
(FPCore (x) :precision binary64 (- (/ x (+ x 1.0)) (/ (+ x 1.0) (- x 1.0))))
double code(double x) {
return (x / (x + 1.0)) - ((x + 1.0) / (x - 1.0));
}
real(8) function code(x)
real(8), intent (in) :: x
code = (x / (x + 1.0d0)) - ((x + 1.0d0) / (x - 1.0d0))
end function
public static double code(double x) {
return (x / (x + 1.0)) - ((x + 1.0) / (x - 1.0));
}
def code(x): return (x / (x + 1.0)) - ((x + 1.0) / (x - 1.0))
function code(x) return Float64(Float64(x / Float64(x + 1.0)) - Float64(Float64(x + 1.0) / Float64(x - 1.0))) end
function tmp = code(x) tmp = (x / (x + 1.0)) - ((x + 1.0) / (x - 1.0)); end
code[x_] := N[(N[(x / N[(x + 1.0), $MachinePrecision]), $MachinePrecision] - N[(N[(x + 1.0), $MachinePrecision] / N[(x - 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{x + 1} - \frac{x + 1}{x - 1}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary64 (- (/ x (+ x 1.0)) (/ (+ x 1.0) (- x 1.0))))
double code(double x) {
return (x / (x + 1.0)) - ((x + 1.0) / (x - 1.0));
}
real(8) function code(x)
real(8), intent (in) :: x
code = (x / (x + 1.0d0)) - ((x + 1.0d0) / (x - 1.0d0))
end function
public static double code(double x) {
return (x / (x + 1.0)) - ((x + 1.0) / (x - 1.0));
}
def code(x): return (x / (x + 1.0)) - ((x + 1.0) / (x - 1.0))
function code(x) return Float64(Float64(x / Float64(x + 1.0)) - Float64(Float64(x + 1.0) / Float64(x - 1.0))) end
function tmp = code(x) tmp = (x / (x + 1.0)) - ((x + 1.0) / (x - 1.0)); end
code[x_] := N[(N[(x / N[(x + 1.0), $MachinePrecision]), $MachinePrecision] - N[(N[(x + 1.0), $MachinePrecision] / N[(x - 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{x + 1} - \frac{x + 1}{x - 1}
\end{array}
(FPCore (x) :precision binary64 (/ (+ (* (/ x (+ x 1.0)) -3.0) (/ -1.0 (+ x 1.0))) (+ x -1.0)))
double code(double x) {
return (((x / (x + 1.0)) * -3.0) + (-1.0 / (x + 1.0))) / (x + -1.0);
}
real(8) function code(x)
real(8), intent (in) :: x
code = (((x / (x + 1.0d0)) * (-3.0d0)) + ((-1.0d0) / (x + 1.0d0))) / (x + (-1.0d0))
end function
public static double code(double x) {
return (((x / (x + 1.0)) * -3.0) + (-1.0 / (x + 1.0))) / (x + -1.0);
}
def code(x): return (((x / (x + 1.0)) * -3.0) + (-1.0 / (x + 1.0))) / (x + -1.0)
function code(x) return Float64(Float64(Float64(Float64(x / Float64(x + 1.0)) * -3.0) + Float64(-1.0 / Float64(x + 1.0))) / Float64(x + -1.0)) end
function tmp = code(x) tmp = (((x / (x + 1.0)) * -3.0) + (-1.0 / (x + 1.0))) / (x + -1.0); end
code[x_] := N[(N[(N[(N[(x / N[(x + 1.0), $MachinePrecision]), $MachinePrecision] * -3.0), $MachinePrecision] + N[(-1.0 / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + -1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\frac{x}{x + 1} \cdot -3 + \frac{-1}{x + 1}}{x + -1}
\end{array}
Initial program 56.6%
frac-sub54.9%
associate-/r*54.9%
sub-neg54.9%
distribute-rgt-in54.9%
metadata-eval54.9%
neg-mul-154.9%
fma-def54.9%
fma-neg54.9%
pow254.9%
sub-neg54.9%
metadata-eval54.9%
Applied egg-rr54.9%
Taylor expanded in x around 0 99.8%
div-sub99.8%
sub-neg99.8%
Applied egg-rr99.8%
*-commutative99.8%
associate-/l*100.0%
distribute-neg-frac100.0%
metadata-eval100.0%
Simplified100.0%
associate-/r/100.0%
Applied egg-rr100.0%
Final simplification100.0%
(FPCore (x) :precision binary64 (let* ((t_0 (+ (/ x (+ x 1.0)) (/ (- -1.0 x) (+ x -1.0))))) (if (<= t_0 5e-11) (+ (/ -3.0 x) (/ (/ -1.0 x) x)) t_0)))
double code(double x) {
double t_0 = (x / (x + 1.0)) + ((-1.0 - x) / (x + -1.0));
double tmp;
if (t_0 <= 5e-11) {
tmp = (-3.0 / x) + ((-1.0 / x) / x);
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: t_0
real(8) :: tmp
t_0 = (x / (x + 1.0d0)) + (((-1.0d0) - x) / (x + (-1.0d0)))
if (t_0 <= 5d-11) then
tmp = ((-3.0d0) / x) + (((-1.0d0) / x) / x)
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x) {
double t_0 = (x / (x + 1.0)) + ((-1.0 - x) / (x + -1.0));
double tmp;
if (t_0 <= 5e-11) {
tmp = (-3.0 / x) + ((-1.0 / x) / x);
} else {
tmp = t_0;
}
return tmp;
}
def code(x): t_0 = (x / (x + 1.0)) + ((-1.0 - x) / (x + -1.0)) tmp = 0 if t_0 <= 5e-11: tmp = (-3.0 / x) + ((-1.0 / x) / x) else: tmp = t_0 return tmp
function code(x) t_0 = Float64(Float64(x / Float64(x + 1.0)) + Float64(Float64(-1.0 - x) / Float64(x + -1.0))) tmp = 0.0 if (t_0 <= 5e-11) tmp = Float64(Float64(-3.0 / x) + Float64(Float64(-1.0 / x) / x)); else tmp = t_0; end return tmp end
function tmp_2 = code(x) t_0 = (x / (x + 1.0)) + ((-1.0 - x) / (x + -1.0)); tmp = 0.0; if (t_0 <= 5e-11) tmp = (-3.0 / x) + ((-1.0 / x) / x); else tmp = t_0; end tmp_2 = tmp; end
code[x_] := Block[{t$95$0 = N[(N[(x / N[(x + 1.0), $MachinePrecision]), $MachinePrecision] + N[(N[(-1.0 - x), $MachinePrecision] / N[(x + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 5e-11], N[(N[(-3.0 / x), $MachinePrecision] + N[(N[(-1.0 / x), $MachinePrecision] / x), $MachinePrecision]), $MachinePrecision], t$95$0]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x}{x + 1} + \frac{-1 - x}{x + -1}\\
\mathbf{if}\;t_0 \leq 5 \cdot 10^{-11}:\\
\;\;\;\;\frac{-3}{x} + \frac{\frac{-1}{x}}{x}\\
\mathbf{else}:\\
\;\;\;\;t_0\\
\end{array}
\end{array}
if (-.f64 (/.f64 x (+.f64 x 1)) (/.f64 (+.f64 x 1) (-.f64 x 1))) < 5.00000000000000018e-11Initial program 8.3%
Taylor expanded in x around inf 98.8%
+-commutative98.8%
distribute-neg-in98.8%
sub-neg98.8%
associate-*r/99.3%
metadata-eval99.3%
distribute-neg-frac99.3%
metadata-eval99.3%
unpow299.3%
associate-/r*99.3%
Simplified99.3%
if 5.00000000000000018e-11 < (-.f64 (/.f64 x (+.f64 x 1)) (/.f64 (+.f64 x 1) (-.f64 x 1))) Initial program 99.9%
Final simplification99.6%
(FPCore (x) :precision binary64 (if (or (<= x -1.0) (not (<= x 1.0))) (+ (/ -3.0 x) (/ (/ -1.0 x) x)) (+ 1.0 (* x 3.0))))
double code(double x) {
double tmp;
if ((x <= -1.0) || !(x <= 1.0)) {
tmp = (-3.0 / x) + ((-1.0 / x) / x);
} else {
tmp = 1.0 + (x * 3.0);
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if ((x <= (-1.0d0)) .or. (.not. (x <= 1.0d0))) then
tmp = ((-3.0d0) / x) + (((-1.0d0) / x) / x)
else
tmp = 1.0d0 + (x * 3.0d0)
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if ((x <= -1.0) || !(x <= 1.0)) {
tmp = (-3.0 / x) + ((-1.0 / x) / x);
} else {
tmp = 1.0 + (x * 3.0);
}
return tmp;
}
def code(x): tmp = 0 if (x <= -1.0) or not (x <= 1.0): tmp = (-3.0 / x) + ((-1.0 / x) / x) else: tmp = 1.0 + (x * 3.0) return tmp
function code(x) tmp = 0.0 if ((x <= -1.0) || !(x <= 1.0)) tmp = Float64(Float64(-3.0 / x) + Float64(Float64(-1.0 / x) / x)); else tmp = Float64(1.0 + Float64(x * 3.0)); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if ((x <= -1.0) || ~((x <= 1.0))) tmp = (-3.0 / x) + ((-1.0 / x) / x); else tmp = 1.0 + (x * 3.0); end tmp_2 = tmp; end
code[x_] := If[Or[LessEqual[x, -1.0], N[Not[LessEqual[x, 1.0]], $MachinePrecision]], N[(N[(-3.0 / x), $MachinePrecision] + N[(N[(-1.0 / x), $MachinePrecision] / x), $MachinePrecision]), $MachinePrecision], N[(1.0 + N[(x * 3.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1 \lor \neg \left(x \leq 1\right):\\
\;\;\;\;\frac{-3}{x} + \frac{\frac{-1}{x}}{x}\\
\mathbf{else}:\\
\;\;\;\;1 + x \cdot 3\\
\end{array}
\end{array}
if x < -1 or 1 < x Initial program 9.0%
Taylor expanded in x around inf 98.3%
+-commutative98.3%
distribute-neg-in98.3%
sub-neg98.3%
associate-*r/98.8%
metadata-eval98.8%
distribute-neg-frac98.8%
metadata-eval98.8%
unpow298.8%
associate-/r*98.8%
Simplified98.8%
if -1 < x < 1Initial program 100.0%
Taylor expanded in x around 0 99.1%
Final simplification99.0%
(FPCore (x) :precision binary64 (if (<= x -1.0) (+ (/ -3.0 x) (/ (/ -1.0 x) x)) (if (<= x 0.82) (+ 1.0 (* x 3.0)) (/ (+ -3.0 (/ 2.0 x)) (+ x -1.0)))))
double code(double x) {
double tmp;
if (x <= -1.0) {
tmp = (-3.0 / x) + ((-1.0 / x) / x);
} else if (x <= 0.82) {
tmp = 1.0 + (x * 3.0);
} else {
tmp = (-3.0 + (2.0 / x)) / (x + -1.0);
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= (-1.0d0)) then
tmp = ((-3.0d0) / x) + (((-1.0d0) / x) / x)
else if (x <= 0.82d0) then
tmp = 1.0d0 + (x * 3.0d0)
else
tmp = ((-3.0d0) + (2.0d0 / x)) / (x + (-1.0d0))
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= -1.0) {
tmp = (-3.0 / x) + ((-1.0 / x) / x);
} else if (x <= 0.82) {
tmp = 1.0 + (x * 3.0);
} else {
tmp = (-3.0 + (2.0 / x)) / (x + -1.0);
}
return tmp;
}
def code(x): tmp = 0 if x <= -1.0: tmp = (-3.0 / x) + ((-1.0 / x) / x) elif x <= 0.82: tmp = 1.0 + (x * 3.0) else: tmp = (-3.0 + (2.0 / x)) / (x + -1.0) return tmp
function code(x) tmp = 0.0 if (x <= -1.0) tmp = Float64(Float64(-3.0 / x) + Float64(Float64(-1.0 / x) / x)); elseif (x <= 0.82) tmp = Float64(1.0 + Float64(x * 3.0)); else tmp = Float64(Float64(-3.0 + Float64(2.0 / x)) / Float64(x + -1.0)); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= -1.0) tmp = (-3.0 / x) + ((-1.0 / x) / x); elseif (x <= 0.82) tmp = 1.0 + (x * 3.0); else tmp = (-3.0 + (2.0 / x)) / (x + -1.0); end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, -1.0], N[(N[(-3.0 / x), $MachinePrecision] + N[(N[(-1.0 / x), $MachinePrecision] / x), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 0.82], N[(1.0 + N[(x * 3.0), $MachinePrecision]), $MachinePrecision], N[(N[(-3.0 + N[(2.0 / x), $MachinePrecision]), $MachinePrecision] / N[(x + -1.0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1:\\
\;\;\;\;\frac{-3}{x} + \frac{\frac{-1}{x}}{x}\\
\mathbf{elif}\;x \leq 0.82:\\
\;\;\;\;1 + x \cdot 3\\
\mathbf{else}:\\
\;\;\;\;\frac{-3 + \frac{2}{x}}{x + -1}\\
\end{array}
\end{array}
if x < -1Initial program 8.4%
Taylor expanded in x around inf 98.4%
+-commutative98.4%
distribute-neg-in98.4%
sub-neg98.4%
associate-*r/98.9%
metadata-eval98.9%
distribute-neg-frac98.9%
metadata-eval98.9%
unpow298.9%
associate-/r*98.9%
Simplified98.9%
if -1 < x < 0.819999999999999951Initial program 100.0%
Taylor expanded in x around 0 99.1%
if 0.819999999999999951 < x Initial program 9.4%
frac-sub6.3%
associate-/r*6.3%
sub-neg6.3%
distribute-rgt-in6.2%
metadata-eval6.2%
neg-mul-16.2%
fma-def6.3%
fma-neg6.2%
pow26.2%
sub-neg6.2%
metadata-eval6.2%
Applied egg-rr6.2%
Taylor expanded in x around inf 98.7%
sub-neg98.7%
associate-*r/98.7%
metadata-eval98.7%
metadata-eval98.7%
Simplified98.7%
Final simplification99.0%
(FPCore (x) :precision binary64 (/ (/ (+ -1.0 (* x -3.0)) (+ x 1.0)) (+ x -1.0)))
double code(double x) {
return ((-1.0 + (x * -3.0)) / (x + 1.0)) / (x + -1.0);
}
real(8) function code(x)
real(8), intent (in) :: x
code = (((-1.0d0) + (x * (-3.0d0))) / (x + 1.0d0)) / (x + (-1.0d0))
end function
public static double code(double x) {
return ((-1.0 + (x * -3.0)) / (x + 1.0)) / (x + -1.0);
}
def code(x): return ((-1.0 + (x * -3.0)) / (x + 1.0)) / (x + -1.0)
function code(x) return Float64(Float64(Float64(-1.0 + Float64(x * -3.0)) / Float64(x + 1.0)) / Float64(x + -1.0)) end
function tmp = code(x) tmp = ((-1.0 + (x * -3.0)) / (x + 1.0)) / (x + -1.0); end
code[x_] := N[(N[(N[(-1.0 + N[(x * -3.0), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision] / N[(x + -1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\frac{-1 + x \cdot -3}{x + 1}}{x + -1}
\end{array}
Initial program 56.6%
frac-sub54.9%
associate-/r*54.9%
sub-neg54.9%
distribute-rgt-in54.9%
metadata-eval54.9%
neg-mul-154.9%
fma-def54.9%
fma-neg54.9%
pow254.9%
sub-neg54.9%
metadata-eval54.9%
Applied egg-rr54.9%
Taylor expanded in x around 0 99.8%
Final simplification99.8%
(FPCore (x) :precision binary64 (if (or (<= x -1.0) (not (<= x 1.0))) (/ (+ -3.0 (/ -1.0 x)) x) (+ 1.0 (* x 3.0))))
double code(double x) {
double tmp;
if ((x <= -1.0) || !(x <= 1.0)) {
tmp = (-3.0 + (-1.0 / x)) / x;
} else {
tmp = 1.0 + (x * 3.0);
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if ((x <= (-1.0d0)) .or. (.not. (x <= 1.0d0))) then
tmp = ((-3.0d0) + ((-1.0d0) / x)) / x
else
tmp = 1.0d0 + (x * 3.0d0)
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if ((x <= -1.0) || !(x <= 1.0)) {
tmp = (-3.0 + (-1.0 / x)) / x;
} else {
tmp = 1.0 + (x * 3.0);
}
return tmp;
}
def code(x): tmp = 0 if (x <= -1.0) or not (x <= 1.0): tmp = (-3.0 + (-1.0 / x)) / x else: tmp = 1.0 + (x * 3.0) return tmp
function code(x) tmp = 0.0 if ((x <= -1.0) || !(x <= 1.0)) tmp = Float64(Float64(-3.0 + Float64(-1.0 / x)) / x); else tmp = Float64(1.0 + Float64(x * 3.0)); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if ((x <= -1.0) || ~((x <= 1.0))) tmp = (-3.0 + (-1.0 / x)) / x; else tmp = 1.0 + (x * 3.0); end tmp_2 = tmp; end
code[x_] := If[Or[LessEqual[x, -1.0], N[Not[LessEqual[x, 1.0]], $MachinePrecision]], N[(N[(-3.0 + N[(-1.0 / x), $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision], N[(1.0 + N[(x * 3.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1 \lor \neg \left(x \leq 1\right):\\
\;\;\;\;\frac{-3 + \frac{-1}{x}}{x}\\
\mathbf{else}:\\
\;\;\;\;1 + x \cdot 3\\
\end{array}
\end{array}
if x < -1 or 1 < x Initial program 9.0%
clear-num8.9%
frac-sub9.2%
*-un-lft-identity9.2%
sub-neg9.2%
metadata-eval9.2%
sub-neg9.2%
metadata-eval9.2%
Applied egg-rr9.2%
Taylor expanded in x around inf 98.3%
+-commutative98.3%
unpow298.3%
associate-/l/98.3%
distribute-neg-in98.3%
associate-*r/98.8%
metadata-eval98.8%
distribute-neg-frac98.8%
metadata-eval98.8%
unsub-neg98.8%
div-sub98.8%
Simplified98.8%
if -1 < x < 1Initial program 100.0%
Taylor expanded in x around 0 99.1%
Final simplification98.9%
(FPCore (x) :precision binary64 (if (<= x -1.0) (/ -3.0 x) (if (<= x 1.0) (+ 1.0 (* x 3.0)) (/ -3.0 x))))
double code(double x) {
double tmp;
if (x <= -1.0) {
tmp = -3.0 / x;
} else if (x <= 1.0) {
tmp = 1.0 + (x * 3.0);
} else {
tmp = -3.0 / x;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= (-1.0d0)) then
tmp = (-3.0d0) / x
else if (x <= 1.0d0) then
tmp = 1.0d0 + (x * 3.0d0)
else
tmp = (-3.0d0) / x
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= -1.0) {
tmp = -3.0 / x;
} else if (x <= 1.0) {
tmp = 1.0 + (x * 3.0);
} else {
tmp = -3.0 / x;
}
return tmp;
}
def code(x): tmp = 0 if x <= -1.0: tmp = -3.0 / x elif x <= 1.0: tmp = 1.0 + (x * 3.0) else: tmp = -3.0 / x return tmp
function code(x) tmp = 0.0 if (x <= -1.0) tmp = Float64(-3.0 / x); elseif (x <= 1.0) tmp = Float64(1.0 + Float64(x * 3.0)); else tmp = Float64(-3.0 / x); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= -1.0) tmp = -3.0 / x; elseif (x <= 1.0) tmp = 1.0 + (x * 3.0); else tmp = -3.0 / x; end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, -1.0], N[(-3.0 / x), $MachinePrecision], If[LessEqual[x, 1.0], N[(1.0 + N[(x * 3.0), $MachinePrecision]), $MachinePrecision], N[(-3.0 / x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1:\\
\;\;\;\;\frac{-3}{x}\\
\mathbf{elif}\;x \leq 1:\\
\;\;\;\;1 + x \cdot 3\\
\mathbf{else}:\\
\;\;\;\;\frac{-3}{x}\\
\end{array}
\end{array}
if x < -1 or 1 < x Initial program 9.0%
Taylor expanded in x around inf 97.7%
if -1 < x < 1Initial program 100.0%
Taylor expanded in x around 0 99.1%
Final simplification98.4%
(FPCore (x) :precision binary64 (if (<= x -1.0) (/ -3.0 x) (if (<= x 1.0) (- x -1.0) (/ -3.0 x))))
double code(double x) {
double tmp;
if (x <= -1.0) {
tmp = -3.0 / x;
} else if (x <= 1.0) {
tmp = x - -1.0;
} else {
tmp = -3.0 / x;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= (-1.0d0)) then
tmp = (-3.0d0) / x
else if (x <= 1.0d0) then
tmp = x - (-1.0d0)
else
tmp = (-3.0d0) / x
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= -1.0) {
tmp = -3.0 / x;
} else if (x <= 1.0) {
tmp = x - -1.0;
} else {
tmp = -3.0 / x;
}
return tmp;
}
def code(x): tmp = 0 if x <= -1.0: tmp = -3.0 / x elif x <= 1.0: tmp = x - -1.0 else: tmp = -3.0 / x return tmp
function code(x) tmp = 0.0 if (x <= -1.0) tmp = Float64(-3.0 / x); elseif (x <= 1.0) tmp = Float64(x - -1.0); else tmp = Float64(-3.0 / x); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= -1.0) tmp = -3.0 / x; elseif (x <= 1.0) tmp = x - -1.0; else tmp = -3.0 / x; end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, -1.0], N[(-3.0 / x), $MachinePrecision], If[LessEqual[x, 1.0], N[(x - -1.0), $MachinePrecision], N[(-3.0 / x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1:\\
\;\;\;\;\frac{-3}{x}\\
\mathbf{elif}\;x \leq 1:\\
\;\;\;\;x - -1\\
\mathbf{else}:\\
\;\;\;\;\frac{-3}{x}\\
\end{array}
\end{array}
if x < -1 or 1 < x Initial program 9.0%
Taylor expanded in x around inf 97.7%
if -1 < x < 1Initial program 100.0%
Taylor expanded in x around 0 99.1%
Taylor expanded in x around 0 98.1%
Final simplification97.9%
(FPCore (x) :precision binary64 1.0)
double code(double x) {
return 1.0;
}
real(8) function code(x)
real(8), intent (in) :: x
code = 1.0d0
end function
public static double code(double x) {
return 1.0;
}
def code(x): return 1.0
function code(x) return 1.0 end
function tmp = code(x) tmp = 1.0; end
code[x_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 56.6%
Taylor expanded in x around 0 53.0%
Final simplification53.0%
herbie shell --seed 2023207
(FPCore (x)
:name "Asymptote C"
:precision binary64
(- (/ x (+ x 1.0)) (/ (+ x 1.0) (- x 1.0))))