
(FPCore (x y) :precision binary64 (/ (* (* x 2.0) y) (- x y)))
double code(double x, double y) {
return ((x * 2.0) * y) / (x - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x * 2.0d0) * y) / (x - y)
end function
public static double code(double x, double y) {
return ((x * 2.0) * y) / (x - y);
}
def code(x, y): return ((x * 2.0) * y) / (x - y)
function code(x, y) return Float64(Float64(Float64(x * 2.0) * y) / Float64(x - y)) end
function tmp = code(x, y) tmp = ((x * 2.0) * y) / (x - y); end
code[x_, y_] := N[(N[(N[(x * 2.0), $MachinePrecision] * y), $MachinePrecision] / N[(x - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(x \cdot 2\right) \cdot y}{x - y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 4 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ (* (* x 2.0) y) (- x y)))
double code(double x, double y) {
return ((x * 2.0) * y) / (x - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x * 2.0d0) * y) / (x - y)
end function
public static double code(double x, double y) {
return ((x * 2.0) * y) / (x - y);
}
def code(x, y): return ((x * 2.0) * y) / (x - y)
function code(x, y) return Float64(Float64(Float64(x * 2.0) * y) / Float64(x - y)) end
function tmp = code(x, y) tmp = ((x * 2.0) * y) / (x - y); end
code[x_, y_] := N[(N[(N[(x * 2.0), $MachinePrecision] * y), $MachinePrecision] / N[(x - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(x \cdot 2\right) \cdot y}{x - y}
\end{array}
(FPCore (x y) :precision binary64 (if (or (<= y -1.25e+128) (not (<= y 3.8e-33))) (* x (/ 2.0 (/ (- x y) y))) (* y (/ (* x 2.0) (- x y)))))
double code(double x, double y) {
double tmp;
if ((y <= -1.25e+128) || !(y <= 3.8e-33)) {
tmp = x * (2.0 / ((x - y) / y));
} else {
tmp = y * ((x * 2.0) / (x - y));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-1.25d+128)) .or. (.not. (y <= 3.8d-33))) then
tmp = x * (2.0d0 / ((x - y) / y))
else
tmp = y * ((x * 2.0d0) / (x - y))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -1.25e+128) || !(y <= 3.8e-33)) {
tmp = x * (2.0 / ((x - y) / y));
} else {
tmp = y * ((x * 2.0) / (x - y));
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -1.25e+128) or not (y <= 3.8e-33): tmp = x * (2.0 / ((x - y) / y)) else: tmp = y * ((x * 2.0) / (x - y)) return tmp
function code(x, y) tmp = 0.0 if ((y <= -1.25e+128) || !(y <= 3.8e-33)) tmp = Float64(x * Float64(2.0 / Float64(Float64(x - y) / y))); else tmp = Float64(y * Float64(Float64(x * 2.0) / Float64(x - y))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -1.25e+128) || ~((y <= 3.8e-33))) tmp = x * (2.0 / ((x - y) / y)); else tmp = y * ((x * 2.0) / (x - y)); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -1.25e+128], N[Not[LessEqual[y, 3.8e-33]], $MachinePrecision]], N[(x * N[(2.0 / N[(N[(x - y), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(y * N[(N[(x * 2.0), $MachinePrecision] / N[(x - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.25 \cdot 10^{+128} \lor \neg \left(y \leq 3.8 \cdot 10^{-33}\right):\\
\;\;\;\;x \cdot \frac{2}{\frac{x - y}{y}}\\
\mathbf{else}:\\
\;\;\;\;y \cdot \frac{x \cdot 2}{x - y}\\
\end{array}
\end{array}
if y < -1.25e128 or 3.79999999999999994e-33 < y Initial program 77.3%
associate-/l*100.0%
associate-*r/99.9%
Simplified99.9%
if -1.25e128 < y < 3.79999999999999994e-33Initial program 78.1%
associate-*l/99.9%
Simplified99.9%
Final simplification99.9%
(FPCore (x y) :precision binary64 (if (<= x -2.85e+132) (* y 2.0) (if (<= x 1.03e+183) (* x (/ 2.0 (/ (- x y) y))) (* y 2.0))))
double code(double x, double y) {
double tmp;
if (x <= -2.85e+132) {
tmp = y * 2.0;
} else if (x <= 1.03e+183) {
tmp = x * (2.0 / ((x - y) / y));
} else {
tmp = y * 2.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-2.85d+132)) then
tmp = y * 2.0d0
else if (x <= 1.03d+183) then
tmp = x * (2.0d0 / ((x - y) / y))
else
tmp = y * 2.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -2.85e+132) {
tmp = y * 2.0;
} else if (x <= 1.03e+183) {
tmp = x * (2.0 / ((x - y) / y));
} else {
tmp = y * 2.0;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -2.85e+132: tmp = y * 2.0 elif x <= 1.03e+183: tmp = x * (2.0 / ((x - y) / y)) else: tmp = y * 2.0 return tmp
function code(x, y) tmp = 0.0 if (x <= -2.85e+132) tmp = Float64(y * 2.0); elseif (x <= 1.03e+183) tmp = Float64(x * Float64(2.0 / Float64(Float64(x - y) / y))); else tmp = Float64(y * 2.0); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -2.85e+132) tmp = y * 2.0; elseif (x <= 1.03e+183) tmp = x * (2.0 / ((x - y) / y)); else tmp = y * 2.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -2.85e+132], N[(y * 2.0), $MachinePrecision], If[LessEqual[x, 1.03e+183], N[(x * N[(2.0 / N[(N[(x - y), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(y * 2.0), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2.85 \cdot 10^{+132}:\\
\;\;\;\;y \cdot 2\\
\mathbf{elif}\;x \leq 1.03 \cdot 10^{+183}:\\
\;\;\;\;x \cdot \frac{2}{\frac{x - y}{y}}\\
\mathbf{else}:\\
\;\;\;\;y \cdot 2\\
\end{array}
\end{array}
if x < -2.8499999999999999e132 or 1.03000000000000005e183 < x Initial program 70.4%
associate-/l*52.2%
associate-*r/52.1%
Simplified52.1%
Taylor expanded in x around inf 92.4%
if -2.8499999999999999e132 < x < 1.03000000000000005e183Initial program 80.6%
associate-/l*96.5%
associate-*r/96.4%
Simplified96.4%
Final simplification95.3%
(FPCore (x y) :precision binary64 (if (<= x -1.16e-119) (* y 2.0) (if (<= x 9.2e+92) (* x -2.0) (* y 2.0))))
double code(double x, double y) {
double tmp;
if (x <= -1.16e-119) {
tmp = y * 2.0;
} else if (x <= 9.2e+92) {
tmp = x * -2.0;
} else {
tmp = y * 2.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-1.16d-119)) then
tmp = y * 2.0d0
else if (x <= 9.2d+92) then
tmp = x * (-2.0d0)
else
tmp = y * 2.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -1.16e-119) {
tmp = y * 2.0;
} else if (x <= 9.2e+92) {
tmp = x * -2.0;
} else {
tmp = y * 2.0;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -1.16e-119: tmp = y * 2.0 elif x <= 9.2e+92: tmp = x * -2.0 else: tmp = y * 2.0 return tmp
function code(x, y) tmp = 0.0 if (x <= -1.16e-119) tmp = Float64(y * 2.0); elseif (x <= 9.2e+92) tmp = Float64(x * -2.0); else tmp = Float64(y * 2.0); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -1.16e-119) tmp = y * 2.0; elseif (x <= 9.2e+92) tmp = x * -2.0; else tmp = y * 2.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -1.16e-119], N[(y * 2.0), $MachinePrecision], If[LessEqual[x, 9.2e+92], N[(x * -2.0), $MachinePrecision], N[(y * 2.0), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.16 \cdot 10^{-119}:\\
\;\;\;\;y \cdot 2\\
\mathbf{elif}\;x \leq 9.2 \cdot 10^{+92}:\\
\;\;\;\;x \cdot -2\\
\mathbf{else}:\\
\;\;\;\;y \cdot 2\\
\end{array}
\end{array}
if x < -1.16e-119 or 9.19999999999999994e92 < x Initial program 77.2%
associate-/l*72.6%
associate-*r/72.5%
Simplified72.5%
Taylor expanded in x around inf 80.8%
if -1.16e-119 < x < 9.19999999999999994e92Initial program 78.5%
associate-/l*98.4%
associate-*r/98.3%
Simplified98.3%
Taylor expanded in x around 0 78.3%
Final simplification79.7%
(FPCore (x y) :precision binary64 (* y 2.0))
double code(double x, double y) {
return y * 2.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = y * 2.0d0
end function
public static double code(double x, double y) {
return y * 2.0;
}
def code(x, y): return y * 2.0
function code(x, y) return Float64(y * 2.0) end
function tmp = code(x, y) tmp = y * 2.0; end
code[x_, y_] := N[(y * 2.0), $MachinePrecision]
\begin{array}{l}
\\
y \cdot 2
\end{array}
Initial program 77.8%
associate-/l*84.2%
associate-*r/84.1%
Simplified84.1%
Taylor expanded in x around inf 55.0%
Final simplification55.0%
(FPCore (x y)
:precision binary64
(let* ((t_0 (* (/ (* 2.0 x) (- x y)) y)))
(if (< x -1.7210442634149447e+81)
t_0
(if (< x 83645045635564430.0) (/ (* x 2.0) (/ (- x y) y)) t_0))))
double code(double x, double y) {
double t_0 = ((2.0 * x) / (x - y)) * y;
double tmp;
if (x < -1.7210442634149447e+81) {
tmp = t_0;
} else if (x < 83645045635564430.0) {
tmp = (x * 2.0) / ((x - y) / y);
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = ((2.0d0 * x) / (x - y)) * y
if (x < (-1.7210442634149447d+81)) then
tmp = t_0
else if (x < 83645045635564430.0d0) then
tmp = (x * 2.0d0) / ((x - y) / y)
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = ((2.0 * x) / (x - y)) * y;
double tmp;
if (x < -1.7210442634149447e+81) {
tmp = t_0;
} else if (x < 83645045635564430.0) {
tmp = (x * 2.0) / ((x - y) / y);
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = ((2.0 * x) / (x - y)) * y tmp = 0 if x < -1.7210442634149447e+81: tmp = t_0 elif x < 83645045635564430.0: tmp = (x * 2.0) / ((x - y) / y) else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(Float64(Float64(2.0 * x) / Float64(x - y)) * y) tmp = 0.0 if (x < -1.7210442634149447e+81) tmp = t_0; elseif (x < 83645045635564430.0) tmp = Float64(Float64(x * 2.0) / Float64(Float64(x - y) / y)); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = ((2.0 * x) / (x - y)) * y; tmp = 0.0; if (x < -1.7210442634149447e+81) tmp = t_0; elseif (x < 83645045635564430.0) tmp = (x * 2.0) / ((x - y) / y); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(N[(2.0 * x), $MachinePrecision] / N[(x - y), $MachinePrecision]), $MachinePrecision] * y), $MachinePrecision]}, If[Less[x, -1.7210442634149447e+81], t$95$0, If[Less[x, 83645045635564430.0], N[(N[(x * 2.0), $MachinePrecision] / N[(N[(x - y), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{2 \cdot x}{x - y} \cdot y\\
\mathbf{if}\;x < -1.7210442634149447 \cdot 10^{+81}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;x < 83645045635564430:\\
\;\;\;\;\frac{x \cdot 2}{\frac{x - y}{y}}\\
\mathbf{else}:\\
\;\;\;\;t_0\\
\end{array}
\end{array}
herbie shell --seed 2023208
(FPCore (x y)
:name "Linear.Projection:perspective from linear-1.19.1.3, B"
:precision binary64
:herbie-target
(if (< x -1.7210442634149447e+81) (* (/ (* 2.0 x) (- x y)) y) (if (< x 83645045635564430.0) (/ (* x 2.0) (/ (- x y) y)) (* (/ (* 2.0 x) (- x y)) y)))
(/ (* (* x 2.0) y) (- x y)))