
(FPCore (x y) :precision binary64 (- (- 1.0 x) y))
double code(double x, double y) {
return (1.0 - x) - y;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (1.0d0 - x) - y
end function
public static double code(double x, double y) {
return (1.0 - x) - y;
}
def code(x, y): return (1.0 - x) - y
function code(x, y) return Float64(Float64(1.0 - x) - y) end
function tmp = code(x, y) tmp = (1.0 - x) - y; end
code[x_, y_] := N[(N[(1.0 - x), $MachinePrecision] - y), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - x\right) - y
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 4 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (- (- 1.0 x) y))
double code(double x, double y) {
return (1.0 - x) - y;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (1.0d0 - x) - y
end function
public static double code(double x, double y) {
return (1.0 - x) - y;
}
def code(x, y): return (1.0 - x) - y
function code(x, y) return Float64(Float64(1.0 - x) - y) end
function tmp = code(x, y) tmp = (1.0 - x) - y; end
code[x_, y_] := N[(N[(1.0 - x), $MachinePrecision] - y), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - x\right) - y
\end{array}
(FPCore (x y) :precision binary64 (- (- 1.0 x) y))
double code(double x, double y) {
return (1.0 - x) - y;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (1.0d0 - x) - y
end function
public static double code(double x, double y) {
return (1.0 - x) - y;
}
def code(x, y): return (1.0 - x) - y
function code(x, y) return Float64(Float64(1.0 - x) - y) end
function tmp = code(x, y) tmp = (1.0 - x) - y; end
code[x_, y_] := N[(N[(1.0 - x), $MachinePrecision] - y), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - x\right) - y
\end{array}
Initial program 100.0%
Final simplification100.0%
(FPCore (x y) :precision binary64 (if (<= y 8e+22) (- 1.0 x) (- y)))
double code(double x, double y) {
double tmp;
if (y <= 8e+22) {
tmp = 1.0 - x;
} else {
tmp = -y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= 8d+22) then
tmp = 1.0d0 - x
else
tmp = -y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= 8e+22) {
tmp = 1.0 - x;
} else {
tmp = -y;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= 8e+22: tmp = 1.0 - x else: tmp = -y return tmp
function code(x, y) tmp = 0.0 if (y <= 8e+22) tmp = Float64(1.0 - x); else tmp = Float64(-y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= 8e+22) tmp = 1.0 - x; else tmp = -y; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, 8e+22], N[(1.0 - x), $MachinePrecision], (-y)]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 8 \cdot 10^{+22}:\\
\;\;\;\;1 - x\\
\mathbf{else}:\\
\;\;\;\;-y\\
\end{array}
\end{array}
if y < 8e22Initial program 100.0%
Taylor expanded in y around 0 73.0%
if 8e22 < y Initial program 100.0%
Taylor expanded in y around inf 80.2%
neg-mul-180.2%
Simplified80.2%
Final simplification74.4%
(FPCore (x y) :precision binary64 (if (<= y 1.12e+23) (- x) (- y)))
double code(double x, double y) {
double tmp;
if (y <= 1.12e+23) {
tmp = -x;
} else {
tmp = -y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= 1.12d+23) then
tmp = -x
else
tmp = -y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= 1.12e+23) {
tmp = -x;
} else {
tmp = -y;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= 1.12e+23: tmp = -x else: tmp = -y return tmp
function code(x, y) tmp = 0.0 if (y <= 1.12e+23) tmp = Float64(-x); else tmp = Float64(-y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= 1.12e+23) tmp = -x; else tmp = -y; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, 1.12e+23], (-x), (-y)]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 1.12 \cdot 10^{+23}:\\
\;\;\;\;-x\\
\mathbf{else}:\\
\;\;\;\;-y\\
\end{array}
\end{array}
if y < 1.12e23Initial program 100.0%
Taylor expanded in x around inf 48.1%
neg-mul-148.1%
Simplified48.1%
if 1.12e23 < y Initial program 100.0%
Taylor expanded in y around inf 80.2%
neg-mul-180.2%
Simplified80.2%
Final simplification54.4%
(FPCore (x y) :precision binary64 (- x))
double code(double x, double y) {
return -x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = -x
end function
public static double code(double x, double y) {
return -x;
}
def code(x, y): return -x
function code(x, y) return Float64(-x) end
function tmp = code(x, y) tmp = -x; end
code[x_, y_] := (-x)
\begin{array}{l}
\\
-x
\end{array}
Initial program 100.0%
Taylor expanded in x around inf 43.1%
neg-mul-143.1%
Simplified43.1%
Final simplification43.1%
herbie shell --seed 2023208
(FPCore (x y)
:name "Data.Colour.CIE.Chromaticity:chromaCoords from colour-2.3.3"
:precision binary64
(- (- 1.0 x) y))