
(FPCore (x y) :precision binary64 (/ x (+ y x)))
double code(double x, double y) {
return x / (y + x);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x / (y + x)
end function
public static double code(double x, double y) {
return x / (y + x);
}
def code(x, y): return x / (y + x)
function code(x, y) return Float64(x / Float64(y + x)) end
function tmp = code(x, y) tmp = x / (y + x); end
code[x_, y_] := N[(x / N[(y + x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{y + x}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 3 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ x (+ y x)))
double code(double x, double y) {
return x / (y + x);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x / (y + x)
end function
public static double code(double x, double y) {
return x / (y + x);
}
def code(x, y): return x / (y + x)
function code(x, y) return Float64(x / Float64(y + x)) end
function tmp = code(x, y) tmp = x / (y + x); end
code[x_, y_] := N[(x / N[(y + x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{y + x}
\end{array}
(FPCore (x y) :precision binary64 (/ x (+ x y)))
double code(double x, double y) {
return x / (x + y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x / (x + y)
end function
public static double code(double x, double y) {
return x / (x + y);
}
def code(x, y): return x / (x + y)
function code(x, y) return Float64(x / Float64(x + y)) end
function tmp = code(x, y) tmp = x / (x + y); end
code[x_, y_] := N[(x / N[(x + y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{x + y}
\end{array}
Initial program 100.0%
Final simplification100.0%
(FPCore (x y)
:precision binary64
(if (<= y -7.2e+98)
(/ x y)
(if (<= y -7.6e+75)
1.0
(if (<= y -280.0) (/ x y) (if (<= y 2800.0) 1.0 (/ x y))))))
double code(double x, double y) {
double tmp;
if (y <= -7.2e+98) {
tmp = x / y;
} else if (y <= -7.6e+75) {
tmp = 1.0;
} else if (y <= -280.0) {
tmp = x / y;
} else if (y <= 2800.0) {
tmp = 1.0;
} else {
tmp = x / y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-7.2d+98)) then
tmp = x / y
else if (y <= (-7.6d+75)) then
tmp = 1.0d0
else if (y <= (-280.0d0)) then
tmp = x / y
else if (y <= 2800.0d0) then
tmp = 1.0d0
else
tmp = x / y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -7.2e+98) {
tmp = x / y;
} else if (y <= -7.6e+75) {
tmp = 1.0;
} else if (y <= -280.0) {
tmp = x / y;
} else if (y <= 2800.0) {
tmp = 1.0;
} else {
tmp = x / y;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -7.2e+98: tmp = x / y elif y <= -7.6e+75: tmp = 1.0 elif y <= -280.0: tmp = x / y elif y <= 2800.0: tmp = 1.0 else: tmp = x / y return tmp
function code(x, y) tmp = 0.0 if (y <= -7.2e+98) tmp = Float64(x / y); elseif (y <= -7.6e+75) tmp = 1.0; elseif (y <= -280.0) tmp = Float64(x / y); elseif (y <= 2800.0) tmp = 1.0; else tmp = Float64(x / y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -7.2e+98) tmp = x / y; elseif (y <= -7.6e+75) tmp = 1.0; elseif (y <= -280.0) tmp = x / y; elseif (y <= 2800.0) tmp = 1.0; else tmp = x / y; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -7.2e+98], N[(x / y), $MachinePrecision], If[LessEqual[y, -7.6e+75], 1.0, If[LessEqual[y, -280.0], N[(x / y), $MachinePrecision], If[LessEqual[y, 2800.0], 1.0, N[(x / y), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -7.2 \cdot 10^{+98}:\\
\;\;\;\;\frac{x}{y}\\
\mathbf{elif}\;y \leq -7.6 \cdot 10^{+75}:\\
\;\;\;\;1\\
\mathbf{elif}\;y \leq -280:\\
\;\;\;\;\frac{x}{y}\\
\mathbf{elif}\;y \leq 2800:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y}\\
\end{array}
\end{array}
if y < -7.19999999999999962e98 or -7.6000000000000005e75 < y < -280 or 2800 < y Initial program 100.0%
Taylor expanded in x around 0 80.0%
if -7.19999999999999962e98 < y < -7.6000000000000005e75 or -280 < y < 2800Initial program 100.0%
Taylor expanded in x around inf 80.5%
Final simplification80.3%
(FPCore (x y) :precision binary64 1.0)
double code(double x, double y) {
return 1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0
end function
public static double code(double x, double y) {
return 1.0;
}
def code(x, y): return 1.0
function code(x, y) return 1.0 end
function tmp = code(x, y) tmp = 1.0; end
code[x_, y_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 100.0%
Taylor expanded in x around inf 51.0%
Final simplification51.0%
herbie shell --seed 2023208
(FPCore (x y)
:name "AI.Clustering.Hierarchical.Internal:average from clustering-0.2.1, B"
:precision binary64
(/ x (+ y x)))