
(FPCore (a b c) :precision binary64 (let* ((t_0 (sqrt (- (* b b) (* (* 4.0 a) c))))) (if (>= b 0.0) (/ (- (- b) t_0) (* 2.0 a)) (/ (* 2.0 c) (+ (- b) t_0)))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (-b - t_0) / (2.0 * a);
} else {
tmp = (2.0 * c) / (-b + t_0);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt(((b * b) - ((4.0d0 * a) * c)))
if (b >= 0.0d0) then
tmp = (-b - t_0) / (2.0d0 * a)
else
tmp = (2.0d0 * c) / (-b + t_0)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (-b - t_0) / (2.0 * a);
} else {
tmp = (2.0 * c) / (-b + t_0);
}
return tmp;
}
def code(a, b, c): t_0 = math.sqrt(((b * b) - ((4.0 * a) * c))) tmp = 0 if b >= 0.0: tmp = (-b - t_0) / (2.0 * a) else: tmp = (2.0 * c) / (-b + t_0) return tmp
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c))) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(Float64(-b) - t_0) / Float64(2.0 * a)); else tmp = Float64(Float64(2.0 * c) / Float64(Float64(-b) + t_0)); end return tmp end
function tmp_2 = code(a, b, c) t_0 = sqrt(((b * b) - ((4.0 * a) * c))); tmp = 0.0; if (b >= 0.0) tmp = (-b - t_0) / (2.0 * a); else tmp = (2.0 * c) / (-b + t_0); end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[GreaterEqual[b, 0.0], N[(N[((-b) - t$95$0), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision], N[(N[(2.0 * c), $MachinePrecision] / N[((-b) + t$95$0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}\\
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{\left(-b\right) - t_0}{2 \cdot a}\\
\mathbf{else}:\\
\;\;\;\;\frac{2 \cdot c}{\left(-b\right) + t_0}\\
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b c) :precision binary64 (let* ((t_0 (sqrt (- (* b b) (* (* 4.0 a) c))))) (if (>= b 0.0) (/ (- (- b) t_0) (* 2.0 a)) (/ (* 2.0 c) (+ (- b) t_0)))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (-b - t_0) / (2.0 * a);
} else {
tmp = (2.0 * c) / (-b + t_0);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt(((b * b) - ((4.0d0 * a) * c)))
if (b >= 0.0d0) then
tmp = (-b - t_0) / (2.0d0 * a)
else
tmp = (2.0d0 * c) / (-b + t_0)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (-b - t_0) / (2.0 * a);
} else {
tmp = (2.0 * c) / (-b + t_0);
}
return tmp;
}
def code(a, b, c): t_0 = math.sqrt(((b * b) - ((4.0 * a) * c))) tmp = 0 if b >= 0.0: tmp = (-b - t_0) / (2.0 * a) else: tmp = (2.0 * c) / (-b + t_0) return tmp
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c))) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(Float64(-b) - t_0) / Float64(2.0 * a)); else tmp = Float64(Float64(2.0 * c) / Float64(Float64(-b) + t_0)); end return tmp end
function tmp_2 = code(a, b, c) t_0 = sqrt(((b * b) - ((4.0 * a) * c))); tmp = 0.0; if (b >= 0.0) tmp = (-b - t_0) / (2.0 * a); else tmp = (2.0 * c) / (-b + t_0); end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[GreaterEqual[b, 0.0], N[(N[((-b) - t$95$0), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision], N[(N[(2.0 * c), $MachinePrecision] / N[((-b) + t$95$0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}\\
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{\left(-b\right) - t_0}{2 \cdot a}\\
\mathbf{else}:\\
\;\;\;\;\frac{2 \cdot c}{\left(-b\right) + t_0}\\
\end{array}
\end{array}
(FPCore (a b c)
:precision binary64
(let* ((t_0 (/ (* b -2.0) (* a 2.0)))
(t_1 (sqrt (- (* b b) (* c (* a 4.0))))))
(if (<= b -3e+119)
(if (>= b 0.0) t_0 (/ (- c) b))
(if (<= b 7.8e+32)
(if (>= b 0.0) (/ (- (- b) t_1) (* a 2.0)) (/ (* 2.0 c) (- t_1 b)))
(if (>= b 0.0) t_0 (* c (/ 2.0 (* b -2.0))))))))
double code(double a, double b, double c) {
double t_0 = (b * -2.0) / (a * 2.0);
double t_1 = sqrt(((b * b) - (c * (a * 4.0))));
double tmp_1;
if (b <= -3e+119) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = t_0;
} else {
tmp_2 = -c / b;
}
tmp_1 = tmp_2;
} else if (b <= 7.8e+32) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = (-b - t_1) / (a * 2.0);
} else {
tmp_3 = (2.0 * c) / (t_1 - b);
}
tmp_1 = tmp_3;
} else if (b >= 0.0) {
tmp_1 = t_0;
} else {
tmp_1 = c * (2.0 / (b * -2.0));
}
return tmp_1;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
real(8) :: tmp_1
real(8) :: tmp_2
real(8) :: tmp_3
t_0 = (b * (-2.0d0)) / (a * 2.0d0)
t_1 = sqrt(((b * b) - (c * (a * 4.0d0))))
if (b <= (-3d+119)) then
if (b >= 0.0d0) then
tmp_2 = t_0
else
tmp_2 = -c / b
end if
tmp_1 = tmp_2
else if (b <= 7.8d+32) then
if (b >= 0.0d0) then
tmp_3 = (-b - t_1) / (a * 2.0d0)
else
tmp_3 = (2.0d0 * c) / (t_1 - b)
end if
tmp_1 = tmp_3
else if (b >= 0.0d0) then
tmp_1 = t_0
else
tmp_1 = c * (2.0d0 / (b * (-2.0d0)))
end if
code = tmp_1
end function
public static double code(double a, double b, double c) {
double t_0 = (b * -2.0) / (a * 2.0);
double t_1 = Math.sqrt(((b * b) - (c * (a * 4.0))));
double tmp_1;
if (b <= -3e+119) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = t_0;
} else {
tmp_2 = -c / b;
}
tmp_1 = tmp_2;
} else if (b <= 7.8e+32) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = (-b - t_1) / (a * 2.0);
} else {
tmp_3 = (2.0 * c) / (t_1 - b);
}
tmp_1 = tmp_3;
} else if (b >= 0.0) {
tmp_1 = t_0;
} else {
tmp_1 = c * (2.0 / (b * -2.0));
}
return tmp_1;
}
def code(a, b, c): t_0 = (b * -2.0) / (a * 2.0) t_1 = math.sqrt(((b * b) - (c * (a * 4.0)))) tmp_1 = 0 if b <= -3e+119: tmp_2 = 0 if b >= 0.0: tmp_2 = t_0 else: tmp_2 = -c / b tmp_1 = tmp_2 elif b <= 7.8e+32: tmp_3 = 0 if b >= 0.0: tmp_3 = (-b - t_1) / (a * 2.0) else: tmp_3 = (2.0 * c) / (t_1 - b) tmp_1 = tmp_3 elif b >= 0.0: tmp_1 = t_0 else: tmp_1 = c * (2.0 / (b * -2.0)) return tmp_1
function code(a, b, c) t_0 = Float64(Float64(b * -2.0) / Float64(a * 2.0)) t_1 = sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 4.0)))) tmp_1 = 0.0 if (b <= -3e+119) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = t_0; else tmp_2 = Float64(Float64(-c) / b); end tmp_1 = tmp_2; elseif (b <= 7.8e+32) tmp_3 = 0.0 if (b >= 0.0) tmp_3 = Float64(Float64(Float64(-b) - t_1) / Float64(a * 2.0)); else tmp_3 = Float64(Float64(2.0 * c) / Float64(t_1 - b)); end tmp_1 = tmp_3; elseif (b >= 0.0) tmp_1 = t_0; else tmp_1 = Float64(c * Float64(2.0 / Float64(b * -2.0))); end return tmp_1 end
function tmp_5 = code(a, b, c) t_0 = (b * -2.0) / (a * 2.0); t_1 = sqrt(((b * b) - (c * (a * 4.0)))); tmp_2 = 0.0; if (b <= -3e+119) tmp_3 = 0.0; if (b >= 0.0) tmp_3 = t_0; else tmp_3 = -c / b; end tmp_2 = tmp_3; elseif (b <= 7.8e+32) tmp_4 = 0.0; if (b >= 0.0) tmp_4 = (-b - t_1) / (a * 2.0); else tmp_4 = (2.0 * c) / (t_1 - b); end tmp_2 = tmp_4; elseif (b >= 0.0) tmp_2 = t_0; else tmp_2 = c * (2.0 / (b * -2.0)); end tmp_5 = tmp_2; end
code[a_, b_, c_] := Block[{t$95$0 = N[(N[(b * -2.0), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[LessEqual[b, -3e+119], If[GreaterEqual[b, 0.0], t$95$0, N[((-c) / b), $MachinePrecision]], If[LessEqual[b, 7.8e+32], If[GreaterEqual[b, 0.0], N[(N[((-b) - t$95$1), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(N[(2.0 * c), $MachinePrecision] / N[(t$95$1 - b), $MachinePrecision]), $MachinePrecision]], If[GreaterEqual[b, 0.0], t$95$0, N[(c * N[(2.0 / N[(b * -2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{b \cdot -2}{a \cdot 2}\\
t_1 := \sqrt{b \cdot b - c \cdot \left(a \cdot 4\right)}\\
\mathbf{if}\;b \leq -3 \cdot 10^{+119}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;\frac{-c}{b}\\
\end{array}\\
\mathbf{elif}\;b \leq 7.8 \cdot 10^{+32}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{\left(-b\right) - t_1}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{2 \cdot c}{t_1 - b}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;c \cdot \frac{2}{b \cdot -2}\\
\end{array}
\end{array}
if b < -3.00000000000000001e119Initial program 40.9%
associate-*l*40.9%
*-commutative40.9%
associate-/l*40.4%
associate-*l*40.4%
Simplified40.4%
Taylor expanded in b around inf 40.4%
*-commutative40.4%
Simplified40.4%
Taylor expanded in b around -inf 95.1%
associate-*r/95.1%
*-commutative95.1%
Simplified95.1%
Taylor expanded in b around 0 95.8%
associate-*r/95.8%
mul-1-neg95.8%
Simplified95.8%
if -3.00000000000000001e119 < b < 7.7999999999999998e32Initial program 87.2%
if 7.7999999999999998e32 < b Initial program 58.1%
associate-*l*58.1%
*-commutative58.1%
associate-/l*58.1%
associate-*l*58.1%
Simplified58.1%
Taylor expanded in b around inf 100.0%
*-commutative100.0%
Simplified100.0%
Taylor expanded in b around -inf 100.0%
associate-*r/100.0%
*-commutative100.0%
Simplified100.0%
associate-/r/100.0%
Applied egg-rr100.0%
Final simplification92.0%
(FPCore (a b c)
:precision binary64
(let* ((t_0 (/ (* b -2.0) (* a 2.0)))
(t_1 (sqrt (- (* b b) (* 4.0 (* a c))))))
(if (<= b -1e+53)
(if (>= b 0.0) t_0 (/ (- c) b))
(if (<= b -5e-310)
(if (>= b 0.0) t_0 (/ 2.0 (/ (- t_1 b) c)))
(if (<= b 7.8e+32)
(if (>= b 0.0) (/ (- (- b) t_1) (* a 2.0)) (/ 2.0 (/ (* b -2.0) c)))
(if (>= b 0.0) t_0 (* c (/ 2.0 (* b -2.0)))))))))
double code(double a, double b, double c) {
double t_0 = (b * -2.0) / (a * 2.0);
double t_1 = sqrt(((b * b) - (4.0 * (a * c))));
double tmp_1;
if (b <= -1e+53) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = t_0;
} else {
tmp_2 = -c / b;
}
tmp_1 = tmp_2;
} else if (b <= -5e-310) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = t_0;
} else {
tmp_3 = 2.0 / ((t_1 - b) / c);
}
tmp_1 = tmp_3;
} else if (b <= 7.8e+32) {
double tmp_4;
if (b >= 0.0) {
tmp_4 = (-b - t_1) / (a * 2.0);
} else {
tmp_4 = 2.0 / ((b * -2.0) / c);
}
tmp_1 = tmp_4;
} else if (b >= 0.0) {
tmp_1 = t_0;
} else {
tmp_1 = c * (2.0 / (b * -2.0));
}
return tmp_1;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
real(8) :: tmp_1
real(8) :: tmp_2
real(8) :: tmp_3
real(8) :: tmp_4
t_0 = (b * (-2.0d0)) / (a * 2.0d0)
t_1 = sqrt(((b * b) - (4.0d0 * (a * c))))
if (b <= (-1d+53)) then
if (b >= 0.0d0) then
tmp_2 = t_0
else
tmp_2 = -c / b
end if
tmp_1 = tmp_2
else if (b <= (-5d-310)) then
if (b >= 0.0d0) then
tmp_3 = t_0
else
tmp_3 = 2.0d0 / ((t_1 - b) / c)
end if
tmp_1 = tmp_3
else if (b <= 7.8d+32) then
if (b >= 0.0d0) then
tmp_4 = (-b - t_1) / (a * 2.0d0)
else
tmp_4 = 2.0d0 / ((b * (-2.0d0)) / c)
end if
tmp_1 = tmp_4
else if (b >= 0.0d0) then
tmp_1 = t_0
else
tmp_1 = c * (2.0d0 / (b * (-2.0d0)))
end if
code = tmp_1
end function
public static double code(double a, double b, double c) {
double t_0 = (b * -2.0) / (a * 2.0);
double t_1 = Math.sqrt(((b * b) - (4.0 * (a * c))));
double tmp_1;
if (b <= -1e+53) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = t_0;
} else {
tmp_2 = -c / b;
}
tmp_1 = tmp_2;
} else if (b <= -5e-310) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = t_0;
} else {
tmp_3 = 2.0 / ((t_1 - b) / c);
}
tmp_1 = tmp_3;
} else if (b <= 7.8e+32) {
double tmp_4;
if (b >= 0.0) {
tmp_4 = (-b - t_1) / (a * 2.0);
} else {
tmp_4 = 2.0 / ((b * -2.0) / c);
}
tmp_1 = tmp_4;
} else if (b >= 0.0) {
tmp_1 = t_0;
} else {
tmp_1 = c * (2.0 / (b * -2.0));
}
return tmp_1;
}
def code(a, b, c): t_0 = (b * -2.0) / (a * 2.0) t_1 = math.sqrt(((b * b) - (4.0 * (a * c)))) tmp_1 = 0 if b <= -1e+53: tmp_2 = 0 if b >= 0.0: tmp_2 = t_0 else: tmp_2 = -c / b tmp_1 = tmp_2 elif b <= -5e-310: tmp_3 = 0 if b >= 0.0: tmp_3 = t_0 else: tmp_3 = 2.0 / ((t_1 - b) / c) tmp_1 = tmp_3 elif b <= 7.8e+32: tmp_4 = 0 if b >= 0.0: tmp_4 = (-b - t_1) / (a * 2.0) else: tmp_4 = 2.0 / ((b * -2.0) / c) tmp_1 = tmp_4 elif b >= 0.0: tmp_1 = t_0 else: tmp_1 = c * (2.0 / (b * -2.0)) return tmp_1
function code(a, b, c) t_0 = Float64(Float64(b * -2.0) / Float64(a * 2.0)) t_1 = sqrt(Float64(Float64(b * b) - Float64(4.0 * Float64(a * c)))) tmp_1 = 0.0 if (b <= -1e+53) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = t_0; else tmp_2 = Float64(Float64(-c) / b); end tmp_1 = tmp_2; elseif (b <= -5e-310) tmp_3 = 0.0 if (b >= 0.0) tmp_3 = t_0; else tmp_3 = Float64(2.0 / Float64(Float64(t_1 - b) / c)); end tmp_1 = tmp_3; elseif (b <= 7.8e+32) tmp_4 = 0.0 if (b >= 0.0) tmp_4 = Float64(Float64(Float64(-b) - t_1) / Float64(a * 2.0)); else tmp_4 = Float64(2.0 / Float64(Float64(b * -2.0) / c)); end tmp_1 = tmp_4; elseif (b >= 0.0) tmp_1 = t_0; else tmp_1 = Float64(c * Float64(2.0 / Float64(b * -2.0))); end return tmp_1 end
function tmp_6 = code(a, b, c) t_0 = (b * -2.0) / (a * 2.0); t_1 = sqrt(((b * b) - (4.0 * (a * c)))); tmp_2 = 0.0; if (b <= -1e+53) tmp_3 = 0.0; if (b >= 0.0) tmp_3 = t_0; else tmp_3 = -c / b; end tmp_2 = tmp_3; elseif (b <= -5e-310) tmp_4 = 0.0; if (b >= 0.0) tmp_4 = t_0; else tmp_4 = 2.0 / ((t_1 - b) / c); end tmp_2 = tmp_4; elseif (b <= 7.8e+32) tmp_5 = 0.0; if (b >= 0.0) tmp_5 = (-b - t_1) / (a * 2.0); else tmp_5 = 2.0 / ((b * -2.0) / c); end tmp_2 = tmp_5; elseif (b >= 0.0) tmp_2 = t_0; else tmp_2 = c * (2.0 / (b * -2.0)); end tmp_6 = tmp_2; end
code[a_, b_, c_] := Block[{t$95$0 = N[(N[(b * -2.0), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(4.0 * N[(a * c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[LessEqual[b, -1e+53], If[GreaterEqual[b, 0.0], t$95$0, N[((-c) / b), $MachinePrecision]], If[LessEqual[b, -5e-310], If[GreaterEqual[b, 0.0], t$95$0, N[(2.0 / N[(N[(t$95$1 - b), $MachinePrecision] / c), $MachinePrecision]), $MachinePrecision]], If[LessEqual[b, 7.8e+32], If[GreaterEqual[b, 0.0], N[(N[((-b) - t$95$1), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(2.0 / N[(N[(b * -2.0), $MachinePrecision] / c), $MachinePrecision]), $MachinePrecision]], If[GreaterEqual[b, 0.0], t$95$0, N[(c * N[(2.0 / N[(b * -2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{b \cdot -2}{a \cdot 2}\\
t_1 := \sqrt{b \cdot b - 4 \cdot \left(a \cdot c\right)}\\
\mathbf{if}\;b \leq -1 \cdot 10^{+53}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;\frac{-c}{b}\\
\end{array}\\
\mathbf{elif}\;b \leq -5 \cdot 10^{-310}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;\frac{2}{\frac{t_1 - b}{c}}\\
\end{array}\\
\mathbf{elif}\;b \leq 7.8 \cdot 10^{+32}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{\left(-b\right) - t_1}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{2}{\frac{b \cdot -2}{c}}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;c \cdot \frac{2}{b \cdot -2}\\
\end{array}
\end{array}
if b < -9.9999999999999999e52Initial program 57.2%
associate-*l*57.2%
*-commutative57.2%
associate-/l*56.7%
associate-*l*56.7%
Simplified56.7%
Taylor expanded in b around inf 56.7%
*-commutative56.7%
Simplified56.7%
Taylor expanded in b around -inf 96.3%
associate-*r/96.3%
*-commutative96.3%
Simplified96.3%
Taylor expanded in b around 0 97.0%
associate-*r/97.0%
mul-1-neg97.0%
Simplified97.0%
if -9.9999999999999999e52 < b < -4.999999999999985e-310Initial program 82.3%
associate-*l*82.3%
*-commutative82.3%
associate-/l*82.0%
associate-*l*82.0%
Simplified82.0%
Taylor expanded in b around inf 82.0%
*-commutative82.0%
Simplified82.0%
if -4.999999999999985e-310 < b < 7.7999999999999998e32Initial program 89.9%
associate-*l*89.9%
*-commutative89.9%
associate-/l*89.9%
associate-*l*89.9%
Simplified89.9%
Taylor expanded in b around -inf 89.9%
associate-*r/37.4%
*-commutative37.4%
Simplified89.9%
if 7.7999999999999998e32 < b Initial program 58.1%
associate-*l*58.1%
*-commutative58.1%
associate-/l*58.1%
associate-*l*58.1%
Simplified58.1%
Taylor expanded in b around inf 100.0%
*-commutative100.0%
Simplified100.0%
Taylor expanded in b around -inf 100.0%
associate-*r/100.0%
*-commutative100.0%
Simplified100.0%
associate-/r/100.0%
Applied egg-rr100.0%
Final simplification91.9%
(FPCore (a b c)
:precision binary64
(let* ((t_0 (/ (* b -2.0) (* a 2.0)))
(t_1 (sqrt (- (* b b) (* 4.0 (* a c))))))
(if (<= b -1e+53)
(if (>= b 0.0) t_0 (/ (- c) b))
(if (<= b 7.8e+32)
(if (>= b 0.0) (/ (- (- b) t_1) (* a 2.0)) (/ 2.0 (/ (- t_1 b) c)))
(if (>= b 0.0) t_0 (* c (/ 2.0 (* b -2.0))))))))
double code(double a, double b, double c) {
double t_0 = (b * -2.0) / (a * 2.0);
double t_1 = sqrt(((b * b) - (4.0 * (a * c))));
double tmp_1;
if (b <= -1e+53) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = t_0;
} else {
tmp_2 = -c / b;
}
tmp_1 = tmp_2;
} else if (b <= 7.8e+32) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = (-b - t_1) / (a * 2.0);
} else {
tmp_3 = 2.0 / ((t_1 - b) / c);
}
tmp_1 = tmp_3;
} else if (b >= 0.0) {
tmp_1 = t_0;
} else {
tmp_1 = c * (2.0 / (b * -2.0));
}
return tmp_1;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
real(8) :: tmp_1
real(8) :: tmp_2
real(8) :: tmp_3
t_0 = (b * (-2.0d0)) / (a * 2.0d0)
t_1 = sqrt(((b * b) - (4.0d0 * (a * c))))
if (b <= (-1d+53)) then
if (b >= 0.0d0) then
tmp_2 = t_0
else
tmp_2 = -c / b
end if
tmp_1 = tmp_2
else if (b <= 7.8d+32) then
if (b >= 0.0d0) then
tmp_3 = (-b - t_1) / (a * 2.0d0)
else
tmp_3 = 2.0d0 / ((t_1 - b) / c)
end if
tmp_1 = tmp_3
else if (b >= 0.0d0) then
tmp_1 = t_0
else
tmp_1 = c * (2.0d0 / (b * (-2.0d0)))
end if
code = tmp_1
end function
public static double code(double a, double b, double c) {
double t_0 = (b * -2.0) / (a * 2.0);
double t_1 = Math.sqrt(((b * b) - (4.0 * (a * c))));
double tmp_1;
if (b <= -1e+53) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = t_0;
} else {
tmp_2 = -c / b;
}
tmp_1 = tmp_2;
} else if (b <= 7.8e+32) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = (-b - t_1) / (a * 2.0);
} else {
tmp_3 = 2.0 / ((t_1 - b) / c);
}
tmp_1 = tmp_3;
} else if (b >= 0.0) {
tmp_1 = t_0;
} else {
tmp_1 = c * (2.0 / (b * -2.0));
}
return tmp_1;
}
def code(a, b, c): t_0 = (b * -2.0) / (a * 2.0) t_1 = math.sqrt(((b * b) - (4.0 * (a * c)))) tmp_1 = 0 if b <= -1e+53: tmp_2 = 0 if b >= 0.0: tmp_2 = t_0 else: tmp_2 = -c / b tmp_1 = tmp_2 elif b <= 7.8e+32: tmp_3 = 0 if b >= 0.0: tmp_3 = (-b - t_1) / (a * 2.0) else: tmp_3 = 2.0 / ((t_1 - b) / c) tmp_1 = tmp_3 elif b >= 0.0: tmp_1 = t_0 else: tmp_1 = c * (2.0 / (b * -2.0)) return tmp_1
function code(a, b, c) t_0 = Float64(Float64(b * -2.0) / Float64(a * 2.0)) t_1 = sqrt(Float64(Float64(b * b) - Float64(4.0 * Float64(a * c)))) tmp_1 = 0.0 if (b <= -1e+53) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = t_0; else tmp_2 = Float64(Float64(-c) / b); end tmp_1 = tmp_2; elseif (b <= 7.8e+32) tmp_3 = 0.0 if (b >= 0.0) tmp_3 = Float64(Float64(Float64(-b) - t_1) / Float64(a * 2.0)); else tmp_3 = Float64(2.0 / Float64(Float64(t_1 - b) / c)); end tmp_1 = tmp_3; elseif (b >= 0.0) tmp_1 = t_0; else tmp_1 = Float64(c * Float64(2.0 / Float64(b * -2.0))); end return tmp_1 end
function tmp_5 = code(a, b, c) t_0 = (b * -2.0) / (a * 2.0); t_1 = sqrt(((b * b) - (4.0 * (a * c)))); tmp_2 = 0.0; if (b <= -1e+53) tmp_3 = 0.0; if (b >= 0.0) tmp_3 = t_0; else tmp_3 = -c / b; end tmp_2 = tmp_3; elseif (b <= 7.8e+32) tmp_4 = 0.0; if (b >= 0.0) tmp_4 = (-b - t_1) / (a * 2.0); else tmp_4 = 2.0 / ((t_1 - b) / c); end tmp_2 = tmp_4; elseif (b >= 0.0) tmp_2 = t_0; else tmp_2 = c * (2.0 / (b * -2.0)); end tmp_5 = tmp_2; end
code[a_, b_, c_] := Block[{t$95$0 = N[(N[(b * -2.0), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(4.0 * N[(a * c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[LessEqual[b, -1e+53], If[GreaterEqual[b, 0.0], t$95$0, N[((-c) / b), $MachinePrecision]], If[LessEqual[b, 7.8e+32], If[GreaterEqual[b, 0.0], N[(N[((-b) - t$95$1), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(2.0 / N[(N[(t$95$1 - b), $MachinePrecision] / c), $MachinePrecision]), $MachinePrecision]], If[GreaterEqual[b, 0.0], t$95$0, N[(c * N[(2.0 / N[(b * -2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{b \cdot -2}{a \cdot 2}\\
t_1 := \sqrt{b \cdot b - 4 \cdot \left(a \cdot c\right)}\\
\mathbf{if}\;b \leq -1 \cdot 10^{+53}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;\frac{-c}{b}\\
\end{array}\\
\mathbf{elif}\;b \leq 7.8 \cdot 10^{+32}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{\left(-b\right) - t_1}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{2}{\frac{t_1 - b}{c}}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;c \cdot \frac{2}{b \cdot -2}\\
\end{array}
\end{array}
if b < -9.9999999999999999e52Initial program 57.2%
associate-*l*57.2%
*-commutative57.2%
associate-/l*56.7%
associate-*l*56.7%
Simplified56.7%
Taylor expanded in b around inf 56.7%
*-commutative56.7%
Simplified56.7%
Taylor expanded in b around -inf 96.3%
associate-*r/96.3%
*-commutative96.3%
Simplified96.3%
Taylor expanded in b around 0 97.0%
associate-*r/97.0%
mul-1-neg97.0%
Simplified97.0%
if -9.9999999999999999e52 < b < 7.7999999999999998e32Initial program 85.6%
associate-*l*85.6%
*-commutative85.6%
associate-/l*85.5%
associate-*l*85.4%
Simplified85.4%
if 7.7999999999999998e32 < b Initial program 58.1%
associate-*l*58.1%
*-commutative58.1%
associate-/l*58.1%
associate-*l*58.1%
Simplified58.1%
Taylor expanded in b around inf 100.0%
*-commutative100.0%
Simplified100.0%
Taylor expanded in b around -inf 100.0%
associate-*r/100.0%
*-commutative100.0%
Simplified100.0%
associate-/r/100.0%
Applied egg-rr100.0%
Final simplification91.9%
(FPCore (a b c)
:precision binary64
(let* ((t_0 (/ (* b -2.0) (* a 2.0))))
(if (<= b -1e+53)
(if (>= b 0.0) t_0 (/ (- c) b))
(if (>= b 0.0)
t_0
(/ 2.0 (/ (- (sqrt (- (* b b) (* 4.0 (* a c)))) b) c))))))
double code(double a, double b, double c) {
double t_0 = (b * -2.0) / (a * 2.0);
double tmp_1;
if (b <= -1e+53) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = t_0;
} else {
tmp_2 = -c / b;
}
tmp_1 = tmp_2;
} else if (b >= 0.0) {
tmp_1 = t_0;
} else {
tmp_1 = 2.0 / ((sqrt(((b * b) - (4.0 * (a * c)))) - b) / c);
}
return tmp_1;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
real(8) :: tmp_1
real(8) :: tmp_2
t_0 = (b * (-2.0d0)) / (a * 2.0d0)
if (b <= (-1d+53)) then
if (b >= 0.0d0) then
tmp_2 = t_0
else
tmp_2 = -c / b
end if
tmp_1 = tmp_2
else if (b >= 0.0d0) then
tmp_1 = t_0
else
tmp_1 = 2.0d0 / ((sqrt(((b * b) - (4.0d0 * (a * c)))) - b) / c)
end if
code = tmp_1
end function
public static double code(double a, double b, double c) {
double t_0 = (b * -2.0) / (a * 2.0);
double tmp_1;
if (b <= -1e+53) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = t_0;
} else {
tmp_2 = -c / b;
}
tmp_1 = tmp_2;
} else if (b >= 0.0) {
tmp_1 = t_0;
} else {
tmp_1 = 2.0 / ((Math.sqrt(((b * b) - (4.0 * (a * c)))) - b) / c);
}
return tmp_1;
}
def code(a, b, c): t_0 = (b * -2.0) / (a * 2.0) tmp_1 = 0 if b <= -1e+53: tmp_2 = 0 if b >= 0.0: tmp_2 = t_0 else: tmp_2 = -c / b tmp_1 = tmp_2 elif b >= 0.0: tmp_1 = t_0 else: tmp_1 = 2.0 / ((math.sqrt(((b * b) - (4.0 * (a * c)))) - b) / c) return tmp_1
function code(a, b, c) t_0 = Float64(Float64(b * -2.0) / Float64(a * 2.0)) tmp_1 = 0.0 if (b <= -1e+53) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = t_0; else tmp_2 = Float64(Float64(-c) / b); end tmp_1 = tmp_2; elseif (b >= 0.0) tmp_1 = t_0; else tmp_1 = Float64(2.0 / Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(4.0 * Float64(a * c)))) - b) / c)); end return tmp_1 end
function tmp_4 = code(a, b, c) t_0 = (b * -2.0) / (a * 2.0); tmp_2 = 0.0; if (b <= -1e+53) tmp_3 = 0.0; if (b >= 0.0) tmp_3 = t_0; else tmp_3 = -c / b; end tmp_2 = tmp_3; elseif (b >= 0.0) tmp_2 = t_0; else tmp_2 = 2.0 / ((sqrt(((b * b) - (4.0 * (a * c)))) - b) / c); end tmp_4 = tmp_2; end
code[a_, b_, c_] := Block[{t$95$0 = N[(N[(b * -2.0), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[b, -1e+53], If[GreaterEqual[b, 0.0], t$95$0, N[((-c) / b), $MachinePrecision]], If[GreaterEqual[b, 0.0], t$95$0, N[(2.0 / N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(4.0 * N[(a * c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / c), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{b \cdot -2}{a \cdot 2}\\
\mathbf{if}\;b \leq -1 \cdot 10^{+53}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;\frac{-c}{b}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;\frac{2}{\frac{\sqrt{b \cdot b - 4 \cdot \left(a \cdot c\right)} - b}{c}}\\
\end{array}
\end{array}
if b < -9.9999999999999999e52Initial program 57.2%
associate-*l*57.2%
*-commutative57.2%
associate-/l*56.7%
associate-*l*56.7%
Simplified56.7%
Taylor expanded in b around inf 56.7%
*-commutative56.7%
Simplified56.7%
Taylor expanded in b around -inf 96.3%
associate-*r/96.3%
*-commutative96.3%
Simplified96.3%
Taylor expanded in b around 0 97.0%
associate-*r/97.0%
mul-1-neg97.0%
Simplified97.0%
if -9.9999999999999999e52 < b Initial program 76.2%
associate-*l*76.2%
*-commutative76.2%
associate-/l*76.1%
associate-*l*76.0%
Simplified76.0%
Taylor expanded in b around inf 75.3%
*-commutative75.3%
Simplified75.3%
Final simplification80.2%
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (/ (* b -2.0) (* a 2.0)) (* c (/ 2.0 (* b -2.0)))))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = (b * -2.0) / (a * 2.0);
} else {
tmp = c * (2.0 / (b * -2.0));
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b >= 0.0d0) then
tmp = (b * (-2.0d0)) / (a * 2.0d0)
else
tmp = c * (2.0d0 / (b * (-2.0d0)))
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = (b * -2.0) / (a * 2.0);
} else {
tmp = c * (2.0 / (b * -2.0));
}
return tmp;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = (b * -2.0) / (a * 2.0) else: tmp = c * (2.0 / (b * -2.0)) return tmp
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(b * -2.0) / Float64(a * 2.0)); else tmp = Float64(c * Float64(2.0 / Float64(b * -2.0))); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = (b * -2.0) / (a * 2.0); else tmp = c * (2.0 / (b * -2.0)); end tmp_2 = tmp; end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[(N[(b * -2.0), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(c * N[(2.0 / N[(b * -2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{b \cdot -2}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;c \cdot \frac{2}{b \cdot -2}\\
\end{array}
\end{array}
Initial program 71.9%
associate-*l*71.9%
*-commutative71.9%
associate-/l*71.7%
associate-*l*71.7%
Simplified71.7%
Taylor expanded in b around inf 71.1%
*-commutative71.1%
Simplified71.1%
Taylor expanded in b around -inf 67.1%
associate-*r/67.1%
*-commutative67.1%
Simplified67.1%
associate-/r/67.2%
Applied egg-rr67.2%
Final simplification67.2%
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (/ (* b -2.0) (* a 2.0)) (/ (- c) b)))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = (b * -2.0) / (a * 2.0);
} else {
tmp = -c / b;
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b >= 0.0d0) then
tmp = (b * (-2.0d0)) / (a * 2.0d0)
else
tmp = -c / b
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = (b * -2.0) / (a * 2.0);
} else {
tmp = -c / b;
}
return tmp;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = (b * -2.0) / (a * 2.0) else: tmp = -c / b return tmp
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(b * -2.0) / Float64(a * 2.0)); else tmp = Float64(Float64(-c) / b); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = (b * -2.0) / (a * 2.0); else tmp = -c / b; end tmp_2 = tmp; end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[(N[(b * -2.0), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[((-c) / b), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{b \cdot -2}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{-c}{b}\\
\end{array}
\end{array}
Initial program 71.9%
associate-*l*71.9%
*-commutative71.9%
associate-/l*71.7%
associate-*l*71.7%
Simplified71.7%
Taylor expanded in b around inf 71.1%
*-commutative71.1%
Simplified71.1%
Taylor expanded in b around -inf 67.1%
associate-*r/67.1%
*-commutative67.1%
Simplified67.1%
Taylor expanded in b around 0 67.3%
associate-*r/67.3%
mul-1-neg67.3%
Simplified67.3%
Final simplification67.3%
herbie shell --seed 2023208
(FPCore (a b c)
:name "jeff quadratic root 1"
:precision binary64
(if (>= b 0.0) (/ (- (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)) (/ (* 2.0 c) (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))))))