
(FPCore (x y z) :precision binary64 (* 2.0 (sqrt (+ (+ (* x y) (* x z)) (* y z)))))
double code(double x, double y, double z) {
return 2.0 * sqrt((((x * y) + (x * z)) + (y * z)));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = 2.0d0 * sqrt((((x * y) + (x * z)) + (y * z)))
end function
public static double code(double x, double y, double z) {
return 2.0 * Math.sqrt((((x * y) + (x * z)) + (y * z)));
}
def code(x, y, z): return 2.0 * math.sqrt((((x * y) + (x * z)) + (y * z)))
function code(x, y, z) return Float64(2.0 * sqrt(Float64(Float64(Float64(x * y) + Float64(x * z)) + Float64(y * z)))) end
function tmp = code(x, y, z) tmp = 2.0 * sqrt((((x * y) + (x * z)) + (y * z))); end
code[x_, y_, z_] := N[(2.0 * N[Sqrt[N[(N[(N[(x * y), $MachinePrecision] + N[(x * z), $MachinePrecision]), $MachinePrecision] + N[(y * z), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (* 2.0 (sqrt (+ (+ (* x y) (* x z)) (* y z)))))
double code(double x, double y, double z) {
return 2.0 * sqrt((((x * y) + (x * z)) + (y * z)));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = 2.0d0 * sqrt((((x * y) + (x * z)) + (y * z)))
end function
public static double code(double x, double y, double z) {
return 2.0 * Math.sqrt((((x * y) + (x * z)) + (y * z)));
}
def code(x, y, z): return 2.0 * math.sqrt((((x * y) + (x * z)) + (y * z)))
function code(x, y, z) return Float64(2.0 * sqrt(Float64(Float64(Float64(x * y) + Float64(x * z)) + Float64(y * z)))) end
function tmp = code(x, y, z) tmp = 2.0 * sqrt((((x * y) + (x * z)) + (y * z))); end
code[x_, y_, z_] := N[(2.0 * N[Sqrt[N[(N[(N[(x * y), $MachinePrecision] + N[(x * z), $MachinePrecision]), $MachinePrecision] + N[(y * z), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z}
\end{array}
NOTE: x, y, and z should be sorted in increasing order before calling this function.
(FPCore (x y z)
:precision binary64
(let* ((t_0
(*
2.0
(pow (exp (* 0.25 (- (log (- (- y) z)) (log (/ -1.0 x))))) 2.0))))
(if (<= y -6.8e+39)
t_0
(if (<= y -1.75e-212)
(* 2.0 (sqrt (+ (* x (+ y z)) (* y z))))
(if (<= y 1.6e-287) t_0 (* 2.0 (* (sqrt (+ y x)) (sqrt z))))))))assert(x < y && y < z);
double code(double x, double y, double z) {
double t_0 = 2.0 * pow(exp((0.25 * (log((-y - z)) - log((-1.0 / x))))), 2.0);
double tmp;
if (y <= -6.8e+39) {
tmp = t_0;
} else if (y <= -1.75e-212) {
tmp = 2.0 * sqrt(((x * (y + z)) + (y * z)));
} else if (y <= 1.6e-287) {
tmp = t_0;
} else {
tmp = 2.0 * (sqrt((y + x)) * sqrt(z));
}
return tmp;
}
NOTE: x, y, and z should be sorted in increasing order before calling this function.
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = 2.0d0 * (exp((0.25d0 * (log((-y - z)) - log(((-1.0d0) / x))))) ** 2.0d0)
if (y <= (-6.8d+39)) then
tmp = t_0
else if (y <= (-1.75d-212)) then
tmp = 2.0d0 * sqrt(((x * (y + z)) + (y * z)))
else if (y <= 1.6d-287) then
tmp = t_0
else
tmp = 2.0d0 * (sqrt((y + x)) * sqrt(z))
end if
code = tmp
end function
assert x < y && y < z;
public static double code(double x, double y, double z) {
double t_0 = 2.0 * Math.pow(Math.exp((0.25 * (Math.log((-y - z)) - Math.log((-1.0 / x))))), 2.0);
double tmp;
if (y <= -6.8e+39) {
tmp = t_0;
} else if (y <= -1.75e-212) {
tmp = 2.0 * Math.sqrt(((x * (y + z)) + (y * z)));
} else if (y <= 1.6e-287) {
tmp = t_0;
} else {
tmp = 2.0 * (Math.sqrt((y + x)) * Math.sqrt(z));
}
return tmp;
}
[x, y, z] = sort([x, y, z]) def code(x, y, z): t_0 = 2.0 * math.pow(math.exp((0.25 * (math.log((-y - z)) - math.log((-1.0 / x))))), 2.0) tmp = 0 if y <= -6.8e+39: tmp = t_0 elif y <= -1.75e-212: tmp = 2.0 * math.sqrt(((x * (y + z)) + (y * z))) elif y <= 1.6e-287: tmp = t_0 else: tmp = 2.0 * (math.sqrt((y + x)) * math.sqrt(z)) return tmp
x, y, z = sort([x, y, z]) function code(x, y, z) t_0 = Float64(2.0 * (exp(Float64(0.25 * Float64(log(Float64(Float64(-y) - z)) - log(Float64(-1.0 / x))))) ^ 2.0)) tmp = 0.0 if (y <= -6.8e+39) tmp = t_0; elseif (y <= -1.75e-212) tmp = Float64(2.0 * sqrt(Float64(Float64(x * Float64(y + z)) + Float64(y * z)))); elseif (y <= 1.6e-287) tmp = t_0; else tmp = Float64(2.0 * Float64(sqrt(Float64(y + x)) * sqrt(z))); end return tmp end
x, y, z = num2cell(sort([x, y, z])){:}
function tmp_2 = code(x, y, z)
t_0 = 2.0 * (exp((0.25 * (log((-y - z)) - log((-1.0 / x))))) ^ 2.0);
tmp = 0.0;
if (y <= -6.8e+39)
tmp = t_0;
elseif (y <= -1.75e-212)
tmp = 2.0 * sqrt(((x * (y + z)) + (y * z)));
elseif (y <= 1.6e-287)
tmp = t_0;
else
tmp = 2.0 * (sqrt((y + x)) * sqrt(z));
end
tmp_2 = tmp;
end
NOTE: x, y, and z should be sorted in increasing order before calling this function.
code[x_, y_, z_] := Block[{t$95$0 = N[(2.0 * N[Power[N[Exp[N[(0.25 * N[(N[Log[N[((-y) - z), $MachinePrecision]], $MachinePrecision] - N[Log[N[(-1.0 / x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -6.8e+39], t$95$0, If[LessEqual[y, -1.75e-212], N[(2.0 * N[Sqrt[N[(N[(x * N[(y + z), $MachinePrecision]), $MachinePrecision] + N[(y * z), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 1.6e-287], t$95$0, N[(2.0 * N[(N[Sqrt[N[(y + x), $MachinePrecision]], $MachinePrecision] * N[Sqrt[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
[x, y, z] = \mathsf{sort}([x, y, z])\\
\\
\begin{array}{l}
t_0 := 2 \cdot {\left(e^{0.25 \cdot \left(\log \left(\left(-y\right) - z\right) - \log \left(\frac{-1}{x}\right)\right)}\right)}^{2}\\
\mathbf{if}\;y \leq -6.8 \cdot 10^{+39}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;y \leq -1.75 \cdot 10^{-212}:\\
\;\;\;\;2 \cdot \sqrt{x \cdot \left(y + z\right) + y \cdot z}\\
\mathbf{elif}\;y \leq 1.6 \cdot 10^{-287}:\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \left(\sqrt{y + x} \cdot \sqrt{z}\right)\\
\end{array}
\end{array}
if y < -6.7999999999999998e39 or -1.7499999999999999e-212 < y < 1.60000000000000009e-287Initial program 61.7%
distribute-lft-out61.7%
Simplified61.7%
add-sqr-sqrt61.4%
pow261.4%
pow1/261.4%
sqrt-pow161.4%
distribute-lft-in61.4%
associate-+l+61.4%
fma-def61.4%
distribute-rgt-out61.5%
metadata-eval61.5%
Applied egg-rr61.5%
Taylor expanded in x around -inf 47.2%
if -6.7999999999999998e39 < y < -1.7499999999999999e-212Initial program 80.6%
distribute-lft-out80.6%
Simplified80.6%
if 1.60000000000000009e-287 < y Initial program 70.9%
distribute-lft-out70.9%
Simplified70.9%
add-sqr-sqrt70.5%
pow270.5%
pow1/270.5%
sqrt-pow170.6%
distribute-lft-in70.6%
associate-+l+70.6%
fma-def70.6%
distribute-rgt-out70.6%
metadata-eval70.6%
Applied egg-rr70.6%
Taylor expanded in z around inf 45.8%
pow-pow45.9%
metadata-eval45.9%
pow1/245.9%
sqrt-prod47.7%
Applied egg-rr47.7%
Final simplification53.4%
NOTE: x, y, and z should be sorted in increasing order before calling this function.
(FPCore (x y z)
:precision binary64
(let* ((t_0
(*
2.0
(pow (exp 0.25) (* 2.0 (- (log (- (- y) z)) (log (/ -1.0 x))))))))
(if (<= y -4.4e+39)
t_0
(if (<= y -1.75e-212)
(* 2.0 (sqrt (+ (* x (+ y z)) (* y z))))
(if (<= y -1.6e-293) t_0 (* 2.0 (* (sqrt (+ y x)) (sqrt z))))))))assert(x < y && y < z);
double code(double x, double y, double z) {
double t_0 = 2.0 * pow(exp(0.25), (2.0 * (log((-y - z)) - log((-1.0 / x)))));
double tmp;
if (y <= -4.4e+39) {
tmp = t_0;
} else if (y <= -1.75e-212) {
tmp = 2.0 * sqrt(((x * (y + z)) + (y * z)));
} else if (y <= -1.6e-293) {
tmp = t_0;
} else {
tmp = 2.0 * (sqrt((y + x)) * sqrt(z));
}
return tmp;
}
NOTE: x, y, and z should be sorted in increasing order before calling this function.
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = 2.0d0 * (exp(0.25d0) ** (2.0d0 * (log((-y - z)) - log(((-1.0d0) / x)))))
if (y <= (-4.4d+39)) then
tmp = t_0
else if (y <= (-1.75d-212)) then
tmp = 2.0d0 * sqrt(((x * (y + z)) + (y * z)))
else if (y <= (-1.6d-293)) then
tmp = t_0
else
tmp = 2.0d0 * (sqrt((y + x)) * sqrt(z))
end if
code = tmp
end function
assert x < y && y < z;
public static double code(double x, double y, double z) {
double t_0 = 2.0 * Math.pow(Math.exp(0.25), (2.0 * (Math.log((-y - z)) - Math.log((-1.0 / x)))));
double tmp;
if (y <= -4.4e+39) {
tmp = t_0;
} else if (y <= -1.75e-212) {
tmp = 2.0 * Math.sqrt(((x * (y + z)) + (y * z)));
} else if (y <= -1.6e-293) {
tmp = t_0;
} else {
tmp = 2.0 * (Math.sqrt((y + x)) * Math.sqrt(z));
}
return tmp;
}
[x, y, z] = sort([x, y, z]) def code(x, y, z): t_0 = 2.0 * math.pow(math.exp(0.25), (2.0 * (math.log((-y - z)) - math.log((-1.0 / x))))) tmp = 0 if y <= -4.4e+39: tmp = t_0 elif y <= -1.75e-212: tmp = 2.0 * math.sqrt(((x * (y + z)) + (y * z))) elif y <= -1.6e-293: tmp = t_0 else: tmp = 2.0 * (math.sqrt((y + x)) * math.sqrt(z)) return tmp
x, y, z = sort([x, y, z]) function code(x, y, z) t_0 = Float64(2.0 * (exp(0.25) ^ Float64(2.0 * Float64(log(Float64(Float64(-y) - z)) - log(Float64(-1.0 / x)))))) tmp = 0.0 if (y <= -4.4e+39) tmp = t_0; elseif (y <= -1.75e-212) tmp = Float64(2.0 * sqrt(Float64(Float64(x * Float64(y + z)) + Float64(y * z)))); elseif (y <= -1.6e-293) tmp = t_0; else tmp = Float64(2.0 * Float64(sqrt(Float64(y + x)) * sqrt(z))); end return tmp end
x, y, z = num2cell(sort([x, y, z])){:}
function tmp_2 = code(x, y, z)
t_0 = 2.0 * (exp(0.25) ^ (2.0 * (log((-y - z)) - log((-1.0 / x)))));
tmp = 0.0;
if (y <= -4.4e+39)
tmp = t_0;
elseif (y <= -1.75e-212)
tmp = 2.0 * sqrt(((x * (y + z)) + (y * z)));
elseif (y <= -1.6e-293)
tmp = t_0;
else
tmp = 2.0 * (sqrt((y + x)) * sqrt(z));
end
tmp_2 = tmp;
end
NOTE: x, y, and z should be sorted in increasing order before calling this function.
code[x_, y_, z_] := Block[{t$95$0 = N[(2.0 * N[Power[N[Exp[0.25], $MachinePrecision], N[(2.0 * N[(N[Log[N[((-y) - z), $MachinePrecision]], $MachinePrecision] - N[Log[N[(-1.0 / x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -4.4e+39], t$95$0, If[LessEqual[y, -1.75e-212], N[(2.0 * N[Sqrt[N[(N[(x * N[(y + z), $MachinePrecision]), $MachinePrecision] + N[(y * z), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], If[LessEqual[y, -1.6e-293], t$95$0, N[(2.0 * N[(N[Sqrt[N[(y + x), $MachinePrecision]], $MachinePrecision] * N[Sqrt[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
[x, y, z] = \mathsf{sort}([x, y, z])\\
\\
\begin{array}{l}
t_0 := 2 \cdot {\left(e^{0.25}\right)}^{\left(2 \cdot \left(\log \left(\left(-y\right) - z\right) - \log \left(\frac{-1}{x}\right)\right)\right)}\\
\mathbf{if}\;y \leq -4.4 \cdot 10^{+39}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;y \leq -1.75 \cdot 10^{-212}:\\
\;\;\;\;2 \cdot \sqrt{x \cdot \left(y + z\right) + y \cdot z}\\
\mathbf{elif}\;y \leq -1.6 \cdot 10^{-293}:\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \left(\sqrt{y + x} \cdot \sqrt{z}\right)\\
\end{array}
\end{array}
if y < -4.4000000000000003e39 or -1.7499999999999999e-212 < y < -1.60000000000000003e-293Initial program 59.2%
distribute-lft-out59.2%
Simplified59.2%
add-sqr-sqrt58.9%
pow258.9%
pow1/258.9%
sqrt-pow158.9%
distribute-lft-in58.9%
associate-+l+58.9%
fma-def58.9%
distribute-rgt-out59.0%
metadata-eval59.0%
Applied egg-rr59.0%
Taylor expanded in x around -inf 47.5%
unpow247.5%
exp-prod46.1%
exp-prod45.3%
pow-sqr45.3%
+-commutative45.3%
mul-1-neg45.3%
unsub-neg45.3%
Simplified45.3%
if -4.4000000000000003e39 < y < -1.7499999999999999e-212Initial program 80.6%
distribute-lft-out80.6%
Simplified80.6%
if -1.60000000000000003e-293 < y Initial program 71.7%
distribute-lft-out71.7%
Simplified71.7%
add-sqr-sqrt71.3%
pow271.3%
pow1/271.3%
sqrt-pow171.4%
distribute-lft-in71.4%
associate-+l+71.4%
fma-def71.4%
distribute-rgt-out71.4%
metadata-eval71.4%
Applied egg-rr71.4%
Taylor expanded in z around inf 48.4%
pow-pow48.6%
metadata-eval48.6%
pow1/248.6%
sqrt-prod47.9%
Applied egg-rr47.9%
Final simplification53.0%
NOTE: x, y, and z should be sorted in increasing order before calling this function.
(FPCore (x y z)
:precision binary64
(let* ((t_0
(*
2.0
(pow
(exp (* 0.16666666666666666 (- (log (- (- y) z)) (log (/ -1.0 x)))))
3.0))))
(if (<= y -3.8e+39)
t_0
(if (<= y -1.75e-212)
(* 2.0 (sqrt (+ (* x (+ y z)) (* y z))))
(if (<= y 2.5e-280) t_0 (* 2.0 (* (sqrt (+ y x)) (sqrt z))))))))assert(x < y && y < z);
double code(double x, double y, double z) {
double t_0 = 2.0 * pow(exp((0.16666666666666666 * (log((-y - z)) - log((-1.0 / x))))), 3.0);
double tmp;
if (y <= -3.8e+39) {
tmp = t_0;
} else if (y <= -1.75e-212) {
tmp = 2.0 * sqrt(((x * (y + z)) + (y * z)));
} else if (y <= 2.5e-280) {
tmp = t_0;
} else {
tmp = 2.0 * (sqrt((y + x)) * sqrt(z));
}
return tmp;
}
NOTE: x, y, and z should be sorted in increasing order before calling this function.
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = 2.0d0 * (exp((0.16666666666666666d0 * (log((-y - z)) - log(((-1.0d0) / x))))) ** 3.0d0)
if (y <= (-3.8d+39)) then
tmp = t_0
else if (y <= (-1.75d-212)) then
tmp = 2.0d0 * sqrt(((x * (y + z)) + (y * z)))
else if (y <= 2.5d-280) then
tmp = t_0
else
tmp = 2.0d0 * (sqrt((y + x)) * sqrt(z))
end if
code = tmp
end function
assert x < y && y < z;
public static double code(double x, double y, double z) {
double t_0 = 2.0 * Math.pow(Math.exp((0.16666666666666666 * (Math.log((-y - z)) - Math.log((-1.0 / x))))), 3.0);
double tmp;
if (y <= -3.8e+39) {
tmp = t_0;
} else if (y <= -1.75e-212) {
tmp = 2.0 * Math.sqrt(((x * (y + z)) + (y * z)));
} else if (y <= 2.5e-280) {
tmp = t_0;
} else {
tmp = 2.0 * (Math.sqrt((y + x)) * Math.sqrt(z));
}
return tmp;
}
[x, y, z] = sort([x, y, z]) def code(x, y, z): t_0 = 2.0 * math.pow(math.exp((0.16666666666666666 * (math.log((-y - z)) - math.log((-1.0 / x))))), 3.0) tmp = 0 if y <= -3.8e+39: tmp = t_0 elif y <= -1.75e-212: tmp = 2.0 * math.sqrt(((x * (y + z)) + (y * z))) elif y <= 2.5e-280: tmp = t_0 else: tmp = 2.0 * (math.sqrt((y + x)) * math.sqrt(z)) return tmp
x, y, z = sort([x, y, z]) function code(x, y, z) t_0 = Float64(2.0 * (exp(Float64(0.16666666666666666 * Float64(log(Float64(Float64(-y) - z)) - log(Float64(-1.0 / x))))) ^ 3.0)) tmp = 0.0 if (y <= -3.8e+39) tmp = t_0; elseif (y <= -1.75e-212) tmp = Float64(2.0 * sqrt(Float64(Float64(x * Float64(y + z)) + Float64(y * z)))); elseif (y <= 2.5e-280) tmp = t_0; else tmp = Float64(2.0 * Float64(sqrt(Float64(y + x)) * sqrt(z))); end return tmp end
x, y, z = num2cell(sort([x, y, z])){:}
function tmp_2 = code(x, y, z)
t_0 = 2.0 * (exp((0.16666666666666666 * (log((-y - z)) - log((-1.0 / x))))) ^ 3.0);
tmp = 0.0;
if (y <= -3.8e+39)
tmp = t_0;
elseif (y <= -1.75e-212)
tmp = 2.0 * sqrt(((x * (y + z)) + (y * z)));
elseif (y <= 2.5e-280)
tmp = t_0;
else
tmp = 2.0 * (sqrt((y + x)) * sqrt(z));
end
tmp_2 = tmp;
end
NOTE: x, y, and z should be sorted in increasing order before calling this function.
code[x_, y_, z_] := Block[{t$95$0 = N[(2.0 * N[Power[N[Exp[N[(0.16666666666666666 * N[(N[Log[N[((-y) - z), $MachinePrecision]], $MachinePrecision] - N[Log[N[(-1.0 / x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision], 3.0], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -3.8e+39], t$95$0, If[LessEqual[y, -1.75e-212], N[(2.0 * N[Sqrt[N[(N[(x * N[(y + z), $MachinePrecision]), $MachinePrecision] + N[(y * z), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 2.5e-280], t$95$0, N[(2.0 * N[(N[Sqrt[N[(y + x), $MachinePrecision]], $MachinePrecision] * N[Sqrt[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
[x, y, z] = \mathsf{sort}([x, y, z])\\
\\
\begin{array}{l}
t_0 := 2 \cdot {\left(e^{0.16666666666666666 \cdot \left(\log \left(\left(-y\right) - z\right) - \log \left(\frac{-1}{x}\right)\right)}\right)}^{3}\\
\mathbf{if}\;y \leq -3.8 \cdot 10^{+39}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;y \leq -1.75 \cdot 10^{-212}:\\
\;\;\;\;2 \cdot \sqrt{x \cdot \left(y + z\right) + y \cdot z}\\
\mathbf{elif}\;y \leq 2.5 \cdot 10^{-280}:\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \left(\sqrt{y + x} \cdot \sqrt{z}\right)\\
\end{array}
\end{array}
if y < -3.7999999999999998e39 or -1.7499999999999999e-212 < y < 2.50000000000000014e-280Initial program 62.1%
distribute-lft-out62.1%
Simplified62.1%
add-cube-cbrt61.5%
pow361.5%
Applied egg-rr61.5%
add-cube-cbrt60.8%
pow360.9%
Applied egg-rr61.0%
Taylor expanded in x around -inf 47.5%
if -3.7999999999999998e39 < y < -1.7499999999999999e-212Initial program 80.6%
distribute-lft-out80.6%
Simplified80.6%
if 2.50000000000000014e-280 < y Initial program 70.7%
distribute-lft-out70.7%
Simplified70.7%
add-sqr-sqrt70.3%
pow270.3%
pow1/270.3%
sqrt-pow170.4%
distribute-lft-in70.4%
associate-+l+70.4%
fma-def70.4%
distribute-rgt-out70.4%
metadata-eval70.4%
Applied egg-rr70.4%
Taylor expanded in z around inf 45.3%
pow-pow45.5%
metadata-eval45.5%
pow1/245.5%
sqrt-prod48.1%
Applied egg-rr48.1%
Final simplification53.7%
NOTE: x, y, and z should be sorted in increasing order before calling this function.
(FPCore (x y z)
:precision binary64
(if (<= y -6e+120)
(* 2.0 (hypot (/ y (sqrt (/ (- y z) x))) (sqrt (* y z))))
(if (<= y 2.7e-229)
(* 2.0 (sqrt (+ (* x z) (* y (+ x z)))))
(* 2.0 (* (sqrt (+ y x)) (sqrt z))))))assert(x < y && y < z);
double code(double x, double y, double z) {
double tmp;
if (y <= -6e+120) {
tmp = 2.0 * hypot((y / sqrt(((y - z) / x))), sqrt((y * z)));
} else if (y <= 2.7e-229) {
tmp = 2.0 * sqrt(((x * z) + (y * (x + z))));
} else {
tmp = 2.0 * (sqrt((y + x)) * sqrt(z));
}
return tmp;
}
assert x < y && y < z;
public static double code(double x, double y, double z) {
double tmp;
if (y <= -6e+120) {
tmp = 2.0 * Math.hypot((y / Math.sqrt(((y - z) / x))), Math.sqrt((y * z)));
} else if (y <= 2.7e-229) {
tmp = 2.0 * Math.sqrt(((x * z) + (y * (x + z))));
} else {
tmp = 2.0 * (Math.sqrt((y + x)) * Math.sqrt(z));
}
return tmp;
}
[x, y, z] = sort([x, y, z]) def code(x, y, z): tmp = 0 if y <= -6e+120: tmp = 2.0 * math.hypot((y / math.sqrt(((y - z) / x))), math.sqrt((y * z))) elif y <= 2.7e-229: tmp = 2.0 * math.sqrt(((x * z) + (y * (x + z)))) else: tmp = 2.0 * (math.sqrt((y + x)) * math.sqrt(z)) return tmp
x, y, z = sort([x, y, z]) function code(x, y, z) tmp = 0.0 if (y <= -6e+120) tmp = Float64(2.0 * hypot(Float64(y / sqrt(Float64(Float64(y - z) / x))), sqrt(Float64(y * z)))); elseif (y <= 2.7e-229) tmp = Float64(2.0 * sqrt(Float64(Float64(x * z) + Float64(y * Float64(x + z))))); else tmp = Float64(2.0 * Float64(sqrt(Float64(y + x)) * sqrt(z))); end return tmp end
x, y, z = num2cell(sort([x, y, z])){:}
function tmp_2 = code(x, y, z)
tmp = 0.0;
if (y <= -6e+120)
tmp = 2.0 * hypot((y / sqrt(((y - z) / x))), sqrt((y * z)));
elseif (y <= 2.7e-229)
tmp = 2.0 * sqrt(((x * z) + (y * (x + z))));
else
tmp = 2.0 * (sqrt((y + x)) * sqrt(z));
end
tmp_2 = tmp;
end
NOTE: x, y, and z should be sorted in increasing order before calling this function. code[x_, y_, z_] := If[LessEqual[y, -6e+120], N[(2.0 * N[Sqrt[N[(y / N[Sqrt[N[(N[(y - z), $MachinePrecision] / x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] ^ 2 + N[Sqrt[N[(y * z), $MachinePrecision]], $MachinePrecision] ^ 2], $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 2.7e-229], N[(2.0 * N[Sqrt[N[(N[(x * z), $MachinePrecision] + N[(y * N[(x + z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(2.0 * N[(N[Sqrt[N[(y + x), $MachinePrecision]], $MachinePrecision] * N[Sqrt[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
[x, y, z] = \mathsf{sort}([x, y, z])\\
\\
\begin{array}{l}
\mathbf{if}\;y \leq -6 \cdot 10^{+120}:\\
\;\;\;\;2 \cdot \mathsf{hypot}\left(\frac{y}{\sqrt{\frac{y - z}{x}}}, \sqrt{y \cdot z}\right)\\
\mathbf{elif}\;y \leq 2.7 \cdot 10^{-229}:\\
\;\;\;\;2 \cdot \sqrt{x \cdot z + y \cdot \left(x + z\right)}\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \left(\sqrt{y + x} \cdot \sqrt{z}\right)\\
\end{array}
\end{array}
if y < -6e120Initial program 48.7%
distribute-lft-out48.7%
Simplified48.7%
*-commutative48.7%
flip-+11.0%
associate-*l/5.0%
Applied egg-rr5.0%
Taylor expanded in y around inf 6.2%
unpow26.2%
Simplified6.2%
add-sqr-sqrt6.2%
add-sqr-sqrt5.0%
hypot-def6.8%
associate-/l*8.2%
sqrt-div8.1%
sqrt-prod1.9%
add-sqr-sqrt33.1%
Applied egg-rr33.1%
if -6e120 < y < 2.6999999999999998e-229Initial program 80.0%
distribute-lft-out80.0%
Simplified80.0%
*-commutative80.0%
flip-+60.4%
associate-*l/51.5%
Applied egg-rr51.5%
Taylor expanded in y around inf 32.0%
unpow232.0%
Simplified32.0%
Taylor expanded in y around inf 80.0%
if 2.6999999999999998e-229 < y Initial program 69.2%
distribute-lft-out69.2%
Simplified69.2%
add-sqr-sqrt68.7%
pow268.7%
pow1/268.7%
sqrt-pow168.8%
distribute-lft-in68.8%
associate-+l+68.8%
fma-def68.8%
distribute-rgt-out68.8%
metadata-eval68.8%
Applied egg-rr68.8%
Taylor expanded in z around inf 42.7%
pow-pow42.8%
metadata-eval42.8%
pow1/242.8%
sqrt-prod50.2%
Applied egg-rr50.2%
Final simplification58.3%
NOTE: x, y, and z should be sorted in increasing order before calling this function. (FPCore (x y z) :precision binary64 (if (<= y 2.7e-229) (* 2.0 (sqrt (+ (* x (+ y z)) (* y z)))) (* 2.0 (* (sqrt (+ y x)) (sqrt z)))))
assert(x < y && y < z);
double code(double x, double y, double z) {
double tmp;
if (y <= 2.7e-229) {
tmp = 2.0 * sqrt(((x * (y + z)) + (y * z)));
} else {
tmp = 2.0 * (sqrt((y + x)) * sqrt(z));
}
return tmp;
}
NOTE: x, y, and z should be sorted in increasing order before calling this function.
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 2.7d-229) then
tmp = 2.0d0 * sqrt(((x * (y + z)) + (y * z)))
else
tmp = 2.0d0 * (sqrt((y + x)) * sqrt(z))
end if
code = tmp
end function
assert x < y && y < z;
public static double code(double x, double y, double z) {
double tmp;
if (y <= 2.7e-229) {
tmp = 2.0 * Math.sqrt(((x * (y + z)) + (y * z)));
} else {
tmp = 2.0 * (Math.sqrt((y + x)) * Math.sqrt(z));
}
return tmp;
}
[x, y, z] = sort([x, y, z]) def code(x, y, z): tmp = 0 if y <= 2.7e-229: tmp = 2.0 * math.sqrt(((x * (y + z)) + (y * z))) else: tmp = 2.0 * (math.sqrt((y + x)) * math.sqrt(z)) return tmp
x, y, z = sort([x, y, z]) function code(x, y, z) tmp = 0.0 if (y <= 2.7e-229) tmp = Float64(2.0 * sqrt(Float64(Float64(x * Float64(y + z)) + Float64(y * z)))); else tmp = Float64(2.0 * Float64(sqrt(Float64(y + x)) * sqrt(z))); end return tmp end
x, y, z = num2cell(sort([x, y, z])){:}
function tmp_2 = code(x, y, z)
tmp = 0.0;
if (y <= 2.7e-229)
tmp = 2.0 * sqrt(((x * (y + z)) + (y * z)));
else
tmp = 2.0 * (sqrt((y + x)) * sqrt(z));
end
tmp_2 = tmp;
end
NOTE: x, y, and z should be sorted in increasing order before calling this function. code[x_, y_, z_] := If[LessEqual[y, 2.7e-229], N[(2.0 * N[Sqrt[N[(N[(x * N[(y + z), $MachinePrecision]), $MachinePrecision] + N[(y * z), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(2.0 * N[(N[Sqrt[N[(y + x), $MachinePrecision]], $MachinePrecision] * N[Sqrt[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y, z] = \mathsf{sort}([x, y, z])\\
\\
\begin{array}{l}
\mathbf{if}\;y \leq 2.7 \cdot 10^{-229}:\\
\;\;\;\;2 \cdot \sqrt{x \cdot \left(y + z\right) + y \cdot z}\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \left(\sqrt{y + x} \cdot \sqrt{z}\right)\\
\end{array}
\end{array}
if y < 2.6999999999999998e-229Initial program 69.7%
distribute-lft-out69.7%
Simplified69.7%
if 2.6999999999999998e-229 < y Initial program 69.2%
distribute-lft-out69.2%
Simplified69.2%
add-sqr-sqrt68.7%
pow268.7%
pow1/268.7%
sqrt-pow168.8%
distribute-lft-in68.8%
associate-+l+68.8%
fma-def68.8%
distribute-rgt-out68.8%
metadata-eval68.8%
Applied egg-rr68.8%
Taylor expanded in z around inf 42.7%
pow-pow42.8%
metadata-eval42.8%
pow1/242.8%
sqrt-prod50.2%
Applied egg-rr50.2%
Final simplification61.2%
NOTE: x, y, and z should be sorted in increasing order before calling this function. (FPCore (x y z) :precision binary64 (if (<= y 8e-223) (* 2.0 (sqrt (+ (* x (+ y z)) (* y z)))) (* 2.0 (* (sqrt z) (sqrt y)))))
assert(x < y && y < z);
double code(double x, double y, double z) {
double tmp;
if (y <= 8e-223) {
tmp = 2.0 * sqrt(((x * (y + z)) + (y * z)));
} else {
tmp = 2.0 * (sqrt(z) * sqrt(y));
}
return tmp;
}
NOTE: x, y, and z should be sorted in increasing order before calling this function.
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 8d-223) then
tmp = 2.0d0 * sqrt(((x * (y + z)) + (y * z)))
else
tmp = 2.0d0 * (sqrt(z) * sqrt(y))
end if
code = tmp
end function
assert x < y && y < z;
public static double code(double x, double y, double z) {
double tmp;
if (y <= 8e-223) {
tmp = 2.0 * Math.sqrt(((x * (y + z)) + (y * z)));
} else {
tmp = 2.0 * (Math.sqrt(z) * Math.sqrt(y));
}
return tmp;
}
[x, y, z] = sort([x, y, z]) def code(x, y, z): tmp = 0 if y <= 8e-223: tmp = 2.0 * math.sqrt(((x * (y + z)) + (y * z))) else: tmp = 2.0 * (math.sqrt(z) * math.sqrt(y)) return tmp
x, y, z = sort([x, y, z]) function code(x, y, z) tmp = 0.0 if (y <= 8e-223) tmp = Float64(2.0 * sqrt(Float64(Float64(x * Float64(y + z)) + Float64(y * z)))); else tmp = Float64(2.0 * Float64(sqrt(z) * sqrt(y))); end return tmp end
x, y, z = num2cell(sort([x, y, z])){:}
function tmp_2 = code(x, y, z)
tmp = 0.0;
if (y <= 8e-223)
tmp = 2.0 * sqrt(((x * (y + z)) + (y * z)));
else
tmp = 2.0 * (sqrt(z) * sqrt(y));
end
tmp_2 = tmp;
end
NOTE: x, y, and z should be sorted in increasing order before calling this function. code[x_, y_, z_] := If[LessEqual[y, 8e-223], N[(2.0 * N[Sqrt[N[(N[(x * N[(y + z), $MachinePrecision]), $MachinePrecision] + N[(y * z), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(2.0 * N[(N[Sqrt[z], $MachinePrecision] * N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y, z] = \mathsf{sort}([x, y, z])\\
\\
\begin{array}{l}
\mathbf{if}\;y \leq 8 \cdot 10^{-223}:\\
\;\;\;\;2 \cdot \sqrt{x \cdot \left(y + z\right) + y \cdot z}\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \left(\sqrt{z} \cdot \sqrt{y}\right)\\
\end{array}
\end{array}
if y < 7.9999999999999998e-223Initial program 69.3%
distribute-lft-out69.2%
Simplified69.2%
if 7.9999999999999998e-223 < y Initial program 69.7%
distribute-lft-out69.7%
Simplified69.7%
Taylor expanded in x around 0 27.1%
*-commutative27.1%
sqrt-prod39.8%
Applied egg-rr39.8%
Final simplification56.6%
NOTE: x, y, and z should be sorted in increasing order before calling this function. (FPCore (x y z) :precision binary64 (* 2.0 (sqrt (+ (* x (+ y z)) (* y z)))))
assert(x < y && y < z);
double code(double x, double y, double z) {
return 2.0 * sqrt(((x * (y + z)) + (y * z)));
}
NOTE: x, y, and z should be sorted in increasing order before calling this function.
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = 2.0d0 * sqrt(((x * (y + z)) + (y * z)))
end function
assert x < y && y < z;
public static double code(double x, double y, double z) {
return 2.0 * Math.sqrt(((x * (y + z)) + (y * z)));
}
[x, y, z] = sort([x, y, z]) def code(x, y, z): return 2.0 * math.sqrt(((x * (y + z)) + (y * z)))
x, y, z = sort([x, y, z]) function code(x, y, z) return Float64(2.0 * sqrt(Float64(Float64(x * Float64(y + z)) + Float64(y * z)))) end
x, y, z = num2cell(sort([x, y, z])){:}
function tmp = code(x, y, z)
tmp = 2.0 * sqrt(((x * (y + z)) + (y * z)));
end
NOTE: x, y, and z should be sorted in increasing order before calling this function. code[x_, y_, z_] := N[(2.0 * N[Sqrt[N[(N[(x * N[(y + z), $MachinePrecision]), $MachinePrecision] + N[(y * z), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[x, y, z] = \mathsf{sort}([x, y, z])\\
\\
2 \cdot \sqrt{x \cdot \left(y + z\right) + y \cdot z}
\end{array}
Initial program 69.4%
distribute-lft-out69.4%
Simplified69.4%
Final simplification69.4%
NOTE: x, y, and z should be sorted in increasing order before calling this function. (FPCore (x y z) :precision binary64 (if (<= y -8.2e-289) (* 2.0 (sqrt (* y x))) (* 2.0 (sqrt (* z (+ y x))))))
assert(x < y && y < z);
double code(double x, double y, double z) {
double tmp;
if (y <= -8.2e-289) {
tmp = 2.0 * sqrt((y * x));
} else {
tmp = 2.0 * sqrt((z * (y + x)));
}
return tmp;
}
NOTE: x, y, and z should be sorted in increasing order before calling this function.
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-8.2d-289)) then
tmp = 2.0d0 * sqrt((y * x))
else
tmp = 2.0d0 * sqrt((z * (y + x)))
end if
code = tmp
end function
assert x < y && y < z;
public static double code(double x, double y, double z) {
double tmp;
if (y <= -8.2e-289) {
tmp = 2.0 * Math.sqrt((y * x));
} else {
tmp = 2.0 * Math.sqrt((z * (y + x)));
}
return tmp;
}
[x, y, z] = sort([x, y, z]) def code(x, y, z): tmp = 0 if y <= -8.2e-289: tmp = 2.0 * math.sqrt((y * x)) else: tmp = 2.0 * math.sqrt((z * (y + x))) return tmp
x, y, z = sort([x, y, z]) function code(x, y, z) tmp = 0.0 if (y <= -8.2e-289) tmp = Float64(2.0 * sqrt(Float64(y * x))); else tmp = Float64(2.0 * sqrt(Float64(z * Float64(y + x)))); end return tmp end
x, y, z = num2cell(sort([x, y, z])){:}
function tmp_2 = code(x, y, z)
tmp = 0.0;
if (y <= -8.2e-289)
tmp = 2.0 * sqrt((y * x));
else
tmp = 2.0 * sqrt((z * (y + x)));
end
tmp_2 = tmp;
end
NOTE: x, y, and z should be sorted in increasing order before calling this function. code[x_, y_, z_] := If[LessEqual[y, -8.2e-289], N[(2.0 * N[Sqrt[N[(y * x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(2.0 * N[Sqrt[N[(z * N[(y + x), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y, z] = \mathsf{sort}([x, y, z])\\
\\
\begin{array}{l}
\mathbf{if}\;y \leq -8.2 \cdot 10^{-289}:\\
\;\;\;\;2 \cdot \sqrt{y \cdot x}\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \sqrt{z \cdot \left(y + x\right)}\\
\end{array}
\end{array}
if y < -8.1999999999999996e-289Initial program 66.8%
distribute-lft-out66.8%
Simplified66.8%
Taylor expanded in z around 0 24.4%
if -8.1999999999999996e-289 < y Initial program 71.9%
distribute-lft-out71.9%
Simplified71.9%
add-sqr-sqrt71.5%
pow271.5%
pow1/271.5%
sqrt-pow171.6%
distribute-lft-in71.6%
associate-+l+71.6%
fma-def71.6%
distribute-rgt-out71.6%
metadata-eval71.6%
Applied egg-rr71.6%
Taylor expanded in z around inf 48.8%
Taylor expanded in z around 0 44.2%
+-commutative44.2%
log-prod45.7%
*-commutative45.7%
exp-to-pow48.8%
unpow248.8%
pow-sqr49.0%
metadata-eval49.0%
unpow1/249.0%
Simplified49.0%
Final simplification37.1%
NOTE: x, y, and z should be sorted in increasing order before calling this function. (FPCore (x y z) :precision binary64 (if (<= y -4e-310) (* 2.0 (sqrt (* y x))) (* 2.0 (sqrt (* y z)))))
assert(x < y && y < z);
double code(double x, double y, double z) {
double tmp;
if (y <= -4e-310) {
tmp = 2.0 * sqrt((y * x));
} else {
tmp = 2.0 * sqrt((y * z));
}
return tmp;
}
NOTE: x, y, and z should be sorted in increasing order before calling this function.
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-4d-310)) then
tmp = 2.0d0 * sqrt((y * x))
else
tmp = 2.0d0 * sqrt((y * z))
end if
code = tmp
end function
assert x < y && y < z;
public static double code(double x, double y, double z) {
double tmp;
if (y <= -4e-310) {
tmp = 2.0 * Math.sqrt((y * x));
} else {
tmp = 2.0 * Math.sqrt((y * z));
}
return tmp;
}
[x, y, z] = sort([x, y, z]) def code(x, y, z): tmp = 0 if y <= -4e-310: tmp = 2.0 * math.sqrt((y * x)) else: tmp = 2.0 * math.sqrt((y * z)) return tmp
x, y, z = sort([x, y, z]) function code(x, y, z) tmp = 0.0 if (y <= -4e-310) tmp = Float64(2.0 * sqrt(Float64(y * x))); else tmp = Float64(2.0 * sqrt(Float64(y * z))); end return tmp end
x, y, z = num2cell(sort([x, y, z])){:}
function tmp_2 = code(x, y, z)
tmp = 0.0;
if (y <= -4e-310)
tmp = 2.0 * sqrt((y * x));
else
tmp = 2.0 * sqrt((y * z));
end
tmp_2 = tmp;
end
NOTE: x, y, and z should be sorted in increasing order before calling this function. code[x_, y_, z_] := If[LessEqual[y, -4e-310], N[(2.0 * N[Sqrt[N[(y * x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(2.0 * N[Sqrt[N[(y * z), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y, z] = \mathsf{sort}([x, y, z])\\
\\
\begin{array}{l}
\mathbf{if}\;y \leq -4 \cdot 10^{-310}:\\
\;\;\;\;2 \cdot \sqrt{y \cdot x}\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \sqrt{y \cdot z}\\
\end{array}
\end{array}
if y < -3.999999999999988e-310Initial program 66.6%
distribute-lft-out66.6%
Simplified66.6%
Taylor expanded in z around 0 23.6%
if -3.999999999999988e-310 < y Initial program 72.3%
distribute-lft-out72.3%
Simplified72.3%
Taylor expanded in x around 0 23.7%
Final simplification23.7%
NOTE: x, y, and z should be sorted in increasing order before calling this function. (FPCore (x y z) :precision binary64 (* 2.0 (sqrt (* y x))))
assert(x < y && y < z);
double code(double x, double y, double z) {
return 2.0 * sqrt((y * x));
}
NOTE: x, y, and z should be sorted in increasing order before calling this function.
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = 2.0d0 * sqrt((y * x))
end function
assert x < y && y < z;
public static double code(double x, double y, double z) {
return 2.0 * Math.sqrt((y * x));
}
[x, y, z] = sort([x, y, z]) def code(x, y, z): return 2.0 * math.sqrt((y * x))
x, y, z = sort([x, y, z]) function code(x, y, z) return Float64(2.0 * sqrt(Float64(y * x))) end
x, y, z = num2cell(sort([x, y, z])){:}
function tmp = code(x, y, z)
tmp = 2.0 * sqrt((y * x));
end
NOTE: x, y, and z should be sorted in increasing order before calling this function. code[x_, y_, z_] := N[(2.0 * N[Sqrt[N[(y * x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[x, y, z] = \mathsf{sort}([x, y, z])\\
\\
2 \cdot \sqrt{y \cdot x}
\end{array}
Initial program 69.4%
distribute-lft-out69.4%
Simplified69.4%
Taylor expanded in z around 0 24.8%
Final simplification24.8%
(FPCore (x y z)
:precision binary64
(let* ((t_0
(+
(* 0.25 (* (* (pow y -0.75) (* (pow z -0.75) x)) (+ y z)))
(* (pow z 0.25) (pow y 0.25)))))
(if (< z 7.636950090573675e+176)
(* 2.0 (sqrt (+ (* (+ x y) z) (* x y))))
(* (* t_0 t_0) 2.0))))
double code(double x, double y, double z) {
double t_0 = (0.25 * ((pow(y, -0.75) * (pow(z, -0.75) * x)) * (y + z))) + (pow(z, 0.25) * pow(y, 0.25));
double tmp;
if (z < 7.636950090573675e+176) {
tmp = 2.0 * sqrt((((x + y) * z) + (x * y)));
} else {
tmp = (t_0 * t_0) * 2.0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = (0.25d0 * (((y ** (-0.75d0)) * ((z ** (-0.75d0)) * x)) * (y + z))) + ((z ** 0.25d0) * (y ** 0.25d0))
if (z < 7.636950090573675d+176) then
tmp = 2.0d0 * sqrt((((x + y) * z) + (x * y)))
else
tmp = (t_0 * t_0) * 2.0d0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = (0.25 * ((Math.pow(y, -0.75) * (Math.pow(z, -0.75) * x)) * (y + z))) + (Math.pow(z, 0.25) * Math.pow(y, 0.25));
double tmp;
if (z < 7.636950090573675e+176) {
tmp = 2.0 * Math.sqrt((((x + y) * z) + (x * y)));
} else {
tmp = (t_0 * t_0) * 2.0;
}
return tmp;
}
def code(x, y, z): t_0 = (0.25 * ((math.pow(y, -0.75) * (math.pow(z, -0.75) * x)) * (y + z))) + (math.pow(z, 0.25) * math.pow(y, 0.25)) tmp = 0 if z < 7.636950090573675e+176: tmp = 2.0 * math.sqrt((((x + y) * z) + (x * y))) else: tmp = (t_0 * t_0) * 2.0 return tmp
function code(x, y, z) t_0 = Float64(Float64(0.25 * Float64(Float64((y ^ -0.75) * Float64((z ^ -0.75) * x)) * Float64(y + z))) + Float64((z ^ 0.25) * (y ^ 0.25))) tmp = 0.0 if (z < 7.636950090573675e+176) tmp = Float64(2.0 * sqrt(Float64(Float64(Float64(x + y) * z) + Float64(x * y)))); else tmp = Float64(Float64(t_0 * t_0) * 2.0); end return tmp end
function tmp_2 = code(x, y, z) t_0 = (0.25 * (((y ^ -0.75) * ((z ^ -0.75) * x)) * (y + z))) + ((z ^ 0.25) * (y ^ 0.25)); tmp = 0.0; if (z < 7.636950090573675e+176) tmp = 2.0 * sqrt((((x + y) * z) + (x * y))); else tmp = (t_0 * t_0) * 2.0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(0.25 * N[(N[(N[Power[y, -0.75], $MachinePrecision] * N[(N[Power[z, -0.75], $MachinePrecision] * x), $MachinePrecision]), $MachinePrecision] * N[(y + z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Power[z, 0.25], $MachinePrecision] * N[Power[y, 0.25], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[z, 7.636950090573675e+176], N[(2.0 * N[Sqrt[N[(N[(N[(x + y), $MachinePrecision] * z), $MachinePrecision] + N[(x * y), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(N[(t$95$0 * t$95$0), $MachinePrecision] * 2.0), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 0.25 \cdot \left(\left({y}^{-0.75} \cdot \left({z}^{-0.75} \cdot x\right)\right) \cdot \left(y + z\right)\right) + {z}^{0.25} \cdot {y}^{0.25}\\
\mathbf{if}\;z < 7.636950090573675 \cdot 10^{+176}:\\
\;\;\;\;2 \cdot \sqrt{\left(x + y\right) \cdot z + x \cdot y}\\
\mathbf{else}:\\
\;\;\;\;\left(t_0 \cdot t_0\right) \cdot 2\\
\end{array}
\end{array}
herbie shell --seed 2023207
(FPCore (x y z)
:name "Diagrams.TwoD.Apollonian:descartes from diagrams-contrib-1.3.0.5"
:precision binary64
:herbie-target
(if (< z 7.636950090573675e+176) (* 2.0 (sqrt (+ (* (+ x y) z) (* x y)))) (* (* (+ (* 0.25 (* (* (pow y -0.75) (* (pow z -0.75) x)) (+ y z))) (* (pow z 0.25) (pow y 0.25))) (+ (* 0.25 (* (* (pow y -0.75) (* (pow z -0.75) x)) (+ y z))) (* (pow z 0.25) (pow y 0.25)))) 2.0))
(* 2.0 (sqrt (+ (+ (* x y) (* x z)) (* y z)))))