
(FPCore (a b_2 c) :precision binary64 (/ (+ (- b_2) (sqrt (- (* b_2 b_2) (* a c)))) a))
double code(double a, double b_2, double c) {
return (-b_2 + sqrt(((b_2 * b_2) - (a * c)))) / a;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
code = (-b_2 + sqrt(((b_2 * b_2) - (a * c)))) / a
end function
public static double code(double a, double b_2, double c) {
return (-b_2 + Math.sqrt(((b_2 * b_2) - (a * c)))) / a;
}
def code(a, b_2, c): return (-b_2 + math.sqrt(((b_2 * b_2) - (a * c)))) / a
function code(a, b_2, c) return Float64(Float64(Float64(-b_2) + sqrt(Float64(Float64(b_2 * b_2) - Float64(a * c)))) / a) end
function tmp = code(a, b_2, c) tmp = (-b_2 + sqrt(((b_2 * b_2) - (a * c)))) / a; end
code[a_, b$95$2_, c_] := N[(N[((-b$95$2) + N[Sqrt[N[(N[(b$95$2 * b$95$2), $MachinePrecision] - N[(a * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b_2\right) + \sqrt{b_2 \cdot b_2 - a \cdot c}}{a}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b_2 c) :precision binary64 (/ (+ (- b_2) (sqrt (- (* b_2 b_2) (* a c)))) a))
double code(double a, double b_2, double c) {
return (-b_2 + sqrt(((b_2 * b_2) - (a * c)))) / a;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
code = (-b_2 + sqrt(((b_2 * b_2) - (a * c)))) / a
end function
public static double code(double a, double b_2, double c) {
return (-b_2 + Math.sqrt(((b_2 * b_2) - (a * c)))) / a;
}
def code(a, b_2, c): return (-b_2 + math.sqrt(((b_2 * b_2) - (a * c)))) / a
function code(a, b_2, c) return Float64(Float64(Float64(-b_2) + sqrt(Float64(Float64(b_2 * b_2) - Float64(a * c)))) / a) end
function tmp = code(a, b_2, c) tmp = (-b_2 + sqrt(((b_2 * b_2) - (a * c)))) / a; end
code[a_, b$95$2_, c_] := N[(N[((-b$95$2) + N[Sqrt[N[(N[(b$95$2 * b$95$2), $MachinePrecision] - N[(a * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b_2\right) + \sqrt{b_2 \cdot b_2 - a \cdot c}}{a}
\end{array}
(FPCore (a b_2 c)
:precision binary64
(if (<= b_2 -2.5e+155)
(/ (* b_2 -2.0) a)
(if (<= b_2 1.05e-121)
(/ (- (sqrt (- (* b_2 b_2) (* a c))) b_2) a)
(* -0.5 (/ c b_2)))))
double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -2.5e+155) {
tmp = (b_2 * -2.0) / a;
} else if (b_2 <= 1.05e-121) {
tmp = (sqrt(((b_2 * b_2) - (a * c))) - b_2) / a;
} else {
tmp = -0.5 * (c / b_2);
}
return tmp;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
real(8) :: tmp
if (b_2 <= (-2.5d+155)) then
tmp = (b_2 * (-2.0d0)) / a
else if (b_2 <= 1.05d-121) then
tmp = (sqrt(((b_2 * b_2) - (a * c))) - b_2) / a
else
tmp = (-0.5d0) * (c / b_2)
end if
code = tmp
end function
public static double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -2.5e+155) {
tmp = (b_2 * -2.0) / a;
} else if (b_2 <= 1.05e-121) {
tmp = (Math.sqrt(((b_2 * b_2) - (a * c))) - b_2) / a;
} else {
tmp = -0.5 * (c / b_2);
}
return tmp;
}
def code(a, b_2, c): tmp = 0 if b_2 <= -2.5e+155: tmp = (b_2 * -2.0) / a elif b_2 <= 1.05e-121: tmp = (math.sqrt(((b_2 * b_2) - (a * c))) - b_2) / a else: tmp = -0.5 * (c / b_2) return tmp
function code(a, b_2, c) tmp = 0.0 if (b_2 <= -2.5e+155) tmp = Float64(Float64(b_2 * -2.0) / a); elseif (b_2 <= 1.05e-121) tmp = Float64(Float64(sqrt(Float64(Float64(b_2 * b_2) - Float64(a * c))) - b_2) / a); else tmp = Float64(-0.5 * Float64(c / b_2)); end return tmp end
function tmp_2 = code(a, b_2, c) tmp = 0.0; if (b_2 <= -2.5e+155) tmp = (b_2 * -2.0) / a; elseif (b_2 <= 1.05e-121) tmp = (sqrt(((b_2 * b_2) - (a * c))) - b_2) / a; else tmp = -0.5 * (c / b_2); end tmp_2 = tmp; end
code[a_, b$95$2_, c_] := If[LessEqual[b$95$2, -2.5e+155], N[(N[(b$95$2 * -2.0), $MachinePrecision] / a), $MachinePrecision], If[LessEqual[b$95$2, 1.05e-121], N[(N[(N[Sqrt[N[(N[(b$95$2 * b$95$2), $MachinePrecision] - N[(a * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b$95$2), $MachinePrecision] / a), $MachinePrecision], N[(-0.5 * N[(c / b$95$2), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b_2 \leq -2.5 \cdot 10^{+155}:\\
\;\;\;\;\frac{b_2 \cdot -2}{a}\\
\mathbf{elif}\;b_2 \leq 1.05 \cdot 10^{-121}:\\
\;\;\;\;\frac{\sqrt{b_2 \cdot b_2 - a \cdot c} - b_2}{a}\\
\mathbf{else}:\\
\;\;\;\;-0.5 \cdot \frac{c}{b_2}\\
\end{array}
\end{array}
if b_2 < -2.5e155Initial program 34.4%
+-commutative34.4%
unsub-neg34.4%
Simplified34.4%
Taylor expanded in b_2 around -inf 98.2%
*-commutative98.2%
Simplified98.2%
if -2.5e155 < b_2 < 1.0499999999999999e-121Initial program 83.3%
+-commutative83.3%
unsub-neg83.3%
Simplified83.3%
if 1.0499999999999999e-121 < b_2 Initial program 12.6%
+-commutative12.6%
unsub-neg12.6%
Simplified12.6%
Taylor expanded in b_2 around inf 83.6%
Final simplification86.3%
(FPCore (a b_2 c) :precision binary64 (if (<= b_2 -5.2e-31) (+ (* -2.0 (/ b_2 a)) (* (/ c b_2) 0.5)) (if (<= b_2 6.2e-126) (/ (- (sqrt (* a (- c))) b_2) a) (* -0.5 (/ c b_2)))))
double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -5.2e-31) {
tmp = (-2.0 * (b_2 / a)) + ((c / b_2) * 0.5);
} else if (b_2 <= 6.2e-126) {
tmp = (sqrt((a * -c)) - b_2) / a;
} else {
tmp = -0.5 * (c / b_2);
}
return tmp;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
real(8) :: tmp
if (b_2 <= (-5.2d-31)) then
tmp = ((-2.0d0) * (b_2 / a)) + ((c / b_2) * 0.5d0)
else if (b_2 <= 6.2d-126) then
tmp = (sqrt((a * -c)) - b_2) / a
else
tmp = (-0.5d0) * (c / b_2)
end if
code = tmp
end function
public static double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -5.2e-31) {
tmp = (-2.0 * (b_2 / a)) + ((c / b_2) * 0.5);
} else if (b_2 <= 6.2e-126) {
tmp = (Math.sqrt((a * -c)) - b_2) / a;
} else {
tmp = -0.5 * (c / b_2);
}
return tmp;
}
def code(a, b_2, c): tmp = 0 if b_2 <= -5.2e-31: tmp = (-2.0 * (b_2 / a)) + ((c / b_2) * 0.5) elif b_2 <= 6.2e-126: tmp = (math.sqrt((a * -c)) - b_2) / a else: tmp = -0.5 * (c / b_2) return tmp
function code(a, b_2, c) tmp = 0.0 if (b_2 <= -5.2e-31) tmp = Float64(Float64(-2.0 * Float64(b_2 / a)) + Float64(Float64(c / b_2) * 0.5)); elseif (b_2 <= 6.2e-126) tmp = Float64(Float64(sqrt(Float64(a * Float64(-c))) - b_2) / a); else tmp = Float64(-0.5 * Float64(c / b_2)); end return tmp end
function tmp_2 = code(a, b_2, c) tmp = 0.0; if (b_2 <= -5.2e-31) tmp = (-2.0 * (b_2 / a)) + ((c / b_2) * 0.5); elseif (b_2 <= 6.2e-126) tmp = (sqrt((a * -c)) - b_2) / a; else tmp = -0.5 * (c / b_2); end tmp_2 = tmp; end
code[a_, b$95$2_, c_] := If[LessEqual[b$95$2, -5.2e-31], N[(N[(-2.0 * N[(b$95$2 / a), $MachinePrecision]), $MachinePrecision] + N[(N[(c / b$95$2), $MachinePrecision] * 0.5), $MachinePrecision]), $MachinePrecision], If[LessEqual[b$95$2, 6.2e-126], N[(N[(N[Sqrt[N[(a * (-c)), $MachinePrecision]], $MachinePrecision] - b$95$2), $MachinePrecision] / a), $MachinePrecision], N[(-0.5 * N[(c / b$95$2), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b_2 \leq -5.2 \cdot 10^{-31}:\\
\;\;\;\;-2 \cdot \frac{b_2}{a} + \frac{c}{b_2} \cdot 0.5\\
\mathbf{elif}\;b_2 \leq 6.2 \cdot 10^{-126}:\\
\;\;\;\;\frac{\sqrt{a \cdot \left(-c\right)} - b_2}{a}\\
\mathbf{else}:\\
\;\;\;\;-0.5 \cdot \frac{c}{b_2}\\
\end{array}
\end{array}
if b_2 < -5.19999999999999991e-31Initial program 64.4%
+-commutative64.4%
unsub-neg64.4%
Simplified64.4%
Taylor expanded in b_2 around -inf 86.9%
if -5.19999999999999991e-31 < b_2 < 6.2000000000000003e-126Initial program 71.6%
+-commutative71.6%
unsub-neg71.6%
Simplified71.6%
Taylor expanded in b_2 around 0 61.1%
mul-1-neg61.1%
distribute-rgt-neg-out61.1%
Simplified61.1%
if 6.2000000000000003e-126 < b_2 Initial program 12.6%
+-commutative12.6%
unsub-neg12.6%
Simplified12.6%
Taylor expanded in b_2 around inf 83.6%
Final simplification80.5%
(FPCore (a b_2 c) :precision binary64 (if (<= b_2 -5e-310) (+ (* -2.0 (/ b_2 a)) (* (/ c b_2) 0.5)) (* -0.5 (/ c b_2))))
double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -5e-310) {
tmp = (-2.0 * (b_2 / a)) + ((c / b_2) * 0.5);
} else {
tmp = -0.5 * (c / b_2);
}
return tmp;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
real(8) :: tmp
if (b_2 <= (-5d-310)) then
tmp = ((-2.0d0) * (b_2 / a)) + ((c / b_2) * 0.5d0)
else
tmp = (-0.5d0) * (c / b_2)
end if
code = tmp
end function
public static double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -5e-310) {
tmp = (-2.0 * (b_2 / a)) + ((c / b_2) * 0.5);
} else {
tmp = -0.5 * (c / b_2);
}
return tmp;
}
def code(a, b_2, c): tmp = 0 if b_2 <= -5e-310: tmp = (-2.0 * (b_2 / a)) + ((c / b_2) * 0.5) else: tmp = -0.5 * (c / b_2) return tmp
function code(a, b_2, c) tmp = 0.0 if (b_2 <= -5e-310) tmp = Float64(Float64(-2.0 * Float64(b_2 / a)) + Float64(Float64(c / b_2) * 0.5)); else tmp = Float64(-0.5 * Float64(c / b_2)); end return tmp end
function tmp_2 = code(a, b_2, c) tmp = 0.0; if (b_2 <= -5e-310) tmp = (-2.0 * (b_2 / a)) + ((c / b_2) * 0.5); else tmp = -0.5 * (c / b_2); end tmp_2 = tmp; end
code[a_, b$95$2_, c_] := If[LessEqual[b$95$2, -5e-310], N[(N[(-2.0 * N[(b$95$2 / a), $MachinePrecision]), $MachinePrecision] + N[(N[(c / b$95$2), $MachinePrecision] * 0.5), $MachinePrecision]), $MachinePrecision], N[(-0.5 * N[(c / b$95$2), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b_2 \leq -5 \cdot 10^{-310}:\\
\;\;\;\;-2 \cdot \frac{b_2}{a} + \frac{c}{b_2} \cdot 0.5\\
\mathbf{else}:\\
\;\;\;\;-0.5 \cdot \frac{c}{b_2}\\
\end{array}
\end{array}
if b_2 < -4.999999999999985e-310Initial program 67.8%
+-commutative67.8%
unsub-neg67.8%
Simplified67.8%
Taylor expanded in b_2 around -inf 71.9%
if -4.999999999999985e-310 < b_2 Initial program 20.0%
+-commutative20.0%
unsub-neg20.0%
Simplified20.0%
Taylor expanded in b_2 around inf 72.9%
Final simplification72.4%
(FPCore (a b_2 c) :precision binary64 (if (<= b_2 -5e-310) (/ (- b_2) a) (* -0.5 (/ c b_2))))
double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -5e-310) {
tmp = -b_2 / a;
} else {
tmp = -0.5 * (c / b_2);
}
return tmp;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
real(8) :: tmp
if (b_2 <= (-5d-310)) then
tmp = -b_2 / a
else
tmp = (-0.5d0) * (c / b_2)
end if
code = tmp
end function
public static double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -5e-310) {
tmp = -b_2 / a;
} else {
tmp = -0.5 * (c / b_2);
}
return tmp;
}
def code(a, b_2, c): tmp = 0 if b_2 <= -5e-310: tmp = -b_2 / a else: tmp = -0.5 * (c / b_2) return tmp
function code(a, b_2, c) tmp = 0.0 if (b_2 <= -5e-310) tmp = Float64(Float64(-b_2) / a); else tmp = Float64(-0.5 * Float64(c / b_2)); end return tmp end
function tmp_2 = code(a, b_2, c) tmp = 0.0; if (b_2 <= -5e-310) tmp = -b_2 / a; else tmp = -0.5 * (c / b_2); end tmp_2 = tmp; end
code[a_, b$95$2_, c_] := If[LessEqual[b$95$2, -5e-310], N[((-b$95$2) / a), $MachinePrecision], N[(-0.5 * N[(c / b$95$2), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b_2 \leq -5 \cdot 10^{-310}:\\
\;\;\;\;\frac{-b_2}{a}\\
\mathbf{else}:\\
\;\;\;\;-0.5 \cdot \frac{c}{b_2}\\
\end{array}
\end{array}
if b_2 < -4.999999999999985e-310Initial program 67.8%
+-commutative67.8%
unsub-neg67.8%
Simplified67.8%
Taylor expanded in b_2 around 0 37.2%
mul-1-neg37.2%
distribute-rgt-neg-out37.2%
Simplified37.2%
Taylor expanded in c around 0 29.1%
neg-mul-129.1%
distribute-neg-frac29.1%
Simplified29.1%
if -4.999999999999985e-310 < b_2 Initial program 20.0%
+-commutative20.0%
unsub-neg20.0%
Simplified20.0%
Taylor expanded in b_2 around inf 72.9%
Final simplification51.4%
(FPCore (a b_2 c) :precision binary64 (if (<= b_2 -5e-310) (/ (* b_2 -2.0) a) (* -0.5 (/ c b_2))))
double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -5e-310) {
tmp = (b_2 * -2.0) / a;
} else {
tmp = -0.5 * (c / b_2);
}
return tmp;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
real(8) :: tmp
if (b_2 <= (-5d-310)) then
tmp = (b_2 * (-2.0d0)) / a
else
tmp = (-0.5d0) * (c / b_2)
end if
code = tmp
end function
public static double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -5e-310) {
tmp = (b_2 * -2.0) / a;
} else {
tmp = -0.5 * (c / b_2);
}
return tmp;
}
def code(a, b_2, c): tmp = 0 if b_2 <= -5e-310: tmp = (b_2 * -2.0) / a else: tmp = -0.5 * (c / b_2) return tmp
function code(a, b_2, c) tmp = 0.0 if (b_2 <= -5e-310) tmp = Float64(Float64(b_2 * -2.0) / a); else tmp = Float64(-0.5 * Float64(c / b_2)); end return tmp end
function tmp_2 = code(a, b_2, c) tmp = 0.0; if (b_2 <= -5e-310) tmp = (b_2 * -2.0) / a; else tmp = -0.5 * (c / b_2); end tmp_2 = tmp; end
code[a_, b$95$2_, c_] := If[LessEqual[b$95$2, -5e-310], N[(N[(b$95$2 * -2.0), $MachinePrecision] / a), $MachinePrecision], N[(-0.5 * N[(c / b$95$2), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b_2 \leq -5 \cdot 10^{-310}:\\
\;\;\;\;\frac{b_2 \cdot -2}{a}\\
\mathbf{else}:\\
\;\;\;\;-0.5 \cdot \frac{c}{b_2}\\
\end{array}
\end{array}
if b_2 < -4.999999999999985e-310Initial program 67.8%
+-commutative67.8%
unsub-neg67.8%
Simplified67.8%
Taylor expanded in b_2 around -inf 71.8%
*-commutative71.8%
Simplified71.8%
if -4.999999999999985e-310 < b_2 Initial program 20.0%
+-commutative20.0%
unsub-neg20.0%
Simplified20.0%
Taylor expanded in b_2 around inf 72.9%
Final simplification72.4%
(FPCore (a b_2 c) :precision binary64 (/ (- b_2) a))
double code(double a, double b_2, double c) {
return -b_2 / a;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
code = -b_2 / a
end function
public static double code(double a, double b_2, double c) {
return -b_2 / a;
}
def code(a, b_2, c): return -b_2 / a
function code(a, b_2, c) return Float64(Float64(-b_2) / a) end
function tmp = code(a, b_2, c) tmp = -b_2 / a; end
code[a_, b$95$2_, c_] := N[((-b$95$2) / a), $MachinePrecision]
\begin{array}{l}
\\
\frac{-b_2}{a}
\end{array}
Initial program 43.5%
+-commutative43.5%
unsub-neg43.5%
Simplified43.5%
Taylor expanded in b_2 around 0 26.4%
mul-1-neg26.4%
distribute-rgt-neg-out26.4%
Simplified26.4%
Taylor expanded in c around 0 15.7%
neg-mul-115.7%
distribute-neg-frac15.7%
Simplified15.7%
Final simplification15.7%
herbie shell --seed 2023207
(FPCore (a b_2 c)
:name "quad2p (problem 3.2.1, positive)"
:precision binary64
(/ (+ (- b_2) (sqrt (- (* b_2 b_2) (* a c)))) a))