
(FPCore (x y) :precision binary64 (* 0.5 (- (* x x) y)))
double code(double x, double y) {
return 0.5 * ((x * x) - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 0.5d0 * ((x * x) - y)
end function
public static double code(double x, double y) {
return 0.5 * ((x * x) - y);
}
def code(x, y): return 0.5 * ((x * x) - y)
function code(x, y) return Float64(0.5 * Float64(Float64(x * x) - y)) end
function tmp = code(x, y) tmp = 0.5 * ((x * x) - y); end
code[x_, y_] := N[(0.5 * N[(N[(x * x), $MachinePrecision] - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
0.5 \cdot \left(x \cdot x - y\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 4 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (* 0.5 (- (* x x) y)))
double code(double x, double y) {
return 0.5 * ((x * x) - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 0.5d0 * ((x * x) - y)
end function
public static double code(double x, double y) {
return 0.5 * ((x * x) - y);
}
def code(x, y): return 0.5 * ((x * x) - y)
function code(x, y) return Float64(0.5 * Float64(Float64(x * x) - y)) end
function tmp = code(x, y) tmp = 0.5 * ((x * x) - y); end
code[x_, y_] := N[(0.5 * N[(N[(x * x), $MachinePrecision] - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
0.5 \cdot \left(x \cdot x - y\right)
\end{array}
(FPCore (x y) :precision binary64 (* 0.5 (fma x x (- y))))
double code(double x, double y) {
return 0.5 * fma(x, x, -y);
}
function code(x, y) return Float64(0.5 * fma(x, x, Float64(-y))) end
code[x_, y_] := N[(0.5 * N[(x * x + (-y)), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
0.5 \cdot \mathsf{fma}\left(x, x, -y\right)
\end{array}
Initial program 100.0%
fma-neg100.0%
Applied egg-rr100.0%
Final simplification100.0%
(FPCore (x y) :precision binary64 (if (<= (* x x) 1150000000000.0) (* 0.5 (- y)) (* 0.5 (* x x))))
double code(double x, double y) {
double tmp;
if ((x * x) <= 1150000000000.0) {
tmp = 0.5 * -y;
} else {
tmp = 0.5 * (x * x);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x * x) <= 1150000000000.0d0) then
tmp = 0.5d0 * -y
else
tmp = 0.5d0 * (x * x)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x * x) <= 1150000000000.0) {
tmp = 0.5 * -y;
} else {
tmp = 0.5 * (x * x);
}
return tmp;
}
def code(x, y): tmp = 0 if (x * x) <= 1150000000000.0: tmp = 0.5 * -y else: tmp = 0.5 * (x * x) return tmp
function code(x, y) tmp = 0.0 if (Float64(x * x) <= 1150000000000.0) tmp = Float64(0.5 * Float64(-y)); else tmp = Float64(0.5 * Float64(x * x)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x * x) <= 1150000000000.0) tmp = 0.5 * -y; else tmp = 0.5 * (x * x); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[N[(x * x), $MachinePrecision], 1150000000000.0], N[(0.5 * (-y)), $MachinePrecision], N[(0.5 * N[(x * x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \cdot x \leq 1150000000000:\\
\;\;\;\;0.5 \cdot \left(-y\right)\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \left(x \cdot x\right)\\
\end{array}
\end{array}
if (*.f64 x x) < 1.15e12Initial program 100.0%
Taylor expanded in x around 0 90.8%
neg-mul-190.8%
Simplified90.8%
if 1.15e12 < (*.f64 x x) Initial program 100.0%
Taylor expanded in x around inf 86.0%
unpow286.0%
Simplified86.0%
Final simplification88.1%
(FPCore (x y) :precision binary64 (* 0.5 (- (* x x) y)))
double code(double x, double y) {
return 0.5 * ((x * x) - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 0.5d0 * ((x * x) - y)
end function
public static double code(double x, double y) {
return 0.5 * ((x * x) - y);
}
def code(x, y): return 0.5 * ((x * x) - y)
function code(x, y) return Float64(0.5 * Float64(Float64(x * x) - y)) end
function tmp = code(x, y) tmp = 0.5 * ((x * x) - y); end
code[x_, y_] := N[(0.5 * N[(N[(x * x), $MachinePrecision] - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
0.5 \cdot \left(x \cdot x - y\right)
\end{array}
Initial program 100.0%
Final simplification100.0%
(FPCore (x y) :precision binary64 (* 0.5 (- y)))
double code(double x, double y) {
return 0.5 * -y;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 0.5d0 * -y
end function
public static double code(double x, double y) {
return 0.5 * -y;
}
def code(x, y): return 0.5 * -y
function code(x, y) return Float64(0.5 * Float64(-y)) end
function tmp = code(x, y) tmp = 0.5 * -y; end
code[x_, y_] := N[(0.5 * (-y)), $MachinePrecision]
\begin{array}{l}
\\
0.5 \cdot \left(-y\right)
\end{array}
Initial program 100.0%
Taylor expanded in x around 0 49.0%
neg-mul-149.0%
Simplified49.0%
Final simplification49.0%
herbie shell --seed 2023208
(FPCore (x y)
:name "System.Random.MWC.Distributions:standard from mwc-random-0.13.3.2"
:precision binary64
(* 0.5 (- (* x x) y)))