
(FPCore (alphax alphay u0 cos2phi sin2phi) :precision binary32 (/ (- (log (- 1.0 u0))) (+ (/ cos2phi (* alphax alphax)) (/ sin2phi (* alphay alphay)))))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
return -logf((1.0f - u0)) / ((cos2phi / (alphax * alphax)) + (sin2phi / (alphay * alphay)));
}
real(4) function code(alphax, alphay, u0, cos2phi, sin2phi)
real(4), intent (in) :: alphax
real(4), intent (in) :: alphay
real(4), intent (in) :: u0
real(4), intent (in) :: cos2phi
real(4), intent (in) :: sin2phi
code = -log((1.0e0 - u0)) / ((cos2phi / (alphax * alphax)) + (sin2phi / (alphay * alphay)))
end function
function code(alphax, alphay, u0, cos2phi, sin2phi) return Float32(Float32(-log(Float32(Float32(1.0) - u0))) / Float32(Float32(cos2phi / Float32(alphax * alphax)) + Float32(sin2phi / Float32(alphay * alphay)))) end
function tmp = code(alphax, alphay, u0, cos2phi, sin2phi) tmp = -log((single(1.0) - u0)) / ((cos2phi / (alphax * alphax)) + (sin2phi / (alphay * alphay))); end
\begin{array}{l}
\\
\frac{-\log \left(1 - u0\right)}{\frac{cos2phi}{alphax \cdot alphax} + \frac{sin2phi}{alphay \cdot alphay}}
\end{array}
Sampling outcomes in binary32 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (alphax alphay u0 cos2phi sin2phi) :precision binary32 (/ (- (log (- 1.0 u0))) (+ (/ cos2phi (* alphax alphax)) (/ sin2phi (* alphay alphay)))))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
return -logf((1.0f - u0)) / ((cos2phi / (alphax * alphax)) + (sin2phi / (alphay * alphay)));
}
real(4) function code(alphax, alphay, u0, cos2phi, sin2phi)
real(4), intent (in) :: alphax
real(4), intent (in) :: alphay
real(4), intent (in) :: u0
real(4), intent (in) :: cos2phi
real(4), intent (in) :: sin2phi
code = -log((1.0e0 - u0)) / ((cos2phi / (alphax * alphax)) + (sin2phi / (alphay * alphay)))
end function
function code(alphax, alphay, u0, cos2phi, sin2phi) return Float32(Float32(-log(Float32(Float32(1.0) - u0))) / Float32(Float32(cos2phi / Float32(alphax * alphax)) + Float32(sin2phi / Float32(alphay * alphay)))) end
function tmp = code(alphax, alphay, u0, cos2phi, sin2phi) tmp = -log((single(1.0) - u0)) / ((cos2phi / (alphax * alphax)) + (sin2phi / (alphay * alphay))); end
\begin{array}{l}
\\
\frac{-\log \left(1 - u0\right)}{\frac{cos2phi}{alphax \cdot alphax} + \frac{sin2phi}{alphay \cdot alphay}}
\end{array}
(FPCore (alphax alphay u0 cos2phi sin2phi) :precision binary32 (/ (- (log1p (- u0))) (+ (* (/ cos2phi alphax) (/ 1.0 alphax)) (/ sin2phi (* alphay alphay)))))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
return -log1pf(-u0) / (((cos2phi / alphax) * (1.0f / alphax)) + (sin2phi / (alphay * alphay)));
}
function code(alphax, alphay, u0, cos2phi, sin2phi) return Float32(Float32(-log1p(Float32(-u0))) / Float32(Float32(Float32(cos2phi / alphax) * Float32(Float32(1.0) / alphax)) + Float32(sin2phi / Float32(alphay * alphay)))) end
\begin{array}{l}
\\
\frac{-\mathsf{log1p}\left(-u0\right)}{\frac{cos2phi}{alphax} \cdot \frac{1}{alphax} + \frac{sin2phi}{alphay \cdot alphay}}
\end{array}
Initial program 60.9%
neg-sub060.9%
div-sub60.9%
--rgt-identity60.9%
div-sub60.9%
--rgt-identity60.9%
sub-neg60.9%
+-commutative60.9%
neg-sub060.9%
associate-+l-60.9%
sub0-neg60.9%
neg-mul-160.9%
log-prod-0.0%
associate--r+-0.0%
Simplified98.4%
div-inv98.5%
Applied egg-rr98.5%
Final simplification98.5%
(FPCore (alphax alphay u0 cos2phi sin2phi) :precision binary32 (/ (- (log1p (- u0))) (+ (/ sin2phi (* alphay alphay)) (/ cos2phi (* alphax alphax)))))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
return -log1pf(-u0) / ((sin2phi / (alphay * alphay)) + (cos2phi / (alphax * alphax)));
}
function code(alphax, alphay, u0, cos2phi, sin2phi) return Float32(Float32(-log1p(Float32(-u0))) / Float32(Float32(sin2phi / Float32(alphay * alphay)) + Float32(cos2phi / Float32(alphax * alphax)))) end
\begin{array}{l}
\\
\frac{-\mathsf{log1p}\left(-u0\right)}{\frac{sin2phi}{alphay \cdot alphay} + \frac{cos2phi}{alphax \cdot alphax}}
\end{array}
Initial program 60.9%
neg-sub060.9%
div-sub60.9%
--rgt-identity60.9%
div-sub60.9%
--rgt-identity60.9%
neg-sub060.9%
sub-neg60.9%
log1p-def98.4%
Simplified98.4%
Final simplification98.4%
(FPCore (alphax alphay u0 cos2phi sin2phi)
:precision binary32
(if (<= u0 0.012199999764561653)
(/
(- u0 (* u0 (* u0 -0.5)))
(+ (/ sin2phi (* alphay alphay)) (/ (/ cos2phi alphax) alphax)))
(* (log1p (- u0)) (* alphay (/ (- alphay) sin2phi)))))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
float tmp;
if (u0 <= 0.012199999764561653f) {
tmp = (u0 - (u0 * (u0 * -0.5f))) / ((sin2phi / (alphay * alphay)) + ((cos2phi / alphax) / alphax));
} else {
tmp = log1pf(-u0) * (alphay * (-alphay / sin2phi));
}
return tmp;
}
function code(alphax, alphay, u0, cos2phi, sin2phi) tmp = Float32(0.0) if (u0 <= Float32(0.012199999764561653)) tmp = Float32(Float32(u0 - Float32(u0 * Float32(u0 * Float32(-0.5)))) / Float32(Float32(sin2phi / Float32(alphay * alphay)) + Float32(Float32(cos2phi / alphax) / alphax))); else tmp = Float32(log1p(Float32(-u0)) * Float32(alphay * Float32(Float32(-alphay) / sin2phi))); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;u0 \leq 0.012199999764561653:\\
\;\;\;\;\frac{u0 - u0 \cdot \left(u0 \cdot -0.5\right)}{\frac{sin2phi}{alphay \cdot alphay} + \frac{\frac{cos2phi}{alphax}}{alphax}}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{log1p}\left(-u0\right) \cdot \left(alphay \cdot \frac{-alphay}{sin2phi}\right)\\
\end{array}
\end{array}
if u0 < 0.0121999998Initial program 52.6%
associate-/r*52.6%
Simplified52.6%
Taylor expanded in u0 around 0 97.0%
+-commutative71.0%
mul-1-neg71.0%
unsub-neg71.0%
unpow271.0%
associate-*r*71.0%
Simplified97.0%
if 0.0121999998 < u0 Initial program 94.4%
associate-/r*94.3%
Simplified94.3%
Taylor expanded in cos2phi around 0 69.7%
mul-1-neg69.7%
unpow269.7%
*-commutative69.7%
Simplified69.7%
Taylor expanded in alphay around 0 69.7%
*-commutative69.7%
sub-neg69.7%
log1p-def71.4%
unpow271.4%
*-rgt-identity71.4%
associate-*r/71.5%
unpow271.5%
associate-*l*71.3%
associate-*r/71.3%
associate-*l/71.3%
unpow271.3%
associate-*l/71.2%
*-rgt-identity71.2%
associate-*l/71.3%
associate-/l*71.0%
Simplified71.0%
associate-/r/71.2%
Applied egg-rr71.2%
Final simplification91.9%
(FPCore (alphax alphay u0 cos2phi sin2phi)
:precision binary32
(let* ((t_0 (/ sin2phi (* alphay alphay))))
(if (<= t_0 0.10000000149011612)
(/ u0 (+ t_0 (/ cos2phi (* alphax alphax))))
(* (* alphay (/ (* u0 (+ (* u0 -0.5) -1.0)) sin2phi)) (- alphay)))))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
float t_0 = sin2phi / (alphay * alphay);
float tmp;
if (t_0 <= 0.10000000149011612f) {
tmp = u0 / (t_0 + (cos2phi / (alphax * alphax)));
} else {
tmp = (alphay * ((u0 * ((u0 * -0.5f) + -1.0f)) / sin2phi)) * -alphay;
}
return tmp;
}
real(4) function code(alphax, alphay, u0, cos2phi, sin2phi)
real(4), intent (in) :: alphax
real(4), intent (in) :: alphay
real(4), intent (in) :: u0
real(4), intent (in) :: cos2phi
real(4), intent (in) :: sin2phi
real(4) :: t_0
real(4) :: tmp
t_0 = sin2phi / (alphay * alphay)
if (t_0 <= 0.10000000149011612e0) then
tmp = u0 / (t_0 + (cos2phi / (alphax * alphax)))
else
tmp = (alphay * ((u0 * ((u0 * (-0.5e0)) + (-1.0e0))) / sin2phi)) * -alphay
end if
code = tmp
end function
function code(alphax, alphay, u0, cos2phi, sin2phi) t_0 = Float32(sin2phi / Float32(alphay * alphay)) tmp = Float32(0.0) if (t_0 <= Float32(0.10000000149011612)) tmp = Float32(u0 / Float32(t_0 + Float32(cos2phi / Float32(alphax * alphax)))); else tmp = Float32(Float32(alphay * Float32(Float32(u0 * Float32(Float32(u0 * Float32(-0.5)) + Float32(-1.0))) / sin2phi)) * Float32(-alphay)); end return tmp end
function tmp_2 = code(alphax, alphay, u0, cos2phi, sin2phi) t_0 = sin2phi / (alphay * alphay); tmp = single(0.0); if (t_0 <= single(0.10000000149011612)) tmp = u0 / (t_0 + (cos2phi / (alphax * alphax))); else tmp = (alphay * ((u0 * ((u0 * single(-0.5)) + single(-1.0))) / sin2phi)) * -alphay; end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{sin2phi}{alphay \cdot alphay}\\
\mathbf{if}\;t_0 \leq 0.10000000149011612:\\
\;\;\;\;\frac{u0}{t_0 + \frac{cos2phi}{alphax \cdot alphax}}\\
\mathbf{else}:\\
\;\;\;\;\left(alphay \cdot \frac{u0 \cdot \left(u0 \cdot -0.5 + -1\right)}{sin2phi}\right) \cdot \left(-alphay\right)\\
\end{array}
\end{array}
if (/.f32 sin2phi (*.f32 alphay alphay)) < 0.100000001Initial program 58.5%
associate-/r*58.5%
Simplified58.5%
Taylor expanded in u0 around 0 72.2%
unpow272.2%
unpow272.2%
Simplified72.2%
if 0.100000001 < (/.f32 sin2phi (*.f32 alphay alphay)) Initial program 63.2%
associate-/r*63.2%
Simplified63.2%
Taylor expanded in cos2phi around 0 63.5%
mul-1-neg63.5%
unpow263.5%
*-commutative63.5%
Simplified63.5%
Taylor expanded in u0 around 0 89.4%
+-commutative89.4%
mul-1-neg89.4%
unsub-neg89.4%
unpow289.4%
associate-*r*89.4%
Simplified89.4%
Taylor expanded in u0 around 0 89.3%
mul-1-neg89.3%
unsub-neg89.3%
unpow289.3%
unpow289.3%
associate-/l*89.2%
associate-*r/89.2%
*-commutative89.2%
associate-*r*89.2%
unpow289.2%
associate-/l*89.1%
div-sub89.1%
associate-/r/89.6%
*-commutative89.6%
*-rgt-identity89.6%
associate-*r/89.3%
associate-*l*89.3%
Simplified89.3%
Final simplification80.9%
(FPCore (alphax alphay u0 cos2phi sin2phi)
:precision binary32
(let* ((t_0 (/ sin2phi (* alphay alphay))))
(if (<= t_0 0.10000000149011612)
(/ u0 (+ t_0 (/ cos2phi (* alphax alphax))))
(/ (* (* alphay alphay) (- u0 (* u0 (* u0 -0.5)))) sin2phi))))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
float t_0 = sin2phi / (alphay * alphay);
float tmp;
if (t_0 <= 0.10000000149011612f) {
tmp = u0 / (t_0 + (cos2phi / (alphax * alphax)));
} else {
tmp = ((alphay * alphay) * (u0 - (u0 * (u0 * -0.5f)))) / sin2phi;
}
return tmp;
}
real(4) function code(alphax, alphay, u0, cos2phi, sin2phi)
real(4), intent (in) :: alphax
real(4), intent (in) :: alphay
real(4), intent (in) :: u0
real(4), intent (in) :: cos2phi
real(4), intent (in) :: sin2phi
real(4) :: t_0
real(4) :: tmp
t_0 = sin2phi / (alphay * alphay)
if (t_0 <= 0.10000000149011612e0) then
tmp = u0 / (t_0 + (cos2phi / (alphax * alphax)))
else
tmp = ((alphay * alphay) * (u0 - (u0 * (u0 * (-0.5e0))))) / sin2phi
end if
code = tmp
end function
function code(alphax, alphay, u0, cos2phi, sin2phi) t_0 = Float32(sin2phi / Float32(alphay * alphay)) tmp = Float32(0.0) if (t_0 <= Float32(0.10000000149011612)) tmp = Float32(u0 / Float32(t_0 + Float32(cos2phi / Float32(alphax * alphax)))); else tmp = Float32(Float32(Float32(alphay * alphay) * Float32(u0 - Float32(u0 * Float32(u0 * Float32(-0.5))))) / sin2phi); end return tmp end
function tmp_2 = code(alphax, alphay, u0, cos2phi, sin2phi) t_0 = sin2phi / (alphay * alphay); tmp = single(0.0); if (t_0 <= single(0.10000000149011612)) tmp = u0 / (t_0 + (cos2phi / (alphax * alphax))); else tmp = ((alphay * alphay) * (u0 - (u0 * (u0 * single(-0.5))))) / sin2phi; end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{sin2phi}{alphay \cdot alphay}\\
\mathbf{if}\;t_0 \leq 0.10000000149011612:\\
\;\;\;\;\frac{u0}{t_0 + \frac{cos2phi}{alphax \cdot alphax}}\\
\mathbf{else}:\\
\;\;\;\;\frac{\left(alphay \cdot alphay\right) \cdot \left(u0 - u0 \cdot \left(u0 \cdot -0.5\right)\right)}{sin2phi}\\
\end{array}
\end{array}
if (/.f32 sin2phi (*.f32 alphay alphay)) < 0.100000001Initial program 58.5%
associate-/r*58.5%
Simplified58.5%
Taylor expanded in u0 around 0 72.2%
unpow272.2%
unpow272.2%
Simplified72.2%
if 0.100000001 < (/.f32 sin2phi (*.f32 alphay alphay)) Initial program 63.2%
associate-/r*63.2%
Simplified63.2%
Taylor expanded in cos2phi around 0 63.5%
mul-1-neg63.5%
unpow263.5%
*-commutative63.5%
Simplified63.5%
Taylor expanded in u0 around 0 89.4%
+-commutative89.4%
mul-1-neg89.4%
unsub-neg89.4%
unpow289.4%
associate-*r*89.4%
Simplified89.4%
Final simplification81.0%
(FPCore (alphax alphay u0 cos2phi sin2phi) :precision binary32 (/ (- u0 (* u0 (* u0 -0.5))) (+ (/ sin2phi (* alphay alphay)) (/ (/ cos2phi alphax) alphax))))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
return (u0 - (u0 * (u0 * -0.5f))) / ((sin2phi / (alphay * alphay)) + ((cos2phi / alphax) / alphax));
}
real(4) function code(alphax, alphay, u0, cos2phi, sin2phi)
real(4), intent (in) :: alphax
real(4), intent (in) :: alphay
real(4), intent (in) :: u0
real(4), intent (in) :: cos2phi
real(4), intent (in) :: sin2phi
code = (u0 - (u0 * (u0 * (-0.5e0)))) / ((sin2phi / (alphay * alphay)) + ((cos2phi / alphax) / alphax))
end function
function code(alphax, alphay, u0, cos2phi, sin2phi) return Float32(Float32(u0 - Float32(u0 * Float32(u0 * Float32(-0.5)))) / Float32(Float32(sin2phi / Float32(alphay * alphay)) + Float32(Float32(cos2phi / alphax) / alphax))) end
function tmp = code(alphax, alphay, u0, cos2phi, sin2phi) tmp = (u0 - (u0 * (u0 * single(-0.5)))) / ((sin2phi / (alphay * alphay)) + ((cos2phi / alphax) / alphax)); end
\begin{array}{l}
\\
\frac{u0 - u0 \cdot \left(u0 \cdot -0.5\right)}{\frac{sin2phi}{alphay \cdot alphay} + \frac{\frac{cos2phi}{alphax}}{alphax}}
\end{array}
Initial program 60.9%
associate-/r*60.9%
Simplified60.9%
Taylor expanded in u0 around 0 87.4%
+-commutative64.7%
mul-1-neg64.7%
unsub-neg64.7%
unpow264.7%
associate-*r*64.7%
Simplified87.4%
Final simplification87.4%
(FPCore (alphax alphay u0 cos2phi sin2phi) :precision binary32 (if (<= (/ sin2phi (* alphay alphay)) 4.00000018325482e-18) (/ u0 (/ cos2phi (* alphax alphax))) (* (* alphay alphay) (/ u0 sin2phi))))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
float tmp;
if ((sin2phi / (alphay * alphay)) <= 4.00000018325482e-18f) {
tmp = u0 / (cos2phi / (alphax * alphax));
} else {
tmp = (alphay * alphay) * (u0 / sin2phi);
}
return tmp;
}
real(4) function code(alphax, alphay, u0, cos2phi, sin2phi)
real(4), intent (in) :: alphax
real(4), intent (in) :: alphay
real(4), intent (in) :: u0
real(4), intent (in) :: cos2phi
real(4), intent (in) :: sin2phi
real(4) :: tmp
if ((sin2phi / (alphay * alphay)) <= 4.00000018325482e-18) then
tmp = u0 / (cos2phi / (alphax * alphax))
else
tmp = (alphay * alphay) * (u0 / sin2phi)
end if
code = tmp
end function
function code(alphax, alphay, u0, cos2phi, sin2phi) tmp = Float32(0.0) if (Float32(sin2phi / Float32(alphay * alphay)) <= Float32(4.00000018325482e-18)) tmp = Float32(u0 / Float32(cos2phi / Float32(alphax * alphax))); else tmp = Float32(Float32(alphay * alphay) * Float32(u0 / sin2phi)); end return tmp end
function tmp_2 = code(alphax, alphay, u0, cos2phi, sin2phi) tmp = single(0.0); if ((sin2phi / (alphay * alphay)) <= single(4.00000018325482e-18)) tmp = u0 / (cos2phi / (alphax * alphax)); else tmp = (alphay * alphay) * (u0 / sin2phi); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{sin2phi}{alphay \cdot alphay} \leq 4.00000018325482 \cdot 10^{-18}:\\
\;\;\;\;\frac{u0}{\frac{cos2phi}{alphax \cdot alphax}}\\
\mathbf{else}:\\
\;\;\;\;\left(alphay \cdot alphay\right) \cdot \frac{u0}{sin2phi}\\
\end{array}
\end{array}
if (/.f32 sin2phi (*.f32 alphay alphay)) < 4.00000018e-18Initial program 61.3%
associate-/r*61.2%
Simplified61.2%
Taylor expanded in u0 around 0 71.6%
unpow271.6%
unpow271.6%
Simplified71.6%
Taylor expanded in cos2phi around inf 59.6%
unpow259.6%
associate-/l*59.6%
Simplified59.6%
if 4.00000018e-18 < (/.f32 sin2phi (*.f32 alphay alphay)) Initial program 60.8%
associate-/r*60.8%
Simplified60.8%
Taylor expanded in u0 around 0 77.1%
unpow277.1%
unpow277.1%
Simplified77.1%
associate-/r*77.1%
div-inv77.0%
Applied egg-rr77.0%
Taylor expanded in cos2phi around 0 69.6%
unpow269.6%
associate-/l*69.5%
associate-/r/69.7%
Simplified69.7%
Final simplification67.3%
(FPCore (alphax alphay u0 cos2phi sin2phi) :precision binary32 (/ u0 (+ (/ sin2phi (* alphay alphay)) (/ cos2phi (* alphax alphax)))))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
return u0 / ((sin2phi / (alphay * alphay)) + (cos2phi / (alphax * alphax)));
}
real(4) function code(alphax, alphay, u0, cos2phi, sin2phi)
real(4), intent (in) :: alphax
real(4), intent (in) :: alphay
real(4), intent (in) :: u0
real(4), intent (in) :: cos2phi
real(4), intent (in) :: sin2phi
code = u0 / ((sin2phi / (alphay * alphay)) + (cos2phi / (alphax * alphax)))
end function
function code(alphax, alphay, u0, cos2phi, sin2phi) return Float32(u0 / Float32(Float32(sin2phi / Float32(alphay * alphay)) + Float32(cos2phi / Float32(alphax * alphax)))) end
function tmp = code(alphax, alphay, u0, cos2phi, sin2phi) tmp = u0 / ((sin2phi / (alphay * alphay)) + (cos2phi / (alphax * alphax))); end
\begin{array}{l}
\\
\frac{u0}{\frac{sin2phi}{alphay \cdot alphay} + \frac{cos2phi}{alphax \cdot alphax}}
\end{array}
Initial program 60.9%
associate-/r*60.9%
Simplified60.9%
Taylor expanded in u0 around 0 75.8%
unpow275.8%
unpow275.8%
Simplified75.8%
Final simplification75.8%
(FPCore (alphax alphay u0 cos2phi sin2phi) :precision binary32 (if (<= sin2phi 8.000000156331851e-24) (* (* alphax alphax) (/ u0 cos2phi)) (* (* alphay alphay) (/ u0 sin2phi))))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
float tmp;
if (sin2phi <= 8.000000156331851e-24f) {
tmp = (alphax * alphax) * (u0 / cos2phi);
} else {
tmp = (alphay * alphay) * (u0 / sin2phi);
}
return tmp;
}
real(4) function code(alphax, alphay, u0, cos2phi, sin2phi)
real(4), intent (in) :: alphax
real(4), intent (in) :: alphay
real(4), intent (in) :: u0
real(4), intent (in) :: cos2phi
real(4), intent (in) :: sin2phi
real(4) :: tmp
if (sin2phi <= 8.000000156331851e-24) then
tmp = (alphax * alphax) * (u0 / cos2phi)
else
tmp = (alphay * alphay) * (u0 / sin2phi)
end if
code = tmp
end function
function code(alphax, alphay, u0, cos2phi, sin2phi) tmp = Float32(0.0) if (sin2phi <= Float32(8.000000156331851e-24)) tmp = Float32(Float32(alphax * alphax) * Float32(u0 / cos2phi)); else tmp = Float32(Float32(alphay * alphay) * Float32(u0 / sin2phi)); end return tmp end
function tmp_2 = code(alphax, alphay, u0, cos2phi, sin2phi) tmp = single(0.0); if (sin2phi <= single(8.000000156331851e-24)) tmp = (alphax * alphax) * (u0 / cos2phi); else tmp = (alphay * alphay) * (u0 / sin2phi); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;sin2phi \leq 8.000000156331851 \cdot 10^{-24}:\\
\;\;\;\;\left(alphax \cdot alphax\right) \cdot \frac{u0}{cos2phi}\\
\mathbf{else}:\\
\;\;\;\;\left(alphay \cdot alphay\right) \cdot \frac{u0}{sin2phi}\\
\end{array}
\end{array}
if sin2phi < 8.00000016e-24Initial program 60.0%
associate-/r*59.9%
Simplified59.9%
Taylor expanded in u0 around 0 73.0%
unpow273.0%
unpow273.0%
Simplified73.0%
Taylor expanded in cos2phi around inf 61.3%
unpow261.3%
associate-/l*61.4%
Simplified61.4%
associate-/r/61.3%
Applied egg-rr61.3%
if 8.00000016e-24 < sin2phi Initial program 61.1%
associate-/r*61.1%
Simplified61.1%
Taylor expanded in u0 around 0 76.6%
unpow276.6%
unpow276.6%
Simplified76.6%
associate-/r*76.6%
div-inv76.5%
Applied egg-rr76.5%
Taylor expanded in cos2phi around 0 68.4%
unpow268.4%
associate-/l*68.3%
associate-/r/68.4%
Simplified68.4%
Final simplification66.9%
(FPCore (alphax alphay u0 cos2phi sin2phi) :precision binary32 (* (* alphax alphax) (/ u0 cos2phi)))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
return (alphax * alphax) * (u0 / cos2phi);
}
real(4) function code(alphax, alphay, u0, cos2phi, sin2phi)
real(4), intent (in) :: alphax
real(4), intent (in) :: alphay
real(4), intent (in) :: u0
real(4), intent (in) :: cos2phi
real(4), intent (in) :: sin2phi
code = (alphax * alphax) * (u0 / cos2phi)
end function
function code(alphax, alphay, u0, cos2phi, sin2phi) return Float32(Float32(alphax * alphax) * Float32(u0 / cos2phi)) end
function tmp = code(alphax, alphay, u0, cos2phi, sin2phi) tmp = (alphax * alphax) * (u0 / cos2phi); end
\begin{array}{l}
\\
\left(alphax \cdot alphax\right) \cdot \frac{u0}{cos2phi}
\end{array}
Initial program 60.9%
associate-/r*60.9%
Simplified60.9%
Taylor expanded in u0 around 0 75.8%
unpow275.8%
unpow275.8%
Simplified75.8%
Taylor expanded in cos2phi around inf 24.9%
unpow224.9%
associate-/l*24.9%
Simplified24.9%
associate-/r/24.9%
Applied egg-rr24.9%
Final simplification24.9%
herbie shell --seed 2023200
(FPCore (alphax alphay u0 cos2phi sin2phi)
:name "Beckmann Distribution sample, tan2theta, alphax != alphay, u1 <= 0.5"
:precision binary32
:pre (and (and (and (and (and (<= 0.0001 alphax) (<= alphax 1.0)) (and (<= 0.0001 alphay) (<= alphay 1.0))) (and (<= 2.328306437e-10 u0) (<= u0 1.0))) (and (<= 0.0 cos2phi) (<= cos2phi 1.0))) (<= 0.0 sin2phi))
(/ (- (log (- 1.0 u0))) (+ (/ cos2phi (* alphax alphax)) (/ sin2phi (* alphay alphay)))))