
(FPCore (x) :precision binary64 (- (sqrt (+ x 1.0)) (sqrt x)))
double code(double x) {
return sqrt((x + 1.0)) - sqrt(x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = sqrt((x + 1.0d0)) - sqrt(x)
end function
public static double code(double x) {
return Math.sqrt((x + 1.0)) - Math.sqrt(x);
}
def code(x): return math.sqrt((x + 1.0)) - math.sqrt(x)
function code(x) return Float64(sqrt(Float64(x + 1.0)) - sqrt(x)) end
function tmp = code(x) tmp = sqrt((x + 1.0)) - sqrt(x); end
code[x_] := N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sqrt{x + 1} - \sqrt{x}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary64 (- (sqrt (+ x 1.0)) (sqrt x)))
double code(double x) {
return sqrt((x + 1.0)) - sqrt(x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = sqrt((x + 1.0d0)) - sqrt(x)
end function
public static double code(double x) {
return Math.sqrt((x + 1.0)) - Math.sqrt(x);
}
def code(x): return math.sqrt((x + 1.0)) - math.sqrt(x)
function code(x) return Float64(sqrt(Float64(x + 1.0)) - sqrt(x)) end
function tmp = code(x) tmp = sqrt((x + 1.0)) - sqrt(x); end
code[x_] := N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sqrt{x + 1} - \sqrt{x}
\end{array}
(FPCore (x) :precision binary64 (/ 1.0 (+ (sqrt x) (sqrt (+ 1.0 x)))))
double code(double x) {
return 1.0 / (sqrt(x) + sqrt((1.0 + x)));
}
real(8) function code(x)
real(8), intent (in) :: x
code = 1.0d0 / (sqrt(x) + sqrt((1.0d0 + x)))
end function
public static double code(double x) {
return 1.0 / (Math.sqrt(x) + Math.sqrt((1.0 + x)));
}
def code(x): return 1.0 / (math.sqrt(x) + math.sqrt((1.0 + x)))
function code(x) return Float64(1.0 / Float64(sqrt(x) + sqrt(Float64(1.0 + x)))) end
function tmp = code(x) tmp = 1.0 / (sqrt(x) + sqrt((1.0 + x))); end
code[x_] := N[(1.0 / N[(N[Sqrt[x], $MachinePrecision] + N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{\sqrt{x} + \sqrt{1 + x}}
\end{array}
Initial program 53.0%
flip--53.2%
div-inv53.2%
add-sqr-sqrt53.5%
add-sqr-sqrt53.7%
Applied egg-rr53.7%
*-commutative53.7%
associate-/r/53.7%
+-commutative53.7%
associate--l+99.8%
+-inverses99.8%
metadata-eval99.8%
/-rgt-identity99.8%
+-commutative99.8%
Simplified99.8%
Final simplification99.8%
(FPCore (x) :precision binary64 (let* ((t_0 (- (sqrt (+ 1.0 x)) (sqrt x)))) (if (<= t_0 5e-5) (* 0.5 (sqrt (/ 1.0 x))) t_0)))
double code(double x) {
double t_0 = sqrt((1.0 + x)) - sqrt(x);
double tmp;
if (t_0 <= 5e-5) {
tmp = 0.5 * sqrt((1.0 / x));
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt((1.0d0 + x)) - sqrt(x)
if (t_0 <= 5d-5) then
tmp = 0.5d0 * sqrt((1.0d0 / x))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x) {
double t_0 = Math.sqrt((1.0 + x)) - Math.sqrt(x);
double tmp;
if (t_0 <= 5e-5) {
tmp = 0.5 * Math.sqrt((1.0 / x));
} else {
tmp = t_0;
}
return tmp;
}
def code(x): t_0 = math.sqrt((1.0 + x)) - math.sqrt(x) tmp = 0 if t_0 <= 5e-5: tmp = 0.5 * math.sqrt((1.0 / x)) else: tmp = t_0 return tmp
function code(x) t_0 = Float64(sqrt(Float64(1.0 + x)) - sqrt(x)) tmp = 0.0 if (t_0 <= 5e-5) tmp = Float64(0.5 * sqrt(Float64(1.0 / x))); else tmp = t_0; end return tmp end
function tmp_2 = code(x) t_0 = sqrt((1.0 + x)) - sqrt(x); tmp = 0.0; if (t_0 <= 5e-5) tmp = 0.5 * sqrt((1.0 / x)); else tmp = t_0; end tmp_2 = tmp; end
code[x_] := Block[{t$95$0 = N[(N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 5e-5], N[(0.5 * N[Sqrt[N[(1.0 / x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], t$95$0]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{1 + x} - \sqrt{x}\\
\mathbf{if}\;t_0 \leq 5 \cdot 10^{-5}:\\
\;\;\;\;0.5 \cdot \sqrt{\frac{1}{x}}\\
\mathbf{else}:\\
\;\;\;\;t_0\\
\end{array}
\end{array}
if (-.f64 (sqrt.f64 (+.f64 x 1)) (sqrt.f64 x)) < 5.00000000000000024e-5Initial program 4.9%
flip--5.3%
div-inv5.3%
add-sqr-sqrt5.8%
add-sqr-sqrt6.2%
Applied egg-rr6.2%
*-commutative6.2%
associate-/r/6.2%
+-commutative6.2%
associate--l+99.7%
+-inverses99.7%
metadata-eval99.7%
/-rgt-identity99.7%
+-commutative99.7%
Simplified99.7%
flip3-+67.0%
associate-/r/67.0%
sqrt-pow266.9%
metadata-eval66.9%
sqrt-pow266.7%
metadata-eval66.7%
add-sqr-sqrt67.0%
add-sqr-sqrt66.7%
associate-+r-66.7%
sqrt-unprod49.1%
Applied egg-rr49.1%
associate-*l/49.2%
*-lft-identity49.2%
associate-+l+49.2%
associate--l+49.2%
distribute-lft-in49.2%
*-rgt-identity49.2%
Simplified49.2%
Taylor expanded in x around inf 99.3%
if 5.00000000000000024e-5 < (-.f64 (sqrt.f64 (+.f64 x 1)) (sqrt.f64 x)) Initial program 99.6%
Final simplification99.5%
(FPCore (x) :precision binary64 (if (<= x 0.62) (/ (+ 1.0 (- (+ x x) (sqrt (+ x (* x x))))) (+ 1.0 (* x 1.5))) (* 0.5 (sqrt (/ 1.0 x)))))
double code(double x) {
double tmp;
if (x <= 0.62) {
tmp = (1.0 + ((x + x) - sqrt((x + (x * x))))) / (1.0 + (x * 1.5));
} else {
tmp = 0.5 * sqrt((1.0 / x));
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 0.62d0) then
tmp = (1.0d0 + ((x + x) - sqrt((x + (x * x))))) / (1.0d0 + (x * 1.5d0))
else
tmp = 0.5d0 * sqrt((1.0d0 / x))
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 0.62) {
tmp = (1.0 + ((x + x) - Math.sqrt((x + (x * x))))) / (1.0 + (x * 1.5));
} else {
tmp = 0.5 * Math.sqrt((1.0 / x));
}
return tmp;
}
def code(x): tmp = 0 if x <= 0.62: tmp = (1.0 + ((x + x) - math.sqrt((x + (x * x))))) / (1.0 + (x * 1.5)) else: tmp = 0.5 * math.sqrt((1.0 / x)) return tmp
function code(x) tmp = 0.0 if (x <= 0.62) tmp = Float64(Float64(1.0 + Float64(Float64(x + x) - sqrt(Float64(x + Float64(x * x))))) / Float64(1.0 + Float64(x * 1.5))); else tmp = Float64(0.5 * sqrt(Float64(1.0 / x))); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 0.62) tmp = (1.0 + ((x + x) - sqrt((x + (x * x))))) / (1.0 + (x * 1.5)); else tmp = 0.5 * sqrt((1.0 / x)); end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 0.62], N[(N[(1.0 + N[(N[(x + x), $MachinePrecision] - N[Sqrt[N[(x + N[(x * x), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(1.0 + N[(x * 1.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(0.5 * N[Sqrt[N[(1.0 / x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 0.62:\\
\;\;\;\;\frac{1 + \left(\left(x + x\right) - \sqrt{x + x \cdot x}\right)}{1 + x \cdot 1.5}\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \sqrt{\frac{1}{x}}\\
\end{array}
\end{array}
if x < 0.619999999999999996Initial program 100.0%
flip--99.9%
div-inv99.9%
add-sqr-sqrt99.9%
add-sqr-sqrt99.9%
Applied egg-rr99.9%
*-commutative99.9%
associate-/r/99.9%
+-commutative99.9%
associate--l+99.9%
+-inverses99.9%
metadata-eval99.9%
/-rgt-identity99.9%
+-commutative99.9%
Simplified99.9%
flip3-+99.9%
associate-/r/100.0%
sqrt-pow2100.0%
metadata-eval100.0%
sqrt-pow2100.0%
metadata-eval100.0%
add-sqr-sqrt100.0%
add-sqr-sqrt100.0%
associate-+r-100.0%
sqrt-unprod100.0%
Applied egg-rr100.0%
associate-*l/100.0%
*-lft-identity100.0%
associate-+l+99.9%
associate--l+99.9%
distribute-lft-in99.9%
*-rgt-identity99.9%
Simplified99.9%
Taylor expanded in x around 0 99.4%
*-commutative99.4%
Simplified99.4%
Taylor expanded in x around inf 99.2%
*-commutative99.2%
Simplified99.2%
if 0.619999999999999996 < x Initial program 6.8%
flip--7.1%
div-inv7.1%
add-sqr-sqrt7.7%
add-sqr-sqrt8.3%
Applied egg-rr8.3%
*-commutative8.3%
associate-/r/8.3%
+-commutative8.3%
associate--l+99.7%
+-inverses99.7%
metadata-eval99.7%
/-rgt-identity99.7%
+-commutative99.7%
Simplified99.7%
flip3-+67.8%
associate-/r/67.8%
sqrt-pow267.6%
metadata-eval67.6%
sqrt-pow267.5%
metadata-eval67.5%
add-sqr-sqrt67.7%
add-sqr-sqrt67.5%
associate-+r-67.5%
sqrt-unprod50.2%
Applied egg-rr50.2%
associate-*l/50.4%
*-lft-identity50.4%
associate-+l+50.4%
associate--l+50.4%
distribute-lft-in50.4%
*-rgt-identity50.4%
Simplified50.4%
Taylor expanded in x around inf 97.8%
Final simplification98.5%
(FPCore (x) :precision binary64 (if (<= x 0.25) 1.0 (* 0.5 (sqrt (/ 1.0 x)))))
double code(double x) {
double tmp;
if (x <= 0.25) {
tmp = 1.0;
} else {
tmp = 0.5 * sqrt((1.0 / x));
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 0.25d0) then
tmp = 1.0d0
else
tmp = 0.5d0 * sqrt((1.0d0 / x))
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 0.25) {
tmp = 1.0;
} else {
tmp = 0.5 * Math.sqrt((1.0 / x));
}
return tmp;
}
def code(x): tmp = 0 if x <= 0.25: tmp = 1.0 else: tmp = 0.5 * math.sqrt((1.0 / x)) return tmp
function code(x) tmp = 0.0 if (x <= 0.25) tmp = 1.0; else tmp = Float64(0.5 * sqrt(Float64(1.0 / x))); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 0.25) tmp = 1.0; else tmp = 0.5 * sqrt((1.0 / x)); end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 0.25], 1.0, N[(0.5 * N[Sqrt[N[(1.0 / x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 0.25:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \sqrt{\frac{1}{x}}\\
\end{array}
\end{array}
if x < 0.25Initial program 100.0%
Taylor expanded in x around 0 96.1%
if 0.25 < x Initial program 6.8%
flip--7.1%
div-inv7.1%
add-sqr-sqrt7.7%
add-sqr-sqrt8.3%
Applied egg-rr8.3%
*-commutative8.3%
associate-/r/8.3%
+-commutative8.3%
associate--l+99.7%
+-inverses99.7%
metadata-eval99.7%
/-rgt-identity99.7%
+-commutative99.7%
Simplified99.7%
flip3-+67.8%
associate-/r/67.8%
sqrt-pow267.6%
metadata-eval67.6%
sqrt-pow267.5%
metadata-eval67.5%
add-sqr-sqrt67.7%
add-sqr-sqrt67.5%
associate-+r-67.5%
sqrt-unprod50.2%
Applied egg-rr50.2%
associate-*l/50.4%
*-lft-identity50.4%
associate-+l+50.4%
associate--l+50.4%
distribute-lft-in50.4%
*-rgt-identity50.4%
Simplified50.4%
Taylor expanded in x around inf 97.8%
Final simplification97.0%
(FPCore (x) :precision binary64 (if (<= x 1.0) (/ 1.0 (+ 1.0 (sqrt x))) (* 0.5 (sqrt (/ 1.0 x)))))
double code(double x) {
double tmp;
if (x <= 1.0) {
tmp = 1.0 / (1.0 + sqrt(x));
} else {
tmp = 0.5 * sqrt((1.0 / x));
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 1.0d0) then
tmp = 1.0d0 / (1.0d0 + sqrt(x))
else
tmp = 0.5d0 * sqrt((1.0d0 / x))
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 1.0) {
tmp = 1.0 / (1.0 + Math.sqrt(x));
} else {
tmp = 0.5 * Math.sqrt((1.0 / x));
}
return tmp;
}
def code(x): tmp = 0 if x <= 1.0: tmp = 1.0 / (1.0 + math.sqrt(x)) else: tmp = 0.5 * math.sqrt((1.0 / x)) return tmp
function code(x) tmp = 0.0 if (x <= 1.0) tmp = Float64(1.0 / Float64(1.0 + sqrt(x))); else tmp = Float64(0.5 * sqrt(Float64(1.0 / x))); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 1.0) tmp = 1.0 / (1.0 + sqrt(x)); else tmp = 0.5 * sqrt((1.0 / x)); end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 1.0], N[(1.0 / N[(1.0 + N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(0.5 * N[Sqrt[N[(1.0 / x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 1:\\
\;\;\;\;\frac{1}{1 + \sqrt{x}}\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \sqrt{\frac{1}{x}}\\
\end{array}
\end{array}
if x < 1Initial program 100.0%
flip--99.9%
div-inv99.9%
add-sqr-sqrt99.9%
add-sqr-sqrt99.9%
Applied egg-rr99.9%
*-commutative99.9%
associate-/r/99.9%
+-commutative99.9%
associate--l+99.9%
+-inverses99.9%
metadata-eval99.9%
/-rgt-identity99.9%
+-commutative99.9%
Simplified99.9%
inv-pow99.9%
add-sqr-sqrt99.8%
unpow-prod-down99.8%
pow-prod-up99.8%
+-commutative99.8%
add-sqr-sqrt99.8%
add-sqr-sqrt99.8%
hypot-def99.8%
pow1/299.8%
sqrt-pow199.8%
metadata-eval99.8%
pow1/299.8%
sqrt-pow199.8%
metadata-eval99.8%
metadata-eval99.8%
Applied egg-rr99.8%
Taylor expanded in x around 0 98.7%
if 1 < x Initial program 6.8%
flip--7.1%
div-inv7.1%
add-sqr-sqrt7.7%
add-sqr-sqrt8.3%
Applied egg-rr8.3%
*-commutative8.3%
associate-/r/8.3%
+-commutative8.3%
associate--l+99.7%
+-inverses99.7%
metadata-eval99.7%
/-rgt-identity99.7%
+-commutative99.7%
Simplified99.7%
flip3-+67.8%
associate-/r/67.8%
sqrt-pow267.6%
metadata-eval67.6%
sqrt-pow267.5%
metadata-eval67.5%
add-sqr-sqrt67.7%
add-sqr-sqrt67.5%
associate-+r-67.5%
sqrt-unprod50.2%
Applied egg-rr50.2%
associate-*l/50.4%
*-lft-identity50.4%
associate-+l+50.4%
associate--l+50.4%
distribute-lft-in50.4%
*-rgt-identity50.4%
Simplified50.4%
Taylor expanded in x around inf 97.8%
Final simplification98.3%
(FPCore (x) :precision binary64 0.6666666666666666)
double code(double x) {
return 0.6666666666666666;
}
real(8) function code(x)
real(8), intent (in) :: x
code = 0.6666666666666666d0
end function
public static double code(double x) {
return 0.6666666666666666;
}
def code(x): return 0.6666666666666666
function code(x) return 0.6666666666666666 end
function tmp = code(x) tmp = 0.6666666666666666; end
code[x_] := 0.6666666666666666
\begin{array}{l}
\\
0.6666666666666666
\end{array}
Initial program 53.0%
flip--53.2%
div-inv53.2%
add-sqr-sqrt53.5%
add-sqr-sqrt53.7%
Applied egg-rr53.7%
*-commutative53.7%
associate-/r/53.7%
+-commutative53.7%
associate--l+99.8%
+-inverses99.8%
metadata-eval99.8%
/-rgt-identity99.8%
+-commutative99.8%
Simplified99.8%
flip3-+83.7%
associate-/r/83.8%
sqrt-pow283.7%
metadata-eval83.7%
sqrt-pow283.6%
metadata-eval83.6%
add-sqr-sqrt83.7%
add-sqr-sqrt83.6%
associate-+r-83.6%
sqrt-unprod74.9%
Applied egg-rr74.9%
associate-*l/75.0%
*-lft-identity75.0%
associate-+l+75.0%
associate--l+75.0%
distribute-lft-in75.0%
*-rgt-identity75.0%
Simplified75.0%
Taylor expanded in x around 0 54.2%
*-commutative54.2%
Simplified54.2%
Taylor expanded in x around inf 13.2%
Final simplification13.2%
(FPCore (x) :precision binary64 1.0)
double code(double x) {
return 1.0;
}
real(8) function code(x)
real(8), intent (in) :: x
code = 1.0d0
end function
public static double code(double x) {
return 1.0;
}
def code(x): return 1.0
function code(x) return 1.0 end
function tmp = code(x) tmp = 1.0; end
code[x_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 53.0%
Taylor expanded in x around 0 51.1%
Final simplification51.1%
(FPCore (x) :precision binary64 (/ 1.0 (+ (sqrt (+ x 1.0)) (sqrt x))))
double code(double x) {
return 1.0 / (sqrt((x + 1.0)) + sqrt(x));
}
real(8) function code(x)
real(8), intent (in) :: x
code = 1.0d0 / (sqrt((x + 1.0d0)) + sqrt(x))
end function
public static double code(double x) {
return 1.0 / (Math.sqrt((x + 1.0)) + Math.sqrt(x));
}
def code(x): return 1.0 / (math.sqrt((x + 1.0)) + math.sqrt(x))
function code(x) return Float64(1.0 / Float64(sqrt(Float64(x + 1.0)) + sqrt(x))) end
function tmp = code(x) tmp = 1.0 / (sqrt((x + 1.0)) + sqrt(x)); end
code[x_] := N[(1.0 / N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] + N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{\sqrt{x + 1} + \sqrt{x}}
\end{array}
herbie shell --seed 2023200
(FPCore (x)
:name "2sqrt (example 3.1)"
:precision binary64
:herbie-target
(/ 1.0 (+ (sqrt (+ x 1.0)) (sqrt x)))
(- (sqrt (+ x 1.0)) (sqrt x)))