
(FPCore (a b) :precision binary64 (- (* a a) (* b b)))
double code(double a, double b) {
return (a * a) - (b * b);
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = (a * a) - (b * b)
end function
public static double code(double a, double b) {
return (a * a) - (b * b);
}
def code(a, b): return (a * a) - (b * b)
function code(a, b) return Float64(Float64(a * a) - Float64(b * b)) end
function tmp = code(a, b) tmp = (a * a) - (b * b); end
code[a_, b_] := N[(N[(a * a), $MachinePrecision] - N[(b * b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
a \cdot a - b \cdot b
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 4 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b) :precision binary64 (- (* a a) (* b b)))
double code(double a, double b) {
return (a * a) - (b * b);
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = (a * a) - (b * b)
end function
public static double code(double a, double b) {
return (a * a) - (b * b);
}
def code(a, b): return (a * a) - (b * b)
function code(a, b) return Float64(Float64(a * a) - Float64(b * b)) end
function tmp = code(a, b) tmp = (a * a) - (b * b); end
code[a_, b_] := N[(N[(a * a), $MachinePrecision] - N[(b * b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
a \cdot a - b \cdot b
\end{array}
(FPCore (a b) :precision binary64 (fma a a (* b (- b))))
double code(double a, double b) {
return fma(a, a, (b * -b));
}
function code(a, b) return fma(a, a, Float64(b * Float64(-b))) end
code[a_, b_] := N[(a * a + N[(b * (-b)), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(a, a, b \cdot \left(-b\right)\right)
\end{array}
Initial program 93.7%
fma-neg97.3%
distribute-rgt-neg-in97.3%
Simplified97.3%
Final simplification97.3%
(FPCore (a b) :precision binary64 (if (<= (* b b) 5e+304) (- (* a a) (* b b)) (* b (- b))))
double code(double a, double b) {
double tmp;
if ((b * b) <= 5e+304) {
tmp = (a * a) - (b * b);
} else {
tmp = b * -b;
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if ((b * b) <= 5d+304) then
tmp = (a * a) - (b * b)
else
tmp = b * -b
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if ((b * b) <= 5e+304) {
tmp = (a * a) - (b * b);
} else {
tmp = b * -b;
}
return tmp;
}
def code(a, b): tmp = 0 if (b * b) <= 5e+304: tmp = (a * a) - (b * b) else: tmp = b * -b return tmp
function code(a, b) tmp = 0.0 if (Float64(b * b) <= 5e+304) tmp = Float64(Float64(a * a) - Float64(b * b)); else tmp = Float64(b * Float64(-b)); end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if ((b * b) <= 5e+304) tmp = (a * a) - (b * b); else tmp = b * -b; end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[N[(b * b), $MachinePrecision], 5e+304], N[(N[(a * a), $MachinePrecision] - N[(b * b), $MachinePrecision]), $MachinePrecision], N[(b * (-b)), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \cdot b \leq 5 \cdot 10^{+304}:\\
\;\;\;\;a \cdot a - b \cdot b\\
\mathbf{else}:\\
\;\;\;\;b \cdot \left(-b\right)\\
\end{array}
\end{array}
if (*.f64 b b) < 4.9999999999999997e304Initial program 100.0%
if 4.9999999999999997e304 < (*.f64 b b) Initial program 76.8%
Taylor expanded in a around 0 89.9%
unpow289.9%
mul-1-neg89.9%
distribute-rgt-neg-in89.9%
Simplified89.9%
Final simplification97.3%
(FPCore (a b) :precision binary64 (if (<= b 1.6e+114) (* a a) (* b (- b))))
double code(double a, double b) {
double tmp;
if (b <= 1.6e+114) {
tmp = a * a;
} else {
tmp = b * -b;
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (b <= 1.6d+114) then
tmp = a * a
else
tmp = b * -b
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if (b <= 1.6e+114) {
tmp = a * a;
} else {
tmp = b * -b;
}
return tmp;
}
def code(a, b): tmp = 0 if b <= 1.6e+114: tmp = a * a else: tmp = b * -b return tmp
function code(a, b) tmp = 0.0 if (b <= 1.6e+114) tmp = Float64(a * a); else tmp = Float64(b * Float64(-b)); end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if (b <= 1.6e+114) tmp = a * a; else tmp = b * -b; end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[b, 1.6e+114], N[(a * a), $MachinePrecision], N[(b * (-b)), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 1.6 \cdot 10^{+114}:\\
\;\;\;\;a \cdot a\\
\mathbf{else}:\\
\;\;\;\;b \cdot \left(-b\right)\\
\end{array}
\end{array}
if b < 1.6e114Initial program 95.4%
Taylor expanded in a around inf 63.7%
unpow263.7%
Simplified63.7%
if 1.6e114 < b Initial program 83.8%
Taylor expanded in a around 0 94.6%
unpow294.6%
mul-1-neg94.6%
distribute-rgt-neg-in94.6%
Simplified94.6%
Final simplification68.2%
(FPCore (a b) :precision binary64 (* a a))
double code(double a, double b) {
return a * a;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = a * a
end function
public static double code(double a, double b) {
return a * a;
}
def code(a, b): return a * a
function code(a, b) return Float64(a * a) end
function tmp = code(a, b) tmp = a * a; end
code[a_, b_] := N[(a * a), $MachinePrecision]
\begin{array}{l}
\\
a \cdot a
\end{array}
Initial program 93.7%
Taylor expanded in a around inf 55.4%
unpow255.4%
Simplified55.4%
Final simplification55.4%
(FPCore (a b) :precision binary64 (* (+ a b) (- a b)))
double code(double a, double b) {
return (a + b) * (a - b);
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = (a + b) * (a - b)
end function
public static double code(double a, double b) {
return (a + b) * (a - b);
}
def code(a, b): return (a + b) * (a - b)
function code(a, b) return Float64(Float64(a + b) * Float64(a - b)) end
function tmp = code(a, b) tmp = (a + b) * (a - b); end
code[a_, b_] := N[(N[(a + b), $MachinePrecision] * N[(a - b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(a + b\right) \cdot \left(a - b\right)
\end{array}
herbie shell --seed 2023208
(FPCore (a b)
:name "Difference of squares"
:precision binary64
:herbie-target
(* (+ a b) (- a b))
(- (* a a) (* b b)))