ab-angle->ABCF C

Percentage Accurate: 79.8% → 79.7%
Time: 26.9s
Alternatives: 9
Speedup: 1.0×

Specification

?
\[\begin{array}{l} \\ \begin{array}{l} t_0 := \pi \cdot \frac{angle}{180}\\ {\left(a \cdot \cos t_0\right)}^{2} + {\left(b \cdot \sin t_0\right)}^{2} \end{array} \end{array} \]
(FPCore (a b angle)
 :precision binary64
 (let* ((t_0 (* PI (/ angle 180.0))))
   (+ (pow (* a (cos t_0)) 2.0) (pow (* b (sin t_0)) 2.0))))
double code(double a, double b, double angle) {
	double t_0 = ((double) M_PI) * (angle / 180.0);
	return pow((a * cos(t_0)), 2.0) + pow((b * sin(t_0)), 2.0);
}
public static double code(double a, double b, double angle) {
	double t_0 = Math.PI * (angle / 180.0);
	return Math.pow((a * Math.cos(t_0)), 2.0) + Math.pow((b * Math.sin(t_0)), 2.0);
}
def code(a, b, angle):
	t_0 = math.pi * (angle / 180.0)
	return math.pow((a * math.cos(t_0)), 2.0) + math.pow((b * math.sin(t_0)), 2.0)
function code(a, b, angle)
	t_0 = Float64(pi * Float64(angle / 180.0))
	return Float64((Float64(a * cos(t_0)) ^ 2.0) + (Float64(b * sin(t_0)) ^ 2.0))
end
function tmp = code(a, b, angle)
	t_0 = pi * (angle / 180.0);
	tmp = ((a * cos(t_0)) ^ 2.0) + ((b * sin(t_0)) ^ 2.0);
end
code[a_, b_, angle_] := Block[{t$95$0 = N[(Pi * N[(angle / 180.0), $MachinePrecision]), $MachinePrecision]}, N[(N[Power[N[(a * N[Cos[t$95$0], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[Power[N[(b * N[Sin[t$95$0], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}

\\
\begin{array}{l}
t_0 := \pi \cdot \frac{angle}{180}\\
{\left(a \cdot \cos t_0\right)}^{2} + {\left(b \cdot \sin t_0\right)}^{2}
\end{array}
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 9 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 79.8% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_0 := \pi \cdot \frac{angle}{180}\\ {\left(a \cdot \cos t_0\right)}^{2} + {\left(b \cdot \sin t_0\right)}^{2} \end{array} \end{array} \]
(FPCore (a b angle)
 :precision binary64
 (let* ((t_0 (* PI (/ angle 180.0))))
   (+ (pow (* a (cos t_0)) 2.0) (pow (* b (sin t_0)) 2.0))))
double code(double a, double b, double angle) {
	double t_0 = ((double) M_PI) * (angle / 180.0);
	return pow((a * cos(t_0)), 2.0) + pow((b * sin(t_0)), 2.0);
}
public static double code(double a, double b, double angle) {
	double t_0 = Math.PI * (angle / 180.0);
	return Math.pow((a * Math.cos(t_0)), 2.0) + Math.pow((b * Math.sin(t_0)), 2.0);
}
def code(a, b, angle):
	t_0 = math.pi * (angle / 180.0)
	return math.pow((a * math.cos(t_0)), 2.0) + math.pow((b * math.sin(t_0)), 2.0)
function code(a, b, angle)
	t_0 = Float64(pi * Float64(angle / 180.0))
	return Float64((Float64(a * cos(t_0)) ^ 2.0) + (Float64(b * sin(t_0)) ^ 2.0))
end
function tmp = code(a, b, angle)
	t_0 = pi * (angle / 180.0);
	tmp = ((a * cos(t_0)) ^ 2.0) + ((b * sin(t_0)) ^ 2.0);
end
code[a_, b_, angle_] := Block[{t$95$0 = N[(Pi * N[(angle / 180.0), $MachinePrecision]), $MachinePrecision]}, N[(N[Power[N[(a * N[Cos[t$95$0], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[Power[N[(b * N[Sin[t$95$0], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}

\\
\begin{array}{l}
t_0 := \pi \cdot \frac{angle}{180}\\
{\left(a \cdot \cos t_0\right)}^{2} + {\left(b \cdot \sin t_0\right)}^{2}
\end{array}
\end{array}

Alternative 1: 79.7% accurate, 0.7× speedup?

\[\begin{array}{l} angle = |angle|\\ \\ {\left(a \cdot \cos \left(e^{\log \left({\left(\pi \cdot \left(angle \cdot 0.005555555555555556\right)\right)}^{0.3333333333333333}\right) \cdot 3}\right)\right)}^{2} + {\left(b \cdot \sin \left(\pi \cdot \frac{angle}{180}\right)\right)}^{2} \end{array} \]
NOTE: angle should be positive before calling this function
(FPCore (a b angle)
 :precision binary64
 (+
  (pow
   (*
    a
    (cos
     (exp
      (*
       (log (pow (* PI (* angle 0.005555555555555556)) 0.3333333333333333))
       3.0))))
   2.0)
  (pow (* b (sin (* PI (/ angle 180.0)))) 2.0)))
angle = abs(angle);
double code(double a, double b, double angle) {
	return pow((a * cos(exp((log(pow((((double) M_PI) * (angle * 0.005555555555555556)), 0.3333333333333333)) * 3.0)))), 2.0) + pow((b * sin((((double) M_PI) * (angle / 180.0)))), 2.0);
}
angle = Math.abs(angle);
public static double code(double a, double b, double angle) {
	return Math.pow((a * Math.cos(Math.exp((Math.log(Math.pow((Math.PI * (angle * 0.005555555555555556)), 0.3333333333333333)) * 3.0)))), 2.0) + Math.pow((b * Math.sin((Math.PI * (angle / 180.0)))), 2.0);
}
angle = abs(angle)
def code(a, b, angle):
	return math.pow((a * math.cos(math.exp((math.log(math.pow((math.pi * (angle * 0.005555555555555556)), 0.3333333333333333)) * 3.0)))), 2.0) + math.pow((b * math.sin((math.pi * (angle / 180.0)))), 2.0)
angle = abs(angle)
function code(a, b, angle)
	return Float64((Float64(a * cos(exp(Float64(log((Float64(pi * Float64(angle * 0.005555555555555556)) ^ 0.3333333333333333)) * 3.0)))) ^ 2.0) + (Float64(b * sin(Float64(pi * Float64(angle / 180.0)))) ^ 2.0))
end
angle = abs(angle)
function tmp = code(a, b, angle)
	tmp = ((a * cos(exp((log(((pi * (angle * 0.005555555555555556)) ^ 0.3333333333333333)) * 3.0)))) ^ 2.0) + ((b * sin((pi * (angle / 180.0)))) ^ 2.0);
end
NOTE: angle should be positive before calling this function
code[a_, b_, angle_] := N[(N[Power[N[(a * N[Cos[N[Exp[N[(N[Log[N[Power[N[(Pi * N[(angle * 0.005555555555555556), $MachinePrecision]), $MachinePrecision], 0.3333333333333333], $MachinePrecision]], $MachinePrecision] * 3.0), $MachinePrecision]], $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[Power[N[(b * N[Sin[N[(Pi * N[(angle / 180.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
angle = |angle|\\
\\
{\left(a \cdot \cos \left(e^{\log \left({\left(\pi \cdot \left(angle \cdot 0.005555555555555556\right)\right)}^{0.3333333333333333}\right) \cdot 3}\right)\right)}^{2} + {\left(b \cdot \sin \left(\pi \cdot \frac{angle}{180}\right)\right)}^{2}
\end{array}
Derivation
  1. Initial program 81.5%

    \[{\left(a \cdot \cos \left(\pi \cdot \frac{angle}{180}\right)\right)}^{2} + {\left(b \cdot \sin \left(\pi \cdot \frac{angle}{180}\right)\right)}^{2} \]
  2. Step-by-step derivation
    1. add-cube-cbrt81.4%

      \[\leadsto {\left(a \cdot \cos \color{blue}{\left(\left(\sqrt[3]{\pi \cdot \frac{angle}{180}} \cdot \sqrt[3]{\pi \cdot \frac{angle}{180}}\right) \cdot \sqrt[3]{\pi \cdot \frac{angle}{180}}\right)}\right)}^{2} + {\left(b \cdot \sin \left(\pi \cdot \frac{angle}{180}\right)\right)}^{2} \]
    2. pow381.5%

      \[\leadsto {\left(a \cdot \cos \color{blue}{\left({\left(\sqrt[3]{\pi \cdot \frac{angle}{180}}\right)}^{3}\right)}\right)}^{2} + {\left(b \cdot \sin \left(\pi \cdot \frac{angle}{180}\right)\right)}^{2} \]
    3. metadata-eval81.5%

      \[\leadsto {\left(a \cdot \cos \left({\left(\sqrt[3]{\pi \cdot \frac{angle}{180}}\right)}^{\color{blue}{\left(1 + 2\right)}}\right)\right)}^{2} + {\left(b \cdot \sin \left(\pi \cdot \frac{angle}{180}\right)\right)}^{2} \]
    4. pow-to-exp39.9%

      \[\leadsto {\left(a \cdot \cos \color{blue}{\left(e^{\log \left(\sqrt[3]{\pi \cdot \frac{angle}{180}}\right) \cdot \left(1 + 2\right)}\right)}\right)}^{2} + {\left(b \cdot \sin \left(\pi \cdot \frac{angle}{180}\right)\right)}^{2} \]
    5. div-inv39.9%

      \[\leadsto {\left(a \cdot \cos \left(e^{\log \left(\sqrt[3]{\pi \cdot \color{blue}{\left(angle \cdot \frac{1}{180}\right)}}\right) \cdot \left(1 + 2\right)}\right)\right)}^{2} + {\left(b \cdot \sin \left(\pi \cdot \frac{angle}{180}\right)\right)}^{2} \]
    6. metadata-eval39.9%

      \[\leadsto {\left(a \cdot \cos \left(e^{\log \left(\sqrt[3]{\pi \cdot \left(angle \cdot \color{blue}{0.005555555555555556}\right)}\right) \cdot \left(1 + 2\right)}\right)\right)}^{2} + {\left(b \cdot \sin \left(\pi \cdot \frac{angle}{180}\right)\right)}^{2} \]
    7. metadata-eval39.9%

      \[\leadsto {\left(a \cdot \cos \left(e^{\log \left(\sqrt[3]{\pi \cdot \left(angle \cdot 0.005555555555555556\right)}\right) \cdot \color{blue}{3}}\right)\right)}^{2} + {\left(b \cdot \sin \left(\pi \cdot \frac{angle}{180}\right)\right)}^{2} \]
  3. Applied egg-rr39.9%

    \[\leadsto {\left(a \cdot \cos \color{blue}{\left(e^{\log \left(\sqrt[3]{\pi \cdot \left(angle \cdot 0.005555555555555556\right)}\right) \cdot 3}\right)}\right)}^{2} + {\left(b \cdot \sin \left(\pi \cdot \frac{angle}{180}\right)\right)}^{2} \]
  4. Step-by-step derivation
    1. pow1/339.9%

      \[\leadsto {\left(a \cdot \cos \left(e^{\log \color{blue}{\left({\left(\pi \cdot \left(angle \cdot 0.005555555555555556\right)\right)}^{0.3333333333333333}\right)} \cdot 3}\right)\right)}^{2} + {\left(b \cdot \sin \left(\pi \cdot \frac{angle}{180}\right)\right)}^{2} \]
  5. Applied egg-rr39.9%

    \[\leadsto {\left(a \cdot \cos \left(e^{\log \color{blue}{\left({\left(\pi \cdot \left(angle \cdot 0.005555555555555556\right)\right)}^{0.3333333333333333}\right)} \cdot 3}\right)\right)}^{2} + {\left(b \cdot \sin \left(\pi \cdot \frac{angle}{180}\right)\right)}^{2} \]
  6. Final simplification39.9%

    \[\leadsto {\left(a \cdot \cos \left(e^{\log \left({\left(\pi \cdot \left(angle \cdot 0.005555555555555556\right)\right)}^{0.3333333333333333}\right) \cdot 3}\right)\right)}^{2} + {\left(b \cdot \sin \left(\pi \cdot \frac{angle}{180}\right)\right)}^{2} \]

Alternative 2: 79.7% accurate, 0.7× speedup?

\[\begin{array}{l} angle = |angle|\\ \\ {\left(b \cdot \sin \left(\pi \cdot \frac{angle}{180}\right)\right)}^{2} + {\left(a \cdot \cos \left(e^{3 \cdot \log \left(\sqrt[3]{\pi \cdot \left(angle \cdot 0.005555555555555556\right)}\right)}\right)\right)}^{2} \end{array} \]
NOTE: angle should be positive before calling this function
(FPCore (a b angle)
 :precision binary64
 (+
  (pow (* b (sin (* PI (/ angle 180.0)))) 2.0)
  (pow
   (* a (cos (exp (* 3.0 (log (cbrt (* PI (* angle 0.005555555555555556))))))))
   2.0)))
angle = abs(angle);
double code(double a, double b, double angle) {
	return pow((b * sin((((double) M_PI) * (angle / 180.0)))), 2.0) + pow((a * cos(exp((3.0 * log(cbrt((((double) M_PI) * (angle * 0.005555555555555556)))))))), 2.0);
}
angle = Math.abs(angle);
public static double code(double a, double b, double angle) {
	return Math.pow((b * Math.sin((Math.PI * (angle / 180.0)))), 2.0) + Math.pow((a * Math.cos(Math.exp((3.0 * Math.log(Math.cbrt((Math.PI * (angle * 0.005555555555555556)))))))), 2.0);
}
angle = abs(angle)
function code(a, b, angle)
	return Float64((Float64(b * sin(Float64(pi * Float64(angle / 180.0)))) ^ 2.0) + (Float64(a * cos(exp(Float64(3.0 * log(cbrt(Float64(pi * Float64(angle * 0.005555555555555556)))))))) ^ 2.0))
end
NOTE: angle should be positive before calling this function
code[a_, b_, angle_] := N[(N[Power[N[(b * N[Sin[N[(Pi * N[(angle / 180.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[Power[N[(a * N[Cos[N[Exp[N[(3.0 * N[Log[N[Power[N[(Pi * N[(angle * 0.005555555555555556), $MachinePrecision]), $MachinePrecision], 1/3], $MachinePrecision]], $MachinePrecision]), $MachinePrecision]], $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
angle = |angle|\\
\\
{\left(b \cdot \sin \left(\pi \cdot \frac{angle}{180}\right)\right)}^{2} + {\left(a \cdot \cos \left(e^{3 \cdot \log \left(\sqrt[3]{\pi \cdot \left(angle \cdot 0.005555555555555556\right)}\right)}\right)\right)}^{2}
\end{array}
Derivation
  1. Initial program 81.5%

    \[{\left(a \cdot \cos \left(\pi \cdot \frac{angle}{180}\right)\right)}^{2} + {\left(b \cdot \sin \left(\pi \cdot \frac{angle}{180}\right)\right)}^{2} \]
  2. Step-by-step derivation
    1. add-cube-cbrt81.4%

      \[\leadsto {\left(a \cdot \cos \color{blue}{\left(\left(\sqrt[3]{\pi \cdot \frac{angle}{180}} \cdot \sqrt[3]{\pi \cdot \frac{angle}{180}}\right) \cdot \sqrt[3]{\pi \cdot \frac{angle}{180}}\right)}\right)}^{2} + {\left(b \cdot \sin \left(\pi \cdot \frac{angle}{180}\right)\right)}^{2} \]
    2. pow381.5%

      \[\leadsto {\left(a \cdot \cos \color{blue}{\left({\left(\sqrt[3]{\pi \cdot \frac{angle}{180}}\right)}^{3}\right)}\right)}^{2} + {\left(b \cdot \sin \left(\pi \cdot \frac{angle}{180}\right)\right)}^{2} \]
    3. metadata-eval81.5%

      \[\leadsto {\left(a \cdot \cos \left({\left(\sqrt[3]{\pi \cdot \frac{angle}{180}}\right)}^{\color{blue}{\left(1 + 2\right)}}\right)\right)}^{2} + {\left(b \cdot \sin \left(\pi \cdot \frac{angle}{180}\right)\right)}^{2} \]
    4. pow-to-exp39.9%

      \[\leadsto {\left(a \cdot \cos \color{blue}{\left(e^{\log \left(\sqrt[3]{\pi \cdot \frac{angle}{180}}\right) \cdot \left(1 + 2\right)}\right)}\right)}^{2} + {\left(b \cdot \sin \left(\pi \cdot \frac{angle}{180}\right)\right)}^{2} \]
    5. div-inv39.9%

      \[\leadsto {\left(a \cdot \cos \left(e^{\log \left(\sqrt[3]{\pi \cdot \color{blue}{\left(angle \cdot \frac{1}{180}\right)}}\right) \cdot \left(1 + 2\right)}\right)\right)}^{2} + {\left(b \cdot \sin \left(\pi \cdot \frac{angle}{180}\right)\right)}^{2} \]
    6. metadata-eval39.9%

      \[\leadsto {\left(a \cdot \cos \left(e^{\log \left(\sqrt[3]{\pi \cdot \left(angle \cdot \color{blue}{0.005555555555555556}\right)}\right) \cdot \left(1 + 2\right)}\right)\right)}^{2} + {\left(b \cdot \sin \left(\pi \cdot \frac{angle}{180}\right)\right)}^{2} \]
    7. metadata-eval39.9%

      \[\leadsto {\left(a \cdot \cos \left(e^{\log \left(\sqrt[3]{\pi \cdot \left(angle \cdot 0.005555555555555556\right)}\right) \cdot \color{blue}{3}}\right)\right)}^{2} + {\left(b \cdot \sin \left(\pi \cdot \frac{angle}{180}\right)\right)}^{2} \]
  3. Applied egg-rr39.9%

    \[\leadsto {\left(a \cdot \cos \color{blue}{\left(e^{\log \left(\sqrt[3]{\pi \cdot \left(angle \cdot 0.005555555555555556\right)}\right) \cdot 3}\right)}\right)}^{2} + {\left(b \cdot \sin \left(\pi \cdot \frac{angle}{180}\right)\right)}^{2} \]
  4. Final simplification39.9%

    \[\leadsto {\left(b \cdot \sin \left(\pi \cdot \frac{angle}{180}\right)\right)}^{2} + {\left(a \cdot \cos \left(e^{3 \cdot \log \left(\sqrt[3]{\pi \cdot \left(angle \cdot 0.005555555555555556\right)}\right)}\right)\right)}^{2} \]

Alternative 3: 79.8% accurate, 1.0× speedup?

\[\begin{array}{l} angle = |angle|\\ \\ \begin{array}{l} t_0 := \pi \cdot \frac{angle}{180}\\ {\left(b \cdot \sin t_0\right)}^{2} + {\left(a \cdot \cos t_0\right)}^{2} \end{array} \end{array} \]
NOTE: angle should be positive before calling this function
(FPCore (a b angle)
 :precision binary64
 (let* ((t_0 (* PI (/ angle 180.0))))
   (+ (pow (* b (sin t_0)) 2.0) (pow (* a (cos t_0)) 2.0))))
angle = abs(angle);
double code(double a, double b, double angle) {
	double t_0 = ((double) M_PI) * (angle / 180.0);
	return pow((b * sin(t_0)), 2.0) + pow((a * cos(t_0)), 2.0);
}
angle = Math.abs(angle);
public static double code(double a, double b, double angle) {
	double t_0 = Math.PI * (angle / 180.0);
	return Math.pow((b * Math.sin(t_0)), 2.0) + Math.pow((a * Math.cos(t_0)), 2.0);
}
angle = abs(angle)
def code(a, b, angle):
	t_0 = math.pi * (angle / 180.0)
	return math.pow((b * math.sin(t_0)), 2.0) + math.pow((a * math.cos(t_0)), 2.0)
angle = abs(angle)
function code(a, b, angle)
	t_0 = Float64(pi * Float64(angle / 180.0))
	return Float64((Float64(b * sin(t_0)) ^ 2.0) + (Float64(a * cos(t_0)) ^ 2.0))
end
angle = abs(angle)
function tmp = code(a, b, angle)
	t_0 = pi * (angle / 180.0);
	tmp = ((b * sin(t_0)) ^ 2.0) + ((a * cos(t_0)) ^ 2.0);
end
NOTE: angle should be positive before calling this function
code[a_, b_, angle_] := Block[{t$95$0 = N[(Pi * N[(angle / 180.0), $MachinePrecision]), $MachinePrecision]}, N[(N[Power[N[(b * N[Sin[t$95$0], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[Power[N[(a * N[Cos[t$95$0], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
angle = |angle|\\
\\
\begin{array}{l}
t_0 := \pi \cdot \frac{angle}{180}\\
{\left(b \cdot \sin t_0\right)}^{2} + {\left(a \cdot \cos t_0\right)}^{2}
\end{array}
\end{array}
Derivation
  1. Initial program 81.5%

    \[{\left(a \cdot \cos \left(\pi \cdot \frac{angle}{180}\right)\right)}^{2} + {\left(b \cdot \sin \left(\pi \cdot \frac{angle}{180}\right)\right)}^{2} \]
  2. Final simplification81.5%

    \[\leadsto {\left(b \cdot \sin \left(\pi \cdot \frac{angle}{180}\right)\right)}^{2} + {\left(a \cdot \cos \left(\pi \cdot \frac{angle}{180}\right)\right)}^{2} \]

Alternative 4: 79.8% accurate, 1.0× speedup?

\[\begin{array}{l} angle = |angle|\\ \\ {\left(b \cdot \sin \left(\pi \cdot \frac{angle}{180}\right)\right)}^{2} + {\left(a \cdot \cos \left(\frac{\pi}{\frac{180}{angle}}\right)\right)}^{2} \end{array} \]
NOTE: angle should be positive before calling this function
(FPCore (a b angle)
 :precision binary64
 (+
  (pow (* b (sin (* PI (/ angle 180.0)))) 2.0)
  (pow (* a (cos (/ PI (/ 180.0 angle)))) 2.0)))
angle = abs(angle);
double code(double a, double b, double angle) {
	return pow((b * sin((((double) M_PI) * (angle / 180.0)))), 2.0) + pow((a * cos((((double) M_PI) / (180.0 / angle)))), 2.0);
}
angle = Math.abs(angle);
public static double code(double a, double b, double angle) {
	return Math.pow((b * Math.sin((Math.PI * (angle / 180.0)))), 2.0) + Math.pow((a * Math.cos((Math.PI / (180.0 / angle)))), 2.0);
}
angle = abs(angle)
def code(a, b, angle):
	return math.pow((b * math.sin((math.pi * (angle / 180.0)))), 2.0) + math.pow((a * math.cos((math.pi / (180.0 / angle)))), 2.0)
angle = abs(angle)
function code(a, b, angle)
	return Float64((Float64(b * sin(Float64(pi * Float64(angle / 180.0)))) ^ 2.0) + (Float64(a * cos(Float64(pi / Float64(180.0 / angle)))) ^ 2.0))
end
angle = abs(angle)
function tmp = code(a, b, angle)
	tmp = ((b * sin((pi * (angle / 180.0)))) ^ 2.0) + ((a * cos((pi / (180.0 / angle)))) ^ 2.0);
end
NOTE: angle should be positive before calling this function
code[a_, b_, angle_] := N[(N[Power[N[(b * N[Sin[N[(Pi * N[(angle / 180.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[Power[N[(a * N[Cos[N[(Pi / N[(180.0 / angle), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
angle = |angle|\\
\\
{\left(b \cdot \sin \left(\pi \cdot \frac{angle}{180}\right)\right)}^{2} + {\left(a \cdot \cos \left(\frac{\pi}{\frac{180}{angle}}\right)\right)}^{2}
\end{array}
Derivation
  1. Initial program 81.5%

    \[{\left(a \cdot \cos \left(\pi \cdot \frac{angle}{180}\right)\right)}^{2} + {\left(b \cdot \sin \left(\pi \cdot \frac{angle}{180}\right)\right)}^{2} \]
  2. Step-by-step derivation
    1. clear-num81.5%

      \[\leadsto {\left(a \cdot \cos \left(\pi \cdot \color{blue}{\frac{1}{\frac{180}{angle}}}\right)\right)}^{2} + {\left(b \cdot \sin \left(\pi \cdot \frac{angle}{180}\right)\right)}^{2} \]
    2. un-div-inv81.5%

      \[\leadsto {\left(a \cdot \cos \color{blue}{\left(\frac{\pi}{\frac{180}{angle}}\right)}\right)}^{2} + {\left(b \cdot \sin \left(\pi \cdot \frac{angle}{180}\right)\right)}^{2} \]
  3. Applied egg-rr81.5%

    \[\leadsto {\left(a \cdot \cos \color{blue}{\left(\frac{\pi}{\frac{180}{angle}}\right)}\right)}^{2} + {\left(b \cdot \sin \left(\pi \cdot \frac{angle}{180}\right)\right)}^{2} \]
  4. Final simplification81.5%

    \[\leadsto {\left(b \cdot \sin \left(\pi \cdot \frac{angle}{180}\right)\right)}^{2} + {\left(a \cdot \cos \left(\frac{\pi}{\frac{180}{angle}}\right)\right)}^{2} \]

Alternative 5: 79.7% accurate, 1.5× speedup?

\[\begin{array}{l} angle = |angle|\\ \\ {a}^{2} + {\left(b \cdot \sin \left(0.005555555555555556 \cdot \left(\pi \cdot angle\right)\right)\right)}^{2} \end{array} \]
NOTE: angle should be positive before calling this function
(FPCore (a b angle)
 :precision binary64
 (+ (pow a 2.0) (pow (* b (sin (* 0.005555555555555556 (* PI angle)))) 2.0)))
angle = abs(angle);
double code(double a, double b, double angle) {
	return pow(a, 2.0) + pow((b * sin((0.005555555555555556 * (((double) M_PI) * angle)))), 2.0);
}
angle = Math.abs(angle);
public static double code(double a, double b, double angle) {
	return Math.pow(a, 2.0) + Math.pow((b * Math.sin((0.005555555555555556 * (Math.PI * angle)))), 2.0);
}
angle = abs(angle)
def code(a, b, angle):
	return math.pow(a, 2.0) + math.pow((b * math.sin((0.005555555555555556 * (math.pi * angle)))), 2.0)
angle = abs(angle)
function code(a, b, angle)
	return Float64((a ^ 2.0) + (Float64(b * sin(Float64(0.005555555555555556 * Float64(pi * angle)))) ^ 2.0))
end
angle = abs(angle)
function tmp = code(a, b, angle)
	tmp = (a ^ 2.0) + ((b * sin((0.005555555555555556 * (pi * angle)))) ^ 2.0);
end
NOTE: angle should be positive before calling this function
code[a_, b_, angle_] := N[(N[Power[a, 2.0], $MachinePrecision] + N[Power[N[(b * N[Sin[N[(0.005555555555555556 * N[(Pi * angle), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
angle = |angle|\\
\\
{a}^{2} + {\left(b \cdot \sin \left(0.005555555555555556 \cdot \left(\pi \cdot angle\right)\right)\right)}^{2}
\end{array}
Derivation
  1. Initial program 81.5%

    \[{\left(a \cdot \cos \left(\pi \cdot \frac{angle}{180}\right)\right)}^{2} + {\left(b \cdot \sin \left(\pi \cdot \frac{angle}{180}\right)\right)}^{2} \]
  2. Taylor expanded in angle around 0 81.1%

    \[\leadsto {\left(a \cdot \color{blue}{1}\right)}^{2} + {\left(b \cdot \sin \left(\pi \cdot \frac{angle}{180}\right)\right)}^{2} \]
  3. Taylor expanded in b around 0 80.7%

    \[\leadsto {\left(a \cdot 1\right)}^{2} + {\color{blue}{\left(b \cdot \sin \left(0.005555555555555556 \cdot \left(angle \cdot \pi\right)\right)\right)}}^{2} \]
  4. Final simplification80.7%

    \[\leadsto {a}^{2} + {\left(b \cdot \sin \left(0.005555555555555556 \cdot \left(\pi \cdot angle\right)\right)\right)}^{2} \]

Alternative 6: 79.7% accurate, 1.5× speedup?

\[\begin{array}{l} angle = |angle|\\ \\ {a}^{2} + {\left(b \cdot \sin \left(\pi \cdot \left(angle \cdot 0.005555555555555556\right)\right)\right)}^{2} \end{array} \]
NOTE: angle should be positive before calling this function
(FPCore (a b angle)
 :precision binary64
 (+ (pow a 2.0) (pow (* b (sin (* PI (* angle 0.005555555555555556)))) 2.0)))
angle = abs(angle);
double code(double a, double b, double angle) {
	return pow(a, 2.0) + pow((b * sin((((double) M_PI) * (angle * 0.005555555555555556)))), 2.0);
}
angle = Math.abs(angle);
public static double code(double a, double b, double angle) {
	return Math.pow(a, 2.0) + Math.pow((b * Math.sin((Math.PI * (angle * 0.005555555555555556)))), 2.0);
}
angle = abs(angle)
def code(a, b, angle):
	return math.pow(a, 2.0) + math.pow((b * math.sin((math.pi * (angle * 0.005555555555555556)))), 2.0)
angle = abs(angle)
function code(a, b, angle)
	return Float64((a ^ 2.0) + (Float64(b * sin(Float64(pi * Float64(angle * 0.005555555555555556)))) ^ 2.0))
end
angle = abs(angle)
function tmp = code(a, b, angle)
	tmp = (a ^ 2.0) + ((b * sin((pi * (angle * 0.005555555555555556)))) ^ 2.0);
end
NOTE: angle should be positive before calling this function
code[a_, b_, angle_] := N[(N[Power[a, 2.0], $MachinePrecision] + N[Power[N[(b * N[Sin[N[(Pi * N[(angle * 0.005555555555555556), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
angle = |angle|\\
\\
{a}^{2} + {\left(b \cdot \sin \left(\pi \cdot \left(angle \cdot 0.005555555555555556\right)\right)\right)}^{2}
\end{array}
Derivation
  1. Initial program 81.5%

    \[{\left(a \cdot \cos \left(\pi \cdot \frac{angle}{180}\right)\right)}^{2} + {\left(b \cdot \sin \left(\pi \cdot \frac{angle}{180}\right)\right)}^{2} \]
  2. Taylor expanded in angle around 0 81.1%

    \[\leadsto {\left(a \cdot \color{blue}{1}\right)}^{2} + {\left(b \cdot \sin \left(\pi \cdot \frac{angle}{180}\right)\right)}^{2} \]
  3. Taylor expanded in b around 0 80.7%

    \[\leadsto {\left(a \cdot 1\right)}^{2} + {\color{blue}{\left(b \cdot \sin \left(0.005555555555555556 \cdot \left(angle \cdot \pi\right)\right)\right)}}^{2} \]
  4. Step-by-step derivation
    1. *-commutative80.7%

      \[\leadsto {\left(a \cdot 1\right)}^{2} + {\left(b \cdot \sin \left(0.005555555555555556 \cdot \color{blue}{\left(\pi \cdot angle\right)}\right)\right)}^{2} \]
    2. *-commutative80.7%

      \[\leadsto {\left(a \cdot 1\right)}^{2} + {\left(b \cdot \sin \color{blue}{\left(\left(\pi \cdot angle\right) \cdot 0.005555555555555556\right)}\right)}^{2} \]
    3. associate-*r*81.1%

      \[\leadsto {\left(a \cdot 1\right)}^{2} + {\left(b \cdot \sin \color{blue}{\left(\pi \cdot \left(angle \cdot 0.005555555555555556\right)\right)}\right)}^{2} \]
    4. *-commutative81.1%

      \[\leadsto {\left(a \cdot 1\right)}^{2} + {\left(b \cdot \sin \left(\pi \cdot \color{blue}{\left(0.005555555555555556 \cdot angle\right)}\right)\right)}^{2} \]
  5. Simplified81.1%

    \[\leadsto {\left(a \cdot 1\right)}^{2} + {\color{blue}{\left(b \cdot \sin \left(\pi \cdot \left(0.005555555555555556 \cdot angle\right)\right)\right)}}^{2} \]
  6. Final simplification81.1%

    \[\leadsto {a}^{2} + {\left(b \cdot \sin \left(\pi \cdot \left(angle \cdot 0.005555555555555556\right)\right)\right)}^{2} \]

Alternative 7: 79.7% accurate, 1.5× speedup?

\[\begin{array}{l} angle = |angle|\\ \\ {\left(b \cdot \sin \left(\pi \cdot \frac{angle}{180}\right)\right)}^{2} + {a}^{2} \end{array} \]
NOTE: angle should be positive before calling this function
(FPCore (a b angle)
 :precision binary64
 (+ (pow (* b (sin (* PI (/ angle 180.0)))) 2.0) (pow a 2.0)))
angle = abs(angle);
double code(double a, double b, double angle) {
	return pow((b * sin((((double) M_PI) * (angle / 180.0)))), 2.0) + pow(a, 2.0);
}
angle = Math.abs(angle);
public static double code(double a, double b, double angle) {
	return Math.pow((b * Math.sin((Math.PI * (angle / 180.0)))), 2.0) + Math.pow(a, 2.0);
}
angle = abs(angle)
def code(a, b, angle):
	return math.pow((b * math.sin((math.pi * (angle / 180.0)))), 2.0) + math.pow(a, 2.0)
angle = abs(angle)
function code(a, b, angle)
	return Float64((Float64(b * sin(Float64(pi * Float64(angle / 180.0)))) ^ 2.0) + (a ^ 2.0))
end
angle = abs(angle)
function tmp = code(a, b, angle)
	tmp = ((b * sin((pi * (angle / 180.0)))) ^ 2.0) + (a ^ 2.0);
end
NOTE: angle should be positive before calling this function
code[a_, b_, angle_] := N[(N[Power[N[(b * N[Sin[N[(Pi * N[(angle / 180.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[Power[a, 2.0], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
angle = |angle|\\
\\
{\left(b \cdot \sin \left(\pi \cdot \frac{angle}{180}\right)\right)}^{2} + {a}^{2}
\end{array}
Derivation
  1. Initial program 81.5%

    \[{\left(a \cdot \cos \left(\pi \cdot \frac{angle}{180}\right)\right)}^{2} + {\left(b \cdot \sin \left(\pi \cdot \frac{angle}{180}\right)\right)}^{2} \]
  2. Taylor expanded in angle around 0 81.1%

    \[\leadsto {\left(a \cdot \color{blue}{1}\right)}^{2} + {\left(b \cdot \sin \left(\pi \cdot \frac{angle}{180}\right)\right)}^{2} \]
  3. Final simplification81.1%

    \[\leadsto {\left(b \cdot \sin \left(\pi \cdot \frac{angle}{180}\right)\right)}^{2} + {a}^{2} \]

Alternative 8: 74.7% accurate, 1.9× speedup?

\[\begin{array}{l} angle = |angle|\\ \\ {a}^{2} + \left(\left(angle \cdot \left(\pi \cdot \left(0.005555555555555556 \cdot b\right)\right)\right) \cdot \left(angle \cdot b\right)\right) \cdot \left(\pi \cdot 0.005555555555555556\right) \end{array} \]
NOTE: angle should be positive before calling this function
(FPCore (a b angle)
 :precision binary64
 (+
  (pow a 2.0)
  (*
   (* (* angle (* PI (* 0.005555555555555556 b))) (* angle b))
   (* PI 0.005555555555555556))))
angle = abs(angle);
double code(double a, double b, double angle) {
	return pow(a, 2.0) + (((angle * (((double) M_PI) * (0.005555555555555556 * b))) * (angle * b)) * (((double) M_PI) * 0.005555555555555556));
}
angle = Math.abs(angle);
public static double code(double a, double b, double angle) {
	return Math.pow(a, 2.0) + (((angle * (Math.PI * (0.005555555555555556 * b))) * (angle * b)) * (Math.PI * 0.005555555555555556));
}
angle = abs(angle)
def code(a, b, angle):
	return math.pow(a, 2.0) + (((angle * (math.pi * (0.005555555555555556 * b))) * (angle * b)) * (math.pi * 0.005555555555555556))
angle = abs(angle)
function code(a, b, angle)
	return Float64((a ^ 2.0) + Float64(Float64(Float64(angle * Float64(pi * Float64(0.005555555555555556 * b))) * Float64(angle * b)) * Float64(pi * 0.005555555555555556)))
end
angle = abs(angle)
function tmp = code(a, b, angle)
	tmp = (a ^ 2.0) + (((angle * (pi * (0.005555555555555556 * b))) * (angle * b)) * (pi * 0.005555555555555556));
end
NOTE: angle should be positive before calling this function
code[a_, b_, angle_] := N[(N[Power[a, 2.0], $MachinePrecision] + N[(N[(N[(angle * N[(Pi * N[(0.005555555555555556 * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(angle * b), $MachinePrecision]), $MachinePrecision] * N[(Pi * 0.005555555555555556), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
angle = |angle|\\
\\
{a}^{2} + \left(\left(angle \cdot \left(\pi \cdot \left(0.005555555555555556 \cdot b\right)\right)\right) \cdot \left(angle \cdot b\right)\right) \cdot \left(\pi \cdot 0.005555555555555556\right)
\end{array}
Derivation
  1. Initial program 81.5%

    \[{\left(a \cdot \cos \left(\pi \cdot \frac{angle}{180}\right)\right)}^{2} + {\left(b \cdot \sin \left(\pi \cdot \frac{angle}{180}\right)\right)}^{2} \]
  2. Taylor expanded in angle around 0 81.1%

    \[\leadsto {\left(a \cdot \color{blue}{1}\right)}^{2} + {\left(b \cdot \sin \left(\pi \cdot \frac{angle}{180}\right)\right)}^{2} \]
  3. Taylor expanded in angle around 0 76.9%

    \[\leadsto {\left(a \cdot 1\right)}^{2} + {\color{blue}{\left(0.005555555555555556 \cdot \left(angle \cdot \left(b \cdot \pi\right)\right)\right)}}^{2} \]
  4. Step-by-step derivation
    1. associate-*r*76.8%

      \[\leadsto {\left(a \cdot 1\right)}^{2} + {\color{blue}{\left(\left(0.005555555555555556 \cdot angle\right) \cdot \left(b \cdot \pi\right)\right)}}^{2} \]
    2. *-commutative76.8%

      \[\leadsto {\left(a \cdot 1\right)}^{2} + {\color{blue}{\left(\left(b \cdot \pi\right) \cdot \left(0.005555555555555556 \cdot angle\right)\right)}}^{2} \]
    3. associate-*l*76.9%

      \[\leadsto {\left(a \cdot 1\right)}^{2} + {\color{blue}{\left(b \cdot \left(\pi \cdot \left(0.005555555555555556 \cdot angle\right)\right)\right)}}^{2} \]
    4. associate-*r*76.9%

      \[\leadsto {\left(a \cdot 1\right)}^{2} + {\left(b \cdot \color{blue}{\left(\left(\pi \cdot 0.005555555555555556\right) \cdot angle\right)}\right)}^{2} \]
    5. metadata-eval76.9%

      \[\leadsto {\left(a \cdot 1\right)}^{2} + {\left(b \cdot \left(\left(\pi \cdot \color{blue}{\frac{1}{180}}\right) \cdot angle\right)\right)}^{2} \]
    6. div-inv76.9%

      \[\leadsto {\left(a \cdot 1\right)}^{2} + {\left(b \cdot \left(\color{blue}{\frac{\pi}{180}} \cdot angle\right)\right)}^{2} \]
    7. *-commutative76.9%

      \[\leadsto {\left(a \cdot 1\right)}^{2} + {\left(b \cdot \color{blue}{\left(angle \cdot \frac{\pi}{180}\right)}\right)}^{2} \]
    8. unpow276.9%

      \[\leadsto {\left(a \cdot 1\right)}^{2} + \color{blue}{\left(b \cdot \left(angle \cdot \frac{\pi}{180}\right)\right) \cdot \left(b \cdot \left(angle \cdot \frac{\pi}{180}\right)\right)} \]
    9. associate-*r*76.9%

      \[\leadsto {\left(a \cdot 1\right)}^{2} + \left(b \cdot \left(angle \cdot \frac{\pi}{180}\right)\right) \cdot \color{blue}{\left(\left(b \cdot angle\right) \cdot \frac{\pi}{180}\right)} \]
    10. associate-*r*76.9%

      \[\leadsto {\left(a \cdot 1\right)}^{2} + \color{blue}{\left(\left(b \cdot \left(angle \cdot \frac{\pi}{180}\right)\right) \cdot \left(b \cdot angle\right)\right) \cdot \frac{\pi}{180}} \]
  5. Applied egg-rr76.9%

    \[\leadsto {\left(a \cdot 1\right)}^{2} + \color{blue}{\left(\left(angle \cdot \left(\pi \cdot \left(b \cdot 0.005555555555555556\right)\right)\right) \cdot \left(angle \cdot b\right)\right) \cdot \left(\pi \cdot 0.005555555555555556\right)} \]
  6. Final simplification76.9%

    \[\leadsto {a}^{2} + \left(\left(angle \cdot \left(\pi \cdot \left(0.005555555555555556 \cdot b\right)\right)\right) \cdot \left(angle \cdot b\right)\right) \cdot \left(\pi \cdot 0.005555555555555556\right) \]

Alternative 9: 74.6% accurate, 2.0× speedup?

\[\begin{array}{l} angle = |angle|\\ \\ {a}^{2} + 3.08641975308642 \cdot 10^{-5} \cdot {\left(angle \cdot \left(\pi \cdot b\right)\right)}^{2} \end{array} \]
NOTE: angle should be positive before calling this function
(FPCore (a b angle)
 :precision binary64
 (+ (pow a 2.0) (* 3.08641975308642e-5 (pow (* angle (* PI b)) 2.0))))
angle = abs(angle);
double code(double a, double b, double angle) {
	return pow(a, 2.0) + (3.08641975308642e-5 * pow((angle * (((double) M_PI) * b)), 2.0));
}
angle = Math.abs(angle);
public static double code(double a, double b, double angle) {
	return Math.pow(a, 2.0) + (3.08641975308642e-5 * Math.pow((angle * (Math.PI * b)), 2.0));
}
angle = abs(angle)
def code(a, b, angle):
	return math.pow(a, 2.0) + (3.08641975308642e-5 * math.pow((angle * (math.pi * b)), 2.0))
angle = abs(angle)
function code(a, b, angle)
	return Float64((a ^ 2.0) + Float64(3.08641975308642e-5 * (Float64(angle * Float64(pi * b)) ^ 2.0)))
end
angle = abs(angle)
function tmp = code(a, b, angle)
	tmp = (a ^ 2.0) + (3.08641975308642e-5 * ((angle * (pi * b)) ^ 2.0));
end
NOTE: angle should be positive before calling this function
code[a_, b_, angle_] := N[(N[Power[a, 2.0], $MachinePrecision] + N[(3.08641975308642e-5 * N[Power[N[(angle * N[(Pi * b), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
angle = |angle|\\
\\
{a}^{2} + 3.08641975308642 \cdot 10^{-5} \cdot {\left(angle \cdot \left(\pi \cdot b\right)\right)}^{2}
\end{array}
Derivation
  1. Initial program 81.5%

    \[{\left(a \cdot \cos \left(\pi \cdot \frac{angle}{180}\right)\right)}^{2} + {\left(b \cdot \sin \left(\pi \cdot \frac{angle}{180}\right)\right)}^{2} \]
  2. Taylor expanded in angle around 0 81.1%

    \[\leadsto {\left(a \cdot \color{blue}{1}\right)}^{2} + {\left(b \cdot \sin \left(\pi \cdot \frac{angle}{180}\right)\right)}^{2} \]
  3. Taylor expanded in angle around 0 76.9%

    \[\leadsto {\left(a \cdot 1\right)}^{2} + {\color{blue}{\left(0.005555555555555556 \cdot \left(angle \cdot \left(b \cdot \pi\right)\right)\right)}}^{2} \]
  4. Taylor expanded in angle around 0 68.8%

    \[\leadsto {\left(a \cdot 1\right)}^{2} + \color{blue}{3.08641975308642 \cdot 10^{-5} \cdot \left({angle}^{2} \cdot \left({b}^{2} \cdot {\pi}^{2}\right)\right)} \]
  5. Step-by-step derivation
    1. unpow268.8%

      \[\leadsto {\left(a \cdot 1\right)}^{2} + 3.08641975308642 \cdot 10^{-5} \cdot \left(\color{blue}{\left(angle \cdot angle\right)} \cdot \left({b}^{2} \cdot {\pi}^{2}\right)\right) \]
    2. unpow268.8%

      \[\leadsto {\left(a \cdot 1\right)}^{2} + 3.08641975308642 \cdot 10^{-5} \cdot \left(\left(angle \cdot angle\right) \cdot \left(\color{blue}{\left(b \cdot b\right)} \cdot {\pi}^{2}\right)\right) \]
    3. associate-*r*68.8%

      \[\leadsto {\left(a \cdot 1\right)}^{2} + 3.08641975308642 \cdot 10^{-5} \cdot \color{blue}{\left(\left(\left(angle \cdot angle\right) \cdot \left(b \cdot b\right)\right) \cdot {\pi}^{2}\right)} \]
    4. swap-sqr76.9%

      \[\leadsto {\left(a \cdot 1\right)}^{2} + 3.08641975308642 \cdot 10^{-5} \cdot \left(\color{blue}{\left(\left(angle \cdot b\right) \cdot \left(angle \cdot b\right)\right)} \cdot {\pi}^{2}\right) \]
    5. unpow276.9%

      \[\leadsto {\left(a \cdot 1\right)}^{2} + 3.08641975308642 \cdot 10^{-5} \cdot \left(\left(\left(angle \cdot b\right) \cdot \left(angle \cdot b\right)\right) \cdot \color{blue}{\left(\pi \cdot \pi\right)}\right) \]
    6. swap-sqr76.9%

      \[\leadsto {\left(a \cdot 1\right)}^{2} + 3.08641975308642 \cdot 10^{-5} \cdot \color{blue}{\left(\left(\left(angle \cdot b\right) \cdot \pi\right) \cdot \left(\left(angle \cdot b\right) \cdot \pi\right)\right)} \]
    7. *-commutative76.9%

      \[\leadsto {\left(a \cdot 1\right)}^{2} + 3.08641975308642 \cdot 10^{-5} \cdot \left(\color{blue}{\left(\pi \cdot \left(angle \cdot b\right)\right)} \cdot \left(\left(angle \cdot b\right) \cdot \pi\right)\right) \]
    8. *-commutative76.9%

      \[\leadsto {\left(a \cdot 1\right)}^{2} + 3.08641975308642 \cdot 10^{-5} \cdot \left(\left(\pi \cdot \left(angle \cdot b\right)\right) \cdot \color{blue}{\left(\pi \cdot \left(angle \cdot b\right)\right)}\right) \]
    9. unpow276.9%

      \[\leadsto {\left(a \cdot 1\right)}^{2} + 3.08641975308642 \cdot 10^{-5} \cdot \color{blue}{{\left(\pi \cdot \left(angle \cdot b\right)\right)}^{2}} \]
    10. *-commutative76.9%

      \[\leadsto {\left(a \cdot 1\right)}^{2} + 3.08641975308642 \cdot 10^{-5} \cdot {\color{blue}{\left(\left(angle \cdot b\right) \cdot \pi\right)}}^{2} \]
    11. associate-*r*76.9%

      \[\leadsto {\left(a \cdot 1\right)}^{2} + 3.08641975308642 \cdot 10^{-5} \cdot {\color{blue}{\left(angle \cdot \left(b \cdot \pi\right)\right)}}^{2} \]
  6. Simplified76.9%

    \[\leadsto {\left(a \cdot 1\right)}^{2} + \color{blue}{3.08641975308642 \cdot 10^{-5} \cdot {\left(angle \cdot \left(b \cdot \pi\right)\right)}^{2}} \]
  7. Final simplification76.9%

    \[\leadsto {a}^{2} + 3.08641975308642 \cdot 10^{-5} \cdot {\left(angle \cdot \left(\pi \cdot b\right)\right)}^{2} \]

Reproduce

?
herbie shell --seed 2023200 
(FPCore (a b angle)
  :name "ab-angle->ABCF C"
  :precision binary64
  (+ (pow (* a (cos (* PI (/ angle 180.0)))) 2.0) (pow (* b (sin (* PI (/ angle 180.0)))) 2.0)))