
(FPCore (x y z) :precision binary64 (+ x (* y (+ z x))))
double code(double x, double y, double z) {
return x + (y * (z + x));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (y * (z + x))
end function
public static double code(double x, double y, double z) {
return x + (y * (z + x));
}
def code(x, y, z): return x + (y * (z + x))
function code(x, y, z) return Float64(x + Float64(y * Float64(z + x))) end
function tmp = code(x, y, z) tmp = x + (y * (z + x)); end
code[x_, y_, z_] := N[(x + N[(y * N[(z + x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot \left(z + x\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ x (* y (+ z x))))
double code(double x, double y, double z) {
return x + (y * (z + x));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (y * (z + x))
end function
public static double code(double x, double y, double z) {
return x + (y * (z + x));
}
def code(x, y, z): return x + (y * (z + x))
function code(x, y, z) return Float64(x + Float64(y * Float64(z + x))) end
function tmp = code(x, y, z) tmp = x + (y * (z + x)); end
code[x_, y_, z_] := N[(x + N[(y * N[(z + x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot \left(z + x\right)
\end{array}
(FPCore (x y z) :precision binary64 (fma y (+ x z) x))
double code(double x, double y, double z) {
return fma(y, (x + z), x);
}
function code(x, y, z) return fma(y, Float64(x + z), x) end
code[x_, y_, z_] := N[(y * N[(x + z), $MachinePrecision] + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(y, x + z, x\right)
\end{array}
Initial program 100.0%
+-commutative100.0%
fma-def100.0%
+-commutative100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y z)
:precision binary64
(if (<= y -1.32e+225)
(* y z)
(if (<= y -17200000000.0)
(* y x)
(if (<= y -6e-143) (* y z) (if (<= y 1.0) x (* y x))))))
double code(double x, double y, double z) {
double tmp;
if (y <= -1.32e+225) {
tmp = y * z;
} else if (y <= -17200000000.0) {
tmp = y * x;
} else if (y <= -6e-143) {
tmp = y * z;
} else if (y <= 1.0) {
tmp = x;
} else {
tmp = y * x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-1.32d+225)) then
tmp = y * z
else if (y <= (-17200000000.0d0)) then
tmp = y * x
else if (y <= (-6d-143)) then
tmp = y * z
else if (y <= 1.0d0) then
tmp = x
else
tmp = y * x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -1.32e+225) {
tmp = y * z;
} else if (y <= -17200000000.0) {
tmp = y * x;
} else if (y <= -6e-143) {
tmp = y * z;
} else if (y <= 1.0) {
tmp = x;
} else {
tmp = y * x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -1.32e+225: tmp = y * z elif y <= -17200000000.0: tmp = y * x elif y <= -6e-143: tmp = y * z elif y <= 1.0: tmp = x else: tmp = y * x return tmp
function code(x, y, z) tmp = 0.0 if (y <= -1.32e+225) tmp = Float64(y * z); elseif (y <= -17200000000.0) tmp = Float64(y * x); elseif (y <= -6e-143) tmp = Float64(y * z); elseif (y <= 1.0) tmp = x; else tmp = Float64(y * x); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -1.32e+225) tmp = y * z; elseif (y <= -17200000000.0) tmp = y * x; elseif (y <= -6e-143) tmp = y * z; elseif (y <= 1.0) tmp = x; else tmp = y * x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -1.32e+225], N[(y * z), $MachinePrecision], If[LessEqual[y, -17200000000.0], N[(y * x), $MachinePrecision], If[LessEqual[y, -6e-143], N[(y * z), $MachinePrecision], If[LessEqual[y, 1.0], x, N[(y * x), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.32 \cdot 10^{+225}:\\
\;\;\;\;y \cdot z\\
\mathbf{elif}\;y \leq -17200000000:\\
\;\;\;\;y \cdot x\\
\mathbf{elif}\;y \leq -6 \cdot 10^{-143}:\\
\;\;\;\;y \cdot z\\
\mathbf{elif}\;y \leq 1:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;y \cdot x\\
\end{array}
\end{array}
if y < -1.31999999999999998e225 or -1.72e10 < y < -5.9999999999999997e-143Initial program 100.0%
Taylor expanded in x around -inf 97.8%
mul-1-neg97.8%
unsub-neg97.8%
*-commutative97.8%
sub-neg97.8%
metadata-eval97.8%
+-commutative97.8%
mul-1-neg97.8%
unsub-neg97.8%
Simplified97.8%
Taylor expanded in z around inf 62.0%
if -1.31999999999999998e225 < y < -1.72e10 or 1 < y Initial program 100.0%
Taylor expanded in x around inf 60.0%
Taylor expanded in y around inf 58.0%
if -5.9999999999999997e-143 < y < 1Initial program 100.0%
Taylor expanded in y around 0 80.9%
Final simplification66.4%
(FPCore (x y z) :precision binary64 (if (or (<= y -6e-143) (not (<= y 4e-32))) (* y (+ x z)) x))
double code(double x, double y, double z) {
double tmp;
if ((y <= -6e-143) || !(y <= 4e-32)) {
tmp = y * (x + z);
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-6d-143)) .or. (.not. (y <= 4d-32))) then
tmp = y * (x + z)
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -6e-143) || !(y <= 4e-32)) {
tmp = y * (x + z);
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -6e-143) or not (y <= 4e-32): tmp = y * (x + z) else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -6e-143) || !(y <= 4e-32)) tmp = Float64(y * Float64(x + z)); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -6e-143) || ~((y <= 4e-32))) tmp = y * (x + z); else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -6e-143], N[Not[LessEqual[y, 4e-32]], $MachinePrecision]], N[(y * N[(x + z), $MachinePrecision]), $MachinePrecision], x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -6 \cdot 10^{-143} \lor \neg \left(y \leq 4 \cdot 10^{-32}\right):\\
\;\;\;\;y \cdot \left(x + z\right)\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if y < -5.9999999999999997e-143 or 4.00000000000000022e-32 < y Initial program 100.0%
Taylor expanded in y around inf 89.4%
if -5.9999999999999997e-143 < y < 4.00000000000000022e-32Initial program 100.0%
Taylor expanded in y around 0 85.8%
Final simplification88.4%
(FPCore (x y z) :precision binary64 (if (or (<= y -5e-143) (not (<= y 1100000.0))) (* y (+ x z)) (* x (+ y 1.0))))
double code(double x, double y, double z) {
double tmp;
if ((y <= -5e-143) || !(y <= 1100000.0)) {
tmp = y * (x + z);
} else {
tmp = x * (y + 1.0);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-5d-143)) .or. (.not. (y <= 1100000.0d0))) then
tmp = y * (x + z)
else
tmp = x * (y + 1.0d0)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -5e-143) || !(y <= 1100000.0)) {
tmp = y * (x + z);
} else {
tmp = x * (y + 1.0);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -5e-143) or not (y <= 1100000.0): tmp = y * (x + z) else: tmp = x * (y + 1.0) return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -5e-143) || !(y <= 1100000.0)) tmp = Float64(y * Float64(x + z)); else tmp = Float64(x * Float64(y + 1.0)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -5e-143) || ~((y <= 1100000.0))) tmp = y * (x + z); else tmp = x * (y + 1.0); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -5e-143], N[Not[LessEqual[y, 1100000.0]], $MachinePrecision]], N[(y * N[(x + z), $MachinePrecision]), $MachinePrecision], N[(x * N[(y + 1.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -5 \cdot 10^{-143} \lor \neg \left(y \leq 1100000\right):\\
\;\;\;\;y \cdot \left(x + z\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(y + 1\right)\\
\end{array}
\end{array}
if y < -5.0000000000000002e-143 or 1.1e6 < y Initial program 100.0%
Taylor expanded in y around inf 92.5%
if -5.0000000000000002e-143 < y < 1.1e6Initial program 100.0%
Taylor expanded in x around inf 82.5%
Final simplification89.0%
(FPCore (x y z) :precision binary64 (if (or (<= y -1.0) (not (<= y 1.0))) (* y (+ x z)) (+ x (* y z))))
double code(double x, double y, double z) {
double tmp;
if ((y <= -1.0) || !(y <= 1.0)) {
tmp = y * (x + z);
} else {
tmp = x + (y * z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-1.0d0)) .or. (.not. (y <= 1.0d0))) then
tmp = y * (x + z)
else
tmp = x + (y * z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -1.0) || !(y <= 1.0)) {
tmp = y * (x + z);
} else {
tmp = x + (y * z);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -1.0) or not (y <= 1.0): tmp = y * (x + z) else: tmp = x + (y * z) return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -1.0) || !(y <= 1.0)) tmp = Float64(y * Float64(x + z)); else tmp = Float64(x + Float64(y * z)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -1.0) || ~((y <= 1.0))) tmp = y * (x + z); else tmp = x + (y * z); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -1.0], N[Not[LessEqual[y, 1.0]], $MachinePrecision]], N[(y * N[(x + z), $MachinePrecision]), $MachinePrecision], N[(x + N[(y * z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1 \lor \neg \left(y \leq 1\right):\\
\;\;\;\;y \cdot \left(x + z\right)\\
\mathbf{else}:\\
\;\;\;\;x + y \cdot z\\
\end{array}
\end{array}
if y < -1 or 1 < y Initial program 100.0%
Taylor expanded in y around inf 98.1%
if -1 < y < 1Initial program 100.0%
Taylor expanded in z around inf 98.1%
Final simplification98.1%
(FPCore (x y z) :precision binary64 (if (<= y -1.0) (* y x) (if (<= y 1.0) x (* y x))))
double code(double x, double y, double z) {
double tmp;
if (y <= -1.0) {
tmp = y * x;
} else if (y <= 1.0) {
tmp = x;
} else {
tmp = y * x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-1.0d0)) then
tmp = y * x
else if (y <= 1.0d0) then
tmp = x
else
tmp = y * x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -1.0) {
tmp = y * x;
} else if (y <= 1.0) {
tmp = x;
} else {
tmp = y * x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -1.0: tmp = y * x elif y <= 1.0: tmp = x else: tmp = y * x return tmp
function code(x, y, z) tmp = 0.0 if (y <= -1.0) tmp = Float64(y * x); elseif (y <= 1.0) tmp = x; else tmp = Float64(y * x); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -1.0) tmp = y * x; elseif (y <= 1.0) tmp = x; else tmp = y * x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -1.0], N[(y * x), $MachinePrecision], If[LessEqual[y, 1.0], x, N[(y * x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1:\\
\;\;\;\;y \cdot x\\
\mathbf{elif}\;y \leq 1:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;y \cdot x\\
\end{array}
\end{array}
if y < -1 or 1 < y Initial program 100.0%
Taylor expanded in x around inf 57.5%
Taylor expanded in y around inf 55.7%
if -1 < y < 1Initial program 100.0%
Taylor expanded in y around 0 71.9%
Final simplification62.9%
(FPCore (x y z) :precision binary64 (+ x (* y (+ x z))))
double code(double x, double y, double z) {
return x + (y * (x + z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (y * (x + z))
end function
public static double code(double x, double y, double z) {
return x + (y * (x + z));
}
def code(x, y, z): return x + (y * (x + z))
function code(x, y, z) return Float64(x + Float64(y * Float64(x + z))) end
function tmp = code(x, y, z) tmp = x + (y * (x + z)); end
code[x_, y_, z_] := N[(x + N[(y * N[(x + z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot \left(x + z\right)
\end{array}
Initial program 100.0%
Final simplification100.0%
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
return x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x
end function
public static double code(double x, double y, double z) {
return x;
}
def code(x, y, z): return x
function code(x, y, z) return x end
function tmp = code(x, y, z) tmp = x; end
code[x_, y_, z_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 100.0%
Taylor expanded in y around 0 33.6%
Final simplification33.6%
herbie shell --seed 2023207
(FPCore (x y z)
:name "Main:bigenough2 from A"
:precision binary64
(+ x (* y (+ z x))))