
(FPCore (x y z t) :precision binary64 (/ x (- y (* z t))))
double code(double x, double y, double z, double t) {
return x / (y - (z * t));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x / (y - (z * t))
end function
public static double code(double x, double y, double z, double t) {
return x / (y - (z * t));
}
def code(x, y, z, t): return x / (y - (z * t))
function code(x, y, z, t) return Float64(x / Float64(y - Float64(z * t))) end
function tmp = code(x, y, z, t) tmp = x / (y - (z * t)); end
code[x_, y_, z_, t_] := N[(x / N[(y - N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{y - z \cdot t}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (/ x (- y (* z t))))
double code(double x, double y, double z, double t) {
return x / (y - (z * t));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x / (y - (z * t))
end function
public static double code(double x, double y, double z, double t) {
return x / (y - (z * t));
}
def code(x, y, z, t): return x / (y - (z * t))
function code(x, y, z, t) return Float64(x / Float64(y - Float64(z * t))) end
function tmp = code(x, y, z, t) tmp = x / (y - (z * t)); end
code[x_, y_, z_, t_] := N[(x / N[(y - N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{y - z \cdot t}
\end{array}
(FPCore (x y z t) :precision binary64 (if (<= (* z t) -1e+266) (/ (/ x t) (- z)) (/ x (- y (* z t)))))
double code(double x, double y, double z, double t) {
double tmp;
if ((z * t) <= -1e+266) {
tmp = (x / t) / -z;
} else {
tmp = x / (y - (z * t));
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((z * t) <= (-1d+266)) then
tmp = (x / t) / -z
else
tmp = x / (y - (z * t))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((z * t) <= -1e+266) {
tmp = (x / t) / -z;
} else {
tmp = x / (y - (z * t));
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (z * t) <= -1e+266: tmp = (x / t) / -z else: tmp = x / (y - (z * t)) return tmp
function code(x, y, z, t) tmp = 0.0 if (Float64(z * t) <= -1e+266) tmp = Float64(Float64(x / t) / Float64(-z)); else tmp = Float64(x / Float64(y - Float64(z * t))); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((z * t) <= -1e+266) tmp = (x / t) / -z; else tmp = x / (y - (z * t)); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[N[(z * t), $MachinePrecision], -1e+266], N[(N[(x / t), $MachinePrecision] / (-z)), $MachinePrecision], N[(x / N[(y - N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \cdot t \leq -1 \cdot 10^{+266}:\\
\;\;\;\;\frac{\frac{x}{t}}{-z}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y - z \cdot t}\\
\end{array}
\end{array}
if (*.f64 z t) < -1e266Initial program 76.9%
clear-num76.9%
associate-/r/76.9%
Applied egg-rr76.9%
Taylor expanded in y around 0 76.9%
associate-*l/76.9%
neg-mul-176.9%
associate-/r*99.9%
frac-2neg99.9%
add-sqr-sqrt42.3%
sqrt-unprod57.3%
sqr-neg57.3%
sqrt-unprod22.8%
add-sqr-sqrt50.5%
distribute-frac-neg50.5%
add-sqr-sqrt27.7%
sqrt-unprod69.9%
sqr-neg69.9%
sqrt-unprod57.3%
add-sqr-sqrt99.9%
Applied egg-rr99.9%
if -1e266 < (*.f64 z t) Initial program 98.2%
Final simplification98.4%
(FPCore (x y z t) :precision binary64 (if (<= (* z t) -1e-87) (/ (/ x t) (- z)) (if (<= (* z t) 5e-42) (/ x y) (* (/ -1.0 t) (/ x z)))))
double code(double x, double y, double z, double t) {
double tmp;
if ((z * t) <= -1e-87) {
tmp = (x / t) / -z;
} else if ((z * t) <= 5e-42) {
tmp = x / y;
} else {
tmp = (-1.0 / t) * (x / z);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((z * t) <= (-1d-87)) then
tmp = (x / t) / -z
else if ((z * t) <= 5d-42) then
tmp = x / y
else
tmp = ((-1.0d0) / t) * (x / z)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((z * t) <= -1e-87) {
tmp = (x / t) / -z;
} else if ((z * t) <= 5e-42) {
tmp = x / y;
} else {
tmp = (-1.0 / t) * (x / z);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (z * t) <= -1e-87: tmp = (x / t) / -z elif (z * t) <= 5e-42: tmp = x / y else: tmp = (-1.0 / t) * (x / z) return tmp
function code(x, y, z, t) tmp = 0.0 if (Float64(z * t) <= -1e-87) tmp = Float64(Float64(x / t) / Float64(-z)); elseif (Float64(z * t) <= 5e-42) tmp = Float64(x / y); else tmp = Float64(Float64(-1.0 / t) * Float64(x / z)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((z * t) <= -1e-87) tmp = (x / t) / -z; elseif ((z * t) <= 5e-42) tmp = x / y; else tmp = (-1.0 / t) * (x / z); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[N[(z * t), $MachinePrecision], -1e-87], N[(N[(x / t), $MachinePrecision] / (-z)), $MachinePrecision], If[LessEqual[N[(z * t), $MachinePrecision], 5e-42], N[(x / y), $MachinePrecision], N[(N[(-1.0 / t), $MachinePrecision] * N[(x / z), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \cdot t \leq -1 \cdot 10^{-87}:\\
\;\;\;\;\frac{\frac{x}{t}}{-z}\\
\mathbf{elif}\;z \cdot t \leq 5 \cdot 10^{-42}:\\
\;\;\;\;\frac{x}{y}\\
\mathbf{else}:\\
\;\;\;\;\frac{-1}{t} \cdot \frac{x}{z}\\
\end{array}
\end{array}
if (*.f64 z t) < -1.00000000000000002e-87Initial program 93.3%
clear-num93.2%
associate-/r/93.2%
Applied egg-rr93.2%
Taylor expanded in y around 0 78.2%
associate-*l/78.2%
neg-mul-178.2%
associate-/r*82.6%
frac-2neg82.6%
add-sqr-sqrt37.0%
sqrt-unprod46.9%
sqr-neg46.9%
sqrt-unprod19.0%
add-sqr-sqrt32.2%
distribute-frac-neg32.2%
add-sqr-sqrt13.2%
sqrt-unprod50.5%
sqr-neg50.5%
sqrt-unprod45.3%
add-sqr-sqrt82.6%
Applied egg-rr82.6%
if -1.00000000000000002e-87 < (*.f64 z t) < 5.00000000000000003e-42Initial program 99.9%
Taylor expanded in y around inf 87.9%
if 5.00000000000000003e-42 < (*.f64 z t) Initial program 93.8%
clear-num93.7%
associate-/r/93.8%
Applied egg-rr93.8%
associate-/r/93.7%
div-inv93.7%
associate-/r*93.7%
Applied egg-rr93.7%
Taylor expanded in y around 0 81.8%
associate-/l/81.8%
associate-*l/81.8%
*-un-lft-identity81.8%
associate-/l*81.8%
times-frac83.2%
Applied egg-rr83.2%
Final simplification84.8%
(FPCore (x y z t) :precision binary64 (if (or (<= (* z t) -1e-87) (not (<= (* z t) 5e-52))) (/ (- x) (* z t)) (/ x y)))
double code(double x, double y, double z, double t) {
double tmp;
if (((z * t) <= -1e-87) || !((z * t) <= 5e-52)) {
tmp = -x / (z * t);
} else {
tmp = x / y;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (((z * t) <= (-1d-87)) .or. (.not. ((z * t) <= 5d-52))) then
tmp = -x / (z * t)
else
tmp = x / y
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (((z * t) <= -1e-87) || !((z * t) <= 5e-52)) {
tmp = -x / (z * t);
} else {
tmp = x / y;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if ((z * t) <= -1e-87) or not ((z * t) <= 5e-52): tmp = -x / (z * t) else: tmp = x / y return tmp
function code(x, y, z, t) tmp = 0.0 if ((Float64(z * t) <= -1e-87) || !(Float64(z * t) <= 5e-52)) tmp = Float64(Float64(-x) / Float64(z * t)); else tmp = Float64(x / y); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (((z * t) <= -1e-87) || ~(((z * t) <= 5e-52))) tmp = -x / (z * t); else tmp = x / y; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[N[(z * t), $MachinePrecision], -1e-87], N[Not[LessEqual[N[(z * t), $MachinePrecision], 5e-52]], $MachinePrecision]], N[((-x) / N[(z * t), $MachinePrecision]), $MachinePrecision], N[(x / y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \cdot t \leq -1 \cdot 10^{-87} \lor \neg \left(z \cdot t \leq 5 \cdot 10^{-52}\right):\\
\;\;\;\;\frac{-x}{z \cdot t}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y}\\
\end{array}
\end{array}
if (*.f64 z t) < -1.00000000000000002e-87 or 5e-52 < (*.f64 z t) Initial program 93.6%
Taylor expanded in y around 0 79.3%
associate-*r/79.3%
neg-mul-179.3%
Simplified79.3%
if -1.00000000000000002e-87 < (*.f64 z t) < 5e-52Initial program 99.9%
Taylor expanded in y around inf 88.7%
Final simplification82.9%
(FPCore (x y z t) :precision binary64 (if (or (<= (* z t) -1e-87) (not (<= (* z t) 5e-52))) (/ (/ x t) (- z)) (/ x y)))
double code(double x, double y, double z, double t) {
double tmp;
if (((z * t) <= -1e-87) || !((z * t) <= 5e-52)) {
tmp = (x / t) / -z;
} else {
tmp = x / y;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (((z * t) <= (-1d-87)) .or. (.not. ((z * t) <= 5d-52))) then
tmp = (x / t) / -z
else
tmp = x / y
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (((z * t) <= -1e-87) || !((z * t) <= 5e-52)) {
tmp = (x / t) / -z;
} else {
tmp = x / y;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if ((z * t) <= -1e-87) or not ((z * t) <= 5e-52): tmp = (x / t) / -z else: tmp = x / y return tmp
function code(x, y, z, t) tmp = 0.0 if ((Float64(z * t) <= -1e-87) || !(Float64(z * t) <= 5e-52)) tmp = Float64(Float64(x / t) / Float64(-z)); else tmp = Float64(x / y); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (((z * t) <= -1e-87) || ~(((z * t) <= 5e-52))) tmp = (x / t) / -z; else tmp = x / y; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[N[(z * t), $MachinePrecision], -1e-87], N[Not[LessEqual[N[(z * t), $MachinePrecision], 5e-52]], $MachinePrecision]], N[(N[(x / t), $MachinePrecision] / (-z)), $MachinePrecision], N[(x / y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \cdot t \leq -1 \cdot 10^{-87} \lor \neg \left(z \cdot t \leq 5 \cdot 10^{-52}\right):\\
\;\;\;\;\frac{\frac{x}{t}}{-z}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y}\\
\end{array}
\end{array}
if (*.f64 z t) < -1.00000000000000002e-87 or 5e-52 < (*.f64 z t) Initial program 93.6%
clear-num93.5%
associate-/r/93.5%
Applied egg-rr93.5%
Taylor expanded in y around 0 79.3%
associate-*l/79.3%
neg-mul-179.3%
associate-/r*81.9%
frac-2neg81.9%
add-sqr-sqrt42.1%
sqrt-unprod51.1%
sqr-neg51.1%
sqrt-unprod17.4%
add-sqr-sqrt32.5%
distribute-frac-neg32.5%
add-sqr-sqrt15.1%
sqrt-unprod47.4%
sqr-neg47.4%
sqrt-unprod39.5%
add-sqr-sqrt81.9%
Applied egg-rr81.9%
if -1.00000000000000002e-87 < (*.f64 z t) < 5e-52Initial program 99.9%
Taylor expanded in y around inf 88.7%
Final simplification84.5%
(FPCore (x y z t) :precision binary64 (if (or (<= (* z t) -5e+174) (not (<= (* z t) 2e+173))) (/ x (* z t)) (/ x y)))
double code(double x, double y, double z, double t) {
double tmp;
if (((z * t) <= -5e+174) || !((z * t) <= 2e+173)) {
tmp = x / (z * t);
} else {
tmp = x / y;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (((z * t) <= (-5d+174)) .or. (.not. ((z * t) <= 2d+173))) then
tmp = x / (z * t)
else
tmp = x / y
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (((z * t) <= -5e+174) || !((z * t) <= 2e+173)) {
tmp = x / (z * t);
} else {
tmp = x / y;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if ((z * t) <= -5e+174) or not ((z * t) <= 2e+173): tmp = x / (z * t) else: tmp = x / y return tmp
function code(x, y, z, t) tmp = 0.0 if ((Float64(z * t) <= -5e+174) || !(Float64(z * t) <= 2e+173)) tmp = Float64(x / Float64(z * t)); else tmp = Float64(x / y); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (((z * t) <= -5e+174) || ~(((z * t) <= 2e+173))) tmp = x / (z * t); else tmp = x / y; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[N[(z * t), $MachinePrecision], -5e+174], N[Not[LessEqual[N[(z * t), $MachinePrecision], 2e+173]], $MachinePrecision]], N[(x / N[(z * t), $MachinePrecision]), $MachinePrecision], N[(x / y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \cdot t \leq -5 \cdot 10^{+174} \lor \neg \left(z \cdot t \leq 2 \cdot 10^{+173}\right):\\
\;\;\;\;\frac{x}{z \cdot t}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y}\\
\end{array}
\end{array}
if (*.f64 z t) < -4.9999999999999997e174 or 2e173 < (*.f64 z t) Initial program 86.5%
clear-num86.5%
associate-/r/86.5%
Applied egg-rr86.5%
Taylor expanded in y around 0 85.2%
associate-*l/85.2%
*-commutative85.2%
neg-mul-185.2%
add-sqr-sqrt42.6%
sqrt-unprod63.4%
sqr-neg63.4%
sqrt-unprod29.3%
add-sqr-sqrt54.8%
Applied egg-rr54.8%
if -4.9999999999999997e174 < (*.f64 z t) < 2e173Initial program 99.8%
Taylor expanded in y around inf 62.7%
Final simplification60.4%
(FPCore (x y z t) :precision binary64 (/ x y))
double code(double x, double y, double z, double t) {
return x / y;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x / y
end function
public static double code(double x, double y, double z, double t) {
return x / y;
}
def code(x, y, z, t): return x / y
function code(x, y, z, t) return Float64(x / y) end
function tmp = code(x, y, z, t) tmp = x / y; end
code[x_, y_, z_, t_] := N[(x / y), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{y}
\end{array}
Initial program 96.0%
Taylor expanded in y around inf 50.3%
Final simplification50.3%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ 1.0 (- (/ y x) (* (/ z x) t)))))
(if (< x -1.618195973607049e+50)
t_1
(if (< x 2.1378306434876444e+131) (/ x (- y (* z t))) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = 1.0 / ((y / x) - ((z / x) * t));
double tmp;
if (x < -1.618195973607049e+50) {
tmp = t_1;
} else if (x < 2.1378306434876444e+131) {
tmp = x / (y - (z * t));
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = 1.0d0 / ((y / x) - ((z / x) * t))
if (x < (-1.618195973607049d+50)) then
tmp = t_1
else if (x < 2.1378306434876444d+131) then
tmp = x / (y - (z * t))
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = 1.0 / ((y / x) - ((z / x) * t));
double tmp;
if (x < -1.618195973607049e+50) {
tmp = t_1;
} else if (x < 2.1378306434876444e+131) {
tmp = x / (y - (z * t));
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = 1.0 / ((y / x) - ((z / x) * t)) tmp = 0 if x < -1.618195973607049e+50: tmp = t_1 elif x < 2.1378306434876444e+131: tmp = x / (y - (z * t)) else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(1.0 / Float64(Float64(y / x) - Float64(Float64(z / x) * t))) tmp = 0.0 if (x < -1.618195973607049e+50) tmp = t_1; elseif (x < 2.1378306434876444e+131) tmp = Float64(x / Float64(y - Float64(z * t))); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = 1.0 / ((y / x) - ((z / x) * t)); tmp = 0.0; if (x < -1.618195973607049e+50) tmp = t_1; elseif (x < 2.1378306434876444e+131) tmp = x / (y - (z * t)); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(1.0 / N[(N[(y / x), $MachinePrecision] - N[(N[(z / x), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[x, -1.618195973607049e+50], t$95$1, If[Less[x, 2.1378306434876444e+131], N[(x / N[(y - N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{1}{\frac{y}{x} - \frac{z}{x} \cdot t}\\
\mathbf{if}\;x < -1.618195973607049 \cdot 10^{+50}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;x < 2.1378306434876444 \cdot 10^{+131}:\\
\;\;\;\;\frac{x}{y - z \cdot t}\\
\mathbf{else}:\\
\;\;\;\;t_1\\
\end{array}
\end{array}
herbie shell --seed 2023202
(FPCore (x y z t)
:name "Diagrams.Solve.Tridiagonal:solveTriDiagonal from diagrams-solve-0.1, B"
:precision binary64
:herbie-target
(if (< x -1.618195973607049e+50) (/ 1.0 (- (/ y x) (* (/ z x) t))) (if (< x 2.1378306434876444e+131) (/ x (- y (* z t))) (/ 1.0 (- (/ y x) (* (/ z x) t)))))
(/ x (- y (* z t))))