blue}{3 + -4 \cdot x}}{y \cdot 3} \]
    3. Step-by-step derivation
      1. *-commutative0.9%

        \[\leadsto \frac{3 + \color{blue}{x \cdot -4}}{y \cdot 3} \]
    4. Simplified0.9%

      \[\leadsto \frac{\color{blue}{3 + x \cdot -4}}{y \cdot 3} \]
    5. Taylor expanded in x around inf 0.9%

      \[\leadsto \color{blue}{-1.3333333333333333 \cdot \frac{x}{y}} \]
    6. Step-by-step derivation
      1. frac-2neg0.9%

        \[\leadsto -1.3333333333333333 \cdot \color{blue}{\frac{-x}{-y}} \]
      2. associate-*r/0.9%

        \[\leadsto \color{blue}{\frac{-1.3333333333333333 \cdot \left(-x\right)}{-y}} \]
      3. add-sqr-sqrt0.0%

        \[\leadsto \frac{-1.3333333333333333 \cdot \color{blue}{\left(\sqrt{-x} \cdot \sqrt{-x}\right)}}{-y} \]
      4. sqrt-unprod43.6%

        \[\leadsto \frac{-1.3333333333333333 \cdot \color{blue}{\sqrt{\left(-x\right) \cdot \left(-x\right)}}}{-y} \]
      5. sqr-neg43.6%

        \[\leadsto \frac{-1.3333333333333333 \cdot \sqrt{\color{blue}{x \cdot x}}}{-y} \]
      6. sqrt-unprod26.9%

        \[\leadsto \frac{-1.3333333333333333 \cdot \color{blue}{\left(\sqrt{x} \cdot \sqrt{x}\right)}}{-y} \]
      7. add-sqr-sqrt26.9%

        \[\leadsto \frac{-1.3333333333333333 \cdot \color{blue}{x}}{-y} \]
    7. Applied egg-rr26.9%

      \[\leadsto \color{blue}{\frac{-1.3333333333333333 \cdot x}{-y}} \]
    8. Step-by-step derivation
      1. neg-mul-126.9%

        \[\leadsto \frac{-1.3333333333333333 \cdot x}{\color{blue}{-1 \cdot y}} \]
      2. times-frac25.4%

        \[\leadsto \color{blue}{\frac{-1.3333333333333333}{-1} \cdot \frac{x}{y}} \]
      3. metadata-eval25.4%

        \[\leadsto \color{blue}{1.3333333333333333} \cdot \frac{x}{y} \]
    9. Simplified25.4%

      \[\leadsto \color{blue}{1.3333333333333333 \cdot \frac{x}{y}} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification64.4%

    \[\leadsto \begin{array}{l} \mathbf{if}\;x \leq 3:\\ \;\;\;\;\frac{1 - x}{y}\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{y} \cdot 1.3333333333333333\\ \end{array} \]

Alternative 15: 57.7% accurate, 1.8× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;x \leq -1:\\ \;\;\;\;\frac{-x}{y}\\ \mathbf{else}:\\ \;\;\;\;\frac{1}{y}\\ \end{array} \end{array} \]
(FPCore (x y) :precision binary64 (if (<= x -1.0) (/ (- x) y) (/ 1.0 y)))
double code(double x, double y) {
	double tmp;
	if (x <= -1.0) {
		tmp = -x / y;
	} else {
		tmp = 1.0 / y;
	}
	return tmp;
}
real(8) function code(x, y)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8) :: tmp
    if (x <= (-1.0d0)) then
        tmp = -x / y
    else
        tmp = 1.0d0 / y
    end if
    code = tmp
end function
public static double code(double x, double y) {
	double tmp;
	if (x <= -1.0) {
		tmp = -x / y;
	} else {
		tmp = 1.0 / y;
	}
	return tmp;
}
def code(x, y):
	tmp = 0
	if x <= -1.0:
		tmp = -x / y
	else:
		tmp = 1.0 / y
	return tmp
function code(x, y)
	tmp = 0.0
	if (x <= -1.0)
		tmp = Float64(Float64(-x) / y);
	else
		tmp = Float64(1.0 / y);
	end
	return tmp
end
function tmp_2 = code(x, y)
	tmp = 0.0;
	if (x <= -1.0)
		tmp = -x / y;
	else
		tmp = 1.0 / y;
	end
	tmp_2 = tmp;
end
code[x_, y_] := If[LessEqual[x, -1.0], N[((-x) / y), $MachinePrecision], N[(1.0 / y), $MachinePrecision]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;x \leq -1:\\
\;\;\;\;\frac{-x}{y}\\

\mathbf{else}:\\
\;\;\;\;\frac{1}{y}\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if x < -1

    1. Initial program 92.0%

      \[\frac{\left(1 - x\right) \cdot \left(3 - x\right)}{y \cdot 3} \]
    2. Step-by-step derivation
      1. associate-/l*99.8%

        \[\leadsto \color{blue}{\frac{1 - x}{\frac{y \cdot 3}{3 - x}}} \]
      2. *-commutative99.8%

        \[\leadsto \frac{1 - x}{\frac{\color{blue}{3 \cdot y}}{3 - x}} \]
    3. Simplified99.8%

      \[\leadsto \color{blue}{\frac{1 - x}{\frac{3 \cdot y}{3 - x}}} \]
    4. Taylor expanded in x around 0 31.5%

      \[\leadsto \frac{1 - x}{\color{blue}{y}} \]
    5. Taylor expanded in x around inf 31.5%

      \[\leadsto \color{blue}{-1 \cdot \frac{x}{y}} \]
    6. Step-by-step derivation
      1. neg-mul-131.5%

        \[\leadsto \color{blue}{-\frac{x}{y}} \]
      2. distribute-neg-frac31.5%

        \[\leadsto \color{blue}{\frac{-x}{y}} \]
    7. Simplified31.5%

      \[\leadsto \color{blue}{\frac{-x}{y}} \]

    if -1 < x

    1. Initial program 93.4%

      \[\frac{\left(1 - x\right) \cdot \left(3 - x\right)}{y \cdot 3} \]
    2. Step-by-step derivation
      1. times-frac99.9%

        \[\leadsto \color{blue}{\frac{1 - x}{y} \cdot \frac{3 - x}{3}} \]
      2. div-sub99.9%

        \[\leadsto \frac{1 - x}{y} \cdot \color{blue}{\left(\frac{3}{3} - \frac{x}{3}\right)} \]
      3. metadata-eval99.9%

        \[\leadsto \frac{1 - x}{y} \cdot \left(\color{blue}{1} - \frac{x}{3}\right) \]
    3. Simplified99.9%

      \[\leadsto \color{blue}{\frac{1 - x}{y} \cdot \left(1 - \frac{x}{3}\right)} \]
    4. Taylor expanded in x around 0 67.6%

      \[\leadsto \color{blue}{\frac{1}{y}} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification59.2%

    \[\leadsto \begin{array}{l} \mathbf{if}\;x \leq -1:\\ \;\;\;\;\frac{-x}{y}\\ \mathbf{else}:\\ \;\;\;\;\frac{1}{y}\\ \end{array} \]

Alternative 16: 51.2% accurate, 3.7× speedup?

\[\begin{array}{l} \\ \frac{1}{y} \end{array} \]
(FPCore (x y) :precision binary64 (/ 1.0 y))
double code(double x, double y) {
	return 1.0 / y;
}
real(8) function code(x, y)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    code = 1.0d0 / y
end function
public static double code(double x, double y) {
	return 1.0 / y;
}
def code(x, y):
	return 1.0 / y
function code(x, y)
	return Float64(1.0 / y)
end
function tmp = code(x, y)
	tmp = 1.0 / y;
end
code[x_, y_] := N[(1.0 / y), $MachinePrecision]
\begin{array}{l}

\\
\frac{1}{y}
\end{array}
Derivation
  1. Initial program 93.1%

    \[\frac{\left(1 - x\right) \cdot \left(3 - x\right)}{y \cdot 3} \]
  2. Step-by-step derivation
    1. times-frac99.9%

      \[\leadsto \color{blue}{\frac{1 - x}{y} \cdot \frac{3 - x}{3}} \]
    2. div-sub99.9%

      \[\leadsto \frac{1 - x}{y} \cdot \color{blue}{\left(\frac{3}{3} - \frac{x}{3}\right)} \]
    3. metadata-eval99.9%

      \[\leadsto \frac{1 - x}{y} \cdot \left(\color{blue}{1} - \frac{x}{3}\right) \]
  3. Simplified99.9%

    \[\leadsto \color{blue}{\frac{1 - x}{y} \cdot \left(1 - \frac{x}{3}\right)} \]
  4. Taylor expanded in x around 0 52.9%

    \[\leadsto \color{blue}{\frac{1}{y}} \]
  5. Final simplification52.9%

    \[\leadsto \frac{1}{y} \]

Developer target: 99.8% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \frac{1 - x}{y} \cdot \frac{3 - x}{3} \end{array} \]
(FPCore (x y) :precision binary64 (* (/ (- 1.0 x) y) (/ (- 3.0 x) 3.0)))
double code(double x, double y) {
	return ((1.0 - x) / y) * ((3.0 - x) / 3.0);
}
real(8) function code(x, y)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    code = ((1.0d0 - x) / y) * ((3.0d0 - x) / 3.0d0)
end function
public static double code(double x, double y) {
	return ((1.0 - x) / y) * ((3.0 - x) / 3.0);
}
def code(x, y):
	return ((1.0 - x) / y) * ((3.0 - x) / 3.0)
function code(x, y)
	return Float64(Float64(Float64(1.0 - x) / y) * Float64(Float64(3.0 - x) / 3.0))
end
function tmp = code(x, y)
	tmp = ((1.0 - x) / y) * ((3.0 - x) / 3.0);
end
code[x_, y_] := N[(N[(N[(1.0 - x), $MachinePrecision] / y), $MachinePrecision] * N[(N[(3.0 - x), $MachinePrecision] / 3.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{1 - x}{y} \cdot \frac{3 - x}{3}
\end{array}

Reproduce

?
herbie shell --seed 2023213 
(FPCore (x y)
  :name "Diagrams.TwoD.Arc:bezierFromSweepQ1 from diagrams-lib-1.3.0.3"
  :precision binary64

  :herbie-target
  (* (/ (- 1.0 x) y) (/ (- 3.0 x) 3.0))

  (/ (* (- 1.0 x) (- 3.0 x)) (* y 3.0)))