
(FPCore (alpha beta i)
:precision binary64
(let* ((t_0 (* i (+ (+ alpha beta) i)))
(t_1 (+ (+ alpha beta) (* 2.0 i)))
(t_2 (* t_1 t_1)))
(/ (/ (* t_0 (+ (* beta alpha) t_0)) t_2) (- t_2 1.0))))
double code(double alpha, double beta, double i) {
double t_0 = i * ((alpha + beta) + i);
double t_1 = (alpha + beta) + (2.0 * i);
double t_2 = t_1 * t_1;
return ((t_0 * ((beta * alpha) + t_0)) / t_2) / (t_2 - 1.0);
}
real(8) function code(alpha, beta, i)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8), intent (in) :: i
real(8) :: t_0
real(8) :: t_1
real(8) :: t_2
t_0 = i * ((alpha + beta) + i)
t_1 = (alpha + beta) + (2.0d0 * i)
t_2 = t_1 * t_1
code = ((t_0 * ((beta * alpha) + t_0)) / t_2) / (t_2 - 1.0d0)
end function
public static double code(double alpha, double beta, double i) {
double t_0 = i * ((alpha + beta) + i);
double t_1 = (alpha + beta) + (2.0 * i);
double t_2 = t_1 * t_1;
return ((t_0 * ((beta * alpha) + t_0)) / t_2) / (t_2 - 1.0);
}
def code(alpha, beta, i): t_0 = i * ((alpha + beta) + i) t_1 = (alpha + beta) + (2.0 * i) t_2 = t_1 * t_1 return ((t_0 * ((beta * alpha) + t_0)) / t_2) / (t_2 - 1.0)
function code(alpha, beta, i) t_0 = Float64(i * Float64(Float64(alpha + beta) + i)) t_1 = Float64(Float64(alpha + beta) + Float64(2.0 * i)) t_2 = Float64(t_1 * t_1) return Float64(Float64(Float64(t_0 * Float64(Float64(beta * alpha) + t_0)) / t_2) / Float64(t_2 - 1.0)) end
function tmp = code(alpha, beta, i) t_0 = i * ((alpha + beta) + i); t_1 = (alpha + beta) + (2.0 * i); t_2 = t_1 * t_1; tmp = ((t_0 * ((beta * alpha) + t_0)) / t_2) / (t_2 - 1.0); end
code[alpha_, beta_, i_] := Block[{t$95$0 = N[(i * N[(N[(alpha + beta), $MachinePrecision] + i), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(alpha + beta), $MachinePrecision] + N[(2.0 * i), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(t$95$1 * t$95$1), $MachinePrecision]}, N[(N[(N[(t$95$0 * N[(N[(beta * alpha), $MachinePrecision] + t$95$0), $MachinePrecision]), $MachinePrecision] / t$95$2), $MachinePrecision] / N[(t$95$2 - 1.0), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := i \cdot \left(\left(\alpha + \beta\right) + i\right)\\
t_1 := \left(\alpha + \beta\right) + 2 \cdot i\\
t_2 := t_1 \cdot t_1\\
\frac{\frac{t_0 \cdot \left(\beta \cdot \alpha + t_0\right)}{t_2}}{t_2 - 1}
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 4 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (alpha beta i)
:precision binary64
(let* ((t_0 (* i (+ (+ alpha beta) i)))
(t_1 (+ (+ alpha beta) (* 2.0 i)))
(t_2 (* t_1 t_1)))
(/ (/ (* t_0 (+ (* beta alpha) t_0)) t_2) (- t_2 1.0))))
double code(double alpha, double beta, double i) {
double t_0 = i * ((alpha + beta) + i);
double t_1 = (alpha + beta) + (2.0 * i);
double t_2 = t_1 * t_1;
return ((t_0 * ((beta * alpha) + t_0)) / t_2) / (t_2 - 1.0);
}
real(8) function code(alpha, beta, i)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8), intent (in) :: i
real(8) :: t_0
real(8) :: t_1
real(8) :: t_2
t_0 = i * ((alpha + beta) + i)
t_1 = (alpha + beta) + (2.0d0 * i)
t_2 = t_1 * t_1
code = ((t_0 * ((beta * alpha) + t_0)) / t_2) / (t_2 - 1.0d0)
end function
public static double code(double alpha, double beta, double i) {
double t_0 = i * ((alpha + beta) + i);
double t_1 = (alpha + beta) + (2.0 * i);
double t_2 = t_1 * t_1;
return ((t_0 * ((beta * alpha) + t_0)) / t_2) / (t_2 - 1.0);
}
def code(alpha, beta, i): t_0 = i * ((alpha + beta) + i) t_1 = (alpha + beta) + (2.0 * i) t_2 = t_1 * t_1 return ((t_0 * ((beta * alpha) + t_0)) / t_2) / (t_2 - 1.0)
function code(alpha, beta, i) t_0 = Float64(i * Float64(Float64(alpha + beta) + i)) t_1 = Float64(Float64(alpha + beta) + Float64(2.0 * i)) t_2 = Float64(t_1 * t_1) return Float64(Float64(Float64(t_0 * Float64(Float64(beta * alpha) + t_0)) / t_2) / Float64(t_2 - 1.0)) end
function tmp = code(alpha, beta, i) t_0 = i * ((alpha + beta) + i); t_1 = (alpha + beta) + (2.0 * i); t_2 = t_1 * t_1; tmp = ((t_0 * ((beta * alpha) + t_0)) / t_2) / (t_2 - 1.0); end
code[alpha_, beta_, i_] := Block[{t$95$0 = N[(i * N[(N[(alpha + beta), $MachinePrecision] + i), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(alpha + beta), $MachinePrecision] + N[(2.0 * i), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(t$95$1 * t$95$1), $MachinePrecision]}, N[(N[(N[(t$95$0 * N[(N[(beta * alpha), $MachinePrecision] + t$95$0), $MachinePrecision]), $MachinePrecision] / t$95$2), $MachinePrecision] / N[(t$95$2 - 1.0), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := i \cdot \left(\left(\alpha + \beta\right) + i\right)\\
t_1 := \left(\alpha + \beta\right) + 2 \cdot i\\
t_2 := t_1 \cdot t_1\\
\frac{\frac{t_0 \cdot \left(\beta \cdot \alpha + t_0\right)}{t_2}}{t_2 - 1}
\end{array}
\end{array}
NOTE: alpha and beta should be sorted in increasing order before calling this function. (FPCore (alpha beta i) :precision binary64 (if (<= beta 2e+103) 0.0625 (* (/ (+ alpha i) beta) (/ i beta))))
assert(alpha < beta);
double code(double alpha, double beta, double i) {
double tmp;
if (beta <= 2e+103) {
tmp = 0.0625;
} else {
tmp = ((alpha + i) / beta) * (i / beta);
}
return tmp;
}
NOTE: alpha and beta should be sorted in increasing order before calling this function.
real(8) function code(alpha, beta, i)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8), intent (in) :: i
real(8) :: tmp
if (beta <= 2d+103) then
tmp = 0.0625d0
else
tmp = ((alpha + i) / beta) * (i / beta)
end if
code = tmp
end function
assert alpha < beta;
public static double code(double alpha, double beta, double i) {
double tmp;
if (beta <= 2e+103) {
tmp = 0.0625;
} else {
tmp = ((alpha + i) / beta) * (i / beta);
}
return tmp;
}
[alpha, beta] = sort([alpha, beta]) def code(alpha, beta, i): tmp = 0 if beta <= 2e+103: tmp = 0.0625 else: tmp = ((alpha + i) / beta) * (i / beta) return tmp
alpha, beta = sort([alpha, beta]) function code(alpha, beta, i) tmp = 0.0 if (beta <= 2e+103) tmp = 0.0625; else tmp = Float64(Float64(Float64(alpha + i) / beta) * Float64(i / beta)); end return tmp end
alpha, beta = num2cell(sort([alpha, beta])){:}
function tmp_2 = code(alpha, beta, i)
tmp = 0.0;
if (beta <= 2e+103)
tmp = 0.0625;
else
tmp = ((alpha + i) / beta) * (i / beta);
end
tmp_2 = tmp;
end
NOTE: alpha and beta should be sorted in increasing order before calling this function. code[alpha_, beta_, i_] := If[LessEqual[beta, 2e+103], 0.0625, N[(N[(N[(alpha + i), $MachinePrecision] / beta), $MachinePrecision] * N[(i / beta), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[alpha, beta] = \mathsf{sort}([alpha, beta])\\
\\
\begin{array}{l}
\mathbf{if}\;\beta \leq 2 \cdot 10^{+103}:\\
\;\;\;\;0.0625\\
\mathbf{else}:\\
\;\;\;\;\frac{\alpha + i}{\beta} \cdot \frac{i}{\beta}\\
\end{array}
\end{array}
if beta < 2e103Initial program 21.0%
associate-/l/19.4%
associate-*l*19.3%
times-frac25.6%
Simplified42.7%
Taylor expanded in i around inf 80.8%
if 2e103 < beta Initial program 2.3%
associate-/l/0.1%
associate-*l*0.1%
times-frac6.1%
Simplified16.2%
Taylor expanded in beta around -inf 21.3%
associate-*r/21.3%
associate-*r*21.3%
mul-1-neg21.3%
distribute-lft-out21.3%
unpow221.3%
Simplified21.3%
times-frac61.1%
distribute-lft-neg-in61.1%
metadata-eval61.1%
*-un-lft-identity61.1%
Applied egg-rr61.1%
Final simplification76.9%
NOTE: alpha and beta should be sorted in increasing order before calling this function. (FPCore (alpha beta i) :precision binary64 (if (<= beta 1.08e+263) 0.0625 (* (/ i beta) (/ alpha beta))))
assert(alpha < beta);
double code(double alpha, double beta, double i) {
double tmp;
if (beta <= 1.08e+263) {
tmp = 0.0625;
} else {
tmp = (i / beta) * (alpha / beta);
}
return tmp;
}
NOTE: alpha and beta should be sorted in increasing order before calling this function.
real(8) function code(alpha, beta, i)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8), intent (in) :: i
real(8) :: tmp
if (beta <= 1.08d+263) then
tmp = 0.0625d0
else
tmp = (i / beta) * (alpha / beta)
end if
code = tmp
end function
assert alpha < beta;
public static double code(double alpha, double beta, double i) {
double tmp;
if (beta <= 1.08e+263) {
tmp = 0.0625;
} else {
tmp = (i / beta) * (alpha / beta);
}
return tmp;
}
[alpha, beta] = sort([alpha, beta]) def code(alpha, beta, i): tmp = 0 if beta <= 1.08e+263: tmp = 0.0625 else: tmp = (i / beta) * (alpha / beta) return tmp
alpha, beta = sort([alpha, beta]) function code(alpha, beta, i) tmp = 0.0 if (beta <= 1.08e+263) tmp = 0.0625; else tmp = Float64(Float64(i / beta) * Float64(alpha / beta)); end return tmp end
alpha, beta = num2cell(sort([alpha, beta])){:}
function tmp_2 = code(alpha, beta, i)
tmp = 0.0;
if (beta <= 1.08e+263)
tmp = 0.0625;
else
tmp = (i / beta) * (alpha / beta);
end
tmp_2 = tmp;
end
NOTE: alpha and beta should be sorted in increasing order before calling this function. code[alpha_, beta_, i_] := If[LessEqual[beta, 1.08e+263], 0.0625, N[(N[(i / beta), $MachinePrecision] * N[(alpha / beta), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[alpha, beta] = \mathsf{sort}([alpha, beta])\\
\\
\begin{array}{l}
\mathbf{if}\;\beta \leq 1.08 \cdot 10^{+263}:\\
\;\;\;\;0.0625\\
\mathbf{else}:\\
\;\;\;\;\frac{i}{\beta} \cdot \frac{\alpha}{\beta}\\
\end{array}
\end{array}
if beta < 1.08e263Initial program 18.3%
associate-/l/16.6%
associate-*l*16.5%
times-frac23.0%
Simplified39.7%
Taylor expanded in i around inf 73.8%
if 1.08e263 < beta Initial program 0.0%
associate-/l/0.0%
associate-*l*0.0%
times-frac0.0%
Simplified0.0%
Taylor expanded in beta around inf 21.4%
associate-/l*24.8%
unpow224.8%
+-commutative24.8%
Simplified24.8%
Taylor expanded in i around 0 23.2%
unpow223.2%
times-frac38.3%
Simplified38.3%
Final simplification71.9%
NOTE: alpha and beta should be sorted in increasing order before calling this function. (FPCore (alpha beta i) :precision binary64 (if (<= beta 6.8e+103) 0.0625 (* (/ i beta) (/ i beta))))
assert(alpha < beta);
double code(double alpha, double beta, double i) {
double tmp;
if (beta <= 6.8e+103) {
tmp = 0.0625;
} else {
tmp = (i / beta) * (i / beta);
}
return tmp;
}
NOTE: alpha and beta should be sorted in increasing order before calling this function.
real(8) function code(alpha, beta, i)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8), intent (in) :: i
real(8) :: tmp
if (beta <= 6.8d+103) then
tmp = 0.0625d0
else
tmp = (i / beta) * (i / beta)
end if
code = tmp
end function
assert alpha < beta;
public static double code(double alpha, double beta, double i) {
double tmp;
if (beta <= 6.8e+103) {
tmp = 0.0625;
} else {
tmp = (i / beta) * (i / beta);
}
return tmp;
}
[alpha, beta] = sort([alpha, beta]) def code(alpha, beta, i): tmp = 0 if beta <= 6.8e+103: tmp = 0.0625 else: tmp = (i / beta) * (i / beta) return tmp
alpha, beta = sort([alpha, beta]) function code(alpha, beta, i) tmp = 0.0 if (beta <= 6.8e+103) tmp = 0.0625; else tmp = Float64(Float64(i / beta) * Float64(i / beta)); end return tmp end
alpha, beta = num2cell(sort([alpha, beta])){:}
function tmp_2 = code(alpha, beta, i)
tmp = 0.0;
if (beta <= 6.8e+103)
tmp = 0.0625;
else
tmp = (i / beta) * (i / beta);
end
tmp_2 = tmp;
end
NOTE: alpha and beta should be sorted in increasing order before calling this function. code[alpha_, beta_, i_] := If[LessEqual[beta, 6.8e+103], 0.0625, N[(N[(i / beta), $MachinePrecision] * N[(i / beta), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[alpha, beta] = \mathsf{sort}([alpha, beta])\\
\\
\begin{array}{l}
\mathbf{if}\;\beta \leq 6.8 \cdot 10^{+103}:\\
\;\;\;\;0.0625\\
\mathbf{else}:\\
\;\;\;\;\frac{i}{\beta} \cdot \frac{i}{\beta}\\
\end{array}
\end{array}
if beta < 6.7999999999999997e103Initial program 21.0%
associate-/l/19.4%
associate-*l*19.3%
times-frac25.6%
Simplified42.7%
Taylor expanded in i around inf 80.8%
if 6.7999999999999997e103 < beta Initial program 2.3%
associate-/l/0.1%
associate-*l*0.1%
times-frac6.1%
Simplified16.2%
Taylor expanded in beta around inf 21.3%
associate-/l*23.3%
unpow223.3%
+-commutative23.3%
Simplified23.3%
Taylor expanded in i around inf 22.0%
unpow222.0%
unpow222.0%
times-frac55.9%
Simplified55.9%
Final simplification75.9%
NOTE: alpha and beta should be sorted in increasing order before calling this function. (FPCore (alpha beta i) :precision binary64 0.0625)
assert(alpha < beta);
double code(double alpha, double beta, double i) {
return 0.0625;
}
NOTE: alpha and beta should be sorted in increasing order before calling this function.
real(8) function code(alpha, beta, i)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8), intent (in) :: i
code = 0.0625d0
end function
assert alpha < beta;
public static double code(double alpha, double beta, double i) {
return 0.0625;
}
[alpha, beta] = sort([alpha, beta]) def code(alpha, beta, i): return 0.0625
alpha, beta = sort([alpha, beta]) function code(alpha, beta, i) return 0.0625 end
alpha, beta = num2cell(sort([alpha, beta])){:}
function tmp = code(alpha, beta, i)
tmp = 0.0625;
end
NOTE: alpha and beta should be sorted in increasing order before calling this function. code[alpha_, beta_, i_] := 0.0625
\begin{array}{l}
[alpha, beta] = \mathsf{sort}([alpha, beta])\\
\\
0.0625
\end{array}
Initial program 17.3%
associate-/l/15.7%
associate-*l*15.6%
times-frac21.8%
Simplified37.5%
Taylor expanded in i around inf 70.9%
Final simplification70.9%
herbie shell --seed 2023201
(FPCore (alpha beta i)
:name "Octave 3.8, jcobi/4"
:precision binary64
:pre (and (and (> alpha -1.0) (> beta -1.0)) (> i 1.0))
(/ (/ (* (* i (+ (+ alpha beta) i)) (+ (* beta alpha) (* i (+ (+ alpha beta) i)))) (* (+ (+ alpha beta) (* 2.0 i)) (+ (+ alpha beta) (* 2.0 i)))) (- (* (+ (+ alpha beta) (* 2.0 i)) (+ (+ alpha beta) (* 2.0 i))) 1.0)))