
(FPCore (x y) :precision binary64 (- (log (+ 1.0 (exp x))) (* x y)))
double code(double x, double y) {
return log((1.0 + exp(x))) - (x * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = log((1.0d0 + exp(x))) - (x * y)
end function
public static double code(double x, double y) {
return Math.log((1.0 + Math.exp(x))) - (x * y);
}
def code(x, y): return math.log((1.0 + math.exp(x))) - (x * y)
function code(x, y) return Float64(log(Float64(1.0 + exp(x))) - Float64(x * y)) end
function tmp = code(x, y) tmp = log((1.0 + exp(x))) - (x * y); end
code[x_, y_] := N[(N[Log[N[(1.0 + N[Exp[x], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\log \left(1 + e^{x}\right) - x \cdot y
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (- (log (+ 1.0 (exp x))) (* x y)))
double code(double x, double y) {
return log((1.0 + exp(x))) - (x * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = log((1.0d0 + exp(x))) - (x * y)
end function
public static double code(double x, double y) {
return Math.log((1.0 + Math.exp(x))) - (x * y);
}
def code(x, y): return math.log((1.0 + math.exp(x))) - (x * y)
function code(x, y) return Float64(log(Float64(1.0 + exp(x))) - Float64(x * y)) end
function tmp = code(x, y) tmp = log((1.0 + exp(x))) - (x * y); end
code[x_, y_] := N[(N[Log[N[(1.0 + N[Exp[x], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\log \left(1 + e^{x}\right) - x \cdot y
\end{array}
(FPCore (x y) :precision binary64 (if (<= x -35.0) (* y (- x)) (+ (* x (- 0.5 y)) (log 2.0))))
double code(double x, double y) {
double tmp;
if (x <= -35.0) {
tmp = y * -x;
} else {
tmp = (x * (0.5 - y)) + log(2.0);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-35.0d0)) then
tmp = y * -x
else
tmp = (x * (0.5d0 - y)) + log(2.0d0)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -35.0) {
tmp = y * -x;
} else {
tmp = (x * (0.5 - y)) + Math.log(2.0);
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -35.0: tmp = y * -x else: tmp = (x * (0.5 - y)) + math.log(2.0) return tmp
function code(x, y) tmp = 0.0 if (x <= -35.0) tmp = Float64(y * Float64(-x)); else tmp = Float64(Float64(x * Float64(0.5 - y)) + log(2.0)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -35.0) tmp = y * -x; else tmp = (x * (0.5 - y)) + log(2.0); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -35.0], N[(y * (-x)), $MachinePrecision], N[(N[(x * N[(0.5 - y), $MachinePrecision]), $MachinePrecision] + N[Log[2.0], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -35:\\
\;\;\;\;y \cdot \left(-x\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(0.5 - y\right) + \log 2\\
\end{array}
\end{array}
if x < -35Initial program 100.0%
log1p-def100.0%
Simplified100.0%
Taylor expanded in x around inf 100.0%
mul-1-neg100.0%
distribute-rgt-neg-out100.0%
Simplified100.0%
if -35 < x Initial program 98.2%
log1p-def98.2%
Simplified98.2%
Taylor expanded in x around 0 99.4%
Final simplification99.6%
(FPCore (x y) :precision binary64 (- (log1p (exp x)) (* x y)))
double code(double x, double y) {
return log1p(exp(x)) - (x * y);
}
public static double code(double x, double y) {
return Math.log1p(Math.exp(x)) - (x * y);
}
def code(x, y): return math.log1p(math.exp(x)) - (x * y)
function code(x, y) return Float64(log1p(exp(x)) - Float64(x * y)) end
code[x_, y_] := N[(N[Log[1 + N[Exp[x], $MachinePrecision]], $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{log1p}\left(e^{x}\right) - x \cdot y
\end{array}
Initial program 98.8%
log1p-def98.8%
Simplified98.8%
Final simplification98.8%
(FPCore (x y) :precision binary64 (if (<= x -3.1e-77) (* y (- x)) (if (<= x 1.7e-8) (+ (log 2.0) (* x 0.5)) (* x (+ (- 0.5 y) (* x 0.125))))))
double code(double x, double y) {
double tmp;
if (x <= -3.1e-77) {
tmp = y * -x;
} else if (x <= 1.7e-8) {
tmp = log(2.0) + (x * 0.5);
} else {
tmp = x * ((0.5 - y) + (x * 0.125));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-3.1d-77)) then
tmp = y * -x
else if (x <= 1.7d-8) then
tmp = log(2.0d0) + (x * 0.5d0)
else
tmp = x * ((0.5d0 - y) + (x * 0.125d0))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -3.1e-77) {
tmp = y * -x;
} else if (x <= 1.7e-8) {
tmp = Math.log(2.0) + (x * 0.5);
} else {
tmp = x * ((0.5 - y) + (x * 0.125));
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -3.1e-77: tmp = y * -x elif x <= 1.7e-8: tmp = math.log(2.0) + (x * 0.5) else: tmp = x * ((0.5 - y) + (x * 0.125)) return tmp
function code(x, y) tmp = 0.0 if (x <= -3.1e-77) tmp = Float64(y * Float64(-x)); elseif (x <= 1.7e-8) tmp = Float64(log(2.0) + Float64(x * 0.5)); else tmp = Float64(x * Float64(Float64(0.5 - y) + Float64(x * 0.125))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -3.1e-77) tmp = y * -x; elseif (x <= 1.7e-8) tmp = log(2.0) + (x * 0.5); else tmp = x * ((0.5 - y) + (x * 0.125)); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -3.1e-77], N[(y * (-x)), $MachinePrecision], If[LessEqual[x, 1.7e-8], N[(N[Log[2.0], $MachinePrecision] + N[(x * 0.5), $MachinePrecision]), $MachinePrecision], N[(x * N[(N[(0.5 - y), $MachinePrecision] + N[(x * 0.125), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -3.1 \cdot 10^{-77}:\\
\;\;\;\;y \cdot \left(-x\right)\\
\mathbf{elif}\;x \leq 1.7 \cdot 10^{-8}:\\
\;\;\;\;\log 2 + x \cdot 0.5\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(\left(0.5 - y\right) + x \cdot 0.125\right)\\
\end{array}
\end{array}
if x < -3.10000000000000008e-77Initial program 100.0%
log1p-def100.0%
Simplified100.0%
Taylor expanded in x around inf 93.7%
mul-1-neg93.7%
distribute-rgt-neg-out93.7%
Simplified93.7%
if -3.10000000000000008e-77 < x < 1.7e-8Initial program 100.0%
log1p-def100.0%
Simplified100.0%
Taylor expanded in x around 0 100.0%
Taylor expanded in y around 0 78.7%
if 1.7e-8 < x Initial program 84.5%
log1p-def84.6%
Simplified84.6%
Taylor expanded in x around 0 98.5%
Taylor expanded in x around inf 90.9%
*-commutative90.9%
*-commutative90.9%
unpow290.9%
associate-*r*90.9%
distribute-lft-out90.9%
Simplified90.9%
Final simplification86.0%
(FPCore (x y) :precision binary64 (if (<= x -200.0) (* y (- x)) (- (log 2.0) (* x y))))
double code(double x, double y) {
double tmp;
if (x <= -200.0) {
tmp = y * -x;
} else {
tmp = log(2.0) - (x * y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-200.0d0)) then
tmp = y * -x
else
tmp = log(2.0d0) - (x * y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -200.0) {
tmp = y * -x;
} else {
tmp = Math.log(2.0) - (x * y);
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -200.0: tmp = y * -x else: tmp = math.log(2.0) - (x * y) return tmp
function code(x, y) tmp = 0.0 if (x <= -200.0) tmp = Float64(y * Float64(-x)); else tmp = Float64(log(2.0) - Float64(x * y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -200.0) tmp = y * -x; else tmp = log(2.0) - (x * y); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -200.0], N[(y * (-x)), $MachinePrecision], N[(N[Log[2.0], $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -200:\\
\;\;\;\;y \cdot \left(-x\right)\\
\mathbf{else}:\\
\;\;\;\;\log 2 - x \cdot y\\
\end{array}
\end{array}
if x < -200Initial program 100.0%
log1p-def100.0%
Simplified100.0%
Taylor expanded in x around inf 100.0%
mul-1-neg100.0%
distribute-rgt-neg-out100.0%
Simplified100.0%
if -200 < x Initial program 98.2%
log1p-def98.2%
Simplified98.2%
Taylor expanded in x around 0 98.8%
Final simplification99.2%
(FPCore (x y) :precision binary64 (if (<= x -3.4e-77) (* y (- x)) (if (<= x 3.4e-12) (log 2.0) (* x (+ (- 0.5 y) (* x 0.125))))))
double code(double x, double y) {
double tmp;
if (x <= -3.4e-77) {
tmp = y * -x;
} else if (x <= 3.4e-12) {
tmp = log(2.0);
} else {
tmp = x * ((0.5 - y) + (x * 0.125));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-3.4d-77)) then
tmp = y * -x
else if (x <= 3.4d-12) then
tmp = log(2.0d0)
else
tmp = x * ((0.5d0 - y) + (x * 0.125d0))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -3.4e-77) {
tmp = y * -x;
} else if (x <= 3.4e-12) {
tmp = Math.log(2.0);
} else {
tmp = x * ((0.5 - y) + (x * 0.125));
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -3.4e-77: tmp = y * -x elif x <= 3.4e-12: tmp = math.log(2.0) else: tmp = x * ((0.5 - y) + (x * 0.125)) return tmp
function code(x, y) tmp = 0.0 if (x <= -3.4e-77) tmp = Float64(y * Float64(-x)); elseif (x <= 3.4e-12) tmp = log(2.0); else tmp = Float64(x * Float64(Float64(0.5 - y) + Float64(x * 0.125))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -3.4e-77) tmp = y * -x; elseif (x <= 3.4e-12) tmp = log(2.0); else tmp = x * ((0.5 - y) + (x * 0.125)); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -3.4e-77], N[(y * (-x)), $MachinePrecision], If[LessEqual[x, 3.4e-12], N[Log[2.0], $MachinePrecision], N[(x * N[(N[(0.5 - y), $MachinePrecision] + N[(x * 0.125), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -3.4 \cdot 10^{-77}:\\
\;\;\;\;y \cdot \left(-x\right)\\
\mathbf{elif}\;x \leq 3.4 \cdot 10^{-12}:\\
\;\;\;\;\log 2\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(\left(0.5 - y\right) + x \cdot 0.125\right)\\
\end{array}
\end{array}
if x < -3.39999999999999983e-77Initial program 100.0%
log1p-def100.0%
Simplified100.0%
Taylor expanded in x around inf 93.7%
mul-1-neg93.7%
distribute-rgt-neg-out93.7%
Simplified93.7%
if -3.39999999999999983e-77 < x < 3.4000000000000001e-12Initial program 100.0%
log1p-def100.0%
Simplified100.0%
expm1-log1p-u100.0%
expm1-udef98.8%
log1p-udef98.8%
add-exp-log98.8%
Applied egg-rr98.8%
Taylor expanded in x around 0 98.5%
+-commutative98.5%
Simplified98.5%
Taylor expanded in x around 0 78.5%
if 3.4000000000000001e-12 < x Initial program 84.5%
log1p-def84.6%
Simplified84.6%
Taylor expanded in x around 0 98.5%
Taylor expanded in x around inf 90.9%
*-commutative90.9%
*-commutative90.9%
unpow290.9%
associate-*r*90.9%
distribute-lft-out90.9%
Simplified90.9%
Final simplification85.8%
(FPCore (x y) :precision binary64 (* y (- x)))
double code(double x, double y) {
return y * -x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = y * -x
end function
public static double code(double x, double y) {
return y * -x;
}
def code(x, y): return y * -x
function code(x, y) return Float64(y * Float64(-x)) end
function tmp = code(x, y) tmp = y * -x; end
code[x_, y_] := N[(y * (-x)), $MachinePrecision]
\begin{array}{l}
\\
y \cdot \left(-x\right)
\end{array}
Initial program 98.8%
log1p-def98.8%
Simplified98.8%
Taylor expanded in x around inf 58.1%
mul-1-neg58.1%
distribute-rgt-neg-out58.1%
Simplified58.1%
Final simplification58.1%
(FPCore (x y) :precision binary64 (* x 0.5))
double code(double x, double y) {
return x * 0.5;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * 0.5d0
end function
public static double code(double x, double y) {
return x * 0.5;
}
def code(x, y): return x * 0.5
function code(x, y) return Float64(x * 0.5) end
function tmp = code(x, y) tmp = x * 0.5; end
code[x_, y_] := N[(x * 0.5), $MachinePrecision]
\begin{array}{l}
\\
x \cdot 0.5
\end{array}
Initial program 98.8%
log1p-def98.8%
Simplified98.8%
Taylor expanded in x around 0 83.7%
Taylor expanded in y around 0 44.4%
Taylor expanded in x around inf 3.5%
Final simplification3.5%
(FPCore (x y) :precision binary64 (if (<= x 0.0) (- (log (+ 1.0 (exp x))) (* x y)) (- (log (+ 1.0 (exp (- x)))) (* (- x) (- 1.0 y)))))
double code(double x, double y) {
double tmp;
if (x <= 0.0) {
tmp = log((1.0 + exp(x))) - (x * y);
} else {
tmp = log((1.0 + exp(-x))) - (-x * (1.0 - y));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= 0.0d0) then
tmp = log((1.0d0 + exp(x))) - (x * y)
else
tmp = log((1.0d0 + exp(-x))) - (-x * (1.0d0 - y))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= 0.0) {
tmp = Math.log((1.0 + Math.exp(x))) - (x * y);
} else {
tmp = Math.log((1.0 + Math.exp(-x))) - (-x * (1.0 - y));
}
return tmp;
}
def code(x, y): tmp = 0 if x <= 0.0: tmp = math.log((1.0 + math.exp(x))) - (x * y) else: tmp = math.log((1.0 + math.exp(-x))) - (-x * (1.0 - y)) return tmp
function code(x, y) tmp = 0.0 if (x <= 0.0) tmp = Float64(log(Float64(1.0 + exp(x))) - Float64(x * y)); else tmp = Float64(log(Float64(1.0 + exp(Float64(-x)))) - Float64(Float64(-x) * Float64(1.0 - y))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= 0.0) tmp = log((1.0 + exp(x))) - (x * y); else tmp = log((1.0 + exp(-x))) - (-x * (1.0 - y)); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, 0.0], N[(N[Log[N[(1.0 + N[Exp[x], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision], N[(N[Log[N[(1.0 + N[Exp[(-x)], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - N[((-x) * N[(1.0 - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 0:\\
\;\;\;\;\log \left(1 + e^{x}\right) - x \cdot y\\
\mathbf{else}:\\
\;\;\;\;\log \left(1 + e^{-x}\right) - \left(-x\right) \cdot \left(1 - y\right)\\
\end{array}
\end{array}
herbie shell --seed 2023207
(FPCore (x y)
:name "Logistic regression 2"
:precision binary64
:herbie-target
(if (<= x 0.0) (- (log (+ 1.0 (exp x))) (* x y)) (- (log (+ 1.0 (exp (- x)))) (* (- x) (- 1.0 y))))
(- (log (+ 1.0 (exp x))) (* x y)))