
(FPCore (a b_2 c) :precision binary64 (/ (- (- b_2) (sqrt (- (* b_2 b_2) (* a c)))) a))
double code(double a, double b_2, double c) {
return (-b_2 - sqrt(((b_2 * b_2) - (a * c)))) / a;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
code = (-b_2 - sqrt(((b_2 * b_2) - (a * c)))) / a
end function
public static double code(double a, double b_2, double c) {
return (-b_2 - Math.sqrt(((b_2 * b_2) - (a * c)))) / a;
}
def code(a, b_2, c): return (-b_2 - math.sqrt(((b_2 * b_2) - (a * c)))) / a
function code(a, b_2, c) return Float64(Float64(Float64(-b_2) - sqrt(Float64(Float64(b_2 * b_2) - Float64(a * c)))) / a) end
function tmp = code(a, b_2, c) tmp = (-b_2 - sqrt(((b_2 * b_2) - (a * c)))) / a; end
code[a_, b$95$2_, c_] := N[(N[((-b$95$2) - N[Sqrt[N[(N[(b$95$2 * b$95$2), $MachinePrecision] - N[(a * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b_2\right) - \sqrt{b_2 \cdot b_2 - a \cdot c}}{a}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b_2 c) :precision binary64 (/ (- (- b_2) (sqrt (- (* b_2 b_2) (* a c)))) a))
double code(double a, double b_2, double c) {
return (-b_2 - sqrt(((b_2 * b_2) - (a * c)))) / a;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
code = (-b_2 - sqrt(((b_2 * b_2) - (a * c)))) / a
end function
public static double code(double a, double b_2, double c) {
return (-b_2 - Math.sqrt(((b_2 * b_2) - (a * c)))) / a;
}
def code(a, b_2, c): return (-b_2 - math.sqrt(((b_2 * b_2) - (a * c)))) / a
function code(a, b_2, c) return Float64(Float64(Float64(-b_2) - sqrt(Float64(Float64(b_2 * b_2) - Float64(a * c)))) / a) end
function tmp = code(a, b_2, c) tmp = (-b_2 - sqrt(((b_2 * b_2) - (a * c)))) / a; end
code[a_, b$95$2_, c_] := N[(N[((-b$95$2) - N[Sqrt[N[(N[(b$95$2 * b$95$2), $MachinePrecision] - N[(a * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b_2\right) - \sqrt{b_2 \cdot b_2 - a \cdot c}}{a}
\end{array}
(FPCore (a b_2 c)
:precision binary64
(if (<= b_2 -9.5e-74)
(/ (* -0.5 c) b_2)
(if (<= b_2 5.2e+82)
(/ (- (- b_2) (sqrt (- (* b_2 b_2) (* c a)))) a)
(+ (* -2.0 (/ b_2 a)) (* 0.5 (/ c b_2))))))
double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -9.5e-74) {
tmp = (-0.5 * c) / b_2;
} else if (b_2 <= 5.2e+82) {
tmp = (-b_2 - sqrt(((b_2 * b_2) - (c * a)))) / a;
} else {
tmp = (-2.0 * (b_2 / a)) + (0.5 * (c / b_2));
}
return tmp;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
real(8) :: tmp
if (b_2 <= (-9.5d-74)) then
tmp = ((-0.5d0) * c) / b_2
else if (b_2 <= 5.2d+82) then
tmp = (-b_2 - sqrt(((b_2 * b_2) - (c * a)))) / a
else
tmp = ((-2.0d0) * (b_2 / a)) + (0.5d0 * (c / b_2))
end if
code = tmp
end function
public static double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -9.5e-74) {
tmp = (-0.5 * c) / b_2;
} else if (b_2 <= 5.2e+82) {
tmp = (-b_2 - Math.sqrt(((b_2 * b_2) - (c * a)))) / a;
} else {
tmp = (-2.0 * (b_2 / a)) + (0.5 * (c / b_2));
}
return tmp;
}
def code(a, b_2, c): tmp = 0 if b_2 <= -9.5e-74: tmp = (-0.5 * c) / b_2 elif b_2 <= 5.2e+82: tmp = (-b_2 - math.sqrt(((b_2 * b_2) - (c * a)))) / a else: tmp = (-2.0 * (b_2 / a)) + (0.5 * (c / b_2)) return tmp
function code(a, b_2, c) tmp = 0.0 if (b_2 <= -9.5e-74) tmp = Float64(Float64(-0.5 * c) / b_2); elseif (b_2 <= 5.2e+82) tmp = Float64(Float64(Float64(-b_2) - sqrt(Float64(Float64(b_2 * b_2) - Float64(c * a)))) / a); else tmp = Float64(Float64(-2.0 * Float64(b_2 / a)) + Float64(0.5 * Float64(c / b_2))); end return tmp end
function tmp_2 = code(a, b_2, c) tmp = 0.0; if (b_2 <= -9.5e-74) tmp = (-0.5 * c) / b_2; elseif (b_2 <= 5.2e+82) tmp = (-b_2 - sqrt(((b_2 * b_2) - (c * a)))) / a; else tmp = (-2.0 * (b_2 / a)) + (0.5 * (c / b_2)); end tmp_2 = tmp; end
code[a_, b$95$2_, c_] := If[LessEqual[b$95$2, -9.5e-74], N[(N[(-0.5 * c), $MachinePrecision] / b$95$2), $MachinePrecision], If[LessEqual[b$95$2, 5.2e+82], N[(N[((-b$95$2) - N[Sqrt[N[(N[(b$95$2 * b$95$2), $MachinePrecision] - N[(c * a), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision], N[(N[(-2.0 * N[(b$95$2 / a), $MachinePrecision]), $MachinePrecision] + N[(0.5 * N[(c / b$95$2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b_2 \leq -9.5 \cdot 10^{-74}:\\
\;\;\;\;\frac{-0.5 \cdot c}{b_2}\\
\mathbf{elif}\;b_2 \leq 5.2 \cdot 10^{+82}:\\
\;\;\;\;\frac{\left(-b_2\right) - \sqrt{b_2 \cdot b_2 - c \cdot a}}{a}\\
\mathbf{else}:\\
\;\;\;\;-2 \cdot \frac{b_2}{a} + 0.5 \cdot \frac{c}{b_2}\\
\end{array}
\end{array}
if b_2 < -9.5000000000000007e-74Initial program 15.9%
Taylor expanded in b_2 around -inf 85.7%
associate-*r/85.7%
Simplified85.7%
if -9.5000000000000007e-74 < b_2 < 5.1999999999999997e82Initial program 77.5%
if 5.1999999999999997e82 < b_2 Initial program 54.6%
Taylor expanded in b_2 around inf 97.6%
Final simplification85.5%
(FPCore (a b_2 c)
:precision binary64
(if (<= b_2 -5.5e-74)
(/ (* -0.5 c) b_2)
(if (<= b_2 1.65e-76)
(/ (- (- b_2) (sqrt (* c (- a)))) a)
(+ (* -2.0 (/ b_2 a)) (* 0.5 (/ c b_2))))))
double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -5.5e-74) {
tmp = (-0.5 * c) / b_2;
} else if (b_2 <= 1.65e-76) {
tmp = (-b_2 - sqrt((c * -a))) / a;
} else {
tmp = (-2.0 * (b_2 / a)) + (0.5 * (c / b_2));
}
return tmp;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
real(8) :: tmp
if (b_2 <= (-5.5d-74)) then
tmp = ((-0.5d0) * c) / b_2
else if (b_2 <= 1.65d-76) then
tmp = (-b_2 - sqrt((c * -a))) / a
else
tmp = ((-2.0d0) * (b_2 / a)) + (0.5d0 * (c / b_2))
end if
code = tmp
end function
public static double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -5.5e-74) {
tmp = (-0.5 * c) / b_2;
} else if (b_2 <= 1.65e-76) {
tmp = (-b_2 - Math.sqrt((c * -a))) / a;
} else {
tmp = (-2.0 * (b_2 / a)) + (0.5 * (c / b_2));
}
return tmp;
}
def code(a, b_2, c): tmp = 0 if b_2 <= -5.5e-74: tmp = (-0.5 * c) / b_2 elif b_2 <= 1.65e-76: tmp = (-b_2 - math.sqrt((c * -a))) / a else: tmp = (-2.0 * (b_2 / a)) + (0.5 * (c / b_2)) return tmp
function code(a, b_2, c) tmp = 0.0 if (b_2 <= -5.5e-74) tmp = Float64(Float64(-0.5 * c) / b_2); elseif (b_2 <= 1.65e-76) tmp = Float64(Float64(Float64(-b_2) - sqrt(Float64(c * Float64(-a)))) / a); else tmp = Float64(Float64(-2.0 * Float64(b_2 / a)) + Float64(0.5 * Float64(c / b_2))); end return tmp end
function tmp_2 = code(a, b_2, c) tmp = 0.0; if (b_2 <= -5.5e-74) tmp = (-0.5 * c) / b_2; elseif (b_2 <= 1.65e-76) tmp = (-b_2 - sqrt((c * -a))) / a; else tmp = (-2.0 * (b_2 / a)) + (0.5 * (c / b_2)); end tmp_2 = tmp; end
code[a_, b$95$2_, c_] := If[LessEqual[b$95$2, -5.5e-74], N[(N[(-0.5 * c), $MachinePrecision] / b$95$2), $MachinePrecision], If[LessEqual[b$95$2, 1.65e-76], N[(N[((-b$95$2) - N[Sqrt[N[(c * (-a)), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision], N[(N[(-2.0 * N[(b$95$2 / a), $MachinePrecision]), $MachinePrecision] + N[(0.5 * N[(c / b$95$2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b_2 \leq -5.5 \cdot 10^{-74}:\\
\;\;\;\;\frac{-0.5 \cdot c}{b_2}\\
\mathbf{elif}\;b_2 \leq 1.65 \cdot 10^{-76}:\\
\;\;\;\;\frac{\left(-b_2\right) - \sqrt{c \cdot \left(-a\right)}}{a}\\
\mathbf{else}:\\
\;\;\;\;-2 \cdot \frac{b_2}{a} + 0.5 \cdot \frac{c}{b_2}\\
\end{array}
\end{array}
if b_2 < -5.5000000000000001e-74Initial program 15.9%
Taylor expanded in b_2 around -inf 85.7%
associate-*r/85.7%
Simplified85.7%
if -5.5000000000000001e-74 < b_2 < 1.64999999999999992e-76Initial program 72.6%
Taylor expanded in b_2 around 0 65.8%
mul-1-neg65.8%
distribute-rgt-neg-out65.8%
Simplified65.8%
if 1.64999999999999992e-76 < b_2 Initial program 65.6%
Taylor expanded in b_2 around inf 88.0%
Final simplification81.2%
(FPCore (a b_2 c) :precision binary64 (if (<= b_2 -2e-310) (/ (* -0.5 c) b_2) (+ (* -2.0 (/ b_2 a)) (* 0.5 (/ c b_2)))))
double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -2e-310) {
tmp = (-0.5 * c) / b_2;
} else {
tmp = (-2.0 * (b_2 / a)) + (0.5 * (c / b_2));
}
return tmp;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
real(8) :: tmp
if (b_2 <= (-2d-310)) then
tmp = ((-0.5d0) * c) / b_2
else
tmp = ((-2.0d0) * (b_2 / a)) + (0.5d0 * (c / b_2))
end if
code = tmp
end function
public static double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -2e-310) {
tmp = (-0.5 * c) / b_2;
} else {
tmp = (-2.0 * (b_2 / a)) + (0.5 * (c / b_2));
}
return tmp;
}
def code(a, b_2, c): tmp = 0 if b_2 <= -2e-310: tmp = (-0.5 * c) / b_2 else: tmp = (-2.0 * (b_2 / a)) + (0.5 * (c / b_2)) return tmp
function code(a, b_2, c) tmp = 0.0 if (b_2 <= -2e-310) tmp = Float64(Float64(-0.5 * c) / b_2); else tmp = Float64(Float64(-2.0 * Float64(b_2 / a)) + Float64(0.5 * Float64(c / b_2))); end return tmp end
function tmp_2 = code(a, b_2, c) tmp = 0.0; if (b_2 <= -2e-310) tmp = (-0.5 * c) / b_2; else tmp = (-2.0 * (b_2 / a)) + (0.5 * (c / b_2)); end tmp_2 = tmp; end
code[a_, b$95$2_, c_] := If[LessEqual[b$95$2, -2e-310], N[(N[(-0.5 * c), $MachinePrecision] / b$95$2), $MachinePrecision], N[(N[(-2.0 * N[(b$95$2 / a), $MachinePrecision]), $MachinePrecision] + N[(0.5 * N[(c / b$95$2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b_2 \leq -2 \cdot 10^{-310}:\\
\;\;\;\;\frac{-0.5 \cdot c}{b_2}\\
\mathbf{else}:\\
\;\;\;\;-2 \cdot \frac{b_2}{a} + 0.5 \cdot \frac{c}{b_2}\\
\end{array}
\end{array}
if b_2 < -1.999999999999994e-310Initial program 25.9%
Taylor expanded in b_2 around -inf 68.6%
associate-*r/68.6%
Simplified68.6%
if -1.999999999999994e-310 < b_2 Initial program 71.3%
Taylor expanded in b_2 around inf 68.9%
Final simplification68.8%
(FPCore (a b_2 c) :precision binary64 (if (<= b_2 -2e-310) (/ (* -0.5 c) b_2) (/ (- b_2) a)))
double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -2e-310) {
tmp = (-0.5 * c) / b_2;
} else {
tmp = -b_2 / a;
}
return tmp;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
real(8) :: tmp
if (b_2 <= (-2d-310)) then
tmp = ((-0.5d0) * c) / b_2
else
tmp = -b_2 / a
end if
code = tmp
end function
public static double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -2e-310) {
tmp = (-0.5 * c) / b_2;
} else {
tmp = -b_2 / a;
}
return tmp;
}
def code(a, b_2, c): tmp = 0 if b_2 <= -2e-310: tmp = (-0.5 * c) / b_2 else: tmp = -b_2 / a return tmp
function code(a, b_2, c) tmp = 0.0 if (b_2 <= -2e-310) tmp = Float64(Float64(-0.5 * c) / b_2); else tmp = Float64(Float64(-b_2) / a); end return tmp end
function tmp_2 = code(a, b_2, c) tmp = 0.0; if (b_2 <= -2e-310) tmp = (-0.5 * c) / b_2; else tmp = -b_2 / a; end tmp_2 = tmp; end
code[a_, b$95$2_, c_] := If[LessEqual[b$95$2, -2e-310], N[(N[(-0.5 * c), $MachinePrecision] / b$95$2), $MachinePrecision], N[((-b$95$2) / a), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b_2 \leq -2 \cdot 10^{-310}:\\
\;\;\;\;\frac{-0.5 \cdot c}{b_2}\\
\mathbf{else}:\\
\;\;\;\;\frac{-b_2}{a}\\
\end{array}
\end{array}
if b_2 < -1.999999999999994e-310Initial program 25.9%
Taylor expanded in b_2 around -inf 68.6%
associate-*r/68.6%
Simplified68.6%
if -1.999999999999994e-310 < b_2 Initial program 71.3%
add-sqr-sqrt71.0%
pow271.0%
pow1/271.0%
sqrt-pow171.1%
metadata-eval71.1%
Applied egg-rr71.1%
Taylor expanded in b_2 around inf 26.8%
associate-*r/26.8%
mul-1-neg26.8%
Simplified26.8%
Final simplification48.0%
(FPCore (a b_2 c) :precision binary64 (if (<= b_2 -2e-310) (/ (* -0.5 c) b_2) (/ (* b_2 -2.0) a)))
double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -2e-310) {
tmp = (-0.5 * c) / b_2;
} else {
tmp = (b_2 * -2.0) / a;
}
return tmp;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
real(8) :: tmp
if (b_2 <= (-2d-310)) then
tmp = ((-0.5d0) * c) / b_2
else
tmp = (b_2 * (-2.0d0)) / a
end if
code = tmp
end function
public static double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -2e-310) {
tmp = (-0.5 * c) / b_2;
} else {
tmp = (b_2 * -2.0) / a;
}
return tmp;
}
def code(a, b_2, c): tmp = 0 if b_2 <= -2e-310: tmp = (-0.5 * c) / b_2 else: tmp = (b_2 * -2.0) / a return tmp
function code(a, b_2, c) tmp = 0.0 if (b_2 <= -2e-310) tmp = Float64(Float64(-0.5 * c) / b_2); else tmp = Float64(Float64(b_2 * -2.0) / a); end return tmp end
function tmp_2 = code(a, b_2, c) tmp = 0.0; if (b_2 <= -2e-310) tmp = (-0.5 * c) / b_2; else tmp = (b_2 * -2.0) / a; end tmp_2 = tmp; end
code[a_, b$95$2_, c_] := If[LessEqual[b$95$2, -2e-310], N[(N[(-0.5 * c), $MachinePrecision] / b$95$2), $MachinePrecision], N[(N[(b$95$2 * -2.0), $MachinePrecision] / a), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b_2 \leq -2 \cdot 10^{-310}:\\
\;\;\;\;\frac{-0.5 \cdot c}{b_2}\\
\mathbf{else}:\\
\;\;\;\;\frac{b_2 \cdot -2}{a}\\
\end{array}
\end{array}
if b_2 < -1.999999999999994e-310Initial program 25.9%
Taylor expanded in b_2 around -inf 68.6%
associate-*r/68.6%
Simplified68.6%
if -1.999999999999994e-310 < b_2 Initial program 71.3%
Taylor expanded in b_2 around inf 68.8%
*-commutative68.8%
Simplified68.8%
Final simplification68.7%
(FPCore (a b_2 c) :precision binary64 (if (<= b_2 1.46e-291) (/ 0.0 a) (/ (- b_2) a)))
double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= 1.46e-291) {
tmp = 0.0 / a;
} else {
tmp = -b_2 / a;
}
return tmp;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
real(8) :: tmp
if (b_2 <= 1.46d-291) then
tmp = 0.0d0 / a
else
tmp = -b_2 / a
end if
code = tmp
end function
public static double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= 1.46e-291) {
tmp = 0.0 / a;
} else {
tmp = -b_2 / a;
}
return tmp;
}
def code(a, b_2, c): tmp = 0 if b_2 <= 1.46e-291: tmp = 0.0 / a else: tmp = -b_2 / a return tmp
function code(a, b_2, c) tmp = 0.0 if (b_2 <= 1.46e-291) tmp = Float64(0.0 / a); else tmp = Float64(Float64(-b_2) / a); end return tmp end
function tmp_2 = code(a, b_2, c) tmp = 0.0; if (b_2 <= 1.46e-291) tmp = 0.0 / a; else tmp = -b_2 / a; end tmp_2 = tmp; end
code[a_, b$95$2_, c_] := If[LessEqual[b$95$2, 1.46e-291], N[(0.0 / a), $MachinePrecision], N[((-b$95$2) / a), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b_2 \leq 1.46 \cdot 10^{-291}:\\
\;\;\;\;\frac{0}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{-b_2}{a}\\
\end{array}
\end{array}
if b_2 < 1.4599999999999999e-291Initial program 26.3%
add-sqr-sqrt23.7%
pow223.7%
pow1/223.7%
sqrt-pow123.7%
metadata-eval23.7%
Applied egg-rr23.7%
Taylor expanded in b_2 around -inf 17.3%
distribute-lft1-in17.3%
metadata-eval17.3%
mul0-lft17.3%
Simplified17.3%
if 1.4599999999999999e-291 < b_2 Initial program 71.6%
add-sqr-sqrt71.3%
pow271.3%
pow1/271.3%
sqrt-pow171.4%
metadata-eval71.4%
Applied egg-rr71.4%
Taylor expanded in b_2 around inf 27.2%
associate-*r/27.2%
mul-1-neg27.2%
Simplified27.2%
Final simplification22.1%
(FPCore (a b_2 c) :precision binary64 (/ 0.0 a))
double code(double a, double b_2, double c) {
return 0.0 / a;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
code = 0.0d0 / a
end function
public static double code(double a, double b_2, double c) {
return 0.0 / a;
}
def code(a, b_2, c): return 0.0 / a
function code(a, b_2, c) return Float64(0.0 / a) end
function tmp = code(a, b_2, c) tmp = 0.0 / a; end
code[a_, b$95$2_, c_] := N[(0.0 / a), $MachinePrecision]
\begin{array}{l}
\\
\frac{0}{a}
\end{array}
Initial program 48.2%
add-sqr-sqrt46.8%
pow246.8%
pow1/246.8%
sqrt-pow146.8%
metadata-eval46.8%
Applied egg-rr46.8%
Taylor expanded in b_2 around -inf 10.2%
distribute-lft1-in10.2%
metadata-eval10.2%
mul0-lft10.2%
Simplified10.2%
Final simplification10.2%
herbie shell --seed 2023208
(FPCore (a b_2 c)
:name "quad2m (problem 3.2.1, negative)"
:precision binary64
(/ (- (- b_2) (sqrt (- (* b_2 b_2) (* a c)))) a))