
(FPCore (B x) :precision binary64 (+ (- (* x (/ 1.0 (tan B)))) (/ 1.0 (sin B))))
double code(double B, double x) {
return -(x * (1.0 / tan(B))) + (1.0 / sin(B));
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = -(x * (1.0d0 / tan(b))) + (1.0d0 / sin(b))
end function
public static double code(double B, double x) {
return -(x * (1.0 / Math.tan(B))) + (1.0 / Math.sin(B));
}
def code(B, x): return -(x * (1.0 / math.tan(B))) + (1.0 / math.sin(B))
function code(B, x) return Float64(Float64(-Float64(x * Float64(1.0 / tan(B)))) + Float64(1.0 / sin(B))) end
function tmp = code(B, x) tmp = -(x * (1.0 / tan(B))) + (1.0 / sin(B)); end
code[B_, x_] := N[((-N[(x * N[(1.0 / N[Tan[B], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]) + N[(1.0 / N[Sin[B], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(-x \cdot \frac{1}{\tan B}\right) + \frac{1}{\sin B}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (B x) :precision binary64 (+ (- (* x (/ 1.0 (tan B)))) (/ 1.0 (sin B))))
double code(double B, double x) {
return -(x * (1.0 / tan(B))) + (1.0 / sin(B));
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = -(x * (1.0d0 / tan(b))) + (1.0d0 / sin(b))
end function
public static double code(double B, double x) {
return -(x * (1.0 / Math.tan(B))) + (1.0 / Math.sin(B));
}
def code(B, x): return -(x * (1.0 / math.tan(B))) + (1.0 / math.sin(B))
function code(B, x) return Float64(Float64(-Float64(x * Float64(1.0 / tan(B)))) + Float64(1.0 / sin(B))) end
function tmp = code(B, x) tmp = -(x * (1.0 / tan(B))) + (1.0 / sin(B)); end
code[B_, x_] := N[((-N[(x * N[(1.0 / N[Tan[B], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]) + N[(1.0 / N[Sin[B], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(-x \cdot \frac{1}{\tan B}\right) + \frac{1}{\sin B}
\end{array}
(FPCore (B x) :precision binary64 (- (/ 1.0 (sin B)) (/ x (tan B))))
double code(double B, double x) {
return (1.0 / sin(B)) - (x / tan(B));
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = (1.0d0 / sin(b)) - (x / tan(b))
end function
public static double code(double B, double x) {
return (1.0 / Math.sin(B)) - (x / Math.tan(B));
}
def code(B, x): return (1.0 / math.sin(B)) - (x / math.tan(B))
function code(B, x) return Float64(Float64(1.0 / sin(B)) - Float64(x / tan(B))) end
function tmp = code(B, x) tmp = (1.0 / sin(B)) - (x / tan(B)); end
code[B_, x_] := N[(N[(1.0 / N[Sin[B], $MachinePrecision]), $MachinePrecision] - N[(x / N[Tan[B], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{\sin B} - \frac{x}{\tan B}
\end{array}
Initial program 99.7%
+-commutative99.7%
unsub-neg99.7%
associate-*r/99.8%
*-rgt-identity99.8%
Simplified99.8%
Final simplification99.8%
(FPCore (B x) :precision binary64 (if (or (<= x -3.4) (not (<= x 1.0))) (- (/ 1.0 B) (/ x (tan B))) (/ (- 1.0 x) (sin B))))
double code(double B, double x) {
double tmp;
if ((x <= -3.4) || !(x <= 1.0)) {
tmp = (1.0 / B) - (x / tan(B));
} else {
tmp = (1.0 - x) / sin(B);
}
return tmp;
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
real(8) :: tmp
if ((x <= (-3.4d0)) .or. (.not. (x <= 1.0d0))) then
tmp = (1.0d0 / b) - (x / tan(b))
else
tmp = (1.0d0 - x) / sin(b)
end if
code = tmp
end function
public static double code(double B, double x) {
double tmp;
if ((x <= -3.4) || !(x <= 1.0)) {
tmp = (1.0 / B) - (x / Math.tan(B));
} else {
tmp = (1.0 - x) / Math.sin(B);
}
return tmp;
}
def code(B, x): tmp = 0 if (x <= -3.4) or not (x <= 1.0): tmp = (1.0 / B) - (x / math.tan(B)) else: tmp = (1.0 - x) / math.sin(B) return tmp
function code(B, x) tmp = 0.0 if ((x <= -3.4) || !(x <= 1.0)) tmp = Float64(Float64(1.0 / B) - Float64(x / tan(B))); else tmp = Float64(Float64(1.0 - x) / sin(B)); end return tmp end
function tmp_2 = code(B, x) tmp = 0.0; if ((x <= -3.4) || ~((x <= 1.0))) tmp = (1.0 / B) - (x / tan(B)); else tmp = (1.0 - x) / sin(B); end tmp_2 = tmp; end
code[B_, x_] := If[Or[LessEqual[x, -3.4], N[Not[LessEqual[x, 1.0]], $MachinePrecision]], N[(N[(1.0 / B), $MachinePrecision] - N[(x / N[Tan[B], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(1.0 - x), $MachinePrecision] / N[Sin[B], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -3.4 \lor \neg \left(x \leq 1\right):\\
\;\;\;\;\frac{1}{B} - \frac{x}{\tan B}\\
\mathbf{else}:\\
\;\;\;\;\frac{1 - x}{\sin B}\\
\end{array}
\end{array}
if x < -3.39999999999999991 or 1 < x Initial program 99.5%
+-commutative99.5%
unsub-neg99.5%
associate-*r/99.8%
*-rgt-identity99.8%
Simplified99.8%
Taylor expanded in B around 0 74.3%
Taylor expanded in B around 0 97.7%
if -3.39999999999999991 < x < 1Initial program 99.9%
+-commutative99.9%
unsub-neg99.9%
associate-*r/99.9%
*-rgt-identity99.9%
Simplified99.9%
tan-quot99.9%
associate-/r/99.9%
Applied egg-rr99.9%
Taylor expanded in B around inf 99.9%
*-commutative99.9%
div-sub99.9%
*-commutative99.9%
Simplified99.9%
Taylor expanded in B around 0 99.0%
Final simplification98.4%
(FPCore (B x) :precision binary64 (if (or (<= x -1.35) (not (<= x 1.95))) (- (/ 1.0 B) (/ x (tan B))) (- (/ 1.0 (sin B)) (/ x B))))
double code(double B, double x) {
double tmp;
if ((x <= -1.35) || !(x <= 1.95)) {
tmp = (1.0 / B) - (x / tan(B));
} else {
tmp = (1.0 / sin(B)) - (x / B);
}
return tmp;
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
real(8) :: tmp
if ((x <= (-1.35d0)) .or. (.not. (x <= 1.95d0))) then
tmp = (1.0d0 / b) - (x / tan(b))
else
tmp = (1.0d0 / sin(b)) - (x / b)
end if
code = tmp
end function
public static double code(double B, double x) {
double tmp;
if ((x <= -1.35) || !(x <= 1.95)) {
tmp = (1.0 / B) - (x / Math.tan(B));
} else {
tmp = (1.0 / Math.sin(B)) - (x / B);
}
return tmp;
}
def code(B, x): tmp = 0 if (x <= -1.35) or not (x <= 1.95): tmp = (1.0 / B) - (x / math.tan(B)) else: tmp = (1.0 / math.sin(B)) - (x / B) return tmp
function code(B, x) tmp = 0.0 if ((x <= -1.35) || !(x <= 1.95)) tmp = Float64(Float64(1.0 / B) - Float64(x / tan(B))); else tmp = Float64(Float64(1.0 / sin(B)) - Float64(x / B)); end return tmp end
function tmp_2 = code(B, x) tmp = 0.0; if ((x <= -1.35) || ~((x <= 1.95))) tmp = (1.0 / B) - (x / tan(B)); else tmp = (1.0 / sin(B)) - (x / B); end tmp_2 = tmp; end
code[B_, x_] := If[Or[LessEqual[x, -1.35], N[Not[LessEqual[x, 1.95]], $MachinePrecision]], N[(N[(1.0 / B), $MachinePrecision] - N[(x / N[Tan[B], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(1.0 / N[Sin[B], $MachinePrecision]), $MachinePrecision] - N[(x / B), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.35 \lor \neg \left(x \leq 1.95\right):\\
\;\;\;\;\frac{1}{B} - \frac{x}{\tan B}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{\sin B} - \frac{x}{B}\\
\end{array}
\end{array}
if x < -1.3500000000000001 or 1.94999999999999996 < x Initial program 99.5%
+-commutative99.5%
unsub-neg99.5%
associate-*r/99.8%
*-rgt-identity99.8%
Simplified99.8%
Taylor expanded in B around 0 74.3%
Taylor expanded in B around 0 97.7%
if -1.3500000000000001 < x < 1.94999999999999996Initial program 99.9%
+-commutative99.9%
unsub-neg99.9%
associate-*r/99.9%
*-rgt-identity99.9%
Simplified99.9%
Taylor expanded in B around 0 99.0%
Final simplification98.4%
(FPCore (B x) :precision binary64 (if (<= x -2.8e-8) (+ (* B (+ 0.16666666666666666 (* x 0.3333333333333333))) (/ (- 1.0 x) B)) (if (<= x 1.12) (/ 1.0 (sin B)) (/ (- x) (sin B)))))
double code(double B, double x) {
double tmp;
if (x <= -2.8e-8) {
tmp = (B * (0.16666666666666666 + (x * 0.3333333333333333))) + ((1.0 - x) / B);
} else if (x <= 1.12) {
tmp = 1.0 / sin(B);
} else {
tmp = -x / sin(B);
}
return tmp;
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
real(8) :: tmp
if (x <= (-2.8d-8)) then
tmp = (b * (0.16666666666666666d0 + (x * 0.3333333333333333d0))) + ((1.0d0 - x) / b)
else if (x <= 1.12d0) then
tmp = 1.0d0 / sin(b)
else
tmp = -x / sin(b)
end if
code = tmp
end function
public static double code(double B, double x) {
double tmp;
if (x <= -2.8e-8) {
tmp = (B * (0.16666666666666666 + (x * 0.3333333333333333))) + ((1.0 - x) / B);
} else if (x <= 1.12) {
tmp = 1.0 / Math.sin(B);
} else {
tmp = -x / Math.sin(B);
}
return tmp;
}
def code(B, x): tmp = 0 if x <= -2.8e-8: tmp = (B * (0.16666666666666666 + (x * 0.3333333333333333))) + ((1.0 - x) / B) elif x <= 1.12: tmp = 1.0 / math.sin(B) else: tmp = -x / math.sin(B) return tmp
function code(B, x) tmp = 0.0 if (x <= -2.8e-8) tmp = Float64(Float64(B * Float64(0.16666666666666666 + Float64(x * 0.3333333333333333))) + Float64(Float64(1.0 - x) / B)); elseif (x <= 1.12) tmp = Float64(1.0 / sin(B)); else tmp = Float64(Float64(-x) / sin(B)); end return tmp end
function tmp_2 = code(B, x) tmp = 0.0; if (x <= -2.8e-8) tmp = (B * (0.16666666666666666 + (x * 0.3333333333333333))) + ((1.0 - x) / B); elseif (x <= 1.12) tmp = 1.0 / sin(B); else tmp = -x / sin(B); end tmp_2 = tmp; end
code[B_, x_] := If[LessEqual[x, -2.8e-8], N[(N[(B * N[(0.16666666666666666 + N[(x * 0.3333333333333333), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(1.0 - x), $MachinePrecision] / B), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 1.12], N[(1.0 / N[Sin[B], $MachinePrecision]), $MachinePrecision], N[((-x) / N[Sin[B], $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2.8 \cdot 10^{-8}:\\
\;\;\;\;B \cdot \left(0.16666666666666666 + x \cdot 0.3333333333333333\right) + \frac{1 - x}{B}\\
\mathbf{elif}\;x \leq 1.12:\\
\;\;\;\;\frac{1}{\sin B}\\
\mathbf{else}:\\
\;\;\;\;\frac{-x}{\sin B}\\
\end{array}
\end{array}
if x < -2.7999999999999999e-8Initial program 99.5%
distribute-lft-neg-in99.5%
Simplified99.5%
Taylor expanded in B around 0 52.3%
+-commutative52.3%
mul-1-neg52.3%
sub-neg52.3%
associate--l+52.3%
*-commutative52.3%
*-commutative52.3%
div-sub52.4%
Simplified52.4%
if -2.7999999999999999e-8 < x < 1.1200000000000001Initial program 99.9%
distribute-lft-neg-in99.9%
Simplified99.9%
Taylor expanded in x around 0 98.8%
if 1.1200000000000001 < x Initial program 99.5%
+-commutative99.5%
unsub-neg99.5%
associate-*r/99.8%
*-rgt-identity99.8%
Simplified99.8%
tan-quot99.6%
associate-/r/99.7%
Applied egg-rr99.7%
Taylor expanded in B around inf 99.6%
*-commutative99.6%
div-sub99.6%
*-commutative99.6%
Simplified99.6%
Taylor expanded in B around 0 57.8%
Taylor expanded in x around inf 56.8%
neg-mul-156.8%
distribute-neg-frac56.8%
Simplified56.8%
Final simplification77.8%
(FPCore (B x) :precision binary64 (if (or (<= B -0.39) (not (<= B 56.0))) (/ 1.0 (sin B)) (+ (/ (- 1.0 x) B) (* 0.3333333333333333 (* B x)))))
double code(double B, double x) {
double tmp;
if ((B <= -0.39) || !(B <= 56.0)) {
tmp = 1.0 / sin(B);
} else {
tmp = ((1.0 - x) / B) + (0.3333333333333333 * (B * x));
}
return tmp;
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
real(8) :: tmp
if ((b <= (-0.39d0)) .or. (.not. (b <= 56.0d0))) then
tmp = 1.0d0 / sin(b)
else
tmp = ((1.0d0 - x) / b) + (0.3333333333333333d0 * (b * x))
end if
code = tmp
end function
public static double code(double B, double x) {
double tmp;
if ((B <= -0.39) || !(B <= 56.0)) {
tmp = 1.0 / Math.sin(B);
} else {
tmp = ((1.0 - x) / B) + (0.3333333333333333 * (B * x));
}
return tmp;
}
def code(B, x): tmp = 0 if (B <= -0.39) or not (B <= 56.0): tmp = 1.0 / math.sin(B) else: tmp = ((1.0 - x) / B) + (0.3333333333333333 * (B * x)) return tmp
function code(B, x) tmp = 0.0 if ((B <= -0.39) || !(B <= 56.0)) tmp = Float64(1.0 / sin(B)); else tmp = Float64(Float64(Float64(1.0 - x) / B) + Float64(0.3333333333333333 * Float64(B * x))); end return tmp end
function tmp_2 = code(B, x) tmp = 0.0; if ((B <= -0.39) || ~((B <= 56.0))) tmp = 1.0 / sin(B); else tmp = ((1.0 - x) / B) + (0.3333333333333333 * (B * x)); end tmp_2 = tmp; end
code[B_, x_] := If[Or[LessEqual[B, -0.39], N[Not[LessEqual[B, 56.0]], $MachinePrecision]], N[(1.0 / N[Sin[B], $MachinePrecision]), $MachinePrecision], N[(N[(N[(1.0 - x), $MachinePrecision] / B), $MachinePrecision] + N[(0.3333333333333333 * N[(B * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;B \leq -0.39 \lor \neg \left(B \leq 56\right):\\
\;\;\;\;\frac{1}{\sin B}\\
\mathbf{else}:\\
\;\;\;\;\frac{1 - x}{B} + 0.3333333333333333 \cdot \left(B \cdot x\right)\\
\end{array}
\end{array}
if B < -0.39000000000000001 or 56 < B Initial program 99.6%
distribute-lft-neg-in99.6%
Simplified99.6%
Taylor expanded in x around 0 54.4%
if -0.39000000000000001 < B < 56Initial program 99.8%
distribute-lft-neg-in99.8%
Simplified99.8%
Taylor expanded in B around 0 98.3%
+-commutative98.3%
mul-1-neg98.3%
sub-neg98.3%
associate--l+98.3%
*-commutative98.3%
*-commutative98.3%
div-sub98.4%
Simplified98.4%
Taylor expanded in x around inf 98.4%
Final simplification77.4%
(FPCore (B x) :precision binary64 (/ (- 1.0 x) (sin B)))
double code(double B, double x) {
return (1.0 - x) / sin(B);
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = (1.0d0 - x) / sin(b)
end function
public static double code(double B, double x) {
return (1.0 - x) / Math.sin(B);
}
def code(B, x): return (1.0 - x) / math.sin(B)
function code(B, x) return Float64(Float64(1.0 - x) / sin(B)) end
function tmp = code(B, x) tmp = (1.0 - x) / sin(B); end
code[B_, x_] := N[(N[(1.0 - x), $MachinePrecision] / N[Sin[B], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1 - x}{\sin B}
\end{array}
Initial program 99.7%
+-commutative99.7%
unsub-neg99.7%
associate-*r/99.8%
*-rgt-identity99.8%
Simplified99.8%
tan-quot99.8%
associate-/r/99.8%
Applied egg-rr99.8%
Taylor expanded in B around inf 99.8%
*-commutative99.8%
div-sub99.8%
*-commutative99.8%
Simplified99.8%
Taylor expanded in B around 0 78.6%
Final simplification78.6%
(FPCore (B x) :precision binary64 (+ (/ (- 1.0 x) B) (* 0.3333333333333333 (* B x))))
double code(double B, double x) {
return ((1.0 - x) / B) + (0.3333333333333333 * (B * x));
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = ((1.0d0 - x) / b) + (0.3333333333333333d0 * (b * x))
end function
public static double code(double B, double x) {
return ((1.0 - x) / B) + (0.3333333333333333 * (B * x));
}
def code(B, x): return ((1.0 - x) / B) + (0.3333333333333333 * (B * x))
function code(B, x) return Float64(Float64(Float64(1.0 - x) / B) + Float64(0.3333333333333333 * Float64(B * x))) end
function tmp = code(B, x) tmp = ((1.0 - x) / B) + (0.3333333333333333 * (B * x)); end
code[B_, x_] := N[(N[(N[(1.0 - x), $MachinePrecision] / B), $MachinePrecision] + N[(0.3333333333333333 * N[(B * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1 - x}{B} + 0.3333333333333333 \cdot \left(B \cdot x\right)
\end{array}
Initial program 99.7%
distribute-lft-neg-in99.7%
Simplified99.7%
Taylor expanded in B around 0 52.9%
+-commutative52.9%
mul-1-neg52.9%
sub-neg52.9%
associate--l+52.9%
*-commutative52.9%
*-commutative52.9%
div-sub52.9%
Simplified52.9%
Taylor expanded in x around inf 53.2%
Final simplification53.2%
(FPCore (B x) :precision binary64 (+ (/ (- 1.0 x) B) (* B (* x 0.3333333333333333))))
double code(double B, double x) {
return ((1.0 - x) / B) + (B * (x * 0.3333333333333333));
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = ((1.0d0 - x) / b) + (b * (x * 0.3333333333333333d0))
end function
public static double code(double B, double x) {
return ((1.0 - x) / B) + (B * (x * 0.3333333333333333));
}
def code(B, x): return ((1.0 - x) / B) + (B * (x * 0.3333333333333333))
function code(B, x) return Float64(Float64(Float64(1.0 - x) / B) + Float64(B * Float64(x * 0.3333333333333333))) end
function tmp = code(B, x) tmp = ((1.0 - x) / B) + (B * (x * 0.3333333333333333)); end
code[B_, x_] := N[(N[(N[(1.0 - x), $MachinePrecision] / B), $MachinePrecision] + N[(B * N[(x * 0.3333333333333333), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1 - x}{B} + B \cdot \left(x \cdot 0.3333333333333333\right)
\end{array}
Initial program 99.7%
distribute-lft-neg-in99.7%
Simplified99.7%
Taylor expanded in B around 0 52.9%
+-commutative52.9%
mul-1-neg52.9%
sub-neg52.9%
associate--l+52.9%
*-commutative52.9%
*-commutative52.9%
div-sub52.9%
Simplified52.9%
Taylor expanded in x around inf 53.2%
associate-*r*53.2%
*-commutative53.2%
*-commutative53.2%
Simplified53.2%
Final simplification53.2%
(FPCore (B x) :precision binary64 (if (or (<= x -90.0) (not (<= x 3.4e-6))) (/ (- x) B) (/ 1.0 B)))
double code(double B, double x) {
double tmp;
if ((x <= -90.0) || !(x <= 3.4e-6)) {
tmp = -x / B;
} else {
tmp = 1.0 / B;
}
return tmp;
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
real(8) :: tmp
if ((x <= (-90.0d0)) .or. (.not. (x <= 3.4d-6))) then
tmp = -x / b
else
tmp = 1.0d0 / b
end if
code = tmp
end function
public static double code(double B, double x) {
double tmp;
if ((x <= -90.0) || !(x <= 3.4e-6)) {
tmp = -x / B;
} else {
tmp = 1.0 / B;
}
return tmp;
}
def code(B, x): tmp = 0 if (x <= -90.0) or not (x <= 3.4e-6): tmp = -x / B else: tmp = 1.0 / B return tmp
function code(B, x) tmp = 0.0 if ((x <= -90.0) || !(x <= 3.4e-6)) tmp = Float64(Float64(-x) / B); else tmp = Float64(1.0 / B); end return tmp end
function tmp_2 = code(B, x) tmp = 0.0; if ((x <= -90.0) || ~((x <= 3.4e-6))) tmp = -x / B; else tmp = 1.0 / B; end tmp_2 = tmp; end
code[B_, x_] := If[Or[LessEqual[x, -90.0], N[Not[LessEqual[x, 3.4e-6]], $MachinePrecision]], N[((-x) / B), $MachinePrecision], N[(1.0 / B), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -90 \lor \neg \left(x \leq 3.4 \cdot 10^{-6}\right):\\
\;\;\;\;\frac{-x}{B}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{B}\\
\end{array}
\end{array}
if x < -90 or 3.40000000000000006e-6 < x Initial program 99.5%
distribute-lft-neg-in99.5%
Simplified99.5%
Taylor expanded in B around 0 51.3%
mul-1-neg51.3%
sub-neg51.3%
Simplified51.3%
Taylor expanded in x around inf 50.8%
neg-mul-150.8%
distribute-neg-frac50.8%
Simplified50.8%
if -90 < x < 3.40000000000000006e-6Initial program 99.9%
distribute-lft-neg-in99.9%
Simplified99.9%
Taylor expanded in B around 0 53.7%
mul-1-neg53.7%
sub-neg53.7%
Simplified53.7%
Taylor expanded in x around 0 52.5%
Final simplification51.7%
(FPCore (B x) :precision binary64 (/ (- 1.0 x) B))
double code(double B, double x) {
return (1.0 - x) / B;
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = (1.0d0 - x) / b
end function
public static double code(double B, double x) {
return (1.0 - x) / B;
}
def code(B, x): return (1.0 - x) / B
function code(B, x) return Float64(Float64(1.0 - x) / B) end
function tmp = code(B, x) tmp = (1.0 - x) / B; end
code[B_, x_] := N[(N[(1.0 - x), $MachinePrecision] / B), $MachinePrecision]
\begin{array}{l}
\\
\frac{1 - x}{B}
\end{array}
Initial program 99.7%
distribute-lft-neg-in99.7%
Simplified99.7%
Taylor expanded in B around 0 52.6%
mul-1-neg52.6%
sub-neg52.6%
Simplified52.6%
Final simplification52.6%
(FPCore (B x) :precision binary64 (/ 1.0 B))
double code(double B, double x) {
return 1.0 / B;
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = 1.0d0 / b
end function
public static double code(double B, double x) {
return 1.0 / B;
}
def code(B, x): return 1.0 / B
function code(B, x) return Float64(1.0 / B) end
function tmp = code(B, x) tmp = 1.0 / B; end
code[B_, x_] := N[(1.0 / B), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{B}
\end{array}
Initial program 99.7%
distribute-lft-neg-in99.7%
Simplified99.7%
Taylor expanded in B around 0 52.6%
mul-1-neg52.6%
sub-neg52.6%
Simplified52.6%
Taylor expanded in x around 0 29.6%
Final simplification29.6%
herbie shell --seed 2023203
(FPCore (B x)
:name "VandenBroeck and Keller, Equation (24)"
:precision binary64
(+ (- (* x (/ 1.0 (tan B)))) (/ 1.0 (sin B))))