
(FPCore (x y) :precision binary64 (let* ((t_0 (* (* y 4.0) y))) (/ (- (* x x) t_0) (+ (* x x) t_0))))
double code(double x, double y) {
double t_0 = (y * 4.0) * y;
return ((x * x) - t_0) / ((x * x) + t_0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
t_0 = (y * 4.0d0) * y
code = ((x * x) - t_0) / ((x * x) + t_0)
end function
public static double code(double x, double y) {
double t_0 = (y * 4.0) * y;
return ((x * x) - t_0) / ((x * x) + t_0);
}
def code(x, y): t_0 = (y * 4.0) * y return ((x * x) - t_0) / ((x * x) + t_0)
function code(x, y) t_0 = Float64(Float64(y * 4.0) * y) return Float64(Float64(Float64(x * x) - t_0) / Float64(Float64(x * x) + t_0)) end
function tmp = code(x, y) t_0 = (y * 4.0) * y; tmp = ((x * x) - t_0) / ((x * x) + t_0); end
code[x_, y_] := Block[{t$95$0 = N[(N[(y * 4.0), $MachinePrecision] * y), $MachinePrecision]}, N[(N[(N[(x * x), $MachinePrecision] - t$95$0), $MachinePrecision] / N[(N[(x * x), $MachinePrecision] + t$95$0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(y \cdot 4\right) \cdot y\\
\frac{x \cdot x - t_0}{x \cdot x + t_0}
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (let* ((t_0 (* (* y 4.0) y))) (/ (- (* x x) t_0) (+ (* x x) t_0))))
double code(double x, double y) {
double t_0 = (y * 4.0) * y;
return ((x * x) - t_0) / ((x * x) + t_0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
t_0 = (y * 4.0d0) * y
code = ((x * x) - t_0) / ((x * x) + t_0)
end function
public static double code(double x, double y) {
double t_0 = (y * 4.0) * y;
return ((x * x) - t_0) / ((x * x) + t_0);
}
def code(x, y): t_0 = (y * 4.0) * y return ((x * x) - t_0) / ((x * x) + t_0)
function code(x, y) t_0 = Float64(Float64(y * 4.0) * y) return Float64(Float64(Float64(x * x) - t_0) / Float64(Float64(x * x) + t_0)) end
function tmp = code(x, y) t_0 = (y * 4.0) * y; tmp = ((x * x) - t_0) / ((x * x) + t_0); end
code[x_, y_] := Block[{t$95$0 = N[(N[(y * 4.0), $MachinePrecision] * y), $MachinePrecision]}, N[(N[(N[(x * x), $MachinePrecision] - t$95$0), $MachinePrecision] / N[(N[(x * x), $MachinePrecision] + t$95$0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(y \cdot 4\right) \cdot y\\
\frac{x \cdot x - t_0}{x \cdot x + t_0}
\end{array}
\end{array}
(FPCore (x y)
:precision binary64
(let* ((t_0 (* y (* y 4.0))))
(if (<= t_0 2e-306)
(+ 1.0 (* -4.0 (* (/ y x) (/ y x))))
(if (<= t_0 4.2e+189)
(/ (* (+ x (* y 2.0)) (- x (* y 2.0))) (+ t_0 (* x x)))
(fma 0.5 (* (/ x y) (/ x y)) -1.0)))))
double code(double x, double y) {
double t_0 = y * (y * 4.0);
double tmp;
if (t_0 <= 2e-306) {
tmp = 1.0 + (-4.0 * ((y / x) * (y / x)));
} else if (t_0 <= 4.2e+189) {
tmp = ((x + (y * 2.0)) * (x - (y * 2.0))) / (t_0 + (x * x));
} else {
tmp = fma(0.5, ((x / y) * (x / y)), -1.0);
}
return tmp;
}
function code(x, y) t_0 = Float64(y * Float64(y * 4.0)) tmp = 0.0 if (t_0 <= 2e-306) tmp = Float64(1.0 + Float64(-4.0 * Float64(Float64(y / x) * Float64(y / x)))); elseif (t_0 <= 4.2e+189) tmp = Float64(Float64(Float64(x + Float64(y * 2.0)) * Float64(x - Float64(y * 2.0))) / Float64(t_0 + Float64(x * x))); else tmp = fma(0.5, Float64(Float64(x / y) * Float64(x / y)), -1.0); end return tmp end
code[x_, y_] := Block[{t$95$0 = N[(y * N[(y * 4.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 2e-306], N[(1.0 + N[(-4.0 * N[(N[(y / x), $MachinePrecision] * N[(y / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$0, 4.2e+189], N[(N[(N[(x + N[(y * 2.0), $MachinePrecision]), $MachinePrecision] * N[(x - N[(y * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(t$95$0 + N[(x * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(0.5 * N[(N[(x / y), $MachinePrecision] * N[(x / y), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := y \cdot \left(y \cdot 4\right)\\
\mathbf{if}\;t_0 \leq 2 \cdot 10^{-306}:\\
\;\;\;\;1 + -4 \cdot \left(\frac{y}{x} \cdot \frac{y}{x}\right)\\
\mathbf{elif}\;t_0 \leq 4.2 \cdot 10^{+189}:\\
\;\;\;\;\frac{\left(x + y \cdot 2\right) \cdot \left(x - y \cdot 2\right)}{t_0 + x \cdot x}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(0.5, \frac{x}{y} \cdot \frac{x}{y}, -1\right)\\
\end{array}
\end{array}
if (*.f64 (*.f64 y 4) y) < 2.00000000000000006e-306Initial program 56.1%
Taylor expanded in x around inf 55.4%
unpow255.4%
Simplified55.4%
Taylor expanded in x around inf 80.0%
unpow280.0%
unpow280.0%
times-frac91.0%
Simplified91.0%
if 2.00000000000000006e-306 < (*.f64 (*.f64 y 4) y) < 4.19999999999999985e189Initial program 81.0%
add-sqr-sqrt81.0%
difference-of-squares81.0%
*-commutative81.0%
associate-*r*81.0%
sqrt-prod81.0%
sqrt-unprod47.5%
add-sqr-sqrt62.2%
metadata-eval62.2%
*-commutative62.2%
associate-*r*62.2%
sqrt-prod62.2%
sqrt-unprod47.5%
add-sqr-sqrt81.0%
metadata-eval81.0%
Applied egg-rr81.0%
if 4.19999999999999985e189 < (*.f64 (*.f64 y 4) y) Initial program 25.5%
Taylor expanded in x around 0 75.7%
fma-neg75.7%
unpow275.7%
unpow275.7%
times-frac89.9%
metadata-eval89.9%
Simplified89.9%
Final simplification86.5%
(FPCore (x y)
:precision binary64
(let* ((t_0 (* y (* y 4.0))))
(if (or (<= t_0 1e-147)
(and (not (<= t_0 1e-56))
(or (<= t_0 2e+50)
(and (not (<= t_0 2e+82)) (<= t_0 2e+134)))))
(+ 1.0 (* -4.0 (* (/ y x) (/ y x))))
(+ -1.0 (/ (/ (/ x y) (/ y x)) 4.0)))))
double code(double x, double y) {
double t_0 = y * (y * 4.0);
double tmp;
if ((t_0 <= 1e-147) || (!(t_0 <= 1e-56) && ((t_0 <= 2e+50) || (!(t_0 <= 2e+82) && (t_0 <= 2e+134))))) {
tmp = 1.0 + (-4.0 * ((y / x) * (y / x)));
} else {
tmp = -1.0 + (((x / y) / (y / x)) / 4.0);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = y * (y * 4.0d0)
if ((t_0 <= 1d-147) .or. (.not. (t_0 <= 1d-56)) .and. (t_0 <= 2d+50) .or. (.not. (t_0 <= 2d+82)) .and. (t_0 <= 2d+134)) then
tmp = 1.0d0 + ((-4.0d0) * ((y / x) * (y / x)))
else
tmp = (-1.0d0) + (((x / y) / (y / x)) / 4.0d0)
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = y * (y * 4.0);
double tmp;
if ((t_0 <= 1e-147) || (!(t_0 <= 1e-56) && ((t_0 <= 2e+50) || (!(t_0 <= 2e+82) && (t_0 <= 2e+134))))) {
tmp = 1.0 + (-4.0 * ((y / x) * (y / x)));
} else {
tmp = -1.0 + (((x / y) / (y / x)) / 4.0);
}
return tmp;
}
def code(x, y): t_0 = y * (y * 4.0) tmp = 0 if (t_0 <= 1e-147) or (not (t_0 <= 1e-56) and ((t_0 <= 2e+50) or (not (t_0 <= 2e+82) and (t_0 <= 2e+134)))): tmp = 1.0 + (-4.0 * ((y / x) * (y / x))) else: tmp = -1.0 + (((x / y) / (y / x)) / 4.0) return tmp
function code(x, y) t_0 = Float64(y * Float64(y * 4.0)) tmp = 0.0 if ((t_0 <= 1e-147) || (!(t_0 <= 1e-56) && ((t_0 <= 2e+50) || (!(t_0 <= 2e+82) && (t_0 <= 2e+134))))) tmp = Float64(1.0 + Float64(-4.0 * Float64(Float64(y / x) * Float64(y / x)))); else tmp = Float64(-1.0 + Float64(Float64(Float64(x / y) / Float64(y / x)) / 4.0)); end return tmp end
function tmp_2 = code(x, y) t_0 = y * (y * 4.0); tmp = 0.0; if ((t_0 <= 1e-147) || (~((t_0 <= 1e-56)) && ((t_0 <= 2e+50) || (~((t_0 <= 2e+82)) && (t_0 <= 2e+134))))) tmp = 1.0 + (-4.0 * ((y / x) * (y / x))); else tmp = -1.0 + (((x / y) / (y / x)) / 4.0); end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(y * N[(y * 4.0), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$0, 1e-147], And[N[Not[LessEqual[t$95$0, 1e-56]], $MachinePrecision], Or[LessEqual[t$95$0, 2e+50], And[N[Not[LessEqual[t$95$0, 2e+82]], $MachinePrecision], LessEqual[t$95$0, 2e+134]]]]], N[(1.0 + N[(-4.0 * N[(N[(y / x), $MachinePrecision] * N[(y / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(-1.0 + N[(N[(N[(x / y), $MachinePrecision] / N[(y / x), $MachinePrecision]), $MachinePrecision] / 4.0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := y \cdot \left(y \cdot 4\right)\\
\mathbf{if}\;t_0 \leq 10^{-147} \lor \neg \left(t_0 \leq 10^{-56}\right) \land \left(t_0 \leq 2 \cdot 10^{+50} \lor \neg \left(t_0 \leq 2 \cdot 10^{+82}\right) \land t_0 \leq 2 \cdot 10^{+134}\right):\\
\;\;\;\;1 + -4 \cdot \left(\frac{y}{x} \cdot \frac{y}{x}\right)\\
\mathbf{else}:\\
\;\;\;\;-1 + \frac{\frac{\frac{x}{y}}{\frac{y}{x}}}{4}\\
\end{array}
\end{array}
if (*.f64 (*.f64 y 4) y) < 9.9999999999999997e-148 or 1e-56 < (*.f64 (*.f64 y 4) y) < 2.0000000000000002e50 or 1.9999999999999999e82 < (*.f64 (*.f64 y 4) y) < 1.99999999999999984e134Initial program 68.3%
Taylor expanded in x around inf 52.9%
unpow252.9%
Simplified52.9%
Taylor expanded in x around inf 75.9%
unpow275.9%
unpow275.9%
times-frac81.0%
Simplified81.0%
if 9.9999999999999997e-148 < (*.f64 (*.f64 y 4) y) < 1e-56 or 2.0000000000000002e50 < (*.f64 (*.f64 y 4) y) < 1.9999999999999999e82 or 1.99999999999999984e134 < (*.f64 (*.f64 y 4) y) Initial program 42.8%
Taylor expanded in x around 0 38.1%
unpow238.1%
*-commutative38.1%
associate-*r*38.1%
Simplified38.1%
div-sub38.1%
associate-*r*38.1%
associate-/r*38.1%
frac-times38.2%
pow238.2%
*-commutative38.2%
*-inverses83.2%
Applied egg-rr83.2%
unpow283.2%
clear-num83.2%
un-div-inv83.2%
Applied egg-rr83.2%
Final simplification82.2%
(FPCore (x y)
:precision binary64
(let* ((t_0 (* y (* y 4.0))))
(if (<= t_0 2e-306)
(+ 1.0 (* -4.0 (* (/ y x) (/ y x))))
(if (<= t_0 4.2e+189)
(/ (* (+ x (* y 2.0)) (- x (* y 2.0))) (+ t_0 (* x x)))
(+ -1.0 (/ (/ (/ x y) (/ y x)) 4.0))))))
double code(double x, double y) {
double t_0 = y * (y * 4.0);
double tmp;
if (t_0 <= 2e-306) {
tmp = 1.0 + (-4.0 * ((y / x) * (y / x)));
} else if (t_0 <= 4.2e+189) {
tmp = ((x + (y * 2.0)) * (x - (y * 2.0))) / (t_0 + (x * x));
} else {
tmp = -1.0 + (((x / y) / (y / x)) / 4.0);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = y * (y * 4.0d0)
if (t_0 <= 2d-306) then
tmp = 1.0d0 + ((-4.0d0) * ((y / x) * (y / x)))
else if (t_0 <= 4.2d+189) then
tmp = ((x + (y * 2.0d0)) * (x - (y * 2.0d0))) / (t_0 + (x * x))
else
tmp = (-1.0d0) + (((x / y) / (y / x)) / 4.0d0)
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = y * (y * 4.0);
double tmp;
if (t_0 <= 2e-306) {
tmp = 1.0 + (-4.0 * ((y / x) * (y / x)));
} else if (t_0 <= 4.2e+189) {
tmp = ((x + (y * 2.0)) * (x - (y * 2.0))) / (t_0 + (x * x));
} else {
tmp = -1.0 + (((x / y) / (y / x)) / 4.0);
}
return tmp;
}
def code(x, y): t_0 = y * (y * 4.0) tmp = 0 if t_0 <= 2e-306: tmp = 1.0 + (-4.0 * ((y / x) * (y / x))) elif t_0 <= 4.2e+189: tmp = ((x + (y * 2.0)) * (x - (y * 2.0))) / (t_0 + (x * x)) else: tmp = -1.0 + (((x / y) / (y / x)) / 4.0) return tmp
function code(x, y) t_0 = Float64(y * Float64(y * 4.0)) tmp = 0.0 if (t_0 <= 2e-306) tmp = Float64(1.0 + Float64(-4.0 * Float64(Float64(y / x) * Float64(y / x)))); elseif (t_0 <= 4.2e+189) tmp = Float64(Float64(Float64(x + Float64(y * 2.0)) * Float64(x - Float64(y * 2.0))) / Float64(t_0 + Float64(x * x))); else tmp = Float64(-1.0 + Float64(Float64(Float64(x / y) / Float64(y / x)) / 4.0)); end return tmp end
function tmp_2 = code(x, y) t_0 = y * (y * 4.0); tmp = 0.0; if (t_0 <= 2e-306) tmp = 1.0 + (-4.0 * ((y / x) * (y / x))); elseif (t_0 <= 4.2e+189) tmp = ((x + (y * 2.0)) * (x - (y * 2.0))) / (t_0 + (x * x)); else tmp = -1.0 + (((x / y) / (y / x)) / 4.0); end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(y * N[(y * 4.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 2e-306], N[(1.0 + N[(-4.0 * N[(N[(y / x), $MachinePrecision] * N[(y / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$0, 4.2e+189], N[(N[(N[(x + N[(y * 2.0), $MachinePrecision]), $MachinePrecision] * N[(x - N[(y * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(t$95$0 + N[(x * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(-1.0 + N[(N[(N[(x / y), $MachinePrecision] / N[(y / x), $MachinePrecision]), $MachinePrecision] / 4.0), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := y \cdot \left(y \cdot 4\right)\\
\mathbf{if}\;t_0 \leq 2 \cdot 10^{-306}:\\
\;\;\;\;1 + -4 \cdot \left(\frac{y}{x} \cdot \frac{y}{x}\right)\\
\mathbf{elif}\;t_0 \leq 4.2 \cdot 10^{+189}:\\
\;\;\;\;\frac{\left(x + y \cdot 2\right) \cdot \left(x - y \cdot 2\right)}{t_0 + x \cdot x}\\
\mathbf{else}:\\
\;\;\;\;-1 + \frac{\frac{\frac{x}{y}}{\frac{y}{x}}}{4}\\
\end{array}
\end{array}
if (*.f64 (*.f64 y 4) y) < 2.00000000000000006e-306Initial program 56.1%
Taylor expanded in x around inf 55.4%
unpow255.4%
Simplified55.4%
Taylor expanded in x around inf 80.0%
unpow280.0%
unpow280.0%
times-frac91.0%
Simplified91.0%
if 2.00000000000000006e-306 < (*.f64 (*.f64 y 4) y) < 4.19999999999999985e189Initial program 81.0%
add-sqr-sqrt81.0%
difference-of-squares81.0%
*-commutative81.0%
associate-*r*81.0%
sqrt-prod81.0%
sqrt-unprod47.5%
add-sqr-sqrt62.2%
metadata-eval62.2%
*-commutative62.2%
associate-*r*62.2%
sqrt-prod62.2%
sqrt-unprod47.5%
add-sqr-sqrt81.0%
metadata-eval81.0%
Applied egg-rr81.0%
if 4.19999999999999985e189 < (*.f64 (*.f64 y 4) y) Initial program 25.5%
Taylor expanded in x around 0 25.6%
unpow225.6%
*-commutative25.6%
associate-*r*25.6%
Simplified25.6%
div-sub25.6%
associate-*r*25.6%
associate-/r*25.6%
frac-times25.7%
pow225.7%
*-commutative25.7%
*-inverses89.4%
Applied egg-rr89.4%
unpow289.4%
clear-num89.4%
un-div-inv89.4%
Applied egg-rr89.4%
Final simplification86.3%
(FPCore (x y)
:precision binary64
(let* ((t_0 (* y (* y 4.0))))
(if (<= t_0 2e-306)
(+ 1.0 (* -4.0 (* (/ y x) (/ y x))))
(if (<= t_0 4.2e+189)
(/ (- (* x x) t_0) (+ t_0 (* x x)))
(+ -1.0 (/ (/ (/ x y) (/ y x)) 4.0))))))
double code(double x, double y) {
double t_0 = y * (y * 4.0);
double tmp;
if (t_0 <= 2e-306) {
tmp = 1.0 + (-4.0 * ((y / x) * (y / x)));
} else if (t_0 <= 4.2e+189) {
tmp = ((x * x) - t_0) / (t_0 + (x * x));
} else {
tmp = -1.0 + (((x / y) / (y / x)) / 4.0);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = y * (y * 4.0d0)
if (t_0 <= 2d-306) then
tmp = 1.0d0 + ((-4.0d0) * ((y / x) * (y / x)))
else if (t_0 <= 4.2d+189) then
tmp = ((x * x) - t_0) / (t_0 + (x * x))
else
tmp = (-1.0d0) + (((x / y) / (y / x)) / 4.0d0)
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = y * (y * 4.0);
double tmp;
if (t_0 <= 2e-306) {
tmp = 1.0 + (-4.0 * ((y / x) * (y / x)));
} else if (t_0 <= 4.2e+189) {
tmp = ((x * x) - t_0) / (t_0 + (x * x));
} else {
tmp = -1.0 + (((x / y) / (y / x)) / 4.0);
}
return tmp;
}
def code(x, y): t_0 = y * (y * 4.0) tmp = 0 if t_0 <= 2e-306: tmp = 1.0 + (-4.0 * ((y / x) * (y / x))) elif t_0 <= 4.2e+189: tmp = ((x * x) - t_0) / (t_0 + (x * x)) else: tmp = -1.0 + (((x / y) / (y / x)) / 4.0) return tmp
function code(x, y) t_0 = Float64(y * Float64(y * 4.0)) tmp = 0.0 if (t_0 <= 2e-306) tmp = Float64(1.0 + Float64(-4.0 * Float64(Float64(y / x) * Float64(y / x)))); elseif (t_0 <= 4.2e+189) tmp = Float64(Float64(Float64(x * x) - t_0) / Float64(t_0 + Float64(x * x))); else tmp = Float64(-1.0 + Float64(Float64(Float64(x / y) / Float64(y / x)) / 4.0)); end return tmp end
function tmp_2 = code(x, y) t_0 = y * (y * 4.0); tmp = 0.0; if (t_0 <= 2e-306) tmp = 1.0 + (-4.0 * ((y / x) * (y / x))); elseif (t_0 <= 4.2e+189) tmp = ((x * x) - t_0) / (t_0 + (x * x)); else tmp = -1.0 + (((x / y) / (y / x)) / 4.0); end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(y * N[(y * 4.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 2e-306], N[(1.0 + N[(-4.0 * N[(N[(y / x), $MachinePrecision] * N[(y / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$0, 4.2e+189], N[(N[(N[(x * x), $MachinePrecision] - t$95$0), $MachinePrecision] / N[(t$95$0 + N[(x * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(-1.0 + N[(N[(N[(x / y), $MachinePrecision] / N[(y / x), $MachinePrecision]), $MachinePrecision] / 4.0), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := y \cdot \left(y \cdot 4\right)\\
\mathbf{if}\;t_0 \leq 2 \cdot 10^{-306}:\\
\;\;\;\;1 + -4 \cdot \left(\frac{y}{x} \cdot \frac{y}{x}\right)\\
\mathbf{elif}\;t_0 \leq 4.2 \cdot 10^{+189}:\\
\;\;\;\;\frac{x \cdot x - t_0}{t_0 + x \cdot x}\\
\mathbf{else}:\\
\;\;\;\;-1 + \frac{\frac{\frac{x}{y}}{\frac{y}{x}}}{4}\\
\end{array}
\end{array}
if (*.f64 (*.f64 y 4) y) < 2.00000000000000006e-306Initial program 56.1%
Taylor expanded in x around inf 55.4%
unpow255.4%
Simplified55.4%
Taylor expanded in x around inf 80.0%
unpow280.0%
unpow280.0%
times-frac91.0%
Simplified91.0%
if 2.00000000000000006e-306 < (*.f64 (*.f64 y 4) y) < 4.19999999999999985e189Initial program 81.0%
if 4.19999999999999985e189 < (*.f64 (*.f64 y 4) y) Initial program 25.5%
Taylor expanded in x around 0 25.6%
unpow225.6%
*-commutative25.6%
associate-*r*25.6%
Simplified25.6%
div-sub25.6%
associate-*r*25.6%
associate-/r*25.6%
frac-times25.7%
pow225.7%
*-commutative25.7%
*-inverses89.4%
Applied egg-rr89.4%
unpow289.4%
clear-num89.4%
un-div-inv89.4%
Applied egg-rr89.4%
Final simplification86.3%
(FPCore (x y)
:precision binary64
(if (or (<= y 6.3e-52)
(and (not (<= y 4.7e-29))
(or (<= y 5.8e+24) (and (not (<= y 3e+41)) (<= y 1.1e+78)))))
(+ 1.0 (* -4.0 (* (/ y x) (/ y x))))
-1.0))
double code(double x, double y) {
double tmp;
if ((y <= 6.3e-52) || (!(y <= 4.7e-29) && ((y <= 5.8e+24) || (!(y <= 3e+41) && (y <= 1.1e+78))))) {
tmp = 1.0 + (-4.0 * ((y / x) * (y / x)));
} else {
tmp = -1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= 6.3d-52) .or. (.not. (y <= 4.7d-29)) .and. (y <= 5.8d+24) .or. (.not. (y <= 3d+41)) .and. (y <= 1.1d+78)) then
tmp = 1.0d0 + ((-4.0d0) * ((y / x) * (y / x)))
else
tmp = -1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= 6.3e-52) || (!(y <= 4.7e-29) && ((y <= 5.8e+24) || (!(y <= 3e+41) && (y <= 1.1e+78))))) {
tmp = 1.0 + (-4.0 * ((y / x) * (y / x)));
} else {
tmp = -1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= 6.3e-52) or (not (y <= 4.7e-29) and ((y <= 5.8e+24) or (not (y <= 3e+41) and (y <= 1.1e+78)))): tmp = 1.0 + (-4.0 * ((y / x) * (y / x))) else: tmp = -1.0 return tmp
function code(x, y) tmp = 0.0 if ((y <= 6.3e-52) || (!(y <= 4.7e-29) && ((y <= 5.8e+24) || (!(y <= 3e+41) && (y <= 1.1e+78))))) tmp = Float64(1.0 + Float64(-4.0 * Float64(Float64(y / x) * Float64(y / x)))); else tmp = -1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= 6.3e-52) || (~((y <= 4.7e-29)) && ((y <= 5.8e+24) || (~((y <= 3e+41)) && (y <= 1.1e+78))))) tmp = 1.0 + (-4.0 * ((y / x) * (y / x))); else tmp = -1.0; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, 6.3e-52], And[N[Not[LessEqual[y, 4.7e-29]], $MachinePrecision], Or[LessEqual[y, 5.8e+24], And[N[Not[LessEqual[y, 3e+41]], $MachinePrecision], LessEqual[y, 1.1e+78]]]]], N[(1.0 + N[(-4.0 * N[(N[(y / x), $MachinePrecision] * N[(y / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], -1.0]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 6.3 \cdot 10^{-52} \lor \neg \left(y \leq 4.7 \cdot 10^{-29}\right) \land \left(y \leq 5.8 \cdot 10^{+24} \lor \neg \left(y \leq 3 \cdot 10^{+41}\right) \land y \leq 1.1 \cdot 10^{+78}\right):\\
\;\;\;\;1 + -4 \cdot \left(\frac{y}{x} \cdot \frac{y}{x}\right)\\
\mathbf{else}:\\
\;\;\;\;-1\\
\end{array}
\end{array}
if y < 6.3000000000000003e-52 or 4.6999999999999998e-29 < y < 5.79999999999999958e24 or 2.9999999999999998e41 < y < 1.10000000000000007e78Initial program 58.5%
Taylor expanded in x around inf 36.3%
unpow236.3%
Simplified36.3%
Taylor expanded in x around inf 55.0%
unpow255.0%
unpow255.0%
times-frac59.4%
Simplified59.4%
if 6.3000000000000003e-52 < y < 4.6999999999999998e-29 or 5.79999999999999958e24 < y < 2.9999999999999998e41 or 1.10000000000000007e78 < y Initial program 42.8%
Taylor expanded in x around 0 88.7%
Final simplification65.8%
(FPCore (x y)
:precision binary64
(if (<= y 1e-54)
1.0
(if (<= y 5e-29)
-1.0
(if (<= y 5.6e+24)
1.0
(if (<= y 6.2e+41) -1.0 (if (<= y 5e+70) 1.0 -1.0))))))
double code(double x, double y) {
double tmp;
if (y <= 1e-54) {
tmp = 1.0;
} else if (y <= 5e-29) {
tmp = -1.0;
} else if (y <= 5.6e+24) {
tmp = 1.0;
} else if (y <= 6.2e+41) {
tmp = -1.0;
} else if (y <= 5e+70) {
tmp = 1.0;
} else {
tmp = -1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= 1d-54) then
tmp = 1.0d0
else if (y <= 5d-29) then
tmp = -1.0d0
else if (y <= 5.6d+24) then
tmp = 1.0d0
else if (y <= 6.2d+41) then
tmp = -1.0d0
else if (y <= 5d+70) then
tmp = 1.0d0
else
tmp = -1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= 1e-54) {
tmp = 1.0;
} else if (y <= 5e-29) {
tmp = -1.0;
} else if (y <= 5.6e+24) {
tmp = 1.0;
} else if (y <= 6.2e+41) {
tmp = -1.0;
} else if (y <= 5e+70) {
tmp = 1.0;
} else {
tmp = -1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= 1e-54: tmp = 1.0 elif y <= 5e-29: tmp = -1.0 elif y <= 5.6e+24: tmp = 1.0 elif y <= 6.2e+41: tmp = -1.0 elif y <= 5e+70: tmp = 1.0 else: tmp = -1.0 return tmp
function code(x, y) tmp = 0.0 if (y <= 1e-54) tmp = 1.0; elseif (y <= 5e-29) tmp = -1.0; elseif (y <= 5.6e+24) tmp = 1.0; elseif (y <= 6.2e+41) tmp = -1.0; elseif (y <= 5e+70) tmp = 1.0; else tmp = -1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= 1e-54) tmp = 1.0; elseif (y <= 5e-29) tmp = -1.0; elseif (y <= 5.6e+24) tmp = 1.0; elseif (y <= 6.2e+41) tmp = -1.0; elseif (y <= 5e+70) tmp = 1.0; else tmp = -1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, 1e-54], 1.0, If[LessEqual[y, 5e-29], -1.0, If[LessEqual[y, 5.6e+24], 1.0, If[LessEqual[y, 6.2e+41], -1.0, If[LessEqual[y, 5e+70], 1.0, -1.0]]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 10^{-54}:\\
\;\;\;\;1\\
\mathbf{elif}\;y \leq 5 \cdot 10^{-29}:\\
\;\;\;\;-1\\
\mathbf{elif}\;y \leq 5.6 \cdot 10^{+24}:\\
\;\;\;\;1\\
\mathbf{elif}\;y \leq 6.2 \cdot 10^{+41}:\\
\;\;\;\;-1\\
\mathbf{elif}\;y \leq 5 \cdot 10^{+70}:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;-1\\
\end{array}
\end{array}
if y < 1e-54 or 4.99999999999999986e-29 < y < 5.6000000000000003e24 or 6.2e41 < y < 5.0000000000000002e70Initial program 58.3%
Taylor expanded in x around inf 58.2%
if 1e-54 < y < 4.99999999999999986e-29 or 5.6000000000000003e24 < y < 6.2e41 or 5.0000000000000002e70 < y Initial program 43.8%
Taylor expanded in x around 0 87.1%
Final simplification64.7%
(FPCore (x y) :precision binary64 -1.0)
double code(double x, double y) {
return -1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = -1.0d0
end function
public static double code(double x, double y) {
return -1.0;
}
def code(x, y): return -1.0
function code(x, y) return -1.0 end
function tmp = code(x, y) tmp = -1.0; end
code[x_, y_] := -1.0
\begin{array}{l}
\\
-1
\end{array}
Initial program 55.1%
Taylor expanded in x around 0 52.8%
Final simplification52.8%
(FPCore (x y)
:precision binary64
(let* ((t_0 (* (* y y) 4.0))
(t_1 (+ (* x x) t_0))
(t_2 (/ t_0 t_1))
(t_3 (* (* y 4.0) y)))
(if (< (/ (- (* x x) t_3) (+ (* x x) t_3)) 0.9743233849626781)
(- (/ (* x x) t_1) t_2)
(- (pow (/ x (sqrt t_1)) 2.0) t_2))))
double code(double x, double y) {
double t_0 = (y * y) * 4.0;
double t_1 = (x * x) + t_0;
double t_2 = t_0 / t_1;
double t_3 = (y * 4.0) * y;
double tmp;
if ((((x * x) - t_3) / ((x * x) + t_3)) < 0.9743233849626781) {
tmp = ((x * x) / t_1) - t_2;
} else {
tmp = pow((x / sqrt(t_1)), 2.0) - t_2;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: t_1
real(8) :: t_2
real(8) :: t_3
real(8) :: tmp
t_0 = (y * y) * 4.0d0
t_1 = (x * x) + t_0
t_2 = t_0 / t_1
t_3 = (y * 4.0d0) * y
if ((((x * x) - t_3) / ((x * x) + t_3)) < 0.9743233849626781d0) then
tmp = ((x * x) / t_1) - t_2
else
tmp = ((x / sqrt(t_1)) ** 2.0d0) - t_2
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = (y * y) * 4.0;
double t_1 = (x * x) + t_0;
double t_2 = t_0 / t_1;
double t_3 = (y * 4.0) * y;
double tmp;
if ((((x * x) - t_3) / ((x * x) + t_3)) < 0.9743233849626781) {
tmp = ((x * x) / t_1) - t_2;
} else {
tmp = Math.pow((x / Math.sqrt(t_1)), 2.0) - t_2;
}
return tmp;
}
def code(x, y): t_0 = (y * y) * 4.0 t_1 = (x * x) + t_0 t_2 = t_0 / t_1 t_3 = (y * 4.0) * y tmp = 0 if (((x * x) - t_3) / ((x * x) + t_3)) < 0.9743233849626781: tmp = ((x * x) / t_1) - t_2 else: tmp = math.pow((x / math.sqrt(t_1)), 2.0) - t_2 return tmp
function code(x, y) t_0 = Float64(Float64(y * y) * 4.0) t_1 = Float64(Float64(x * x) + t_0) t_2 = Float64(t_0 / t_1) t_3 = Float64(Float64(y * 4.0) * y) tmp = 0.0 if (Float64(Float64(Float64(x * x) - t_3) / Float64(Float64(x * x) + t_3)) < 0.9743233849626781) tmp = Float64(Float64(Float64(x * x) / t_1) - t_2); else tmp = Float64((Float64(x / sqrt(t_1)) ^ 2.0) - t_2); end return tmp end
function tmp_2 = code(x, y) t_0 = (y * y) * 4.0; t_1 = (x * x) + t_0; t_2 = t_0 / t_1; t_3 = (y * 4.0) * y; tmp = 0.0; if ((((x * x) - t_3) / ((x * x) + t_3)) < 0.9743233849626781) tmp = ((x * x) / t_1) - t_2; else tmp = ((x / sqrt(t_1)) ^ 2.0) - t_2; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(y * y), $MachinePrecision] * 4.0), $MachinePrecision]}, Block[{t$95$1 = N[(N[(x * x), $MachinePrecision] + t$95$0), $MachinePrecision]}, Block[{t$95$2 = N[(t$95$0 / t$95$1), $MachinePrecision]}, Block[{t$95$3 = N[(N[(y * 4.0), $MachinePrecision] * y), $MachinePrecision]}, If[Less[N[(N[(N[(x * x), $MachinePrecision] - t$95$3), $MachinePrecision] / N[(N[(x * x), $MachinePrecision] + t$95$3), $MachinePrecision]), $MachinePrecision], 0.9743233849626781], N[(N[(N[(x * x), $MachinePrecision] / t$95$1), $MachinePrecision] - t$95$2), $MachinePrecision], N[(N[Power[N[(x / N[Sqrt[t$95$1], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] - t$95$2), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(y \cdot y\right) \cdot 4\\
t_1 := x \cdot x + t_0\\
t_2 := \frac{t_0}{t_1}\\
t_3 := \left(y \cdot 4\right) \cdot y\\
\mathbf{if}\;\frac{x \cdot x - t_3}{x \cdot x + t_3} < 0.9743233849626781:\\
\;\;\;\;\frac{x \cdot x}{t_1} - t_2\\
\mathbf{else}:\\
\;\;\;\;{\left(\frac{x}{\sqrt{t_1}}\right)}^{2} - t_2\\
\end{array}
\end{array}
herbie shell --seed 2023207
(FPCore (x y)
:name "Diagrams.TwoD.Arc:arcBetween from diagrams-lib-1.3.0.3"
:precision binary64
:herbie-target
(if (< (/ (- (* x x) (* (* y 4.0) y)) (+ (* x x) (* (* y 4.0) y))) 0.9743233849626781) (- (/ (* x x) (+ (* x x) (* (* y y) 4.0))) (/ (* (* y y) 4.0) (+ (* x x) (* (* y y) 4.0)))) (- (pow (/ x (sqrt (+ (* x x) (* (* y y) 4.0)))) 2.0) (/ (* (* y y) 4.0) (+ (* x x) (* (* y y) 4.0)))))
(/ (- (* x x) (* (* y 4.0) y)) (+ (* x x) (* (* y 4.0) y))))