
(FPCore (x) :precision binary64 (/ (exp x) (- (exp x) 1.0)))
double code(double x) {
return exp(x) / (exp(x) - 1.0);
}
real(8) function code(x)
real(8), intent (in) :: x
code = exp(x) / (exp(x) - 1.0d0)
end function
public static double code(double x) {
return Math.exp(x) / (Math.exp(x) - 1.0);
}
def code(x): return math.exp(x) / (math.exp(x) - 1.0)
function code(x) return Float64(exp(x) / Float64(exp(x) - 1.0)) end
function tmp = code(x) tmp = exp(x) / (exp(x) - 1.0); end
code[x_] := N[(N[Exp[x], $MachinePrecision] / N[(N[Exp[x], $MachinePrecision] - 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{e^{x}}{e^{x} - 1}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 3 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary64 (/ (exp x) (- (exp x) 1.0)))
double code(double x) {
return exp(x) / (exp(x) - 1.0);
}
real(8) function code(x)
real(8), intent (in) :: x
code = exp(x) / (exp(x) - 1.0d0)
end function
public static double code(double x) {
return Math.exp(x) / (Math.exp(x) - 1.0);
}
def code(x): return math.exp(x) / (math.exp(x) - 1.0)
function code(x) return Float64(exp(x) / Float64(exp(x) - 1.0)) end
function tmp = code(x) tmp = exp(x) / (exp(x) - 1.0); end
code[x_] := N[(N[Exp[x], $MachinePrecision] / N[(N[Exp[x], $MachinePrecision] - 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{e^{x}}{e^{x} - 1}
\end{array}
(FPCore (x) :precision binary64 (/ (exp x) (expm1 x)))
double code(double x) {
return exp(x) / expm1(x);
}
public static double code(double x) {
return Math.exp(x) / Math.expm1(x);
}
def code(x): return math.exp(x) / math.expm1(x)
function code(x) return Float64(exp(x) / expm1(x)) end
code[x_] := N[(N[Exp[x], $MachinePrecision] / N[(Exp[x] - 1), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{e^{x}}{\mathsf{expm1}\left(x\right)}
\end{array}
Initial program 38.6%
expm1-def99.2%
Simplified99.2%
Final simplification99.2%
(FPCore (x) :precision binary64 (+ (/ 1.0 x) 0.5))
double code(double x) {
return (1.0 / x) + 0.5;
}
real(8) function code(x)
real(8), intent (in) :: x
code = (1.0d0 / x) + 0.5d0
end function
public static double code(double x) {
return (1.0 / x) + 0.5;
}
def code(x): return (1.0 / x) + 0.5
function code(x) return Float64(Float64(1.0 / x) + 0.5) end
function tmp = code(x) tmp = (1.0 / x) + 0.5; end
code[x_] := N[(N[(1.0 / x), $MachinePrecision] + 0.5), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{x} + 0.5
\end{array}
Initial program 38.6%
expm1-def99.2%
Simplified99.2%
Taylor expanded in x around 0 65.6%
+-commutative65.6%
Simplified65.6%
Final simplification65.6%
(FPCore (x) :precision binary64 (/ 1.0 x))
double code(double x) {
return 1.0 / x;
}
real(8) function code(x)
real(8), intent (in) :: x
code = 1.0d0 / x
end function
public static double code(double x) {
return 1.0 / x;
}
def code(x): return 1.0 / x
function code(x) return Float64(1.0 / x) end
function tmp = code(x) tmp = 1.0 / x; end
code[x_] := N[(1.0 / x), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{x}
\end{array}
Initial program 38.6%
expm1-def99.2%
Simplified99.2%
Taylor expanded in x around 0 65.5%
Final simplification65.5%
(FPCore (x) :precision binary64 (/ 1.0 (- 1.0 (exp (- x)))))
double code(double x) {
return 1.0 / (1.0 - exp(-x));
}
real(8) function code(x)
real(8), intent (in) :: x
code = 1.0d0 / (1.0d0 - exp(-x))
end function
public static double code(double x) {
return 1.0 / (1.0 - Math.exp(-x));
}
def code(x): return 1.0 / (1.0 - math.exp(-x))
function code(x) return Float64(1.0 / Float64(1.0 - exp(Float64(-x)))) end
function tmp = code(x) tmp = 1.0 / (1.0 - exp(-x)); end
code[x_] := N[(1.0 / N[(1.0 - N[Exp[(-x)], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{1 - e^{-x}}
\end{array}
herbie shell --seed 2023200
(FPCore (x)
:name "expq2 (section 3.11)"
:precision binary64
:herbie-target
(/ 1.0 (- 1.0 (exp (- x))))
(/ (exp x) (- (exp x) 1.0)))