
(FPCore (c0 w h D d M) :precision binary64 (let* ((t_0 (/ (* c0 (* d d)) (* (* w h) (* D D))))) (* (/ c0 (* 2.0 w)) (+ t_0 (sqrt (- (* t_0 t_0) (* M M)))))))
double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = (c0 * (d * d)) / ((w * h) * (D * D));
return (c0 / (2.0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (M * M))));
}
real(8) function code(c0, w, h, d, d_1, m)
real(8), intent (in) :: c0
real(8), intent (in) :: w
real(8), intent (in) :: h
real(8), intent (in) :: d
real(8), intent (in) :: d_1
real(8), intent (in) :: m
real(8) :: t_0
t_0 = (c0 * (d_1 * d_1)) / ((w * h) * (d * d))
code = (c0 / (2.0d0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (m * m))))
end function
public static double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = (c0 * (d * d)) / ((w * h) * (D * D));
return (c0 / (2.0 * w)) * (t_0 + Math.sqrt(((t_0 * t_0) - (M * M))));
}
def code(c0, w, h, D, d, M): t_0 = (c0 * (d * d)) / ((w * h) * (D * D)) return (c0 / (2.0 * w)) * (t_0 + math.sqrt(((t_0 * t_0) - (M * M))))
function code(c0, w, h, D, d, M) t_0 = Float64(Float64(c0 * Float64(d * d)) / Float64(Float64(w * h) * Float64(D * D))) return Float64(Float64(c0 / Float64(2.0 * w)) * Float64(t_0 + sqrt(Float64(Float64(t_0 * t_0) - Float64(M * M))))) end
function tmp = code(c0, w, h, D, d, M) t_0 = (c0 * (d * d)) / ((w * h) * (D * D)); tmp = (c0 / (2.0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (M * M)))); end
code[c0_, w_, h_, D_, d_, M_] := Block[{t$95$0 = N[(N[(c0 * N[(d * d), $MachinePrecision]), $MachinePrecision] / N[(N[(w * h), $MachinePrecision] * N[(D * D), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, N[(N[(c0 / N[(2.0 * w), $MachinePrecision]), $MachinePrecision] * N[(t$95$0 + N[Sqrt[N[(N[(t$95$0 * t$95$0), $MachinePrecision] - N[(M * M), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{c0 \cdot \left(d \cdot d\right)}{\left(w \cdot h\right) \cdot \left(D \cdot D\right)}\\
\frac{c0}{2 \cdot w} \cdot \left(t_0 + \sqrt{t_0 \cdot t_0 - M \cdot M}\right)
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (c0 w h D d M) :precision binary64 (let* ((t_0 (/ (* c0 (* d d)) (* (* w h) (* D D))))) (* (/ c0 (* 2.0 w)) (+ t_0 (sqrt (- (* t_0 t_0) (* M M)))))))
double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = (c0 * (d * d)) / ((w * h) * (D * D));
return (c0 / (2.0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (M * M))));
}
real(8) function code(c0, w, h, d, d_1, m)
real(8), intent (in) :: c0
real(8), intent (in) :: w
real(8), intent (in) :: h
real(8), intent (in) :: d
real(8), intent (in) :: d_1
real(8), intent (in) :: m
real(8) :: t_0
t_0 = (c0 * (d_1 * d_1)) / ((w * h) * (d * d))
code = (c0 / (2.0d0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (m * m))))
end function
public static double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = (c0 * (d * d)) / ((w * h) * (D * D));
return (c0 / (2.0 * w)) * (t_0 + Math.sqrt(((t_0 * t_0) - (M * M))));
}
def code(c0, w, h, D, d, M): t_0 = (c0 * (d * d)) / ((w * h) * (D * D)) return (c0 / (2.0 * w)) * (t_0 + math.sqrt(((t_0 * t_0) - (M * M))))
function code(c0, w, h, D, d, M) t_0 = Float64(Float64(c0 * Float64(d * d)) / Float64(Float64(w * h) * Float64(D * D))) return Float64(Float64(c0 / Float64(2.0 * w)) * Float64(t_0 + sqrt(Float64(Float64(t_0 * t_0) - Float64(M * M))))) end
function tmp = code(c0, w, h, D, d, M) t_0 = (c0 * (d * d)) / ((w * h) * (D * D)); tmp = (c0 / (2.0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (M * M)))); end
code[c0_, w_, h_, D_, d_, M_] := Block[{t$95$0 = N[(N[(c0 * N[(d * d), $MachinePrecision]), $MachinePrecision] / N[(N[(w * h), $MachinePrecision] * N[(D * D), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, N[(N[(c0 / N[(2.0 * w), $MachinePrecision]), $MachinePrecision] * N[(t$95$0 + N[Sqrt[N[(N[(t$95$0 * t$95$0), $MachinePrecision] - N[(M * M), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{c0 \cdot \left(d \cdot d\right)}{\left(w \cdot h\right) \cdot \left(D \cdot D\right)}\\
\frac{c0}{2 \cdot w} \cdot \left(t_0 + \sqrt{t_0 \cdot t_0 - M \cdot M}\right)
\end{array}
\end{array}
(FPCore (c0 w h D d M)
:precision binary64
(let* ((t_0 (* (/ c0 (* w h)) (pow (/ d D) 2.0)))
(t_1 (/ c0 (* 2.0 w)))
(t_2 (/ (* c0 (* d d)) (* (* w h) (* D D)))))
(if (<= (* t_1 (+ t_2 (sqrt (- (* t_2 t_2) (* M M))))) INFINITY)
(* t_1 (+ t_0 (sqrt (- (pow t_0 2.0) (* M M)))))
(* -0.5 (/ 0.0 w)))))
double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = (c0 / (w * h)) * pow((d / D), 2.0);
double t_1 = c0 / (2.0 * w);
double t_2 = (c0 * (d * d)) / ((w * h) * (D * D));
double tmp;
if ((t_1 * (t_2 + sqrt(((t_2 * t_2) - (M * M))))) <= ((double) INFINITY)) {
tmp = t_1 * (t_0 + sqrt((pow(t_0, 2.0) - (M * M))));
} else {
tmp = -0.5 * (0.0 / w);
}
return tmp;
}
public static double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = (c0 / (w * h)) * Math.pow((d / D), 2.0);
double t_1 = c0 / (2.0 * w);
double t_2 = (c0 * (d * d)) / ((w * h) * (D * D));
double tmp;
if ((t_1 * (t_2 + Math.sqrt(((t_2 * t_2) - (M * M))))) <= Double.POSITIVE_INFINITY) {
tmp = t_1 * (t_0 + Math.sqrt((Math.pow(t_0, 2.0) - (M * M))));
} else {
tmp = -0.5 * (0.0 / w);
}
return tmp;
}
def code(c0, w, h, D, d, M): t_0 = (c0 / (w * h)) * math.pow((d / D), 2.0) t_1 = c0 / (2.0 * w) t_2 = (c0 * (d * d)) / ((w * h) * (D * D)) tmp = 0 if (t_1 * (t_2 + math.sqrt(((t_2 * t_2) - (M * M))))) <= math.inf: tmp = t_1 * (t_0 + math.sqrt((math.pow(t_0, 2.0) - (M * M)))) else: tmp = -0.5 * (0.0 / w) return tmp
function code(c0, w, h, D, d, M) t_0 = Float64(Float64(c0 / Float64(w * h)) * (Float64(d / D) ^ 2.0)) t_1 = Float64(c0 / Float64(2.0 * w)) t_2 = Float64(Float64(c0 * Float64(d * d)) / Float64(Float64(w * h) * Float64(D * D))) tmp = 0.0 if (Float64(t_1 * Float64(t_2 + sqrt(Float64(Float64(t_2 * t_2) - Float64(M * M))))) <= Inf) tmp = Float64(t_1 * Float64(t_0 + sqrt(Float64((t_0 ^ 2.0) - Float64(M * M))))); else tmp = Float64(-0.5 * Float64(0.0 / w)); end return tmp end
function tmp_2 = code(c0, w, h, D, d, M) t_0 = (c0 / (w * h)) * ((d / D) ^ 2.0); t_1 = c0 / (2.0 * w); t_2 = (c0 * (d * d)) / ((w * h) * (D * D)); tmp = 0.0; if ((t_1 * (t_2 + sqrt(((t_2 * t_2) - (M * M))))) <= Inf) tmp = t_1 * (t_0 + sqrt(((t_0 ^ 2.0) - (M * M)))); else tmp = -0.5 * (0.0 / w); end tmp_2 = tmp; end
code[c0_, w_, h_, D_, d_, M_] := Block[{t$95$0 = N[(N[(c0 / N[(w * h), $MachinePrecision]), $MachinePrecision] * N[Power[N[(d / D), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(c0 / N[(2.0 * w), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(c0 * N[(d * d), $MachinePrecision]), $MachinePrecision] / N[(N[(w * h), $MachinePrecision] * N[(D * D), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(t$95$1 * N[(t$95$2 + N[Sqrt[N[(N[(t$95$2 * t$95$2), $MachinePrecision] - N[(M * M), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], Infinity], N[(t$95$1 * N[(t$95$0 + N[Sqrt[N[(N[Power[t$95$0, 2.0], $MachinePrecision] - N[(M * M), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(-0.5 * N[(0.0 / w), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{c0}{w \cdot h} \cdot {\left(\frac{d}{D}\right)}^{2}\\
t_1 := \frac{c0}{2 \cdot w}\\
t_2 := \frac{c0 \cdot \left(d \cdot d\right)}{\left(w \cdot h\right) \cdot \left(D \cdot D\right)}\\
\mathbf{if}\;t_1 \cdot \left(t_2 + \sqrt{t_2 \cdot t_2 - M \cdot M}\right) \leq \infty:\\
\;\;\;\;t_1 \cdot \left(t_0 + \sqrt{{t_0}^{2} - M \cdot M}\right)\\
\mathbf{else}:\\
\;\;\;\;-0.5 \cdot \frac{0}{w}\\
\end{array}
\end{array}
if (*.f64 (/.f64 c0 (*.f64 2 w)) (+.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (sqrt.f64 (-.f64 (*.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D)))) (*.f64 M M))))) < +inf.0Initial program 74.7%
times-frac73.5%
fma-def71.3%
associate-/r*71.3%
difference-of-squares71.3%
Simplified74.7%
fma-udef76.9%
associate-/l/74.7%
frac-times74.9%
pow274.9%
fma-udef74.9%
associate-/l/72.8%
times-frac71.7%
associate-/l/71.7%
times-frac71.6%
Applied egg-rr78.1%
if +inf.0 < (*.f64 (/.f64 c0 (*.f64 2 w)) (+.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (sqrt.f64 (-.f64 (*.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D)))) (*.f64 M M))))) Initial program 0.0%
associate-*l*0.0%
difference-of-squares10.1%
associate-*l*10.1%
associate-*l*10.2%
Simplified10.2%
Taylor expanded in c0 around -inf 0.0%
*-commutative0.0%
unpow20.0%
distribute-rgt1-in0.0%
metadata-eval0.0%
mul0-lft34.2%
Simplified34.2%
Taylor expanded in c0 around 0 49.9%
Final simplification59.5%
(FPCore (c0 w h D d M)
:precision binary64
(let* ((t_0 (/ c0 (* 2.0 w))) (t_1 (/ (* c0 (* d d)) (* (* w h) (* D D)))))
(if (<= (* t_0 (+ t_1 (sqrt (- (* t_1 t_1) (* M M))))) INFINITY)
(* t_0 (* 2.0 (* (/ c0 (* w h)) (pow (/ d D) 2.0))))
(* -0.5 (/ 0.0 w)))))
double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = c0 / (2.0 * w);
double t_1 = (c0 * (d * d)) / ((w * h) * (D * D));
double tmp;
if ((t_0 * (t_1 + sqrt(((t_1 * t_1) - (M * M))))) <= ((double) INFINITY)) {
tmp = t_0 * (2.0 * ((c0 / (w * h)) * pow((d / D), 2.0)));
} else {
tmp = -0.5 * (0.0 / w);
}
return tmp;
}
public static double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = c0 / (2.0 * w);
double t_1 = (c0 * (d * d)) / ((w * h) * (D * D));
double tmp;
if ((t_0 * (t_1 + Math.sqrt(((t_1 * t_1) - (M * M))))) <= Double.POSITIVE_INFINITY) {
tmp = t_0 * (2.0 * ((c0 / (w * h)) * Math.pow((d / D), 2.0)));
} else {
tmp = -0.5 * (0.0 / w);
}
return tmp;
}
def code(c0, w, h, D, d, M): t_0 = c0 / (2.0 * w) t_1 = (c0 * (d * d)) / ((w * h) * (D * D)) tmp = 0 if (t_0 * (t_1 + math.sqrt(((t_1 * t_1) - (M * M))))) <= math.inf: tmp = t_0 * (2.0 * ((c0 / (w * h)) * math.pow((d / D), 2.0))) else: tmp = -0.5 * (0.0 / w) return tmp
function code(c0, w, h, D, d, M) t_0 = Float64(c0 / Float64(2.0 * w)) t_1 = Float64(Float64(c0 * Float64(d * d)) / Float64(Float64(w * h) * Float64(D * D))) tmp = 0.0 if (Float64(t_0 * Float64(t_1 + sqrt(Float64(Float64(t_1 * t_1) - Float64(M * M))))) <= Inf) tmp = Float64(t_0 * Float64(2.0 * Float64(Float64(c0 / Float64(w * h)) * (Float64(d / D) ^ 2.0)))); else tmp = Float64(-0.5 * Float64(0.0 / w)); end return tmp end
function tmp_2 = code(c0, w, h, D, d, M) t_0 = c0 / (2.0 * w); t_1 = (c0 * (d * d)) / ((w * h) * (D * D)); tmp = 0.0; if ((t_0 * (t_1 + sqrt(((t_1 * t_1) - (M * M))))) <= Inf) tmp = t_0 * (2.0 * ((c0 / (w * h)) * ((d / D) ^ 2.0))); else tmp = -0.5 * (0.0 / w); end tmp_2 = tmp; end
code[c0_, w_, h_, D_, d_, M_] := Block[{t$95$0 = N[(c0 / N[(2.0 * w), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(c0 * N[(d * d), $MachinePrecision]), $MachinePrecision] / N[(N[(w * h), $MachinePrecision] * N[(D * D), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(t$95$0 * N[(t$95$1 + N[Sqrt[N[(N[(t$95$1 * t$95$1), $MachinePrecision] - N[(M * M), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], Infinity], N[(t$95$0 * N[(2.0 * N[(N[(c0 / N[(w * h), $MachinePrecision]), $MachinePrecision] * N[Power[N[(d / D), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(-0.5 * N[(0.0 / w), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{c0}{2 \cdot w}\\
t_1 := \frac{c0 \cdot \left(d \cdot d\right)}{\left(w \cdot h\right) \cdot \left(D \cdot D\right)}\\
\mathbf{if}\;t_0 \cdot \left(t_1 + \sqrt{t_1 \cdot t_1 - M \cdot M}\right) \leq \infty:\\
\;\;\;\;t_0 \cdot \left(2 \cdot \left(\frac{c0}{w \cdot h} \cdot {\left(\frac{d}{D}\right)}^{2}\right)\right)\\
\mathbf{else}:\\
\;\;\;\;-0.5 \cdot \frac{0}{w}\\
\end{array}
\end{array}
if (*.f64 (/.f64 c0 (*.f64 2 w)) (+.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (sqrt.f64 (-.f64 (*.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D)))) (*.f64 M M))))) < +inf.0Initial program 74.7%
times-frac73.5%
fma-def71.3%
times-frac71.6%
difference-of-squares71.6%
Simplified70.7%
fma-udef70.7%
associate-*l*68.4%
div-inv68.4%
clear-num68.4%
Applied egg-rr68.4%
Taylor expanded in c0 around inf 73.6%
*-commutative73.6%
associate-*r*67.7%
unpow267.7%
associate-*r/66.7%
unpow266.7%
associate-*l*69.7%
unpow269.7%
associate-*r*76.1%
*-commutative76.1%
unpow276.1%
Simplified76.1%
Taylor expanded in d around 0 73.6%
times-frac72.5%
unpow272.5%
unpow272.5%
*-commutative72.5%
times-frac77.9%
unpow277.9%
Simplified77.9%
if +inf.0 < (*.f64 (/.f64 c0 (*.f64 2 w)) (+.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (sqrt.f64 (-.f64 (*.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D)))) (*.f64 M M))))) Initial program 0.0%
associate-*l*0.0%
difference-of-squares10.1%
associate-*l*10.1%
associate-*l*10.2%
Simplified10.2%
Taylor expanded in c0 around -inf 0.0%
*-commutative0.0%
unpow20.0%
distribute-rgt1-in0.0%
metadata-eval0.0%
mul0-lft34.2%
Simplified34.2%
Taylor expanded in c0 around 0 49.9%
Final simplification59.4%
(FPCore (c0 w h D d M) :precision binary64 (if (or (<= M 3.4e-256) (and (not (<= M 1.2e-241)) (<= M 5.8e-18))) (* -0.5 (/ 0.0 w)) (* (/ c0 (* 2.0 w)) (* 2.0 (* d (* d (/ c0 (* (* w h) (* D D)))))))))
double code(double c0, double w, double h, double D, double d, double M) {
double tmp;
if ((M <= 3.4e-256) || (!(M <= 1.2e-241) && (M <= 5.8e-18))) {
tmp = -0.5 * (0.0 / w);
} else {
tmp = (c0 / (2.0 * w)) * (2.0 * (d * (d * (c0 / ((w * h) * (D * D))))));
}
return tmp;
}
real(8) function code(c0, w, h, d, d_1, m)
real(8), intent (in) :: c0
real(8), intent (in) :: w
real(8), intent (in) :: h
real(8), intent (in) :: d
real(8), intent (in) :: d_1
real(8), intent (in) :: m
real(8) :: tmp
if ((m <= 3.4d-256) .or. (.not. (m <= 1.2d-241)) .and. (m <= 5.8d-18)) then
tmp = (-0.5d0) * (0.0d0 / w)
else
tmp = (c0 / (2.0d0 * w)) * (2.0d0 * (d_1 * (d_1 * (c0 / ((w * h) * (d * d))))))
end if
code = tmp
end function
public static double code(double c0, double w, double h, double D, double d, double M) {
double tmp;
if ((M <= 3.4e-256) || (!(M <= 1.2e-241) && (M <= 5.8e-18))) {
tmp = -0.5 * (0.0 / w);
} else {
tmp = (c0 / (2.0 * w)) * (2.0 * (d * (d * (c0 / ((w * h) * (D * D))))));
}
return tmp;
}
def code(c0, w, h, D, d, M): tmp = 0 if (M <= 3.4e-256) or (not (M <= 1.2e-241) and (M <= 5.8e-18)): tmp = -0.5 * (0.0 / w) else: tmp = (c0 / (2.0 * w)) * (2.0 * (d * (d * (c0 / ((w * h) * (D * D)))))) return tmp
function code(c0, w, h, D, d, M) tmp = 0.0 if ((M <= 3.4e-256) || (!(M <= 1.2e-241) && (M <= 5.8e-18))) tmp = Float64(-0.5 * Float64(0.0 / w)); else tmp = Float64(Float64(c0 / Float64(2.0 * w)) * Float64(2.0 * Float64(d * Float64(d * Float64(c0 / Float64(Float64(w * h) * Float64(D * D))))))); end return tmp end
function tmp_2 = code(c0, w, h, D, d, M) tmp = 0.0; if ((M <= 3.4e-256) || (~((M <= 1.2e-241)) && (M <= 5.8e-18))) tmp = -0.5 * (0.0 / w); else tmp = (c0 / (2.0 * w)) * (2.0 * (d * (d * (c0 / ((w * h) * (D * D)))))); end tmp_2 = tmp; end
code[c0_, w_, h_, D_, d_, M_] := If[Or[LessEqual[M, 3.4e-256], And[N[Not[LessEqual[M, 1.2e-241]], $MachinePrecision], LessEqual[M, 5.8e-18]]], N[(-0.5 * N[(0.0 / w), $MachinePrecision]), $MachinePrecision], N[(N[(c0 / N[(2.0 * w), $MachinePrecision]), $MachinePrecision] * N[(2.0 * N[(d * N[(d * N[(c0 / N[(N[(w * h), $MachinePrecision] * N[(D * D), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;M \leq 3.4 \cdot 10^{-256} \lor \neg \left(M \leq 1.2 \cdot 10^{-241}\right) \land M \leq 5.8 \cdot 10^{-18}:\\
\;\;\;\;-0.5 \cdot \frac{0}{w}\\
\mathbf{else}:\\
\;\;\;\;\frac{c0}{2 \cdot w} \cdot \left(2 \cdot \left(d \cdot \left(d \cdot \frac{c0}{\left(w \cdot h\right) \cdot \left(D \cdot D\right)}\right)\right)\right)\\
\end{array}
\end{array}
if M < 3.4000000000000001e-256 or 1.2e-241 < M < 5.8e-18Initial program 25.2%
associate-*l*23.2%
difference-of-squares27.6%
associate-*l*27.7%
associate-*l*28.2%
Simplified28.2%
Taylor expanded in c0 around -inf 0.6%
*-commutative0.6%
unpow20.6%
distribute-rgt1-in0.6%
metadata-eval0.6%
mul0-lft27.4%
Simplified27.4%
Taylor expanded in c0 around 0 40.2%
if 3.4000000000000001e-256 < M < 1.2e-241 or 5.8e-18 < M Initial program 26.0%
times-frac26.0%
fma-def26.0%
times-frac26.2%
difference-of-squares41.0%
Simplified41.0%
fma-udef41.0%
associate-*l*37.4%
div-inv37.4%
clear-num37.3%
Applied egg-rr37.3%
Taylor expanded in c0 around inf 43.0%
*-commutative43.0%
associate-*r*39.4%
unpow239.4%
associate-*r/39.3%
unpow239.3%
associate-*l*46.5%
unpow246.5%
associate-*r*50.1%
*-commutative50.1%
unpow250.1%
Simplified50.1%
Final simplification42.4%
(FPCore (c0 w h D d M) :precision binary64 (if (or (<= M 0.78) (and (not (<= M 7.2e+50)) (<= M 1.02e+90))) (* -0.5 (/ 0.0 w)) (* (/ (* d d) (* D D)) (/ (* c0 c0) (* h (* w w))))))
double code(double c0, double w, double h, double D, double d, double M) {
double tmp;
if ((M <= 0.78) || (!(M <= 7.2e+50) && (M <= 1.02e+90))) {
tmp = -0.5 * (0.0 / w);
} else {
tmp = ((d * d) / (D * D)) * ((c0 * c0) / (h * (w * w)));
}
return tmp;
}
real(8) function code(c0, w, h, d, d_1, m)
real(8), intent (in) :: c0
real(8), intent (in) :: w
real(8), intent (in) :: h
real(8), intent (in) :: d
real(8), intent (in) :: d_1
real(8), intent (in) :: m
real(8) :: tmp
if ((m <= 0.78d0) .or. (.not. (m <= 7.2d+50)) .and. (m <= 1.02d+90)) then
tmp = (-0.5d0) * (0.0d0 / w)
else
tmp = ((d_1 * d_1) / (d * d)) * ((c0 * c0) / (h * (w * w)))
end if
code = tmp
end function
public static double code(double c0, double w, double h, double D, double d, double M) {
double tmp;
if ((M <= 0.78) || (!(M <= 7.2e+50) && (M <= 1.02e+90))) {
tmp = -0.5 * (0.0 / w);
} else {
tmp = ((d * d) / (D * D)) * ((c0 * c0) / (h * (w * w)));
}
return tmp;
}
def code(c0, w, h, D, d, M): tmp = 0 if (M <= 0.78) or (not (M <= 7.2e+50) and (M <= 1.02e+90)): tmp = -0.5 * (0.0 / w) else: tmp = ((d * d) / (D * D)) * ((c0 * c0) / (h * (w * w))) return tmp
function code(c0, w, h, D, d, M) tmp = 0.0 if ((M <= 0.78) || (!(M <= 7.2e+50) && (M <= 1.02e+90))) tmp = Float64(-0.5 * Float64(0.0 / w)); else tmp = Float64(Float64(Float64(d * d) / Float64(D * D)) * Float64(Float64(c0 * c0) / Float64(h * Float64(w * w)))); end return tmp end
function tmp_2 = code(c0, w, h, D, d, M) tmp = 0.0; if ((M <= 0.78) || (~((M <= 7.2e+50)) && (M <= 1.02e+90))) tmp = -0.5 * (0.0 / w); else tmp = ((d * d) / (D * D)) * ((c0 * c0) / (h * (w * w))); end tmp_2 = tmp; end
code[c0_, w_, h_, D_, d_, M_] := If[Or[LessEqual[M, 0.78], And[N[Not[LessEqual[M, 7.2e+50]], $MachinePrecision], LessEqual[M, 1.02e+90]]], N[(-0.5 * N[(0.0 / w), $MachinePrecision]), $MachinePrecision], N[(N[(N[(d * d), $MachinePrecision] / N[(D * D), $MachinePrecision]), $MachinePrecision] * N[(N[(c0 * c0), $MachinePrecision] / N[(h * N[(w * w), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;M \leq 0.78 \lor \neg \left(M \leq 7.2 \cdot 10^{+50}\right) \land M \leq 1.02 \cdot 10^{+90}:\\
\;\;\;\;-0.5 \cdot \frac{0}{w}\\
\mathbf{else}:\\
\;\;\;\;\frac{d \cdot d}{D \cdot D} \cdot \frac{c0 \cdot c0}{h \cdot \left(w \cdot w\right)}\\
\end{array}
\end{array}
if M < 0.78000000000000003 or 7.19999999999999972e50 < M < 1.02000000000000005e90Initial program 25.7%
associate-*l*23.9%
difference-of-squares27.9%
associate-*l*28.0%
associate-*l*28.4%
Simplified28.4%
Taylor expanded in c0 around -inf 0.6%
*-commutative0.6%
unpow20.6%
distribute-rgt1-in0.6%
metadata-eval0.6%
mul0-lft26.8%
Simplified26.8%
Taylor expanded in c0 around 0 39.5%
if 0.78000000000000003 < M < 7.19999999999999972e50 or 1.02000000000000005e90 < M Initial program 23.2%
associate-*l*17.5%
difference-of-squares40.7%
associate-*l*40.7%
associate-*l*40.7%
Simplified40.7%
Taylor expanded in c0 around inf 37.7%
times-frac37.7%
unpow237.7%
unpow237.7%
unpow237.7%
*-commutative37.7%
unpow237.7%
Simplified37.7%
Final simplification39.2%
(FPCore (c0 w h D d M) :precision binary64 (* -0.5 (/ 0.0 w)))
double code(double c0, double w, double h, double D, double d, double M) {
return -0.5 * (0.0 / w);
}
real(8) function code(c0, w, h, d, d_1, m)
real(8), intent (in) :: c0
real(8), intent (in) :: w
real(8), intent (in) :: h
real(8), intent (in) :: d
real(8), intent (in) :: d_1
real(8), intent (in) :: m
code = (-0.5d0) * (0.0d0 / w)
end function
public static double code(double c0, double w, double h, double D, double d, double M) {
return -0.5 * (0.0 / w);
}
def code(c0, w, h, D, d, M): return -0.5 * (0.0 / w)
function code(c0, w, h, D, d, M) return Float64(-0.5 * Float64(0.0 / w)) end
function tmp = code(c0, w, h, D, d, M) tmp = -0.5 * (0.0 / w); end
code[c0_, w_, h_, D_, d_, M_] := N[(-0.5 * N[(0.0 / w), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
-0.5 \cdot \frac{0}{w}
\end{array}
Initial program 25.4%
associate-*l*23.0%
difference-of-squares29.7%
associate-*l*29.7%
associate-*l*30.1%
Simplified30.1%
Taylor expanded in c0 around -inf 0.6%
*-commutative0.6%
unpow20.6%
distribute-rgt1-in0.6%
metadata-eval0.6%
mul0-lft24.2%
Simplified24.2%
Taylor expanded in c0 around 0 35.3%
Final simplification35.3%
herbie shell --seed 2023200
(FPCore (c0 w h D d M)
:name "Henrywood and Agarwal, Equation (13)"
:precision binary64
(* (/ c0 (* 2.0 w)) (+ (/ (* c0 (* d d)) (* (* w h) (* D D))) (sqrt (- (* (/ (* c0 (* d d)) (* (* w h) (* D D))) (/ (* c0 (* d d)) (* (* w h) (* D D)))) (* M M))))))